
- remove unused code. - BPY_run_python_script() split in 2, BPY_filepath_exec, BPY_text_exec - renamed funcs.
3516 lines
90 KiB
C
3516 lines
90 KiB
C
/**
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* Contributor(s): Blender Foundation 2002-2008, full recode.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#include <float.h>
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#include <limits.h>
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#include <math.h>
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#include <string.h>
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#include <ctype.h>
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#include "MEM_guardedalloc.h"
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#include "DNA_scene_types.h"
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#include "DNA_screen_types.h"
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#include "DNA_userdef_types.h"
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#include "BLI_math.h"
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#include "BLI_blenlib.h"
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#include "BLI_dynstr.h"
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#include "BKE_context.h"
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#include "BKE_library.h"
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#include "BKE_unit.h"
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#include "BIF_gl.h"
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#include "BLF_api.h"
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#include "UI_interface.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "wm_subwindow.h"
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#include "wm_window.h"
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#include "RNA_access.h"
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#include "BPY_extern.h"
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#include "interface_intern.h"
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#define MENU_WIDTH 120
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#define MENU_ITEM_HEIGHT 20
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#define MENU_SEP_HEIGHT 6
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/*
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* a full doc with API notes can be found in bf-blender/trunk/blender/doc/guides/interface_API.txt
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*
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* uiBlahBlah() external function
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* ui_blah_blah() internal function
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*/
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static void ui_free_but(const bContext *C, uiBut *but);
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/* ************* translation ************** */
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int ui_translate_buttons()
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{
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return (U.transopts & USER_TR_BUTTONS);
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}
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int ui_translate_menus()
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{
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return (U.transopts & USER_TR_MENUS);
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}
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int ui_translate_tooltips()
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{
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return (U.transopts & USER_TR_TOOLTIPS);
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}
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/* ************* window matrix ************** */
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void ui_block_to_window_fl(const ARegion *ar, uiBlock *block, float *x, float *y)
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{
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float gx, gy;
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int sx, sy, getsizex, getsizey;
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getsizex= ar->winrct.xmax-ar->winrct.xmin+1;
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getsizey= ar->winrct.ymax-ar->winrct.ymin+1;
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sx= ar->winrct.xmin;
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sy= ar->winrct.ymin;
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gx= *x;
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gy= *y;
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if(block->panel) {
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gx += block->panel->ofsx;
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gy += block->panel->ofsy;
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}
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*x= ((float)sx) + ((float)getsizex)*(0.5+ 0.5*(gx*block->winmat[0][0]+ gy*block->winmat[1][0]+ block->winmat[3][0]));
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*y= ((float)sy) + ((float)getsizey)*(0.5+ 0.5*(gx*block->winmat[0][1]+ gy*block->winmat[1][1]+ block->winmat[3][1]));
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}
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void ui_block_to_window(const ARegion *ar, uiBlock *block, int *x, int *y)
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{
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float fx, fy;
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fx= *x;
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fy= *y;
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ui_block_to_window_fl(ar, block, &fx, &fy);
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*x= (int)(fx+0.5f);
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*y= (int)(fy+0.5f);
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}
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void ui_block_to_window_rct(const ARegion *ar, uiBlock *block, rctf *graph, rcti *winr)
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{
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rctf tmpr;
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tmpr= *graph;
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ui_block_to_window_fl(ar, block, &tmpr.xmin, &tmpr.ymin);
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ui_block_to_window_fl(ar, block, &tmpr.xmax, &tmpr.ymax);
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winr->xmin= tmpr.xmin;
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winr->ymin= tmpr.ymin;
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winr->xmax= tmpr.xmax;
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winr->ymax= tmpr.ymax;
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}
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void ui_window_to_block_fl(const ARegion *ar, uiBlock *block, float *x, float *y) /* for mouse cursor */
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{
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float a, b, c, d, e, f, px, py;
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int sx, sy, getsizex, getsizey;
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getsizex= ar->winrct.xmax-ar->winrct.xmin+1;
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getsizey= ar->winrct.ymax-ar->winrct.ymin+1;
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sx= ar->winrct.xmin;
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sy= ar->winrct.ymin;
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a= .5*((float)getsizex)*block->winmat[0][0];
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b= .5*((float)getsizex)*block->winmat[1][0];
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c= .5*((float)getsizex)*(1.0+block->winmat[3][0]);
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d= .5*((float)getsizey)*block->winmat[0][1];
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e= .5*((float)getsizey)*block->winmat[1][1];
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f= .5*((float)getsizey)*(1.0+block->winmat[3][1]);
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px= *x - sx;
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py= *y - sy;
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*y= (a*(py-f) + d*(c-px))/(a*e-d*b);
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*x= (px- b*(*y)- c)/a;
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if(block->panel) {
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*x -= block->panel->ofsx;
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*y -= block->panel->ofsy;
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}
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}
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void ui_window_to_block(const ARegion *ar, uiBlock *block, int *x, int *y)
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{
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float fx, fy;
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fx= *x;
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fy= *y;
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ui_window_to_block_fl(ar, block, &fx, &fy);
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*x= (int)(fx+0.5f);
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*y= (int)(fy+0.5f);
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}
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void ui_window_to_region(const ARegion *ar, int *x, int *y)
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{
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*x-= ar->winrct.xmin;
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*y-= ar->winrct.ymin;
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}
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/* ******************* block calc ************************* */
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void ui_block_translate(uiBlock *block, int x, int y)
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{
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uiBut *bt;
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for(bt= block->buttons.first; bt; bt=bt->next) {
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bt->x1 += x;
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bt->y1 += y;
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bt->x2 += x;
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bt->y2 += y;
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}
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block->minx += x;
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block->miny += y;
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block->maxx += x;
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block->maxy += y;
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}
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static void ui_text_bounds_block(uiBlock *block, float offset)
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{
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uiStyle *style= U.uistyles.first; // XXX pass on as arg
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uiBut *bt;
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int i = 0, j, x1addval= offset, nextcol;
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int lastcol= 0, col= 0;
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uiStyleFontSet(&style->widget);
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for(bt= block->buttons.first; bt; bt= bt->next) {
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if(bt->type!=SEPR) {
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//int transopts= ui_translate_buttons();
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//if(bt->type==TEX || bt->type==IDPOIN) transopts= 0;
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j= BLF_width(style->widget.uifont_id, bt->drawstr);
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if(j > i) i = j;
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}
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if(bt->next && bt->x1 < bt->next->x1)
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lastcol++;
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}
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/* cope with multi collumns */
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bt= block->buttons.first;
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while(bt) {
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if(bt->next && bt->x1 < bt->next->x1) {
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nextcol= 1;
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col++;
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}
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else nextcol= 0;
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bt->x1 = x1addval;
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bt->x2 = bt->x1 + i + block->bounds;
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if(col == lastcol)
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bt->x2= MAX2(bt->x2, offset + block->minbounds);
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ui_check_but(bt); // clips text again
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if(nextcol)
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x1addval+= i + block->bounds;
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bt= bt->next;
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}
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}
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void ui_bounds_block(uiBlock *block)
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{
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uiBut *bt;
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int xof;
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if(block->buttons.first==NULL) {
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if(block->panel) {
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block->minx= 0.0; block->maxx= block->panel->sizex;
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block->miny= 0.0; block->maxy= block->panel->sizey;
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}
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}
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else {
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block->minx= block->miny= 10000;
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block->maxx= block->maxy= -10000;
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bt= block->buttons.first;
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while(bt) {
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if(bt->x1 < block->minx) block->minx= bt->x1;
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if(bt->y1 < block->miny) block->miny= bt->y1;
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if(bt->x2 > block->maxx) block->maxx= bt->x2;
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if(bt->y2 > block->maxy) block->maxy= bt->y2;
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bt= bt->next;
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}
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block->minx -= block->bounds;
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block->miny -= block->bounds;
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block->maxx += block->bounds;
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block->maxy += block->bounds;
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}
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block->maxx= block->minx + MAX2(block->maxx - block->minx, block->minbounds);
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/* hardcoded exception... but that one is annoying with larger safety */
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bt= block->buttons.first;
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if(bt && strncmp(bt->str, "ERROR", 5)==0) xof= 10;
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else xof= 40;
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block->safety.xmin= block->minx-xof;
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block->safety.ymin= block->miny-xof;
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block->safety.xmax= block->maxx+xof;
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block->safety.ymax= block->maxy+xof;
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}
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static void ui_centered_bounds_block(const bContext *C, uiBlock *block)
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{
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wmWindow *window= CTX_wm_window(C);
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int xmax, ymax;
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int startx, starty;
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int width, height;
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/* note: this is used for the splash where window bounds event has not been
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* updated by ghost, get the window bounds from ghost directly */
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// wm_window_get_size(window, &xmax, &ymax);
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wm_window_get_size_ghost(window, &xmax, &ymax);
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ui_bounds_block(block);
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width= block->maxx - block->minx;
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height= block->maxy - block->miny;
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startx = (xmax * 0.5f) - (width * 0.5f);
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starty = (ymax * 0.5f) - (height * 0.5f);
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ui_block_translate(block, startx - block->minx, starty - block->miny);
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/* now recompute bounds and safety */
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ui_bounds_block(block);
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}
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static void ui_popup_bounds_block(const bContext *C, uiBlock *block, int bounds_calc)
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{
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wmWindow *window= CTX_wm_window(C);
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int startx, starty, endx, endy, width, height, oldwidth, oldheight;
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int oldbounds, xmax, ymax;
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oldbounds= block->bounds;
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/* compute mouse position with user defined offset */
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ui_bounds_block(block);
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wm_window_get_size(window, &xmax, &ymax);
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oldwidth= block->maxx - block->minx;
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oldheight= block->maxy - block->miny;
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/* first we ensure wide enough text bounds */
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if(bounds_calc==UI_BLOCK_BOUNDS_POPUP_MENU) {
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if(block->flag & UI_BLOCK_LOOP) {
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block->bounds= 50;
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ui_text_bounds_block(block, block->minx);
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}
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}
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/* next we recompute bounds */
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block->bounds= oldbounds;
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ui_bounds_block(block);
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/* and we adjust the position to fit within window */
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width= block->maxx - block->minx;
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height= block->maxy - block->miny;
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/* avoid divide by zero below, caused by calling with no UI, but better not crash */
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oldwidth= oldwidth > 0 ? oldwidth : MAX2(1, width);
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oldheight= oldheight > 0 ? oldheight : MAX2(1, height);
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/* offset block based on mouse position, user offset is scaled
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along in case we resized the block in ui_text_bounds_block */
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startx= window->eventstate->x + block->minx + (block->mx*width)/oldwidth;
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starty= window->eventstate->y + block->miny + (block->my*height)/oldheight;
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if(startx<10)
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startx= 10;
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if(starty<10)
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starty= 10;
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endx= startx+width;
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endy= starty+height;
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if(endx>xmax) {
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endx= xmax-10;
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startx= endx-width;
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}
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if(endy>ymax-20) {
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endy= ymax-20;
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starty= endy-height;
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}
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ui_block_translate(block, startx - block->minx, starty - block->miny);
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/* now recompute bounds and safety */
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ui_bounds_block(block);
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}
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/* used for various cases */
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void uiBoundsBlock(uiBlock *block, int addval)
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{
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if(block==NULL)
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return;
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block->bounds= addval;
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block->dobounds= UI_BLOCK_BOUNDS;
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}
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/* used for pulldowns */
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void uiTextBoundsBlock(uiBlock *block, int addval)
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{
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block->bounds= addval;
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block->dobounds= UI_BLOCK_BOUNDS_TEXT;
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}
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/* used for block popups */
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void uiPopupBoundsBlock(uiBlock *block, int addval, int mx, int my)
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{
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block->bounds= addval;
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block->dobounds= UI_BLOCK_BOUNDS_POPUP_MOUSE;
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block->mx= mx;
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block->my= my;
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}
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/* used for menu popups */
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void uiMenuPopupBoundsBlock(uiBlock *block, int addval, int mx, int my)
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{
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block->bounds= addval;
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block->dobounds= UI_BLOCK_BOUNDS_POPUP_MENU;
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block->mx= mx;
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block->my= my;
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}
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/* used for centered popups, i.e. splash */
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void uiCenteredBoundsBlock(uiBlock *block, int addval)
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{
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block->bounds= addval;
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block->dobounds= UI_BLOCK_BOUNDS_POPUP_CENTER;
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}
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/* ************** LINK LINE DRAWING ************* */
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/* link line drawing is not part of buttons or theme.. so we stick with it here */
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static void ui_draw_linkline(uiLinkLine *line)
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{
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rcti rect;
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if(line->from==NULL || line->to==NULL) return;
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rect.xmin= (line->from->x1+line->from->x2)/2.0;
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rect.ymin= (line->from->y1+line->from->y2)/2.0;
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rect.xmax= (line->to->x1+line->to->x2)/2.0;
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rect.ymax= (line->to->y1+line->to->y2)/2.0;
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if(line->flag & UI_SELECT)
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glColor3ub(100,100,100);
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else
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glColor3ub(0,0,0);
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ui_draw_link_bezier(&rect);
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}
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static void ui_draw_links(uiBlock *block)
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{
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uiBut *but;
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uiLinkLine *line;
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but= block->buttons.first;
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while(but) {
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if(but->type==LINK && but->link) {
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line= but->link->lines.first;
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while(line) {
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ui_draw_linkline(line);
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line= line->next;
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}
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}
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but= but->next;
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}
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}
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/* ************** BLOCK ENDING FUNCTION ************* */
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/* NOTE: if but->poin is allocated memory for every defbut, things fail... */
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static int ui_but_equals_old(uiBut *but, uiBut *oldbut)
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{
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/* various properties are being compared here, hopfully sufficient
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* to catch all cases, but it is simple to add more checks later */
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if(but->retval != oldbut->retval) return 0;
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if(but->rnapoin.data != oldbut->rnapoin.data) return 0;
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if(but->rnaprop != oldbut->rnaprop)
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if(but->rnaindex != oldbut->rnaindex) return 0;
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if(but->func != oldbut->func) return 0;
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if(but->funcN != oldbut->funcN) return 0;
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if(oldbut->func_arg1 != oldbut && but->func_arg1 != oldbut->func_arg1) return 0;
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if(oldbut->func_arg2 != oldbut && but->func_arg2 != oldbut->func_arg2) return 0;
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if(!but->funcN && ((but->poin != oldbut->poin && (uiBut*)oldbut->poin != oldbut) || but->pointype != oldbut->pointype)) return 0;
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return 1;
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}
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static int ui_but_update_from_old_block(const bContext *C, uiBlock *block, uiBut *but)
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{
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uiBlock *oldblock;
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uiBut *oldbut;
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int found= 0;
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oldblock= block->oldblock;
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if(!oldblock)
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return found;
|
|
|
|
for(oldbut=oldblock->buttons.first; oldbut; oldbut=oldbut->next) {
|
|
if(ui_but_equals_old(oldbut, but)) {
|
|
if(oldbut->active) {
|
|
#if 0
|
|
but->flag= oldbut->flag;
|
|
#else
|
|
/* exception! redalert flag can't be update from old button.
|
|
* perhaps it should only copy spesific flags rather then all. */
|
|
but->flag= (oldbut->flag & ~UI_BUT_REDALERT) | (but->flag & UI_BUT_REDALERT);
|
|
#endif
|
|
but->active= oldbut->active;
|
|
but->pos= oldbut->pos;
|
|
but->editstr= oldbut->editstr;
|
|
but->editval= oldbut->editval;
|
|
but->editvec= oldbut->editvec;
|
|
but->editcoba= oldbut->editcoba;
|
|
but->editcumap= oldbut->editcumap;
|
|
but->selsta= oldbut->selsta;
|
|
but->selend= oldbut->selend;
|
|
but->softmin= oldbut->softmin;
|
|
but->softmax= oldbut->softmax;
|
|
but->linkto[0]= oldbut->linkto[0];
|
|
but->linkto[1]= oldbut->linkto[1];
|
|
found= 1;
|
|
|
|
oldbut->active= NULL;
|
|
}
|
|
|
|
/* ensures one button can get activated, and in case the buttons
|
|
* draw are the same this gives O(1) lookup for each button */
|
|
BLI_remlink(&oldblock->buttons, oldbut);
|
|
ui_free_but(C, oldbut);
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
return found;
|
|
}
|
|
|
|
/* needed for temporarily rename buttons, such as in outliner or fileselect,
|
|
they should keep calling uiDefButs to keep them alive */
|
|
/* returns 0 when button removed */
|
|
int uiButActiveOnly(const bContext *C, uiBlock *block, uiBut *but)
|
|
{
|
|
uiBlock *oldblock;
|
|
uiBut *oldbut;
|
|
int activate= 0, found= 0, isactive= 0;
|
|
|
|
oldblock= block->oldblock;
|
|
if(!oldblock)
|
|
activate= 1;
|
|
else {
|
|
for(oldbut=oldblock->buttons.first; oldbut; oldbut=oldbut->next) {
|
|
if(ui_but_equals_old(oldbut, but)) {
|
|
found= 1;
|
|
|
|
if(oldbut->active)
|
|
isactive= 1;
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if(activate || found==0) {
|
|
ui_button_activate_do( (bContext *)C, CTX_wm_region(C), but);
|
|
}
|
|
else if(found && isactive==0) {
|
|
|
|
BLI_remlink(&block->buttons, but);
|
|
ui_free_but(C, but);
|
|
return 0;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* assigns automatic keybindings to menu items for fast access
|
|
* (underline key in menu) */
|
|
static void ui_menu_block_set_keyaccels(uiBlock *block)
|
|
{
|
|
uiBut *but;
|
|
|
|
unsigned int meny_key_mask= 0;
|
|
unsigned char menu_key;
|
|
const char *str_pt;
|
|
int pass;
|
|
int tot_missing= 0;
|
|
|
|
/* only do it before bounding */
|
|
if(block->minx != block->maxx)
|
|
return;
|
|
|
|
for(pass=0; pass<2; pass++) {
|
|
/* 2 Passes, on for first letter only, second for any letter if first fails
|
|
* fun first pass on all buttons so first word chars always get first priority */
|
|
|
|
for(but=block->buttons.first; but; but=but->next) {
|
|
if(!ELEM4(but->type, BUT, MENU, BLOCK, PULLDOWN) || (but->flag & UI_HIDDEN)) {
|
|
/* pass */
|
|
}
|
|
else if(but->menu_key=='\0') {
|
|
if(but->str) {
|
|
for(str_pt= but->str; *str_pt; ) {
|
|
menu_key= tolower(*str_pt);
|
|
if((menu_key >= 'a' && menu_key <= 'z') && !(meny_key_mask & 1<<(menu_key-'a'))) {
|
|
meny_key_mask |= 1<<(menu_key-'a');
|
|
break;
|
|
}
|
|
|
|
if(pass==0) {
|
|
/* Skip to next delimeter on first pass (be picky) */
|
|
while(isalpha(*str_pt))
|
|
str_pt++;
|
|
|
|
if(*str_pt)
|
|
str_pt++;
|
|
}
|
|
else {
|
|
/* just step over every char second pass and find first usable key */
|
|
str_pt++;
|
|
}
|
|
}
|
|
|
|
if(*str_pt) {
|
|
but->menu_key= menu_key;
|
|
}
|
|
else {
|
|
/* run second pass */
|
|
tot_missing++;
|
|
}
|
|
|
|
/* if all keys have been used just exit, unlikely */
|
|
if(meny_key_mask == (1<<26)-1) {
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* check if second pass is needed */
|
|
if(!tot_missing) {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void ui_menu_block_set_keymaps(const bContext *C, uiBlock *block)
|
|
{
|
|
uiBut *but;
|
|
IDProperty *prop;
|
|
char buf[512], *butstr;
|
|
|
|
/* only do it before bounding */
|
|
if(block->minx != block->maxx)
|
|
return;
|
|
|
|
for(but=block->buttons.first; but; but=but->next) {
|
|
if(but->optype) {
|
|
prop= (but->opptr)? but->opptr->data: NULL;
|
|
|
|
if(WM_key_event_operator_string(C, but->optype->idname, but->opcontext, prop, buf, sizeof(buf))) {
|
|
butstr= MEM_mallocN(strlen(but->str)+strlen(buf)+2, "menu_block_set_keymaps");
|
|
strcpy(butstr, but->str);
|
|
strcat(butstr, "|");
|
|
strcat(butstr, buf);
|
|
|
|
but->str= but->strdata;
|
|
BLI_strncpy(but->str, butstr, sizeof(but->strdata));
|
|
MEM_freeN(butstr);
|
|
|
|
ui_check_but(but);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void uiEndBlock(const bContext *C, uiBlock *block)
|
|
{
|
|
uiBut *but;
|
|
Scene *scene= CTX_data_scene(C);
|
|
|
|
/* inherit flags from 'old' buttons that was drawn here previous, based
|
|
* on matching buttons, we need this to make button event handling non
|
|
* blocking, while still alowing buttons to be remade each redraw as it
|
|
* is expected by blender code */
|
|
for(but=block->buttons.first; but; but=but->next) {
|
|
if(ui_but_update_from_old_block(C, block, but))
|
|
ui_check_but(but);
|
|
|
|
/* temp? Proper check for greying out */
|
|
if(but->optype) {
|
|
wmOperatorType *ot= but->optype;
|
|
|
|
if(but->context)
|
|
CTX_store_set((bContext*)C, but->context);
|
|
|
|
if(ot == NULL || WM_operator_poll_context((bContext*)C, ot, but->opcontext)==0) {
|
|
but->flag |= UI_BUT_DISABLED;
|
|
but->lock = 1;
|
|
}
|
|
|
|
if(but->context)
|
|
CTX_store_set((bContext*)C, NULL);
|
|
}
|
|
|
|
ui_but_anim_flag(but, (scene)? scene->r.cfra: 0.0f);
|
|
}
|
|
|
|
if(block->oldblock) {
|
|
block->auto_open= block->oldblock->auto_open;
|
|
block->auto_open_last= block->oldblock->auto_open_last;
|
|
block->tooltipdisabled= block->oldblock->tooltipdisabled;
|
|
|
|
block->oldblock= NULL;
|
|
}
|
|
|
|
/* handle pending stuff */
|
|
if(block->layouts.first) uiBlockLayoutResolve(block, NULL, NULL);
|
|
ui_block_do_align(block);
|
|
if((block->flag & UI_BLOCK_LOOP) && (block->flag & UI_BLOCK_NUMSELECT)) ui_menu_block_set_keyaccels(block); /* could use a different flag to check */
|
|
if(block->flag & UI_BLOCK_LOOP) ui_menu_block_set_keymaps(C, block);
|
|
|
|
/* after keymaps! */
|
|
if(block->dobounds == UI_BLOCK_BOUNDS) ui_bounds_block(block);
|
|
else if(block->dobounds == UI_BLOCK_BOUNDS_TEXT) ui_text_bounds_block(block, 0.0f);
|
|
else if(block->dobounds == UI_BLOCK_BOUNDS_POPUP_CENTER) ui_centered_bounds_block(C, block);
|
|
else if(block->dobounds) ui_popup_bounds_block(C, block, block->dobounds);
|
|
|
|
if(block->minx==0.0 && block->maxx==0.0) uiBoundsBlock(block, 0);
|
|
if(block->flag & UI_BUT_ALIGN) uiBlockEndAlign(block);
|
|
|
|
block->endblock= 1;
|
|
}
|
|
|
|
/* ************** BLOCK DRAWING FUNCTION ************* */
|
|
|
|
void ui_fontscale(short *points, float aspect)
|
|
{
|
|
if(aspect < 0.9f || aspect > 1.1f) {
|
|
float pointsf= *points;
|
|
|
|
/* for some reason scaling fonts goes too fast compared to widget size */
|
|
aspect= sqrt(aspect);
|
|
pointsf /= aspect;
|
|
|
|
if(aspect > 1.0)
|
|
*points= ceil(pointsf);
|
|
else
|
|
*points= floor(pointsf);
|
|
}
|
|
}
|
|
|
|
/* project button or block (but==NULL) to pixels in regionspace */
|
|
static void ui_but_to_pixelrect(rcti *rect, const ARegion *ar, uiBlock *block, uiBut *but)
|
|
{
|
|
float gx, gy;
|
|
float getsizex, getsizey;
|
|
|
|
getsizex= ar->winx;
|
|
getsizey= ar->winy;
|
|
|
|
gx= (but?but->x1:block->minx) + (block->panel?block->panel->ofsx:0.0f);
|
|
gy= (but?but->y1:block->miny) + (block->panel?block->panel->ofsy:0.0f);
|
|
|
|
rect->xmin= floor(getsizex*(0.5+ 0.5*(gx*block->winmat[0][0]+ gy*block->winmat[1][0]+ block->winmat[3][0])));
|
|
rect->ymin= floor(getsizey*(0.5+ 0.5*(gx*block->winmat[0][1]+ gy*block->winmat[1][1]+ block->winmat[3][1])));
|
|
|
|
gx= (but?but->x2:block->maxx) + (block->panel?block->panel->ofsx:0.0f);
|
|
gy= (but?but->y2:block->maxy) + (block->panel?block->panel->ofsy:0.0f);
|
|
|
|
rect->xmax= floor(getsizex*(0.5+ 0.5*(gx*block->winmat[0][0]+ gy*block->winmat[1][0]+ block->winmat[3][0])));
|
|
rect->ymax= floor(getsizey*(0.5+ 0.5*(gx*block->winmat[0][1]+ gy*block->winmat[1][1]+ block->winmat[3][1])));
|
|
|
|
}
|
|
|
|
/* uses local copy of style, to scale things down, and allow widgets to change stuff */
|
|
void uiDrawBlock(const bContext *C, uiBlock *block)
|
|
{
|
|
uiStyle style= *((uiStyle *)U.uistyles.first); // XXX pass on as arg
|
|
ARegion *ar;
|
|
uiBut *but;
|
|
rcti rect;
|
|
|
|
/* get menu region or area region */
|
|
ar= CTX_wm_menu(C);
|
|
if(!ar)
|
|
ar= CTX_wm_region(C);
|
|
|
|
if(!block->endblock)
|
|
uiEndBlock(C, block);
|
|
|
|
/* we set this only once */
|
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
|
|
/* scale fonts */
|
|
ui_fontscale(&style.paneltitle.points, block->aspect);
|
|
ui_fontscale(&style.grouplabel.points, block->aspect);
|
|
ui_fontscale(&style.widgetlabel.points, block->aspect);
|
|
ui_fontscale(&style.widget.points, block->aspect);
|
|
|
|
/* scale block min/max to rect */
|
|
ui_but_to_pixelrect(&rect, ar, block, NULL);
|
|
|
|
/* pixel space for AA widgets */
|
|
glMatrixMode(GL_PROJECTION);
|
|
glPushMatrix();
|
|
glMatrixMode(GL_MODELVIEW);
|
|
glPushMatrix();
|
|
glLoadIdentity();
|
|
|
|
wmOrtho2(-0.01f, ar->winx-0.01f, -0.01f, ar->winy-0.01f);
|
|
|
|
/* back */
|
|
if(block->flag & UI_BLOCK_LOOP)
|
|
ui_draw_menu_back(&style, block, &rect);
|
|
else if(block->panel)
|
|
ui_draw_aligned_panel(&style, block, &rect);
|
|
|
|
/* widgets */
|
|
for(but= block->buttons.first; but; but= but->next) {
|
|
ui_but_to_pixelrect(&rect, ar, block, but);
|
|
|
|
if(!(but->flag & UI_HIDDEN) &&
|
|
/* XXX: figure out why invalid coordinates happen when closing render window */
|
|
/* and material preview is redrawn in main window (temp fix for bug #23848) */
|
|
rect.xmin < rect.xmax && rect.ymin < rect.ymax)
|
|
ui_draw_but(C, ar, &style, but, &rect);
|
|
}
|
|
|
|
/* restore matrix */
|
|
glMatrixMode(GL_PROJECTION);
|
|
glPopMatrix();
|
|
glMatrixMode(GL_MODELVIEW);
|
|
glPopMatrix();
|
|
|
|
ui_draw_links(block);
|
|
}
|
|
|
|
/* ************* EVENTS ************* */
|
|
|
|
static void ui_is_but_sel(uiBut *but)
|
|
{
|
|
double value;
|
|
int lvalue;
|
|
short push=0, true=1;
|
|
|
|
value= ui_get_but_val(but);
|
|
|
|
if(ELEM3(but->type, TOGN, ICONTOGN, OPTIONN)) true= 0;
|
|
|
|
if( but->bit ) {
|
|
lvalue= (int)value;
|
|
if( BTST(lvalue, (but->bitnr)) ) push= true;
|
|
else push= !true;
|
|
}
|
|
else {
|
|
switch(but->type) {
|
|
case BUT:
|
|
push= 2;
|
|
break;
|
|
case HOTKEYEVT:
|
|
case KEYEVT:
|
|
push= 2;
|
|
break;
|
|
case TOGBUT:
|
|
case TOG:
|
|
case TOGR:
|
|
case TOG3:
|
|
case BUT_TOGDUAL:
|
|
case ICONTOG:
|
|
case OPTION:
|
|
if(value!=but->hardmin) push= 1;
|
|
break;
|
|
case ICONTOGN:
|
|
case TOGN:
|
|
case OPTIONN:
|
|
if(value==0.0) push= 1;
|
|
break;
|
|
case ROW:
|
|
case LISTROW:
|
|
/* support for rna enum buts */
|
|
if(but->rnaprop && (RNA_property_flag(but->rnaprop) & PROP_ENUM_FLAG)) {
|
|
if((int)value & (int)but->hardmax) push= 1;
|
|
}
|
|
else {
|
|
if(value == but->hardmax) push= 1;
|
|
}
|
|
break;
|
|
case COL:
|
|
push= 2;
|
|
break;
|
|
default:
|
|
push= 2;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if(push==2);
|
|
else if(push==1) but->flag |= UI_SELECT;
|
|
else but->flag &= ~UI_SELECT;
|
|
}
|
|
|
|
/* XXX 2.50 no links supported yet */
|
|
|
|
static int uibut_contains_pt(uiBut *UNUSED(but), short *UNUSED(mval))
|
|
{
|
|
return 0;
|
|
|
|
}
|
|
|
|
uiBut *ui_get_valid_link_button(uiBlock *block, uiBut *but, short *mval)
|
|
{
|
|
uiBut *bt;
|
|
|
|
/* find button to link to */
|
|
for (bt= block->buttons.first; bt; bt= bt->next)
|
|
if(bt!=but && uibut_contains_pt(bt, mval))
|
|
break;
|
|
|
|
if (bt) {
|
|
if (but->type==LINK && bt->type==INLINK) {
|
|
if( but->link->tocode == (int)bt->hardmin ) {
|
|
return bt;
|
|
}
|
|
}
|
|
else if(but->type==INLINK && bt->type==LINK) {
|
|
if( bt->link->tocode == (int)but->hardmin ) {
|
|
return bt;
|
|
}
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
|
|
static uiBut *ui_find_inlink(uiBlock *block, void *poin)
|
|
{
|
|
uiBut *but;
|
|
|
|
but= block->buttons.first;
|
|
while(but) {
|
|
if(but->type==INLINK) {
|
|
if(but->poin == poin) return but;
|
|
}
|
|
but= but->next;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
static void ui_add_link_line(ListBase *listb, uiBut *but, uiBut *bt)
|
|
{
|
|
uiLinkLine *line;
|
|
|
|
line= MEM_callocN(sizeof(uiLinkLine), "linkline");
|
|
BLI_addtail(listb, line);
|
|
line->from= but;
|
|
line->to= bt;
|
|
}
|
|
|
|
uiBut *uiFindInlink(uiBlock *block, void *poin)
|
|
{
|
|
return ui_find_inlink(block, poin);
|
|
}
|
|
|
|
void uiComposeLinks(uiBlock *block)
|
|
{
|
|
uiBut *but, *bt;
|
|
uiLink *link;
|
|
void ***ppoin;
|
|
int a;
|
|
|
|
but= block->buttons.first;
|
|
while(but) {
|
|
if(but->type==LINK) {
|
|
link= but->link;
|
|
|
|
/* for all pointers in the array */
|
|
if(link) {
|
|
if(link->ppoin) {
|
|
ppoin= link->ppoin;
|
|
for(a=0; a < *(link->totlink); a++) {
|
|
bt= ui_find_inlink(block, (*ppoin)[a] );
|
|
if(bt) {
|
|
ui_add_link_line(&link->lines, but, bt);
|
|
}
|
|
}
|
|
}
|
|
else if(link->poin) {
|
|
bt= ui_find_inlink(block, *(link->poin) );
|
|
if(bt) {
|
|
ui_add_link_line(&link->lines, but, bt);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
but= but->next;
|
|
}
|
|
}
|
|
|
|
|
|
/* ************************************************ */
|
|
|
|
void uiBlockSetButLock(uiBlock *block, int val, const char *lockstr)
|
|
{
|
|
if(val) {
|
|
block->lock= val ? 1:0;
|
|
block->lockstr= lockstr;
|
|
}
|
|
}
|
|
|
|
void uiBlockClearButLock(uiBlock *block)
|
|
{
|
|
block->lock= 0;
|
|
block->lockstr= NULL;
|
|
}
|
|
|
|
/* *************************************************************** */
|
|
|
|
void ui_delete_linkline(uiLinkLine *line, uiBut *but)
|
|
{
|
|
uiLink *link;
|
|
int a, b;
|
|
|
|
BLI_remlink(&but->link->lines, line);
|
|
|
|
link= line->from->link;
|
|
|
|
/* are there more pointers allowed? */
|
|
if(link->ppoin) {
|
|
|
|
if(*(link->totlink)==1) {
|
|
*(link->totlink)= 0;
|
|
MEM_freeN(*(link->ppoin));
|
|
*(link->ppoin)= NULL;
|
|
}
|
|
else {
|
|
b= 0;
|
|
for(a=0; a< (*(link->totlink)); a++) {
|
|
|
|
if( (*(link->ppoin))[a] != line->to->poin ) {
|
|
(*(link->ppoin))[b]= (*(link->ppoin))[a];
|
|
b++;
|
|
}
|
|
}
|
|
(*(link->totlink))--;
|
|
}
|
|
}
|
|
else {
|
|
*(link->poin)= NULL;
|
|
}
|
|
|
|
MEM_freeN(line);
|
|
//REDRAW
|
|
}
|
|
/* XXX 2.50 no links supported yet */
|
|
#if 0
|
|
static void ui_delete_active_linkline(uiBlock *block)
|
|
{
|
|
uiBut *but;
|
|
uiLink *link;
|
|
uiLinkLine *line, *nline;
|
|
int a, b;
|
|
|
|
but= block->buttons.first;
|
|
while(but) {
|
|
if(but->type==LINK && but->link) {
|
|
line= but->link->lines.first;
|
|
while(line) {
|
|
|
|
nline= line->next;
|
|
|
|
if(line->flag & UI_SELECT) {
|
|
BLI_remlink(&but->link->lines, line);
|
|
|
|
link= line->from->link;
|
|
|
|
/* are there more pointers allowed? */
|
|
if(link->ppoin) {
|
|
|
|
if(*(link->totlink)==1) {
|
|
*(link->totlink)= 0;
|
|
MEM_freeN(*(link->ppoin));
|
|
*(link->ppoin)= NULL;
|
|
}
|
|
else {
|
|
b= 0;
|
|
for(a=0; a< (*(link->totlink)); a++) {
|
|
|
|
if( (*(link->ppoin))[a] != line->to->poin ) {
|
|
(*(link->ppoin))[b]= (*(link->ppoin))[a];
|
|
b++;
|
|
}
|
|
}
|
|
(*(link->totlink))--;
|
|
}
|
|
}
|
|
else {
|
|
*(link->poin)= NULL;
|
|
}
|
|
|
|
MEM_freeN(line);
|
|
}
|
|
line= nline;
|
|
}
|
|
}
|
|
but= but->next;
|
|
}
|
|
|
|
/* temporal! these buttons can be everywhere... */
|
|
allqueue(REDRAWBUTSLOGIC, 0);
|
|
}
|
|
|
|
static void ui_do_active_linklines(uiBlock *block, short *mval)
|
|
{
|
|
uiBut *but;
|
|
uiLinkLine *line, *act= NULL;
|
|
float mindist= 12.0, fac, v1[2], v2[2], v3[3];
|
|
int foundone= 0;
|
|
|
|
if(mval) {
|
|
v1[0]= mval[0];
|
|
v1[1]= mval[1];
|
|
|
|
/* find a line close to the mouse */
|
|
but= block->buttons.first;
|
|
while(but) {
|
|
if(but->type==LINK && but->link) {
|
|
foundone= 1;
|
|
line= but->link->lines.first;
|
|
while(line) {
|
|
v2[0]= line->from->x2;
|
|
v2[1]= (line->from->y1+line->from->y2)/2.0;
|
|
v3[0]= line->to->x1;
|
|
v3[1]= (line->to->y1+line->to->y2)/2.0;
|
|
|
|
fac= dist_to_line_segment_v2(v1, v2, v3);
|
|
if(fac < mindist) {
|
|
mindist= fac;
|
|
act= line;
|
|
}
|
|
line= line->next;
|
|
}
|
|
}
|
|
but= but->next;
|
|
}
|
|
}
|
|
|
|
/* check for a 'found one' to prevent going to 'frontbuffer' mode.
|
|
this slows done gfx quite some, and at OSX the 'finish' forces a swapbuffer */
|
|
if(foundone) {
|
|
glDrawBuffer(GL_FRONT);
|
|
|
|
/* draw */
|
|
but= block->buttons.first;
|
|
while(but) {
|
|
if(but->type==LINK && but->link) {
|
|
line= but->link->lines.first;
|
|
while(line) {
|
|
if(line==act) {
|
|
if((line->flag & UI_SELECT)==0) {
|
|
line->flag |= UI_SELECT;
|
|
ui_draw_linkline(line);
|
|
}
|
|
}
|
|
else if(line->flag & UI_SELECT) {
|
|
line->flag &= ~UI_SELECT;
|
|
ui_draw_linkline(line);
|
|
}
|
|
line= line->next;
|
|
}
|
|
}
|
|
but= but->next;
|
|
}
|
|
bglFlush();
|
|
glDrawBuffer(GL_BACK);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
/* ******************************************************* */
|
|
|
|
/* XXX 2.50 no screendump supported yet */
|
|
|
|
#if 0
|
|
/* nasty but safe way to store screendump rect */
|
|
static int scr_x=0, scr_y=0, scr_sizex=0, scr_sizey=0;
|
|
|
|
static void ui_set_screendump_bbox(uiBlock *block)
|
|
{
|
|
if(block) {
|
|
scr_x= block->minx;
|
|
scr_y= block->miny;
|
|
scr_sizex= block->maxx - block->minx;
|
|
scr_sizey= block->maxy - block->miny;
|
|
}
|
|
else {
|
|
scr_sizex= scr_sizey= 0;
|
|
}
|
|
}
|
|
|
|
/* used for making screenshots for menus, called in screendump.c */
|
|
int uiIsMenu(int *x, int *y, int *sizex, int *sizey)
|
|
{
|
|
if(scr_sizex!=0 && scr_sizey!=0) {
|
|
*x= scr_x;
|
|
*y= scr_y;
|
|
*sizex= scr_sizex;
|
|
*sizey= scr_sizey;
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
#endif
|
|
|
|
/* *********************** data get/set ***********************
|
|
* this either works with the pointed to data, or can work with
|
|
* an edit override pointer while dragging for example */
|
|
|
|
/* for buttons pointing to color for example */
|
|
void ui_get_but_vectorf(uiBut *but, float *vec)
|
|
{
|
|
PropertyRNA *prop;
|
|
int a, tot;
|
|
|
|
if(but->editvec) {
|
|
VECCOPY(vec, but->editvec);
|
|
}
|
|
|
|
if(but->rnaprop) {
|
|
prop= but->rnaprop;
|
|
|
|
vec[0]= vec[1]= vec[2]= 0.0f;
|
|
|
|
if(RNA_property_type(prop) == PROP_FLOAT) {
|
|
tot= RNA_property_array_length(&but->rnapoin, prop);
|
|
tot= MIN2(tot, 3);
|
|
|
|
for(a=0; a<tot; a++)
|
|
vec[a]= RNA_property_float_get_index(&but->rnapoin, prop, a);
|
|
}
|
|
}
|
|
else if(but->pointype == CHA) {
|
|
char *cp= (char *)but->poin;
|
|
vec[0]= ((float)cp[0])/255.0;
|
|
vec[1]= ((float)cp[1])/255.0;
|
|
vec[2]= ((float)cp[2])/255.0;
|
|
}
|
|
else if(but->pointype == FLO) {
|
|
float *fp= (float *)but->poin;
|
|
VECCOPY(vec, fp);
|
|
}
|
|
else {
|
|
if (but->editvec==NULL) {
|
|
fprintf(stderr, "ui_get_but_vectorf: can't get color, should never happen\n");
|
|
vec[0]= vec[1]= vec[2]= 0.0f;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* for buttons pointing to color for example */
|
|
void ui_set_but_vectorf(uiBut *but, float *vec)
|
|
{
|
|
PropertyRNA *prop;
|
|
int a, tot;
|
|
|
|
if(but->editvec) {
|
|
VECCOPY(but->editvec, vec);
|
|
}
|
|
|
|
if(but->rnaprop) {
|
|
prop= but->rnaprop;
|
|
|
|
if(RNA_property_type(prop) == PROP_FLOAT) {
|
|
tot= RNA_property_array_length(&but->rnapoin, prop);
|
|
tot= MIN2(tot, 3);
|
|
|
|
for(a=0; a<tot; a++)
|
|
RNA_property_float_set_index(&but->rnapoin, prop, a, vec[a]);
|
|
}
|
|
}
|
|
else if(but->pointype == CHA) {
|
|
char *cp= (char *)but->poin;
|
|
cp[0]= (char)(0.5 +vec[0]*255.0);
|
|
cp[1]= (char)(0.5 +vec[1]*255.0);
|
|
cp[2]= (char)(0.5 +vec[2]*255.0);
|
|
}
|
|
else if(but->pointype == FLO) {
|
|
float *fp= (float *)but->poin;
|
|
VECCOPY(fp, vec);
|
|
}
|
|
}
|
|
|
|
int ui_is_but_float(uiBut *but)
|
|
{
|
|
if(but->pointype==FLO && but->poin)
|
|
return 1;
|
|
|
|
if(but->rnaprop && RNA_property_type(but->rnaprop) == PROP_FLOAT)
|
|
return 1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
int ui_is_but_unit(uiBut *but)
|
|
{
|
|
Scene *scene= CTX_data_scene((bContext *)but->block->evil_C);
|
|
int unit_type= uiButGetUnitType(but);
|
|
|
|
if(unit_type == PROP_UNIT_NONE)
|
|
return 0;
|
|
|
|
#if 1 // removed so angle buttons get correct snapping
|
|
if (scene->unit.system_rotation == USER_UNIT_ROT_RADIANS && unit_type == PROP_UNIT_ROTATION)
|
|
return 0;
|
|
#endif
|
|
|
|
/* for now disable time unit conversion */
|
|
if (unit_type == PROP_UNIT_TIME)
|
|
return 0;
|
|
|
|
if (scene->unit.system == USER_UNIT_NONE) {
|
|
if (unit_type != PROP_UNIT_ROTATION) {
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
double ui_get_but_val(uiBut *but)
|
|
{
|
|
PropertyRNA *prop;
|
|
double value = 0.0;
|
|
|
|
if(but->editval) { return *(but->editval); }
|
|
if(but->poin==NULL && but->rnapoin.data==NULL) return 0.0;
|
|
|
|
if(but->rnaprop) {
|
|
prop= but->rnaprop;
|
|
|
|
switch(RNA_property_type(prop)) {
|
|
case PROP_BOOLEAN:
|
|
if(RNA_property_array_length(&but->rnapoin, prop))
|
|
value= RNA_property_boolean_get_index(&but->rnapoin, prop, but->rnaindex);
|
|
else
|
|
value= RNA_property_boolean_get(&but->rnapoin, prop);
|
|
break;
|
|
case PROP_INT:
|
|
if(RNA_property_array_length(&but->rnapoin, prop))
|
|
value= RNA_property_int_get_index(&but->rnapoin, prop, but->rnaindex);
|
|
else
|
|
value= RNA_property_int_get(&but->rnapoin, prop);
|
|
break;
|
|
case PROP_FLOAT:
|
|
if(RNA_property_array_length(&but->rnapoin, prop))
|
|
value= RNA_property_float_get_index(&but->rnapoin, prop, but->rnaindex);
|
|
else
|
|
value= RNA_property_float_get(&but->rnapoin, prop);
|
|
break;
|
|
case PROP_ENUM:
|
|
value= RNA_property_enum_get(&but->rnapoin, prop);
|
|
break;
|
|
default:
|
|
value= 0.0;
|
|
break;
|
|
}
|
|
}
|
|
else if(but->type== HSVSLI) {
|
|
float h, s, v, *fp;
|
|
|
|
fp= (but->editvec)? but->editvec: (float *)but->poin;
|
|
rgb_to_hsv(fp[0], fp[1], fp[2], &h, &s, &v);
|
|
|
|
switch(but->str[0]) {
|
|
case 'H': value= h; break;
|
|
case 'S': value= s; break;
|
|
case 'V': value= v; break;
|
|
}
|
|
}
|
|
else if( but->pointype == CHA ) {
|
|
value= *(char *)but->poin;
|
|
}
|
|
else if( but->pointype == SHO ) {
|
|
value= *(short *)but->poin;
|
|
}
|
|
else if( but->pointype == INT ) {
|
|
value= *(int *)but->poin;
|
|
}
|
|
else if( but->pointype == FLO ) {
|
|
value= *(float *)but->poin;
|
|
}
|
|
|
|
return value;
|
|
}
|
|
|
|
void ui_set_but_val(uiBut *but, double value)
|
|
{
|
|
PropertyRNA *prop;
|
|
|
|
/* value is a hsv value: convert to rgb */
|
|
if(but->rnaprop) {
|
|
prop= but->rnaprop;
|
|
|
|
if(RNA_property_editable(&but->rnapoin, prop)) {
|
|
switch(RNA_property_type(prop)) {
|
|
case PROP_BOOLEAN:
|
|
if(RNA_property_array_length(&but->rnapoin, prop))
|
|
RNA_property_boolean_set_index(&but->rnapoin, prop, but->rnaindex, value);
|
|
else
|
|
RNA_property_boolean_set(&but->rnapoin, prop, value);
|
|
break;
|
|
case PROP_INT:
|
|
if(RNA_property_array_length(&but->rnapoin, prop))
|
|
RNA_property_int_set_index(&but->rnapoin, prop, but->rnaindex, (int)value);
|
|
else
|
|
RNA_property_int_set(&but->rnapoin, prop, (int)value);
|
|
break;
|
|
case PROP_FLOAT:
|
|
if(RNA_property_array_length(&but->rnapoin, prop))
|
|
RNA_property_float_set_index(&but->rnapoin, prop, but->rnaindex, value);
|
|
else
|
|
RNA_property_float_set(&but->rnapoin, prop, value);
|
|
break;
|
|
case PROP_ENUM:
|
|
if(RNA_property_flag(prop) & PROP_ENUM_FLAG) {
|
|
int ivalue= (int)value;
|
|
ivalue ^= RNA_property_enum_get(&but->rnapoin, prop); /* toggle for enum/flag buttons */
|
|
RNA_property_enum_set(&but->rnapoin, prop, ivalue);
|
|
}
|
|
else {
|
|
RNA_property_enum_set(&but->rnapoin, prop, value);
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else if(but->pointype==0);
|
|
else if(but->type==HSVSLI ) {
|
|
float h, s, v, *fp;
|
|
|
|
fp= (but->editvec)? but->editvec: (float *)but->poin;
|
|
rgb_to_hsv(fp[0], fp[1], fp[2], &h, &s, &v);
|
|
|
|
switch(but->str[0]) {
|
|
case 'H': h= value; break;
|
|
case 'S': s= value; break;
|
|
case 'V': v= value; break;
|
|
}
|
|
|
|
hsv_to_rgb(h, s, v, fp, fp+1, fp+2);
|
|
|
|
}
|
|
else {
|
|
/* first do rounding */
|
|
if(but->pointype==CHA)
|
|
value= (char)floor(value+0.5);
|
|
else if(but->pointype==SHO ) {
|
|
/* gcc 3.2.1 seems to have problems
|
|
* casting a double like 32772.0 to
|
|
* a short so we cast to an int, then
|
|
to a short */
|
|
int gcckludge;
|
|
gcckludge = (int) floor(value+0.5);
|
|
value= (short)gcckludge;
|
|
}
|
|
else if(but->pointype==INT )
|
|
value= (int)floor(value+0.5);
|
|
else if(but->pointype==FLO ) {
|
|
float fval= (float)value;
|
|
if(fval>= -0.00001f && fval<= 0.00001f) fval= 0.0f; /* prevent negative zero */
|
|
value= fval;
|
|
}
|
|
|
|
/* then set value with possible edit override */
|
|
if(but->editval)
|
|
*but->editval= value;
|
|
else if(but->pointype==CHA)
|
|
*((char *)but->poin)= (char)value;
|
|
else if(but->pointype==SHO)
|
|
*((short *)but->poin)= (short)value;
|
|
else if(but->pointype==INT)
|
|
*((int *)but->poin)= (int)value;
|
|
else if(but->pointype==FLO)
|
|
*((float *)but->poin)= (float)value;
|
|
}
|
|
|
|
/* update select flag */
|
|
ui_is_but_sel(but);
|
|
}
|
|
|
|
int ui_get_but_string_max_length(uiBut *but)
|
|
{
|
|
if(ELEM(but->type, TEX, SEARCH_MENU))
|
|
return but->hardmax;
|
|
else if(but->type == IDPOIN)
|
|
return sizeof(((ID*)NULL)->name)-2;
|
|
else
|
|
return UI_MAX_DRAW_STR;
|
|
}
|
|
|
|
static double ui_get_but_scale_unit(uiBut *but, double value)
|
|
{
|
|
Scene *scene= CTX_data_scene((bContext *)but->block->evil_C);
|
|
int unit_type= uiButGetUnitType(but);
|
|
|
|
if(unit_type == PROP_UNIT_LENGTH) {
|
|
return value * scene->unit.scale_length;
|
|
}
|
|
else if(unit_type == PROP_UNIT_AREA) {
|
|
return value * pow(scene->unit.scale_length, 2);
|
|
}
|
|
else if(unit_type == PROP_UNIT_VOLUME) {
|
|
return value * pow(scene->unit.scale_length, 3);
|
|
}
|
|
else if(unit_type == PROP_UNIT_TIME) { /* WARNING - using evil_C :| */
|
|
return FRA2TIME(value);
|
|
}
|
|
else {
|
|
return value;
|
|
}
|
|
}
|
|
|
|
/* str will be overwritten */
|
|
void ui_convert_to_unit_alt_name(uiBut *but, char *str, int maxlen)
|
|
{
|
|
if(ui_is_but_unit(but)) {
|
|
int unit_type= uiButGetUnitType(but);
|
|
char *orig_str;
|
|
Scene *scene= CTX_data_scene((bContext *)but->block->evil_C);
|
|
|
|
orig_str= MEM_callocN(sizeof(char)*maxlen + 1, "textedit sub str");
|
|
memcpy(orig_str, str, maxlen);
|
|
|
|
bUnit_ToUnitAltName(str, maxlen, orig_str, scene->unit.system, unit_type>>16);
|
|
|
|
MEM_freeN(orig_str);
|
|
}
|
|
}
|
|
|
|
static void ui_get_but_string_unit(uiBut *but, char *str, int len_max, double value, int pad)
|
|
{
|
|
Scene *scene= CTX_data_scene((bContext *)but->block->evil_C);
|
|
int do_split= scene->unit.flag & USER_UNIT_OPT_SPLIT;
|
|
int unit_type= uiButGetUnitType(but);
|
|
int precision= but->a2;
|
|
|
|
if(scene->unit.scale_length<0.0001) scene->unit.scale_length= 1.0; // XXX do_versions
|
|
|
|
/* Sanity checks */
|
|
if(precision>4) precision= 4;
|
|
else if(precision==0) precision= 2;
|
|
|
|
bUnit_AsString(str, len_max, ui_get_but_scale_unit(but, value), precision, scene->unit.system, unit_type>>16, do_split, pad);
|
|
}
|
|
|
|
static float ui_get_but_step_unit(uiBut *but, float step_default)
|
|
{
|
|
Scene *scene= CTX_data_scene((bContext *)but->block->evil_C);
|
|
int unit_type= uiButGetUnitType(but)>>16;
|
|
float step;
|
|
|
|
step = bUnit_ClosestScalar(ui_get_but_scale_unit(but, step_default), scene->unit.system, unit_type);
|
|
|
|
if(step > 0.0) { /* -1 is an error value */
|
|
return (step/ui_get_but_scale_unit(but, 1.0))*100;
|
|
}
|
|
else {
|
|
return step_default;
|
|
}
|
|
}
|
|
|
|
|
|
void ui_get_but_string(uiBut *but, char *str, int maxlen)
|
|
{
|
|
if(but->rnaprop && ELEM3(but->type, TEX, IDPOIN, SEARCH_MENU)) {
|
|
PropertyType type;
|
|
char *buf= NULL;
|
|
|
|
type= RNA_property_type(but->rnaprop);
|
|
|
|
if(type == PROP_STRING) {
|
|
/* RNA string */
|
|
buf= RNA_property_string_get_alloc(&but->rnapoin, but->rnaprop, str, maxlen);
|
|
}
|
|
else if(type == PROP_POINTER) {
|
|
/* RNA pointer */
|
|
PointerRNA ptr= RNA_property_pointer_get(&but->rnapoin, but->rnaprop);
|
|
buf= RNA_struct_name_get_alloc(&ptr, str, maxlen);
|
|
}
|
|
|
|
if(!buf) {
|
|
str[0] = '\0';
|
|
}
|
|
else if(buf && buf != str) {
|
|
/* string was too long, we have to truncate */
|
|
BLI_strncpy(str, buf, maxlen);
|
|
MEM_freeN(buf);
|
|
}
|
|
}
|
|
else if(but->type == IDPOIN) {
|
|
/* ID pointer */
|
|
if(but->idpoin_idpp) { /* Can be NULL for ID properties by python */
|
|
ID *id= *(but->idpoin_idpp);
|
|
if(id) {
|
|
BLI_strncpy(str, id->name+2, maxlen);
|
|
return;
|
|
}
|
|
}
|
|
str[0] = '\0';
|
|
return;
|
|
}
|
|
else if(but->type == TEX) {
|
|
/* string */
|
|
BLI_strncpy(str, but->poin, maxlen);
|
|
return;
|
|
}
|
|
else if(but->type == SEARCH_MENU) {
|
|
/* string */
|
|
BLI_strncpy(str, but->poin, maxlen);
|
|
return;
|
|
}
|
|
else if(ui_but_anim_expression_get(but, str, maxlen))
|
|
; /* driver expression */
|
|
else {
|
|
/* number editing */
|
|
double value;
|
|
|
|
value= ui_get_but_val(but);
|
|
|
|
if(ui_is_but_float(but)) {
|
|
if(ui_is_but_unit(but)) {
|
|
ui_get_but_string_unit(but, str, maxlen, value, 0);
|
|
}
|
|
else if(but->a2) { /* amount of digits defined */
|
|
if(but->a2==1) BLI_snprintf(str, maxlen, "%.1f", value);
|
|
else if(but->a2==2) BLI_snprintf(str, maxlen, "%.2f", value);
|
|
else if(but->a2==3) BLI_snprintf(str, maxlen, "%.3f", value);
|
|
else BLI_snprintf(str, maxlen, "%.4f", value);
|
|
}
|
|
else
|
|
BLI_snprintf(str, maxlen, "%.3f", value);
|
|
}
|
|
else
|
|
BLI_snprintf(str, maxlen, "%d", (int)value);
|
|
}
|
|
}
|
|
|
|
int ui_set_but_string(bContext *C, uiBut *but, const char *str)
|
|
{
|
|
if(but->rnaprop && ELEM3(but->type, TEX, IDPOIN, SEARCH_MENU)) {
|
|
if(RNA_property_editable(&but->rnapoin, but->rnaprop)) {
|
|
PropertyType type;
|
|
|
|
type= RNA_property_type(but->rnaprop);
|
|
|
|
if(type == PROP_STRING) {
|
|
/* RNA string */
|
|
RNA_property_string_set(&but->rnapoin, but->rnaprop, str);
|
|
return 1;
|
|
}
|
|
else if(type == PROP_POINTER) {
|
|
/* RNA pointer */
|
|
PointerRNA ptr, rptr;
|
|
PropertyRNA *prop;
|
|
|
|
if(str == NULL || str[0] == '\0') {
|
|
RNA_property_pointer_set(&but->rnapoin, but->rnaprop, PointerRNA_NULL);
|
|
return 1;
|
|
}
|
|
else {
|
|
ptr= but->rnasearchpoin;
|
|
prop= but->rnasearchprop;
|
|
|
|
if(prop && RNA_property_collection_lookup_string(&ptr, prop, str, &rptr))
|
|
RNA_property_pointer_set(&but->rnapoin, but->rnaprop, rptr);
|
|
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
}
|
|
}
|
|
else if(but->type == IDPOIN) {
|
|
/* ID pointer */
|
|
but->idpoin_func(C, (char*)str, but->idpoin_idpp);
|
|
return 1;
|
|
}
|
|
else if(but->type == TEX) {
|
|
/* string */
|
|
BLI_strncpy(but->poin, str, but->hardmax);
|
|
return 1;
|
|
}
|
|
else if(but->type == SEARCH_MENU) {
|
|
/* string */
|
|
BLI_strncpy(but->poin, str, but->hardmax);
|
|
return 1;
|
|
}
|
|
else if(ui_but_anim_expression_set(but, str)) {
|
|
/* driver expression */
|
|
return 1;
|
|
}
|
|
else {
|
|
/* number editing */
|
|
double value;
|
|
|
|
#ifdef WITH_PYTHON
|
|
{
|
|
char str_unit_convert[256];
|
|
int unit_type= uiButGetUnitType(but);
|
|
Scene *scene= CTX_data_scene((bContext *)but->block->evil_C);
|
|
|
|
BLI_strncpy(str_unit_convert, str, sizeof(str_unit_convert));
|
|
|
|
if(ui_is_but_unit(but)) {
|
|
/* ugly, use the draw string to get the value, this could cause problems if it includes some text which resolves to a unit */
|
|
bUnit_ReplaceString(str_unit_convert, sizeof(str_unit_convert), but->drawstr, ui_get_but_scale_unit(but, 1.0), scene->unit.system, unit_type>>16);
|
|
}
|
|
|
|
if(BPY_button_exec(C, str_unit_convert, &value)) {
|
|
value = ui_get_but_val(but); /* use its original value */
|
|
|
|
if(str[0])
|
|
return 0;
|
|
}
|
|
}
|
|
#else
|
|
value= atof(str);
|
|
#endif // WITH_PYTHON
|
|
|
|
if(!ui_is_but_float(but)) value= (int)floor(value + 0.5);
|
|
if(but->type==NUMABS) value= fabs(value);
|
|
|
|
/* not that we use hard limits here */
|
|
if(value<but->hardmin) value= but->hardmin;
|
|
if(value>but->hardmax) value= but->hardmax;
|
|
|
|
ui_set_but_val(but, value);
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
void ui_set_but_default(bContext *C, uiBut *but)
|
|
{
|
|
/* if there is a valid property that is editable... */
|
|
if (but->rnapoin.data && but->rnaprop && RNA_property_editable(&but->rnapoin, but->rnaprop)) {
|
|
if(RNA_property_reset(&but->rnapoin, but->rnaprop, -1)) {
|
|
/* perform updates required for this property */
|
|
RNA_property_update(C, &but->rnapoin, but->rnaprop);
|
|
}
|
|
}
|
|
}
|
|
|
|
static double soft_range_round_up(double value, double max)
|
|
{
|
|
/* round up to .., 0.1, 0.2, 0.5, 1, 2, 5, 10, 20, 50, .. */
|
|
double newmax= pow(10.0, ceil(log(value)/log(10.0)));
|
|
|
|
if(newmax*0.2 >= max && newmax*0.2 >= value)
|
|
return newmax*0.2;
|
|
else if(newmax*0.5 >= max && newmax*0.5 >= value)
|
|
return newmax*0.5;
|
|
else
|
|
return newmax;
|
|
}
|
|
|
|
static double soft_range_round_down(double value, double max)
|
|
{
|
|
/* round down to .., 0.1, 0.2, 0.5, 1, 2, 5, 10, 20, 50, .. */
|
|
double newmax= pow(10.0, floor(log(value)/log(10.0)));
|
|
|
|
if(newmax*5.0 <= max && newmax*5.0 <= value)
|
|
return newmax*5.0;
|
|
else if(newmax*2.0 <= max && newmax*2.0 <= value)
|
|
return newmax*2.0;
|
|
else
|
|
return newmax;
|
|
}
|
|
|
|
void ui_set_but_soft_range(uiBut *but, double value)
|
|
{
|
|
PropertyType type;
|
|
double softmin, softmax, step, precision;
|
|
|
|
if(but->rnaprop) {
|
|
type= RNA_property_type(but->rnaprop);
|
|
|
|
/* clamp button range to something reasonable in case
|
|
* we get -inf/inf from RNA properties */
|
|
if(type == PROP_INT) {
|
|
int imin, imax, istep;
|
|
|
|
RNA_property_int_ui_range(&but->rnapoin, but->rnaprop, &imin, &imax, &istep);
|
|
softmin= (imin == INT_MIN)? -1e4: imin;
|
|
softmax= (imin == INT_MAX)? 1e4: imax;
|
|
step= istep;
|
|
precision= 1;
|
|
}
|
|
else if(type == PROP_FLOAT) {
|
|
float fmin, fmax, fstep, fprecision;
|
|
|
|
RNA_property_float_ui_range(&but->rnapoin, but->rnaprop, &fmin, &fmax, &fstep, &fprecision);
|
|
softmin= (fmin == -FLT_MAX)? -1e4: fmin;
|
|
softmax= (fmax == FLT_MAX)? 1e4: fmax;
|
|
step= fstep;
|
|
precision= fprecision;
|
|
}
|
|
else
|
|
return;
|
|
|
|
/* if the value goes out of the soft/max range, adapt the range */
|
|
if(value+1e-10 < softmin) {
|
|
if(value < 0.0)
|
|
softmin= -soft_range_round_up(-value, -softmin);
|
|
else
|
|
softmin= soft_range_round_down(value, softmin);
|
|
|
|
if(softmin < but->hardmin)
|
|
softmin= but->hardmin;
|
|
}
|
|
else if(value-1e-10 > softmax) {
|
|
if(value < 0.0)
|
|
softmax= -soft_range_round_down(-value, -softmax);
|
|
else
|
|
softmax= soft_range_round_up(value, softmax);
|
|
|
|
if(softmax > but->hardmax)
|
|
softmax= but->hardmax;
|
|
}
|
|
|
|
but->softmin= softmin;
|
|
but->softmax= softmax;
|
|
}
|
|
}
|
|
|
|
/* ******************* Free ********************/
|
|
|
|
static void ui_free_link(uiLink *link)
|
|
{
|
|
if(link) {
|
|
BLI_freelistN(&link->lines);
|
|
MEM_freeN(link);
|
|
}
|
|
}
|
|
|
|
/* can be called with C==NULL */
|
|
static void ui_free_but(const bContext *C, uiBut *but)
|
|
{
|
|
if(but->opptr) {
|
|
WM_operator_properties_free(but->opptr);
|
|
MEM_freeN(but->opptr);
|
|
}
|
|
if(but->func_argN) MEM_freeN(but->func_argN);
|
|
if(but->active) {
|
|
/* XXX solve later, buttons should be free-able without context ideally,
|
|
however they may have open tooltips or popup windows, which need to
|
|
be closed using a context pointer */
|
|
if(C)
|
|
ui_button_active_free(C, but);
|
|
else
|
|
if(but->active)
|
|
MEM_freeN(but->active);
|
|
}
|
|
if(but->str && but->str != but->strdata) MEM_freeN(but->str);
|
|
ui_free_link(but->link);
|
|
|
|
MEM_freeN(but);
|
|
}
|
|
|
|
/* can be called with C==NULL */
|
|
void uiFreeBlock(const bContext *C, uiBlock *block)
|
|
{
|
|
uiBut *but;
|
|
|
|
while( (but= block->buttons.first) ) {
|
|
BLI_remlink(&block->buttons, but);
|
|
ui_free_but(C, but);
|
|
}
|
|
|
|
if(block->func_argN)
|
|
MEM_freeN(block->func_argN);
|
|
|
|
CTX_store_free_list(&block->contexts);
|
|
|
|
BLI_freelistN(&block->saferct);
|
|
|
|
MEM_freeN(block);
|
|
}
|
|
|
|
/* can be called with C==NULL */
|
|
void uiFreeBlocks(const bContext *C, ListBase *lb)
|
|
{
|
|
uiBlock *block;
|
|
|
|
while( (block= lb->first) ) {
|
|
BLI_remlink(lb, block);
|
|
uiFreeBlock(C, block);
|
|
}
|
|
}
|
|
|
|
void uiFreeInactiveBlocks(const bContext *C, ListBase *lb)
|
|
{
|
|
uiBlock *block, *nextblock;
|
|
|
|
for(block=lb->first; block; block=nextblock) {
|
|
nextblock= block->next;
|
|
|
|
if(!block->handle) {
|
|
if(!block->active) {
|
|
BLI_remlink(lb, block);
|
|
uiFreeBlock(C, block);
|
|
}
|
|
else
|
|
block->active= 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
void uiBlockSetRegion(uiBlock *block, ARegion *region)
|
|
{
|
|
ListBase *lb;
|
|
uiBlock *oldblock= NULL;
|
|
|
|
lb= ®ion->uiblocks;
|
|
|
|
/* each listbase only has one block with this name, free block
|
|
* if is already there so it can be rebuilt from scratch */
|
|
if(lb) {
|
|
for (oldblock= lb->first; oldblock; oldblock= oldblock->next)
|
|
if (BLI_streq(oldblock->name, block->name))
|
|
break;
|
|
|
|
if (oldblock) {
|
|
oldblock->active= 0;
|
|
oldblock->panel= NULL;
|
|
}
|
|
}
|
|
|
|
block->oldblock= oldblock;
|
|
|
|
/* at the beginning of the list! for dynamical menus/blocks */
|
|
if(lb)
|
|
BLI_addhead(lb, block);
|
|
}
|
|
|
|
uiBlock *uiBeginBlock(const bContext *C, ARegion *region, const char *name, short dt)
|
|
{
|
|
uiBlock *block;
|
|
wmWindow *window;
|
|
Scene *scn;
|
|
int getsizex, getsizey;
|
|
|
|
window= CTX_wm_window(C);
|
|
scn = CTX_data_scene(C);
|
|
|
|
block= MEM_callocN(sizeof(uiBlock), "uiBlock");
|
|
block->active= 1;
|
|
block->dt= dt;
|
|
block->evil_C= (void*)C; // XXX
|
|
if (scn) block->color_profile= (scn->r.color_mgt_flag & R_COLOR_MANAGEMENT);
|
|
BLI_strncpy(block->name, name, sizeof(block->name));
|
|
|
|
if(region)
|
|
uiBlockSetRegion(block, region);
|
|
|
|
/* window matrix and aspect */
|
|
if(region && region->swinid) {
|
|
wm_subwindow_getmatrix(window, region->swinid, block->winmat);
|
|
wm_subwindow_getsize(window, region->swinid, &getsizex, &getsizey);
|
|
|
|
/* TODO - investigate why block->winmat[0][0] is negative
|
|
* in the image view when viewRedrawForce is called */
|
|
block->aspect= 2.0/fabs( (getsizex)*block->winmat[0][0]);
|
|
}
|
|
else {
|
|
/* no subwindow created yet, for menus for example, so we
|
|
* use the main window instead, since buttons are created
|
|
* there anyway */
|
|
wm_subwindow_getmatrix(window, window->screen->mainwin, block->winmat);
|
|
wm_subwindow_getsize(window, window->screen->mainwin, &getsizex, &getsizey);
|
|
|
|
block->aspect= 2.0/fabs(getsizex*block->winmat[0][0]);
|
|
block->auto_open= 2;
|
|
block->flag |= UI_BLOCK_LOOP; /* tag as menu */
|
|
}
|
|
|
|
return block;
|
|
}
|
|
|
|
uiBlock *uiGetBlock(const char *name, ARegion *ar)
|
|
{
|
|
uiBlock *block= ar->uiblocks.first;
|
|
|
|
while(block) {
|
|
if( strcmp(name, block->name)==0 ) return block;
|
|
block= block->next;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
void uiBlockSetEmboss(uiBlock *block, char dt)
|
|
{
|
|
block->dt= dt;
|
|
}
|
|
|
|
void ui_check_but(uiBut *but)
|
|
{
|
|
/* if something changed in the button */
|
|
double value;
|
|
float okwidth;
|
|
// int transopts= ui_translate_buttons();
|
|
|
|
ui_is_but_sel(but);
|
|
|
|
// if(but->type==TEX || but->type==IDPOIN) transopts= 0;
|
|
|
|
/* only update soft range while not editing */
|
|
if(but->rnaprop && !(but->editval || but->editstr || but->editvec))
|
|
ui_set_but_soft_range(but, ui_get_but_val(but));
|
|
|
|
/* test for min and max, icon sliders, etc */
|
|
switch( but->type ) {
|
|
case NUM:
|
|
case SLI:
|
|
case SCROLL:
|
|
case NUMSLI:
|
|
case HSVSLI:
|
|
value= ui_get_but_val(but);
|
|
if(value < but->hardmin) ui_set_but_val(but, but->hardmin);
|
|
else if(value > but->hardmax) ui_set_but_val(but, but->hardmax);
|
|
break;
|
|
|
|
case NUMABS:
|
|
value= fabs( ui_get_but_val(but) );
|
|
if(value < but->hardmin) ui_set_but_val(but, but->hardmin);
|
|
else if(value > but->hardmax) ui_set_but_val(but, but->hardmax);
|
|
break;
|
|
|
|
case ICONTOG:
|
|
case ICONTOGN:
|
|
if(!but->rnaprop || (RNA_property_flag(but->rnaprop) & PROP_ICONS_CONSECUTIVE)) {
|
|
if(but->flag & UI_SELECT) but->iconadd= 1;
|
|
else but->iconadd= 0;
|
|
}
|
|
break;
|
|
|
|
case ICONROW:
|
|
if(!but->rnaprop || (RNA_property_flag(but->rnaprop) & PROP_ICONS_CONSECUTIVE)) {
|
|
value= ui_get_but_val(but);
|
|
but->iconadd= (int)value- (int)(but->hardmin);
|
|
}
|
|
break;
|
|
|
|
case ICONTEXTROW:
|
|
if(!but->rnaprop || (RNA_property_flag(but->rnaprop) & PROP_ICONS_CONSECUTIVE)) {
|
|
value= ui_get_but_val(but);
|
|
but->iconadd= (int)value- (int)(but->hardmin);
|
|
}
|
|
break;
|
|
}
|
|
|
|
|
|
/* safety is 4 to enable small number buttons (like 'users') */
|
|
okwidth= -4 + (but->x2 - but->x1);
|
|
|
|
/* name: */
|
|
switch( but->type ) {
|
|
|
|
case MENU:
|
|
case ICONTEXTROW:
|
|
|
|
if(but->x2 - but->x1 > 24) {
|
|
value= ui_get_but_val(but);
|
|
ui_set_name_menu(but, (int)value);
|
|
}
|
|
break;
|
|
|
|
case NUM:
|
|
case NUMSLI:
|
|
case HSVSLI:
|
|
case NUMABS:
|
|
|
|
value= ui_get_but_val(but);
|
|
|
|
if(ui_is_but_float(but)) {
|
|
if(value == FLT_MAX) sprintf(but->drawstr, "%sinf", but->str);
|
|
else if(value == -FLT_MAX) sprintf(but->drawstr, "%s-inf", but->str);
|
|
/* support length type buttons */
|
|
else if(ui_is_but_unit(but)) {
|
|
char new_str[sizeof(but->drawstr)];
|
|
ui_get_but_string_unit(but, new_str, sizeof(new_str), value, TRUE);
|
|
BLI_snprintf(but->drawstr, sizeof(but->drawstr), "%s%s", but->str, new_str);
|
|
}
|
|
else if(but->a2) { /* amount of digits defined */
|
|
if(but->a2==1) sprintf(but->drawstr, "%s%.1f", but->str, value);
|
|
else if(but->a2==2) sprintf(but->drawstr, "%s%.2f", but->str, value);
|
|
else if(but->a2==3) sprintf(but->drawstr, "%s%.3f", but->str, value);
|
|
else sprintf(but->drawstr, "%s%.4f", but->str, value);
|
|
}
|
|
else {
|
|
if(but->hardmax<10.001) sprintf(but->drawstr, "%s%.3f", but->str, value);
|
|
else sprintf(but->drawstr, "%s%.2f", but->str, value);
|
|
}
|
|
}
|
|
else {
|
|
sprintf(but->drawstr, "%s%d", but->str, (int)value);
|
|
}
|
|
|
|
if(but->rnaprop) {
|
|
PropertySubType pstype = RNA_property_subtype(but->rnaprop);
|
|
|
|
if (pstype == PROP_PERCENTAGE)
|
|
strcat(but->drawstr, "%");
|
|
}
|
|
break;
|
|
|
|
case LABEL:
|
|
if(ui_is_but_float(but)) {
|
|
value= ui_get_but_val(but);
|
|
if(but->a2) { /* amount of digits defined */
|
|
if(but->a2==1) sprintf(but->drawstr, "%s%.1f", but->str, value);
|
|
else if(but->a2==2) sprintf(but->drawstr, "%s%.2f", but->str, value);
|
|
else if(but->a2==3) sprintf(but->drawstr, "%s%.3f", but->str, value);
|
|
else sprintf(but->drawstr, "%s%.4f", but->str, value);
|
|
}
|
|
else {
|
|
sprintf(but->drawstr, "%s%.2f", but->str, value);
|
|
}
|
|
}
|
|
else strncpy(but->drawstr, but->str, UI_MAX_DRAW_STR);
|
|
|
|
break;
|
|
|
|
case IDPOIN:
|
|
case TEX:
|
|
case SEARCH_MENU:
|
|
if(!but->editstr) {
|
|
char str[UI_MAX_DRAW_STR];
|
|
|
|
ui_get_but_string(but, str, UI_MAX_DRAW_STR-strlen(but->str));
|
|
|
|
strcpy(but->drawstr, but->str);
|
|
strcat(but->drawstr, str);
|
|
}
|
|
break;
|
|
|
|
case KEYEVT:
|
|
strncpy(but->drawstr, but->str, UI_MAX_DRAW_STR);
|
|
if (but->flag & UI_SELECT) {
|
|
strcat(but->drawstr, "Press a key");
|
|
} else {
|
|
strcat(but->drawstr, WM_key_event_string((short) ui_get_but_val(but)));
|
|
}
|
|
break;
|
|
|
|
case HOTKEYEVT:
|
|
if (but->flag & UI_SELECT) {
|
|
but->drawstr[0]= '\0';
|
|
|
|
if(but->modifier_key) {
|
|
char *str= but->drawstr;
|
|
|
|
if(but->modifier_key & KM_SHIFT)
|
|
str= strcat(str, "Shift ");
|
|
if(but->modifier_key & KM_CTRL)
|
|
str= strcat(str, "Ctrl ");
|
|
if(but->modifier_key & KM_ALT)
|
|
str= strcat(str, "Alt ");
|
|
if(but->modifier_key & KM_OSKEY)
|
|
str= strcat(str, "Cmd ");
|
|
}
|
|
else
|
|
strcat(but->drawstr, "Press a key ");
|
|
}
|
|
else
|
|
strncpy(but->drawstr, but->str, UI_MAX_DRAW_STR);
|
|
|
|
break;
|
|
|
|
case BUT_TOGDUAL:
|
|
/* trying to get the dual-icon to left of text... not very nice */
|
|
if(but->str[0]) {
|
|
strncpy(but->drawstr, " ", UI_MAX_DRAW_STR);
|
|
strncpy(but->drawstr+2, but->str, UI_MAX_DRAW_STR-2);
|
|
}
|
|
break;
|
|
|
|
case HSVCUBE:
|
|
case HSVCIRCLE:
|
|
break;
|
|
default:
|
|
strncpy(but->drawstr, but->str, UI_MAX_DRAW_STR);
|
|
|
|
}
|
|
|
|
/* if we are doing text editing, this will override the drawstr */
|
|
if(but->editstr)
|
|
strncpy(but->drawstr, but->editstr, UI_MAX_DRAW_STR);
|
|
|
|
/* text clipping moved to widget drawing code itself */
|
|
}
|
|
|
|
|
|
void uiBlockBeginAlign(uiBlock *block)
|
|
{
|
|
/* if other align was active, end it */
|
|
if(block->flag & UI_BUT_ALIGN) uiBlockEndAlign(block);
|
|
|
|
block->flag |= UI_BUT_ALIGN_DOWN;
|
|
block->alignnr++;
|
|
|
|
/* buttons declared after this call will get this align nr */ // XXX flag?
|
|
}
|
|
|
|
static int buts_are_horiz(uiBut *but1, uiBut *but2)
|
|
{
|
|
float dx, dy;
|
|
|
|
dx= fabs( but1->x2 - but2->x1);
|
|
dy= fabs( but1->y1 - but2->y2);
|
|
|
|
if(dx > dy) return 0;
|
|
return 1;
|
|
}
|
|
|
|
void uiBlockEndAlign(uiBlock *block)
|
|
{
|
|
block->flag &= ~UI_BUT_ALIGN; // all 4 flags
|
|
}
|
|
|
|
int ui_but_can_align(uiBut *but)
|
|
{
|
|
return !ELEM3(but->type, LABEL, OPTION, OPTIONN);
|
|
}
|
|
|
|
static void ui_block_do_align_but(uiBut *first, int nr)
|
|
{
|
|
uiBut *prev, *but=NULL, *next;
|
|
int flag= 0, cols=0, rows=0;
|
|
|
|
/* auto align */
|
|
|
|
for(but=first; but && but->alignnr == nr; but=but->next) {
|
|
if(but->next && but->next->alignnr == nr) {
|
|
if(buts_are_horiz(but, but->next)) cols++;
|
|
else rows++;
|
|
}
|
|
}
|
|
|
|
/* rows==0: 1 row, cols==0: 1 collumn */
|
|
|
|
/* note; how it uses 'flag' in loop below (either set it, or OR it) is confusing */
|
|
for(but=first, prev=NULL; but && but->alignnr == nr; prev=but, but=but->next) {
|
|
next= but->next;
|
|
if(next && next->alignnr != nr)
|
|
next= NULL;
|
|
|
|
/* clear old flag */
|
|
but->flag &= ~UI_BUT_ALIGN;
|
|
|
|
if(flag==0) { /* first case */
|
|
if(next) {
|
|
if(buts_are_horiz(but, next)) {
|
|
if(rows==0)
|
|
flag= UI_BUT_ALIGN_RIGHT;
|
|
else
|
|
flag= UI_BUT_ALIGN_DOWN|UI_BUT_ALIGN_RIGHT;
|
|
}
|
|
else {
|
|
flag= UI_BUT_ALIGN_DOWN;
|
|
}
|
|
}
|
|
}
|
|
else if(next==NULL) { /* last case */
|
|
if(prev) {
|
|
if(buts_are_horiz(prev, but)) {
|
|
if(rows==0)
|
|
flag= UI_BUT_ALIGN_LEFT;
|
|
else
|
|
flag= UI_BUT_ALIGN_TOP|UI_BUT_ALIGN_LEFT;
|
|
}
|
|
else flag= UI_BUT_ALIGN_TOP;
|
|
}
|
|
}
|
|
else if(buts_are_horiz(but, next)) {
|
|
/* check if this is already second row */
|
|
if( prev && buts_are_horiz(prev, but)==0) {
|
|
flag &= ~UI_BUT_ALIGN_LEFT;
|
|
flag |= UI_BUT_ALIGN_TOP;
|
|
/* exception case: bottom row */
|
|
if(rows>0) {
|
|
uiBut *bt= but;
|
|
while(bt && bt->alignnr == nr) {
|
|
if(bt->next && bt->next->alignnr == nr && buts_are_horiz(bt, bt->next)==0 ) break;
|
|
bt= bt->next;
|
|
}
|
|
if(bt==0 || bt->alignnr != nr) flag= UI_BUT_ALIGN_TOP|UI_BUT_ALIGN_RIGHT;
|
|
}
|
|
}
|
|
else flag |= UI_BUT_ALIGN_LEFT;
|
|
}
|
|
else {
|
|
if(cols==0) {
|
|
flag |= UI_BUT_ALIGN_TOP;
|
|
}
|
|
else { /* next button switches to new row */
|
|
|
|
if(prev && buts_are_horiz(prev, but))
|
|
flag |= UI_BUT_ALIGN_LEFT;
|
|
else {
|
|
flag &= ~UI_BUT_ALIGN_LEFT;
|
|
flag |= UI_BUT_ALIGN_TOP;
|
|
}
|
|
|
|
if( (flag & UI_BUT_ALIGN_TOP)==0) { /* stil top row */
|
|
if(prev) {
|
|
if(next && buts_are_horiz(but, next))
|
|
flag = UI_BUT_ALIGN_DOWN|UI_BUT_ALIGN_LEFT|UI_BUT_ALIGN_RIGHT;
|
|
else {
|
|
/* last button in top row */
|
|
flag = UI_BUT_ALIGN_DOWN|UI_BUT_ALIGN_LEFT;
|
|
}
|
|
}
|
|
else
|
|
flag |= UI_BUT_ALIGN_DOWN;
|
|
}
|
|
else
|
|
flag |= UI_BUT_ALIGN_TOP;
|
|
}
|
|
}
|
|
|
|
but->flag |= flag;
|
|
|
|
/* merge coordinates */
|
|
if(prev) {
|
|
// simple cases
|
|
if(rows==0) {
|
|
but->x1= (prev->x2+but->x1)/2.0;
|
|
prev->x2= but->x1;
|
|
}
|
|
else if(cols==0) {
|
|
but->y2= (prev->y1+but->y2)/2.0;
|
|
prev->y1= but->y2;
|
|
}
|
|
else {
|
|
if(buts_are_horiz(prev, but)) {
|
|
but->x1= (prev->x2+but->x1)/2.0;
|
|
prev->x2= but->x1;
|
|
/* copy height too */
|
|
but->y2= prev->y2;
|
|
}
|
|
else if(prev->prev && buts_are_horiz(prev->prev, prev)==0) {
|
|
/* the previous button is a single one in its row */
|
|
but->y2= (prev->y1+but->y2)/2.0;
|
|
prev->y1= but->y2;
|
|
|
|
but->x1= prev->x1;
|
|
if(next && buts_are_horiz(but, next)==0)
|
|
but->x2= prev->x2;
|
|
}
|
|
else {
|
|
/* the previous button is not a single one in its row */
|
|
but->y2= prev->y1;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void ui_block_do_align(uiBlock *block)
|
|
{
|
|
uiBut *but;
|
|
int nr;
|
|
|
|
/* align buttons with same align nr */
|
|
for(but=block->buttons.first; but;) {
|
|
if(but->alignnr) {
|
|
nr= but->alignnr;
|
|
ui_block_do_align_but(but, nr);
|
|
|
|
/* skip with same number */
|
|
for(; but && but->alignnr == nr; but=but->next);
|
|
|
|
if(!but)
|
|
break;
|
|
}
|
|
else
|
|
but= but->next;
|
|
}
|
|
}
|
|
|
|
/*
|
|
ui_def_but is the function that draws many button types
|
|
|
|
for float buttons:
|
|
"a1" Click Step (how much to change the value each click)
|
|
"a2" Number of decimal point values to display. 0 defaults to 3 (0.000) 1,2,3, and a maximum of 4,
|
|
all greater values will be clamped to 4.
|
|
|
|
*/
|
|
static uiBut *ui_def_but(uiBlock *block, int type, int retval, const char *str, int x1, int y1, short x2, short y2, void *poin, float min, float max, float a1, float a2, const char *tip)
|
|
{
|
|
uiBut *but;
|
|
int slen;
|
|
|
|
if(type & BUTPOIN) { /* a pointer is required */
|
|
if(poin==NULL)
|
|
return NULL;
|
|
}
|
|
|
|
but= MEM_callocN(sizeof(uiBut), "uiBut");
|
|
|
|
but->type= type & BUTTYPE;
|
|
but->pointype= type & BUTPOIN;
|
|
but->bit= type & BIT;
|
|
but->bitnr= type & 31;
|
|
but->icon = 0;
|
|
but->iconadd=0;
|
|
|
|
but->retval= retval;
|
|
|
|
slen= strlen(str);
|
|
if(slen >= UI_MAX_NAME_STR-1) {
|
|
but->str= MEM_mallocN(slen+2, "ui_def_but str"); /* why +2 ? */
|
|
}
|
|
else {
|
|
but->str= but->strdata;
|
|
}
|
|
memcpy(but->str, str, slen+1);
|
|
|
|
but->x1= x1;
|
|
but->y1= y1;
|
|
but->x2= (x1+x2);
|
|
but->y2= (y1+y2);
|
|
|
|
but->poin= poin;
|
|
but->hardmin= but->softmin= min;
|
|
but->hardmax= but->softmax= max;
|
|
but->a1= a1;
|
|
but->a2= a2;
|
|
but->tip= tip;
|
|
|
|
but->lock= block->lock;
|
|
but->lockstr= block->lockstr;
|
|
but->dt= block->dt;
|
|
|
|
but->aspect= 1.0f; //XXX block->aspect;
|
|
but->block= block; // pointer back, used for frontbuffer status, and picker
|
|
|
|
if((block->flag & UI_BUT_ALIGN) && ui_but_can_align(but))
|
|
but->alignnr= block->alignnr;
|
|
|
|
but->func= block->func;
|
|
but->func_arg1= block->func_arg1;
|
|
but->func_arg2= block->func_arg2;
|
|
|
|
but->funcN= block->funcN;
|
|
if(block->func_argN)
|
|
but->func_argN= MEM_dupallocN(block->func_argN);
|
|
|
|
but->pos= -1; /* cursor invisible */
|
|
|
|
if(ELEM4(but->type, NUM, NUMABS, NUMSLI, HSVSLI)) { /* add a space to name */
|
|
slen= strlen(but->str);
|
|
if(slen>0 && slen<UI_MAX_NAME_STR-2) {
|
|
if(but->str[slen-1]!=' ') {
|
|
but->str[slen]= ' ';
|
|
but->str[slen+1]= 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
if((block->flag & UI_BLOCK_LOOP) || ELEM8(but->type, MENU, TEX, LABEL, IDPOIN, BLOCK, BUTM, SEARCH_MENU, PROGRESSBAR))
|
|
but->flag |= (UI_TEXT_LEFT|UI_ICON_LEFT);
|
|
else if(but->type==BUT_TOGDUAL)
|
|
but->flag |= UI_ICON_LEFT;
|
|
|
|
but->flag |= (block->flag & UI_BUT_ALIGN);
|
|
|
|
if (but->lock) {
|
|
if (but->lockstr) {
|
|
but->flag |= UI_BUT_DISABLED;
|
|
}
|
|
}
|
|
|
|
if(ELEM8(but->type, BLOCK, BUT, LABEL, PULLDOWN, ROUNDBOX, LISTBOX, SEARCH_MENU, BUTM));
|
|
else if(ELEM5(but->type, SCROLL, SEPR, LINK, INLINK, FTPREVIEW));
|
|
else but->flag |= UI_BUT_UNDO;
|
|
|
|
BLI_addtail(&block->buttons, but);
|
|
|
|
if(block->curlayout)
|
|
ui_layout_add_but(block->curlayout, but);
|
|
|
|
return but;
|
|
}
|
|
|
|
static uiBut *ui_def_but_rna(uiBlock *block, int type, int retval, const char *str, int x1, int y1, short x2, short y2, PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2, const char *tip)
|
|
{
|
|
uiBut *but;
|
|
PropertyRNA *prop;
|
|
PropertyType proptype;
|
|
int freestr= 0, icon= 0;
|
|
|
|
prop= RNA_struct_find_property(ptr, propname);
|
|
|
|
if(prop) {
|
|
proptype= RNA_property_type(prop);
|
|
|
|
/* use rna values if parameters are not specified */
|
|
if(!str) {
|
|
if(type == MENU && proptype == PROP_ENUM) {
|
|
EnumPropertyItem *item;
|
|
DynStr *dynstr;
|
|
int i, totitem, value, free;
|
|
|
|
RNA_property_enum_items(block->evil_C, ptr, prop, &item, &totitem, &free);
|
|
value= RNA_property_enum_get(ptr, prop);
|
|
|
|
dynstr= BLI_dynstr_new();
|
|
BLI_dynstr_appendf(dynstr, "%s%%t", RNA_property_ui_name(prop));
|
|
for(i=0; i<totitem; i++) {
|
|
if(!item[i].identifier[0]) {
|
|
if(item[i].name)
|
|
BLI_dynstr_appendf(dynstr, "|%s%%l", item[i].name);
|
|
else
|
|
BLI_dynstr_append(dynstr, "|%l");
|
|
}
|
|
else if(item[i].icon)
|
|
BLI_dynstr_appendf(dynstr, "|%s %%i%d %%x%d", item[i].name, item[i].icon, item[i].value);
|
|
else
|
|
BLI_dynstr_appendf(dynstr, "|%s %%x%d", item[i].name, item[i].value);
|
|
|
|
if(value == item[i].value)
|
|
icon= item[i].icon;
|
|
}
|
|
str= BLI_dynstr_get_cstring(dynstr);
|
|
BLI_dynstr_free(dynstr);
|
|
|
|
if(free)
|
|
MEM_freeN(item);
|
|
|
|
freestr= 1;
|
|
}
|
|
else if(ELEM(type, ROW, LISTROW) && proptype == PROP_ENUM) {
|
|
EnumPropertyItem *item;
|
|
int i, totitem, free;
|
|
|
|
RNA_property_enum_items(block->evil_C, ptr, prop, &item, &totitem, &free);
|
|
for(i=0; i<totitem; i++) {
|
|
if(item[i].identifier[0] && item[i].value == (int)max) {
|
|
str= (char*)item[i].name;
|
|
icon= item[i].icon;
|
|
}
|
|
}
|
|
|
|
if(!str)
|
|
str= (char*)RNA_property_ui_name(prop);
|
|
if(free)
|
|
MEM_freeN(item);
|
|
}
|
|
else {
|
|
str= (char*)RNA_property_ui_name(prop);
|
|
icon= RNA_property_ui_icon(prop);
|
|
}
|
|
}
|
|
|
|
if(!tip) {
|
|
if(type == ROW && proptype == PROP_ENUM) {
|
|
EnumPropertyItem *item;
|
|
int i, totitem, free;
|
|
|
|
RNA_property_enum_items(block->evil_C, ptr, prop, &item, &totitem, &free);
|
|
|
|
for(i=0; i<totitem; i++) {
|
|
if(item[i].identifier[0] && item[i].value == (int)max) {
|
|
if(item[i].description[0])
|
|
tip= (char*)item[i].description;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if(free)
|
|
MEM_freeN(item);
|
|
}
|
|
}
|
|
|
|
if(!tip)
|
|
tip= (char*)RNA_property_ui_description(prop);
|
|
|
|
if(min == max || a1 == -1 || a2 == -1) {
|
|
if(proptype == PROP_INT) {
|
|
int hardmin, hardmax, softmin, softmax, step;
|
|
|
|
RNA_property_int_range(ptr, prop, &hardmin, &hardmax);
|
|
RNA_property_int_ui_range(ptr, prop, &softmin, &softmax, &step);
|
|
|
|
if(!ELEM(type, ROW, LISTROW) && min == max) {
|
|
min= hardmin;
|
|
max= hardmax;
|
|
}
|
|
if(a1 == -1)
|
|
a1= step;
|
|
if(a2 == -1)
|
|
a2= 0;
|
|
}
|
|
else if(proptype == PROP_FLOAT) {
|
|
float hardmin, hardmax, softmin, softmax, step, precision;
|
|
|
|
RNA_property_float_range(ptr, prop, &hardmin, &hardmax);
|
|
RNA_property_float_ui_range(ptr, prop, &softmin, &softmax, &step, &precision);
|
|
|
|
if(!ELEM(type, ROW, LISTROW) && min == max) {
|
|
min= hardmin;
|
|
max= hardmax;
|
|
}
|
|
if(a1 == -1)
|
|
a1= step;
|
|
if(a2 == -1)
|
|
a2= precision;
|
|
}
|
|
else if(proptype == PROP_STRING) {
|
|
min= 0;
|
|
max= RNA_property_string_maxlength(prop);
|
|
if(max == 0) /* interface code should ideally support unlimited length */
|
|
max= UI_MAX_DRAW_STR;
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
printf("ui_def_but_rna: property not found: %s.%s\n", RNA_struct_identifier(ptr->type), propname);
|
|
str= (char*)propname;
|
|
}
|
|
|
|
/* now create button */
|
|
but= ui_def_but(block, type, retval, str, x1, y1, x2, y2, NULL, min, max, a1, a2, tip);
|
|
|
|
if(prop) {
|
|
but->rnapoin= *ptr;
|
|
but->rnaprop= prop;
|
|
|
|
if(RNA_property_array_length(&but->rnapoin, but->rnaprop))
|
|
but->rnaindex= index;
|
|
else
|
|
but->rnaindex= 0;
|
|
}
|
|
|
|
if(icon) {
|
|
but->icon= (BIFIconID)icon;
|
|
but->flag |= UI_HAS_ICON;
|
|
but->flag|= UI_ICON_LEFT;
|
|
}
|
|
|
|
if (!prop || !RNA_property_editable(&but->rnapoin, prop)) {
|
|
but->flag |= UI_BUT_DISABLED;
|
|
but->lock = 1;
|
|
but->lockstr = "";
|
|
}
|
|
|
|
/* If this button uses units, calculate the step from this */
|
|
if(ui_is_but_unit(but))
|
|
but->a1= ui_get_but_step_unit(but, but->a1);
|
|
|
|
if(freestr)
|
|
MEM_freeN((void *)str);
|
|
|
|
return but;
|
|
}
|
|
|
|
static uiBut *ui_def_but_operator(uiBlock *block, int type, const char *opname, int opcontext, const char *str, int x1, int y1, short x2, short y2, const char *tip)
|
|
{
|
|
uiBut *but;
|
|
wmOperatorType *ot;
|
|
|
|
ot= WM_operatortype_find(opname, 0);
|
|
|
|
if(!str) {
|
|
if(ot) str= ot->name;
|
|
else str= opname;
|
|
}
|
|
|
|
if ((!tip || tip[0]=='\0') && ot && ot->description) {
|
|
tip= ot->description;
|
|
}
|
|
|
|
but= ui_def_but(block, type, -1, str, x1, y1, x2, y2, NULL, 0, 0, 0, 0, tip);
|
|
but->optype= ot;
|
|
but->opcontext= opcontext;
|
|
|
|
if(!ot) {
|
|
but->flag |= UI_BUT_DISABLED;
|
|
but->lock = 1;
|
|
but->lockstr = "";
|
|
}
|
|
|
|
return but;
|
|
}
|
|
|
|
static uiBut *ui_def_but_operator_text(uiBlock *block, int type, const char *opname, int opcontext, const char *str, int x1, int y1, short x2, short y2, void *poin, float min, float max, float a1, float a2, const char *tip)
|
|
{
|
|
uiBut *but;
|
|
wmOperatorType *ot;
|
|
|
|
ot= WM_operatortype_find(opname, 0);
|
|
|
|
if(!str) {
|
|
if(ot) str= ot->name;
|
|
else str= opname;
|
|
}
|
|
|
|
if ((!tip || tip[0]=='\0') && ot && ot->description) {
|
|
tip= ot->description;
|
|
}
|
|
|
|
but= ui_def_but(block, type, -1, str, x1, y1, x2, y2, poin, min, max, a1, a2, tip);
|
|
but->optype= ot;
|
|
but->opcontext= opcontext;
|
|
|
|
if(!ot) {
|
|
but->flag |= UI_BUT_DISABLED;
|
|
but->lock = 1;
|
|
but->lockstr = "";
|
|
}
|
|
|
|
return but;
|
|
}
|
|
|
|
uiBut *uiDefBut(uiBlock *block, int type, int retval, const char *str, int x1, int y1, short x2, short y2, void *poin, float min, float max, float a1, float a2, const char *tip)
|
|
{
|
|
uiBut *but= ui_def_but(block, type, retval, str, x1, y1, x2, y2, poin, min, max, a1, a2, tip);
|
|
|
|
ui_check_but(but);
|
|
|
|
return but;
|
|
}
|
|
|
|
/* if _x_ is a power of two (only one bit) return the power,
|
|
* otherwise return -1.
|
|
* (1<<findBitIndex(x))==x for powers of two.
|
|
*/
|
|
static int findBitIndex(unsigned int x) {
|
|
if (!x || (x&(x-1))!=0) { /* x&(x-1) strips lowest bit */
|
|
return -1;
|
|
} else {
|
|
int idx= 0;
|
|
|
|
if (x&0xFFFF0000) idx+=16, x>>=16;
|
|
if (x&0xFF00) idx+=8, x>>=8;
|
|
if (x&0xF0) idx+=4, x>>=4;
|
|
if (x&0xC) idx+=2, x>>=2;
|
|
if (x&0x2) idx+=1;
|
|
|
|
return idx;
|
|
}
|
|
}
|
|
|
|
/* autocomplete helper functions */
|
|
struct AutoComplete {
|
|
int maxlen;
|
|
char *truncate;
|
|
const char *startname;
|
|
};
|
|
|
|
AutoComplete *autocomplete_begin(const char *startname, int maxlen)
|
|
{
|
|
AutoComplete *autocpl;
|
|
|
|
autocpl= MEM_callocN(sizeof(AutoComplete), "AutoComplete");
|
|
autocpl->maxlen= maxlen;
|
|
autocpl->truncate= MEM_callocN(sizeof(char)*maxlen, "AutoCompleteTruncate");
|
|
autocpl->startname= startname;
|
|
|
|
return autocpl;
|
|
}
|
|
|
|
void autocomplete_do_name(AutoComplete *autocpl, const char *name)
|
|
{
|
|
char *truncate= autocpl->truncate;
|
|
const char *startname= autocpl->startname;
|
|
int a;
|
|
|
|
for(a=0; a<autocpl->maxlen-1; a++) {
|
|
if(startname[a]==0 || startname[a]!=name[a])
|
|
break;
|
|
}
|
|
/* found a match */
|
|
if(startname[a]==0) {
|
|
/* first match */
|
|
if(truncate[0]==0)
|
|
BLI_strncpy(truncate, name, autocpl->maxlen);
|
|
else {
|
|
/* remove from truncate what is not in bone->name */
|
|
for(a=0; a<autocpl->maxlen-1; a++) {
|
|
if(name[a] == 0) {
|
|
truncate[a]= 0;
|
|
break;
|
|
}
|
|
else if(truncate[a]!=name[a])
|
|
truncate[a]= 0;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void autocomplete_end(AutoComplete *autocpl, char *autoname)
|
|
{
|
|
if(autocpl->truncate[0])
|
|
BLI_strncpy(autoname, autocpl->truncate, autocpl->maxlen);
|
|
else {
|
|
if (autoname != autocpl->startname) /* dont copy a string over its self */
|
|
BLI_strncpy(autoname, autocpl->startname, autocpl->maxlen);
|
|
}
|
|
MEM_freeN(autocpl->truncate);
|
|
MEM_freeN(autocpl);
|
|
}
|
|
|
|
/* autocomplete callback for ID buttons */
|
|
static void autocomplete_id(bContext *C, char *str, void *arg_v)
|
|
{
|
|
int blocktype= (intptr_t)arg_v;
|
|
ListBase *listb= which_libbase(CTX_data_main(C), blocktype);
|
|
|
|
if(listb==NULL) return;
|
|
|
|
/* search if str matches the beginning of an ID struct */
|
|
if(str[0]) {
|
|
AutoComplete *autocpl= autocomplete_begin(str, 22);
|
|
ID *id;
|
|
|
|
for(id= listb->first; id; id= id->next)
|
|
autocomplete_do_name(autocpl, id->name+2);
|
|
|
|
autocomplete_end(autocpl, str);
|
|
}
|
|
}
|
|
|
|
static uiBut *uiDefButBit(uiBlock *block, int type, int bit, int retval, const char *str, int x1, int y1, short x2, short y2, void *poin, float min, float max, float a1, float a2, const char *tip)
|
|
{
|
|
int bitIdx= findBitIndex(bit);
|
|
if (bitIdx==-1) {
|
|
return NULL;
|
|
} else {
|
|
return uiDefBut(block, type|BIT|bitIdx, retval, str, x1, y1, x2, y2, poin, min, max, a1, a2, tip);
|
|
}
|
|
}
|
|
uiBut *uiDefButF(uiBlock *block, int type, int retval, const char *str, int x1, int y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, const char *tip)
|
|
{
|
|
return uiDefBut(block, type|FLO, retval, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
|
|
}
|
|
uiBut *uiDefButBitF(uiBlock *block, int type, int bit, int retval, const char *str, int x1, int y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, const char *tip)
|
|
{
|
|
return uiDefButBit(block, type|FLO, bit, retval, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
|
|
}
|
|
uiBut *uiDefButI(uiBlock *block, int type, int retval, const char *str, int x1, int y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, const char *tip)
|
|
{
|
|
return uiDefBut(block, type|INT, retval, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
|
|
}
|
|
uiBut *uiDefButBitI(uiBlock *block, int type, int bit, int retval, const char *str, int x1, int y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, const char *tip)
|
|
{
|
|
return uiDefButBit(block, type|INT, bit, retval, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
|
|
}
|
|
uiBut *uiDefButS(uiBlock *block, int type, int retval, const char *str, int x1, int y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, const char *tip)
|
|
{
|
|
return uiDefBut(block, type|SHO, retval, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
|
|
}
|
|
uiBut *uiDefButBitS(uiBlock *block, int type, int bit, int retval, const char *str, int x1, int y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, const char *tip)
|
|
{
|
|
return uiDefButBit(block, type|SHO, bit, retval, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
|
|
}
|
|
uiBut *uiDefButC(uiBlock *block, int type, int retval, const char *str, int x1, int y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, const char *tip)
|
|
{
|
|
return uiDefBut(block, type|CHA, retval, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
|
|
}
|
|
uiBut *uiDefButBitC(uiBlock *block, int type, int bit, int retval, const char *str, int x1, int y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, const char *tip)
|
|
{
|
|
return uiDefButBit(block, type|CHA, bit, retval, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
|
|
}
|
|
uiBut *uiDefButR(uiBlock *block, int type, int retval, const char *str, int x1, int y1, short x2, short y2, PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2, const char *tip)
|
|
{
|
|
uiBut *but;
|
|
|
|
but= ui_def_but_rna(block, type, retval, str, x1, y1, x2, y2, ptr, propname, index, min, max, a1, a2, tip);
|
|
if(but)
|
|
ui_check_but(but);
|
|
|
|
return but;
|
|
}
|
|
uiBut *uiDefButO(uiBlock *block, int type, const char *opname, int opcontext, const char *str, int x1, int y1, short x2, short y2, const char *tip)
|
|
{
|
|
uiBut *but;
|
|
|
|
but= ui_def_but_operator(block, type, opname, opcontext, str, x1, y1, x2, y2, tip);
|
|
if(but)
|
|
ui_check_but(but);
|
|
|
|
return but;
|
|
}
|
|
|
|
uiBut *uiDefButTextO(uiBlock *block, int type, const char *opname, int opcontext, const char *str, int x1, int y1, short x2, short y2, void *poin, float min, float max, float a1, float a2, const char *tip)
|
|
{
|
|
uiBut *but= ui_def_but_operator_text(block, type, opname, opcontext, str, x1, y1, x2, y2, poin, min, max, a1, a2, tip);
|
|
|
|
if(but)
|
|
ui_check_but(but);
|
|
|
|
return but;
|
|
}
|
|
|
|
/* if a1==1.0 then a2 is an extra icon blending factor (alpha 0.0 - 1.0) */
|
|
uiBut *uiDefIconBut(uiBlock *block, int type, int retval, int icon, int x1, int y1, short x2, short y2, void *poin, float min, float max, float a1, float a2, const char *tip)
|
|
{
|
|
uiBut *but= ui_def_but(block, type, retval, "", x1, y1, x2, y2, poin, min, max, a1, a2, tip);
|
|
|
|
but->icon= (BIFIconID) icon;
|
|
but->flag|= UI_HAS_ICON;
|
|
|
|
ui_check_but(but);
|
|
|
|
return but;
|
|
}
|
|
static uiBut *uiDefIconButBit(uiBlock *block, int type, int bit, int retval, int icon, int x1, int y1, short x2, short y2, void *poin, float min, float max, float a1, float a2, const char *tip)
|
|
{
|
|
int bitIdx= findBitIndex(bit);
|
|
if (bitIdx==-1) {
|
|
return NULL;
|
|
} else {
|
|
return uiDefIconBut(block, type|BIT|bitIdx, retval, icon, x1, y1, x2, y2, poin, min, max, a1, a2, tip);
|
|
}
|
|
}
|
|
|
|
uiBut *uiDefIconButF(uiBlock *block, int type, int retval, int icon, int x1, int y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, const char *tip)
|
|
{
|
|
return uiDefIconBut(block, type|FLO, retval, icon, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
|
|
}
|
|
uiBut *uiDefIconButBitF(uiBlock *block, int type, int bit, int retval, int icon, int x1, int y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, const char *tip)
|
|
{
|
|
return uiDefIconButBit(block, type|FLO, bit, retval, icon, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
|
|
}
|
|
uiBut *uiDefIconButI(uiBlock *block, int type, int retval, int icon, int x1, int y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, const char *tip)
|
|
{
|
|
return uiDefIconBut(block, type|INT, retval, icon, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
|
|
}
|
|
uiBut *uiDefIconButBitI(uiBlock *block, int type, int bit, int retval, int icon, int x1, int y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, const char *tip)
|
|
{
|
|
return uiDefIconButBit(block, type|INT, bit, retval, icon, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
|
|
}
|
|
uiBut *uiDefIconButS(uiBlock *block, int type, int retval, int icon, int x1, int y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, const char *tip)
|
|
{
|
|
return uiDefIconBut(block, type|SHO, retval, icon, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
|
|
}
|
|
uiBut *uiDefIconButBitS(uiBlock *block, int type, int bit, int retval, int icon, int x1, int y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, const char *tip)
|
|
{
|
|
return uiDefIconButBit(block, type|SHO, bit, retval, icon, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
|
|
}
|
|
uiBut *uiDefIconButC(uiBlock *block, int type, int retval, int icon, int x1, int y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, const char *tip)
|
|
{
|
|
return uiDefIconBut(block, type|CHA, retval, icon, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
|
|
}
|
|
uiBut *uiDefIconButBitC(uiBlock *block, int type, int bit, int retval, int icon, int x1, int y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, const char *tip)
|
|
{
|
|
return uiDefIconButBit(block, type|CHA, bit, retval, icon, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
|
|
}
|
|
uiBut *uiDefIconButR(uiBlock *block, int type, int retval, int icon, int x1, int y1, short x2, short y2, PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2, const char *tip)
|
|
{
|
|
uiBut *but;
|
|
|
|
but= ui_def_but_rna(block, type, retval, "", x1, y1, x2, y2, ptr, propname, index, min, max, a1, a2, tip);
|
|
if(but) {
|
|
if(icon) {
|
|
but->icon= (BIFIconID) icon;
|
|
but->flag|= UI_HAS_ICON;
|
|
}
|
|
ui_check_but(but);
|
|
}
|
|
|
|
return but;
|
|
}
|
|
uiBut *uiDefIconButO(uiBlock *block, int type, const char *opname, int opcontext, int icon, int x1, int y1, short x2, short y2, const char *tip)
|
|
{
|
|
uiBut *but;
|
|
|
|
but= ui_def_but_operator(block, type, opname, opcontext, "", x1, y1, x2, y2, tip);
|
|
if(but) {
|
|
but->icon= (BIFIconID) icon;
|
|
but->flag|= UI_HAS_ICON;
|
|
ui_check_but(but);
|
|
}
|
|
|
|
return but;
|
|
}
|
|
|
|
/* Button containing both string label and icon */
|
|
uiBut *uiDefIconTextBut(uiBlock *block, int type, int retval, int icon, const char *str, int x1, int y1, short x2, short y2, void *poin, float min, float max, float a1, float a2, const char *tip)
|
|
{
|
|
uiBut *but= ui_def_but(block, type, retval, str, x1, y1, x2, y2, poin, min, max, a1, a2, tip);
|
|
|
|
but->icon= (BIFIconID) icon;
|
|
but->flag|= UI_HAS_ICON;
|
|
|
|
but->flag|= UI_ICON_LEFT;
|
|
|
|
ui_check_but(but);
|
|
|
|
return but;
|
|
}
|
|
static uiBut *uiDefIconTextButBit(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x1, int y1, short x2, short y2, void *poin, float min, float max, float a1, float a2, const char *tip)
|
|
{
|
|
int bitIdx= findBitIndex(bit);
|
|
if (bitIdx==-1) {
|
|
return NULL;
|
|
} else {
|
|
return uiDefIconTextBut(block, type|BIT|bitIdx, retval, icon, str, x1, y1, x2, y2, poin, min, max, a1, a2, tip);
|
|
}
|
|
}
|
|
|
|
uiBut *uiDefIconTextButF(uiBlock *block, int type, int retval, int icon, const char *str, int x1, int y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, const char *tip)
|
|
{
|
|
return uiDefIconTextBut(block, type|FLO, retval, icon, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
|
|
}
|
|
uiBut *uiDefIconTextButBitF(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x1, int y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, const char *tip)
|
|
{
|
|
return uiDefIconTextButBit(block, type|FLO, bit, retval, icon, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
|
|
}
|
|
uiBut *uiDefIconTextButI(uiBlock *block, int type, int retval, int icon, const char *str, int x1, int y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, const char *tip)
|
|
{
|
|
return uiDefIconTextBut(block, type|INT, retval, icon, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
|
|
}
|
|
uiBut *uiDefIconTextButBitI(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x1, int y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, const char *tip)
|
|
{
|
|
return uiDefIconTextButBit(block, type|INT, bit, retval, icon, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
|
|
}
|
|
uiBut *uiDefIconTextButS(uiBlock *block, int type, int retval, int icon, const char *str, int x1, int y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, const char *tip)
|
|
{
|
|
return uiDefIconTextBut(block, type|SHO, retval, icon, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
|
|
}
|
|
uiBut *uiDefIconTextButBitS(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x1, int y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, const char *tip)
|
|
{
|
|
return uiDefIconTextButBit(block, type|SHO, bit, retval, icon, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
|
|
}
|
|
uiBut *uiDefIconTextButC(uiBlock *block, int type, int retval, int icon, const char *str, int x1, int y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, const char *tip)
|
|
{
|
|
return uiDefIconTextBut(block, type|CHA, retval, icon, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
|
|
}
|
|
uiBut *uiDefIconTextButBitC(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x1, int y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, const char *tip)
|
|
{
|
|
return uiDefIconTextButBit(block, type|CHA, bit, retval, icon, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
|
|
}
|
|
uiBut *uiDefIconTextButR(uiBlock *block, int type, int retval, int icon, const char *str, int x1, int y1, short x2, short y2, PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2, const char *tip)
|
|
{
|
|
uiBut *but;
|
|
|
|
but= ui_def_but_rna(block, type, retval, str, x1, y1, x2, y2, ptr, propname, index, min, max, a1, a2, tip);
|
|
if(but) {
|
|
if(icon) {
|
|
but->icon= (BIFIconID) icon;
|
|
but->flag|= UI_HAS_ICON;
|
|
}
|
|
but->flag|= UI_ICON_LEFT;
|
|
ui_check_but(but);
|
|
}
|
|
|
|
return but;
|
|
}
|
|
uiBut *uiDefIconTextButO(uiBlock *block, int type, const char *opname, int opcontext, int icon, const char *str, int x1, int y1, short x2, short y2, const char *tip)
|
|
{
|
|
uiBut *but;
|
|
|
|
but= ui_def_but_operator(block, type, opname, opcontext, str, x1, y1, x2, y2, tip);
|
|
if(but) {
|
|
but->icon= (BIFIconID) icon;
|
|
but->flag|= UI_HAS_ICON;
|
|
but->flag|= UI_ICON_LEFT;
|
|
ui_check_but(but);
|
|
}
|
|
|
|
return but;
|
|
}
|
|
|
|
/* END Button containing both string label and icon */
|
|
|
|
void uiSetButLink(uiBut *but, void **poin, void ***ppoin, short *tot, int from, int to)
|
|
{
|
|
uiLink *link;
|
|
|
|
link= but->link= MEM_callocN(sizeof(uiLink), "new uilink");
|
|
|
|
link->poin= poin;
|
|
link->ppoin= ppoin;
|
|
link->totlink= tot;
|
|
link->fromcode= from;
|
|
link->tocode= to;
|
|
}
|
|
|
|
/* cruft to make uiBlock and uiBut private */
|
|
|
|
int uiBlocksGetYMin(ListBase *lb)
|
|
{
|
|
uiBlock *block;
|
|
int min= 0;
|
|
|
|
for (block= lb->first; block; block= block->next)
|
|
if (block==lb->first || block->miny<min)
|
|
min= block->miny;
|
|
|
|
return min;
|
|
}
|
|
|
|
void uiBlockSetDirection(uiBlock *block, int direction)
|
|
{
|
|
block->direction= direction;
|
|
}
|
|
|
|
/* this call escapes if there's alignment flags */
|
|
void uiBlockFlipOrder(uiBlock *block)
|
|
{
|
|
ListBase lb;
|
|
uiBut *but, *next;
|
|
float centy, miny=10000, maxy= -10000;
|
|
|
|
if(U.uiflag & USER_MENUFIXEDORDER)
|
|
return;
|
|
else if(block->flag & UI_BLOCK_NO_FLIP)
|
|
return;
|
|
|
|
for(but= block->buttons.first; but; but= but->next) {
|
|
if(but->flag & UI_BUT_ALIGN) return;
|
|
if(but->y1 < miny) miny= but->y1;
|
|
if(but->y2 > maxy) maxy= but->y2;
|
|
}
|
|
/* mirror trick */
|
|
centy= (miny+maxy)/2.0;
|
|
for(but= block->buttons.first; but; but= but->next) {
|
|
but->y1 = centy-(but->y1-centy);
|
|
but->y2 = centy-(but->y2-centy);
|
|
SWAP(float, but->y1, but->y2);
|
|
}
|
|
|
|
/* also flip order in block itself, for example for arrowkey */
|
|
lb.first= lb.last= NULL;
|
|
but= block->buttons.first;
|
|
while(but) {
|
|
next= but->next;
|
|
BLI_remlink(&block->buttons, but);
|
|
BLI_addtail(&lb, but);
|
|
but= next;
|
|
}
|
|
block->buttons= lb;
|
|
}
|
|
|
|
|
|
void uiBlockSetFlag(uiBlock *block, int flag)
|
|
{
|
|
block->flag|= flag;
|
|
}
|
|
|
|
void uiBlockClearFlag(uiBlock *block, int flag)
|
|
{
|
|
block->flag&= ~flag;
|
|
}
|
|
|
|
void uiBlockSetXOfs(uiBlock *block, int xofs)
|
|
{
|
|
block->xofs= xofs;
|
|
}
|
|
|
|
void uiButSetFlag(uiBut *but, int flag)
|
|
{
|
|
but->flag|= flag;
|
|
}
|
|
|
|
void uiButClearFlag(uiBut *but, int flag)
|
|
{
|
|
but->flag&= ~flag;
|
|
}
|
|
|
|
int uiButGetRetVal(uiBut *but)
|
|
{
|
|
return but->retval;
|
|
}
|
|
|
|
void uiButSetDragID(uiBut *but, ID *id)
|
|
{
|
|
but->dragtype= WM_DRAG_ID;
|
|
but->dragpoin= (void *)id;
|
|
}
|
|
|
|
void uiButSetDragRNA(uiBut *but, PointerRNA *ptr)
|
|
{
|
|
but->dragtype= WM_DRAG_RNA;
|
|
but->dragpoin= (void *)ptr;
|
|
}
|
|
|
|
void uiButSetDragPath(uiBut *but, const char *path)
|
|
{
|
|
but->dragtype= WM_DRAG_PATH;
|
|
but->dragpoin= (void *)path;
|
|
}
|
|
|
|
void uiButSetDragName(uiBut *but, const char *name)
|
|
{
|
|
but->dragtype= WM_DRAG_NAME;
|
|
but->dragpoin= (void *)name;
|
|
}
|
|
|
|
/* value from button itself */
|
|
void uiButSetDragValue(uiBut *but)
|
|
{
|
|
but->dragtype= WM_DRAG_VALUE;
|
|
}
|
|
|
|
void uiButSetDragImage(uiBut *but, const char *path, int icon, struct ImBuf *imb, float scale)
|
|
{
|
|
but->dragtype= WM_DRAG_PATH;
|
|
but->icon= icon; /* no flag UI_HAS_ICON, so icon doesnt draw in button */
|
|
but->dragpoin= (void *)path;
|
|
but->imb= imb;
|
|
but->imb_scale= scale;
|
|
}
|
|
|
|
PointerRNA *uiButGetOperatorPtrRNA(uiBut *but)
|
|
{
|
|
if(but->optype && !but->opptr) {
|
|
but->opptr= MEM_callocN(sizeof(PointerRNA), "uiButOpPtr");
|
|
WM_operator_properties_create_ptr(but->opptr, but->optype);
|
|
}
|
|
|
|
return but->opptr;
|
|
}
|
|
|
|
void uiButSetUnitType(uiBut *but, const int unit_type)
|
|
{
|
|
but->unit_type= (unsigned char)(unit_type>>16);
|
|
}
|
|
|
|
int uiButGetUnitType(uiBut *but)
|
|
{
|
|
if(but->rnaprop) {
|
|
return RNA_SUBTYPE_UNIT(RNA_property_subtype(but->rnaprop));
|
|
}
|
|
else {
|
|
return ((int)but->unit_type)<<16;
|
|
}
|
|
}
|
|
|
|
void uiBlockSetHandleFunc(uiBlock *block, uiBlockHandleFunc func, void *arg)
|
|
{
|
|
block->handle_func= func;
|
|
block->handle_func_arg= arg;
|
|
}
|
|
|
|
void uiBlockSetButmFunc(uiBlock *block, uiMenuHandleFunc func, void *arg)
|
|
{
|
|
block->butm_func= func;
|
|
block->butm_func_arg= arg;
|
|
}
|
|
|
|
void uiBlockSetFunc(uiBlock *block, uiButHandleFunc func, void *arg1, void *arg2)
|
|
{
|
|
block->func= func;
|
|
block->func_arg1= arg1;
|
|
block->func_arg2= arg2;
|
|
}
|
|
|
|
void uiBlockSetNFunc(uiBlock *block, uiButHandleFunc func, void *argN, void *arg2)
|
|
{
|
|
if(block->func_argN)
|
|
MEM_freeN(block->func_argN);
|
|
|
|
block->funcN= func;
|
|
block->func_argN= argN;
|
|
block->func_arg2= arg2;
|
|
}
|
|
|
|
void uiButSetRenameFunc(uiBut *but, uiButHandleRenameFunc func, void *arg1)
|
|
{
|
|
but->rename_func= func;
|
|
but->rename_arg1= arg1;
|
|
}
|
|
|
|
void uiBlockSetDrawExtraFunc(uiBlock *block, void (*func)(const bContext *C, void *idv, void *arg1, void *arg2, rcti *rect), void *arg1, void *arg2)
|
|
{
|
|
block->drawextra= func;
|
|
block->drawextra_arg1= arg1;
|
|
block->drawextra_arg2= arg2;
|
|
}
|
|
|
|
void uiButSetFunc(uiBut *but, uiButHandleFunc func, void *arg1, void *arg2)
|
|
{
|
|
but->func= func;
|
|
but->func_arg1= arg1;
|
|
but->func_arg2= arg2;
|
|
}
|
|
|
|
void uiButSetNFunc(uiBut *but, uiButHandleNFunc funcN, void *argN, void *arg2)
|
|
{
|
|
if(but->func_argN)
|
|
MEM_freeN(but->func_argN);
|
|
|
|
but->funcN= funcN;
|
|
but->func_argN= argN;
|
|
but->func_arg2= arg2;
|
|
}
|
|
|
|
void uiButSetCompleteFunc(uiBut *but, uiButCompleteFunc func, void *arg)
|
|
{
|
|
but->autocomplete_func= func;
|
|
but->autofunc_arg= arg;
|
|
}
|
|
|
|
uiBut *uiDefIDPoinBut(uiBlock *block, uiIDPoinFuncFP func, short blocktype, int retval, const char *str, int x1, int y1, short x2, short y2, void *idpp, const char *tip)
|
|
{
|
|
uiBut *but= ui_def_but(block, IDPOIN, retval, str, x1, y1, x2, y2, NULL, 0.0, 0.0, 0.0, 0.0, tip);
|
|
but->idpoin_func= func;
|
|
but->idpoin_idpp= (ID**) idpp;
|
|
ui_check_but(but);
|
|
|
|
if(blocktype)
|
|
uiButSetCompleteFunc(but, autocomplete_id, (void *)(intptr_t)blocktype);
|
|
|
|
return but;
|
|
}
|
|
|
|
uiBut *uiDefBlockBut(uiBlock *block, uiBlockCreateFunc func, void *arg, const char *str, int x1, int y1, short x2, short y2, const char *tip)
|
|
{
|
|
uiBut *but= ui_def_but(block, BLOCK, 0, str, x1, y1, x2, y2, arg, 0.0, 0.0, 0.0, 0.0, tip);
|
|
but->block_create_func= func;
|
|
ui_check_but(but);
|
|
return but;
|
|
}
|
|
|
|
uiBut *uiDefBlockButN(uiBlock *block, uiBlockCreateFunc func, void *argN, const char *str, int x1, int y1, short x2, short y2, const char *tip)
|
|
{
|
|
uiBut *but= ui_def_but(block, BLOCK, 0, str, x1, y1, x2, y2, NULL, 0.0, 0.0, 0.0, 0.0, tip);
|
|
but->block_create_func= func;
|
|
if(but->func_argN)
|
|
MEM_freeN(but->func_argN);
|
|
but->func_argN= argN;
|
|
ui_check_but(but);
|
|
return but;
|
|
}
|
|
|
|
|
|
uiBut *uiDefPulldownBut(uiBlock *block, uiBlockCreateFunc func, void *arg, const char *str, int x1, int y1, short x2, short y2, const char *tip)
|
|
{
|
|
uiBut *but= ui_def_but(block, PULLDOWN, 0, str, x1, y1, x2, y2, arg, 0.0, 0.0, 0.0, 0.0, tip);
|
|
but->block_create_func= func;
|
|
ui_check_but(but);
|
|
return but;
|
|
}
|
|
|
|
uiBut *uiDefMenuBut(uiBlock *block, uiMenuCreateFunc func, void *arg, const char *str, int x1, int y1, short x2, short y2, const char *tip)
|
|
{
|
|
uiBut *but= ui_def_but(block, PULLDOWN, 0, str, x1, y1, x2, y2, arg, 0.0, 0.0, 0.0, 0.0, tip);
|
|
but->menu_create_func= func;
|
|
ui_check_but(but);
|
|
return but;
|
|
}
|
|
|
|
uiBut *uiDefIconTextMenuBut(uiBlock *block, uiMenuCreateFunc func, void *arg, int icon, const char *str, int x1, int y1, short x2, short y2, const char *tip)
|
|
{
|
|
uiBut *but= ui_def_but(block, PULLDOWN, 0, str, x1, y1, x2, y2, arg, 0.0, 0.0, 0.0, 0.0, tip);
|
|
|
|
but->icon= (BIFIconID) icon;
|
|
but->flag|= UI_HAS_ICON;
|
|
|
|
but->flag|= UI_ICON_LEFT;
|
|
but->flag|= UI_ICON_SUBMENU;
|
|
|
|
but->menu_create_func= func;
|
|
ui_check_but(but);
|
|
|
|
return but;
|
|
}
|
|
|
|
uiBut *uiDefIconMenuBut(uiBlock *block, uiMenuCreateFunc func, void *arg, int icon, int x1, int y1, short x2, short y2, const char *tip)
|
|
{
|
|
uiBut *but= ui_def_but(block, PULLDOWN, 0, "", x1, y1, x2, y2, arg, 0.0, 0.0, 0.0, 0.0, tip);
|
|
|
|
but->icon= (BIFIconID) icon;
|
|
but->flag |= UI_HAS_ICON;
|
|
but->flag &=~ UI_ICON_LEFT;
|
|
|
|
but->menu_create_func= func;
|
|
ui_check_but(but);
|
|
|
|
return but;
|
|
}
|
|
|
|
/* Block button containing both string label and icon */
|
|
uiBut *uiDefIconTextBlockBut(uiBlock *block, uiBlockCreateFunc func, void *arg, int icon, const char *str, int x1, int y1, short x2, short y2, const char *tip)
|
|
{
|
|
uiBut *but= ui_def_but(block, BLOCK, 0, str, x1, y1, x2, y2, arg, 0.0, 0.0, 0.0, 0.0, tip);
|
|
|
|
/* XXX temp, old menu calls pass on icon arrow, which is now UI_ICON_SUBMENU flag */
|
|
if(icon!=ICON_RIGHTARROW_THIN) {
|
|
but->icon= (BIFIconID) icon;
|
|
but->flag|= UI_ICON_LEFT;
|
|
}
|
|
but->flag|= UI_HAS_ICON;
|
|
but->flag|= UI_ICON_SUBMENU;
|
|
|
|
but->block_create_func= func;
|
|
ui_check_but(but);
|
|
|
|
return but;
|
|
}
|
|
|
|
/* Block button containing icon */
|
|
uiBut *uiDefIconBlockBut(uiBlock *block, uiBlockCreateFunc func, void *arg, int retval, int icon, int x1, int y1, short x2, short y2, const char *tip)
|
|
{
|
|
uiBut *but= ui_def_but(block, BLOCK, retval, "", x1, y1, x2, y2, arg, 0.0, 0.0, 0.0, 0.0, tip);
|
|
|
|
but->icon= (BIFIconID) icon;
|
|
but->flag|= UI_HAS_ICON;
|
|
|
|
but->flag|= UI_ICON_LEFT;
|
|
|
|
but->block_create_func= func;
|
|
ui_check_but(but);
|
|
|
|
return but;
|
|
}
|
|
|
|
uiBut *uiDefKeyevtButS(uiBlock *block, int retval, const char *str, int x1, int y1, short x2, short y2, short *spoin, const char *tip)
|
|
{
|
|
uiBut *but= ui_def_but(block, KEYEVT|SHO, retval, str, x1, y1, x2, y2, spoin, 0.0, 0.0, 0.0, 0.0, tip);
|
|
ui_check_but(but);
|
|
return but;
|
|
}
|
|
|
|
/* short pointers hardcoded */
|
|
/* modkeypoin will be set to KM_SHIFT, KM_ALT, KM_CTRL, KM_OSKEY bits */
|
|
uiBut *uiDefHotKeyevtButS(uiBlock *block, int retval, const char *str, int x1, int y1, short x2, short y2, short *keypoin, short *modkeypoin, const char *tip)
|
|
{
|
|
uiBut *but= ui_def_but(block, HOTKEYEVT|SHO, retval, str, x1, y1, x2, y2, keypoin, 0.0, 0.0, 0.0, 0.0, tip);
|
|
but->modifier_key= *modkeypoin;
|
|
ui_check_but(but);
|
|
return but;
|
|
}
|
|
|
|
|
|
/* arg is pointer to string/name, use uiButSetSearchFunc() below to make this work */
|
|
/* here a1 and a2, if set, control thumbnail preview rows/cols */
|
|
uiBut *uiDefSearchBut(uiBlock *block, void *arg, int retval, int icon, int maxlen, int x1, int y1, short x2, short y2, float a1, float a2, const char *tip)
|
|
{
|
|
uiBut *but= ui_def_but(block, SEARCH_MENU, retval, "", x1, y1, x2, y2, arg, 0.0, maxlen, a1, a2, tip);
|
|
|
|
but->icon= (BIFIconID) icon;
|
|
but->flag|= UI_HAS_ICON;
|
|
|
|
but->flag|= UI_ICON_LEFT|UI_TEXT_LEFT;
|
|
|
|
ui_check_but(but);
|
|
|
|
return but;
|
|
}
|
|
|
|
|
|
/* arg is user value, searchfunc and handlefunc both get it as arg */
|
|
/* if active set, button opens with this item visible and selected */
|
|
void uiButSetSearchFunc(uiBut *but, uiButSearchFunc sfunc, void *arg, uiButHandleFunc bfunc, void *active)
|
|
{
|
|
but->search_func= sfunc;
|
|
but->search_arg= arg;
|
|
|
|
uiButSetFunc(but, bfunc, arg, active);
|
|
|
|
/* search buttons show red-alert if item doesn't exist, not for menus */
|
|
if(0==(but->block->flag & UI_BLOCK_LOOP)) {
|
|
/* skip empty buttons, not all buttons need input, we only show invalid */
|
|
if(but->drawstr[0])
|
|
ui_but_search_test(but);
|
|
}
|
|
}
|
|
|
|
/* Program Init/Exit */
|
|
|
|
void UI_init(void)
|
|
{
|
|
ui_resources_init();
|
|
}
|
|
|
|
/* after reading userdef file */
|
|
void UI_init_userdef(void)
|
|
{
|
|
/* fix saved themes */
|
|
init_userdef_do_versions();
|
|
uiStyleInit();
|
|
}
|
|
|
|
void UI_exit(void)
|
|
{
|
|
ui_resources_free();
|
|
}
|
|
|