Files
blender/source/blender/blenlib/intern/bpath.c

486 lines
13 KiB
C

/**
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): Campbell barton
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#include "BLI_bpath.h"
#include "BKE_global.h"
#include "DNA_ID.h" /* Library */
#include "DNA_vfont_types.h"
#include "DNA_image_types.h"
#include "DNA_sound_types.h"
#include "DNA_scene_types.h" /* to get the current frame */
#include <stdlib.h>
#include <string.h>
#include "BKE_main.h" /* so we can access G.main->*.first */
#include "BKE_image.h" /* so we can check the image's type */
#include "blendef.h"
#include "BKE_utildefines.h"
/* for writing to a textblock */
#include "BKE_text.h"
#include "BLI_blenlib.h"
#include "DNA_text_types.h"
/* path/file handeling stuff */
#ifndef WIN32
#include <dirent.h>
#else
#include "BLI_winstuff.h"
#endif
#include <sys/stat.h>
#include <sys/types.h>
#include <math.h>
#include <fcntl.h>
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <unistd.h>
#define FILE_MAX 240
/* TODO - BPATH_PLUGIN, BPATH_SEQ */
enum BPathTypes {
BPATH_IMAGE = 0,
BPATH_SOUND,
BPATH_FONT,
BPATH_LIB,
BPATH_DONE
};
void BLI_bpathIterator_init( struct BPathIterator *bpi ) {
bpi->type = BPATH_IMAGE;
bpi->data = NULL;
BLI_bpathIterator_step(bpi);
}
char* BLI_bpathIterator_getPath( struct BPathIterator *bpi) {
return bpi->path;
}
void BLI_bpathIterator_copyPathExpanded( struct BPathIterator *bpi, char *path_expanded) {
char *filepath, *libpath;
filepath = BLI_bpathIterator_getPath(bpi);
libpath = BLI_bpathIterator_getLib(bpi);
BLI_strncpy(path_expanded, filepath, FILE_MAXDIR*2);
if (libpath) { /* check the files location relative to its library path */
BLI_convertstringcode(path_expanded, libpath, G.scene->r.cfra);
} else { /* local data, use the blend files path */
BLI_convertstringcode(path_expanded, G.sce, G.scene->r.cfra);
}
}
char* BLI_bpathIterator_getLib( struct BPathIterator *bpi) {
return bpi->lib;
}
char* BLI_bpathIterator_getName( struct BPathIterator *bpi) {
return bpi->name;
}
int BLI_bpathIterator_getType( struct BPathIterator *bpi) {
return bpi->type;
}
int BLI_bpathIterator_getPathMaxLen( struct BPathIterator *bpi) {
return bpi->len;
}
/* gets the first or the next image that has a path - not a viewer node or generated image */
static struct Image *ima_getpath__internal(struct Image *ima, int step_next) {
if (ima==NULL)
return NULL;
if (step_next)
ima = ima->id.next;
while (ima) {
if (ima->packedfile==NULL && ELEM3(ima->source, IMA_SRC_FILE, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE))
break;
/* image is not a image with a path, skip it */
ima = ima->id.next;
}
return ima;
}
static struct VFont *vf_getpath__internal(struct VFont *vf, int step_next) {
if (vf==NULL)
return NULL;
if (step_next)
vf = vf->id.next;
while (vf) {
if (vf->packedfile==NULL && BLI_streq(vf->name, "<builtin>")==0) {
break;
}
/* font with no path, skip it */
vf = vf->id.next;
}
return vf;
}
static struct bSound *snd_getpath__internal(struct bSound *snd, int step_next) {
if (snd==NULL)
return NULL;
if (step_next)
snd = snd->id.next;
while (snd) {
if (snd->packedfile==NULL) {
break;
}
/* font with no path, skip it */
snd = snd->id.next;
}
return snd;
}
void BLI_bpathIterator_step( struct BPathIterator *bpi) {
while (bpi->type != BPATH_DONE) {
if ((bpi->type) == BPATH_IMAGE) {
/*if (bpi->data) bpi->data = ((ID *)bpi->data)->next;*/
if (bpi->data) bpi->data = ima_getpath__internal( (Image *)bpi->data, 1 ); /* must skip images that have no path */
else bpi->data = ima_getpath__internal(G.main->image.first, 0);
if (bpi->data) {
/* get the path info from this datatype */
Image *ima = (Image *)bpi->data;
bpi->lib = ima->id.lib ? ima->id.lib->filename : NULL;
bpi->path = ima->name;
bpi->name = ima->id.name+2;
bpi->len = sizeof(ima->name);
/* we are done, advancing to the next item, this type worked fine */
break;
} else {
bpi->type+=1; /* advance to the next type */
}
} else if ((bpi->type) == BPATH_SOUND) {
if (bpi->data) bpi->data = snd_getpath__internal( (bSound *)bpi->data, 1 ); /* must skip images that have no path */
else bpi->data = snd_getpath__internal(G.main->sound.first, 0);
if (bpi->data) {
/* get the path info from this datatype */
bSound *snd = (bSound *)bpi->data;
bpi->lib = snd->id.lib ? snd->id.lib->filename : NULL;
bpi->path = snd->sample->name;
bpi->name = snd->id.name+2;
bpi->len = sizeof(snd->sample->name);
/* we are done, advancing to the next item, this type worked fine */
break;
} else {
bpi->type+=1; /* advance to the next type */
}
} else if ((bpi->type) == BPATH_FONT) {
if (bpi->data) bpi->data = vf_getpath__internal( (VFont *)bpi->data, 1 );
else bpi->data = vf_getpath__internal( G.main->vfont.first, 0 );
if (bpi->data) {
/* get the path info from this datatype */
VFont *vf = (VFont *)bpi->data;
bpi->lib = vf->id.lib ? vf->id.lib->filename : NULL;
bpi->path = vf->name;
bpi->name = vf->id.name+2;
bpi->len = sizeof(vf->name);
/* we are done, advancing to the next item, this type worked fine */
break;
} else {
bpi->type+=1; /* advance to the next type */
}
} else if ((bpi->type) == BPATH_LIB) {
if (bpi->data) bpi->data = ((ID *)bpi->data)->next;
else bpi->data = G.main->library.first;
if (bpi->data) {
/* get the path info from this datatype */
Library *lib = (Library *)bpi->data;
bpi->lib = NULL;
bpi->path = lib->name;
bpi->name = NULL;
bpi->len = sizeof(lib->name);
/* we are done, advancing to the next item, this type worked fine */
break;
} else {
bpi->type+=1; /* advance to the next type */
}
}
}
}
int BLI_bpathIterator_isDone( struct BPathIterator *bpi) {
return bpi->type==BPATH_DONE;
}
/* include the path argument */
static void bpathToText(Text *btxt, struct BPathIterator *bpi)
{
char *name;
char path_expanded[FILE_MAXDIR*2];
switch(BLI_bpathIterator_getType(bpi)) {
case BPATH_IMAGE:
txt_insert_buf( btxt, "Image \"" );
break;
case BPATH_SOUND:
txt_insert_buf( btxt, "Sound \"" );
break;
case BPATH_FONT:
txt_insert_buf( btxt, "Font \"" );
break;
case BPATH_LIB:
txt_insert_buf( btxt, "Library \"" );
break;
default:
txt_insert_buf( btxt, "Unknown \"" );
break;
}
name = BLI_bpathIterator_getName(bpi);
if (name) {
txt_insert_buf( btxt, name );
}
txt_insert_buf( btxt, "\" " );
BLI_bpathIterator_copyPathExpanded(bpi, path_expanded);
txt_insert_buf( btxt, path_expanded );
txt_insert_buf( btxt, "\n" );
txt_move_eof( btxt, 0 );
}
/* high level function */
Text *checkMissingFiles(void) {
Text *btxt = NULL;
struct BPathIterator bpi;
/* be sure there is low chance of the path being too short */
char filepath_expanded[FILE_MAXDIR*2];
char *filepath, *libpath;
int files_missing = 0;
BLI_bpathIterator_init(&bpi);
while (!BLI_bpathIterator_isDone(&bpi)) {
filepath = BLI_bpathIterator_getPath(&bpi);
libpath = BLI_bpathIterator_getLib(&bpi);
BLI_bpathIterator_copyPathExpanded( &bpi, filepath_expanded );
if (!BLI_exists(filepath_expanded)) {
if (!btxt)
btxt = add_empty_text( "missing_files.txt" );
bpathToText(btxt, &bpi);
files_missing = 1;
}
BLI_bpathIterator_step(&bpi);
}
return btxt;
}
/* dont log any errors at the moment, should probably do this */
void makeFilesRelative(int *tot, int *changed, int *failed, int *linked) {
struct BPathIterator bpi;
char *filepath, *libpath;
/* be sure there is low chance of the path being too short */
char filepath_relative[(FILE_MAXDIR * 2) + FILE_MAXFILE];
*tot = *changed = *failed = *linked = 0;
BLI_bpathIterator_init(&bpi);
while (!BLI_bpathIterator_isDone(&bpi)) {
filepath = BLI_bpathIterator_getPath(&bpi);
libpath = BLI_bpathIterator_getLib(&bpi);
if(strncmp(filepath, "//", 2)) {
if (libpath) { /* cant make relative if we are kibrary - TODO, LOG THIS */
(*linked)++;
} else { /* local data, use the blend files path */
BLI_strncpy(filepath_relative, filepath, sizeof(filepath_relative));
BLI_makestringcode(G.sce, filepath_relative);
if (BLI_bpathIterator_getPathMaxLen(&bpi) < strlen(filepath_relative)) {
(*failed)++;
} else {
/* safe to to check the length */
if(strncmp(filepath_relative, "//", 2)==0) {
strcpy(filepath, filepath_relative);
(*changed)++;
} else {
(*failed)++;
}
}
}
}
BLI_bpathIterator_step(&bpi);
(*tot)++;
}
}
/* find this file recursively, use the biggest file so thumbnails dont get used by mistake
- dir: subdir to search
- filename: set this filename
- filesize: filesize for the file
*/
#define MAX_RECUR 16
static int findFileRecursive(char *filename_new, const char *dirname, const char *filename, int *filesize, int *recur_depth)
{
/* file searching stuff */
DIR *dir;
int file = 0;
struct dirent *de;
struct stat status;
char path[FILE_MAX];
int size;
printf("DIR %s\n", dirname);
dir = opendir(dirname);
if (dir==0)
return 0;
if (*filesize == -1)
*filesize = 0; /* dir opened fine */
while ((de = readdir(dir)) != NULL) {
if (strncmp(".", de->d_name, 2)==0 || strncmp("..", de->d_name, 3)==0)
continue;
BLI_join_dirfile(path, dirname, de->d_name);
if (stat(path, &status) != 0)
continue; /* cant stat, dont bother with this file, could print debug info here */
if (S_ISREG(status.st_mode)) { /* is file */
if (strncmp(filename, de->d_name, FILE_MAX)==0) { /* name matches */
/* open the file to read its size */
file = open(path, O_BINARY|O_RDONLY);
if (file >=0 ) {
size = BLI_filesize(file);
if (size > *filesize) { /* find the biggest file */
*filesize = size;
BLI_strncpy(filename_new, path, FILE_MAX);
}
close(file);
}
}
} else if (S_ISDIR(status.st_mode)) { /* is subdir */
if (*recur_depth <= MAX_RECUR) {
(*recur_depth)++;
findFileRecursive(filename_new, path, filename, filesize, recur_depth);
(*recur_depth)--;
}
}
}
closedir(dir);
return 1;
}
/* high level function - call from fileselector */
void findMissingFiles(char *str) {
struct BPathIterator bpi;
/* be sure there is low chance of the path being too short */
char filepath_expanded[FILE_MAXDIR*2];
char *filepath, *libpath;
int filesize, recur_depth;
char dirname[FILE_MAX], filename[FILE_MAX], filename_new[FILE_MAX], dummyname[FILE_MAX];
BLI_split_dirfile(str, dirname, dummyname);
BLI_bpathIterator_init(&bpi);
while (!BLI_bpathIterator_isDone(&bpi)) {
filepath = BLI_bpathIterator_getPath(&bpi);
libpath = BLI_bpathIterator_getLib(&bpi);
if (libpath==NULL) {
BLI_bpathIterator_copyPathExpanded( &bpi, filepath_expanded );
if (!BLI_exists(filepath_expanded)) {
/* can the dir be opened? */
filesize = -1;
recur_depth = 0;
BLI_split_dirfile(filepath, dummyname, filename); /* the file to find */
findFileRecursive(filename_new, dirname, filename, &filesize, &recur_depth);
if (filesize == -1) { /* could not open dir */
printf("Could not open dir \"%s\"\n", dirname);
return;
}
if (filesize > 0) {
if (BLI_bpathIterator_getPathMaxLen( &bpi ) < strlen(filename_new)) {
printf("cannot set path \"%s\" too long!", filename_new);
} else {
/* copy the found path into the old one */
if (G.relbase_valid)
BLI_makestringcode(G.sce, filename_new);
strcpy( BLI_bpathIterator_getPath( &bpi ), filename_new );
}
}
}
}
BLI_bpathIterator_step(&bpi);
}
}