
We were not checking for uniqueness after moving. And in some cases the new siblings of our collection may have conflicting names.
59 lines
1.8 KiB
Python
59 lines
1.8 KiB
Python
# ############################################################
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# Importing - Same For All Render Layer Tests
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# ############################################################
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import unittest
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import os
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import sys
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from view_layer_common import *
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# ############################################################
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# Testing
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# ############################################################
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class UnitTesting(ViewLayerTesting):
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def setup_collections(self):
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import bpy
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scene = bpy.context.scene
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master = scene.master_collection
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one = master.collections[0]
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two = master.collections.new()
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sub = two.collections.new(one.name)
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self.assertEqual(one.name, sub.name)
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lookup = {
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'master': master,
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'one': one,
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'two': two,
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'sub': sub,
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}
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return lookup
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def test_move_above(self):
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collections = self.setup_collections()
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collections['sub'].move_above(collections['one'])
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self.assertNotEqual(collections['one'].name, collections['sub'].name)
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def test_move_below(self):
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collections = self.setup_collections()
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collections['sub'].move_below(collections['one'])
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self.assertNotEqual(collections['one'].name, collections['sub'].name)
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def test_move_into(self):
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collections = self.setup_collections()
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collections['sub'].move_into(collections['master'])
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self.assertNotEqual(collections['one'].name, collections['sub'].name)
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# ############################################################
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# Main - Same For All Render Layer Tests
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# ############################################################
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if __name__ == '__main__':
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UnitTesting._extra_arguments = setup_extra_arguments(__file__)
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unittest.main()
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