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blender/release/scripts/startup/bl_operators/presets.py
Sebastián Barschkis 4235fe37d6 Mantaflow [Part 3]: Customized UI for Manta fluids
With Mantaflow the current smoke modifier UI will accommodate both smoke and liquids.

In addition, there is now an option for Mantaflow liquids in the quick effects section ("Quick Liquid").

Reviewed By: sergey

Maniphest Tasks: T59995

Differential Revision: https://developer.blender.org/D3852
2019-12-16 16:30:10 +01:00

728 lines
22 KiB
Python

# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
import bpy
from bpy.types import (
Menu,
Operator,
WindowManager,
)
from bpy.props import (
BoolProperty,
StringProperty,
)
# For preset popover menu
WindowManager.preset_name = StringProperty(
name="Preset Name",
description="Name for new preset",
default="New Preset"
)
class AddPresetBase:
"""Base preset class, only for subclassing
subclasses must define
- preset_values
- preset_subdir """
# bl_idname = "script.preset_base_add"
# bl_label = "Add a Python Preset"
# only because invoke_props_popup requires. Also do not add to search menu.
bl_options = {'REGISTER', 'INTERNAL'}
name: StringProperty(
name="Name",
description="Name of the preset, used to make the path name",
maxlen=64,
options={'SKIP_SAVE'},
)
remove_name: BoolProperty(
default=False,
options={'HIDDEN', 'SKIP_SAVE'},
)
remove_active: BoolProperty(
default=False,
options={'HIDDEN', 'SKIP_SAVE'},
)
@staticmethod
def as_filename(name): # could reuse for other presets
# lazy init maketrans
def maketrans_init():
cls = AddPresetBase
attr = "_as_filename_trans"
trans = getattr(cls, attr, None)
if trans is None:
trans = str.maketrans({char: "_" for char in " !@#$%^&*(){}:\";'[]<>,.\\/?"})
setattr(cls, attr, trans)
return trans
name = name.lower().strip()
name = bpy.path.display_name_to_filepath(name)
trans = maketrans_init()
return name.translate(trans)
def execute(self, context):
import os
from bpy.utils import is_path_builtin
if hasattr(self, "pre_cb"):
self.pre_cb(context)
preset_menu_class = getattr(bpy.types, self.preset_menu)
is_xml = getattr(preset_menu_class, "preset_type", None) == 'XML'
if is_xml:
ext = ".xml"
else:
ext = ".py"
name = self.name.strip()
if not (self.remove_name or self.remove_active):
if not name:
return {'FINISHED'}
# Reset preset name
wm = bpy.data.window_managers[0]
if name == wm.preset_name:
wm.preset_name = 'New Preset'
filename = self.as_filename(name)
target_path = os.path.join("presets", self.preset_subdir)
target_path = bpy.utils.user_resource('SCRIPTS',
target_path,
create=True)
if not target_path:
self.report({'WARNING'}, "Failed to create presets path")
return {'CANCELLED'}
filepath = os.path.join(target_path, filename) + ext
if hasattr(self, "add"):
self.add(context, filepath)
else:
print("Writing Preset: %r" % filepath)
if is_xml:
import rna_xml
rna_xml.xml_file_write(context,
filepath,
preset_menu_class.preset_xml_map)
else:
def rna_recursive_attr_expand(value, rna_path_step, level):
if isinstance(value, bpy.types.PropertyGroup):
for sub_value_attr in value.bl_rna.properties.keys():
if sub_value_attr == "rna_type":
continue
sub_value = getattr(value, sub_value_attr)
rna_recursive_attr_expand(sub_value, "%s.%s" % (rna_path_step, sub_value_attr), level)
elif type(value).__name__ == "bpy_prop_collection_idprop": # could use nicer method
file_preset.write("%s.clear()\n" % rna_path_step)
for sub_value in value:
file_preset.write("item_sub_%d = %s.add()\n" % (level, rna_path_step))
rna_recursive_attr_expand(sub_value, "item_sub_%d" % level, level + 1)
else:
# convert thin wrapped sequences
# to simple lists to repr()
try:
value = value[:]
except:
pass
file_preset.write("%s = %r\n" % (rna_path_step, value))
file_preset = open(filepath, 'w', encoding="utf-8")
file_preset.write("import bpy\n")
if hasattr(self, "preset_defines"):
for rna_path in self.preset_defines:
exec(rna_path)
file_preset.write("%s\n" % rna_path)
file_preset.write("\n")
for rna_path in self.preset_values:
value = eval(rna_path)
rna_recursive_attr_expand(value, rna_path, 1)
file_preset.close()
preset_menu_class.bl_label = bpy.path.display_name(filename)
else:
if self.remove_active:
name = preset_menu_class.bl_label
# fairly sloppy but convenient.
filepath = bpy.utils.preset_find(name,
self.preset_subdir,
ext=ext)
if not filepath:
filepath = bpy.utils.preset_find(name,
self.preset_subdir,
display_name=True,
ext=ext)
if not filepath:
return {'CANCELLED'}
# Do not remove bundled presets
if is_path_builtin(filepath):
self.report({'WARNING'}, "You can't remove the default presets")
return {'CANCELLED'}
try:
if hasattr(self, "remove"):
self.remove(context, filepath)
else:
os.remove(filepath)
except Exception as e:
self.report({'ERROR'}, "Unable to remove preset: %r" % e)
import traceback
traceback.print_exc()
return {'CANCELLED'}
# XXX, stupid!
preset_menu_class.bl_label = "Presets"
if hasattr(self, "post_cb"):
self.post_cb(context)
return {'FINISHED'}
def check(self, _context):
self.name = self.as_filename(self.name.strip())
def invoke(self, context, _event):
if not (self.remove_active or self.remove_name):
wm = context.window_manager
return wm.invoke_props_dialog(self)
else:
return self.execute(context)
class ExecutePreset(Operator):
"""Execute a preset"""
bl_idname = "script.execute_preset"
bl_label = "Execute a Python Preset"
filepath: StringProperty(
subtype='FILE_PATH',
options={'SKIP_SAVE'},
)
menu_idname: StringProperty(
name="Menu ID Name",
description="ID name of the menu this was called from",
options={'SKIP_SAVE'},
)
def execute(self, context):
from os.path import basename, splitext
filepath = self.filepath
# change the menu title to the most recently chosen option
preset_class = getattr(bpy.types, self.menu_idname)
preset_class.bl_label = bpy.path.display_name(basename(filepath))
ext = splitext(filepath)[1].lower()
if ext not in {".py", ".xml"}:
self.report({'ERROR'}, "unknown filetype: %r" % ext)
return {'CANCELLED'}
if hasattr(preset_class, "reset_cb"):
preset_class.reset_cb(context)
if ext == ".py":
try:
bpy.utils.execfile(filepath)
except Exception as ex:
self.report({'ERROR'}, "Failed to execute the preset: " + repr(ex))
elif ext == ".xml":
import rna_xml
rna_xml.xml_file_run(context,
filepath,
preset_class.preset_xml_map)
if hasattr(preset_class, "post_cb"):
preset_class.post_cb(context)
return {'FINISHED'}
class AddPresetRender(AddPresetBase, Operator):
"""Add or remove a Render Preset"""
bl_idname = "render.preset_add"
bl_label = "Add Render Preset"
preset_menu = "RENDER_PT_presets"
preset_defines = [
"scene = bpy.context.scene"
]
preset_values = [
"scene.render.fps",
"scene.render.fps_base",
"scene.render.pixel_aspect_x",
"scene.render.pixel_aspect_y",
"scene.render.resolution_percentage",
"scene.render.resolution_x",
"scene.render.resolution_y",
]
preset_subdir = "render"
class AddPresetCamera(AddPresetBase, Operator):
"""Add or remove a Camera Preset"""
bl_idname = "camera.preset_add"
bl_label = "Add Camera Preset"
preset_menu = "CAMERA_PT_presets"
preset_defines = [
"cam = bpy.context.camera"
]
preset_subdir = "camera"
use_focal_length: BoolProperty(
name="Include Focal Length",
description="Include focal length into the preset",
options={'SKIP_SAVE'},
)
@property
def preset_values(self):
preset_values = [
"cam.sensor_width",
"cam.sensor_height",
"cam.sensor_fit"
]
if self.use_focal_length:
preset_values.append("cam.lens")
preset_values.append("cam.lens_unit")
return preset_values
class AddPresetSafeAreas(AddPresetBase, Operator):
"""Add or remove a Safe Areas Preset"""
bl_idname = "safe_areas.preset_add"
bl_label = "Add Safe Area Preset"
preset_menu = "SAFE_AREAS_PT_presets"
preset_defines = [
"safe_areas = bpy.context.scene.safe_areas"
]
preset_values = [
"safe_areas.title",
"safe_areas.action",
"safe_areas.title_center",
"safe_areas.action_center",
]
preset_subdir = "safe_areas"
class AddPresetCloth(AddPresetBase, Operator):
"""Add or remove a Cloth Preset"""
bl_idname = "cloth.preset_add"
bl_label = "Add Cloth Preset"
preset_menu = "CLOTH_PT_presets"
preset_defines = [
"cloth = bpy.context.cloth"
]
preset_values = [
"cloth.settings.quality",
"cloth.settings.mass",
"cloth.settings.air_damping",
"cloth.settings.bending_model",
"cloth.settings.tension_stiffness",
"cloth.settings.compression_stiffness",
"cloth.settings.shear_stiffness",
"cloth.settings.bending_stiffness",
"cloth.settings.tension_damping",
"cloth.settings.compression_damping",
"cloth.settings.shear_damping",
"cloth.settings.bending_damping",
]
preset_subdir = "cloth"
class AddPresetFluid(AddPresetBase, Operator):
"""Add or remove a Fluid Preset"""
bl_idname = "fluid.preset_add"
bl_label = "Add Fluid Preset"
preset_menu = "FLUID_MT_presets"
preset_defines = [
"fluid = bpy.context.fluid"
]
preset_values = [
"fluid.domain_settings.viscosity_base",
"fluidanta.domain_settings.viscosity_exponent",
]
preset_subdir = "fluid"
class AddPresetHairDynamics(AddPresetBase, Operator):
"""Add or remove a Hair Dynamics Preset"""
bl_idname = "particle.hair_dynamics_preset_add"
bl_label = "Add Hair Dynamics Preset"
preset_menu = "PARTICLE_PT_hair_dynamics_presets"
preset_defines = [
"psys = bpy.context.particle_system",
"cloth = bpy.context.particle_system.cloth",
"settings = bpy.context.particle_system.cloth.settings",
"collision = bpy.context.particle_system.cloth.collision_settings",
]
preset_subdir = "hair_dynamics"
preset_values = [
"settings.quality",
"settings.mass",
"settings.bending_stiffness",
"psys.settings.bending_random",
"settings.bending_damping",
"settings.air_damping",
"settings.internal_friction",
"settings.density_target",
"settings.density_strength",
"settings.voxel_cell_size",
"settings.pin_stiffness",
]
class AddPresetTrackingCamera(AddPresetBase, Operator):
"""Add or remove a Tracking Camera Intrinsics Preset"""
bl_idname = "clip.camera_preset_add"
bl_label = "Add Camera Preset"
preset_menu = "CLIP_PT_camera_presets"
preset_defines = [
"camera = bpy.context.edit_movieclip.tracking.camera"
]
preset_subdir = "tracking_camera"
use_focal_length: BoolProperty(
name="Include Focal Length",
description="Include focal length into the preset",
options={'SKIP_SAVE'},
default=True,
)
@property
def preset_values(self):
preset_values = [
"camera.sensor_width",
"camera.pixel_aspect",
"camera.k1",
"camera.k2",
"camera.k3"
]
if self.use_focal_length:
preset_values.append("camera.units")
preset_values.append("camera.focal_length")
return preset_values
class AddPresetTrackingTrackColor(AddPresetBase, Operator):
"""Add or remove a Clip Track Color Preset"""
bl_idname = "clip.track_color_preset_add"
bl_label = "Add Track Color Preset"
preset_menu = "CLIP_PT_track_color_presets"
preset_defines = [
"track = bpy.context.edit_movieclip.tracking.tracks.active"
]
preset_values = [
"track.color",
"track.use_custom_color"
]
preset_subdir = "tracking_track_color"
class AddPresetTrackingSettings(AddPresetBase, Operator):
"""Add or remove a motion tracking settings preset"""
bl_idname = "clip.tracking_settings_preset_add"
bl_label = "Add Tracking Settings Preset"
preset_menu = "CLIP_PT_tracking_settings_presets"
preset_defines = [
"settings = bpy.context.edit_movieclip.tracking.settings"
]
preset_values = [
"settings.default_correlation_min",
"settings.default_pattern_size",
"settings.default_search_size",
"settings.default_frames_limit",
"settings.default_pattern_match",
"settings.default_margin",
"settings.default_motion_model",
"settings.use_default_brute",
"settings.use_default_normalization",
"settings.use_default_mask",
"settings.use_default_red_channel",
"settings.use_default_green_channel",
"settings.use_default_blue_channel"
"settings.default_weight"
]
preset_subdir = "tracking_settings"
class AddPresetNodeColor(AddPresetBase, Operator):
"""Add or remove a Node Color Preset"""
bl_idname = "node.node_color_preset_add"
bl_label = "Add Node Color Preset"
preset_menu = "NODE_PT_node_color_presets"
preset_defines = [
"node = bpy.context.active_node"
]
preset_values = [
"node.color",
"node.use_custom_color"
]
preset_subdir = "node_color"
class AddPresetInterfaceTheme(AddPresetBase, Operator):
"""Add or remove a theme preset"""
bl_idname = "wm.interface_theme_preset_add"
bl_label = "Add Theme Preset"
preset_menu = "USERPREF_MT_interface_theme_presets"
preset_subdir = "interface_theme"
class AddPresetKeyconfig(AddPresetBase, Operator):
"""Add or remove a Key-config Preset"""
bl_idname = "wm.keyconfig_preset_add"
bl_label = "Add Keyconfig Preset"
preset_menu = "USERPREF_MT_keyconfigs"
preset_subdir = "keyconfig"
def add(self, _context, filepath):
bpy.ops.preferences.keyconfig_export(filepath=filepath)
bpy.utils.keyconfig_set(filepath)
def pre_cb(self, context):
keyconfigs = bpy.context.window_manager.keyconfigs
if self.remove_active:
preset_menu_class = getattr(bpy.types, self.preset_menu)
preset_menu_class.bl_label = keyconfigs.active.name
def post_cb(self, context):
keyconfigs = bpy.context.window_manager.keyconfigs
if self.remove_active:
keyconfigs.remove(keyconfigs.active)
class AddPresetOperator(AddPresetBase, Operator):
"""Add or remove an Operator Preset"""
bl_idname = "wm.operator_preset_add"
bl_label = "Operator Preset"
preset_menu = "WM_MT_operator_presets"
operator: StringProperty(
name="Operator",
maxlen=64,
options={'HIDDEN', 'SKIP_SAVE'},
)
preset_defines = [
"op = bpy.context.active_operator",
]
@property
def preset_subdir(self):
return AddPresetOperator.operator_path(self.operator)
@property
def preset_values(self):
properties_blacklist = Operator.bl_rna.properties.keys()
prefix, suffix = self.operator.split("_OT_", 1)
op = getattr(getattr(bpy.ops, prefix.lower()), suffix)
operator_rna = op.get_rna_type()
del op
ret = []
for prop_id, prop in operator_rna.properties.items():
if not (prop.is_hidden or prop.is_skip_save):
if prop_id not in properties_blacklist:
ret.append("op.%s" % prop_id)
return ret
@staticmethod
def operator_path(operator):
import os
prefix, suffix = operator.split("_OT_", 1)
return os.path.join("operator", "%s.%s" % (prefix.lower(), suffix))
class WM_MT_operator_presets(Menu):
bl_label = "Operator Presets"
def draw(self, context):
self.operator = context.active_operator.bl_idname
# dummy 'default' menu item
layout = self.layout
layout.operator("wm.operator_defaults")
layout.separator()
Menu.draw_preset(self, context)
@property
def preset_subdir(self):
return AddPresetOperator.operator_path(self.operator)
preset_operator = "script.execute_preset"
class AddPresetGpencilBrush(AddPresetBase, Operator):
"""Add or remove grease pencil brush preset"""
bl_idname = "scene.gpencil_brush_preset_add"
bl_label = "Add Grease Pencil Brush Preset"
preset_menu = "VIEW3D_PT_gpencil_brush_presets"
preset_defines = [
"brush = bpy.context.tool_settings.gpencil_paint.brush",
"settings = brush.gpencil_settings"
]
preset_values = [
"settings.input_samples",
"settings.active_smooth_factor",
"settings.angle",
"settings.angle_factor",
"settings.use_settings_stabilizer",
"brush.smooth_stroke_radius",
"brush.smooth_stroke_factor",
"settings.pen_smooth_factor",
"settings.pen_smooth_steps",
"settings.pen_thick_smooth_factor",
"settings.pen_thick_smooth_steps",
"settings.pen_subdivision_steps",
"settings.random_subdiv",
"settings.use_settings_random",
"settings.random_pressure",
"settings.random_strength",
"settings.uv_random",
"settings.pen_jitter",
"settings.use_jitter_pressure",
"settings.trim",
]
preset_subdir = "gpencil_brush"
class AddPresetGpencilMaterial(AddPresetBase, Operator):
"""Add or remove grease pencil material preset"""
bl_idname = "scene.gpencil_material_preset_add"
bl_label = "Add Grease Pencil Material Preset"
preset_menu = "MATERIAL_PT_gpencil_material_presets"
preset_defines = [
"material = bpy.context.object.active_material",
"gpcolor = material.grease_pencil"
]
preset_values = [
"gpcolor.mode",
"gpcolor.stroke_style",
"gpcolor.color",
"gpcolor.stroke_image",
"gpcolor.pixel_size",
"gpcolor.use_stroke_pattern",
"gpcolor.use_stroke_texture_mix",
"gpcolor.mix_stroke_factor",
"gpcolor.alignment_mode",
"gpcolor.fill_style",
"gpcolor.fill_color",
"gpcolor.fill_image",
"gpcolor.gradient_type",
"gpcolor.mix_color",
"gpcolor.mix_factor",
"gpcolor.flip",
"gpcolor.pattern_shift",
"gpcolor.pattern_scale",
"gpcolor.pattern_radius",
"gpcolor.pattern_angle",
"gpcolor.pattern_gridsize",
"gpcolor.use_fill_pattern",
"gpcolor.texture_offset",
"gpcolor.texture_scale",
"gpcolor.texture_angle",
"gpcolor.texture_opacity",
"gpcolor.texture_clamp",
"gpcolor.use_fill_texture_mix",
"gpcolor.mix_factor",
"gpcolor.show_stroke",
"gpcolor.show_fill",
]
preset_subdir = "gpencil_material"
classes = (
AddPresetCamera,
AddPresetCloth,
AddPresetFluid,
AddPresetHairDynamics,
AddPresetInterfaceTheme,
AddPresetKeyconfig,
AddPresetNodeColor,
AddPresetOperator,
AddPresetRender,
AddPresetSafeAreas,
AddPresetTrackingCamera,
AddPresetTrackingSettings,
AddPresetTrackingTrackColor,
AddPresetGpencilBrush,
AddPresetGpencilMaterial,
ExecutePreset,
WM_MT_operator_presets,
)