Files
blender/source/blender/editors/space_view3d/space_view3d.c
Campbell Barton 9347dd04a3 bugfix [#24231] outliner not refreshed correctly
also made world changes only redraw the 3d view if 'Render Only' option is set.
2010-10-13 01:10:56 +00:00

1119 lines
29 KiB
C

/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <string.h>
#include <stdio.h>
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "BLI_math.h"
#include "BLI_rand.h"
#include "BKE_context.h"
#include "BKE_screen.h"
#include "ED_screen.h"
#include "ED_object.h"
#include "BIF_gl.h"
#include "WM_api.h"
#include "WM_types.h"
#include "RNA_access.h"
#include "UI_resources.h"
#include "view3d_intern.h" // own include
/* ******************** manage regions ********************* */
ARegion *view3d_has_buttons_region(ScrArea *sa)
{
ARegion *ar, *arnew;
for(ar= sa->regionbase.first; ar; ar= ar->next)
if(ar->regiontype==RGN_TYPE_UI)
return ar;
/* add subdiv level; after header */
for(ar= sa->regionbase.first; ar; ar= ar->next)
if(ar->regiontype==RGN_TYPE_HEADER)
break;
/* is error! */
if(ar==NULL) return NULL;
arnew= MEM_callocN(sizeof(ARegion), "buttons for view3d");
BLI_insertlinkafter(&sa->regionbase, ar, arnew);
arnew->regiontype= RGN_TYPE_UI;
arnew->alignment= RGN_ALIGN_RIGHT;
arnew->flag = RGN_FLAG_HIDDEN;
return arnew;
}
ARegion *view3d_has_tools_region(ScrArea *sa)
{
ARegion *ar, *artool=NULL, *arprops=NULL, *arhead;
for(ar= sa->regionbase.first; ar; ar= ar->next) {
if(ar->regiontype==RGN_TYPE_TOOLS)
artool= ar;
if(ar->regiontype==RGN_TYPE_TOOL_PROPS)
arprops= ar;
}
/* tool region hide/unhide also hides props */
if(arprops && artool) return artool;
if(artool==NULL) {
/* add subdiv level; after header */
for(arhead= sa->regionbase.first; arhead; arhead= arhead->next)
if(arhead->regiontype==RGN_TYPE_HEADER)
break;
/* is error! */
if(arhead==NULL) return NULL;
artool= MEM_callocN(sizeof(ARegion), "tools for view3d");
BLI_insertlinkafter(&sa->regionbase, arhead, artool);
artool->regiontype= RGN_TYPE_TOOLS;
artool->alignment= RGN_ALIGN_LEFT; //RGN_OVERLAP_LEFT;
artool->flag = RGN_FLAG_HIDDEN;
}
if(arprops==NULL) {
/* add extra subdivided region for tool properties */
arprops= MEM_callocN(sizeof(ARegion), "tool props for view3d");
BLI_insertlinkafter(&sa->regionbase, artool, arprops);
arprops->regiontype= RGN_TYPE_TOOL_PROPS;
arprops->alignment= RGN_ALIGN_BOTTOM|RGN_SPLIT_PREV;
}
return artool;
}
/* ****************************************************** */
/* function to always find a regionview3d context inside 3D window */
RegionView3D *ED_view3d_context_rv3d(bContext *C)
{
RegionView3D *rv3d= CTX_wm_region_view3d(C);
if(rv3d==NULL) {
ScrArea *sa =CTX_wm_area(C);
if(sa && sa->spacetype==SPACE_VIEW3D) {
ARegion *ar;
for(ar= sa->regionbase.first; ar; ar= ar->next)
if(ar->regiontype==RGN_TYPE_WINDOW)
return ar->regiondata;
}
}
return rv3d;
}
/* Most of the time this isn't needed since you could assume the view matrix was
* set while drawing, however when functions like mesh_foreachScreenVert are
* called by selection tools, we can't be sure this object was the last.
*
* for example, transparent objects are drawn after editmode and will cause
* the rv3d mat's to change and break selection.
*
* 'ED_view3d_init_mats_rv3d' should be called before
* view3d_project_short_clip and view3d_project_short_noclip in cases where
* these functions are not used during draw_object
*/
void ED_view3d_init_mats_rv3d(struct Object *ob, struct RegionView3D *rv3d)
{
/* local viewmat and persmat, to calculate projections */
mul_m4_m4m4(rv3d->viewmatob, ob->obmat, rv3d->viewmat);
mul_m4_m4m4(rv3d->persmatob, ob->obmat, rv3d->persmat);
/* we have to multiply instead of loading viewmatob to make
it work with duplis using displists, otherwise it will
override the dupli-matrix */
glMultMatrixf(ob->obmat);
/* initializes object space clipping, speeds up clip tests */
ED_view3d_local_clipping(rv3d, ob->obmat);
}
/* ******************** default callbacks for view3d space ***************** */
static SpaceLink *view3d_new(const bContext *C)
{
Scene *scene= CTX_data_scene(C);
ARegion *ar;
View3D *v3d;
RegionView3D *rv3d;
v3d= MEM_callocN(sizeof(View3D), "initview3d");
v3d->spacetype= SPACE_VIEW3D;
v3d->blockscale= 0.7f;
v3d->lay= v3d->layact= 1;
if(scene) {
v3d->lay= v3d->layact= scene->lay;
v3d->camera= scene->camera;
}
v3d->scenelock= 1;
v3d->grid= 1.0f;
v3d->gridlines= 16;
v3d->gridsubdiv = 10;
v3d->drawtype= OB_WIRE;
v3d->gridflag |= V3D_SHOW_X;
v3d->gridflag |= V3D_SHOW_Y;
v3d->gridflag |= V3D_SHOW_FLOOR;
v3d->gridflag &= ~V3D_SHOW_Z;
v3d->lens= 35.0f;
v3d->near= 0.01f;
v3d->far= 500.0f;
v3d->twtype= V3D_MANIP_TRANSLATE;
v3d->around= V3D_CENTROID;
/* header */
ar= MEM_callocN(sizeof(ARegion), "header for view3d");
BLI_addtail(&v3d->regionbase, ar);
ar->regiontype= RGN_TYPE_HEADER;
ar->alignment= RGN_ALIGN_BOTTOM;
/* tool shelf */
ar= MEM_callocN(sizeof(ARegion), "toolshelf for view3d");
BLI_addtail(&v3d->regionbase, ar);
ar->regiontype= RGN_TYPE_TOOLS;
ar->alignment= RGN_ALIGN_LEFT;
ar->flag = RGN_FLAG_HIDDEN;
/* tool properties */
ar= MEM_callocN(sizeof(ARegion), "tool properties for view3d");
BLI_addtail(&v3d->regionbase, ar);
ar->regiontype= RGN_TYPE_TOOL_PROPS;
ar->alignment= RGN_ALIGN_BOTTOM|RGN_SPLIT_PREV;
ar->flag = RGN_FLAG_HIDDEN;
/* buttons/list view */
ar= MEM_callocN(sizeof(ARegion), "buttons for view3d");
BLI_addtail(&v3d->regionbase, ar);
ar->regiontype= RGN_TYPE_UI;
ar->alignment= RGN_ALIGN_RIGHT;
ar->flag = RGN_FLAG_HIDDEN;
/* main area */
ar= MEM_callocN(sizeof(ARegion), "main area for view3d");
BLI_addtail(&v3d->regionbase, ar);
ar->regiontype= RGN_TYPE_WINDOW;
ar->regiondata= MEM_callocN(sizeof(RegionView3D), "region view3d");
rv3d= ar->regiondata;
rv3d->viewquat[0]= 1.0f;
rv3d->persp= 1;
rv3d->view= 7;
rv3d->dist= 10.0;
return (SpaceLink *)v3d;
}
/* not spacelink itself */
static void view3d_free(SpaceLink *sl)
{
View3D *vd= (View3D *) sl;
BGpic *bgpic;
for(bgpic= vd->bgpicbase.first; bgpic; bgpic= bgpic->next) {
if(bgpic->ima) bgpic->ima->id.us--;
}
BLI_freelistN(&vd->bgpicbase);
if(vd->localvd) MEM_freeN(vd->localvd);
if(vd->properties_storage) MEM_freeN(vd->properties_storage);
}
/* spacetype; init callback */
static void view3d_init(struct wmWindowManager *wm, ScrArea *sa)
{
}
static SpaceLink *view3d_duplicate(SpaceLink *sl)
{
View3D *v3do= (View3D *)sl;
View3D *v3dn= MEM_dupallocN(sl);
BGpic *bgpic;
/* clear or remove stuff from old */
// XXX BIF_view3d_previewrender_free(v3do);
if(v3do->localvd) {
v3do->localvd= NULL;
v3do->properties_storage= NULL;
v3do->lay= v3dn->localvd->lay;
v3do->lay &= 0xFFFFFF;
}
/* copy or clear inside new stuff */
BLI_duplicatelist(&v3dn->bgpicbase, &v3do->bgpicbase);
for(bgpic= v3dn->bgpicbase.first; bgpic; bgpic= bgpic->next)
if(bgpic->ima)
bgpic->ima->id.us++;
v3dn->properties_storage= NULL;
return (SpaceLink *)v3dn;
}
/* add handlers, stuff you only do once or on area/region changes */
static void view3d_main_area_init(wmWindowManager *wm, ARegion *ar)
{
ListBase *lb;
wmKeyMap *keymap;
/* object ops. */
/* pose is not modal, operator poll checks for this */
keymap= WM_keymap_find(wm->defaultconf, "Pose", 0, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
keymap= WM_keymap_find(wm->defaultconf, "Object Mode", 0, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
keymap= WM_keymap_find(wm->defaultconf, "Image Paint", 0, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
keymap= WM_keymap_find(wm->defaultconf, "Vertex Paint", 0, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
keymap= WM_keymap_find(wm->defaultconf, "Weight Paint", 0, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
keymap= WM_keymap_find(wm->defaultconf, "Face Mask", 0, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
keymap= WM_keymap_find(wm->defaultconf, "Sculpt", 0, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
keymap= WM_keymap_find(wm->defaultconf, "Mesh", 0, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
keymap= WM_keymap_find(wm->defaultconf, "Curve", 0, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
keymap= WM_keymap_find(wm->defaultconf, "Armature", 0, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
keymap= WM_keymap_find(wm->defaultconf, "Pose", 0, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
keymap= WM_keymap_find(wm->defaultconf, "Metaball", 0, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
keymap= WM_keymap_find(wm->defaultconf, "Lattice", 0, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
/* armature sketching needs to take over mouse */
keymap= WM_keymap_find(wm->defaultconf, "Armature Sketch", 0, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
keymap= WM_keymap_find(wm->defaultconf, "Particle", 0, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
/* editfont keymap swallows all... */
keymap= WM_keymap_find(wm->defaultconf, "Font", 0, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
keymap= WM_keymap_find(wm->defaultconf, "Object Non-modal", 0, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
keymap= WM_keymap_find(wm->defaultconf, "Frames", 0, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
/* own keymap, last so modes can override it */
keymap= WM_keymap_find(wm->defaultconf, "3D View Generic", SPACE_VIEW3D, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
keymap= WM_keymap_find(wm->defaultconf, "3D View", SPACE_VIEW3D, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
/* add drop boxes */
lb= WM_dropboxmap_find("View3D", SPACE_VIEW3D, RGN_TYPE_WINDOW);
WM_event_add_dropbox_handler(&ar->handlers, lb);
}
static int view3d_ob_drop_poll(bContext *C, wmDrag *drag, wmEvent *event)
{
if(drag->type==WM_DRAG_ID) {
ID *id= (ID *)drag->poin;
if( GS(id->name)==ID_OB )
return 1;
}
return 0;
}
static int view3d_mat_drop_poll(bContext *C, wmDrag *drag, wmEvent *event)
{
if(drag->type==WM_DRAG_ID) {
ID *id= (ID *)drag->poin;
if( GS(id->name)==ID_MA )
return 1;
}
return 0;
}
static int view3d_ima_drop_poll(bContext *C, wmDrag *drag, wmEvent *event)
{
if(drag->type==WM_DRAG_ID) {
ID *id= (ID *)drag->poin;
if( GS(id->name)==ID_IM )
return 1;
}
else if(drag->type==WM_DRAG_PATH){
if(ELEM(drag->icon, 0, ICON_FILE_IMAGE)) /* rule might not work? */
return 1;
}
return 0;
}
static int view3d_ima_bg_drop_poll(bContext *C, wmDrag *drag, wmEvent *event)
{
if( ED_view3d_give_base_under_cursor(C, event->mval) ) {
return 0;
}
return view3d_ima_drop_poll(C, drag, event);
}
static int view3d_ima_ob_drop_poll(bContext *C, wmDrag *drag, wmEvent *event)
{
if( ED_view3d_give_base_under_cursor(C, event->mval) ) {
return view3d_ima_drop_poll(C, drag, event);
}
return 0;
}
static void view3d_ob_drop_copy(wmDrag *drag, wmDropBox *drop)
{
ID *id= (ID *)drag->poin;
PointerRNA ptr;
/* need to put name in sub-operator in macro */
ptr= RNA_pointer_get(drop->ptr, "OBJECT_OT_add_named");
if(ptr.data)
RNA_string_set(&ptr, "name", id->name+2);
else
RNA_string_set(drop->ptr, "name", id->name+2);
}
static void view3d_id_drop_copy(wmDrag *drag, wmDropBox *drop)
{
ID *id= (ID *)drag->poin;
RNA_string_set(drop->ptr, "name", id->name+2);
}
static void view3d_id_path_drop_copy(wmDrag *drag, wmDropBox *drop)
{
ID *id= (ID *)drag->poin;
if(id)
RNA_string_set(drop->ptr, "name", id->name+2);
if(drag->path[0])
RNA_string_set(drop->ptr, "filepath", drag->path);
}
/* region dropbox definition */
static void view3d_dropboxes(void)
{
ListBase *lb= WM_dropboxmap_find("View3D", SPACE_VIEW3D, RGN_TYPE_WINDOW);
WM_dropbox_add(lb, "OBJECT_OT_add_named_cursor", view3d_ob_drop_poll, view3d_ob_drop_copy);
WM_dropbox_add(lb, "OBJECT_OT_drop_named_material", view3d_mat_drop_poll, view3d_id_drop_copy);
WM_dropbox_add(lb, "MESH_OT_drop_named_image", view3d_ima_ob_drop_poll, view3d_id_path_drop_copy);
WM_dropbox_add(lb, "VIEW3D_OT_add_background_image", view3d_ima_bg_drop_poll, view3d_id_path_drop_copy);
}
/* type callback, not region itself */
static void view3d_main_area_free(ARegion *ar)
{
RegionView3D *rv3d= ar->regiondata;
if(rv3d) {
if(rv3d->localvd) MEM_freeN(rv3d->localvd);
if(rv3d->clipbb) MEM_freeN(rv3d->clipbb);
// XXX retopo_free_view_data(rv3d);
if(rv3d->ri) {
// XXX BIF_view3d_previewrender_free(rv3d);
}
if(rv3d->depths) {
if(rv3d->depths->depths) MEM_freeN(rv3d->depths->depths);
MEM_freeN(rv3d->depths);
}
MEM_freeN(rv3d);
ar->regiondata= NULL;
}
}
/* copy regiondata */
static void *view3d_main_area_duplicate(void *poin)
{
if(poin) {
RegionView3D *rv3d= poin, *new;
new= MEM_dupallocN(rv3d);
if(rv3d->localvd)
new->localvd= MEM_dupallocN(rv3d->localvd);
if(rv3d->clipbb)
new->clipbb= MEM_dupallocN(rv3d->clipbb);
new->depths= NULL;
new->retopo_view_data= NULL;
new->ri= NULL;
new->gpd= NULL;
new->sms= NULL;
new->smooth_timer= NULL;
return new;
}
return NULL;
}
static void view3d_recalc_used_layers(ARegion *ar, wmNotifier *wmn, Scene *scene)
{
wmWindow *win= wmn->wm->winactive;
ScrArea *sa;
unsigned int lay_used= 0;
Base *base;
if (!win) return;
base= scene->base.first;
while(base) {
lay_used |= base->lay & ((1<<20)-1); /* ignore localview */
if (lay_used == (1<<20)-1)
break;
base= base->next;
}
for(sa= win->screen->areabase.first; sa; sa= sa->next) {
if(sa->spacetype == SPACE_VIEW3D) {
if(BLI_findindex(&sa->regionbase, ar) != -1) {
View3D *v3d= sa->spacedata.first;
v3d->lay_used= lay_used;
break;
}
}
}
}
static View3D *view3d_from_wmn(ARegion *ar, wmNotifier *wmn)
{
wmWindow *win= wmn->wm->winactive;
ScrArea *sa;
for(sa= win->screen->areabase.first; sa; sa= sa->next) {
if(sa->spacetype == SPACE_VIEW3D)
if(BLI_findindex(&sa->regionbase, ar) != -1) {
return (View3D *)sa->spacedata.first;
}
}
return NULL;
}
static void view3d_main_area_listener(ARegion *ar, wmNotifier *wmn)
{
bScreen *sc;
View3D *v3d;
/* context changes */
switch(wmn->category) {
case NC_ANIMATION:
switch(wmn->data) {
case ND_KEYFRAME_PROP:
case ND_NLA_ACTCHANGE:
ED_region_tag_redraw(ar);
break;
case ND_NLA:
case ND_KEYFRAME:
if (wmn->action == NA_EDITED)
ED_region_tag_redraw(ar);
break;
case ND_ANIMCHAN:
if (wmn->action == NA_SELECTED)
ED_region_tag_redraw(ar);
break;
}
break;
case NC_SCENE:
switch(wmn->data) {
case ND_LAYER_CONTENT:
view3d_recalc_used_layers(ar, wmn, wmn->reference);
ED_region_tag_redraw(ar);
break;
case ND_FRAME:
case ND_TRANSFORM:
case ND_OB_ACTIVE:
case ND_OB_SELECT:
case ND_OB_VISIBLE:
case ND_LAYER:
case ND_RENDER_OPTIONS:
case ND_MODE:
ED_region_tag_redraw(ar);
break;
case ND_WORLD:
v3d= view3d_from_wmn(ar, wmn);
if(v3d->flag2 & V3D_RENDER_OVERRIDE)
ED_region_tag_redraw(ar);
break;
}
if (wmn->action == NA_EDITED)
ED_region_tag_redraw(ar);
break;
case NC_OBJECT:
switch(wmn->data) {
case ND_BONE_ACTIVE:
case ND_BONE_SELECT:
case ND_TRANSFORM:
case ND_POSE:
case ND_DRAW:
case ND_MODIFIER:
case ND_CONSTRAINT:
case ND_KEYS:
case ND_PARTICLE:
ED_region_tag_redraw(ar);
break;
}
break;
case NC_GEOM:
switch(wmn->data) {
case ND_DATA:
case ND_SELECT:
ED_region_tag_redraw(ar);
break;
}
switch(wmn->action) {
case NA_EDITED:
ED_region_tag_redraw(ar);
break;
}
break;
case NC_GROUP:
/* all group ops for now */
ED_region_tag_redraw(ar);
break;
case NC_BRUSH:
if(wmn->action == NA_EDITED)
ED_region_tag_redraw_overlay(ar);
break;
case NC_MATERIAL:
switch(wmn->data) {
case ND_SHADING_DRAW:
ED_region_tag_redraw(ar);
break;
}
break;
case NC_WORLD:
switch(wmn->data) {
case ND_WORLD_DRAW:
v3d= view3d_from_wmn(ar, wmn);
if(v3d->flag2 & V3D_RENDER_OVERRIDE)
ED_region_tag_redraw(ar);
break;
}
break;
case NC_LAMP:
switch(wmn->data) {
case ND_LIGHTING_DRAW:
ED_region_tag_redraw(ar);
break;
}
break;
case NC_IMAGE:
/* this could be more fine grained checks if we had
* more context than just the region */
ED_region_tag_redraw(ar);
break;
case NC_TEXTURE:
/* same as above */
ED_region_tag_redraw(ar);
break;
case NC_SPACE:
if(wmn->data == ND_SPACE_VIEW3D) {
if (wmn->subtype == NS_VIEW3D_GPU) {
RegionView3D *rv3d= ar->regiondata;
rv3d->rflag |= RV3D_GPULIGHT_UPDATE;
}
ED_region_tag_redraw(ar);
}
break;
case NC_ID:
if(wmn->action == NA_RENAME)
ED_region_tag_redraw(ar);
break;
case NC_SCREEN:
switch(wmn->data) {
case ND_GPENCIL:
case ND_ANIMPLAY:
ED_region_tag_redraw(ar);
break;
case ND_SCREENBROWSE:
case ND_SCREENDELETE:
case ND_SCREENSET:
/* screen was changed, need to update used layers due to NC_SCENE|ND_LAYER_CONTENT */
/* updates used layers only for View3D in active screen */
sc= wmn->reference;
view3d_recalc_used_layers(ar, wmn, sc->scene);
ED_region_tag_redraw(ar);
break;
}
break;
}
}
/* concept is to retrieve cursor type context-less */
static void view3d_main_area_cursor(wmWindow *win, ScrArea *sa, ARegion *ar)
{
Scene *scene= win->screen->scene;
if(scene->obedit) {
WM_cursor_set(win, CURSOR_EDIT);
}
else {
WM_cursor_set(win, CURSOR_STD);
}
}
/* add handlers, stuff you only do once or on area/region changes */
static void view3d_header_area_init(wmWindowManager *wm, ARegion *ar)
{
wmKeyMap *keymap= WM_keymap_find(wm->defaultconf, "3D View Generic", SPACE_VIEW3D, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
ED_region_header_init(ar);
}
static void view3d_header_area_draw(const bContext *C, ARegion *ar)
{
ED_region_header(C, ar);
}
static void view3d_header_area_listener(ARegion *ar, wmNotifier *wmn)
{
/* context changes */
switch(wmn->category) {
case NC_SCENE:
switch(wmn->data) {
case ND_FRAME:
case ND_OB_ACTIVE:
case ND_OB_SELECT:
case ND_OB_VISIBLE:
case ND_MODE:
case ND_LAYER:
case ND_TOOLSETTINGS:
case ND_LAYER_CONTENT:
ED_region_tag_redraw(ar);
break;
}
break;
case NC_SPACE:
if(wmn->data == ND_SPACE_VIEW3D)
ED_region_tag_redraw(ar);
break;
}
}
/* add handlers, stuff you only do once or on area/region changes */
static void view3d_buttons_area_init(wmWindowManager *wm, ARegion *ar)
{
wmKeyMap *keymap;
ED_region_panels_init(wm, ar);
keymap= WM_keymap_find(wm->defaultconf, "3D View Generic", SPACE_VIEW3D, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
}
static void view3d_buttons_area_draw(const bContext *C, ARegion *ar)
{
ED_region_panels(C, ar, 1, NULL, -1);
}
static void view3d_buttons_area_listener(ARegion *ar, wmNotifier *wmn)
{
/* context changes */
switch(wmn->category) {
case NC_ANIMATION:
switch(wmn->data) {
case ND_KEYFRAME_PROP:
case ND_NLA_ACTCHANGE:
ED_region_tag_redraw(ar);
break;
case ND_NLA:
case ND_KEYFRAME:
if (wmn->action == NA_EDITED)
ED_region_tag_redraw(ar);
break;
}
break;
case NC_SCENE:
switch(wmn->data) {
case ND_FRAME:
case ND_OB_ACTIVE:
case ND_OB_SELECT:
case ND_OB_VISIBLE:
case ND_MODE:
case ND_LAYER:
case ND_LAYER_CONTENT:
ED_region_tag_redraw(ar);
break;
}
switch(wmn->action) {
case NA_EDITED:
ED_region_tag_redraw(ar);
break;
}
break;
case NC_OBJECT:
switch(wmn->data) {
case ND_BONE_ACTIVE:
case ND_BONE_SELECT:
case ND_TRANSFORM:
case ND_POSE:
case ND_DRAW:
case ND_KEYS:
case ND_MODIFIER:
ED_region_tag_redraw(ar);
break;
}
break;
case NC_GEOM:
switch(wmn->data) {
case ND_DATA:
case ND_SELECT:
ED_region_tag_redraw(ar);
break;
}
if (wmn->action == NA_EDITED)
ED_region_tag_redraw(ar);
break;
case NC_TEXTURE:
/* for brush textures */
ED_region_tag_redraw(ar);
break;
case NC_BRUSH:
if(wmn->action==NA_EDITED)
ED_region_tag_redraw(ar);
break;
case NC_SPACE:
if(wmn->data == ND_SPACE_VIEW3D)
ED_region_tag_redraw(ar);
break;
case NC_ID:
if(wmn->action == NA_RENAME)
ED_region_tag_redraw(ar);
break;
case NC_SCREEN:
if(wmn->data == ND_GPENCIL)
ED_region_tag_redraw(ar);
break;
}
}
/* add handlers, stuff you only do once or on area/region changes */
static void view3d_tools_area_init(wmWindowManager *wm, ARegion *ar)
{
wmKeyMap *keymap;
ED_region_panels_init(wm, ar);
keymap= WM_keymap_find(wm->defaultconf, "3D View Generic", SPACE_VIEW3D, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
}
static void view3d_tools_area_draw(const bContext *C, ARegion *ar)
{
ED_region_panels(C, ar, 1, CTX_data_mode_string(C), -1);
}
static void view3d_props_area_listener(ARegion *ar, wmNotifier *wmn)
{
/* context changes */
switch(wmn->category) {
case NC_WM:
if(wmn->data == ND_HISTORY)
ED_region_tag_redraw(ar);
break;
case NC_SCENE:
if(wmn->data == ND_MODE)
ED_region_tag_redraw(ar);
break;
case NC_SPACE:
if(wmn->data == ND_SPACE_VIEW3D)
ED_region_tag_redraw(ar);
break;
}
}
static int view3d_context(const bContext *C, const char *member, bContextDataResult *result)
{
View3D *v3d= CTX_wm_view3d(C);
Scene *scene= CTX_data_scene(C);
Base *base;
int lay = v3d ? v3d->lay:scene->lay; /* fallback to the scene layer, allows duplicate and other oject operators to run outside the 3d view */
if(CTX_data_dir(member)) {
static const char *dir[] = {
"selected_objects", "selected_bases", "selected_editable_objects",
"selected_editable_bases", "visible_objects", "visible_bases", "selectable_objects", "selectable_bases",
"active_base", "active_object", NULL};
CTX_data_dir_set(result, dir);
}
else if(CTX_data_equals(member, "selected_objects") || CTX_data_equals(member, "selected_bases")) {
int selected_objects= CTX_data_equals(member, "selected_objects");
for(base=scene->base.first; base; base=base->next) {
if((base->flag & SELECT) && (base->lay & lay)) {
if((base->object->restrictflag & OB_RESTRICT_VIEW)==0) {
if(selected_objects)
CTX_data_id_list_add(result, &base->object->id);
else
CTX_data_list_add(result, &scene->id, &RNA_ObjectBase, base);
}
}
}
CTX_data_type_set(result, CTX_DATA_TYPE_COLLECTION);
return 1;
}
else if(CTX_data_equals(member, "selected_editable_objects") || CTX_data_equals(member, "selected_editable_bases")) {
int selected_editable_objects= CTX_data_equals(member, "selected_editable_objects");
for(base=scene->base.first; base; base=base->next) {
if((base->flag & SELECT) && (base->lay & lay)) {
if((base->object->restrictflag & OB_RESTRICT_VIEW)==0) {
if(0==object_is_libdata(base->object)) {
if(selected_editable_objects)
CTX_data_id_list_add(result, &base->object->id);
else
CTX_data_list_add(result, &scene->id, &RNA_ObjectBase, base);
}
}
}
}
CTX_data_type_set(result, CTX_DATA_TYPE_COLLECTION);
return 1;
}
else if(CTX_data_equals(member, "visible_objects") || CTX_data_equals(member, "visible_bases")) {
int visible_objects= CTX_data_equals(member, "visible_objects");
for(base=scene->base.first; base; base=base->next) {
if(base->lay & lay) {
if((base->object->restrictflag & OB_RESTRICT_VIEW)==0) {
if(visible_objects)
CTX_data_id_list_add(result, &base->object->id);
else
CTX_data_list_add(result, &scene->id, &RNA_ObjectBase, base);
}
}
}
CTX_data_type_set(result, CTX_DATA_TYPE_COLLECTION);
return 1;
}
else if(CTX_data_equals(member, "selectable_objects") || CTX_data_equals(member, "selectable_bases")) {
int selectable_objects= CTX_data_equals(member, "selectable_objects");
for(base=scene->base.first; base; base=base->next) {
if(base->lay & lay) {
if((base->object->restrictflag & OB_RESTRICT_VIEW)==0 && (base->object->restrictflag & OB_RESTRICT_SELECT)==0) {
if(selectable_objects)
CTX_data_id_list_add(result, &base->object->id);
else
CTX_data_list_add(result, &scene->id, &RNA_ObjectBase, base);
}
}
}
CTX_data_type_set(result, CTX_DATA_TYPE_COLLECTION);
return 1;
}
else if(CTX_data_equals(member, "active_base")) {
if(scene->basact && (scene->basact->lay & lay))
if((scene->basact->object->restrictflag & OB_RESTRICT_VIEW)==0)
CTX_data_pointer_set(result, &scene->id, &RNA_ObjectBase, scene->basact);
return 1;
}
else if(CTX_data_equals(member, "active_object")) {
if(scene->basact && (scene->basact->lay & lay))
if((scene->basact->object->restrictflag & OB_RESTRICT_VIEW)==0)
CTX_data_id_pointer_set(result, &scene->basact->object->id);
return 1;
}
else {
return 0; /* not found */
}
return -1; /* found but not available */
}
/*area (not region) level listener*/
#if 0 // removed since BKE_image_user_calc_frame is now called in draw_bgpic because screen_ops doesnt call the notifier.
void space_view3d_listener(struct ScrArea *area, struct wmNotifier *wmn)
{
if (wmn->category == NC_SCENE && wmn->data == ND_FRAME) {
View3D *v3d = area->spacedata.first;
BGpic *bgpic = v3d->bgpicbase.first;
for (; bgpic; bgpic = bgpic->next) {
if (bgpic->ima) {
Scene *scene = wmn->reference;
BKE_image_user_calc_frame(&bgpic->iuser, scene->r.cfra, 0);
}
}
}
}
#endif
/* only called once, from space/spacetypes.c */
void ED_spacetype_view3d(void)
{
SpaceType *st= MEM_callocN(sizeof(SpaceType), "spacetype view3d");
ARegionType *art;
st->spaceid= SPACE_VIEW3D;
strncpy(st->name, "View3D", BKE_ST_MAXNAME);
st->new= view3d_new;
st->free= view3d_free;
st->init= view3d_init;
// st->listener = space_view3d_listener;
st->duplicate= view3d_duplicate;
st->operatortypes= view3d_operatortypes;
st->keymap= view3d_keymap;
st->dropboxes= view3d_dropboxes;
st->context= view3d_context;
/* regions: main window */
art= MEM_callocN(sizeof(ARegionType), "spacetype view3d region");
art->regionid = RGN_TYPE_WINDOW;
art->keymapflag= ED_KEYMAP_GPENCIL;
art->draw= view3d_main_area_draw;
art->init= view3d_main_area_init;
art->free= view3d_main_area_free;
art->duplicate= view3d_main_area_duplicate;
art->listener= view3d_main_area_listener;
art->cursor= view3d_main_area_cursor;
BLI_addhead(&st->regiontypes, art);
/* regions: listview/buttons */
art= MEM_callocN(sizeof(ARegionType), "spacetype view3d region");
art->regionid = RGN_TYPE_UI;
art->prefsizex= 180; // XXX
art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_FRAMES;
art->listener= view3d_buttons_area_listener;
art->init= view3d_buttons_area_init;
art->draw= view3d_buttons_area_draw;
BLI_addhead(&st->regiontypes, art);
view3d_buttons_register(art);
/* regions: tool(bar) */
art= MEM_callocN(sizeof(ARegionType), "spacetype view3d region");
art->regionid = RGN_TYPE_TOOLS;
art->prefsizex= 160; // XXX
art->prefsizey= 50; // XXX
art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_FRAMES;
art->listener= view3d_buttons_area_listener;
art->init= view3d_tools_area_init;
art->draw= view3d_tools_area_draw;
BLI_addhead(&st->regiontypes, art);
#if 0
/* unfinished still */
view3d_toolshelf_register(art);
#endif
/* regions: tool properties */
art= MEM_callocN(sizeof(ARegionType), "spacetype view3d region");
art->regionid = RGN_TYPE_TOOL_PROPS;
art->prefsizex= 0;
art->prefsizey= 120;
art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_FRAMES;
art->listener= view3d_props_area_listener;
art->init= view3d_tools_area_init;
art->draw= view3d_tools_area_draw;
BLI_addhead(&st->regiontypes, art);
view3d_tool_props_register(art);
/* regions: header */
art= MEM_callocN(sizeof(ARegionType), "spacetype view3d region");
art->regionid = RGN_TYPE_HEADER;
art->prefsizey= HEADERY;
art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES|ED_KEYMAP_HEADER;
art->listener= view3d_header_area_listener;
art->init= view3d_header_area_init;
art->draw= view3d_header_area_draw;
BLI_addhead(&st->regiontypes, art);
BKE_spacetype_register(st);
}