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Campbell Barton
1492754c8f
bmesh todo: ctrl+l now delimits by hidden faces.
2012-04-16 08:44:11 +00:00
..
blender
bmesh todo: ctrl+l now delimits by hidden faces.
2012-04-16 08:44:11 +00:00
blenderplayer
Fix blenderplayer compile.
2012-04-04 10:55:55 +00:00
creator
make scanfill threadsafe (wasnt threadsafe before BMesh merge but before the merge it didn't need to be) - now rendering uses its better if its threadsafe.
2012-04-16 06:48:57 +00:00
darwin
…
gameengine
BGE bug
#30555
: crash in Replace Mesh when physics shape is triangle mesh and new mesh has no collision faces. The fix consists in keeping the previous physics shape, which is not quite correct, but the situation is unusual anyway.
2012-04-15 12:49:34 +00:00
icons
…
tests
spelling cleanup
2012-03-18 07:38:51 +00:00
CMakeLists.txt
…
SConscript
…