6613 lines
158 KiB
C
6613 lines
158 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/editors/transform/transform.c
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* \ingroup edtransform
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*/
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <math.h>
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#include <float.h>
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#ifndef WIN32
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# include <unistd.h>
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#else
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# include <io.h>
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#endif
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#include "MEM_guardedalloc.h"
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#include "DNA_anim_types.h"
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#include "DNA_armature_types.h"
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#include "DNA_constraint_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_mask_types.h"
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#include "DNA_movieclip_types.h"
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#include "DNA_scene_types.h" /* PET modes */
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#include "RNA_access.h"
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#include "BIF_gl.h"
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#include "BIF_glutil.h"
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#include "BLF_api.h"
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#include "BKE_nla.h"
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#include "BKE_bmesh.h"
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#include "BKE_context.h"
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#include "BKE_constraint.h"
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#include "BKE_global.h"
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#include "BKE_particle.h"
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#include "BKE_pointcache.h"
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#include "BKE_unit.h"
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#include "BKE_mask.h"
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#include "ED_image.h"
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#include "ED_keyframing.h"
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#include "ED_screen.h"
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#include "ED_space_api.h"
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#include "ED_markers.h"
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#include "ED_view3d.h"
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#include "ED_mesh.h"
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#include "ED_clip.h"
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#include "ED_mask.h"
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#include "UI_view2d.h"
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#include "WM_types.h"
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#include "WM_api.h"
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#include "BLI_math.h"
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#include "BLI_blenlib.h"
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#include "BLI_utildefines.h"
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#include "BLI_ghash.h"
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#include "BLI_linklist.h"
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#include "BLI_smallhash.h"
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#include "BLI_array.h"
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#include "UI_interface_icons.h"
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#include "UI_resources.h"
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#include "transform.h"
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static void drawTransformApply(const struct bContext *C, ARegion *ar, void *arg);
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static int doEdgeSlide(TransInfo *t, float perc);
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/* ************************** SPACE DEPENDANT CODE **************************** */
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void setTransformViewMatrices(TransInfo *t)
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{
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if (t->spacetype == SPACE_VIEW3D && t->ar && t->ar->regiontype == RGN_TYPE_WINDOW) {
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RegionView3D *rv3d = t->ar->regiondata;
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copy_m4_m4(t->viewmat, rv3d->viewmat);
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copy_m4_m4(t->viewinv, rv3d->viewinv);
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copy_m4_m4(t->persmat, rv3d->persmat);
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copy_m4_m4(t->persinv, rv3d->persinv);
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t->persp = rv3d->persp;
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}
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else {
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unit_m4(t->viewmat);
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unit_m4(t->viewinv);
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unit_m4(t->persmat);
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unit_m4(t->persinv);
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t->persp = RV3D_ORTHO;
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}
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calculateCenter2D(t);
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}
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static void convertViewVec2D(View2D *v2d, float r_vec[3], int dx, int dy)
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{
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float divx, divy;
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divx = BLI_rcti_size_x(&v2d->mask);
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divy = BLI_rcti_size_y(&v2d->mask);
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r_vec[0] = BLI_rctf_size_x(&v2d->cur) * dx / divx;
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r_vec[1] = BLI_rctf_size_y(&v2d->cur) * dy / divy;
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r_vec[2] = 0.0f;
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}
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static void convertViewVec2D_mask(View2D *v2d, float r_vec[3], int dx, int dy)
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{
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float divx, divy;
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float mulx, muly;
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divx = BLI_rcti_size_x(&v2d->mask);
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divy = BLI_rcti_size_y(&v2d->mask);
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mulx = BLI_rctf_size_x(&v2d->cur);
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muly = BLI_rctf_size_y(&v2d->cur);
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/* difference with convertViewVec2D */
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/* clamp w/h, mask only */
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if (mulx / divx < muly / divy) {
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divy = divx;
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muly = mulx;
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}
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else {
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divx = divy;
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mulx = muly;
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}
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/* end difference */
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r_vec[0] = mulx * dx / divx;
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r_vec[1] = muly * dy / divy;
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r_vec[2] = 0.0f;
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}
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void convertViewVec(TransInfo *t, float r_vec[3], int dx, int dy)
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{
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if ((t->spacetype == SPACE_VIEW3D) && (t->ar->regiontype == RGN_TYPE_WINDOW)) {
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const float mval_f[2] = {(float)dx, (float)dy};
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ED_view3d_win_to_delta(t->ar, mval_f, r_vec);
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}
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else if (t->spacetype == SPACE_IMAGE) {
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float aspx, aspy;
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if (t->options & CTX_MASK) {
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convertViewVec2D_mask(t->view, r_vec, dx, dy);
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ED_space_image_get_aspect(t->sa->spacedata.first, &aspx, &aspy);
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}
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else {
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convertViewVec2D(t->view, r_vec, dx, dy);
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ED_space_image_get_uv_aspect(t->sa->spacedata.first, &aspx, &aspy);
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}
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r_vec[0] *= aspx;
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r_vec[1] *= aspy;
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}
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else if (ELEM(t->spacetype, SPACE_IPO, SPACE_NLA)) {
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convertViewVec2D(t->view, r_vec, dx, dy);
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}
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else if (ELEM(t->spacetype, SPACE_NODE, SPACE_SEQ)) {
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convertViewVec2D(&t->ar->v2d, r_vec, dx, dy);
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}
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else if (t->spacetype == SPACE_CLIP) {
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float aspx, aspy;
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if (t->options & CTX_MASK) {
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convertViewVec2D_mask(t->view, r_vec, dx, dy);
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}
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else {
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convertViewVec2D(t->view, r_vec, dx, dy);
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}
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if (t->options & CTX_MOVIECLIP) {
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ED_space_clip_get_aspect_dimension_aware(t->sa->spacedata.first, &aspx, &aspy);
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}
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else if (t->options & CTX_MASK) {
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/* TODO - NOT WORKING, this isnt so bad since its only display aspect */
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ED_space_clip_get_aspect(t->sa->spacedata.first, &aspx, &aspy);
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}
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else {
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/* should never happen, quiet warnings */
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BLI_assert(0);
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aspx = aspy = 1.0f;
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}
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r_vec[0] *= aspx;
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r_vec[1] *= aspy;
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}
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else {
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printf("%s: called in an invalid context\n", __func__);
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zero_v3(r_vec);
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}
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}
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void projectIntView(TransInfo *t, const float vec[3], int adr[2])
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{
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if (t->spacetype == SPACE_VIEW3D) {
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if (t->ar->regiontype == RGN_TYPE_WINDOW) {
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if (ED_view3d_project_int_global(t->ar, vec, adr, V3D_PROJ_TEST_NOP) != V3D_PROJ_RET_OK) {
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adr[0] = (int)2140000000.0f; /* this is what was done in 2.64, perhaps we can be smarter? */
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adr[1] = (int)2140000000.0f;
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}
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}
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}
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else if (t->spacetype == SPACE_IMAGE) {
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SpaceImage *sima = t->sa->spacedata.first;
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if (t->options & CTX_MASK) {
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/* not working quite right, TODO (see below too) */
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float aspx, aspy;
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float v[2];
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ED_space_image_get_aspect(sima, &aspx, &aspy);
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copy_v2_v2(v, vec);
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v[0] = v[0] / aspx;
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v[1] = v[1] / aspy;
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BKE_mask_coord_to_image(sima->image, &sima->iuser, v, v);
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v[0] = v[0] / aspx;
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v[1] = v[1] / aspy;
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ED_image_point_pos__reverse(sima, t->ar, v, v);
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adr[0] = v[0];
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adr[1] = v[1];
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}
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else {
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float aspx, aspy, v[2];
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ED_space_image_get_uv_aspect(t->sa->spacedata.first, &aspx, &aspy);
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v[0] = vec[0] / aspx;
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v[1] = vec[1] / aspy;
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UI_view2d_to_region_no_clip(t->view, v[0], v[1], adr, adr + 1);
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}
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}
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else if (t->spacetype == SPACE_ACTION) {
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int out[2] = {0, 0};
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#if 0
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SpaceAction *sact = t->sa->spacedata.first;
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if (sact->flag & SACTION_DRAWTIME) {
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//vec[0] = vec[0]/((t->scene->r.frs_sec / t->scene->r.frs_sec_base));
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/* same as below */
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UI_view2d_to_region_no_clip((View2D *)t->view, vec[0], vec[1], out, out + 1);
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}
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else
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#endif
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{
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UI_view2d_to_region_no_clip((View2D *)t->view, vec[0], vec[1], out, out + 1);
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}
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adr[0] = out[0];
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adr[1] = out[1];
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}
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else if (ELEM(t->spacetype, SPACE_IPO, SPACE_NLA)) {
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int out[2] = {0, 0};
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UI_view2d_to_region_no_clip((View2D *)t->view, vec[0], vec[1], out, out + 1);
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adr[0] = out[0];
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adr[1] = out[1];
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}
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else if (t->spacetype == SPACE_SEQ) { /* XXX not tested yet, but should work */
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int out[2] = {0, 0};
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UI_view2d_to_region_no_clip((View2D *)t->view, vec[0], vec[1], out, out + 1);
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adr[0] = out[0];
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adr[1] = out[1];
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}
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else if (t->spacetype == SPACE_CLIP) {
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SpaceClip *sc = t->sa->spacedata.first;
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if (t->options & CTX_MASK) {
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/* not working quite right, TODO (see above too) */
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float aspx, aspy;
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float v[2];
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ED_space_clip_get_aspect(sc, &aspx, &aspy);
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copy_v2_v2(v, vec);
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v[0] = v[0] / aspx;
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v[1] = v[1] / aspy;
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BKE_mask_coord_to_movieclip(sc->clip, &sc->user, v, v);
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v[0] = v[0] / aspx;
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v[1] = v[1] / aspy;
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ED_clip_point_stable_pos__reverse(sc, t->ar, v, v);
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adr[0] = v[0];
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adr[1] = v[1];
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}
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else if (t->options & CTX_MOVIECLIP) {
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float v[2], aspx, aspy;
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copy_v2_v2(v, vec);
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ED_space_clip_get_aspect_dimension_aware(t->sa->spacedata.first, &aspx, &aspy);
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v[0] /= aspx;
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v[1] /= aspy;
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UI_view2d_to_region_no_clip(t->view, v[0], v[1], adr, adr + 1);
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}
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else {
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BLI_assert(0);
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}
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}
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else if (t->spacetype == SPACE_NODE) {
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UI_view2d_to_region_no_clip((View2D *)t->view, vec[0], vec[1], adr, adr + 1);
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}
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}
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void projectFloatView(TransInfo *t, const float vec[3], float adr[2])
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{
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switch (t->spacetype) {
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case SPACE_VIEW3D:
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{
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if (t->ar->regiontype == RGN_TYPE_WINDOW) {
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if (ED_view3d_project_float_global(t->ar, vec, adr, V3D_PROJ_TEST_NOP) != V3D_PROJ_RET_OK) {
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/* XXX, 2.64 and prior did this, weak! */
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adr[0] = t->ar->winx / 2.0f;
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adr[1] = t->ar->winy / 2.0f;
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}
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return;
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}
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break;
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}
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case SPACE_IMAGE:
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case SPACE_CLIP:
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case SPACE_IPO:
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case SPACE_NLA:
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{
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int a[2];
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projectIntView(t, vec, a);
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adr[0] = a[0];
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adr[1] = a[1];
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return;
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}
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}
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zero_v2(adr);
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}
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void applyAspectRatio(TransInfo *t, float vec[2])
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{
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if ((t->spacetype == SPACE_IMAGE) && (t->mode == TFM_TRANSLATION)) {
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SpaceImage *sima = t->sa->spacedata.first;
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float aspx, aspy;
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if ((sima->flag & SI_COORDFLOATS) == 0) {
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int width, height;
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ED_space_image_get_size(sima, &width, &height);
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vec[0] *= width;
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vec[1] *= height;
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}
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ED_space_image_get_uv_aspect(sima, &aspx, &aspy);
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vec[0] /= aspx;
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vec[1] /= aspy;
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}
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else if ((t->spacetype == SPACE_CLIP) && (t->mode == TFM_TRANSLATION)) {
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if (t->options & (CTX_MOVIECLIP | CTX_MASK)) {
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SpaceClip *sc = t->sa->spacedata.first;
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float aspx, aspy;
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if (t->options & CTX_MOVIECLIP) {
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ED_space_clip_get_aspect_dimension_aware(sc, &aspx, &aspy);
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vec[0] /= aspx;
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vec[1] /= aspy;
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}
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else if (t->options & CTX_MASK) {
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ED_space_clip_get_aspect(sc, &aspx, &aspy);
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vec[0] /= aspx;
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vec[1] /= aspy;
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}
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}
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}
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}
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void removeAspectRatio(TransInfo *t, float vec[2])
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{
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if ((t->spacetype == SPACE_IMAGE) && (t->mode == TFM_TRANSLATION)) {
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SpaceImage *sima = t->sa->spacedata.first;
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float aspx, aspy;
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if ((sima->flag & SI_COORDFLOATS) == 0) {
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int width, height;
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ED_space_image_get_size(sima, &width, &height);
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vec[0] /= width;
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vec[1] /= height;
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}
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ED_space_image_get_uv_aspect(sima, &aspx, &aspy);
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vec[0] *= aspx;
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vec[1] *= aspy;
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}
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else if ((t->spacetype == SPACE_CLIP) && (t->mode == TFM_TRANSLATION)) {
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if (t->options & (CTX_MOVIECLIP | CTX_MASK)) {
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SpaceClip *sc = t->sa->spacedata.first;
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float aspx = 1.0f, aspy = 1.0f;
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if (t->options & CTX_MOVIECLIP) {
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ED_space_clip_get_aspect_dimension_aware(sc, &aspx, &aspy);
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}
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else if (t->options & CTX_MASK) {
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ED_space_clip_get_aspect(sc, &aspx, &aspy);
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}
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vec[0] *= aspx;
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vec[1] *= aspy;
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}
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}
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}
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static void viewRedrawForce(const bContext *C, TransInfo *t)
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{
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if (t->spacetype == SPACE_VIEW3D) {
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/* Do we need more refined tags? */
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if (t->flag & T_POSE)
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WM_event_add_notifier(C, NC_OBJECT | ND_POSE, NULL);
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else
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WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL);
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/* for realtime animation record - send notifiers recognised by animation editors */
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// XXX: is this notifier a lame duck?
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if ((t->animtimer) && IS_AUTOKEY_ON(t->scene))
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WM_event_add_notifier(C, NC_OBJECT | ND_KEYS, NULL);
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}
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else if (t->spacetype == SPACE_ACTION) {
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//SpaceAction *saction = (SpaceAction *)t->sa->spacedata.first;
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WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_EDITED, NULL);
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}
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else if (t->spacetype == SPACE_IPO) {
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//SpaceIpo *sipo = (SpaceIpo *)t->sa->spacedata.first;
|
|
WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_EDITED, NULL);
|
|
}
|
|
else if (t->spacetype == SPACE_NLA) {
|
|
WM_event_add_notifier(C, NC_ANIMATION | ND_NLA | NA_EDITED, NULL);
|
|
}
|
|
else if (t->spacetype == SPACE_NODE) {
|
|
//ED_area_tag_redraw(t->sa);
|
|
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_NODE_VIEW, NULL);
|
|
}
|
|
else if (t->spacetype == SPACE_SEQ) {
|
|
WM_event_add_notifier(C, NC_SCENE | ND_SEQUENCER, NULL);
|
|
}
|
|
else if (t->spacetype == SPACE_IMAGE) {
|
|
if (t->options & CTX_MASK) {
|
|
Mask *mask = CTX_data_edit_mask(C);
|
|
|
|
WM_event_add_notifier(C, NC_MASK | NA_EDITED, mask);
|
|
}
|
|
else {
|
|
// XXX how to deal with lock?
|
|
SpaceImage *sima = (SpaceImage *)t->sa->spacedata.first;
|
|
if (sima->lock) WM_event_add_notifier(C, NC_GEOM | ND_DATA, t->obedit->data);
|
|
else ED_area_tag_redraw(t->sa);
|
|
}
|
|
}
|
|
else if (t->spacetype == SPACE_CLIP) {
|
|
SpaceClip *sc = (SpaceClip *)t->sa->spacedata.first;
|
|
|
|
if (ED_space_clip_check_show_trackedit(sc)) {
|
|
MovieClip *clip = ED_space_clip_get_clip(sc);
|
|
|
|
/* objects could be parented to tracking data, so send this for viewport refresh */
|
|
WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL);
|
|
|
|
WM_event_add_notifier(C, NC_MOVIECLIP | NA_EDITED, clip);
|
|
}
|
|
else if (ED_space_clip_check_show_maskedit(sc)) {
|
|
Mask *mask = CTX_data_edit_mask(C);
|
|
|
|
WM_event_add_notifier(C, NC_MASK | NA_EDITED, mask);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void viewRedrawPost(bContext *C, TransInfo *t)
|
|
{
|
|
ED_area_headerprint(t->sa, NULL);
|
|
|
|
if (t->spacetype == SPACE_VIEW3D) {
|
|
/* if autokeying is enabled, send notifiers that keyframes were added */
|
|
if (IS_AUTOKEY_ON(t->scene))
|
|
WM_main_add_notifier(NC_ANIMATION | ND_KEYFRAME | NA_EDITED, NULL);
|
|
|
|
/* XXX temp, first hack to get auto-render in compositor work (ton) */
|
|
WM_event_add_notifier(C, NC_SCENE | ND_TRANSFORM_DONE, CTX_data_scene(C));
|
|
|
|
}
|
|
|
|
#if 0 // TRANSFORM_FIX_ME
|
|
if (t->spacetype == SPACE_VIEW3D) {
|
|
allqueue(REDRAWBUTSOBJECT, 0);
|
|
allqueue(REDRAWVIEW3D, 0);
|
|
}
|
|
else if (t->spacetype == SPACE_IMAGE) {
|
|
allqueue(REDRAWIMAGE, 0);
|
|
allqueue(REDRAWVIEW3D, 0);
|
|
}
|
|
else if (ELEM3(t->spacetype, SPACE_ACTION, SPACE_NLA, SPACE_IPO)) {
|
|
allqueue(REDRAWVIEW3D, 0);
|
|
allqueue(REDRAWACTION, 0);
|
|
allqueue(REDRAWNLA, 0);
|
|
allqueue(REDRAWIPO, 0);
|
|
allqueue(REDRAWTIME, 0);
|
|
allqueue(REDRAWBUTSOBJECT, 0);
|
|
}
|
|
|
|
scrarea_queue_headredraw(curarea);
|
|
#endif
|
|
}
|
|
|
|
/* ************************** TRANSFORMATIONS **************************** */
|
|
|
|
void BIF_selectOrientation(void)
|
|
{
|
|
#if 0 // TRANSFORM_FIX_ME
|
|
short val;
|
|
char *str_menu = BIF_menustringTransformOrientation("Orientation");
|
|
val = pupmenu(str_menu);
|
|
MEM_freeN(str_menu);
|
|
|
|
if (val >= 0) {
|
|
G.vd->twmode = val;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
static void view_editmove(unsigned short UNUSED(event))
|
|
{
|
|
#if 0 // TRANSFORM_FIX_ME
|
|
int refresh = 0;
|
|
/* Regular: Zoom in */
|
|
/* Shift: Scroll up */
|
|
/* Ctrl: Scroll right */
|
|
/* Alt-Shift: Rotate up */
|
|
/* Alt-Ctrl: Rotate right */
|
|
|
|
/* only work in 3D window for now
|
|
* In the end, will have to send to event to a 2D window handler instead
|
|
*/
|
|
if (Trans.flag & T_2D_EDIT)
|
|
return;
|
|
|
|
switch (event) {
|
|
case WHEELUPMOUSE:
|
|
|
|
if (G.qual & LR_SHIFTKEY) {
|
|
if (G.qual & LR_ALTKEY) {
|
|
G.qual &= ~LR_SHIFTKEY;
|
|
persptoetsen(PAD2);
|
|
G.qual |= LR_SHIFTKEY;
|
|
}
|
|
else {
|
|
persptoetsen(PAD2);
|
|
}
|
|
}
|
|
else if (G.qual & LR_CTRLKEY) {
|
|
if (G.qual & LR_ALTKEY) {
|
|
G.qual &= ~LR_CTRLKEY;
|
|
persptoetsen(PAD4);
|
|
G.qual |= LR_CTRLKEY;
|
|
}
|
|
else {
|
|
persptoetsen(PAD4);
|
|
}
|
|
}
|
|
else if (U.uiflag & USER_WHEELZOOMDIR)
|
|
persptoetsen(PADMINUS);
|
|
else
|
|
persptoetsen(PADPLUSKEY);
|
|
|
|
refresh = 1;
|
|
break;
|
|
case WHEELDOWNMOUSE:
|
|
if (G.qual & LR_SHIFTKEY) {
|
|
if (G.qual & LR_ALTKEY) {
|
|
G.qual &= ~LR_SHIFTKEY;
|
|
persptoetsen(PAD8);
|
|
G.qual |= LR_SHIFTKEY;
|
|
}
|
|
else {
|
|
persptoetsen(PAD8);
|
|
}
|
|
}
|
|
else if (G.qual & LR_CTRLKEY) {
|
|
if (G.qual & LR_ALTKEY) {
|
|
G.qual &= ~LR_CTRLKEY;
|
|
persptoetsen(PAD6);
|
|
G.qual |= LR_CTRLKEY;
|
|
}
|
|
else {
|
|
persptoetsen(PAD6);
|
|
}
|
|
}
|
|
else if (U.uiflag & USER_WHEELZOOMDIR)
|
|
persptoetsen(PADPLUSKEY);
|
|
else
|
|
persptoetsen(PADMINUS);
|
|
|
|
refresh = 1;
|
|
break;
|
|
}
|
|
|
|
if (refresh)
|
|
setTransformViewMatrices(&Trans);
|
|
#endif
|
|
}
|
|
|
|
/* ************************************************* */
|
|
|
|
/* NOTE: these defines are saved in keymap files, do not change values but just add new ones */
|
|
#define TFM_MODAL_CANCEL 1
|
|
#define TFM_MODAL_CONFIRM 2
|
|
#define TFM_MODAL_TRANSLATE 3
|
|
#define TFM_MODAL_ROTATE 4
|
|
#define TFM_MODAL_RESIZE 5
|
|
#define TFM_MODAL_SNAP_INV_ON 6
|
|
#define TFM_MODAL_SNAP_INV_OFF 7
|
|
#define TFM_MODAL_SNAP_TOGGLE 8
|
|
#define TFM_MODAL_AXIS_X 9
|
|
#define TFM_MODAL_AXIS_Y 10
|
|
#define TFM_MODAL_AXIS_Z 11
|
|
#define TFM_MODAL_PLANE_X 12
|
|
#define TFM_MODAL_PLANE_Y 13
|
|
#define TFM_MODAL_PLANE_Z 14
|
|
#define TFM_MODAL_CONS_OFF 15
|
|
#define TFM_MODAL_ADD_SNAP 16
|
|
#define TFM_MODAL_REMOVE_SNAP 17
|
|
/* 18 and 19 used by numinput, defined in transform.h
|
|
* */
|
|
#define TFM_MODAL_PROPSIZE_UP 20
|
|
#define TFM_MODAL_PROPSIZE_DOWN 21
|
|
#define TFM_MODAL_AUTOIK_LEN_INC 22
|
|
#define TFM_MODAL_AUTOIK_LEN_DEC 23
|
|
|
|
#define TFM_MODAL_EDGESLIDE_UP 24
|
|
#define TFM_MODAL_EDGESLIDE_DOWN 25
|
|
|
|
/* called in transform_ops.c, on each regeneration of keymaps */
|
|
wmKeyMap *transform_modal_keymap(wmKeyConfig *keyconf)
|
|
{
|
|
static EnumPropertyItem modal_items[] = {
|
|
{TFM_MODAL_CANCEL, "CANCEL", 0, "Cancel", ""},
|
|
{TFM_MODAL_CONFIRM, "CONFIRM", 0, "Confirm", ""},
|
|
{TFM_MODAL_TRANSLATE, "TRANSLATE", 0, "Translate", ""},
|
|
{TFM_MODAL_ROTATE, "ROTATE", 0, "Rotate", ""},
|
|
{TFM_MODAL_RESIZE, "RESIZE", 0, "Resize", ""},
|
|
{TFM_MODAL_SNAP_INV_ON, "SNAP_INV_ON", 0, "Invert Snap On", ""},
|
|
{TFM_MODAL_SNAP_INV_OFF, "SNAP_INV_OFF", 0, "Invert Snap Off", ""},
|
|
{TFM_MODAL_SNAP_TOGGLE, "SNAP_TOGGLE", 0, "Snap Toggle", ""},
|
|
{TFM_MODAL_AXIS_X, "AXIS_X", 0, "Orientation X axis", ""},
|
|
{TFM_MODAL_AXIS_Y, "AXIS_Y", 0, "Orientation Y axis", ""},
|
|
{TFM_MODAL_AXIS_Z, "AXIS_Z", 0, "Orientation Z axis", ""},
|
|
{TFM_MODAL_PLANE_X, "PLANE_X", 0, "Orientation X plane", ""},
|
|
{TFM_MODAL_PLANE_Y, "PLANE_Y", 0, "Orientation Y plane", ""},
|
|
{TFM_MODAL_PLANE_Z, "PLANE_Z", 0, "Orientation Z plane", ""},
|
|
{TFM_MODAL_CONS_OFF, "CONS_OFF", 0, "Remove Constraints", ""},
|
|
{TFM_MODAL_ADD_SNAP, "ADD_SNAP", 0, "Add Snap Point", ""},
|
|
{TFM_MODAL_REMOVE_SNAP, "REMOVE_SNAP", 0, "Remove Last Snap Point", ""},
|
|
{NUM_MODAL_INCREMENT_UP, "INCREMENT_UP", 0, "Numinput Increment Up", ""},
|
|
{NUM_MODAL_INCREMENT_DOWN, "INCREMENT_DOWN", 0, "Numinput Increment Down", ""},
|
|
{TFM_MODAL_PROPSIZE_UP, "PROPORTIONAL_SIZE_UP", 0, "Increase Proportional Influence", ""},
|
|
{TFM_MODAL_PROPSIZE_DOWN, "PROPORTIONAL_SIZE_DOWN", 0, "Decrease Proportional Influence", ""},
|
|
{TFM_MODAL_AUTOIK_LEN_INC, "AUTOIK_CHAIN_LEN_UP", 0, "Increase Max AutoIK Chain Length", ""},
|
|
{TFM_MODAL_AUTOIK_LEN_DEC, "AUTOIK_CHAIN_LEN_DOWN", 0, "Decrease Max AutoIK Chain Length", ""},
|
|
{TFM_MODAL_EDGESLIDE_UP, "EDGESLIDE_EDGE_NEXT", 0, "Select next Edge Slide Edge", ""},
|
|
{TFM_MODAL_EDGESLIDE_DOWN, "EDGESLIDE_PREV_NEXT", 0, "Select previous Edge Slide Edge", ""},
|
|
{0, NULL, 0, NULL, NULL}
|
|
};
|
|
|
|
wmKeyMap *keymap = WM_modalkeymap_get(keyconf, "Transform Modal Map");
|
|
|
|
/* this function is called for each spacetype, only needs to add map once */
|
|
if (keymap && keymap->modal_items) return NULL;
|
|
|
|
keymap = WM_modalkeymap_add(keyconf, "Transform Modal Map", modal_items);
|
|
|
|
/* items for modal map */
|
|
WM_modalkeymap_add_item(keymap, ESCKEY, KM_PRESS, KM_ANY, 0, TFM_MODAL_CANCEL);
|
|
WM_modalkeymap_add_item(keymap, LEFTMOUSE, KM_PRESS, KM_ANY, 0, TFM_MODAL_CONFIRM);
|
|
WM_modalkeymap_add_item(keymap, RETKEY, KM_PRESS, KM_ANY, 0, TFM_MODAL_CONFIRM);
|
|
WM_modalkeymap_add_item(keymap, PADENTER, KM_PRESS, KM_ANY, 0, TFM_MODAL_CONFIRM);
|
|
|
|
WM_modalkeymap_add_item(keymap, GKEY, KM_PRESS, 0, 0, TFM_MODAL_TRANSLATE);
|
|
WM_modalkeymap_add_item(keymap, RKEY, KM_PRESS, 0, 0, TFM_MODAL_ROTATE);
|
|
WM_modalkeymap_add_item(keymap, SKEY, KM_PRESS, 0, 0, TFM_MODAL_RESIZE);
|
|
|
|
WM_modalkeymap_add_item(keymap, TABKEY, KM_PRESS, KM_SHIFT, 0, TFM_MODAL_SNAP_TOGGLE);
|
|
|
|
WM_modalkeymap_add_item(keymap, LEFTCTRLKEY, KM_PRESS, KM_ANY, 0, TFM_MODAL_SNAP_INV_ON);
|
|
WM_modalkeymap_add_item(keymap, LEFTCTRLKEY, KM_RELEASE, KM_ANY, 0, TFM_MODAL_SNAP_INV_OFF);
|
|
|
|
WM_modalkeymap_add_item(keymap, RIGHTCTRLKEY, KM_PRESS, KM_ANY, 0, TFM_MODAL_SNAP_INV_ON);
|
|
WM_modalkeymap_add_item(keymap, RIGHTCTRLKEY, KM_RELEASE, KM_ANY, 0, TFM_MODAL_SNAP_INV_OFF);
|
|
|
|
WM_modalkeymap_add_item(keymap, AKEY, KM_PRESS, 0, 0, TFM_MODAL_ADD_SNAP);
|
|
WM_modalkeymap_add_item(keymap, AKEY, KM_PRESS, KM_ALT, 0, TFM_MODAL_REMOVE_SNAP);
|
|
|
|
WM_modalkeymap_add_item(keymap, PAGEUPKEY, KM_PRESS, 0, 0, TFM_MODAL_PROPSIZE_UP);
|
|
WM_modalkeymap_add_item(keymap, PAGEDOWNKEY, KM_PRESS, 0, 0, TFM_MODAL_PROPSIZE_DOWN);
|
|
WM_modalkeymap_add_item(keymap, WHEELDOWNMOUSE, KM_PRESS, 0, 0, TFM_MODAL_PROPSIZE_UP);
|
|
WM_modalkeymap_add_item(keymap, WHEELUPMOUSE, KM_PRESS, 0, 0, TFM_MODAL_PROPSIZE_DOWN);
|
|
|
|
WM_modalkeymap_add_item(keymap, WHEELDOWNMOUSE, KM_PRESS, KM_ALT, 0, TFM_MODAL_EDGESLIDE_UP);
|
|
WM_modalkeymap_add_item(keymap, WHEELUPMOUSE, KM_PRESS, KM_ALT, 0, TFM_MODAL_EDGESLIDE_DOWN);
|
|
|
|
WM_modalkeymap_add_item(keymap, PAGEUPKEY, KM_PRESS, KM_SHIFT, 0, TFM_MODAL_AUTOIK_LEN_INC);
|
|
WM_modalkeymap_add_item(keymap, PAGEDOWNKEY, KM_PRESS, KM_SHIFT, 0, TFM_MODAL_AUTOIK_LEN_DEC);
|
|
WM_modalkeymap_add_item(keymap, WHEELDOWNMOUSE, KM_PRESS, KM_SHIFT, 0, TFM_MODAL_AUTOIK_LEN_INC);
|
|
WM_modalkeymap_add_item(keymap, WHEELUPMOUSE, KM_PRESS, KM_SHIFT, 0, TFM_MODAL_AUTOIK_LEN_DEC);
|
|
|
|
return keymap;
|
|
}
|
|
|
|
static void transform_event_xyz_constraint(TransInfo *t, short key_type, char cmode)
|
|
{
|
|
if (!(t->flag & T_NO_CONSTRAINT)) {
|
|
int constraint_axis, constraint_plane;
|
|
int edit_2d = (t->flag & T_2D_EDIT);
|
|
char msg1[] = "along _";
|
|
char msg2[] = "along %s _";
|
|
char msg3[] = "locking %s _";
|
|
char axis;
|
|
|
|
/* Initialize */
|
|
switch (key_type) {
|
|
case XKEY:
|
|
axis = 'X';
|
|
constraint_axis = CON_AXIS0;
|
|
break;
|
|
case YKEY:
|
|
axis = 'Y';
|
|
constraint_axis = CON_AXIS1;
|
|
break;
|
|
case ZKEY:
|
|
axis = 'Z';
|
|
constraint_axis = CON_AXIS2;
|
|
break;
|
|
default:
|
|
/* Invalid key */
|
|
return;
|
|
}
|
|
msg1[sizeof(msg1) - 2] = axis;
|
|
msg2[sizeof(msg2) - 2] = axis;
|
|
msg3[sizeof(msg3) - 2] = axis;
|
|
constraint_plane = ((CON_AXIS0 | CON_AXIS1 | CON_AXIS2) & (~constraint_axis));
|
|
|
|
if (edit_2d && (key_type != ZKEY)) {
|
|
if (cmode == axis) {
|
|
stopConstraint(t);
|
|
}
|
|
else {
|
|
setUserConstraint(t, V3D_MANIP_GLOBAL, constraint_axis, msg1);
|
|
}
|
|
}
|
|
else if (!edit_2d) {
|
|
if (cmode == axis) {
|
|
if (t->con.orientation != V3D_MANIP_GLOBAL) {
|
|
stopConstraint(t);
|
|
}
|
|
else {
|
|
short orientation = (t->current_orientation != V3D_MANIP_GLOBAL ?
|
|
t->current_orientation : V3D_MANIP_LOCAL);
|
|
if (!(t->modifiers & MOD_CONSTRAINT_PLANE))
|
|
setUserConstraint(t, orientation, constraint_axis, msg2);
|
|
else if (t->modifiers & MOD_CONSTRAINT_PLANE)
|
|
setUserConstraint(t, orientation, constraint_plane, msg3);
|
|
}
|
|
}
|
|
else {
|
|
if (!(t->modifiers & MOD_CONSTRAINT_PLANE))
|
|
setUserConstraint(t, V3D_MANIP_GLOBAL, constraint_axis, msg2);
|
|
else if (t->modifiers & MOD_CONSTRAINT_PLANE)
|
|
setUserConstraint(t, V3D_MANIP_GLOBAL, constraint_plane, msg3);
|
|
}
|
|
}
|
|
t->redraw |= TREDRAW_HARD;
|
|
}
|
|
}
|
|
|
|
int transformEvent(TransInfo *t, wmEvent *event)
|
|
{
|
|
float mati[3][3] = MAT3_UNITY;
|
|
char cmode = constraintModeToChar(t);
|
|
int handled = 1;
|
|
|
|
t->redraw |= handleMouseInput(t, &t->mouse, event);
|
|
|
|
if (event->type == MOUSEMOVE) {
|
|
if (t->modifiers & MOD_CONSTRAINT_SELECT)
|
|
t->con.mode |= CON_SELECT;
|
|
|
|
copy_v2_v2_int(t->mval, event->mval);
|
|
|
|
// t->redraw |= TREDRAW_SOFT; /* Use this for soft redraw. Might cause flicker in object mode */
|
|
t->redraw |= TREDRAW_HARD;
|
|
|
|
|
|
if (t->state == TRANS_STARTING) {
|
|
t->state = TRANS_RUNNING;
|
|
}
|
|
|
|
applyMouseInput(t, &t->mouse, t->mval, t->values);
|
|
|
|
// Snapping mouse move events
|
|
t->redraw |= handleSnapping(t, event);
|
|
}
|
|
|
|
/* handle modal keymap first */
|
|
if (event->type == EVT_MODAL_MAP) {
|
|
switch (event->val) {
|
|
case TFM_MODAL_CANCEL:
|
|
t->state = TRANS_CANCEL;
|
|
break;
|
|
case TFM_MODAL_CONFIRM:
|
|
t->state = TRANS_CONFIRM;
|
|
break;
|
|
case TFM_MODAL_TRANSLATE:
|
|
/* only switch when... */
|
|
if (ELEM3(t->mode, TFM_ROTATION, TFM_RESIZE, TFM_TRACKBALL) ) {
|
|
resetTransRestrictions(t);
|
|
restoreTransObjects(t);
|
|
initTranslation(t);
|
|
initSnapping(t, NULL); // need to reinit after mode change
|
|
t->redraw |= TREDRAW_HARD;
|
|
}
|
|
else if (t->mode == TFM_TRANSLATION) {
|
|
if (t->options & (CTX_MOVIECLIP | CTX_MASK)) {
|
|
restoreTransObjects(t);
|
|
|
|
t->flag ^= T_ALT_TRANSFORM;
|
|
t->redraw |= TREDRAW_HARD;
|
|
}
|
|
}
|
|
break;
|
|
case TFM_MODAL_ROTATE:
|
|
/* only switch when... */
|
|
if (!(t->options & CTX_TEXTURE) && !(t->options & (CTX_MOVIECLIP | CTX_MASK))) {
|
|
if (ELEM4(t->mode, TFM_ROTATION, TFM_RESIZE, TFM_TRACKBALL, TFM_TRANSLATION) ) {
|
|
|
|
resetTransRestrictions(t);
|
|
|
|
if (t->mode == TFM_ROTATION) {
|
|
restoreTransObjects(t);
|
|
initTrackball(t);
|
|
}
|
|
else {
|
|
restoreTransObjects(t);
|
|
initRotation(t);
|
|
}
|
|
initSnapping(t, NULL); // need to reinit after mode change
|
|
t->redraw |= TREDRAW_HARD;
|
|
}
|
|
}
|
|
break;
|
|
case TFM_MODAL_RESIZE:
|
|
/* only switch when... */
|
|
if (ELEM3(t->mode, TFM_ROTATION, TFM_TRANSLATION, TFM_TRACKBALL) ) {
|
|
resetTransRestrictions(t);
|
|
restoreTransObjects(t);
|
|
initResize(t);
|
|
initSnapping(t, NULL); // need to reinit after mode change
|
|
t->redraw |= TREDRAW_HARD;
|
|
}
|
|
else if (t->mode == TFM_RESIZE) {
|
|
if (t->options & CTX_MOVIECLIP) {
|
|
restoreTransObjects(t);
|
|
|
|
t->flag ^= T_ALT_TRANSFORM;
|
|
t->redraw |= TREDRAW_HARD;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case TFM_MODAL_SNAP_INV_ON:
|
|
t->modifiers |= MOD_SNAP_INVERT;
|
|
t->redraw |= TREDRAW_HARD;
|
|
break;
|
|
case TFM_MODAL_SNAP_INV_OFF:
|
|
t->modifiers &= ~MOD_SNAP_INVERT;
|
|
t->redraw |= TREDRAW_HARD;
|
|
break;
|
|
case TFM_MODAL_SNAP_TOGGLE:
|
|
t->modifiers ^= MOD_SNAP;
|
|
t->redraw |= TREDRAW_HARD;
|
|
break;
|
|
case TFM_MODAL_AXIS_X:
|
|
if ((t->flag & T_NO_CONSTRAINT) == 0) {
|
|
if (cmode == 'X') {
|
|
stopConstraint(t);
|
|
}
|
|
else {
|
|
if (t->flag & T_2D_EDIT) {
|
|
setUserConstraint(t, V3D_MANIP_GLOBAL, (CON_AXIS0), "along X");
|
|
}
|
|
else {
|
|
setUserConstraint(t, t->current_orientation, (CON_AXIS0), "along %s X");
|
|
}
|
|
}
|
|
t->redraw |= TREDRAW_HARD;
|
|
}
|
|
break;
|
|
case TFM_MODAL_AXIS_Y:
|
|
if ((t->flag & T_NO_CONSTRAINT) == 0) {
|
|
if (cmode == 'Y') {
|
|
stopConstraint(t);
|
|
}
|
|
else {
|
|
if (t->flag & T_2D_EDIT) {
|
|
setUserConstraint(t, V3D_MANIP_GLOBAL, (CON_AXIS1), "along Y");
|
|
}
|
|
else {
|
|
setUserConstraint(t, t->current_orientation, (CON_AXIS1), "along %s Y");
|
|
}
|
|
}
|
|
t->redraw |= TREDRAW_HARD;
|
|
}
|
|
break;
|
|
case TFM_MODAL_AXIS_Z:
|
|
if ((t->flag & (T_NO_CONSTRAINT | T_2D_EDIT)) == 0) {
|
|
if (cmode == 'Z') {
|
|
stopConstraint(t);
|
|
}
|
|
else {
|
|
setUserConstraint(t, t->current_orientation, (CON_AXIS2), "along %s Z");
|
|
}
|
|
t->redraw |= TREDRAW_HARD;
|
|
}
|
|
break;
|
|
case TFM_MODAL_PLANE_X:
|
|
if ((t->flag & (T_NO_CONSTRAINT | T_2D_EDIT)) == 0) {
|
|
if (cmode == 'X') {
|
|
stopConstraint(t);
|
|
}
|
|
else {
|
|
setUserConstraint(t, t->current_orientation, (CON_AXIS1 | CON_AXIS2), "locking %s X");
|
|
}
|
|
t->redraw |= TREDRAW_HARD;
|
|
}
|
|
break;
|
|
case TFM_MODAL_PLANE_Y:
|
|
if ((t->flag & (T_NO_CONSTRAINT | T_2D_EDIT)) == 0) {
|
|
if (cmode == 'Y') {
|
|
stopConstraint(t);
|
|
}
|
|
else {
|
|
setUserConstraint(t, t->current_orientation, (CON_AXIS0 | CON_AXIS2), "locking %s Y");
|
|
}
|
|
t->redraw |= TREDRAW_HARD;
|
|
}
|
|
break;
|
|
case TFM_MODAL_PLANE_Z:
|
|
if ((t->flag & (T_NO_CONSTRAINT | T_2D_EDIT)) == 0) {
|
|
if (cmode == 'Z') {
|
|
stopConstraint(t);
|
|
}
|
|
else {
|
|
setUserConstraint(t, t->current_orientation, (CON_AXIS0 | CON_AXIS1), "locking %s Z");
|
|
}
|
|
t->redraw |= TREDRAW_HARD;
|
|
}
|
|
break;
|
|
case TFM_MODAL_CONS_OFF:
|
|
if ((t->flag & T_NO_CONSTRAINT) == 0) {
|
|
stopConstraint(t);
|
|
t->redraw |= TREDRAW_HARD;
|
|
}
|
|
break;
|
|
case TFM_MODAL_ADD_SNAP:
|
|
addSnapPoint(t);
|
|
t->redraw |= TREDRAW_HARD;
|
|
break;
|
|
case TFM_MODAL_REMOVE_SNAP:
|
|
removeSnapPoint(t);
|
|
t->redraw |= TREDRAW_HARD;
|
|
break;
|
|
case TFM_MODAL_PROPSIZE_UP:
|
|
if (t->flag & T_PROP_EDIT) {
|
|
t->prop_size *= 1.1f;
|
|
if (t->spacetype == SPACE_VIEW3D && t->persp != RV3D_ORTHO)
|
|
t->prop_size = min_ff(t->prop_size, ((View3D *)t->view)->far);
|
|
calculatePropRatio(t);
|
|
}
|
|
t->redraw |= TREDRAW_HARD;
|
|
break;
|
|
case TFM_MODAL_PROPSIZE_DOWN:
|
|
if (t->flag & T_PROP_EDIT) {
|
|
t->prop_size *= 0.90909090f;
|
|
calculatePropRatio(t);
|
|
}
|
|
t->redraw |= TREDRAW_HARD;
|
|
break;
|
|
case TFM_MODAL_EDGESLIDE_UP:
|
|
case TFM_MODAL_EDGESLIDE_DOWN:
|
|
t->redraw |= TREDRAW_HARD;
|
|
break;
|
|
case TFM_MODAL_AUTOIK_LEN_INC:
|
|
if (t->flag & T_AUTOIK)
|
|
transform_autoik_update(t, 1);
|
|
t->redraw |= TREDRAW_HARD;
|
|
break;
|
|
case TFM_MODAL_AUTOIK_LEN_DEC:
|
|
if (t->flag & T_AUTOIK)
|
|
transform_autoik_update(t, -1);
|
|
t->redraw |= TREDRAW_HARD;
|
|
break;
|
|
default:
|
|
handled = 0;
|
|
break;
|
|
}
|
|
|
|
// Modal numinput events
|
|
t->redraw |= handleNumInput(&(t->num), event);
|
|
}
|
|
/* else do non-mapped events */
|
|
else if (event->val == KM_PRESS) {
|
|
switch (event->type) {
|
|
case RIGHTMOUSE:
|
|
t->state = TRANS_CANCEL;
|
|
break;
|
|
/* enforce redraw of transform when modifiers are used */
|
|
case LEFTSHIFTKEY:
|
|
case RIGHTSHIFTKEY:
|
|
t->modifiers |= MOD_CONSTRAINT_PLANE;
|
|
t->redraw |= TREDRAW_HARD;
|
|
break;
|
|
|
|
case SPACEKEY:
|
|
if ((t->spacetype == SPACE_VIEW3D) && event->alt) {
|
|
#if 0 // TRANSFORM_FIX_ME
|
|
int mval[2];
|
|
|
|
getmouseco_sc(mval);
|
|
BIF_selectOrientation();
|
|
calc_manipulator_stats(curarea);
|
|
copy_m3_m4(t->spacemtx, G.vd->twmat);
|
|
warp_pointer(mval[0], mval[1]);
|
|
#endif
|
|
}
|
|
else {
|
|
t->state = TRANS_CONFIRM;
|
|
}
|
|
break;
|
|
|
|
case MIDDLEMOUSE:
|
|
if ((t->flag & T_NO_CONSTRAINT) == 0) {
|
|
/* exception for switching to dolly, or trackball, in camera view */
|
|
if (t->flag & T_CAMERA) {
|
|
if (t->mode == TFM_TRANSLATION)
|
|
setLocalConstraint(t, (CON_AXIS2), "along local Z");
|
|
else if (t->mode == TFM_ROTATION) {
|
|
restoreTransObjects(t);
|
|
initTrackball(t);
|
|
}
|
|
}
|
|
else {
|
|
t->modifiers |= MOD_CONSTRAINT_SELECT;
|
|
if (t->con.mode & CON_APPLY) {
|
|
stopConstraint(t);
|
|
}
|
|
else {
|
|
if (event->shift) {
|
|
initSelectConstraint(t, t->spacemtx);
|
|
}
|
|
else {
|
|
/* bit hackish... but it prevents mmb select to print the orientation from menu */
|
|
strcpy(t->spacename, "global");
|
|
initSelectConstraint(t, mati);
|
|
}
|
|
postSelectConstraint(t);
|
|
}
|
|
}
|
|
t->redraw |= TREDRAW_HARD;
|
|
}
|
|
break;
|
|
case ESCKEY:
|
|
t->state = TRANS_CANCEL;
|
|
break;
|
|
case PADENTER:
|
|
case RETKEY:
|
|
t->state = TRANS_CONFIRM;
|
|
break;
|
|
case GKEY:
|
|
/* only switch when... */
|
|
if (ELEM3(t->mode, TFM_ROTATION, TFM_RESIZE, TFM_TRACKBALL) ) {
|
|
resetTransRestrictions(t);
|
|
restoreTransObjects(t);
|
|
initTranslation(t);
|
|
initSnapping(t, NULL); // need to reinit after mode change
|
|
t->redraw |= TREDRAW_HARD;
|
|
}
|
|
break;
|
|
case SKEY:
|
|
/* only switch when... */
|
|
if (ELEM3(t->mode, TFM_ROTATION, TFM_TRANSLATION, TFM_TRACKBALL) ) {
|
|
resetTransRestrictions(t);
|
|
restoreTransObjects(t);
|
|
initResize(t);
|
|
initSnapping(t, NULL); // need to reinit after mode change
|
|
t->redraw |= TREDRAW_HARD;
|
|
}
|
|
break;
|
|
case RKEY:
|
|
/* only switch when... */
|
|
if (!(t->options & CTX_TEXTURE)) {
|
|
if (ELEM4(t->mode, TFM_ROTATION, TFM_RESIZE, TFM_TRACKBALL, TFM_TRANSLATION) ) {
|
|
|
|
resetTransRestrictions(t);
|
|
|
|
if (t->mode == TFM_ROTATION) {
|
|
restoreTransObjects(t);
|
|
initTrackball(t);
|
|
}
|
|
else {
|
|
restoreTransObjects(t);
|
|
initRotation(t);
|
|
}
|
|
initSnapping(t, NULL); // need to reinit after mode change
|
|
t->redraw |= TREDRAW_HARD;
|
|
}
|
|
}
|
|
break;
|
|
case CKEY:
|
|
if (event->alt) {
|
|
t->flag ^= T_PROP_CONNECTED;
|
|
sort_trans_data_dist(t);
|
|
calculatePropRatio(t);
|
|
t->redraw = 1;
|
|
}
|
|
else {
|
|
stopConstraint(t);
|
|
t->redraw |= TREDRAW_HARD;
|
|
}
|
|
break;
|
|
case XKEY:
|
|
case YKEY:
|
|
case ZKEY:
|
|
transform_event_xyz_constraint(t, event->type, cmode);
|
|
break;
|
|
case OKEY:
|
|
if (t->flag & T_PROP_EDIT && event->shift) {
|
|
t->prop_mode = (t->prop_mode + 1) % PROP_MODE_MAX;
|
|
calculatePropRatio(t);
|
|
t->redraw |= TREDRAW_HARD;
|
|
}
|
|
break;
|
|
case PADPLUSKEY:
|
|
if (event->alt && t->flag & T_PROP_EDIT) {
|
|
t->prop_size *= 1.1f;
|
|
if (t->spacetype == SPACE_VIEW3D && t->persp != RV3D_ORTHO)
|
|
t->prop_size = min_ff(t->prop_size, ((View3D *)t->view)->far);
|
|
calculatePropRatio(t);
|
|
}
|
|
t->redraw = 1;
|
|
break;
|
|
case PAGEUPKEY:
|
|
case WHEELDOWNMOUSE:
|
|
if (t->flag & T_AUTOIK) {
|
|
transform_autoik_update(t, 1);
|
|
}
|
|
else view_editmove(event->type);
|
|
t->redraw = 1;
|
|
break;
|
|
case PADMINUS:
|
|
if (event->alt && t->flag & T_PROP_EDIT) {
|
|
t->prop_size *= 0.90909090f;
|
|
calculatePropRatio(t);
|
|
}
|
|
t->redraw = 1;
|
|
break;
|
|
case PAGEDOWNKEY:
|
|
case WHEELUPMOUSE:
|
|
if (t->flag & T_AUTOIK) {
|
|
transform_autoik_update(t, -1);
|
|
}
|
|
else view_editmove(event->type);
|
|
t->redraw = 1;
|
|
break;
|
|
case LEFTALTKEY:
|
|
case RIGHTALTKEY:
|
|
if (t->spacetype == SPACE_SEQ)
|
|
t->flag |= T_ALT_TRANSFORM;
|
|
|
|
break;
|
|
default:
|
|
handled = 0;
|
|
break;
|
|
}
|
|
|
|
// Numerical input events
|
|
t->redraw |= handleNumInput(&(t->num), event);
|
|
|
|
// Snapping key events
|
|
t->redraw |= handleSnapping(t, event);
|
|
|
|
}
|
|
else if (event->val == KM_RELEASE) {
|
|
switch (event->type) {
|
|
case LEFTSHIFTKEY:
|
|
case RIGHTSHIFTKEY:
|
|
t->modifiers &= ~MOD_CONSTRAINT_PLANE;
|
|
t->redraw |= TREDRAW_HARD;
|
|
break;
|
|
|
|
case MIDDLEMOUSE:
|
|
if ((t->flag & T_NO_CONSTRAINT) == 0) {
|
|
t->modifiers &= ~MOD_CONSTRAINT_SELECT;
|
|
postSelectConstraint(t);
|
|
t->redraw |= TREDRAW_HARD;
|
|
}
|
|
break;
|
|
// case LEFTMOUSE:
|
|
// case RIGHTMOUSE:
|
|
// if (WM_modal_tweak_exit(event, t->event_type))
|
|
//// if (t->options & CTX_TWEAK)
|
|
// t->state = TRANS_CONFIRM;
|
|
// break;
|
|
case LEFTALTKEY:
|
|
case RIGHTALTKEY:
|
|
if (t->spacetype == SPACE_SEQ)
|
|
t->flag &= ~T_ALT_TRANSFORM;
|
|
|
|
break;
|
|
default:
|
|
handled = 0;
|
|
break;
|
|
}
|
|
|
|
/* confirm transform if launch key is released after mouse move */
|
|
if (t->flag & T_RELEASE_CONFIRM) {
|
|
/* XXX Keyrepeat bug in Xorg fucks this up, will test when fixed */
|
|
if (event->type == t->launch_event && (t->launch_event == LEFTMOUSE || t->launch_event == RIGHTMOUSE)) {
|
|
t->state = TRANS_CONFIRM;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
handled = 0;
|
|
|
|
// Per transform event, if present
|
|
if (t->handleEvent)
|
|
t->redraw |= t->handleEvent(t, event);
|
|
|
|
if (handled || t->redraw) {
|
|
return 0;
|
|
}
|
|
else {
|
|
return OPERATOR_PASS_THROUGH;
|
|
}
|
|
}
|
|
|
|
int calculateTransformCenter(bContext *C, int centerMode, float cent3d[3], int cent2d[2])
|
|
{
|
|
TransInfo *t = MEM_callocN(sizeof(TransInfo), "TransInfo data");
|
|
int success;
|
|
|
|
t->state = TRANS_RUNNING;
|
|
|
|
t->options = CTX_NONE;
|
|
|
|
t->mode = TFM_DUMMY;
|
|
|
|
initTransInfo(C, t, NULL, NULL); // internal data, mouse, vectors
|
|
|
|
createTransData(C, t); // make TransData structs from selection
|
|
|
|
t->around = centerMode; // override userdefined mode
|
|
|
|
if (t->total == 0) {
|
|
success = FALSE;
|
|
}
|
|
else {
|
|
success = TRUE;
|
|
|
|
calculateCenter(t);
|
|
|
|
if (cent2d) {
|
|
copy_v2_v2_int(cent2d, t->center2d);
|
|
}
|
|
|
|
if (cent3d) {
|
|
// Copy center from constraint center. Transform center can be local
|
|
copy_v3_v3(cent3d, t->con.center);
|
|
}
|
|
}
|
|
|
|
|
|
/* aftertrans does insert ipos and action channels, and clears base flags, doesnt read transdata */
|
|
special_aftertrans_update(C, t);
|
|
|
|
postTrans(C, t);
|
|
|
|
MEM_freeN(t);
|
|
|
|
return success;
|
|
}
|
|
|
|
typedef enum {
|
|
UP,
|
|
DOWN,
|
|
LEFT,
|
|
RIGHT
|
|
} ArrowDirection;
|
|
static void drawArrow(ArrowDirection d, short offset, short length, short size)
|
|
{
|
|
switch (d) {
|
|
case LEFT:
|
|
offset = -offset;
|
|
length = -length;
|
|
size = -size;
|
|
case RIGHT:
|
|
glBegin(GL_LINES);
|
|
glVertex2s(offset, 0);
|
|
glVertex2s(offset + length, 0);
|
|
glVertex2s(offset + length, 0);
|
|
glVertex2s(offset + length - size, -size);
|
|
glVertex2s(offset + length, 0);
|
|
glVertex2s(offset + length - size, size);
|
|
glEnd();
|
|
break;
|
|
case DOWN:
|
|
offset = -offset;
|
|
length = -length;
|
|
size = -size;
|
|
case UP:
|
|
glBegin(GL_LINES);
|
|
glVertex2s(0, offset);
|
|
glVertex2s(0, offset + length);
|
|
glVertex2s(0, offset + length);
|
|
glVertex2s(-size, offset + length - size);
|
|
glVertex2s(0, offset + length);
|
|
glVertex2s(size, offset + length - size);
|
|
glEnd();
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void drawArrowHead(ArrowDirection d, short size)
|
|
{
|
|
switch (d) {
|
|
case LEFT:
|
|
size = -size;
|
|
case RIGHT:
|
|
glBegin(GL_LINES);
|
|
glVertex2s(0, 0);
|
|
glVertex2s(-size, -size);
|
|
glVertex2s(0, 0);
|
|
glVertex2s(-size, size);
|
|
glEnd();
|
|
break;
|
|
case DOWN:
|
|
size = -size;
|
|
case UP:
|
|
glBegin(GL_LINES);
|
|
glVertex2s(0, 0);
|
|
glVertex2s(-size, -size);
|
|
glVertex2s(0, 0);
|
|
glVertex2s(size, -size);
|
|
glEnd();
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void drawArc(float size, float angle_start, float angle_end, int segments)
|
|
{
|
|
float delta = (angle_end - angle_start) / segments;
|
|
float angle;
|
|
int a;
|
|
|
|
glBegin(GL_LINE_STRIP);
|
|
|
|
for (angle = angle_start, a = 0; a < segments; angle += delta, a++) {
|
|
glVertex2f(cosf(angle) * size, sinf(angle) * size);
|
|
}
|
|
glVertex2f(cosf(angle_end) * size, sinf(angle_end) * size);
|
|
|
|
glEnd();
|
|
}
|
|
|
|
static int helpline_poll(bContext *C)
|
|
{
|
|
ARegion *ar = CTX_wm_region(C);
|
|
|
|
if (ar && ar->regiontype == RGN_TYPE_WINDOW)
|
|
return 1;
|
|
return 0;
|
|
}
|
|
|
|
static void drawHelpline(bContext *UNUSED(C), int x, int y, void *customdata)
|
|
{
|
|
TransInfo *t = (TransInfo *)customdata;
|
|
|
|
if (t->helpline != HLP_NONE && !(t->flag & T_USES_MANIPULATOR)) {
|
|
float vecrot[3], cent[2];
|
|
int mval[2];
|
|
|
|
mval[0] = x;
|
|
mval[1] = y;
|
|
|
|
copy_v3_v3(vecrot, t->center);
|
|
if (t->flag & T_EDIT) {
|
|
Object *ob = t->obedit;
|
|
if (ob) mul_m4_v3(ob->obmat, vecrot);
|
|
}
|
|
else if (t->flag & T_POSE) {
|
|
Object *ob = t->poseobj;
|
|
if (ob) mul_m4_v3(ob->obmat, vecrot);
|
|
}
|
|
|
|
projectFloatView(t, vecrot, cent); // no overflow in extreme cases
|
|
|
|
glPushMatrix();
|
|
|
|
switch (t->helpline) {
|
|
case HLP_SPRING:
|
|
UI_ThemeColor(TH_WIRE);
|
|
|
|
setlinestyle(3);
|
|
glBegin(GL_LINE_STRIP);
|
|
glVertex2iv(t->mval);
|
|
glVertex2fv(cent);
|
|
glEnd();
|
|
|
|
glTranslatef(mval[0], mval[1], 0);
|
|
glRotatef(-RAD2DEGF(atan2f(cent[0] - t->mval[0], cent[1] - t->mval[1])), 0, 0, 1);
|
|
|
|
setlinestyle(0);
|
|
glLineWidth(3.0);
|
|
drawArrow(UP, 5, 10, 5);
|
|
drawArrow(DOWN, 5, 10, 5);
|
|
glLineWidth(1.0);
|
|
break;
|
|
case HLP_HARROW:
|
|
UI_ThemeColor(TH_WIRE);
|
|
|
|
glTranslatef(mval[0], mval[1], 0);
|
|
|
|
glLineWidth(3.0);
|
|
drawArrow(RIGHT, 5, 10, 5);
|
|
drawArrow(LEFT, 5, 10, 5);
|
|
glLineWidth(1.0);
|
|
break;
|
|
case HLP_VARROW:
|
|
UI_ThemeColor(TH_WIRE);
|
|
|
|
glTranslatef(mval[0], mval[1], 0);
|
|
|
|
glLineWidth(3.0);
|
|
glBegin(GL_LINES);
|
|
drawArrow(UP, 5, 10, 5);
|
|
drawArrow(DOWN, 5, 10, 5);
|
|
glLineWidth(1.0);
|
|
break;
|
|
case HLP_ANGLE:
|
|
{
|
|
float dx = t->mval[0] - cent[0], dy = t->mval[1] - cent[1];
|
|
float angle = atan2f(dy, dx);
|
|
float dist = sqrtf(dx * dx + dy * dy);
|
|
float delta_angle = min_ff(15.0f / dist, (float)M_PI / 4.0f);
|
|
float spacing_angle = min_ff(5.0f / dist, (float)M_PI / 12.0f);
|
|
UI_ThemeColor(TH_WIRE);
|
|
|
|
setlinestyle(3);
|
|
glBegin(GL_LINE_STRIP);
|
|
glVertex2iv(t->mval);
|
|
glVertex2fv(cent);
|
|
glEnd();
|
|
|
|
glTranslatef(cent[0] - t->mval[0] + mval[0], cent[1] - t->mval[1] + mval[1], 0);
|
|
|
|
setlinestyle(0);
|
|
glLineWidth(3.0);
|
|
drawArc(dist, angle - delta_angle, angle - spacing_angle, 10);
|
|
drawArc(dist, angle + spacing_angle, angle + delta_angle, 10);
|
|
|
|
glPushMatrix();
|
|
|
|
glTranslatef(cosf(angle - delta_angle) * dist, sinf(angle - delta_angle) * dist, 0);
|
|
glRotatef(RAD2DEGF(angle - delta_angle), 0, 0, 1);
|
|
|
|
drawArrowHead(DOWN, 5);
|
|
|
|
glPopMatrix();
|
|
|
|
glTranslatef(cosf(angle + delta_angle) * dist, sinf(angle + delta_angle) * dist, 0);
|
|
glRotatef(RAD2DEGF(angle + delta_angle), 0, 0, 1);
|
|
|
|
drawArrowHead(UP, 5);
|
|
|
|
glLineWidth(1.0);
|
|
break;
|
|
}
|
|
case HLP_TRACKBALL:
|
|
{
|
|
unsigned char col[3], col2[3];
|
|
UI_GetThemeColor3ubv(TH_GRID, col);
|
|
|
|
glTranslatef(mval[0], mval[1], 0);
|
|
|
|
glLineWidth(3.0);
|
|
|
|
UI_make_axis_color(col, col2, 'X');
|
|
glColor3ubv((GLubyte *)col2);
|
|
|
|
drawArrow(RIGHT, 5, 10, 5);
|
|
drawArrow(LEFT, 5, 10, 5);
|
|
|
|
UI_make_axis_color(col, col2, 'Y');
|
|
glColor3ubv((GLubyte *)col2);
|
|
|
|
drawArrow(UP, 5, 10, 5);
|
|
drawArrow(DOWN, 5, 10, 5);
|
|
glLineWidth(1.0);
|
|
break;
|
|
}
|
|
}
|
|
|
|
glPopMatrix();
|
|
}
|
|
}
|
|
|
|
static void drawTransformView(const struct bContext *C, ARegion *UNUSED(ar), void *arg)
|
|
{
|
|
TransInfo *t = arg;
|
|
|
|
drawConstraint(t);
|
|
drawPropCircle(C, t);
|
|
drawSnapping(C, t);
|
|
drawNonPropEdge(C, t);
|
|
}
|
|
|
|
/* just draw a little warning message in the top-right corner of the viewport to warn that autokeying is enabled */
|
|
static void drawAutoKeyWarning(TransInfo *UNUSED(t), ARegion *ar)
|
|
{
|
|
const char printable[] = "Auto Keying On";
|
|
float printable_size[2];
|
|
int xco, yco;
|
|
|
|
BLF_width_and_height_default(printable, &printable_size[0], &printable_size[1]);
|
|
|
|
xco = ar->winx - (int)printable_size[0] - 10;
|
|
yco = ar->winy - (int)printable_size[1] - 10;
|
|
|
|
/* warning text (to clarify meaning of overlays)
|
|
* - original color was red to match the icon, but that clashes badly with a less nasty border
|
|
*/
|
|
UI_ThemeColorShade(TH_TEXT_HI, -50);
|
|
BLF_draw_default_ascii(xco, ar->winy - 17, 0.0f, printable, sizeof(printable));
|
|
|
|
/* autokey recording icon... */
|
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
glEnable(GL_BLEND);
|
|
|
|
xco -= (ICON_DEFAULT_WIDTH + 2);
|
|
UI_icon_draw(xco, yco, ICON_REC);
|
|
|
|
glDisable(GL_BLEND);
|
|
}
|
|
|
|
static void drawTransformPixel(const struct bContext *UNUSED(C), ARegion *ar, void *arg)
|
|
{
|
|
TransInfo *t = arg;
|
|
Scene *scene = t->scene;
|
|
Object *ob = OBACT;
|
|
|
|
/* draw autokeyframing hint in the corner
|
|
* - only draw if enabled (advanced users may be distracted/annoyed),
|
|
* for objects that will be autokeyframed (no point ohterwise),
|
|
* AND only for the active region (as showing all is too overwhelming)
|
|
*/
|
|
if ((U.autokey_flag & AUTOKEY_FLAG_NOWARNING) == 0) {
|
|
if (ar == t->ar) {
|
|
if (t->flag & (T_OBJECT | T_POSE)) {
|
|
if (ob && autokeyframe_cfra_can_key(scene, &ob->id)) {
|
|
drawAutoKeyWarning(t, ar);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void saveTransform(bContext *C, TransInfo *t, wmOperator *op)
|
|
{
|
|
ToolSettings *ts = CTX_data_tool_settings(C);
|
|
int constraint_axis[3] = {0, 0, 0};
|
|
int proportional = 0;
|
|
PropertyRNA *prop;
|
|
|
|
// Save back mode in case we're in the generic operator
|
|
if ((prop = RNA_struct_find_property(op->ptr, "mode"))) {
|
|
RNA_property_enum_set(op->ptr, prop, t->mode);
|
|
}
|
|
|
|
if ((prop = RNA_struct_find_property(op->ptr, "value"))) {
|
|
float *values = (t->flag & T_AUTOVALUES) ? t->auto_values : t->values;
|
|
if (RNA_property_array_check(prop)) {
|
|
RNA_property_float_set_array(op->ptr, prop, values);
|
|
}
|
|
else {
|
|
RNA_property_float_set(op->ptr, prop, values[0]);
|
|
}
|
|
}
|
|
|
|
/* convert flag to enum */
|
|
switch (t->flag & (T_PROP_EDIT | T_PROP_CONNECTED)) {
|
|
case (T_PROP_EDIT | T_PROP_CONNECTED):
|
|
proportional = PROP_EDIT_CONNECTED;
|
|
break;
|
|
case T_PROP_EDIT:
|
|
proportional = PROP_EDIT_ON;
|
|
break;
|
|
default:
|
|
proportional = PROP_EDIT_OFF;
|
|
}
|
|
|
|
// If modal, save settings back in scene if not set as operator argument
|
|
if (t->flag & T_MODAL) {
|
|
|
|
/* save settings if not set in operator */
|
|
if ((prop = RNA_struct_find_property(op->ptr, "proportional")) &&
|
|
!RNA_property_is_set(op->ptr, prop))
|
|
{
|
|
if (t->obedit)
|
|
ts->proportional = proportional;
|
|
else if (t->options & CTX_MASK)
|
|
ts->proportional_mask = (proportional != PROP_EDIT_OFF);
|
|
else
|
|
ts->proportional_objects = (proportional != PROP_EDIT_OFF);
|
|
}
|
|
|
|
if ((prop = RNA_struct_find_property(op->ptr, "proportional_size")) &&
|
|
!RNA_property_is_set(op->ptr, prop))
|
|
{
|
|
ts->proportional_size = t->prop_size;
|
|
}
|
|
|
|
if ((prop = RNA_struct_find_property(op->ptr, "proportional_edit_falloff")) &&
|
|
!RNA_property_is_set(op->ptr, prop))
|
|
{
|
|
ts->prop_mode = t->prop_mode;
|
|
}
|
|
|
|
/* do we check for parameter? */
|
|
if (t->modifiers & MOD_SNAP) {
|
|
ts->snap_flag |= SCE_SNAP;
|
|
}
|
|
else {
|
|
ts->snap_flag &= ~SCE_SNAP;
|
|
}
|
|
|
|
if (t->spacetype == SPACE_VIEW3D) {
|
|
if ((prop = RNA_struct_find_property(op->ptr, "constraint_orientation")) &&
|
|
!RNA_property_is_set(op->ptr, prop))
|
|
{
|
|
View3D *v3d = t->view;
|
|
|
|
v3d->twmode = t->current_orientation;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (RNA_struct_find_property(op->ptr, "proportional")) {
|
|
RNA_enum_set(op->ptr, "proportional", proportional);
|
|
RNA_enum_set(op->ptr, "proportional_edit_falloff", t->prop_mode);
|
|
RNA_float_set(op->ptr, "proportional_size", t->prop_size);
|
|
}
|
|
|
|
if ((prop = RNA_struct_find_property(op->ptr, "axis"))) {
|
|
RNA_property_float_set_array(op->ptr, prop, t->axis);
|
|
}
|
|
|
|
if ((prop = RNA_struct_find_property(op->ptr, "mirror"))) {
|
|
RNA_property_boolean_set(op->ptr, prop, t->flag & T_MIRROR);
|
|
}
|
|
|
|
if ((prop = RNA_struct_find_property(op->ptr, "constraint_axis"))) {
|
|
/* constraint orientation can be global, event if user selects something else
|
|
* so use the orientation in the constraint if set
|
|
* */
|
|
if (t->con.mode & CON_APPLY) {
|
|
RNA_enum_set(op->ptr, "constraint_orientation", t->con.orientation);
|
|
}
|
|
else {
|
|
RNA_enum_set(op->ptr, "constraint_orientation", t->current_orientation);
|
|
}
|
|
|
|
if (t->con.mode & CON_APPLY) {
|
|
if (t->con.mode & CON_AXIS0) {
|
|
constraint_axis[0] = 1;
|
|
}
|
|
if (t->con.mode & CON_AXIS1) {
|
|
constraint_axis[1] = 1;
|
|
}
|
|
if (t->con.mode & CON_AXIS2) {
|
|
constraint_axis[2] = 1;
|
|
}
|
|
}
|
|
|
|
RNA_property_boolean_set_array(op->ptr, prop, constraint_axis);
|
|
}
|
|
}
|
|
|
|
/* note: caller needs to free 't' on a 0 return */
|
|
int initTransform(bContext *C, TransInfo *t, wmOperator *op, wmEvent *event, int mode)
|
|
{
|
|
int options = 0;
|
|
PropertyRNA *prop;
|
|
|
|
t->context = C;
|
|
|
|
/* added initialize, for external calls to set stuff in TransInfo, like undo string */
|
|
|
|
t->state = TRANS_STARTING;
|
|
|
|
if ((prop = RNA_struct_find_property(op->ptr, "texture_space")) && RNA_property_is_set(op->ptr, prop)) {
|
|
if (RNA_property_boolean_get(op->ptr, prop)) {
|
|
options |= CTX_TEXTURE;
|
|
}
|
|
}
|
|
|
|
t->options = options;
|
|
|
|
t->mode = mode;
|
|
|
|
t->launch_event = event ? event->type : -1;
|
|
|
|
if (t->launch_event == EVT_TWEAK_R) {
|
|
t->launch_event = RIGHTMOUSE;
|
|
}
|
|
else if (t->launch_event == EVT_TWEAK_L) {
|
|
t->launch_event = LEFTMOUSE;
|
|
}
|
|
|
|
// XXX Remove this when wm_operator_call_internal doesn't use window->eventstate (which can have type = 0)
|
|
// For manipulator only, so assume LEFTMOUSE
|
|
if (t->launch_event == 0) {
|
|
t->launch_event = LEFTMOUSE;
|
|
}
|
|
|
|
if (!initTransInfo(C, t, op, event)) { /* internal data, mouse, vectors */
|
|
return 0;
|
|
}
|
|
|
|
if (t->spacetype == SPACE_VIEW3D) {
|
|
//calc_manipulator_stats(curarea);
|
|
initTransformOrientation(C, t);
|
|
|
|
t->draw_handle_apply = ED_region_draw_cb_activate(t->ar->type, drawTransformApply, t, REGION_DRAW_PRE_VIEW);
|
|
t->draw_handle_view = ED_region_draw_cb_activate(t->ar->type, drawTransformView, t, REGION_DRAW_POST_VIEW);
|
|
t->draw_handle_pixel = ED_region_draw_cb_activate(t->ar->type, drawTransformPixel, t, REGION_DRAW_POST_PIXEL);
|
|
t->draw_handle_cursor = WM_paint_cursor_activate(CTX_wm_manager(C), helpline_poll, drawHelpline, t);
|
|
}
|
|
else if (t->spacetype == SPACE_IMAGE) {
|
|
unit_m3(t->spacemtx);
|
|
t->draw_handle_view = ED_region_draw_cb_activate(t->ar->type, drawTransformView, t, REGION_DRAW_POST_VIEW);
|
|
//t->draw_handle_pixel = ED_region_draw_cb_activate(t->ar->type, drawTransformPixel, t, REGION_DRAW_POST_PIXEL);
|
|
t->draw_handle_cursor = WM_paint_cursor_activate(CTX_wm_manager(C), helpline_poll, drawHelpline, t);
|
|
}
|
|
else if (t->spacetype == SPACE_CLIP) {
|
|
unit_m3(t->spacemtx);
|
|
t->draw_handle_view = ED_region_draw_cb_activate(t->ar->type, drawTransformView, t, REGION_DRAW_POST_VIEW);
|
|
}
|
|
else if (t->spacetype == SPACE_NODE) {
|
|
unit_m3(t->spacemtx);
|
|
/*t->draw_handle_apply = ED_region_draw_cb_activate(t->ar->type, drawTransformApply, t, REGION_DRAW_PRE_VIEW);*/
|
|
t->draw_handle_view = ED_region_draw_cb_activate(t->ar->type, drawTransformView, t, REGION_DRAW_POST_VIEW);
|
|
/*t->draw_handle_cursor = WM_paint_cursor_activate(CTX_wm_manager(C), helpline_poll, drawHelpline, t);*/
|
|
}
|
|
else
|
|
unit_m3(t->spacemtx);
|
|
|
|
createTransData(C, t); // make TransData structs from selection
|
|
|
|
if (t->total == 0) {
|
|
postTrans(C, t);
|
|
return 0;
|
|
}
|
|
|
|
/* Stupid code to have Ctrl-Click on manipulator work ok */
|
|
if (event) {
|
|
/* do this only for translation/rotation/resize due to only this
|
|
* moded are available from manipulator and doing such check could
|
|
* lead to keymap conflicts for other modes (see #31584)
|
|
*/
|
|
if (ELEM3(mode, TFM_TRANSLATION, TFM_ROTATION, TFM_RESIZE)) {
|
|
wmKeyMap *keymap = WM_keymap_active(CTX_wm_manager(C), op->type->modalkeymap);
|
|
wmKeyMapItem *kmi;
|
|
|
|
for (kmi = keymap->items.first; kmi; kmi = kmi->next) {
|
|
if (kmi->propvalue == TFM_MODAL_SNAP_INV_ON && kmi->val == KM_PRESS) {
|
|
if ((ELEM(kmi->type, LEFTCTRLKEY, RIGHTCTRLKEY) && event->ctrl) ||
|
|
(ELEM(kmi->type, LEFTSHIFTKEY, RIGHTSHIFTKEY) && event->shift) ||
|
|
(ELEM(kmi->type, LEFTALTKEY, RIGHTALTKEY) && event->alt) ||
|
|
((kmi->type == OSKEY) && event->oskey) )
|
|
{
|
|
t->modifiers |= MOD_SNAP_INVERT;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
initSnapping(t, op); // Initialize snapping data AFTER mode flags
|
|
|
|
/* EVIL! posemode code can switch translation to rotate when 1 bone is selected. will be removed (ton) */
|
|
/* EVIL2: we gave as argument also texture space context bit... was cleared */
|
|
/* EVIL3: extend mode for animation editors also switches modes... but is best way to avoid duplicate code */
|
|
mode = t->mode;
|
|
|
|
calculatePropRatio(t);
|
|
calculateCenter(t);
|
|
|
|
initMouseInput(t, &t->mouse, t->center2d, t->imval);
|
|
|
|
switch (mode) {
|
|
case TFM_TRANSLATION:
|
|
initTranslation(t);
|
|
break;
|
|
case TFM_ROTATION:
|
|
initRotation(t);
|
|
break;
|
|
case TFM_RESIZE:
|
|
initResize(t);
|
|
break;
|
|
case TFM_SKIN_RESIZE:
|
|
initSkinResize(t);
|
|
break;
|
|
case TFM_TOSPHERE:
|
|
initToSphere(t);
|
|
break;
|
|
case TFM_SHEAR:
|
|
initShear(t);
|
|
break;
|
|
case TFM_WARP:
|
|
initWarp(t);
|
|
break;
|
|
case TFM_SHRINKFATTEN:
|
|
initShrinkFatten(t);
|
|
break;
|
|
case TFM_TILT:
|
|
initTilt(t);
|
|
break;
|
|
case TFM_CURVE_SHRINKFATTEN:
|
|
initCurveShrinkFatten(t);
|
|
break;
|
|
case TFM_MASK_SHRINKFATTEN:
|
|
initMaskShrinkFatten(t);
|
|
break;
|
|
case TFM_TRACKBALL:
|
|
initTrackball(t);
|
|
break;
|
|
case TFM_PUSHPULL:
|
|
initPushPull(t);
|
|
break;
|
|
case TFM_CREASE:
|
|
initCrease(t);
|
|
break;
|
|
case TFM_BONESIZE:
|
|
{ /* used for both B-Bone width (bonesize) as for deform-dist (envelope) */
|
|
bArmature *arm = t->poseobj->data;
|
|
if (arm->drawtype == ARM_ENVELOPE)
|
|
initBoneEnvelope(t);
|
|
else
|
|
initBoneSize(t);
|
|
}
|
|
break;
|
|
case TFM_BONE_ENVELOPE:
|
|
initBoneEnvelope(t);
|
|
break;
|
|
case TFM_EDGE_SLIDE:
|
|
initEdgeSlide(t);
|
|
break;
|
|
case TFM_BONE_ROLL:
|
|
initBoneRoll(t);
|
|
break;
|
|
case TFM_TIME_TRANSLATE:
|
|
initTimeTranslate(t);
|
|
break;
|
|
case TFM_TIME_SLIDE:
|
|
initTimeSlide(t);
|
|
break;
|
|
case TFM_TIME_SCALE:
|
|
initTimeScale(t);
|
|
break;
|
|
case TFM_TIME_DUPLICATE:
|
|
/* same as TFM_TIME_EXTEND, but we need the mode info for later
|
|
* so that duplicate-culling will work properly
|
|
*/
|
|
if (ELEM(t->spacetype, SPACE_IPO, SPACE_NLA))
|
|
initTranslation(t);
|
|
else
|
|
initTimeTranslate(t);
|
|
t->mode = mode;
|
|
break;
|
|
case TFM_TIME_EXTEND:
|
|
/* now that transdata has been made, do like for TFM_TIME_TRANSLATE (for most Animation
|
|
* Editors because they have only 1D transforms for time values) or TFM_TRANSLATION
|
|
* (for Graph/NLA Editors only since they uses 'standard' transforms to get 2D movement)
|
|
* depending on which editor this was called from
|
|
*/
|
|
if (ELEM(t->spacetype, SPACE_IPO, SPACE_NLA))
|
|
initTranslation(t);
|
|
else
|
|
initTimeTranslate(t);
|
|
break;
|
|
case TFM_BAKE_TIME:
|
|
initBakeTime(t);
|
|
break;
|
|
case TFM_MIRROR:
|
|
initMirror(t);
|
|
break;
|
|
case TFM_BEVEL:
|
|
initBevel(t);
|
|
break;
|
|
case TFM_BWEIGHT:
|
|
initBevelWeight(t);
|
|
break;
|
|
case TFM_ALIGN:
|
|
initAlign(t);
|
|
break;
|
|
case TFM_SEQ_SLIDE:
|
|
initSeqSlide(t);
|
|
break;
|
|
}
|
|
|
|
if (t->state == TRANS_CANCEL) {
|
|
postTrans(C, t);
|
|
return 0;
|
|
}
|
|
|
|
|
|
/* overwrite initial values if operator supplied a non-null vector */
|
|
if ((prop = RNA_struct_find_property(op->ptr, "value")) && RNA_property_is_set(op->ptr, prop)) {
|
|
float values[4] = {0}; /* in case value isn't length 4, avoid uninitialized memory */
|
|
|
|
if (RNA_property_array_check(prop)) {
|
|
RNA_float_get_array(op->ptr, "value", values);
|
|
}
|
|
else {
|
|
values[0] = RNA_float_get(op->ptr, "value");
|
|
}
|
|
|
|
copy_v4_v4(t->values, values);
|
|
copy_v4_v4(t->auto_values, values);
|
|
t->flag |= T_AUTOVALUES;
|
|
}
|
|
|
|
/* Transformation axis from operator */
|
|
if ((prop = RNA_struct_find_property(op->ptr, "axis")) && RNA_property_is_set(op->ptr, prop)) {
|
|
RNA_property_float_get_array(op->ptr, prop, t->axis);
|
|
normalize_v3(t->axis);
|
|
copy_v3_v3(t->axis_orig, t->axis);
|
|
}
|
|
|
|
/* Constraint init from operator */
|
|
if ((prop = RNA_struct_find_property(op->ptr, "constraint_axis")) && RNA_property_is_set(op->ptr, prop)) {
|
|
int constraint_axis[3];
|
|
|
|
RNA_property_boolean_get_array(op->ptr, prop, constraint_axis);
|
|
|
|
if (constraint_axis[0] || constraint_axis[1] || constraint_axis[2]) {
|
|
t->con.mode |= CON_APPLY;
|
|
|
|
if (constraint_axis[0]) {
|
|
t->con.mode |= CON_AXIS0;
|
|
}
|
|
if (constraint_axis[1]) {
|
|
t->con.mode |= CON_AXIS1;
|
|
}
|
|
if (constraint_axis[2]) {
|
|
t->con.mode |= CON_AXIS2;
|
|
}
|
|
|
|
setUserConstraint(t, t->current_orientation, t->con.mode, "%s");
|
|
}
|
|
}
|
|
|
|
t->context = NULL;
|
|
|
|
return 1;
|
|
}
|
|
|
|
void transformApply(bContext *C, TransInfo *t)
|
|
{
|
|
t->context = C;
|
|
|
|
if ((t->redraw & TREDRAW_HARD) || (t->draw_handle_apply == NULL && (t->redraw & TREDRAW_SOFT))) {
|
|
selectConstraint(t);
|
|
if (t->transform) {
|
|
t->transform(t, t->mval); // calls recalcData()
|
|
viewRedrawForce(C, t);
|
|
}
|
|
t->redraw = TREDRAW_NOTHING;
|
|
}
|
|
else if (t->redraw & TREDRAW_SOFT) {
|
|
viewRedrawForce(C, t);
|
|
}
|
|
|
|
/* If auto confirm is on, break after one pass */
|
|
if (t->options & CTX_AUTOCONFIRM) {
|
|
t->state = TRANS_CONFIRM;
|
|
}
|
|
|
|
if (BKE_ptcache_get_continue_physics()) {
|
|
// TRANSFORM_FIX_ME
|
|
//do_screenhandlers(G.curscreen);
|
|
t->redraw |= TREDRAW_HARD;
|
|
}
|
|
|
|
t->context = NULL;
|
|
}
|
|
|
|
static void drawTransformApply(const bContext *C, ARegion *UNUSED(ar), void *arg)
|
|
{
|
|
TransInfo *t = arg;
|
|
|
|
if (t->redraw & TREDRAW_SOFT) {
|
|
t->redraw |= TREDRAW_HARD;
|
|
transformApply((bContext *)C, t);
|
|
}
|
|
}
|
|
|
|
int transformEnd(bContext *C, TransInfo *t)
|
|
{
|
|
int exit_code = OPERATOR_RUNNING_MODAL;
|
|
|
|
t->context = C;
|
|
|
|
if (t->state != TRANS_STARTING && t->state != TRANS_RUNNING) {
|
|
/* handle restoring objects */
|
|
if (t->state == TRANS_CANCEL) {
|
|
/* exception, edge slide transformed UVs too */
|
|
if (t->mode == TFM_EDGE_SLIDE)
|
|
doEdgeSlide(t, 0.0f);
|
|
|
|
exit_code = OPERATOR_CANCELLED;
|
|
restoreTransObjects(t); // calls recalcData()
|
|
}
|
|
else {
|
|
exit_code = OPERATOR_FINISHED;
|
|
}
|
|
|
|
/* aftertrans does insert keyframes, and clears base flags, doesnt read transdata */
|
|
special_aftertrans_update(C, t);
|
|
|
|
/* free data */
|
|
postTrans(C, t);
|
|
|
|
/* send events out for redraws */
|
|
viewRedrawPost(C, t);
|
|
|
|
/* Undo as last, certainly after special_trans_update! */
|
|
|
|
if (t->state == TRANS_CANCEL) {
|
|
// if (t->undostr) ED_undo_push(C, t->undostr);
|
|
}
|
|
else {
|
|
// if (t->undostr) ED_undo_push(C, t->undostr);
|
|
// else ED_undo_push(C, transform_to_undostr(t));
|
|
}
|
|
t->undostr = NULL;
|
|
|
|
viewRedrawForce(C, t);
|
|
}
|
|
|
|
t->context = NULL;
|
|
|
|
return exit_code;
|
|
}
|
|
|
|
/* ************************** TRANSFORM LOCKS **************************** */
|
|
|
|
static void protectedTransBits(short protectflag, float *vec)
|
|
{
|
|
if (protectflag & OB_LOCK_LOCX)
|
|
vec[0] = 0.0f;
|
|
if (protectflag & OB_LOCK_LOCY)
|
|
vec[1] = 0.0f;
|
|
if (protectflag & OB_LOCK_LOCZ)
|
|
vec[2] = 0.0f;
|
|
}
|
|
|
|
static void protectedSizeBits(short protectflag, float *size)
|
|
{
|
|
if (protectflag & OB_LOCK_SCALEX)
|
|
size[0] = 1.0f;
|
|
if (protectflag & OB_LOCK_SCALEY)
|
|
size[1] = 1.0f;
|
|
if (protectflag & OB_LOCK_SCALEZ)
|
|
size[2] = 1.0f;
|
|
}
|
|
|
|
static void protectedRotateBits(short protectflag, float *eul, float *oldeul)
|
|
{
|
|
if (protectflag & OB_LOCK_ROTX)
|
|
eul[0] = oldeul[0];
|
|
if (protectflag & OB_LOCK_ROTY)
|
|
eul[1] = oldeul[1];
|
|
if (protectflag & OB_LOCK_ROTZ)
|
|
eul[2] = oldeul[2];
|
|
}
|
|
|
|
|
|
/* this function only does the delta rotation */
|
|
/* axis-angle is usually internally stored as quats... */
|
|
static void protectedAxisAngleBits(short protectflag, float axis[3], float *angle, float oldAxis[3], float oldAngle)
|
|
{
|
|
/* check that protection flags are set */
|
|
if ((protectflag & (OB_LOCK_ROTX | OB_LOCK_ROTY | OB_LOCK_ROTZ | OB_LOCK_ROTW)) == 0)
|
|
return;
|
|
|
|
if (protectflag & OB_LOCK_ROT4D) {
|
|
/* axis-angle getting limited as 4D entities that they are... */
|
|
if (protectflag & OB_LOCK_ROTW)
|
|
*angle = oldAngle;
|
|
if (protectflag & OB_LOCK_ROTX)
|
|
axis[0] = oldAxis[0];
|
|
if (protectflag & OB_LOCK_ROTY)
|
|
axis[1] = oldAxis[1];
|
|
if (protectflag & OB_LOCK_ROTZ)
|
|
axis[2] = oldAxis[2];
|
|
}
|
|
else {
|
|
/* axis-angle get limited with euler... */
|
|
float eul[3], oldeul[3];
|
|
|
|
axis_angle_to_eulO(eul, EULER_ORDER_DEFAULT, axis, *angle);
|
|
axis_angle_to_eulO(oldeul, EULER_ORDER_DEFAULT, oldAxis, oldAngle);
|
|
|
|
if (protectflag & OB_LOCK_ROTX)
|
|
eul[0] = oldeul[0];
|
|
if (protectflag & OB_LOCK_ROTY)
|
|
eul[1] = oldeul[1];
|
|
if (protectflag & OB_LOCK_ROTZ)
|
|
eul[2] = oldeul[2];
|
|
|
|
eulO_to_axis_angle(axis, angle, eul, EULER_ORDER_DEFAULT);
|
|
|
|
/* when converting to axis-angle, we need a special exception for the case when there is no axis */
|
|
if (IS_EQF(axis[0], axis[1]) && IS_EQF(axis[1], axis[2])) {
|
|
/* for now, rotate around y-axis then (so that it simply becomes the roll) */
|
|
axis[1] = 1.0f;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* this function only does the delta rotation */
|
|
static void protectedQuaternionBits(short protectflag, float *quat, float *oldquat)
|
|
{
|
|
/* check that protection flags are set */
|
|
if ((protectflag & (OB_LOCK_ROTX | OB_LOCK_ROTY | OB_LOCK_ROTZ | OB_LOCK_ROTW)) == 0)
|
|
return;
|
|
|
|
if (protectflag & OB_LOCK_ROT4D) {
|
|
/* quaternions getting limited as 4D entities that they are... */
|
|
if (protectflag & OB_LOCK_ROTW)
|
|
quat[0] = oldquat[0];
|
|
if (protectflag & OB_LOCK_ROTX)
|
|
quat[1] = oldquat[1];
|
|
if (protectflag & OB_LOCK_ROTY)
|
|
quat[2] = oldquat[2];
|
|
if (protectflag & OB_LOCK_ROTZ)
|
|
quat[3] = oldquat[3];
|
|
}
|
|
else {
|
|
/* quaternions get limited with euler... (compatibility mode) */
|
|
float eul[3], oldeul[3], nquat[4], noldquat[4];
|
|
float qlen;
|
|
|
|
qlen = normalize_qt_qt(nquat, quat);
|
|
normalize_qt_qt(noldquat, oldquat);
|
|
|
|
quat_to_eul(eul, nquat);
|
|
quat_to_eul(oldeul, noldquat);
|
|
|
|
if (protectflag & OB_LOCK_ROTX)
|
|
eul[0] = oldeul[0];
|
|
if (protectflag & OB_LOCK_ROTY)
|
|
eul[1] = oldeul[1];
|
|
if (protectflag & OB_LOCK_ROTZ)
|
|
eul[2] = oldeul[2];
|
|
|
|
eul_to_quat(quat, eul);
|
|
|
|
/* restore original quat size */
|
|
mul_qt_fl(quat, qlen);
|
|
|
|
/* quaternions flip w sign to accumulate rotations correctly */
|
|
if ((nquat[0] < 0.0f && quat[0] > 0.0f) ||
|
|
(nquat[0] > 0.0f && quat[0] < 0.0f))
|
|
{
|
|
mul_qt_fl(quat, -1.0f);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* ******************* TRANSFORM LIMITS ********************** */
|
|
|
|
static void constraintTransLim(TransInfo *t, TransData *td)
|
|
{
|
|
if (td->con) {
|
|
bConstraintTypeInfo *ctiLoc = get_constraint_typeinfo(CONSTRAINT_TYPE_LOCLIMIT);
|
|
bConstraintTypeInfo *ctiDist = get_constraint_typeinfo(CONSTRAINT_TYPE_DISTLIMIT);
|
|
|
|
bConstraintOb cob = {NULL};
|
|
bConstraint *con;
|
|
float ctime = (float)(t->scene->r.cfra);
|
|
|
|
/* Make a temporary bConstraintOb for using these limit constraints
|
|
* - they only care that cob->matrix is correctly set ;-)
|
|
* - current space should be local
|
|
*/
|
|
unit_m4(cob.matrix);
|
|
copy_v3_v3(cob.matrix[3], td->loc);
|
|
|
|
/* Evaluate valid constraints */
|
|
for (con = td->con; con; con = con->next) {
|
|
bConstraintTypeInfo *cti = NULL;
|
|
ListBase targets = {NULL, NULL};
|
|
|
|
/* only consider constraint if enabled */
|
|
if (con->flag & CONSTRAINT_DISABLE) continue;
|
|
if (con->enforce == 0.0f) continue;
|
|
|
|
/* only use it if it's tagged for this purpose (and the right type) */
|
|
if (con->type == CONSTRAINT_TYPE_LOCLIMIT) {
|
|
bLocLimitConstraint *data = con->data;
|
|
|
|
if ((data->flag2 & LIMIT_TRANSFORM) == 0)
|
|
continue;
|
|
cti = ctiLoc;
|
|
}
|
|
else if (con->type == CONSTRAINT_TYPE_DISTLIMIT) {
|
|
bDistLimitConstraint *data = con->data;
|
|
|
|
if ((data->flag & LIMITDIST_TRANSFORM) == 0)
|
|
continue;
|
|
cti = ctiDist;
|
|
}
|
|
|
|
if (cti) {
|
|
/* do space conversions */
|
|
if (con->ownspace == CONSTRAINT_SPACE_WORLD) {
|
|
/* just multiply by td->mtx (this should be ok) */
|
|
mul_m4_m3m4(cob.matrix, td->mtx, cob.matrix);
|
|
}
|
|
else if (con->ownspace != CONSTRAINT_SPACE_LOCAL) {
|
|
/* skip... incompatable spacetype */
|
|
continue;
|
|
}
|
|
|
|
/* get constraint targets if needed */
|
|
get_constraint_targets_for_solving(con, &cob, &targets, ctime);
|
|
|
|
/* do constraint */
|
|
cti->evaluate_constraint(con, &cob, &targets);
|
|
|
|
/* convert spaces again */
|
|
if (con->ownspace == CONSTRAINT_SPACE_WORLD) {
|
|
/* just multiply by td->smtx (this should be ok) */
|
|
mul_m4_m3m4(cob.matrix, td->smtx, cob.matrix);
|
|
}
|
|
|
|
/* free targets list */
|
|
BLI_freelistN(&targets);
|
|
}
|
|
}
|
|
|
|
/* copy results from cob->matrix */
|
|
copy_v3_v3(td->loc, cob.matrix[3]);
|
|
}
|
|
}
|
|
|
|
static void constraintob_from_transdata(bConstraintOb *cob, TransData *td)
|
|
{
|
|
/* Make a temporary bConstraintOb for use by limit constraints
|
|
* - they only care that cob->matrix is correctly set ;-)
|
|
* - current space should be local
|
|
*/
|
|
memset(cob, 0, sizeof(bConstraintOb));
|
|
if (td->ext) {
|
|
if (td->ext->rotOrder == ROT_MODE_QUAT) {
|
|
/* quats */
|
|
/* objects and bones do normalization first too, otherwise
|
|
* we don't necessarily end up with a rotation matrix, and
|
|
* then conversion back to quat gives a different result */
|
|
float quat[4];
|
|
normalize_qt_qt(quat, td->ext->quat);
|
|
quat_to_mat4(cob->matrix, quat);
|
|
}
|
|
else if (td->ext->rotOrder == ROT_MODE_AXISANGLE) {
|
|
/* axis angle */
|
|
axis_angle_to_mat4(cob->matrix, &td->ext->quat[1], td->ext->quat[0]);
|
|
}
|
|
else {
|
|
/* eulers */
|
|
eulO_to_mat4(cob->matrix, td->ext->rot, td->ext->rotOrder);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void constraintRotLim(TransInfo *UNUSED(t), TransData *td)
|
|
{
|
|
if (td->con) {
|
|
bConstraintTypeInfo *cti = get_constraint_typeinfo(CONSTRAINT_TYPE_ROTLIMIT);
|
|
bConstraintOb cob;
|
|
bConstraint *con;
|
|
int do_limit = FALSE;
|
|
|
|
/* Evaluate valid constraints */
|
|
for (con = td->con; con; con = con->next) {
|
|
/* only consider constraint if enabled */
|
|
if (con->flag & CONSTRAINT_DISABLE) continue;
|
|
if (con->enforce == 0.0f) continue;
|
|
|
|
/* we're only interested in Limit-Rotation constraints */
|
|
if (con->type == CONSTRAINT_TYPE_ROTLIMIT) {
|
|
bRotLimitConstraint *data = con->data;
|
|
|
|
/* only use it if it's tagged for this purpose */
|
|
if ((data->flag2 & LIMIT_TRANSFORM) == 0)
|
|
continue;
|
|
|
|
/* skip incompatable spacetypes */
|
|
if (!ELEM(con->ownspace, CONSTRAINT_SPACE_WORLD, CONSTRAINT_SPACE_LOCAL))
|
|
continue;
|
|
|
|
/* only do conversion if necessary, to preserve quats and eulers */
|
|
if (do_limit == FALSE) {
|
|
constraintob_from_transdata(&cob, td);
|
|
do_limit = TRUE;
|
|
}
|
|
|
|
/* do space conversions */
|
|
if (con->ownspace == CONSTRAINT_SPACE_WORLD) {
|
|
/* just multiply by td->mtx (this should be ok) */
|
|
mul_m4_m3m4(cob.matrix, td->mtx, cob.matrix);
|
|
}
|
|
|
|
/* do constraint */
|
|
cti->evaluate_constraint(con, &cob, NULL);
|
|
|
|
/* convert spaces again */
|
|
if (con->ownspace == CONSTRAINT_SPACE_WORLD) {
|
|
/* just multiply by td->smtx (this should be ok) */
|
|
mul_m4_m3m4(cob.matrix, td->smtx, cob.matrix);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (do_limit) {
|
|
/* copy results from cob->matrix */
|
|
if (td->ext->rotOrder == ROT_MODE_QUAT) {
|
|
/* quats */
|
|
mat4_to_quat(td->ext->quat, cob.matrix);
|
|
}
|
|
else if (td->ext->rotOrder == ROT_MODE_AXISANGLE) {
|
|
/* axis angle */
|
|
mat4_to_axis_angle(&td->ext->quat[1], &td->ext->quat[0], cob.matrix);
|
|
}
|
|
else {
|
|
/* eulers */
|
|
mat4_to_eulO(td->ext->rot, td->ext->rotOrder, cob.matrix);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void constraintSizeLim(TransInfo *t, TransData *td)
|
|
{
|
|
if (td->con && td->ext) {
|
|
bConstraintTypeInfo *cti = get_constraint_typeinfo(CONSTRAINT_TYPE_SIZELIMIT);
|
|
bConstraintOb cob = {NULL};
|
|
bConstraint *con;
|
|
|
|
/* Make a temporary bConstraintOb for using these limit constraints
|
|
* - they only care that cob->matrix is correctly set ;-)
|
|
* - current space should be local
|
|
*/
|
|
if ((td->flag & TD_SINGLESIZE) && !(t->con.mode & CON_APPLY)) {
|
|
/* scale val and reset size */
|
|
return; // TODO: fix this case
|
|
}
|
|
else {
|
|
/* Reset val if SINGLESIZE but using a constraint */
|
|
if (td->flag & TD_SINGLESIZE)
|
|
return;
|
|
|
|
size_to_mat4(cob.matrix, td->ext->size);
|
|
}
|
|
|
|
/* Evaluate valid constraints */
|
|
for (con = td->con; con; con = con->next) {
|
|
/* only consider constraint if enabled */
|
|
if (con->flag & CONSTRAINT_DISABLE) continue;
|
|
if (con->enforce == 0.0f) continue;
|
|
|
|
/* we're only interested in Limit-Scale constraints */
|
|
if (con->type == CONSTRAINT_TYPE_SIZELIMIT) {
|
|
bSizeLimitConstraint *data = con->data;
|
|
|
|
/* only use it if it's tagged for this purpose */
|
|
if ((data->flag2 & LIMIT_TRANSFORM) == 0)
|
|
continue;
|
|
|
|
/* do space conversions */
|
|
if (con->ownspace == CONSTRAINT_SPACE_WORLD) {
|
|
/* just multiply by td->mtx (this should be ok) */
|
|
mul_m4_m3m4(cob.matrix, td->mtx, cob.matrix);
|
|
}
|
|
else if (con->ownspace != CONSTRAINT_SPACE_LOCAL) {
|
|
/* skip... incompatible spacetype */
|
|
continue;
|
|
}
|
|
|
|
/* do constraint */
|
|
cti->evaluate_constraint(con, &cob, NULL);
|
|
|
|
/* convert spaces again */
|
|
if (con->ownspace == CONSTRAINT_SPACE_WORLD) {
|
|
/* just multiply by td->smtx (this should be ok) */
|
|
mul_m4_m3m4(cob.matrix, td->smtx, cob.matrix);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* copy results from cob->matrix */
|
|
if ((td->flag & TD_SINGLESIZE) && !(t->con.mode & CON_APPLY)) {
|
|
/* scale val and reset size */
|
|
return; // TODO: fix this case
|
|
}
|
|
else {
|
|
/* Reset val if SINGLESIZE but using a constraint */
|
|
if (td->flag & TD_SINGLESIZE)
|
|
return;
|
|
|
|
mat4_to_size(td->ext->size, cob.matrix);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* ************************** WARP *************************** */
|
|
|
|
static void postInputWarp(TransInfo *t, float values[3])
|
|
{
|
|
mul_v3_fl(values, (float)(M_PI * 2));
|
|
|
|
if (t->customData) { /* non-null value indicates reversed input */
|
|
negate_v3(values);
|
|
}
|
|
}
|
|
|
|
void initWarp(TransInfo *t)
|
|
{
|
|
float max[3], min[3];
|
|
int i;
|
|
|
|
t->mode = TFM_WARP;
|
|
t->transform = Warp;
|
|
t->handleEvent = handleEventWarp;
|
|
|
|
setInputPostFct(&t->mouse, postInputWarp);
|
|
initMouseInputMode(t, &t->mouse, INPUT_HORIZONTAL_RATIO);
|
|
|
|
t->idx_max = 0;
|
|
t->num.idx_max = 0;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = 5.0f / 180.0f * (float)M_PI;
|
|
t->snap[2] = 1.0f / 180.0f * (float)M_PI;
|
|
|
|
t->num.increment = 1.0f;
|
|
|
|
t->flag |= T_NO_CONSTRAINT;
|
|
|
|
/* we need min/max in view space */
|
|
for (i = 0; i < t->total; i++) {
|
|
float center[3];
|
|
copy_v3_v3(center, t->data[i].center);
|
|
mul_m3_v3(t->data[i].mtx, center);
|
|
mul_m4_v3(t->viewmat, center);
|
|
sub_v3_v3(center, t->viewmat[3]);
|
|
if (i) {
|
|
minmax_v3v3_v3(min, max, center);
|
|
}
|
|
else {
|
|
copy_v3_v3(max, center);
|
|
copy_v3_v3(min, center);
|
|
}
|
|
}
|
|
|
|
mid_v3_v3v3(t->center, min, max);
|
|
|
|
if (max[0] == min[0]) max[0] += 0.1f; /* not optimal, but flipping is better than invalid garbage (i.e. division by zero!) */
|
|
t->val = (max[0] - min[0]) / 2.0f; /* t->val is X dimension projected boundbox */
|
|
}
|
|
|
|
int handleEventWarp(TransInfo *t, wmEvent *event)
|
|
{
|
|
int status = 0;
|
|
|
|
if (event->type == MIDDLEMOUSE && event->val == KM_PRESS) {
|
|
// Use customData pointer to signal warp direction
|
|
if (t->customData == NULL)
|
|
t->customData = (void *)1;
|
|
else
|
|
t->customData = NULL;
|
|
|
|
status = 1;
|
|
}
|
|
|
|
return status;
|
|
}
|
|
|
|
int Warp(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
TransData *td = t->data;
|
|
float vec[3], circumfac, dist, phi0, co, si, *curs, cursor[3], gcursor[3];
|
|
int i;
|
|
char str[50];
|
|
|
|
curs = give_cursor(t->scene, t->view);
|
|
/*
|
|
* gcursor is the one used for helpline.
|
|
* It has to be in the same space as the drawing loop
|
|
* (that means it needs to be in the object's space when in edit mode and
|
|
* in global space in object mode)
|
|
*
|
|
* cursor is used for calculations.
|
|
* It needs to be in view space, but we need to take object's offset
|
|
* into account if in Edit mode.
|
|
*/
|
|
copy_v3_v3(cursor, curs);
|
|
copy_v3_v3(gcursor, cursor);
|
|
if (t->flag & T_EDIT) {
|
|
sub_v3_v3(cursor, t->obedit->obmat[3]);
|
|
sub_v3_v3(gcursor, t->obedit->obmat[3]);
|
|
mul_m3_v3(t->data->smtx, gcursor);
|
|
}
|
|
mul_m4_v3(t->viewmat, cursor);
|
|
sub_v3_v3(cursor, t->viewmat[3]);
|
|
|
|
/* amount of radians for warp */
|
|
circumfac = t->values[0];
|
|
|
|
snapGrid(t, &circumfac);
|
|
applyNumInput(&t->num, &circumfac);
|
|
|
|
/* header print for NumInput */
|
|
if (hasNumInput(&t->num)) {
|
|
char c[NUM_STR_REP_LEN];
|
|
|
|
outputNumInput(&(t->num), c);
|
|
|
|
sprintf(str, "Warp: %s", c);
|
|
|
|
circumfac = DEG2RADF(circumfac);
|
|
}
|
|
else {
|
|
/* default header print */
|
|
sprintf(str, "Warp: %.3f", RAD2DEGF(circumfac));
|
|
}
|
|
|
|
t->values[0] = circumfac;
|
|
|
|
circumfac /= 2; /* only need 180 on each side to make 360 */
|
|
|
|
for (i = 0; i < t->total; i++, td++) {
|
|
float loc[3];
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
/* translate point to center, rotate in such a way that outline==distance */
|
|
copy_v3_v3(vec, td->iloc);
|
|
mul_m3_v3(td->mtx, vec);
|
|
mul_m4_v3(t->viewmat, vec);
|
|
sub_v3_v3(vec, t->viewmat[3]);
|
|
|
|
dist = vec[0] - cursor[0];
|
|
|
|
/* t->val is X dimension projected boundbox */
|
|
phi0 = (circumfac * dist / t->val);
|
|
|
|
vec[1] = (vec[1] - cursor[1]);
|
|
|
|
co = (float)cos(phi0);
|
|
si = (float)sin(phi0);
|
|
loc[0] = -si * vec[1] + cursor[0];
|
|
loc[1] = co * vec[1] + cursor[1];
|
|
loc[2] = vec[2];
|
|
|
|
mul_m4_v3(t->viewinv, loc);
|
|
sub_v3_v3(loc, t->viewinv[3]);
|
|
mul_m3_v3(td->smtx, loc);
|
|
|
|
sub_v3_v3(loc, td->iloc);
|
|
mul_v3_fl(loc, td->factor);
|
|
add_v3_v3v3(td->loc, td->iloc, loc);
|
|
}
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* ************************** SHEAR *************************** */
|
|
|
|
static void postInputShear(TransInfo *UNUSED(t), float values[3])
|
|
{
|
|
mul_v3_fl(values, 0.05f);
|
|
}
|
|
|
|
void initShear(TransInfo *t)
|
|
{
|
|
t->mode = TFM_SHEAR;
|
|
t->transform = Shear;
|
|
t->handleEvent = handleEventShear;
|
|
|
|
setInputPostFct(&t->mouse, postInputShear);
|
|
initMouseInputMode(t, &t->mouse, INPUT_HORIZONTAL_ABSOLUTE);
|
|
|
|
t->idx_max = 0;
|
|
t->num.idx_max = 0;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = 0.1f;
|
|
t->snap[2] = t->snap[1] * 0.1f;
|
|
|
|
t->num.increment = 0.1f;
|
|
|
|
t->flag |= T_NO_CONSTRAINT;
|
|
}
|
|
|
|
int handleEventShear(TransInfo *t, wmEvent *event)
|
|
{
|
|
int status = 0;
|
|
|
|
if (event->type == MIDDLEMOUSE && event->val == KM_PRESS) {
|
|
// Use customData pointer to signal Shear direction
|
|
if (t->customData == NULL) {
|
|
initMouseInputMode(t, &t->mouse, INPUT_VERTICAL_ABSOLUTE);
|
|
t->customData = (void *)1;
|
|
}
|
|
else {
|
|
initMouseInputMode(t, &t->mouse, INPUT_HORIZONTAL_ABSOLUTE);
|
|
t->customData = NULL;
|
|
}
|
|
|
|
status = 1;
|
|
}
|
|
|
|
return status;
|
|
}
|
|
|
|
|
|
int Shear(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
TransData *td = t->data;
|
|
float vec[3];
|
|
float smat[3][3], tmat[3][3], totmat[3][3], persmat[3][3], persinv[3][3];
|
|
float value;
|
|
int i;
|
|
char str[50];
|
|
|
|
copy_m3_m4(persmat, t->viewmat);
|
|
invert_m3_m3(persinv, persmat);
|
|
|
|
value = t->values[0];
|
|
|
|
snapGrid(t, &value);
|
|
|
|
applyNumInput(&t->num, &value);
|
|
|
|
/* header print for NumInput */
|
|
if (hasNumInput(&t->num)) {
|
|
char c[NUM_STR_REP_LEN];
|
|
|
|
outputNumInput(&(t->num), c);
|
|
|
|
sprintf(str, "Shear: %s %s", c, t->proptext);
|
|
}
|
|
else {
|
|
/* default header print */
|
|
sprintf(str, "Shear: %.3f %s", value, t->proptext);
|
|
}
|
|
|
|
t->values[0] = value;
|
|
|
|
unit_m3(smat);
|
|
|
|
// Custom data signals shear direction
|
|
if (t->customData == NULL)
|
|
smat[1][0] = value;
|
|
else
|
|
smat[0][1] = value;
|
|
|
|
mul_m3_m3m3(tmat, smat, persmat);
|
|
mul_m3_m3m3(totmat, persinv, tmat);
|
|
|
|
for (i = 0; i < t->total; i++, td++) {
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
if (t->obedit) {
|
|
float mat3[3][3];
|
|
mul_m3_m3m3(mat3, totmat, td->mtx);
|
|
mul_m3_m3m3(tmat, td->smtx, mat3);
|
|
}
|
|
else {
|
|
copy_m3_m3(tmat, totmat);
|
|
}
|
|
sub_v3_v3v3(vec, td->center, t->center);
|
|
|
|
mul_m3_v3(tmat, vec);
|
|
|
|
add_v3_v3(vec, t->center);
|
|
sub_v3_v3(vec, td->center);
|
|
|
|
mul_v3_fl(vec, td->factor);
|
|
|
|
add_v3_v3v3(td->loc, td->iloc, vec);
|
|
}
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* ************************** RESIZE *************************** */
|
|
|
|
void initResize(TransInfo *t)
|
|
{
|
|
t->mode = TFM_RESIZE;
|
|
t->transform = Resize;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_SPRING_FLIP);
|
|
|
|
t->flag |= T_NULL_ONE;
|
|
t->num.flag |= NUM_NULL_ONE;
|
|
t->num.flag |= NUM_AFFECT_ALL;
|
|
if (!t->obedit) {
|
|
t->flag |= T_NO_ZERO;
|
|
t->num.flag |= NUM_NO_ZERO;
|
|
}
|
|
|
|
t->idx_max = 2;
|
|
t->num.idx_max = 2;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = 0.1f;
|
|
t->snap[2] = t->snap[1] * 0.1f;
|
|
|
|
t->num.increment = t->snap[1];
|
|
}
|
|
|
|
static void headerResize(TransInfo *t, float vec[3], char *str)
|
|
{
|
|
char tvec[NUM_STR_REP_LEN * 3];
|
|
char *spos = str;
|
|
if (hasNumInput(&t->num)) {
|
|
outputNumInput(&(t->num), tvec);
|
|
}
|
|
else {
|
|
BLI_snprintf(&tvec[0], NUM_STR_REP_LEN, "%.4f", vec[0]);
|
|
BLI_snprintf(&tvec[NUM_STR_REP_LEN], NUM_STR_REP_LEN, "%.4f", vec[1]);
|
|
BLI_snprintf(&tvec[NUM_STR_REP_LEN * 2], NUM_STR_REP_LEN, "%.4f", vec[2]);
|
|
}
|
|
|
|
if (t->con.mode & CON_APPLY) {
|
|
switch (t->num.idx_max) {
|
|
case 0:
|
|
spos += sprintf(spos, "Scale: %s%s %s", &tvec[0], t->con.text, t->proptext);
|
|
break;
|
|
case 1:
|
|
spos += sprintf(spos, "Scale: %s : %s%s %s", &tvec[0], &tvec[NUM_STR_REP_LEN],
|
|
t->con.text, t->proptext);
|
|
break;
|
|
case 2:
|
|
spos += sprintf(spos, "Scale: %s : %s : %s%s %s", &tvec[0], &tvec[NUM_STR_REP_LEN],
|
|
&tvec[NUM_STR_REP_LEN * 2], t->con.text, t->proptext);
|
|
}
|
|
}
|
|
else {
|
|
if (t->flag & T_2D_EDIT) {
|
|
spos += sprintf(spos, "Scale X: %s Y: %s%s %s", &tvec[0], &tvec[NUM_STR_REP_LEN],
|
|
t->con.text, t->proptext);
|
|
}
|
|
else {
|
|
spos += sprintf(spos, "Scale X: %s Y: %s Z: %s%s %s", &tvec[0], &tvec[NUM_STR_REP_LEN],
|
|
&tvec[NUM_STR_REP_LEN * 2], t->con.text, t->proptext);
|
|
}
|
|
}
|
|
|
|
if (t->flag & (T_PROP_EDIT | T_PROP_CONNECTED)) {
|
|
spos += sprintf(spos, " Proportional size: %.2f", t->prop_size);
|
|
}
|
|
|
|
(void)spos;
|
|
}
|
|
|
|
#define SIGN(a) (a<-FLT_EPSILON ? 1 : a>FLT_EPSILON ? 2 : 3)
|
|
#define VECSIGNFLIP(a, b) ((SIGN(a[0]) & SIGN(b[0])) == 0 || (SIGN(a[1]) & SIGN(b[1])) == 0 || (SIGN(a[2]) & SIGN(b[2])) == 0)
|
|
|
|
/* smat is reference matrix, only scaled */
|
|
static void TransMat3ToSize(float mat[][3], float smat[][3], float *size)
|
|
{
|
|
float vec[3];
|
|
|
|
copy_v3_v3(vec, mat[0]);
|
|
size[0] = normalize_v3(vec);
|
|
copy_v3_v3(vec, mat[1]);
|
|
size[1] = normalize_v3(vec);
|
|
copy_v3_v3(vec, mat[2]);
|
|
size[2] = normalize_v3(vec);
|
|
|
|
/* first tried with dotproduct... but the sign flip is crucial */
|
|
if (VECSIGNFLIP(mat[0], smat[0]) ) size[0] = -size[0];
|
|
if (VECSIGNFLIP(mat[1], smat[1]) ) size[1] = -size[1];
|
|
if (VECSIGNFLIP(mat[2], smat[2]) ) size[2] = -size[2];
|
|
}
|
|
|
|
|
|
static void ElementResize(TransInfo *t, TransData *td, float mat[3][3])
|
|
{
|
|
float tmat[3][3], smat[3][3], center[3];
|
|
float vec[3];
|
|
|
|
if (t->flag & T_EDIT) {
|
|
mul_m3_m3m3(smat, mat, td->mtx);
|
|
mul_m3_m3m3(tmat, td->smtx, smat);
|
|
}
|
|
else {
|
|
copy_m3_m3(tmat, mat);
|
|
}
|
|
|
|
if (t->con.applySize) {
|
|
t->con.applySize(t, td, tmat);
|
|
}
|
|
|
|
/* local constraint shouldn't alter center */
|
|
if ((t->around == V3D_LOCAL) &&
|
|
( (t->flag & (T_OBJECT | T_POSE)) ||
|
|
((t->flag & T_EDIT) && (t->settings->selectmode & (SCE_SELECT_EDGE | SCE_SELECT_FACE))) ||
|
|
(t->obedit && t->obedit->type == OB_ARMATURE))
|
|
)
|
|
{
|
|
copy_v3_v3(center, td->center);
|
|
}
|
|
else if (t->options & CTX_MOVIECLIP) {
|
|
copy_v3_v3(center, td->center);
|
|
}
|
|
else {
|
|
copy_v3_v3(center, t->center);
|
|
}
|
|
|
|
if (td->ext) {
|
|
float fsize[3];
|
|
|
|
if (t->flag & (T_OBJECT | T_TEXTURE | T_POSE)) {
|
|
float obsizemat[3][3];
|
|
/* Reorient the size mat to fit the oriented object. */
|
|
mul_m3_m3m3(obsizemat, tmat, td->axismtx);
|
|
/* print_m3("obsizemat", obsizemat); */
|
|
TransMat3ToSize(obsizemat, td->axismtx, fsize);
|
|
/* print_v3("fsize", fsize); */
|
|
}
|
|
else {
|
|
mat3_to_size(fsize, tmat);
|
|
}
|
|
|
|
protectedSizeBits(td->protectflag, fsize);
|
|
|
|
if ((t->flag & T_V3D_ALIGN) == 0) { /* align mode doesn't resize objects itself */
|
|
if ((td->flag & TD_SINGLESIZE) && !(t->con.mode & CON_APPLY)) {
|
|
/* scale val and reset size */
|
|
*td->val = td->ival * (1 + (fsize[0] - 1) * td->factor);
|
|
|
|
td->ext->size[0] = td->ext->isize[0];
|
|
td->ext->size[1] = td->ext->isize[1];
|
|
td->ext->size[2] = td->ext->isize[2];
|
|
}
|
|
else {
|
|
/* Reset val if SINGLESIZE but using a constraint */
|
|
if (td->flag & TD_SINGLESIZE)
|
|
*td->val = td->ival;
|
|
|
|
td->ext->size[0] = td->ext->isize[0] * (1 + (fsize[0] - 1) * td->factor);
|
|
td->ext->size[1] = td->ext->isize[1] * (1 + (fsize[1] - 1) * td->factor);
|
|
td->ext->size[2] = td->ext->isize[2] * (1 + (fsize[2] - 1) * td->factor);
|
|
}
|
|
}
|
|
|
|
constraintSizeLim(t, td);
|
|
}
|
|
|
|
/* For individual element center, Editmode need to use iloc */
|
|
if (t->flag & T_POINTS)
|
|
sub_v3_v3v3(vec, td->iloc, center);
|
|
else
|
|
sub_v3_v3v3(vec, td->center, center);
|
|
|
|
mul_m3_v3(tmat, vec);
|
|
|
|
add_v3_v3(vec, center);
|
|
if (t->flag & T_POINTS)
|
|
sub_v3_v3(vec, td->iloc);
|
|
else
|
|
sub_v3_v3(vec, td->center);
|
|
|
|
mul_v3_fl(vec, td->factor);
|
|
|
|
if (t->flag & (T_OBJECT | T_POSE)) {
|
|
mul_m3_v3(td->smtx, vec);
|
|
}
|
|
|
|
protectedTransBits(td->protectflag, vec);
|
|
add_v3_v3v3(td->loc, td->iloc, vec);
|
|
|
|
constraintTransLim(t, td);
|
|
}
|
|
|
|
int Resize(TransInfo *t, const int mval[2])
|
|
{
|
|
TransData *td;
|
|
float size[3], mat[3][3];
|
|
float ratio;
|
|
int i;
|
|
char str[200];
|
|
|
|
/* for manipulator, center handle, the scaling can't be done relative to center */
|
|
if ((t->flag & T_USES_MANIPULATOR) && t->con.mode == 0) {
|
|
ratio = 1.0f - ((t->imval[0] - mval[0]) + (t->imval[1] - mval[1])) / 100.0f;
|
|
}
|
|
else {
|
|
ratio = t->values[0];
|
|
}
|
|
|
|
size[0] = size[1] = size[2] = ratio;
|
|
|
|
snapGrid(t, size);
|
|
|
|
if (hasNumInput(&t->num)) {
|
|
applyNumInput(&t->num, size);
|
|
constraintNumInput(t, size);
|
|
}
|
|
|
|
applySnapping(t, size);
|
|
|
|
if (t->flag & T_AUTOVALUES) {
|
|
copy_v3_v3(size, t->auto_values);
|
|
}
|
|
|
|
copy_v3_v3(t->values, size);
|
|
|
|
size_to_mat3(mat, size);
|
|
|
|
if (t->con.applySize) {
|
|
t->con.applySize(t, NULL, mat);
|
|
}
|
|
|
|
copy_m3_m3(t->mat, mat); // used in manipulator
|
|
|
|
headerResize(t, size, str);
|
|
|
|
for (i = 0, td = t->data; i < t->total; i++, td++) {
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
ElementResize(t, td, mat);
|
|
}
|
|
|
|
/* evil hack - redo resize if cliping needed */
|
|
if (t->flag & T_CLIP_UV && clipUVTransform(t, size, 1)) {
|
|
size_to_mat3(mat, size);
|
|
|
|
if (t->con.applySize)
|
|
t->con.applySize(t, NULL, mat);
|
|
|
|
for (i = 0, td = t->data; i < t->total; i++, td++)
|
|
ElementResize(t, td, mat);
|
|
|
|
/* In proportional edit it can happen that */
|
|
/* vertices in the radius of the brush end */
|
|
/* outside the clipping area */
|
|
/* XXX HACK - dg */
|
|
if (t->flag & (T_PROP_EDIT | T_PROP_CONNECTED)) {
|
|
clipUVData(t);
|
|
}
|
|
}
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* ************************** SKIN *************************** */
|
|
|
|
void initSkinResize(TransInfo *t)
|
|
{
|
|
t->mode = TFM_SKIN_RESIZE;
|
|
t->transform = SkinResize;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_SPRING_FLIP);
|
|
|
|
t->flag |= T_NULL_ONE;
|
|
t->num.flag |= NUM_NULL_ONE;
|
|
t->num.flag |= NUM_AFFECT_ALL;
|
|
if (!t->obedit) {
|
|
t->flag |= T_NO_ZERO;
|
|
t->num.flag |= NUM_NO_ZERO;
|
|
}
|
|
|
|
t->idx_max = 2;
|
|
t->num.idx_max = 2;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = 0.1f;
|
|
t->snap[2] = t->snap[1] * 0.1f;
|
|
|
|
t->num.increment = t->snap[1];
|
|
}
|
|
|
|
int SkinResize(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
TransData *td;
|
|
float size[3], mat[3][3];
|
|
float ratio;
|
|
int i;
|
|
char str[200];
|
|
|
|
ratio = t->values[0];
|
|
size[0] = size[1] = size[2] = ratio;
|
|
|
|
snapGrid(t, size);
|
|
|
|
if (hasNumInput(&t->num)) {
|
|
applyNumInput(&t->num, size);
|
|
constraintNumInput(t, size);
|
|
}
|
|
|
|
applySnapping(t, size);
|
|
|
|
if (t->flag & T_AUTOVALUES) {
|
|
copy_v3_v3(size, t->auto_values);
|
|
}
|
|
|
|
copy_v3_v3(t->values, size);
|
|
|
|
size_to_mat3(mat, size);
|
|
|
|
headerResize(t, size, str);
|
|
|
|
for (i = 0, td = t->data; i < t->total; i++, td++) {
|
|
float tmat[3][3], smat[3][3];
|
|
float fsize[3];
|
|
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
if (t->flag & T_EDIT) {
|
|
mul_m3_m3m3(smat, mat, td->mtx);
|
|
mul_m3_m3m3(tmat, td->smtx, smat);
|
|
}
|
|
else {
|
|
copy_m3_m3(tmat, mat);
|
|
}
|
|
|
|
if (t->con.applySize) {
|
|
t->con.applySize(t, NULL, tmat);
|
|
}
|
|
|
|
mat3_to_size(fsize, tmat);
|
|
td->val[0] = td->ext->isize[0] * (1 + (fsize[0] - 1) * td->factor);
|
|
td->val[1] = td->ext->isize[1] * (1 + (fsize[1] - 1) * td->factor);
|
|
}
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* ************************** TOSPHERE *************************** */
|
|
|
|
void initToSphere(TransInfo *t)
|
|
{
|
|
TransData *td = t->data;
|
|
int i;
|
|
|
|
t->mode = TFM_TOSPHERE;
|
|
t->transform = ToSphere;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_HORIZONTAL_RATIO);
|
|
|
|
t->idx_max = 0;
|
|
t->num.idx_max = 0;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = 0.1f;
|
|
t->snap[2] = t->snap[1] * 0.1f;
|
|
|
|
t->num.increment = t->snap[1];
|
|
|
|
t->num.flag |= NUM_NULL_ONE | NUM_NO_NEGATIVE;
|
|
t->flag |= T_NO_CONSTRAINT;
|
|
|
|
// Calculate average radius
|
|
for (i = 0; i < t->total; i++, td++) {
|
|
t->val += len_v3v3(t->center, td->iloc);
|
|
}
|
|
|
|
t->val /= (float)t->total;
|
|
}
|
|
|
|
int ToSphere(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
float vec[3];
|
|
float ratio, radius;
|
|
int i;
|
|
char str[64];
|
|
TransData *td = t->data;
|
|
|
|
ratio = t->values[0];
|
|
|
|
snapGrid(t, &ratio);
|
|
|
|
applyNumInput(&t->num, &ratio);
|
|
|
|
if (ratio < 0)
|
|
ratio = 0.0f;
|
|
else if (ratio > 1)
|
|
ratio = 1.0f;
|
|
|
|
t->values[0] = ratio;
|
|
|
|
/* header print for NumInput */
|
|
if (hasNumInput(&t->num)) {
|
|
char c[NUM_STR_REP_LEN];
|
|
|
|
outputNumInput(&(t->num), c);
|
|
|
|
sprintf(str, "To Sphere: %s %s", c, t->proptext);
|
|
}
|
|
else {
|
|
/* default header print */
|
|
sprintf(str, "To Sphere: %.4f %s", ratio, t->proptext);
|
|
}
|
|
|
|
|
|
for (i = 0; i < t->total; i++, td++) {
|
|
float tratio;
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
sub_v3_v3v3(vec, td->iloc, t->center);
|
|
|
|
radius = normalize_v3(vec);
|
|
|
|
tratio = ratio * td->factor;
|
|
|
|
mul_v3_fl(vec, radius * (1.0f - tratio) + t->val * tratio);
|
|
|
|
add_v3_v3v3(td->loc, t->center, vec);
|
|
}
|
|
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* ************************** ROTATION *************************** */
|
|
|
|
|
|
static void postInputRotation(TransInfo *t, float values[3])
|
|
{
|
|
if ((t->con.mode & CON_APPLY) && t->con.applyRot) {
|
|
t->con.applyRot(t, NULL, t->axis, values);
|
|
}
|
|
}
|
|
|
|
void initRotation(TransInfo *t)
|
|
{
|
|
t->mode = TFM_ROTATION;
|
|
t->transform = Rotation;
|
|
|
|
setInputPostFct(&t->mouse, postInputRotation);
|
|
initMouseInputMode(t, &t->mouse, INPUT_ANGLE);
|
|
|
|
t->idx_max = 0;
|
|
t->num.idx_max = 0;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = (float)((5.0 / 180) * M_PI);
|
|
t->snap[2] = t->snap[1] * 0.2f;
|
|
|
|
t->num.increment = 1.0f;
|
|
|
|
if (t->flag & T_2D_EDIT)
|
|
t->flag |= T_NO_CONSTRAINT;
|
|
|
|
negate_v3_v3(t->axis, t->viewinv[2]);
|
|
normalize_v3(t->axis);
|
|
|
|
copy_v3_v3(t->axis_orig, t->axis);
|
|
}
|
|
|
|
static void ElementRotation(TransInfo *t, TransData *td, float mat[3][3], short around)
|
|
{
|
|
float vec[3], totmat[3][3], smat[3][3];
|
|
float eul[3], fmat[3][3], quat[4];
|
|
float *center = t->center;
|
|
|
|
/* local constraint shouldn't alter center */
|
|
if (around == V3D_LOCAL) {
|
|
if ( (t->flag & (T_OBJECT | T_POSE)) ||
|
|
(t->settings->selectmode & (SCE_SELECT_EDGE | SCE_SELECT_FACE)) ||
|
|
(t->obedit && t->obedit->type == OB_ARMATURE))
|
|
{
|
|
center = td->center;
|
|
}
|
|
|
|
if (t->options & CTX_MOVIECLIP) {
|
|
center = td->center;
|
|
}
|
|
}
|
|
|
|
if (t->flag & T_POINTS) {
|
|
mul_m3_m3m3(totmat, mat, td->mtx);
|
|
mul_m3_m3m3(smat, td->smtx, totmat);
|
|
|
|
sub_v3_v3v3(vec, td->iloc, center);
|
|
mul_m3_v3(smat, vec);
|
|
|
|
add_v3_v3v3(td->loc, vec, center);
|
|
|
|
sub_v3_v3v3(vec, td->loc, td->iloc);
|
|
protectedTransBits(td->protectflag, vec);
|
|
add_v3_v3v3(td->loc, td->iloc, vec);
|
|
|
|
|
|
if (td->flag & TD_USEQUAT) {
|
|
mul_serie_m3(fmat, td->mtx, mat, td->smtx, NULL, NULL, NULL, NULL, NULL);
|
|
mat3_to_quat(quat, fmat); // Actual transform
|
|
|
|
if (td->ext->quat) {
|
|
mul_qt_qtqt(td->ext->quat, quat, td->ext->iquat);
|
|
|
|
/* is there a reason not to have this here? -jahka */
|
|
protectedQuaternionBits(td->protectflag, td->ext->quat, td->ext->iquat);
|
|
}
|
|
}
|
|
}
|
|
/**
|
|
* HACK WARNING
|
|
*
|
|
* This is some VERY ugly special case to deal with pose mode.
|
|
*
|
|
* The problem is that mtx and smtx include each bone orientation.
|
|
*
|
|
* That is needed to rotate each bone properly, HOWEVER, to calculate
|
|
* the translation component, we only need the actual armature object's
|
|
* matrix (and inverse). That is not all though. Once the proper translation
|
|
* has been computed, it has to be converted back into the bone's space.
|
|
*/
|
|
else if (t->flag & T_POSE) {
|
|
float pmtx[3][3], imtx[3][3];
|
|
|
|
// Extract and invert armature object matrix
|
|
copy_m3_m4(pmtx, t->poseobj->obmat);
|
|
invert_m3_m3(imtx, pmtx);
|
|
|
|
if ((td->flag & TD_NO_LOC) == 0) {
|
|
sub_v3_v3v3(vec, td->center, center);
|
|
|
|
mul_m3_v3(pmtx, vec); // To Global space
|
|
mul_m3_v3(mat, vec); // Applying rotation
|
|
mul_m3_v3(imtx, vec); // To Local space
|
|
|
|
add_v3_v3(vec, center);
|
|
/* vec now is the location where the object has to be */
|
|
|
|
sub_v3_v3v3(vec, vec, td->center); // Translation needed from the initial location
|
|
|
|
/* special exception, see TD_PBONE_LOCAL_MTX definition comments */
|
|
if (td->flag & TD_PBONE_LOCAL_MTX_P) {
|
|
/* do nothing */
|
|
}
|
|
else if (td->flag & TD_PBONE_LOCAL_MTX_C) {
|
|
mul_m3_v3(pmtx, vec); // To Global space
|
|
mul_m3_v3(td->ext->l_smtx, vec); // To Pose space (Local Location)
|
|
}
|
|
else {
|
|
mul_m3_v3(pmtx, vec); // To Global space
|
|
mul_m3_v3(td->smtx, vec); // To Pose space
|
|
}
|
|
|
|
protectedTransBits(td->protectflag, vec);
|
|
|
|
add_v3_v3v3(td->loc, td->iloc, vec);
|
|
|
|
constraintTransLim(t, td);
|
|
}
|
|
|
|
/* rotation */
|
|
/* MORE HACK: as in some cases the matrix to apply location and rot/scale is not the same,
|
|
* and ElementRotation() might be called in Translation context (with align snapping),
|
|
* we need to be sure to actually use the *rotation* matrix here...
|
|
* So no other way than storing it in some dedicated members of td->ext! */
|
|
if ((t->flag & T_V3D_ALIGN) == 0) { /* align mode doesn't rotate objects itself */
|
|
/* euler or quaternion/axis-angle? */
|
|
if (td->ext->rotOrder == ROT_MODE_QUAT) {
|
|
mul_serie_m3(fmat, td->ext->r_mtx, mat, td->ext->r_smtx, NULL, NULL, NULL, NULL, NULL);
|
|
|
|
mat3_to_quat(quat, fmat); /* Actual transform */
|
|
|
|
mul_qt_qtqt(td->ext->quat, quat, td->ext->iquat);
|
|
/* this function works on end result */
|
|
protectedQuaternionBits(td->protectflag, td->ext->quat, td->ext->iquat);
|
|
|
|
}
|
|
else if (td->ext->rotOrder == ROT_MODE_AXISANGLE) {
|
|
/* calculate effect based on quats */
|
|
float iquat[4], tquat[4];
|
|
|
|
axis_angle_to_quat(iquat, td->ext->irotAxis, td->ext->irotAngle);
|
|
|
|
mul_serie_m3(fmat, td->ext->r_mtx, mat, td->ext->r_smtx, NULL, NULL, NULL, NULL, NULL);
|
|
mat3_to_quat(quat, fmat); /* Actual transform */
|
|
mul_qt_qtqt(tquat, quat, iquat);
|
|
|
|
quat_to_axis_angle(td->ext->rotAxis, td->ext->rotAngle, tquat);
|
|
|
|
/* this function works on end result */
|
|
protectedAxisAngleBits(td->protectflag, td->ext->rotAxis, td->ext->rotAngle, td->ext->irotAxis, td->ext->irotAngle);
|
|
}
|
|
else {
|
|
float eulmat[3][3];
|
|
|
|
mul_m3_m3m3(totmat, mat, td->ext->r_mtx);
|
|
mul_m3_m3m3(smat, td->ext->r_smtx, totmat);
|
|
|
|
/* calculate the total rotatation in eulers */
|
|
copy_v3_v3(eul, td->ext->irot);
|
|
eulO_to_mat3(eulmat, eul, td->ext->rotOrder);
|
|
|
|
/* mat = transform, obmat = bone rotation */
|
|
mul_m3_m3m3(fmat, smat, eulmat);
|
|
|
|
mat3_to_compatible_eulO(eul, td->ext->rot, td->ext->rotOrder, fmat);
|
|
|
|
/* and apply (to end result only) */
|
|
protectedRotateBits(td->protectflag, eul, td->ext->irot);
|
|
copy_v3_v3(td->ext->rot, eul);
|
|
}
|
|
|
|
constraintRotLim(t, td);
|
|
}
|
|
}
|
|
else {
|
|
if ((td->flag & TD_NO_LOC) == 0) {
|
|
/* translation */
|
|
sub_v3_v3v3(vec, td->center, center);
|
|
mul_m3_v3(mat, vec);
|
|
add_v3_v3(vec, center);
|
|
/* vec now is the location where the object has to be */
|
|
sub_v3_v3(vec, td->center);
|
|
mul_m3_v3(td->smtx, vec);
|
|
|
|
protectedTransBits(td->protectflag, vec);
|
|
|
|
add_v3_v3v3(td->loc, td->iloc, vec);
|
|
}
|
|
|
|
|
|
constraintTransLim(t, td);
|
|
|
|
/* rotation */
|
|
if ((t->flag & T_V3D_ALIGN) == 0) { // align mode doesn't rotate objects itself
|
|
/* euler or quaternion? */
|
|
if ((td->ext->rotOrder == ROT_MODE_QUAT) || (td->flag & TD_USEQUAT)) {
|
|
mul_serie_m3(fmat, td->mtx, mat, td->smtx, NULL, NULL, NULL, NULL, NULL);
|
|
mat3_to_quat(quat, fmat); // Actual transform
|
|
|
|
mul_qt_qtqt(td->ext->quat, quat, td->ext->iquat);
|
|
/* this function works on end result */
|
|
protectedQuaternionBits(td->protectflag, td->ext->quat, td->ext->iquat);
|
|
}
|
|
else if (td->ext->rotOrder == ROT_MODE_AXISANGLE) {
|
|
/* calculate effect based on quats */
|
|
float iquat[4], tquat[4];
|
|
|
|
axis_angle_to_quat(iquat, td->ext->irotAxis, td->ext->irotAngle);
|
|
|
|
mul_serie_m3(fmat, td->mtx, mat, td->smtx, NULL, NULL, NULL, NULL, NULL);
|
|
mat3_to_quat(quat, fmat); // Actual transform
|
|
mul_qt_qtqt(tquat, quat, iquat);
|
|
|
|
quat_to_axis_angle(td->ext->rotAxis, td->ext->rotAngle, tquat);
|
|
|
|
/* this function works on end result */
|
|
protectedAxisAngleBits(td->protectflag, td->ext->rotAxis, td->ext->rotAngle, td->ext->irotAxis, td->ext->irotAngle);
|
|
}
|
|
else {
|
|
float obmat[3][3];
|
|
|
|
mul_m3_m3m3(totmat, mat, td->mtx);
|
|
mul_m3_m3m3(smat, td->smtx, totmat);
|
|
|
|
/* calculate the total rotatation in eulers */
|
|
add_v3_v3v3(eul, td->ext->irot, td->ext->drot); /* we have to correct for delta rot */
|
|
eulO_to_mat3(obmat, eul, td->ext->rotOrder);
|
|
/* mat = transform, obmat = object rotation */
|
|
mul_m3_m3m3(fmat, smat, obmat);
|
|
|
|
mat3_to_compatible_eulO(eul, td->ext->rot, td->ext->rotOrder, fmat);
|
|
|
|
/* correct back for delta rot */
|
|
sub_v3_v3v3(eul, eul, td->ext->drot);
|
|
|
|
/* and apply */
|
|
protectedRotateBits(td->protectflag, eul, td->ext->irot);
|
|
copy_v3_v3(td->ext->rot, eul);
|
|
}
|
|
|
|
constraintRotLim(t, td);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void applyRotation(TransInfo *t, float angle, float axis[3])
|
|
{
|
|
TransData *td = t->data;
|
|
float mat[3][3];
|
|
int i;
|
|
|
|
vec_rot_to_mat3(mat, axis, angle);
|
|
|
|
for (i = 0; i < t->total; i++, td++) {
|
|
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
if (t->con.applyRot) {
|
|
t->con.applyRot(t, td, axis, NULL);
|
|
vec_rot_to_mat3(mat, axis, angle * td->factor);
|
|
}
|
|
else if (t->flag & T_PROP_EDIT) {
|
|
vec_rot_to_mat3(mat, axis, angle * td->factor);
|
|
}
|
|
|
|
ElementRotation(t, td, mat, t->around);
|
|
}
|
|
}
|
|
|
|
int Rotation(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
char str[128], *spos = str;
|
|
|
|
float final;
|
|
|
|
final = t->values[0];
|
|
|
|
snapGrid(t, &final);
|
|
|
|
if ((t->con.mode & CON_APPLY) && t->con.applyRot) {
|
|
t->con.applyRot(t, NULL, t->axis, NULL);
|
|
}
|
|
else {
|
|
/* reset axis if constraint is not set */
|
|
copy_v3_v3(t->axis, t->axis_orig);
|
|
}
|
|
|
|
applySnapping(t, &final);
|
|
|
|
if (hasNumInput(&t->num)) {
|
|
char c[NUM_STR_REP_LEN];
|
|
|
|
applyNumInput(&t->num, &final);
|
|
|
|
outputNumInput(&(t->num), c);
|
|
|
|
spos += sprintf(spos, "Rot: %s %s %s", &c[0], t->con.text, t->proptext);
|
|
|
|
/* Clamp between -180 and 180 */
|
|
final = angle_wrap_rad(DEG2RADF(final));
|
|
}
|
|
else {
|
|
spos += sprintf(spos, "Rot: %.2f%s %s", RAD2DEGF(final), t->con.text, t->proptext);
|
|
}
|
|
|
|
if (t->flag & (T_PROP_EDIT | T_PROP_CONNECTED)) {
|
|
spos += sprintf(spos, " Proportional size: %.2f", t->prop_size);
|
|
}
|
|
(void)spos;
|
|
|
|
t->values[0] = final;
|
|
|
|
applyRotation(t, final, t->axis);
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
|
|
return 1;
|
|
}
|
|
|
|
|
|
/* ************************** TRACKBALL *************************** */
|
|
|
|
void initTrackball(TransInfo *t)
|
|
{
|
|
t->mode = TFM_TRACKBALL;
|
|
t->transform = Trackball;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_TRACKBALL);
|
|
|
|
t->idx_max = 1;
|
|
t->num.idx_max = 1;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = (float)((5.0 / 180) * M_PI);
|
|
t->snap[2] = t->snap[1] * 0.2f;
|
|
|
|
t->num.increment = 1.0f;
|
|
|
|
t->flag |= T_NO_CONSTRAINT;
|
|
}
|
|
|
|
static void applyTrackball(TransInfo *t, float axis1[3], float axis2[3], float angles[2])
|
|
{
|
|
TransData *td = t->data;
|
|
float mat[3][3], smat[3][3], totmat[3][3];
|
|
int i;
|
|
|
|
vec_rot_to_mat3(smat, axis1, angles[0]);
|
|
vec_rot_to_mat3(totmat, axis2, angles[1]);
|
|
|
|
mul_m3_m3m3(mat, smat, totmat);
|
|
|
|
for (i = 0; i < t->total; i++, td++) {
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
if (t->flag & T_PROP_EDIT) {
|
|
vec_rot_to_mat3(smat, axis1, td->factor * angles[0]);
|
|
vec_rot_to_mat3(totmat, axis2, td->factor * angles[1]);
|
|
|
|
mul_m3_m3m3(mat, smat, totmat);
|
|
}
|
|
|
|
ElementRotation(t, td, mat, t->around);
|
|
}
|
|
}
|
|
|
|
int Trackball(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
char str[128], *spos = str;
|
|
float axis1[3], axis2[3];
|
|
float mat[3][3], totmat[3][3], smat[3][3];
|
|
float phi[2];
|
|
|
|
copy_v3_v3(axis1, t->persinv[0]);
|
|
copy_v3_v3(axis2, t->persinv[1]);
|
|
normalize_v3(axis1);
|
|
normalize_v3(axis2);
|
|
|
|
phi[0] = t->values[0];
|
|
phi[1] = t->values[1];
|
|
|
|
snapGrid(t, phi);
|
|
|
|
if (hasNumInput(&t->num)) {
|
|
char c[NUM_STR_REP_LEN * 2];
|
|
|
|
applyNumInput(&t->num, phi);
|
|
|
|
outputNumInput(&(t->num), c);
|
|
|
|
spos += sprintf(spos, "Trackball: %s %s %s", &c[0], &c[NUM_STR_REP_LEN], t->proptext);
|
|
|
|
phi[0] = DEG2RADF(phi[0]);
|
|
phi[1] = DEG2RADF(phi[1]);
|
|
}
|
|
else {
|
|
spos += sprintf(spos, "Trackball: %.2f %.2f %s", RAD2DEGF(phi[0]), RAD2DEGF(phi[1]), t->proptext);
|
|
}
|
|
|
|
if (t->flag & (T_PROP_EDIT | T_PROP_CONNECTED)) {
|
|
spos += sprintf(spos, " Proportional size: %.2f", t->prop_size);
|
|
}
|
|
(void)spos;
|
|
|
|
vec_rot_to_mat3(smat, axis1, phi[0]);
|
|
vec_rot_to_mat3(totmat, axis2, phi[1]);
|
|
|
|
mul_m3_m3m3(mat, smat, totmat);
|
|
|
|
// TRANSFORM_FIX_ME
|
|
//copy_m3_m3(t->mat, mat); // used in manipulator
|
|
|
|
applyTrackball(t, axis1, axis2, phi);
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* ************************** TRANSLATION *************************** */
|
|
|
|
void initTranslation(TransInfo *t)
|
|
{
|
|
if (t->spacetype == SPACE_ACTION) {
|
|
/* this space uses time translate */
|
|
t->state = TRANS_CANCEL;
|
|
}
|
|
|
|
t->mode = TFM_TRANSLATION;
|
|
t->transform = Translation;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_VECTOR);
|
|
|
|
t->idx_max = (t->flag & T_2D_EDIT) ? 1 : 2;
|
|
t->num.flag = 0;
|
|
t->num.idx_max = t->idx_max;
|
|
|
|
if (t->spacetype == SPACE_VIEW3D) {
|
|
RegionView3D *rv3d = t->ar->regiondata;
|
|
|
|
if (rv3d) {
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = rv3d->gridview * 1.0f;
|
|
t->snap[2] = t->snap[1] * 0.1f;
|
|
}
|
|
}
|
|
else if (ELEM(t->spacetype, SPACE_IMAGE, SPACE_CLIP)) {
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = 0.125f;
|
|
t->snap[2] = 0.0625f;
|
|
}
|
|
else if (t->spacetype == SPACE_NODE) {
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = 125.0f;
|
|
t->snap[2] = 25.0f;
|
|
}
|
|
else {
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = t->snap[2] = 1.0f;
|
|
}
|
|
|
|
t->num.increment = t->snap[1];
|
|
}
|
|
|
|
static void headerTranslation(TransInfo *t, float vec[3], char *str)
|
|
{
|
|
char *spos = str;
|
|
char tvec[NUM_STR_REP_LEN * 3];
|
|
char distvec[NUM_STR_REP_LEN];
|
|
char autoik[NUM_STR_REP_LEN];
|
|
float dist;
|
|
|
|
if (hasNumInput(&t->num)) {
|
|
outputNumInput(&(t->num), tvec);
|
|
dist = len_v3(t->num.val);
|
|
}
|
|
else {
|
|
float dvec[3];
|
|
|
|
copy_v3_v3(dvec, vec);
|
|
applyAspectRatio(t, dvec);
|
|
|
|
dist = len_v3(vec);
|
|
if (!(t->flag & T_2D_EDIT) && t->scene->unit.system) {
|
|
int i, do_split = t->scene->unit.flag & USER_UNIT_OPT_SPLIT ? 1 : 0;
|
|
|
|
for (i = 0; i < 3; i++) {
|
|
bUnit_AsString(&tvec[i * NUM_STR_REP_LEN], NUM_STR_REP_LEN, dvec[i] * t->scene->unit.scale_length,
|
|
4, t->scene->unit.system, B_UNIT_LENGTH, do_split, 1);
|
|
}
|
|
}
|
|
else {
|
|
sprintf(&tvec[0], "%.4f", dvec[0]);
|
|
sprintf(&tvec[NUM_STR_REP_LEN], "%.4f", dvec[1]);
|
|
sprintf(&tvec[NUM_STR_REP_LEN * 2], "%.4f", dvec[2]);
|
|
}
|
|
}
|
|
|
|
if (!(t->flag & T_2D_EDIT) && t->scene->unit.system)
|
|
bUnit_AsString(distvec, sizeof(distvec), dist * t->scene->unit.scale_length, 4, t->scene->unit.system, B_UNIT_LENGTH, t->scene->unit.flag & USER_UNIT_OPT_SPLIT, 0);
|
|
else if (dist > 1e10f || dist < -1e10f) /* prevent string buffer overflow */
|
|
sprintf(distvec, "%.4e", dist);
|
|
else
|
|
sprintf(distvec, "%.4f", dist);
|
|
|
|
if (t->flag & T_AUTOIK) {
|
|
short chainlen = t->settings->autoik_chainlen;
|
|
|
|
if (chainlen)
|
|
sprintf(autoik, "AutoIK-Len: %d", chainlen);
|
|
else
|
|
autoik[0] = '\0';
|
|
}
|
|
else
|
|
autoik[0] = '\0';
|
|
|
|
if (t->con.mode & CON_APPLY) {
|
|
switch (t->num.idx_max) {
|
|
case 0:
|
|
spos += sprintf(spos, "D: %s (%s)%s %s %s", &tvec[0], distvec, t->con.text, t->proptext, &autoik[0]);
|
|
break;
|
|
case 1:
|
|
spos += sprintf(spos, "D: %s D: %s (%s)%s %s %s", &tvec[0], &tvec[NUM_STR_REP_LEN],
|
|
distvec, t->con.text, t->proptext, &autoik[0]);
|
|
break;
|
|
case 2:
|
|
spos += sprintf(spos, "D: %s D: %s D: %s (%s)%s %s %s", &tvec[0], &tvec[NUM_STR_REP_LEN],
|
|
&tvec[NUM_STR_REP_LEN * 2], distvec, t->con.text, t->proptext, &autoik[0]);
|
|
}
|
|
}
|
|
else {
|
|
if (t->flag & T_2D_EDIT) {
|
|
spos += sprintf(spos, "Dx: %s Dy: %s (%s)%s %s", &tvec[0], &tvec[NUM_STR_REP_LEN],
|
|
distvec, t->con.text, t->proptext);
|
|
}
|
|
else {
|
|
spos += sprintf(spos, "Dx: %s Dy: %s Dz: %s (%s)%s %s %s", &tvec[0], &tvec[NUM_STR_REP_LEN],
|
|
&tvec[NUM_STR_REP_LEN * 2], distvec, t->con.text, t->proptext, &autoik[0]);
|
|
}
|
|
}
|
|
|
|
if (t->flag & (T_PROP_EDIT | T_PROP_CONNECTED)) {
|
|
spos += sprintf(spos, " Proportional size: %.2f", t->prop_size);
|
|
}
|
|
(void)spos;
|
|
}
|
|
|
|
static void applyTranslation(TransInfo *t, float vec[3])
|
|
{
|
|
TransData *td = t->data;
|
|
float tvec[3];
|
|
int i;
|
|
|
|
for (i = 0; i < t->total; i++, td++) {
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
/* handle snapping rotation before doing the translation */
|
|
if (usingSnappingNormal(t)) {
|
|
if (validSnappingNormal(t)) {
|
|
float *original_normal;
|
|
float axis[3];
|
|
float quat[4];
|
|
float mat[3][3];
|
|
float angle;
|
|
|
|
/* In pose mode, we want to align normals with Y axis of bones... */
|
|
if (t->flag & T_POSE)
|
|
original_normal = td->axismtx[1];
|
|
else
|
|
original_normal = td->axismtx[2];
|
|
|
|
cross_v3_v3v3(axis, original_normal, t->tsnap.snapNormal);
|
|
angle = saacos(dot_v3v3(original_normal, t->tsnap.snapNormal));
|
|
|
|
axis_angle_to_quat(quat, axis, angle);
|
|
|
|
quat_to_mat3(mat, quat);
|
|
|
|
ElementRotation(t, td, mat, V3D_LOCAL);
|
|
}
|
|
else {
|
|
float mat[3][3];
|
|
|
|
unit_m3(mat);
|
|
|
|
ElementRotation(t, td, mat, V3D_LOCAL);
|
|
}
|
|
}
|
|
|
|
if (t->con.applyVec) {
|
|
float pvec[3];
|
|
t->con.applyVec(t, td, vec, tvec, pvec);
|
|
}
|
|
else {
|
|
copy_v3_v3(tvec, vec);
|
|
}
|
|
|
|
mul_m3_v3(td->smtx, tvec);
|
|
mul_v3_fl(tvec, td->factor);
|
|
|
|
protectedTransBits(td->protectflag, tvec);
|
|
|
|
if (td->loc)
|
|
add_v3_v3v3(td->loc, td->iloc, tvec);
|
|
|
|
constraintTransLim(t, td);
|
|
}
|
|
}
|
|
|
|
/* uses t->vec to store actual translation in */
|
|
int Translation(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
char str[250];
|
|
|
|
if (t->con.mode & CON_APPLY) {
|
|
float pvec[3] = {0.0f, 0.0f, 0.0f};
|
|
float tvec[3];
|
|
if (hasNumInput(&t->num)) {
|
|
removeAspectRatio(t, t->values);
|
|
}
|
|
applySnapping(t, t->values);
|
|
t->con.applyVec(t, NULL, t->values, tvec, pvec);
|
|
copy_v3_v3(t->values, tvec);
|
|
headerTranslation(t, pvec, str);
|
|
}
|
|
else {
|
|
snapGrid(t, t->values);
|
|
applyNumInput(&t->num, t->values);
|
|
if (hasNumInput(&t->num)) {
|
|
removeAspectRatio(t, t->values);
|
|
}
|
|
applySnapping(t, t->values);
|
|
headerTranslation(t, t->values, str);
|
|
}
|
|
|
|
applyTranslation(t, t->values);
|
|
|
|
/* evil hack - redo translation if clipping needed */
|
|
if (t->flag & T_CLIP_UV && clipUVTransform(t, t->values, 0)) {
|
|
applyTranslation(t, t->values);
|
|
|
|
/* In proportional edit it can happen that */
|
|
/* vertices in the radius of the brush end */
|
|
/* outside the clipping area */
|
|
/* XXX HACK - dg */
|
|
if (t->flag & (T_PROP_EDIT | T_PROP_CONNECTED)) {
|
|
clipUVData(t);
|
|
}
|
|
}
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* ************************** SHRINK/FATTEN *************************** */
|
|
|
|
void initShrinkFatten(TransInfo *t)
|
|
{
|
|
// If not in mesh edit mode, fallback to Resize
|
|
if (t->obedit == NULL || t->obedit->type != OB_MESH) {
|
|
initResize(t);
|
|
}
|
|
else {
|
|
t->mode = TFM_SHRINKFATTEN;
|
|
t->transform = ShrinkFatten;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_VERTICAL_ABSOLUTE);
|
|
|
|
t->idx_max = 0;
|
|
t->num.idx_max = 0;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = 1.0f;
|
|
t->snap[2] = t->snap[1] * 0.1f;
|
|
|
|
t->num.increment = t->snap[1];
|
|
|
|
t->flag |= T_NO_CONSTRAINT;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
int ShrinkFatten(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
float vec[3];
|
|
float distance;
|
|
int i;
|
|
char str[64];
|
|
TransData *td = t->data;
|
|
|
|
distance = -t->values[0];
|
|
|
|
snapGrid(t, &distance);
|
|
|
|
applyNumInput(&t->num, &distance);
|
|
|
|
/* header print for NumInput */
|
|
if (hasNumInput(&t->num)) {
|
|
char c[NUM_STR_REP_LEN];
|
|
|
|
outputNumInput(&(t->num), c);
|
|
|
|
sprintf(str, "Shrink/Fatten: %s %s", c, t->proptext);
|
|
}
|
|
else {
|
|
/* default header print */
|
|
sprintf(str, "Shrink/Fatten: %.4f %s", distance, t->proptext);
|
|
}
|
|
|
|
t->values[0] = -distance;
|
|
|
|
for (i = 0; i < t->total; i++, td++) {
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
copy_v3_v3(vec, td->axismtx[2]);
|
|
mul_v3_fl(vec, distance);
|
|
mul_v3_fl(vec, td->factor);
|
|
|
|
add_v3_v3v3(td->loc, td->iloc, vec);
|
|
}
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* ************************** TILT *************************** */
|
|
|
|
void initTilt(TransInfo *t)
|
|
{
|
|
t->mode = TFM_TILT;
|
|
t->transform = Tilt;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_ANGLE);
|
|
|
|
t->idx_max = 0;
|
|
t->num.idx_max = 0;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = (float)((5.0 / 180) * M_PI);
|
|
t->snap[2] = t->snap[1] * 0.2f;
|
|
|
|
t->num.increment = t->snap[1];
|
|
|
|
t->flag |= T_NO_CONSTRAINT | T_NO_PROJECT;
|
|
}
|
|
|
|
|
|
|
|
int Tilt(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
TransData *td = t->data;
|
|
int i;
|
|
char str[50];
|
|
|
|
float final;
|
|
|
|
final = t->values[0];
|
|
|
|
snapGrid(t, &final);
|
|
|
|
if (hasNumInput(&t->num)) {
|
|
char c[NUM_STR_REP_LEN];
|
|
|
|
applyNumInput(&t->num, &final);
|
|
|
|
outputNumInput(&(t->num), c);
|
|
|
|
sprintf(str, "Tilt: %s° %s", &c[0], t->proptext);
|
|
|
|
final = DEG2RADF(final);
|
|
|
|
/* XXX For some reason, this seems needed for this op, else RNA prop is not updated... :/ */
|
|
t->values[0] = final;
|
|
}
|
|
else {
|
|
sprintf(str, "Tilt: %.2f° %s", RAD2DEGF(final), t->proptext);
|
|
}
|
|
|
|
for (i = 0; i < t->total; i++, td++) {
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
if (td->val) {
|
|
*td->val = td->ival + final * td->factor;
|
|
}
|
|
}
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
|
|
return 1;
|
|
}
|
|
|
|
|
|
/* ******************** Curve Shrink/Fatten *************** */
|
|
|
|
void initCurveShrinkFatten(TransInfo *t)
|
|
{
|
|
t->mode = TFM_CURVE_SHRINKFATTEN;
|
|
t->transform = CurveShrinkFatten;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_SPRING);
|
|
|
|
t->idx_max = 0;
|
|
t->num.idx_max = 0;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = 0.1f;
|
|
t->snap[2] = t->snap[1] * 0.1f;
|
|
|
|
t->num.increment = t->snap[1];
|
|
|
|
t->flag |= T_NO_ZERO;
|
|
t->num.flag |= NUM_NO_ZERO;
|
|
|
|
t->flag |= T_NO_CONSTRAINT;
|
|
}
|
|
|
|
int CurveShrinkFatten(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
TransData *td = t->data;
|
|
float ratio;
|
|
int i;
|
|
char str[50];
|
|
|
|
ratio = t->values[0];
|
|
|
|
snapGrid(t, &ratio);
|
|
|
|
applyNumInput(&t->num, &ratio);
|
|
|
|
/* header print for NumInput */
|
|
if (hasNumInput(&t->num)) {
|
|
char c[NUM_STR_REP_LEN];
|
|
|
|
outputNumInput(&(t->num), c);
|
|
sprintf(str, "Shrink/Fatten: %s", c);
|
|
}
|
|
else {
|
|
sprintf(str, "Shrink/Fatten: %3f", ratio);
|
|
}
|
|
|
|
for (i = 0; i < t->total; i++, td++) {
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
if (td->val) {
|
|
*td->val = td->ival * ratio;
|
|
/* apply PET */
|
|
*td->val = (*td->val * td->factor) + ((1.0f - td->factor) * td->ival);
|
|
if (*td->val <= 0.0f) *td->val = 0.001f;
|
|
}
|
|
}
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
|
|
return 1;
|
|
}
|
|
|
|
|
|
void initMaskShrinkFatten(TransInfo *t)
|
|
{
|
|
t->mode = TFM_MASK_SHRINKFATTEN;
|
|
t->transform = MaskShrinkFatten;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_SPRING);
|
|
|
|
t->idx_max = 0;
|
|
t->num.idx_max = 0;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = 0.1f;
|
|
t->snap[2] = t->snap[1] * 0.1f;
|
|
|
|
t->num.increment = t->snap[1];
|
|
|
|
t->flag |= T_NO_ZERO;
|
|
t->num.flag |= NUM_NO_ZERO;
|
|
|
|
t->flag |= T_NO_CONSTRAINT;
|
|
}
|
|
|
|
int MaskShrinkFatten(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
TransData *td;
|
|
float ratio;
|
|
int i, initial_feather = FALSE;
|
|
char str[50];
|
|
|
|
ratio = t->values[0];
|
|
|
|
snapGrid(t, &ratio);
|
|
|
|
applyNumInput(&t->num, &ratio);
|
|
|
|
/* header print for NumInput */
|
|
if (hasNumInput(&t->num)) {
|
|
char c[NUM_STR_REP_LEN];
|
|
|
|
outputNumInput(&(t->num), c);
|
|
sprintf(str, "Feather Shrink/Fatten: %s", c);
|
|
}
|
|
else {
|
|
sprintf(str, "Feather Shrink/Fatten: %3f", ratio);
|
|
}
|
|
|
|
/* detect if no points have feather yet */
|
|
if (ratio > 1.0f) {
|
|
initial_feather = TRUE;
|
|
|
|
for (td = t->data, i = 0; i < t->total; i++, td++) {
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
if (td->ival >= 0.001f)
|
|
initial_feather = FALSE;
|
|
}
|
|
}
|
|
|
|
/* apply shrink/fatten */
|
|
for (td = t->data, i = 0; i < t->total; i++, td++) {
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
if (td->val) {
|
|
if (initial_feather)
|
|
*td->val = td->ival + (ratio - 1.0f) * 0.01f;
|
|
else
|
|
*td->val = td->ival * ratio;
|
|
|
|
/* apply PET */
|
|
*td->val = (*td->val * td->factor) + ((1.0f - td->factor) * td->ival);
|
|
if (*td->val <= 0.0f) *td->val = 0.001f;
|
|
}
|
|
}
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* ************************** PUSH/PULL *************************** */
|
|
|
|
void initPushPull(TransInfo *t)
|
|
{
|
|
t->mode = TFM_PUSHPULL;
|
|
t->transform = PushPull;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_VERTICAL_ABSOLUTE);
|
|
|
|
t->idx_max = 0;
|
|
t->num.idx_max = 0;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = 1.0f;
|
|
t->snap[2] = t->snap[1] * 0.1f;
|
|
|
|
t->num.increment = t->snap[1];
|
|
}
|
|
|
|
|
|
int PushPull(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
float vec[3], axis[3];
|
|
float distance;
|
|
int i;
|
|
char str[128];
|
|
TransData *td = t->data;
|
|
|
|
distance = t->values[0];
|
|
|
|
snapGrid(t, &distance);
|
|
|
|
applyNumInput(&t->num, &distance);
|
|
|
|
/* header print for NumInput */
|
|
if (hasNumInput(&t->num)) {
|
|
char c[NUM_STR_REP_LEN];
|
|
|
|
outputNumInput(&(t->num), c);
|
|
|
|
sprintf(str, "Push/Pull: %s%s %s", c, t->con.text, t->proptext);
|
|
}
|
|
else {
|
|
/* default header print */
|
|
sprintf(str, "Push/Pull: %.4f%s %s", distance, t->con.text, t->proptext);
|
|
}
|
|
|
|
t->values[0] = distance;
|
|
|
|
if (t->con.applyRot && t->con.mode & CON_APPLY) {
|
|
t->con.applyRot(t, NULL, axis, NULL);
|
|
}
|
|
|
|
for (i = 0; i < t->total; i++, td++) {
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
sub_v3_v3v3(vec, t->center, td->center);
|
|
if (t->con.applyRot && t->con.mode & CON_APPLY) {
|
|
t->con.applyRot(t, td, axis, NULL);
|
|
if (isLockConstraint(t)) {
|
|
float dvec[3];
|
|
project_v3_v3v3(dvec, vec, axis);
|
|
sub_v3_v3(vec, dvec);
|
|
}
|
|
else {
|
|
project_v3_v3v3(vec, vec, axis);
|
|
}
|
|
}
|
|
normalize_v3(vec);
|
|
mul_v3_fl(vec, distance);
|
|
mul_v3_fl(vec, td->factor);
|
|
|
|
add_v3_v3v3(td->loc, td->iloc, vec);
|
|
}
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* ************************** BEVEL **************************** */
|
|
|
|
void initBevel(TransInfo *t)
|
|
{
|
|
t->transform = Bevel;
|
|
t->handleEvent = handleEventBevel;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_HORIZONTAL_ABSOLUTE);
|
|
|
|
t->mode = TFM_BEVEL;
|
|
t->flag |= T_NO_CONSTRAINT;
|
|
t->num.flag |= NUM_NO_NEGATIVE;
|
|
|
|
t->idx_max = 0;
|
|
t->num.idx_max = 0;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = 0.1f;
|
|
t->snap[2] = t->snap[1] * 0.1f;
|
|
|
|
t->num.increment = t->snap[1];
|
|
|
|
/* DON'T KNOW WHY THIS IS NEEDED */
|
|
if (G.editBMesh->imval[0] == 0 && G.editBMesh->imval[1] == 0) {
|
|
/* save the initial mouse co */
|
|
G.editBMesh->imval[0] = t->imval[0];
|
|
G.editBMesh->imval[1] = t->imval[1];
|
|
}
|
|
else {
|
|
/* restore the mouse co from a previous call to initTransform() */
|
|
t->imval[0] = G.editBMesh->imval[0];
|
|
t->imval[1] = G.editBMesh->imval[1];
|
|
}
|
|
}
|
|
|
|
int handleEventBevel(TransInfo *t, wmEvent *event)
|
|
{
|
|
if (event->val == KM_PRESS) {
|
|
if (!G.editBMesh) return 0;
|
|
|
|
switch (event->type) {
|
|
case MIDDLEMOUSE:
|
|
G.editBMesh->options ^= BME_BEVEL_VERT;
|
|
t->state = TRANS_CANCEL;
|
|
return 1;
|
|
//case PADPLUSKEY:
|
|
// G.editBMesh->options ^= BME_BEVEL_RES;
|
|
// G.editBMesh->res += 1;
|
|
// if (G.editBMesh->res > 4) {
|
|
// G.editBMesh->res = 4;
|
|
// }
|
|
// t->state = TRANS_CANCEL;
|
|
// return 1;
|
|
//case PADMINUS:
|
|
// G.editBMesh->options ^= BME_BEVEL_RES;
|
|
// G.editBMesh->res -= 1;
|
|
// if (G.editBMesh->res < 0) {
|
|
// G.editBMesh->res = 0;
|
|
// }
|
|
// t->state = TRANS_CANCEL;
|
|
// return 1;
|
|
default:
|
|
return 0;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int Bevel(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
float distance, d;
|
|
int i;
|
|
char str[128];
|
|
const char *mode;
|
|
TransData *td = t->data;
|
|
|
|
mode = (G.editBMesh->options & BME_BEVEL_VERT) ? "verts only" : "normal";
|
|
distance = t->values[0] / 4; /* 4 just seemed a nice value to me, nothing special */
|
|
|
|
distance = fabs(distance);
|
|
|
|
snapGrid(t, &distance);
|
|
|
|
applyNumInput(&t->num, &distance);
|
|
|
|
/* header print for NumInput */
|
|
if (hasNumInput(&t->num)) {
|
|
char c[NUM_STR_REP_LEN];
|
|
|
|
outputNumInput(&(t->num), c);
|
|
|
|
sprintf(str, "Bevel - Dist: %s, Mode: %s (MMB to toggle))", c, mode);
|
|
}
|
|
else {
|
|
/* default header print */
|
|
sprintf(str, "Bevel - Dist: %.4f, Mode: %s (MMB to toggle))", distance, mode);
|
|
}
|
|
|
|
if (distance < 0) distance = -distance;
|
|
for (i = 0; i < t->total; i++, td++) {
|
|
if (td->axismtx[1][0] > 0 && distance > td->axismtx[1][0]) {
|
|
d = td->axismtx[1][0];
|
|
}
|
|
else {
|
|
d = distance;
|
|
}
|
|
madd_v3_v3v3fl(td->loc, td->center, td->axismtx[0], (*td->val) * d);
|
|
}
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* ************************** BEVEL WEIGHT *************************** */
|
|
|
|
void initBevelWeight(TransInfo *t)
|
|
{
|
|
t->mode = TFM_BWEIGHT;
|
|
t->transform = BevelWeight;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_SPRING);
|
|
|
|
t->idx_max = 0;
|
|
t->num.idx_max = 0;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = 0.1f;
|
|
t->snap[2] = t->snap[1] * 0.1f;
|
|
|
|
t->num.increment = t->snap[1];
|
|
|
|
t->flag |= T_NO_CONSTRAINT | T_NO_PROJECT;
|
|
}
|
|
|
|
int BevelWeight(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
TransData *td = t->data;
|
|
float weight;
|
|
int i;
|
|
char str[50];
|
|
|
|
weight = t->values[0];
|
|
|
|
weight -= 1.0f;
|
|
if (weight > 1.0f) weight = 1.0f;
|
|
|
|
snapGrid(t, &weight);
|
|
|
|
applyNumInput(&t->num, &weight);
|
|
|
|
/* header print for NumInput */
|
|
if (hasNumInput(&t->num)) {
|
|
char c[NUM_STR_REP_LEN];
|
|
|
|
outputNumInput(&(t->num), c);
|
|
|
|
if (weight >= 0.0f)
|
|
sprintf(str, "Bevel Weight: +%s %s", c, t->proptext);
|
|
else
|
|
sprintf(str, "Bevel Weight: %s %s", c, t->proptext);
|
|
}
|
|
else {
|
|
/* default header print */
|
|
if (weight >= 0.0f)
|
|
sprintf(str, "Bevel Weight: +%.3f %s", weight, t->proptext);
|
|
else
|
|
sprintf(str, "Bevel Weight: %.3f %s", weight, t->proptext);
|
|
}
|
|
|
|
for (i = 0; i < t->total; i++, td++) {
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->val) {
|
|
*td->val = td->ival + weight * td->factor;
|
|
if (*td->val < 0.0f) *td->val = 0.0f;
|
|
if (*td->val > 1.0f) *td->val = 1.0f;
|
|
}
|
|
}
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* ************************** CREASE *************************** */
|
|
|
|
void initCrease(TransInfo *t)
|
|
{
|
|
t->mode = TFM_CREASE;
|
|
t->transform = Crease;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_SPRING);
|
|
|
|
t->idx_max = 0;
|
|
t->num.idx_max = 0;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = 0.1f;
|
|
t->snap[2] = t->snap[1] * 0.1f;
|
|
|
|
t->num.increment = t->snap[1];
|
|
|
|
t->flag |= T_NO_CONSTRAINT | T_NO_PROJECT;
|
|
}
|
|
|
|
int Crease(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
TransData *td = t->data;
|
|
float crease;
|
|
int i;
|
|
char str[50];
|
|
|
|
crease = t->values[0];
|
|
|
|
crease -= 1.0f;
|
|
if (crease > 1.0f) crease = 1.0f;
|
|
|
|
snapGrid(t, &crease);
|
|
|
|
applyNumInput(&t->num, &crease);
|
|
|
|
/* header print for NumInput */
|
|
if (hasNumInput(&t->num)) {
|
|
char c[NUM_STR_REP_LEN];
|
|
|
|
outputNumInput(&(t->num), c);
|
|
|
|
if (crease >= 0.0f)
|
|
sprintf(str, "Crease: +%s %s", c, t->proptext);
|
|
else
|
|
sprintf(str, "Crease: %s %s", c, t->proptext);
|
|
}
|
|
else {
|
|
/* default header print */
|
|
if (crease >= 0.0f)
|
|
sprintf(str, "Crease: +%.3f %s", crease, t->proptext);
|
|
else
|
|
sprintf(str, "Crease: %.3f %s", crease, t->proptext);
|
|
}
|
|
|
|
for (i = 0; i < t->total; i++, td++) {
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
if (td->val) {
|
|
*td->val = td->ival + crease * td->factor;
|
|
if (*td->val < 0.0f) *td->val = 0.0f;
|
|
if (*td->val > 1.0f) *td->val = 1.0f;
|
|
}
|
|
}
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* ******************** EditBone (B-bone) width scaling *************** */
|
|
|
|
void initBoneSize(TransInfo *t)
|
|
{
|
|
t->mode = TFM_BONESIZE;
|
|
t->transform = BoneSize;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_SPRING_FLIP);
|
|
|
|
t->idx_max = 2;
|
|
t->num.idx_max = 2;
|
|
t->num.flag |= NUM_NULL_ONE;
|
|
t->num.flag |= NUM_AFFECT_ALL;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = 0.1f;
|
|
t->snap[2] = t->snap[1] * 0.1f;
|
|
|
|
t->num.increment = t->snap[1];
|
|
}
|
|
|
|
static void headerBoneSize(TransInfo *t, float vec[3], char *str)
|
|
{
|
|
char tvec[NUM_STR_REP_LEN * 3];
|
|
if (hasNumInput(&t->num)) {
|
|
outputNumInput(&(t->num), tvec);
|
|
}
|
|
else {
|
|
sprintf(&tvec[0], "%.4f", vec[0]);
|
|
sprintf(&tvec[NUM_STR_REP_LEN], "%.4f", vec[1]);
|
|
sprintf(&tvec[NUM_STR_REP_LEN * 2], "%.4f", vec[2]);
|
|
}
|
|
|
|
/* hmm... perhaps the y-axis values don't need to be shown? */
|
|
if (t->con.mode & CON_APPLY) {
|
|
if (t->num.idx_max == 0)
|
|
sprintf(str, "ScaleB: %s%s %s", &tvec[0], t->con.text, t->proptext);
|
|
else
|
|
sprintf(str, "ScaleB: %s : %s : %s%s %s", &tvec[0], &tvec[NUM_STR_REP_LEN], &tvec[NUM_STR_REP_LEN * 2],
|
|
t->con.text, t->proptext);
|
|
}
|
|
else {
|
|
sprintf(str, "ScaleB X: %s Y: %s Z: %s%s %s", &tvec[0], &tvec[NUM_STR_REP_LEN], &tvec[NUM_STR_REP_LEN * 2],
|
|
t->con.text, t->proptext);
|
|
}
|
|
}
|
|
|
|
static void ElementBoneSize(TransInfo *t, TransData *td, float mat[3][3])
|
|
{
|
|
float tmat[3][3], smat[3][3], oldy;
|
|
float sizemat[3][3];
|
|
|
|
mul_m3_m3m3(smat, mat, td->mtx);
|
|
mul_m3_m3m3(tmat, td->smtx, smat);
|
|
|
|
if (t->con.applySize) {
|
|
t->con.applySize(t, td, tmat);
|
|
}
|
|
|
|
/* we've tucked the scale in loc */
|
|
oldy = td->iloc[1];
|
|
size_to_mat3(sizemat, td->iloc);
|
|
mul_m3_m3m3(tmat, tmat, sizemat);
|
|
mat3_to_size(td->loc, tmat);
|
|
td->loc[1] = oldy;
|
|
}
|
|
|
|
int BoneSize(TransInfo *t, const int mval[2])
|
|
{
|
|
TransData *td = t->data;
|
|
float size[3], mat[3][3];
|
|
float ratio;
|
|
int i;
|
|
char str[60];
|
|
|
|
// TRANSFORM_FIX_ME MOVE TO MOUSE INPUT
|
|
/* for manipulator, center handle, the scaling can't be done relative to center */
|
|
if ((t->flag & T_USES_MANIPULATOR) && t->con.mode == 0) {
|
|
ratio = 1.0f - ((t->imval[0] - mval[0]) + (t->imval[1] - mval[1])) / 100.0f;
|
|
}
|
|
else {
|
|
ratio = t->values[0];
|
|
}
|
|
|
|
size[0] = size[1] = size[2] = ratio;
|
|
|
|
snapGrid(t, size);
|
|
|
|
if (hasNumInput(&t->num)) {
|
|
applyNumInput(&t->num, size);
|
|
constraintNumInput(t, size);
|
|
}
|
|
|
|
size_to_mat3(mat, size);
|
|
|
|
if (t->con.applySize) {
|
|
t->con.applySize(t, NULL, mat);
|
|
}
|
|
|
|
copy_m3_m3(t->mat, mat); // used in manipulator
|
|
|
|
headerBoneSize(t, size, str);
|
|
|
|
for (i = 0; i < t->total; i++, td++) {
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
ElementBoneSize(t, td, mat);
|
|
}
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
|
|
return 1;
|
|
}
|
|
|
|
|
|
/* ******************** EditBone envelope *************** */
|
|
|
|
void initBoneEnvelope(TransInfo *t)
|
|
{
|
|
t->mode = TFM_BONE_ENVELOPE;
|
|
t->transform = BoneEnvelope;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_SPRING);
|
|
|
|
t->idx_max = 0;
|
|
t->num.idx_max = 0;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = 0.1f;
|
|
t->snap[2] = t->snap[1] * 0.1f;
|
|
|
|
t->num.increment = t->snap[1];
|
|
|
|
t->flag |= T_NO_CONSTRAINT | T_NO_PROJECT;
|
|
}
|
|
|
|
int BoneEnvelope(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
TransData *td = t->data;
|
|
float ratio;
|
|
int i;
|
|
char str[50];
|
|
|
|
ratio = t->values[0];
|
|
|
|
snapGrid(t, &ratio);
|
|
|
|
applyNumInput(&t->num, &ratio);
|
|
|
|
/* header print for NumInput */
|
|
if (hasNumInput(&t->num)) {
|
|
char c[NUM_STR_REP_LEN];
|
|
|
|
outputNumInput(&(t->num), c);
|
|
sprintf(str, "Envelope: %s", c);
|
|
}
|
|
else {
|
|
sprintf(str, "Envelope: %3f", ratio);
|
|
}
|
|
|
|
for (i = 0; i < t->total; i++, td++) {
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
if (td->val) {
|
|
/* if the old/original value was 0.0f, then just use ratio */
|
|
if (td->ival)
|
|
*td->val = td->ival * ratio;
|
|
else
|
|
*td->val = ratio;
|
|
}
|
|
}
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* ******************** Edge Slide *************** */
|
|
static BMEdge *get_other_edge(BMVert *v, BMEdge *e)
|
|
{
|
|
BMIter iter;
|
|
BMEdge *e2;
|
|
|
|
BM_ITER_ELEM (e2, &iter, v, BM_EDGES_OF_VERT) {
|
|
if (BM_elem_flag_test(e2, BM_ELEM_SELECT) && e2 != e)
|
|
return e2;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
static BMLoop *get_next_loop(BMVert *v, BMLoop *l,
|
|
BMEdge *olde, BMEdge *nexte, float vec[3])
|
|
{
|
|
BMLoop *firstl;
|
|
float a[3] = {0.0f, 0.0f, 0.0f}, n[3] = {0.0f, 0.0f, 0.0f};
|
|
int i = 0;
|
|
|
|
firstl = l;
|
|
do {
|
|
l = BM_face_other_edge_loop(l->f, l->e, v);
|
|
if (l->radial_next == l)
|
|
return NULL;
|
|
|
|
if (l->e == nexte) {
|
|
if (i) {
|
|
mul_v3_fl(a, 1.0f / (float)i);
|
|
}
|
|
else {
|
|
float f1[3], f2[3], f3[3];
|
|
|
|
sub_v3_v3v3(f1, BM_edge_other_vert(olde, v)->co, v->co);
|
|
sub_v3_v3v3(f2, BM_edge_other_vert(nexte, v)->co, v->co);
|
|
|
|
cross_v3_v3v3(f3, f1, l->f->no);
|
|
cross_v3_v3v3(a, f2, l->f->no);
|
|
mul_v3_fl(a, -1.0f);
|
|
|
|
mid_v3_v3v3(a, a, f3);
|
|
}
|
|
|
|
copy_v3_v3(vec, a);
|
|
return l;
|
|
}
|
|
else {
|
|
sub_v3_v3v3(n, BM_edge_other_vert(l->e, v)->co, v->co);
|
|
add_v3_v3v3(a, a, n);
|
|
i += 1;
|
|
}
|
|
|
|
if (BM_face_other_edge_loop(l->f, l->e, v)->e == nexte) {
|
|
if (i)
|
|
mul_v3_fl(a, 1.0f / (float)i);
|
|
|
|
copy_v3_v3(vec, a);
|
|
return BM_face_other_edge_loop(l->f, l->e, v);
|
|
}
|
|
|
|
l = l->radial_next;
|
|
} while (l != firstl);
|
|
|
|
if (i)
|
|
mul_v3_fl(a, 1.0f / (float)i);
|
|
|
|
copy_v3_v3(vec, a);
|
|
|
|
return NULL;
|
|
}
|
|
|
|
static void calcNonProportionalEdgeSlide(TransInfo *t, SlideData *sld, const float mval[2])
|
|
{
|
|
TransDataSlideVert *sv = sld->sv;
|
|
|
|
if (sld->totsv > 0) {
|
|
int i = 0;
|
|
|
|
float v_proj[3];
|
|
float dist = 0;
|
|
float min_dist = FLT_MAX;
|
|
|
|
for (i = 0; i < sld->totsv; i++, sv++) {
|
|
/* Set length */
|
|
sv->edge_len = len_v3v3(sv->upvec, sv->downvec);
|
|
|
|
mul_v3_m4v3(v_proj, t->obedit->obmat, sv->v->co);
|
|
if (ED_view3d_project_float_global(t->ar, v_proj, v_proj, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK) {
|
|
dist = len_squared_v2v2(mval, v_proj);
|
|
if (dist < min_dist) {
|
|
min_dist = dist;
|
|
sld->curr_sv_index = i;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
sld->curr_sv_index = 0;
|
|
}
|
|
}
|
|
|
|
static int createSlideVerts(TransInfo *t)
|
|
{
|
|
BMEditMesh *em = BMEdit_FromObject(t->obedit);
|
|
BMesh *bm = em->bm;
|
|
BMIter iter;
|
|
BMEdge *e, *e1;
|
|
BMVert *v, *v2, *first;
|
|
TransDataSlideVert *sv_array;
|
|
BMBVHTree *btree = BMBVH_NewBVH(em, BMBVH_RESPECT_HIDDEN, NULL, NULL);
|
|
SmallHash table;
|
|
SlideData *sld = MEM_callocN(sizeof(*sld), "sld");
|
|
View3D *v3d = NULL;
|
|
RegionView3D *rv3d = NULL;
|
|
ARegion *ar = t->ar;
|
|
float projectMat[4][4];
|
|
float mval[2] = {(float)t->mval[0], (float)t->mval[1]};
|
|
float start[3] = {0.0f, 0.0f, 0.0f}, end[3] = {0.0f, 0.0f, 0.0f};
|
|
float vec[3], vec2[3] /*, lastvec[3], size, dis=0.0, z */ /* UNUSED */;
|
|
float dir[3], maxdist, (*loop_dir)[3], *loop_maxdist;
|
|
int numsel, i, j, loop_nr, l_nr;
|
|
|
|
if (t->spacetype == SPACE_VIEW3D) {
|
|
/* background mode support */
|
|
v3d = t->sa ? t->sa->spacedata.first : NULL;
|
|
rv3d = t->ar ? t->ar->regiondata : NULL;
|
|
}
|
|
|
|
sld->is_proportional = TRUE;
|
|
sld->curr_sv_index = 0;
|
|
sld->flipped_vtx = FALSE;
|
|
|
|
if (!rv3d) {
|
|
/* ok, let's try to survive this */
|
|
unit_m4(projectMat);
|
|
}
|
|
else {
|
|
ED_view3d_ob_project_mat_get(rv3d, t->obedit, projectMat);
|
|
}
|
|
|
|
BLI_smallhash_init(&sld->vhash);
|
|
BLI_smallhash_init(&sld->origfaces);
|
|
BLI_smallhash_init(&table);
|
|
|
|
/*ensure valid selection*/
|
|
BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
|
|
if (BM_elem_flag_test(v, BM_ELEM_SELECT)) {
|
|
BMIter iter2;
|
|
numsel = 0;
|
|
BM_ITER_ELEM (e, &iter2, v, BM_EDGES_OF_VERT) {
|
|
if (BM_elem_flag_test(e, BM_ELEM_SELECT)) {
|
|
/* BMESH_TODO: this is probably very evil,
|
|
* set v->e to a selected edge*/
|
|
v->e = e;
|
|
|
|
numsel++;
|
|
}
|
|
}
|
|
|
|
if (numsel == 0 || numsel > 2) {
|
|
MEM_freeN(sld);
|
|
BMBVH_FreeBVH(btree);
|
|
return 0; /* invalid edge selection */
|
|
}
|
|
}
|
|
}
|
|
|
|
BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
|
|
if (BM_elem_flag_test(e, BM_ELEM_SELECT)) {
|
|
if (!BM_edge_is_manifold(e)) {
|
|
MEM_freeN(sld);
|
|
BMBVH_FreeBVH(btree);
|
|
return 0; /* can only handle exactly 2 faces around each edge */
|
|
}
|
|
}
|
|
}
|
|
|
|
j = 0;
|
|
BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
|
|
if (BM_elem_flag_test(v, BM_ELEM_SELECT)) {
|
|
BM_elem_flag_enable(v, BM_ELEM_TAG);
|
|
BLI_smallhash_insert(&table, (uintptr_t)v, SET_INT_IN_POINTER(j));
|
|
j += 1;
|
|
}
|
|
else {
|
|
BM_elem_flag_disable(v, BM_ELEM_TAG);
|
|
}
|
|
}
|
|
|
|
if (!j) {
|
|
MEM_freeN(sld);
|
|
BMBVH_FreeBVH(btree);
|
|
return 0;
|
|
}
|
|
|
|
sv_array = MEM_callocN(sizeof(TransDataSlideVert) * j, "sv_array");
|
|
loop_nr = 0;
|
|
|
|
j = 0;
|
|
while (1) {
|
|
BMLoop *l, *l1, *l2;
|
|
|
|
v = NULL;
|
|
BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
|
|
if (BM_elem_flag_test(v, BM_ELEM_TAG))
|
|
break;
|
|
|
|
}
|
|
|
|
if (!v)
|
|
break;
|
|
|
|
if (!v->e)
|
|
continue;
|
|
|
|
first = v;
|
|
|
|
/*walk along the edge loop*/
|
|
e = v->e;
|
|
|
|
/*first, rewind*/
|
|
numsel = 0;
|
|
do {
|
|
e = get_other_edge(v, e);
|
|
if (!e) {
|
|
e = v->e;
|
|
break;
|
|
}
|
|
|
|
numsel += 1;
|
|
|
|
if (!BM_elem_flag_test(BM_edge_other_vert(e, v), BM_ELEM_TAG))
|
|
break;
|
|
|
|
v = BM_edge_other_vert(e, v);
|
|
} while (e != first->e);
|
|
|
|
BM_elem_flag_disable(v, BM_ELEM_TAG);
|
|
|
|
l1 = l2 = l = NULL;
|
|
l1 = e->l;
|
|
l2 = e->l->radial_next;
|
|
|
|
l = BM_face_other_edge_loop(l1->f, l1->e, v);
|
|
sub_v3_v3v3(vec, BM_edge_other_vert(l->e, v)->co, v->co);
|
|
|
|
if (l2 != l1) {
|
|
l = BM_face_other_edge_loop(l2->f, l2->e, v);
|
|
sub_v3_v3v3(vec2, BM_edge_other_vert(l->e, v)->co, v->co);
|
|
}
|
|
else {
|
|
l2 = NULL;
|
|
}
|
|
|
|
/*iterate over the loop*/
|
|
first = v;
|
|
do {
|
|
TransDataSlideVert *sv = sv_array + j;
|
|
|
|
sv->v = v;
|
|
sv->origvert = *v;
|
|
sv->loop_nr = loop_nr;
|
|
|
|
copy_v3_v3(sv->upvec, vec);
|
|
if (l2)
|
|
copy_v3_v3(sv->downvec, vec2);
|
|
|
|
l = BM_face_other_edge_loop(l1->f, l1->e, v);
|
|
sv->up = BM_edge_other_vert(l->e, v);
|
|
|
|
if (l2) {
|
|
l = BM_face_other_edge_loop(l2->f, l2->e, v);
|
|
sv->down = BM_edge_other_vert(l->e, v);
|
|
}
|
|
|
|
v2 = v, v = BM_edge_other_vert(e, v);
|
|
|
|
e1 = e;
|
|
e = get_other_edge(v, e);
|
|
if (!e) {
|
|
//v2=v, v = BM_edge_other_vert(l1->e, v);
|
|
|
|
sv = sv_array + j + 1;
|
|
sv->v = v;
|
|
sv->origvert = *v;
|
|
sv->loop_nr = loop_nr;
|
|
|
|
l = BM_face_other_edge_loop(l1->f, l1->e, v);
|
|
sv->up = BM_edge_other_vert(l->e, v);
|
|
sub_v3_v3v3(sv->upvec, BM_edge_other_vert(l->e, v)->co, v->co);
|
|
|
|
if (l2) {
|
|
l = BM_face_other_edge_loop(l2->f, l2->e, v);
|
|
sv->down = BM_edge_other_vert(l->e, v);
|
|
sub_v3_v3v3(sv->downvec, BM_edge_other_vert(l->e, v)->co, v->co);
|
|
}
|
|
|
|
BM_elem_flag_disable(v, BM_ELEM_TAG);
|
|
BM_elem_flag_disable(v2, BM_ELEM_TAG);
|
|
|
|
j += 2;
|
|
break;
|
|
}
|
|
|
|
l1 = get_next_loop(v, l1, e1, e, vec);
|
|
l2 = l2 ? get_next_loop(v, l2, e1, e, vec2) : NULL;
|
|
|
|
j += 1;
|
|
|
|
BM_elem_flag_disable(v, BM_ELEM_TAG);
|
|
BM_elem_flag_disable(v2, BM_ELEM_TAG);
|
|
} while (e != first->e && l1);
|
|
|
|
loop_nr++;
|
|
}
|
|
|
|
/* EDBM_flag_disable_all(em, BM_ELEM_SELECT); */
|
|
|
|
sld->sv = sv_array;
|
|
sld->totsv = j;
|
|
|
|
/* find mouse vectors, the global one, and one per loop in case we have
|
|
* multiple loops selected, in case they are oriented different */
|
|
zero_v3(dir);
|
|
maxdist = -1.0f;
|
|
|
|
loop_dir = MEM_callocN(sizeof(float) * 3 * loop_nr, "sv loop_dir");
|
|
loop_maxdist = MEM_callocN(sizeof(float) * loop_nr, "sv loop_maxdist");
|
|
for (j = 0; j < loop_nr; j++)
|
|
loop_maxdist[j] = -1.0f;
|
|
|
|
BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
|
|
if (BM_elem_flag_test(e, BM_ELEM_SELECT)) {
|
|
BMIter iter2;
|
|
BMEdge *e2;
|
|
float vec1[3], d;
|
|
|
|
/* search cross edges for visible edge to the mouse cursor,
|
|
* then use the shared vertex to calculate screen vector*/
|
|
for (i = 0; i < 2; i++) {
|
|
v = i ? e->v1 : e->v2;
|
|
BM_ITER_ELEM (e2, &iter2, v, BM_EDGES_OF_VERT) {
|
|
if (BM_elem_flag_test(e2, BM_ELEM_SELECT))
|
|
continue;
|
|
|
|
/* This test is only relevant if object is not wire-drawn! See [#32068]. */
|
|
if (v3d && t->obedit->dt > OB_WIRE && v3d->drawtype > OB_WIRE &&
|
|
!BMBVH_EdgeVisible(btree, e2, ar, v3d, t->obedit))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
j = GET_INT_FROM_POINTER(BLI_smallhash_lookup(&table, (uintptr_t)v));
|
|
|
|
if (sv_array[j].down) {
|
|
ED_view3d_project_float_v3_m4(ar, sv_array[j].down->co, vec1, projectMat);
|
|
}
|
|
else {
|
|
add_v3_v3v3(vec1, v->co, sv_array[j].downvec);
|
|
ED_view3d_project_float_v3_m4(ar, vec1, vec1, projectMat);
|
|
}
|
|
|
|
if (sv_array[j].up) {
|
|
ED_view3d_project_float_v3_m4(ar, sv_array[j].up->co, vec2, projectMat);
|
|
}
|
|
else {
|
|
add_v3_v3v3(vec2, v->co, sv_array[j].upvec);
|
|
ED_view3d_project_float_v3_m4(ar, vec2, vec2, projectMat);
|
|
}
|
|
|
|
/* global direction */
|
|
d = dist_to_line_segment_v2(mval, vec1, vec2);
|
|
if (maxdist == -1.0f || d < maxdist) {
|
|
maxdist = d;
|
|
sub_v3_v3v3(dir, vec1, vec2);
|
|
}
|
|
|
|
/* per loop direction */
|
|
l_nr = sv_array[j].loop_nr;
|
|
if (loop_maxdist[l_nr] == -1.0f || d < loop_maxdist[l_nr]) {
|
|
loop_maxdist[l_nr] = d;
|
|
sub_v3_v3v3(loop_dir[l_nr], vec1, vec2);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
bmesh_edit_begin(bm, BMO_OP_FLAG_UNTAN_MULTIRES);
|
|
|
|
/*create copies of faces for customdata projection*/
|
|
sv_array = sld->sv;
|
|
for (i = 0; i < sld->totsv; i++, sv_array++) {
|
|
BMIter fiter, liter;
|
|
BMFace *f;
|
|
BMLoop *l;
|
|
|
|
BM_ITER_ELEM (f, &fiter, sv_array->v, BM_FACES_OF_VERT) {
|
|
|
|
if (!BLI_smallhash_haskey(&sld->origfaces, (uintptr_t)f)) {
|
|
BMFace *copyf = BM_face_copy(bm, f, TRUE, TRUE);
|
|
|
|
BM_face_select_set(bm, copyf, FALSE);
|
|
BM_elem_flag_enable(copyf, BM_ELEM_HIDDEN);
|
|
BM_ITER_ELEM (l, &liter, copyf, BM_LOOPS_OF_FACE) {
|
|
BM_vert_select_set(bm, l->v, FALSE);
|
|
BM_elem_flag_enable(l->v, BM_ELEM_HIDDEN);
|
|
BM_edge_select_set(bm, l->e, FALSE);
|
|
BM_elem_flag_enable(l->e, BM_ELEM_HIDDEN);
|
|
}
|
|
|
|
BLI_smallhash_insert(&sld->origfaces, (uintptr_t)f, copyf);
|
|
}
|
|
}
|
|
|
|
BLI_smallhash_insert(&sld->vhash, (uintptr_t)sv_array->v, sv_array);
|
|
|
|
/* switch up/down if loop direction is different from global direction */
|
|
l_nr = sv_array->loop_nr;
|
|
if (dot_v3v3(loop_dir[l_nr], dir) < 0.0f) {
|
|
swap_v3_v3(sv_array->upvec, sv_array->downvec);
|
|
SWAP(BMVert, sv_array->vup, sv_array->vdown);
|
|
SWAP(BMVert*, sv_array->up, sv_array->down);
|
|
}
|
|
}
|
|
|
|
if (rv3d)
|
|
calcNonProportionalEdgeSlide(t, sld, mval);
|
|
|
|
sld->origfaces_init = TRUE;
|
|
sld->em = em;
|
|
|
|
/*zero out start*/
|
|
zero_v3(start);
|
|
|
|
/*dir holds a vector along edge loop*/
|
|
copy_v3_v3(end, dir);
|
|
mul_v3_fl(end, 0.5f);
|
|
|
|
sld->start[0] = t->mval[0] + start[0];
|
|
sld->start[1] = t->mval[1] + start[1];
|
|
|
|
sld->end[0] = t->mval[0] + end[0];
|
|
sld->end[1] = t->mval[1] + end[1];
|
|
|
|
sld->perc = 0.0f;
|
|
|
|
t->customData = sld;
|
|
|
|
BLI_smallhash_release(&table);
|
|
BMBVH_FreeBVH(btree);
|
|
MEM_freeN(loop_dir);
|
|
MEM_freeN(loop_maxdist);
|
|
|
|
return 1;
|
|
}
|
|
|
|
void projectSVData(TransInfo *t, int final)
|
|
{
|
|
SlideData *sld = t->customData;
|
|
TransDataSlideVert *sv;
|
|
BMEditMesh *em = sld->em;
|
|
SmallHash visit;
|
|
int i;
|
|
|
|
if (!em)
|
|
return;
|
|
|
|
if (!(t->settings->uvcalc_flag & UVCALC_TRANSFORM_CORRECT))
|
|
return;
|
|
|
|
/* don't do this at all for non-basis shape keys, too easy to
|
|
* accidentally break uv maps or vertex colors then */
|
|
if (em->bm->shapenr > 1)
|
|
return;
|
|
|
|
BLI_smallhash_init(&visit);
|
|
|
|
for (i = 0, sv = sld->sv; i < sld->totsv; sv++, i++) {
|
|
BMIter fiter;
|
|
BMFace *f;
|
|
|
|
/* BMESH_TODO, this interpolates between vertex/loops which are not moved
|
|
* (are only apart of a face attached to a slide vert), couldn't we iterate BM_LOOPS_OF_VERT
|
|
* here and only interpolate those? */
|
|
BM_ITER_ELEM (f, &fiter, sv->v, BM_FACES_OF_VERT) {
|
|
BMIter liter;
|
|
BMLoop *l;
|
|
|
|
BMFace *f_copy; /* the copy of 'f' */
|
|
BMFace *f_copy_flip; /* the copy of 'f' or detect if we need to flip to the shorter side. */
|
|
|
|
char is_sel, is_hide;
|
|
|
|
|
|
if (BLI_smallhash_haskey(&visit, (uintptr_t)f))
|
|
continue;
|
|
|
|
BLI_smallhash_insert(&visit, (uintptr_t)f, NULL);
|
|
|
|
/* the face attributes of the copied face will get
|
|
* copied over, so its necessary to save the selection
|
|
* and hidden state*/
|
|
is_sel = BM_elem_flag_test(f, BM_ELEM_SELECT);
|
|
is_hide = BM_elem_flag_test(f, BM_ELEM_HIDDEN);
|
|
|
|
f_copy = BLI_smallhash_lookup(&sld->origfaces, (uintptr_t)f);
|
|
|
|
/* project onto copied projection face */
|
|
BM_ITER_ELEM (l, &liter, f, BM_LOOPS_OF_FACE) {
|
|
/* only affected verts will get interpolated */
|
|
char affected = FALSE;
|
|
f_copy_flip = f_copy;
|
|
|
|
if (BM_elem_flag_test(l->e, BM_ELEM_SELECT) || BM_elem_flag_test(l->prev->e, BM_ELEM_SELECT)) {
|
|
/* the loop is attached of the selected edges that are sliding */
|
|
BMLoop *l_ed_sel = l;
|
|
|
|
if (!BM_elem_flag_test(l->e, BM_ELEM_SELECT))
|
|
l_ed_sel = l_ed_sel->prev;
|
|
|
|
if (sld->perc < 0.0f) {
|
|
if (BM_vert_in_face(l_ed_sel->radial_next->f, sv->down)) {
|
|
f_copy_flip = BLI_smallhash_lookup(&sld->origfaces, (uintptr_t)l_ed_sel->radial_next->f);
|
|
}
|
|
}
|
|
else if (sld->perc > 0.0f) {
|
|
if (BM_vert_in_face(l_ed_sel->radial_next->f, sv->up)) {
|
|
f_copy_flip = BLI_smallhash_lookup(&sld->origfaces, (uintptr_t)l_ed_sel->radial_next->f);
|
|
}
|
|
}
|
|
|
|
BLI_assert(f_copy_flip != NULL);
|
|
if (!f_copy_flip) {
|
|
continue; /* shouldn't happen, but protection */
|
|
}
|
|
|
|
affected = TRUE;
|
|
}
|
|
else {
|
|
/* the loop is attached to only one vertex and not a selected edge,
|
|
* this means we have to find a selected edges face going in the right direction
|
|
* to copy from else we get bad distortion see: [#31080] */
|
|
BMIter eiter;
|
|
BMEdge *e_sel;
|
|
|
|
BM_ITER_ELEM (e_sel, &eiter, l->v, BM_EDGES_OF_VERT) {
|
|
if (BM_elem_flag_test(e_sel, BM_ELEM_SELECT)) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (e_sel) {
|
|
/* warning if the UV's are not contiguous, this will copy from the _wrong_ UVs
|
|
* in fact whenever the face being copied is not 'f_copy' this can happen,
|
|
* we could be a lot smarter about this but would need to deal with every UV channel or
|
|
* add a way to mask out lauers when calling #BM_loop_interp_from_face() */
|
|
if (sld->perc < 0.0f) {
|
|
if (BM_vert_in_face(e_sel->l->f, sv->down)) {
|
|
f_copy_flip = BLI_smallhash_lookup(&sld->origfaces, (uintptr_t)e_sel->l->f);
|
|
}
|
|
else if (BM_vert_in_face(e_sel->l->radial_next->f, sv->down)) {
|
|
f_copy_flip = BLI_smallhash_lookup(&sld->origfaces, (uintptr_t)e_sel->l->radial_next->f);
|
|
}
|
|
|
|
}
|
|
else if (sld->perc > 0.0f) {
|
|
if (BM_vert_in_face(e_sel->l->f, sv->up)) {
|
|
f_copy_flip = BLI_smallhash_lookup(&sld->origfaces, (uintptr_t)e_sel->l->f);
|
|
}
|
|
else if (BM_vert_in_face(e_sel->l->radial_next->f, sv->up)) {
|
|
f_copy_flip = BLI_smallhash_lookup(&sld->origfaces, (uintptr_t)e_sel->l->radial_next->f);
|
|
}
|
|
}
|
|
|
|
affected = TRUE;
|
|
}
|
|
|
|
}
|
|
|
|
if (!affected)
|
|
continue;
|
|
|
|
/* only loop data, no vertex data since that contains shape keys,
|
|
* and we do not want to mess up other shape keys */
|
|
BM_loop_interp_from_face(em->bm, l, f_copy_flip, FALSE, FALSE);
|
|
|
|
if (final) {
|
|
BM_loop_interp_multires(em->bm, l, f_copy_flip);
|
|
if (f_copy != f_copy_flip) {
|
|
BM_loop_interp_multires(em->bm, l, f_copy);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* make sure face-attributes are correct (e.g. MTexPoly) */
|
|
BM_elem_attrs_copy(em->bm, em->bm, f_copy, f);
|
|
|
|
/* restore selection and hidden flags */
|
|
BM_face_select_set(em->bm, f, is_sel);
|
|
if (!is_hide) {
|
|
/* this check is a workaround for bug, see note - [#30735],
|
|
* without this edge can be hidden and selected */
|
|
BM_elem_hide_set(em->bm, f, is_hide);
|
|
}
|
|
}
|
|
}
|
|
|
|
BLI_smallhash_release(&visit);
|
|
}
|
|
|
|
void freeSlideTempFaces(SlideData *sld)
|
|
{
|
|
if (sld->origfaces_init) {
|
|
SmallHashIter hiter;
|
|
BMFace *copyf;
|
|
|
|
copyf = BLI_smallhash_iternew(&sld->origfaces, &hiter, NULL);
|
|
for (; copyf; copyf = BLI_smallhash_iternext(&hiter, NULL)) {
|
|
BM_face_verts_kill(sld->em->bm, copyf);
|
|
}
|
|
|
|
BLI_smallhash_release(&sld->origfaces);
|
|
|
|
sld->origfaces_init = FALSE;
|
|
}
|
|
}
|
|
|
|
|
|
void freeSlideVerts(TransInfo *t)
|
|
{
|
|
SlideData *sld = t->customData;
|
|
|
|
#if 0 /*BMESH_TODO*/
|
|
if (me->drawflag & ME_DRAWEXTRA_EDGELEN) {
|
|
TransDataSlideVert *sv;
|
|
LinkNode *look = sld->vertlist;
|
|
GHash *vertgh = sld->vhash;
|
|
while (look) {
|
|
sv = BLI_ghash_lookup(vertgh, (EditVert *)look->link);
|
|
if (sv != NULL) {
|
|
sv->up->f &= !SELECT;
|
|
sv->down->f &= !SELECT;
|
|
}
|
|
look = look->next;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
if (!sld)
|
|
return;
|
|
|
|
freeSlideTempFaces(sld);
|
|
|
|
bmesh_edit_end(sld->em->bm, BMO_OP_FLAG_UNTAN_MULTIRES);
|
|
|
|
BLI_smallhash_release(&sld->vhash);
|
|
|
|
MEM_freeN(sld->sv);
|
|
MEM_freeN(sld);
|
|
|
|
t->customData = NULL;
|
|
|
|
recalcData(t);
|
|
}
|
|
|
|
void initEdgeSlide(TransInfo *t)
|
|
{
|
|
SlideData *sld;
|
|
|
|
t->mode = TFM_EDGE_SLIDE;
|
|
t->transform = EdgeSlide;
|
|
t->handleEvent = handleEventEdgeSlide;
|
|
|
|
if (!createSlideVerts(t)) {
|
|
t->state = TRANS_CANCEL;
|
|
return;
|
|
}
|
|
|
|
sld = t->customData;
|
|
|
|
if (!sld)
|
|
return;
|
|
|
|
t->customFree = freeSlideVerts;
|
|
|
|
/* set custom point first if you want value to be initialized by init */
|
|
setCustomPoints(t, &t->mouse, sld->end, sld->start);
|
|
initMouseInputMode(t, &t->mouse, INPUT_CUSTOM_RATIO);
|
|
|
|
t->idx_max = 0;
|
|
t->num.idx_max = 0;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = 0.1f;
|
|
t->snap[2] = t->snap[1] * 0.1f;
|
|
|
|
t->num.increment = t->snap[1];
|
|
|
|
t->flag |= T_NO_CONSTRAINT | T_NO_PROJECT;
|
|
}
|
|
|
|
int handleEventEdgeSlide(struct TransInfo *t, struct wmEvent *event)
|
|
{
|
|
if (t->mode == TFM_EDGE_SLIDE) {
|
|
SlideData *sld = t->customData;
|
|
|
|
if (sld) {
|
|
switch (event->type) {
|
|
case EKEY:
|
|
if (event->val == KM_PRESS) {
|
|
sld->is_proportional = !sld->is_proportional;
|
|
return 1;
|
|
}
|
|
break;
|
|
case FKEY:
|
|
{
|
|
if (event->val == KM_PRESS) {
|
|
if (sld->is_proportional == FALSE) {
|
|
sld->flipped_vtx = !sld->flipped_vtx;
|
|
}
|
|
return 1;
|
|
}
|
|
break;
|
|
}
|
|
case EVT_MODAL_MAP:
|
|
{
|
|
switch (event->val) {
|
|
case TFM_MODAL_EDGESLIDE_DOWN:
|
|
{
|
|
sld->curr_sv_index = ((sld->curr_sv_index - 1) + sld->totsv) % sld->totsv;
|
|
break;
|
|
}
|
|
case TFM_MODAL_EDGESLIDE_UP:
|
|
{
|
|
sld->curr_sv_index = (sld->curr_sv_index + 1) % sld->totsv;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
void drawNonPropEdge(const struct bContext *C, TransInfo *t)
|
|
{
|
|
if (t->mode == TFM_EDGE_SLIDE) {
|
|
SlideData *sld = (SlideData *)t->customData;
|
|
/* Non-Prop mode */
|
|
if (sld && sld->is_proportional == FALSE) {
|
|
View3D *v3d = CTX_wm_view3d(C);
|
|
float marker[3];
|
|
float v1[3], v2[3];
|
|
float interp_v;
|
|
TransDataSlideVert *curr_sv = &sld->sv[sld->curr_sv_index];
|
|
const float ctrl_size = UI_GetThemeValuef(TH_FACEDOT_SIZE) + 1.5f;
|
|
const float guide_size = ctrl_size - 0.5f;
|
|
const float line_size = UI_GetThemeValuef(TH_OUTLINE_WIDTH) + 0.5f;
|
|
const int alpha_shade = -30;
|
|
|
|
add_v3_v3v3(v1, curr_sv->origvert.co, curr_sv->upvec);
|
|
add_v3_v3v3(v2, curr_sv->origvert.co, curr_sv->downvec);
|
|
|
|
interp_v = (sld->perc + 1.0f) / 2.0f;
|
|
interp_v3_v3v3(marker, v2, v1, interp_v);
|
|
|
|
if (v3d && v3d->zbuf)
|
|
glDisable(GL_DEPTH_TEST);
|
|
|
|
glEnable(GL_BLEND);
|
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
|
|
glPushAttrib(GL_CURRENT_BIT | GL_LINE_BIT | GL_POINT_BIT);
|
|
glPushMatrix();
|
|
|
|
glMultMatrixf(t->obedit->obmat);
|
|
|
|
glLineWidth(line_size);
|
|
UI_ThemeColorShadeAlpha(TH_EDGE_SELECT, 80, alpha_shade);
|
|
glBegin(GL_LINES);
|
|
glVertex3fv(curr_sv->up->co);
|
|
glVertex3fv(curr_sv->origvert.co);
|
|
glVertex3fv(curr_sv->down->co);
|
|
glVertex3fv(curr_sv->origvert.co);
|
|
bglEnd();
|
|
|
|
|
|
UI_ThemeColorShadeAlpha(TH_SELECT, -30, alpha_shade);
|
|
glPointSize(ctrl_size);
|
|
if (sld->flipped_vtx) {
|
|
bglBegin(GL_POINTS);
|
|
bglVertex3fv(curr_sv->down->co);
|
|
bglEnd();
|
|
}
|
|
else {
|
|
bglBegin(GL_POINTS);
|
|
bglVertex3fv(curr_sv->up->co);
|
|
bglEnd();
|
|
}
|
|
|
|
UI_ThemeColorShadeAlpha(TH_SELECT, 255, alpha_shade);
|
|
glPointSize(guide_size);
|
|
bglBegin(GL_POINTS);
|
|
bglVertex3fv(marker);
|
|
bglEnd();
|
|
|
|
|
|
glPopMatrix();
|
|
glPopAttrib();
|
|
|
|
glDisable(GL_BLEND);
|
|
|
|
if (v3d && v3d->zbuf)
|
|
glEnable(GL_DEPTH_TEST);
|
|
}
|
|
}
|
|
}
|
|
|
|
static int doEdgeSlide(TransInfo *t, float perc)
|
|
{
|
|
SlideData *sld = t->customData;
|
|
TransDataSlideVert *svlist = sld->sv, *sv;
|
|
int i;
|
|
|
|
sld->perc = perc;
|
|
sv = svlist;
|
|
|
|
if (sld->is_proportional == TRUE) {
|
|
for (i = 0; i < sld->totsv; i++, sv++) {
|
|
float vec[3];
|
|
if (perc > 0.0f) {
|
|
copy_v3_v3(vec, sv->upvec);
|
|
mul_v3_fl(vec, perc);
|
|
add_v3_v3v3(sv->v->co, sv->origvert.co, vec);
|
|
}
|
|
else {
|
|
copy_v3_v3(vec, sv->downvec);
|
|
mul_v3_fl(vec, -perc);
|
|
add_v3_v3v3(sv->v->co, sv->origvert.co, vec);
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
/**
|
|
* Implementation note, non proportional mode ignores the starting positions and uses only the
|
|
* up/down verts, this could be changed/improved so the distance is still met but the verts are moved along
|
|
* their original path (which may not be straight), however how it works now is OK and matches 2.4x - Campbell
|
|
*
|
|
* \note len_v3v3(curr_sv->upvec, curr_sv->downvec)
|
|
* is the same as the distance between the original vert locations, same goes for the lines below.
|
|
*/
|
|
TransDataSlideVert *curr_sv = &sld->sv[sld->curr_sv_index];
|
|
const float curr_length_perc = curr_sv->edge_len * (((sld->flipped_vtx ? perc : -perc) + 1.0f) / 2.0f);
|
|
|
|
float down_co[3];
|
|
float up_co[3];
|
|
|
|
for (i = 0; i < sld->totsv; i++, sv++) {
|
|
if (sv->edge_len > FLT_EPSILON) {
|
|
const float fac = min_ff(sv->edge_len, curr_length_perc) / sv->edge_len;
|
|
|
|
add_v3_v3v3(up_co, sv->origvert.co, sv->upvec);
|
|
add_v3_v3v3(down_co, sv->origvert.co, sv->downvec);
|
|
|
|
if (sld->flipped_vtx) {
|
|
interp_v3_v3v3(sv->v->co, down_co, up_co, fac);
|
|
}
|
|
else {
|
|
interp_v3_v3v3(sv->v->co, up_co, down_co, fac);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
projectSVData(t, 0);
|
|
|
|
return 1;
|
|
}
|
|
|
|
int EdgeSlide(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
char str[128];
|
|
float final;
|
|
SlideData *sld = t->customData;
|
|
int flipped = sld->flipped_vtx;
|
|
int is_proportional = sld->is_proportional;
|
|
|
|
final = t->values[0];
|
|
|
|
snapGrid(t, &final);
|
|
|
|
/* only do this so out of range values are not displayed */
|
|
CLAMP(final, -1.0f, 1.0f);
|
|
|
|
if (hasNumInput(&t->num)) {
|
|
char c[NUM_STR_REP_LEN];
|
|
|
|
applyNumInput(&t->num, &final);
|
|
|
|
outputNumInput(&(t->num), c);
|
|
|
|
BLI_snprintf(str, sizeof(str), "Edge Slide: %s (E)ven: %s, (F)lipped: %s",
|
|
&c[0], !is_proportional ? "ON" : "OFF", flipped ? "ON" : "OFF");
|
|
}
|
|
else {
|
|
BLI_snprintf(str, sizeof(str), "Edge Slide: %.2f (E)ven: %s, (F)lipped: %s",
|
|
final, !is_proportional ? "ON" : "OFF", flipped ? "ON" : "OFF");
|
|
}
|
|
|
|
CLAMP(final, -1.0f, 1.0f);
|
|
|
|
t->values[0] = final;
|
|
|
|
/*do stuff here*/
|
|
if (t->customData)
|
|
doEdgeSlide(t, final);
|
|
else {
|
|
strcpy(str, "Invalid Edge Selection");
|
|
t->state = TRANS_CANCEL;
|
|
}
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* ******************** EditBone roll *************** */
|
|
|
|
void initBoneRoll(TransInfo *t)
|
|
{
|
|
t->mode = TFM_BONE_ROLL;
|
|
t->transform = BoneRoll;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_ANGLE);
|
|
|
|
t->idx_max = 0;
|
|
t->num.idx_max = 0;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = (float)((5.0 / 180) * M_PI);
|
|
t->snap[2] = t->snap[1] * 0.2f;
|
|
|
|
t->num.increment = 1.0f;
|
|
|
|
t->flag |= T_NO_CONSTRAINT | T_NO_PROJECT;
|
|
}
|
|
|
|
int BoneRoll(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
TransData *td = t->data;
|
|
int i;
|
|
char str[50];
|
|
|
|
float final;
|
|
|
|
final = t->values[0];
|
|
|
|
snapGrid(t, &final);
|
|
|
|
if (hasNumInput(&t->num)) {
|
|
char c[NUM_STR_REP_LEN];
|
|
|
|
applyNumInput(&t->num, &final);
|
|
|
|
outputNumInput(&(t->num), c);
|
|
|
|
sprintf(str, "Roll: %s", &c[0]);
|
|
|
|
final = DEG2RADF(final);
|
|
}
|
|
else {
|
|
sprintf(str, "Roll: %.2f", RAD2DEGF(final));
|
|
}
|
|
|
|
/* set roll values */
|
|
for (i = 0; i < t->total; i++, td++) {
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
*(td->val) = td->ival - final;
|
|
}
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* ************************** BAKE TIME ******************* */
|
|
|
|
void initBakeTime(TransInfo *t)
|
|
{
|
|
t->transform = BakeTime;
|
|
initMouseInputMode(t, &t->mouse, INPUT_NONE);
|
|
|
|
t->idx_max = 0;
|
|
t->num.idx_max = 0;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = 1.0f;
|
|
t->snap[2] = t->snap[1] * 0.1f;
|
|
|
|
t->num.increment = t->snap[1];
|
|
}
|
|
|
|
int BakeTime(TransInfo *t, const int mval[2])
|
|
{
|
|
TransData *td = t->data;
|
|
float time;
|
|
int i;
|
|
char str[50];
|
|
|
|
float fac = 0.1f;
|
|
|
|
if (t->mouse.precision) {
|
|
/* calculate ratio for shiftkey pos, and for total, and blend these for precision */
|
|
time = (float)(t->center2d[0] - t->mouse.precision_mval[0]) * fac;
|
|
time += 0.1f * ((float)(t->center2d[0] * fac - mval[0]) - time);
|
|
}
|
|
else {
|
|
time = (float)(t->center2d[0] - mval[0]) * fac;
|
|
}
|
|
|
|
snapGrid(t, &time);
|
|
|
|
applyNumInput(&t->num, &time);
|
|
|
|
/* header print for NumInput */
|
|
if (hasNumInput(&t->num)) {
|
|
char c[NUM_STR_REP_LEN];
|
|
|
|
outputNumInput(&(t->num), c);
|
|
|
|
if (time >= 0.0f)
|
|
sprintf(str, "Time: +%s %s", c, t->proptext);
|
|
else
|
|
sprintf(str, "Time: %s %s", c, t->proptext);
|
|
}
|
|
else {
|
|
/* default header print */
|
|
if (time >= 0.0f)
|
|
sprintf(str, "Time: +%.3f %s", time, t->proptext);
|
|
else
|
|
sprintf(str, "Time: %.3f %s", time, t->proptext);
|
|
}
|
|
|
|
for (i = 0; i < t->total; i++, td++) {
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
if (td->val) {
|
|
*td->val = td->ival + time * td->factor;
|
|
if (td->ext->size && *td->val < *td->ext->size) *td->val = *td->ext->size;
|
|
if (td->ext->quat && *td->val > *td->ext->quat) *td->val = *td->ext->quat;
|
|
}
|
|
}
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* ************************** MIRROR *************************** */
|
|
|
|
void initMirror(TransInfo *t)
|
|
{
|
|
t->transform = Mirror;
|
|
initMouseInputMode(t, &t->mouse, INPUT_NONE);
|
|
|
|
t->flag |= T_NULL_ONE;
|
|
if (!t->obedit) {
|
|
t->flag |= T_NO_ZERO;
|
|
}
|
|
}
|
|
|
|
int Mirror(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
TransData *td;
|
|
float size[3], mat[3][3];
|
|
int i;
|
|
char str[200];
|
|
|
|
/*
|
|
* OPTIMIZATION:
|
|
* This still recalcs transformation on mouse move
|
|
* while it should only recalc on constraint change
|
|
* */
|
|
|
|
/* if an axis has been selected */
|
|
if (t->con.mode & CON_APPLY) {
|
|
size[0] = size[1] = size[2] = -1;
|
|
|
|
size_to_mat3(mat, size);
|
|
|
|
if (t->con.applySize) {
|
|
t->con.applySize(t, NULL, mat);
|
|
}
|
|
|
|
sprintf(str, "Mirror%s", t->con.text);
|
|
|
|
for (i = 0, td = t->data; i < t->total; i++, td++) {
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
ElementResize(t, td, mat);
|
|
}
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
}
|
|
else {
|
|
size[0] = size[1] = size[2] = 1;
|
|
|
|
size_to_mat3(mat, size);
|
|
|
|
for (i = 0, td = t->data; i < t->total; i++, td++) {
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
ElementResize(t, td, mat);
|
|
}
|
|
|
|
recalcData(t);
|
|
|
|
if (t->flag & T_2D_EDIT)
|
|
ED_area_headerprint(t->sa, "Select a mirror axis (X, Y)");
|
|
else
|
|
ED_area_headerprint(t->sa, "Select a mirror axis (X, Y, Z)");
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* ************************** ALIGN *************************** */
|
|
|
|
void initAlign(TransInfo *t)
|
|
{
|
|
t->flag |= T_NO_CONSTRAINT;
|
|
|
|
t->transform = Align;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_NONE);
|
|
}
|
|
|
|
int Align(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
TransData *td = t->data;
|
|
float center[3];
|
|
int i;
|
|
|
|
/* saving original center */
|
|
copy_v3_v3(center, t->center);
|
|
|
|
for (i = 0; i < t->total; i++, td++) {
|
|
float mat[3][3], invmat[3][3];
|
|
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
/* around local centers */
|
|
if (t->flag & (T_OBJECT | T_POSE)) {
|
|
copy_v3_v3(t->center, td->center);
|
|
}
|
|
else {
|
|
if (t->settings->selectmode & SCE_SELECT_FACE) {
|
|
copy_v3_v3(t->center, td->center);
|
|
}
|
|
}
|
|
|
|
invert_m3_m3(invmat, td->axismtx);
|
|
|
|
mul_m3_m3m3(mat, t->spacemtx, invmat);
|
|
|
|
ElementRotation(t, td, mat, t->around);
|
|
}
|
|
|
|
/* restoring original center */
|
|
copy_v3_v3(t->center, center);
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, "Align");
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* ************************** SEQ SLIDE *************************** */
|
|
|
|
void initSeqSlide(TransInfo *t)
|
|
{
|
|
t->transform = SeqSlide;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_VECTOR);
|
|
|
|
t->idx_max = 1;
|
|
t->num.flag = 0;
|
|
t->num.idx_max = t->idx_max;
|
|
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = floor(t->scene->r.frs_sec / t->scene->r.frs_sec_base);
|
|
t->snap[2] = 10.0f;
|
|
|
|
t->num.increment = t->snap[1];
|
|
}
|
|
|
|
static void headerSeqSlide(TransInfo *t, float val[2], char *str)
|
|
{
|
|
char tvec[NUM_STR_REP_LEN * 3];
|
|
|
|
if (hasNumInput(&t->num)) {
|
|
outputNumInput(&(t->num), tvec);
|
|
}
|
|
else {
|
|
sprintf(&tvec[0], "%.0f, %.0f", val[0], val[1]);
|
|
}
|
|
|
|
sprintf(str, "Sequence Slide: %s%s", &tvec[0], t->con.text);
|
|
}
|
|
|
|
static void applySeqSlide(TransInfo *t, float val[2])
|
|
{
|
|
TransData *td = t->data;
|
|
int i;
|
|
|
|
for (i = 0; i < t->total; i++, td++) {
|
|
float tvec[2];
|
|
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
copy_v2_v2(tvec, val);
|
|
|
|
mul_v2_fl(tvec, td->factor);
|
|
|
|
td->loc[0] = td->iloc[0] + tvec[0];
|
|
td->loc[1] = td->iloc[1] + tvec[1];
|
|
}
|
|
}
|
|
|
|
int SeqSlide(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
char str[200];
|
|
|
|
if (t->con.mode & CON_APPLY) {
|
|
float pvec[3] = {0.0f, 0.0f, 0.0f};
|
|
float tvec[3];
|
|
t->con.applyVec(t, NULL, t->values, tvec, pvec);
|
|
copy_v3_v3(t->values, tvec);
|
|
}
|
|
else {
|
|
snapGrid(t, t->values);
|
|
applyNumInput(&t->num, t->values);
|
|
}
|
|
|
|
t->values[0] = floor(t->values[0] + 0.5f);
|
|
t->values[1] = floor(t->values[1] + 0.5f);
|
|
|
|
headerSeqSlide(t, t->values, str);
|
|
applySeqSlide(t, t->values);
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* ************************** ANIM EDITORS - TRANSFORM TOOLS *************************** */
|
|
|
|
/* ---------------- Special Helpers for Various Settings ------------- */
|
|
|
|
|
|
/* This function returns the snapping 'mode' for Animation Editors only
|
|
* We cannot use the standard snapping due to NLA-strip scaling complexities.
|
|
*/
|
|
// XXX these modifier checks should be keymappable
|
|
static short getAnimEdit_SnapMode(TransInfo *t)
|
|
{
|
|
short autosnap = SACTSNAP_OFF;
|
|
|
|
if (t->spacetype == SPACE_ACTION) {
|
|
SpaceAction *saction = (SpaceAction *)t->sa->spacedata.first;
|
|
|
|
if (saction)
|
|
autosnap = saction->autosnap;
|
|
}
|
|
else if (t->spacetype == SPACE_IPO) {
|
|
SpaceIpo *sipo = (SpaceIpo *)t->sa->spacedata.first;
|
|
|
|
if (sipo)
|
|
autosnap = sipo->autosnap;
|
|
}
|
|
else if (t->spacetype == SPACE_NLA) {
|
|
SpaceNla *snla = (SpaceNla *)t->sa->spacedata.first;
|
|
|
|
if (snla)
|
|
autosnap = snla->autosnap;
|
|
}
|
|
else {
|
|
autosnap = SACTSNAP_OFF;
|
|
}
|
|
|
|
/* toggle autosnap on/off
|
|
* - when toggling on, prefer nearest frame over 1.0 frame increments
|
|
*/
|
|
if (t->modifiers & MOD_SNAP_INVERT) {
|
|
if (autosnap)
|
|
autosnap = SACTSNAP_OFF;
|
|
else
|
|
autosnap = SACTSNAP_FRAME;
|
|
}
|
|
|
|
return autosnap;
|
|
}
|
|
|
|
/* This function is used for testing if an Animation Editor is displaying
|
|
* its data in frames or seconds (and the data needing to be edited as such).
|
|
* Returns 1 if in seconds, 0 if in frames
|
|
*/
|
|
static short getAnimEdit_DrawTime(TransInfo *t)
|
|
{
|
|
short drawtime;
|
|
|
|
if (t->spacetype == SPACE_ACTION) {
|
|
SpaceAction *saction = (SpaceAction *)t->sa->spacedata.first;
|
|
|
|
drawtime = (saction->flag & SACTION_DRAWTIME) ? 1 : 0;
|
|
}
|
|
else if (t->spacetype == SPACE_NLA) {
|
|
SpaceNla *snla = (SpaceNla *)t->sa->spacedata.first;
|
|
|
|
drawtime = (snla->flag & SNLA_DRAWTIME) ? 1 : 0;
|
|
}
|
|
else if (t->spacetype == SPACE_IPO) {
|
|
SpaceIpo *sipo = (SpaceIpo *)t->sa->spacedata.first;
|
|
|
|
drawtime = (sipo->flag & SIPO_DRAWTIME) ? 1 : 0;
|
|
}
|
|
else {
|
|
drawtime = 0;
|
|
}
|
|
|
|
return drawtime;
|
|
}
|
|
|
|
|
|
/* This function is used by Animation Editor specific transform functions to do
|
|
* the Snap Keyframe to Nearest Frame/Marker
|
|
*/
|
|
static void doAnimEdit_SnapFrame(TransInfo *t, TransData *td, TransData2D *td2d, AnimData *adt, short autosnap)
|
|
{
|
|
/* snap key to nearest frame? */
|
|
if (autosnap == SACTSNAP_FRAME) {
|
|
|
|
#if 0 /* 'do_time' disabled for now */
|
|
|
|
const Scene *scene = t->scene;
|
|
const short do_time = 0; //getAnimEdit_DrawTime(t); // NOTE: this works, but may be confusing behavior given the option's label, hence disabled
|
|
const double secf = FPS;
|
|
#endif
|
|
double val;
|
|
|
|
/* convert frame to nla-action time (if needed) */
|
|
if (adt)
|
|
val = BKE_nla_tweakedit_remap(adt, *(td->val), NLATIME_CONVERT_MAP);
|
|
else
|
|
val = *(td->val);
|
|
|
|
#if 0 /* 'do_time' disabled for now */
|
|
|
|
/* do the snapping to nearest frame/second */
|
|
if (do_time) {
|
|
val = (float)(floor((val / secf) + 0.5f) * secf);
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
val = floor(val + 0.5);
|
|
}
|
|
|
|
/* convert frame out of nla-action time */
|
|
if (adt)
|
|
*(td->val) = BKE_nla_tweakedit_remap(adt, val, NLATIME_CONVERT_UNMAP);
|
|
else
|
|
*(td->val) = val;
|
|
}
|
|
/* snap key to nearest marker? */
|
|
else if (autosnap == SACTSNAP_MARKER) {
|
|
float val;
|
|
|
|
/* convert frame to nla-action time (if needed) */
|
|
if (adt)
|
|
val = BKE_nla_tweakedit_remap(adt, *(td->val), NLATIME_CONVERT_MAP);
|
|
else
|
|
val = *(td->val);
|
|
|
|
/* snap to nearest marker */
|
|
// TODO: need some more careful checks for where data comes from
|
|
val = (float)ED_markers_find_nearest_marker_time(&t->scene->markers, val);
|
|
|
|
/* convert frame out of nla-action time */
|
|
if (adt)
|
|
*(td->val) = BKE_nla_tweakedit_remap(adt, val, NLATIME_CONVERT_UNMAP);
|
|
else
|
|
*(td->val) = val;
|
|
}
|
|
|
|
/* if the handles are to be moved too (as side-effect of keyframes moving, to keep the general effect)
|
|
* offset them by the same amount so that the general angles are maintained (i.e. won't change while
|
|
* handles are free-to-roam and keyframes are snap-locked)
|
|
*/
|
|
if ((td->flag & TD_MOVEHANDLE1) && td2d->h1) {
|
|
td2d->h1[0] = td2d->ih1[0] + *td->val - td->ival;
|
|
}
|
|
if ((td->flag & TD_MOVEHANDLE2) && td2d->h2) {
|
|
td2d->h2[0] = td2d->ih2[0] + *td->val - td->ival;
|
|
}
|
|
}
|
|
|
|
/* ----------------- Translation ----------------------- */
|
|
|
|
void initTimeTranslate(TransInfo *t)
|
|
{
|
|
/* this tool is only really available in the Action Editor... */
|
|
if (!ELEM(t->spacetype, SPACE_ACTION, SPACE_SEQ)) {
|
|
t->state = TRANS_CANCEL;
|
|
}
|
|
|
|
t->mode = TFM_TIME_TRANSLATE;
|
|
t->transform = TimeTranslate;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_NONE);
|
|
|
|
/* num-input has max of (n-1) */
|
|
t->idx_max = 0;
|
|
t->num.flag = 0;
|
|
t->num.idx_max = t->idx_max;
|
|
|
|
/* initialize snap like for everything else */
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = t->snap[2] = 1.0f;
|
|
|
|
t->num.increment = t->snap[1];
|
|
}
|
|
|
|
static void headerTimeTranslate(TransInfo *t, char *str)
|
|
{
|
|
char tvec[NUM_STR_REP_LEN * 3];
|
|
|
|
/* if numeric input is active, use results from that, otherwise apply snapping to result */
|
|
if (hasNumInput(&t->num)) {
|
|
outputNumInput(&(t->num), tvec);
|
|
}
|
|
else {
|
|
const Scene *scene = t->scene;
|
|
const short autosnap = getAnimEdit_SnapMode(t);
|
|
const short do_time = getAnimEdit_DrawTime(t);
|
|
const double secf = FPS;
|
|
float val = t->values[0];
|
|
|
|
/* apply snapping + frame->seconds conversions */
|
|
if (autosnap == SACTSNAP_STEP) {
|
|
if (do_time)
|
|
val = floorf((double)val / secf + 0.5);
|
|
else
|
|
val = floorf(val + 0.5f);
|
|
}
|
|
else {
|
|
if (do_time)
|
|
val = (float)((double)val / secf);
|
|
}
|
|
|
|
if (autosnap == SACTSNAP_FRAME)
|
|
sprintf(&tvec[0], "%d.00 (%.4f)", (int)val, val);
|
|
else
|
|
sprintf(&tvec[0], "%.4f", val);
|
|
}
|
|
|
|
sprintf(str, "DeltaX: %s", &tvec[0]);
|
|
}
|
|
|
|
static void applyTimeTranslate(TransInfo *t, float UNUSED(sval))
|
|
{
|
|
TransData *td = t->data;
|
|
TransData2D *td2d = t->data2d;
|
|
Scene *scene = t->scene;
|
|
int i;
|
|
|
|
const short do_time = getAnimEdit_DrawTime(t);
|
|
const double secf = FPS;
|
|
|
|
const short autosnap = getAnimEdit_SnapMode(t);
|
|
|
|
float deltax, val /* , valprev */;
|
|
|
|
/* it doesn't matter whether we apply to t->data or t->data2d, but t->data2d is more convenient */
|
|
for (i = 0; i < t->total; i++, td++, td2d++) {
|
|
/* it is assumed that td->extra is a pointer to the AnimData,
|
|
* whose active action is where this keyframe comes from
|
|
* (this is only valid when not in NLA)
|
|
*/
|
|
AnimData *adt = (t->spacetype != SPACE_NLA) ? td->extra : NULL;
|
|
|
|
/* valprev = *td->val; */ /* UNUSED */
|
|
|
|
/* check if any need to apply nla-mapping */
|
|
if (adt && t->spacetype != SPACE_SEQ) {
|
|
deltax = t->values[0];
|
|
|
|
if (autosnap == SACTSNAP_STEP) {
|
|
if (do_time)
|
|
deltax = (float)(floor(((double)deltax / secf) + 0.5) * secf);
|
|
else
|
|
deltax = (float)(floor(deltax + 0.5f));
|
|
}
|
|
|
|
val = BKE_nla_tweakedit_remap(adt, td->ival, NLATIME_CONVERT_MAP);
|
|
val += deltax;
|
|
*(td->val) = BKE_nla_tweakedit_remap(adt, val, NLATIME_CONVERT_UNMAP);
|
|
}
|
|
else {
|
|
deltax = val = t->values[0];
|
|
|
|
if (autosnap == SACTSNAP_STEP) {
|
|
if (do_time)
|
|
val = (float)(floor(((double)deltax / secf) + 0.5) * secf);
|
|
else
|
|
val = (float)(floor(val + 0.5f));
|
|
}
|
|
|
|
*(td->val) = td->ival + val;
|
|
}
|
|
|
|
/* apply nearest snapping */
|
|
doAnimEdit_SnapFrame(t, td, td2d, adt, autosnap);
|
|
}
|
|
}
|
|
|
|
int TimeTranslate(TransInfo *t, const int mval[2])
|
|
{
|
|
View2D *v2d = (View2D *)t->view;
|
|
float cval[2], sval[2];
|
|
char str[200];
|
|
|
|
/* calculate translation amount from mouse movement - in 'time-grid space' */
|
|
UI_view2d_region_to_view(v2d, mval[0], mval[0], &cval[0], &cval[1]);
|
|
UI_view2d_region_to_view(v2d, t->imval[0], t->imval[0], &sval[0], &sval[1]);
|
|
|
|
/* we only need to calculate effect for time (applyTimeTranslate only needs that) */
|
|
t->values[0] = cval[0] - sval[0];
|
|
|
|
/* handle numeric-input stuff */
|
|
t->vec[0] = t->values[0];
|
|
applyNumInput(&t->num, &t->vec[0]);
|
|
t->values[0] = t->vec[0];
|
|
headerTimeTranslate(t, str);
|
|
|
|
applyTimeTranslate(t, sval[0]);
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* ----------------- Time Slide ----------------------- */
|
|
|
|
void initTimeSlide(TransInfo *t)
|
|
{
|
|
/* this tool is only really available in the Action Editor... */
|
|
if (t->spacetype == SPACE_ACTION) {
|
|
SpaceAction *saction = (SpaceAction *)t->sa->spacedata.first;
|
|
|
|
/* set flag for drawing stuff */
|
|
saction->flag |= SACTION_MOVING;
|
|
}
|
|
else {
|
|
t->state = TRANS_CANCEL;
|
|
}
|
|
|
|
|
|
t->mode = TFM_TIME_SLIDE;
|
|
t->transform = TimeSlide;
|
|
t->flag |= T_FREE_CUSTOMDATA;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_NONE);
|
|
|
|
/* num-input has max of (n-1) */
|
|
t->idx_max = 0;
|
|
t->num.flag = 0;
|
|
t->num.idx_max = t->idx_max;
|
|
|
|
/* initialize snap like for everything else */
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = t->snap[2] = 1.0f;
|
|
|
|
t->num.increment = t->snap[1];
|
|
}
|
|
|
|
static void headerTimeSlide(TransInfo *t, float sval, char *str)
|
|
{
|
|
char tvec[NUM_STR_REP_LEN * 3];
|
|
|
|
if (hasNumInput(&t->num)) {
|
|
outputNumInput(&(t->num), tvec);
|
|
}
|
|
else {
|
|
float minx = *((float *)(t->customData));
|
|
float maxx = *((float *)(t->customData) + 1);
|
|
float cval = t->values[0];
|
|
float val;
|
|
|
|
val = 2.0f * (cval - sval) / (maxx - minx);
|
|
CLAMP(val, -1.0f, 1.0f);
|
|
|
|
sprintf(&tvec[0], "%.4f", val);
|
|
}
|
|
|
|
sprintf(str, "TimeSlide: %s", &tvec[0]);
|
|
}
|
|
|
|
static void applyTimeSlide(TransInfo *t, float sval)
|
|
{
|
|
TransData *td = t->data;
|
|
int i;
|
|
|
|
float minx = *((float *)(t->customData));
|
|
float maxx = *((float *)(t->customData) + 1);
|
|
|
|
/* set value for drawing black line */
|
|
if (t->spacetype == SPACE_ACTION) {
|
|
SpaceAction *saction = (SpaceAction *)t->sa->spacedata.first;
|
|
float cvalf = t->values[0];
|
|
|
|
saction->timeslide = cvalf;
|
|
}
|
|
|
|
/* it doesn't matter whether we apply to t->data or t->data2d, but t->data2d is more convenient */
|
|
for (i = 0; i < t->total; i++, td++) {
|
|
/* it is assumed that td->extra is a pointer to the AnimData,
|
|
* whose active action is where this keyframe comes from
|
|
* (this is only valid when not in NLA)
|
|
*/
|
|
AnimData *adt = (t->spacetype != SPACE_NLA) ? td->extra : NULL;
|
|
float cval = t->values[0];
|
|
|
|
/* apply NLA-mapping to necessary values */
|
|
if (adt)
|
|
cval = BKE_nla_tweakedit_remap(adt, cval, NLATIME_CONVERT_UNMAP);
|
|
|
|
/* only apply to data if in range */
|
|
if ((sval > minx) && (sval < maxx)) {
|
|
float cvalc = CLAMPIS(cval, minx, maxx);
|
|
float timefac;
|
|
|
|
/* left half? */
|
|
if (td->ival < sval) {
|
|
timefac = (sval - td->ival) / (sval - minx);
|
|
*(td->val) = cvalc - timefac * (cvalc - minx);
|
|
}
|
|
else {
|
|
timefac = (td->ival - sval) / (maxx - sval);
|
|
*(td->val) = cvalc + timefac * (maxx - cvalc);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
int TimeSlide(TransInfo *t, const int mval[2])
|
|
{
|
|
View2D *v2d = (View2D *)t->view;
|
|
float cval[2], sval[2];
|
|
float minx = *((float *)(t->customData));
|
|
float maxx = *((float *)(t->customData) + 1);
|
|
char str[200];
|
|
|
|
/* calculate mouse co-ordinates */
|
|
UI_view2d_region_to_view(v2d, mval[0], mval[1], &cval[0], &cval[1]);
|
|
UI_view2d_region_to_view(v2d, t->imval[0], t->imval[1], &sval[0], &sval[1]);
|
|
|
|
/* t->values[0] stores cval[0], which is the current mouse-pointer location (in frames) */
|
|
// XXX Need to be able to repeat this
|
|
t->values[0] = cval[0];
|
|
|
|
/* handle numeric-input stuff */
|
|
t->vec[0] = 2.0f * (cval[0] - sval[0]) / (maxx - minx);
|
|
applyNumInput(&t->num, &t->vec[0]);
|
|
t->values[0] = (maxx - minx) * t->vec[0] / 2.0f + sval[0];
|
|
|
|
headerTimeSlide(t, sval[0], str);
|
|
applyTimeSlide(t, sval[0]);
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* ----------------- Scaling ----------------------- */
|
|
|
|
void initTimeScale(TransInfo *t)
|
|
{
|
|
int center[2];
|
|
|
|
/* this tool is only really available in the Action Editor
|
|
* AND NLA Editor (for strip scaling)
|
|
*/
|
|
if (ELEM(t->spacetype, SPACE_ACTION, SPACE_NLA) == 0) {
|
|
t->state = TRANS_CANCEL;
|
|
}
|
|
|
|
t->mode = TFM_TIME_SCALE;
|
|
t->transform = TimeScale;
|
|
|
|
/* recalculate center2d to use CFRA and mouse Y, since that's
|
|
* what is used in time scale */
|
|
t->center[0] = t->scene->r.cfra;
|
|
projectIntView(t, t->center, center);
|
|
center[1] = t->imval[1];
|
|
|
|
/* force a reinit with the center2d used here */
|
|
initMouseInput(t, &t->mouse, center, t->imval);
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_SPRING_FLIP);
|
|
|
|
t->flag |= T_NULL_ONE;
|
|
t->num.flag |= NUM_NULL_ONE;
|
|
|
|
/* num-input has max of (n-1) */
|
|
t->idx_max = 0;
|
|
t->num.flag = 0;
|
|
t->num.idx_max = t->idx_max;
|
|
|
|
/* initialize snap like for everything else */
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = t->snap[2] = 1.0f;
|
|
|
|
t->num.increment = t->snap[1];
|
|
}
|
|
|
|
static void headerTimeScale(TransInfo *t, char *str)
|
|
{
|
|
char tvec[NUM_STR_REP_LEN * 3];
|
|
|
|
if (hasNumInput(&t->num))
|
|
outputNumInput(&(t->num), tvec);
|
|
else
|
|
sprintf(&tvec[0], "%.4f", t->values[0]);
|
|
|
|
sprintf(str, "ScaleX: %s", &tvec[0]);
|
|
}
|
|
|
|
static void applyTimeScale(TransInfo *t)
|
|
{
|
|
Scene *scene = t->scene;
|
|
TransData *td = t->data;
|
|
TransData2D *td2d = t->data2d;
|
|
int i;
|
|
|
|
const short autosnap = getAnimEdit_SnapMode(t);
|
|
const short do_time = getAnimEdit_DrawTime(t);
|
|
const double secf = FPS;
|
|
|
|
|
|
for (i = 0; i < t->total; i++, td++, td2d++) {
|
|
/* it is assumed that td->extra is a pointer to the AnimData,
|
|
* whose active action is where this keyframe comes from
|
|
* (this is only valid when not in NLA)
|
|
*/
|
|
AnimData *adt = (t->spacetype != SPACE_NLA) ? td->extra : NULL;
|
|
float startx = CFRA;
|
|
float fac = t->values[0];
|
|
|
|
if (autosnap == SACTSNAP_STEP) {
|
|
if (do_time)
|
|
fac = (float)(floor((double)fac / secf + 0.5) * secf);
|
|
else
|
|
fac = (float)(floor(fac + 0.5f));
|
|
}
|
|
|
|
/* check if any need to apply nla-mapping */
|
|
if (adt)
|
|
startx = BKE_nla_tweakedit_remap(adt, startx, NLATIME_CONVERT_UNMAP);
|
|
|
|
/* now, calculate the new value */
|
|
*(td->val) = ((td->ival - startx) * fac) + startx;
|
|
|
|
/* apply nearest snapping */
|
|
doAnimEdit_SnapFrame(t, td, td2d, adt, autosnap);
|
|
}
|
|
}
|
|
|
|
int TimeScale(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
char str[200];
|
|
|
|
/* handle numeric-input stuff */
|
|
t->vec[0] = t->values[0];
|
|
applyNumInput(&t->num, &t->vec[0]);
|
|
t->values[0] = t->vec[0];
|
|
headerTimeScale(t, str);
|
|
|
|
applyTimeScale(t);
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* ************************************ */
|
|
|
|
void BIF_TransformSetUndo(const char *UNUSED(str))
|
|
{
|
|
// TRANSFORM_FIX_ME
|
|
//Trans.undostr = str;
|
|
}
|