79 lines
2.8 KiB
CMake
79 lines
2.8 KiB
CMake
# ***** BEGIN GPL LICENSE BLOCK *****
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# Contributor(s): Jacques Beaurain, Dalai Felinto.
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#
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# ***** END GPL LICENSE BLOCK *****
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# --env-system-scripts allows to run without the install target.
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# Use '--write-blend=/tmp/test.blend' to view output
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set(TEST_SRC_DIR ${CMAKE_SOURCE_DIR}/../lib/tests)
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set(TEST_OUT_DIR ${CMAKE_BINARY_DIR}/tests)
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# ugh, any better way to do this on testing only?
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execute_process(COMMAND ${CMAKE_COMMAND} -E make_directory ${TEST_OUT_DIR})
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#~ if(NOT IS_DIRECTORY ${TEST_SRC_DIR})
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#~ message(FATAL_ERROR "CMake test directory not found!")
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#~ endif()
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# all calls to blender use this
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if(APPLE)
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if(${CMAKE_GENERATOR} MATCHES "Xcode")
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set(TEST_BLENDER_EXE ${EXECUTABLE_OUTPUT_PATH}/Debug/blender.app/Contents/MacOS/blender)
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else()
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set(TEST_BLENDER_EXE ${EXECUTABLE_OUTPUT_PATH}/blender.app/Contents/MacOS/blender)
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endif()
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else()
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set(TEST_BLENDER_EXE ${EXECUTABLE_OUTPUT_PATH}/blender)
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endif()
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# for testing with valgrind prefix: valgrind --track-origins=yes --error-limit=no
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set(TEST_BLENDER_EXE ${TEST_BLENDER_EXE} --background -noaudio --factory-startup --env-system-scripts ${CMAKE_SOURCE_DIR}/release/scripts)
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# ------------------------------------------------------------------------------
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macro(RENDER_LAYER_TEST test_name)
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add_test(render_layer_${test_name} ${TEST_BLENDER_EXE}
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--python ${CMAKE_CURRENT_LIST_DIR}/test_${test_name}.py --
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--testdir="${TEST_SRC_DIR}/layers"
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)
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endmacro()
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RENDER_LAYER_TEST(active_collection)
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RENDER_LAYER_TEST(collection_rename)
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RENDER_LAYER_TEST(evaluation_visibility_a)
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RENDER_LAYER_TEST(evaluation_visibility_b)
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RENDER_LAYER_TEST(object_add_cylinder)
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RENDER_LAYER_TEST(object_add_empty)
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RENDER_LAYER_TEST(object_add_torus)
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RENDER_LAYER_TEST(object_add_no_collection_cylinder)
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RENDER_LAYER_TEST(object_add_no_collection_empty)
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RENDER_LAYER_TEST(object_add_no_collection_torus)
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RENDER_LAYER_TEST(object_copy)
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RENDER_LAYER_TEST(object_delete)
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RENDER_LAYER_TEST(object_link_a)
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RENDER_LAYER_TEST(object_link_b)
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RENDER_LAYER_TEST(object_link_c)
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RENDER_LAYER_TEST(operator_context)
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RENDER_LAYER_TEST(layer_linking)
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RENDER_LAYER_TEST(layer_syncinc)
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RENDER_LAYER_TEST(scene_copy)
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RENDER_LAYER_TEST(scene_write_read)
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