Logo
Explore Help
Register Sign In
Cr8-xyz/blender
1
0
Fork 0
You've already forked blender
Code Issues Pull Requests Actions 1 Packages Projects Releases Wiki Activity
Files
b01233b07fbf06ba5139d4565c6148f65ab921e9
blender/source/gameengine/Network
History
Bastien Montagne ab2c273b12 Added GPL header to sconscripts!
Also changed shebang to '#!/usr/bin/env python', this is more portable across unixes...
2012-12-17 08:01:43 +00:00
..
LoopBackNetwork
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00
CMakeLists.txt
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
NG_NetworkDeviceInterface.h
code cleanup: unused defines & some formatting.
2012-11-08 06:46:10 +00:00
NG_NetworkMessage.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
NG_NetworkMessage.h
code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
2012-10-09 13:36:42 +00:00
NG_NetworkObject.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
NG_NetworkObject.h
code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
2012-10-09 13:36:42 +00:00
NG_NetworkScene.cpp
style cleanup, use { on newline after function definition.
2012-02-25 16:49:59 +00:00
NG_NetworkScene.h
code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
2012-10-09 13:36:42 +00:00
SConscript
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00
Powered by Gitea Version: 1.24.5 Page: 1397ms Template: 55ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API