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831cfcfb3dc30ce3a3c8e7251a099ee09c02f34f
blender
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source
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gameengine
History
Thomas Szepe
741c4082d8
BGE: Fix T50098: Crash when useding ImageMirror
...
The crash was caused by a missing m_sync initialisation in the second ImageRender constructor.
2016-12-14 20:07:51 +01:00
..
BlenderRoutines
BGE: remove calls to GLSL support query (it's always supported)
2016-10-10 01:19:10 -04:00
Converter
Cleanup/Refactor: pass Main pointer to all ID copy functions.
2016-07-10 14:52:00 +02:00
Expressions
Cleanup: comment blocks
2016-07-02 10:08:33 +10:00
GameLogic
PyAPI: fix memory leaks in dictionary assignment
2016-07-14 17:30:52 +10:00
GamePlayer
BGE: remove calls to GLSL support query (it's always supported)
2016-10-10 01:19:10 -04:00
Ketsji
BGE: remove calls to GLSL support query (it's always supported)
2016-10-10 01:19:10 -04:00
Network
Remove SCons building system
2016-01-04 14:20:48 +05:00
Physics
Cleanup: comment blocks
2016-07-02 10:08:33 +10:00
Rasterizer
Fix T49520: broken vertex colors in the game engine.
2016-10-01 22:41:46 +02:00
SceneGraph
Remove SCons building system
2016-01-04 14:20:48 +05:00
VideoTexture
BGE: Fix T50098: Crash when useding ImageMirror
2016-12-14 20:07:51 +01:00
CMakeLists.txt
CMake: Enable strict flags for C++
2015-03-27 18:23:31 +05:00