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blender/intern
Charlie Jolly 958d0d4236 Shader Nodes: Add Interpolation modes to Map Range node
Modes: Linear interpolation (default), stepped linear, smoothstep and smootherstep.

This also includes an additional option for the **Clamp node** to switch between **Min Max** (default) and **Range** mode.

This was needed to allow clamping when **To Max** is less than **To Min**.

Reviewed By: JacquesLucke, brecht

Differential Revision: https://developer.blender.org/D5827
2019-12-07 12:52:42 +00:00
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2019-10-07 12:22:05 +11:00
2019-11-25 00:55:11 +11:00
2019-11-25 01:51:11 +11:00
2019-10-21 15:05:56 +11:00
2019-11-25 00:55:11 +11:00