Files
blender/intern/gawain/CMakeLists.txt
Ray Molenkamp 9d876960e8 This option limits visibility of the glew.h header to just bf_gpu and intern_gawain
this is to highlight areas in the code that still directly do opengl calls or use
opengl types.

This is in preparation for supporting alternative rendering back-ends.

Reviewers: brecht, fclem

Differential Revision: https://developer.blender.org/D3304
2018-06-15 20:17:16 -06:00

51 lines
1.1 KiB
CMake

# WITH_OPENGL limits the visibility of the opengl headers to just gawain and bg_gpu,
# to more easily highlight codepadths in other libraries that need to be refactored,
# bf_intern_gawain is allowed to have opengl regardless of this option.
if(NOT WITH_OPENGL)
add_definitions(-DWITH_OPENGL)
endif()
set(INC
gawain
)
set(INC_SYS
${GLEW_INCLUDE_PATH}
)
set(SRC
src/gwn_attr_binding.c
src/gwn_batch.c
src/gwn_element.c
src/gwn_buffer_id.cpp
src/gwn_immediate.c
src/gwn_imm_util.c
src/gwn_primitive.c
src/gwn_shader_interface.c
src/gwn_vertex_array_id.cpp
src/gwn_vertex_buffer.c
src/gwn_vertex_format.c
gawain/gwn_attr_binding.h
gawain/gwn_attr_binding_private.h
gawain/gwn_batch.h
gawain/gwn_batch_private.h
gawain/gwn_buffer_id.h
gawain/gwn_common.h
gawain/gwn_element.h
gawain/gwn_imm_util.h
gawain/gwn_immediate.h
gawain/gwn_primitive.h
gawain/gwn_primitive_private.h
gawain/gwn_shader_interface.h
gawain/gwn_vertex_array_id.h
gawain/gwn_vertex_buffer.h
gawain/gwn_vertex_format.h
gawain/gwn_vertex_format_private.h
)
add_definitions(${GL_DEFINITIONS})
blender_add_lib(bf_intern_gawain "${SRC}" "${INC}" "${INC_SYS}")