527 lines
13 KiB
C
527 lines
13 KiB
C
/*
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2005 by the Blender Foundation.
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* All rights reserved.
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*
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* Contributor(s): Daniel Dunbar
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* Ton Roosendaal,
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* Ben Batt,
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* Brecht Van Lommel,
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* Campbell Barton
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*
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* ***** END GPL LICENSE BLOCK *****
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*
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* Modifier stack implementation.
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*
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* BKE_modifier.h contains the function prototypes for this file.
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*
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*/
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#include "stddef.h"
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#include "string.h"
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#include "stdarg.h"
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#include "math.h"
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#include "float.h"
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#include "DNA_armature_types.h"
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#include "BKE_bmesh.h"
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#include "BKE_cloth.h"
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#include "BKE_key.h"
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#include "MOD_modifiertypes.h"
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ModifierTypeInfo *modifierType_getInfo(ModifierType type)
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{
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static ModifierTypeInfo *types[NUM_MODIFIER_TYPES];
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static int types_init = 1;
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if (types_init) {
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modifier_type_init(types, type); /* MOD_utils.c */
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types_init= 0;
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}
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if(type >= 0 && type < NUM_MODIFIER_TYPES &&
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types[type]->name[0] != '\0') {
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return types[type];
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}
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else {
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return NULL;
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}
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}
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/***/
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ModifierData *modifier_new(int type)
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{
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ModifierTypeInfo *mti = modifierType_getInfo(type);
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ModifierData *md = MEM_callocN(mti->structSize, mti->structName);
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// FIXME: we need to make the name always be unique somehow...
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strcpy(md->name, mti->name);
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md->type = type;
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md->mode = eModifierMode_Realtime
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| eModifierMode_Render | eModifierMode_Expanded;
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if (mti->flags & eModifierTypeFlag_EnableInEditmode)
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md->mode |= eModifierMode_Editmode;
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if (mti->initData) mti->initData(md);
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return md;
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}
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void modifier_free(ModifierData *md)
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{
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ModifierTypeInfo *mti = modifierType_getInfo(md->type);
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if (mti->freeData) mti->freeData(md);
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if (md->error) MEM_freeN(md->error);
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MEM_freeN(md);
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}
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void modifier_unique_name(ListBase *modifiers, ModifierData *md)
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{
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if (modifiers && md) {
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ModifierTypeInfo *mti = modifierType_getInfo(md->type);
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BLI_uniquename(modifiers, md, mti->name, '.', offsetof(ModifierData, name), sizeof(md->name));
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}
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}
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int modifier_dependsOnTime(ModifierData *md)
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{
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ModifierTypeInfo *mti = modifierType_getInfo(md->type);
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return mti->dependsOnTime && mti->dependsOnTime(md);
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}
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int modifier_supportsMapping(ModifierData *md)
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{
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ModifierTypeInfo *mti = modifierType_getInfo(md->type);
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return (mti->type==eModifierTypeType_OnlyDeform ||
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(mti->flags & eModifierTypeFlag_SupportsMapping));
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}
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ModifierData *modifiers_findByType(Object *ob, ModifierType type)
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{
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ModifierData *md = ob->modifiers.first;
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for (; md; md=md->next)
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if (md->type==type)
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break;
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return md;
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}
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ModifierData *modifiers_findByName(Object *ob, const char *name)
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{
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return BLI_findstring(&(ob->modifiers), name, offsetof(ModifierData, name));
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}
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void modifiers_clearErrors(Object *ob)
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{
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ModifierData *md = ob->modifiers.first;
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int qRedraw = 0;
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for (; md; md=md->next) {
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if (md->error) {
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MEM_freeN(md->error);
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md->error = NULL;
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qRedraw = 1;
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}
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}
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}
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void modifiers_foreachObjectLink(Object *ob, ObjectWalkFunc walk,
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void *userData)
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{
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ModifierData *md = ob->modifiers.first;
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for (; md; md=md->next) {
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ModifierTypeInfo *mti = modifierType_getInfo(md->type);
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if (mti->foreachObjectLink)
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mti->foreachObjectLink(md, ob, walk, userData);
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}
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}
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void modifiers_foreachIDLink(Object *ob, IDWalkFunc walk, void *userData)
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{
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ModifierData *md = ob->modifiers.first;
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for (; md; md=md->next) {
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ModifierTypeInfo *mti = modifierType_getInfo(md->type);
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if(mti->foreachIDLink) mti->foreachIDLink(md, ob, walk, userData);
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else if(mti->foreachObjectLink) {
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/* each Object can masquerade as an ID, so this should be OK */
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ObjectWalkFunc fp = (ObjectWalkFunc)walk;
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mti->foreachObjectLink(md, ob, fp, userData);
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}
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}
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}
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void modifier_copyData(ModifierData *md, ModifierData *target)
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{
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ModifierTypeInfo *mti = modifierType_getInfo(md->type);
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target->mode = md->mode;
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if (mti->copyData)
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mti->copyData(md, target);
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}
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int modifier_couldBeCage(Scene *scene, ModifierData *md)
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{
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ModifierTypeInfo *mti = modifierType_getInfo(md->type);
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md->scene= scene;
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return ( (md->mode & eModifierMode_Realtime) &&
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(md->mode & eModifierMode_Editmode) &&
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(!mti->isDisabled || !mti->isDisabled(md, 0)) &&
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modifier_supportsMapping(md));
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}
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int modifier_sameTopology(ModifierData *md)
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{
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ModifierTypeInfo *mti = modifierType_getInfo(md->type);
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return ( mti->type == eModifierTypeType_OnlyDeform || mti->type == eModifierTypeType_Nonconstructive);
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}
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void modifier_setError(ModifierData *md, char *format, ...)
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{
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char buffer[2048];
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va_list ap;
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va_start(ap, format);
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vsprintf(buffer, format, ap);
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va_end(ap);
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if (md->error)
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MEM_freeN(md->error);
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md->error = BLI_strdup(buffer);
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}
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/* used for buttons, to find out if the 'draw deformed in editmode' option is
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* there
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*
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* also used in transform_conversion.c, to detect CrazySpace [tm] (2nd arg
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* then is NULL)
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*/
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int modifiers_getCageIndex(Scene *scene, Object *ob, int *lastPossibleCageIndex_r, int virtual_)
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{
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ModifierData *md = (virtual_)? modifiers_getVirtualModifierList(ob): ob->modifiers.first;
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int i, cageIndex = -1;
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/* Find the last modifier acting on the cage. */
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for (i=0; md; i++,md=md->next) {
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ModifierTypeInfo *mti = modifierType_getInfo(md->type);
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md->scene= scene;
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if (!(md->mode & eModifierMode_Realtime)) continue;
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if (!(md->mode & eModifierMode_Editmode)) continue;
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if (mti->isDisabled && mti->isDisabled(md, 0)) continue;
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if (!(mti->flags & eModifierTypeFlag_SupportsEditmode)) continue;
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if (md->mode & eModifierMode_DisableTemporary) continue;
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if (!modifier_supportsMapping(md))
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break;
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if (lastPossibleCageIndex_r) *lastPossibleCageIndex_r = i;
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if (md->mode & eModifierMode_OnCage)
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cageIndex = i;
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}
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return cageIndex;
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}
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int modifiers_isSoftbodyEnabled(Object *ob)
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{
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ModifierData *md = modifiers_findByType(ob, eModifierType_Softbody);
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return (md && md->mode & (eModifierMode_Realtime | eModifierMode_Render));
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}
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int modifiers_isClothEnabled(Object *ob)
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{
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ModifierData *md = modifiers_findByType(ob, eModifierType_Cloth);
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return (md && md->mode & (eModifierMode_Realtime | eModifierMode_Render));
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}
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int modifiers_isParticleEnabled(Object *ob)
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{
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ModifierData *md = modifiers_findByType(ob, eModifierType_ParticleSystem);
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return (md && md->mode & (eModifierMode_Realtime | eModifierMode_Render));
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}
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int modifier_isEnabled(Scene *scene, ModifierData *md, int required_mode)
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{
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ModifierTypeInfo *mti = modifierType_getInfo(md->type);
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md->scene= scene;
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if((md->mode & required_mode) != required_mode) return 0;
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if(mti->isDisabled && mti->isDisabled(md, required_mode == eModifierMode_Render)) return 0;
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if(md->mode & eModifierMode_DisableTemporary) return 0;
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if(required_mode & eModifierMode_Editmode)
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if(!(mti->flags & eModifierTypeFlag_SupportsEditmode)) return 0;
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return 1;
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}
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LinkNode *modifiers_calcDataMasks(Scene *scene, Object *ob, ModifierData *md, CustomDataMask dataMask, int required_mode)
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{
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LinkNode *dataMasks = NULL;
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LinkNode *curr, *prev;
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/* build a list of modifier data requirements in reverse order */
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for(; md; md = md->next) {
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ModifierTypeInfo *mti = modifierType_getInfo(md->type);
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CustomDataMask mask = 0;
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if(modifier_isEnabled(scene, md, required_mode))
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if(mti->requiredDataMask)
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mask = mti->requiredDataMask(ob, md);
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BLI_linklist_prepend(&dataMasks, SET_INT_IN_POINTER(mask));
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}
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/* build the list of required data masks - each mask in the list must
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* include all elements of the masks that follow it
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*
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* note the list is currently in reverse order, so "masks that follow it"
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* actually means "masks that precede it" at the moment
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*/
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for(curr = dataMasks, prev = NULL; curr; prev = curr, curr = curr->next) {
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if(prev) {
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CustomDataMask prev_mask = (CustomDataMask)GET_INT_FROM_POINTER(prev->link);
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CustomDataMask curr_mask = (CustomDataMask)GET_INT_FROM_POINTER(curr->link);
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curr->link = SET_INT_IN_POINTER(curr_mask | prev_mask);
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} else {
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CustomDataMask curr_mask = (CustomDataMask)GET_INT_FROM_POINTER(curr->link);
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curr->link = SET_INT_IN_POINTER(curr_mask | dataMask);
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}
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}
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/* reverse the list so it's in the correct order */
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BLI_linklist_reverse(&dataMasks);
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return dataMasks;
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}
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ModifierData *modifiers_getVirtualModifierList(Object *ob)
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{
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/* Kinda hacky, but should be fine since we are never
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* reentrant and avoid free hassles.
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*/
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static ArmatureModifierData amd;
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static CurveModifierData cmd;
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static LatticeModifierData lmd;
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static ShapeKeyModifierData smd;
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static int init = 1;
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ModifierData *md;
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if (init) {
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md = modifier_new(eModifierType_Armature);
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amd = *((ArmatureModifierData*) md);
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modifier_free(md);
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md = modifier_new(eModifierType_Curve);
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cmd = *((CurveModifierData*) md);
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modifier_free(md);
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md = modifier_new(eModifierType_Lattice);
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lmd = *((LatticeModifierData*) md);
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modifier_free(md);
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md = modifier_new(eModifierType_ShapeKey);
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smd = *((ShapeKeyModifierData*) md);
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modifier_free(md);
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amd.modifier.mode |= eModifierMode_Virtual;
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cmd.modifier.mode |= eModifierMode_Virtual;
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lmd.modifier.mode |= eModifierMode_Virtual;
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smd.modifier.mode |= eModifierMode_Virtual;
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init = 0;
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}
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md = ob->modifiers.first;
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if(ob->parent) {
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if(ob->parent->type==OB_ARMATURE && ob->partype==PARSKEL) {
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amd.object = ob->parent;
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amd.modifier.next = md;
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amd.deformflag= ((bArmature *)(ob->parent->data))->deformflag;
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md = &amd.modifier;
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} else if(ob->parent->type==OB_CURVE && ob->partype==PARSKEL) {
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cmd.object = ob->parent;
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cmd.defaxis = ob->trackflag + 1;
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cmd.modifier.next = md;
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md = &cmd.modifier;
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} else if(ob->parent->type==OB_LATTICE && ob->partype==PARSKEL) {
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lmd.object = ob->parent;
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lmd.modifier.next = md;
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md = &lmd.modifier;
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}
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}
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/* shape key modifier, not yet for curves */
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if(ELEM(ob->type, OB_MESH, OB_LATTICE) && ob_get_key(ob)) {
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if(ob->type == OB_MESH && (ob->shapeflag & OB_SHAPE_EDIT_MODE))
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smd.modifier.mode |= eModifierMode_Editmode|eModifierMode_OnCage;
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else
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smd.modifier.mode &= ~eModifierMode_Editmode|eModifierMode_OnCage;
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smd.modifier.next = md;
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md = &smd.modifier;
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}
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return md;
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}
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/* Takes an object and returns its first selected armature, else just its
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* armature
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* This should work for multiple armatures per object
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*/
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Object *modifiers_isDeformedByArmature(Object *ob)
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{
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ModifierData *md = modifiers_getVirtualModifierList(ob);
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ArmatureModifierData *amd= NULL;
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/* return the first selected armature, this lets us use multiple armatures
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*/
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for (; md; md=md->next) {
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if (md->type==eModifierType_Armature) {
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amd = (ArmatureModifierData*) md;
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if (amd->object && (amd->object->flag & SELECT))
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return amd->object;
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}
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}
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if (amd) /* if were still here then return the last armature */
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return amd->object;
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return NULL;
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}
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/* Takes an object and returns its first selected lattice, else just its
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* lattice
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* This should work for multiple lattics per object
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*/
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Object *modifiers_isDeformedByLattice(Object *ob)
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{
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ModifierData *md = modifiers_getVirtualModifierList(ob);
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LatticeModifierData *lmd= NULL;
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/* return the first selected lattice, this lets us use multiple lattices
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*/
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for (; md; md=md->next) {
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if (md->type==eModifierType_Lattice) {
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lmd = (LatticeModifierData*) md;
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if (lmd->object && (lmd->object->flag & SELECT))
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return lmd->object;
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}
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}
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if (lmd) /* if were still here then return the last lattice */
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return lmd->object;
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return NULL;
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}
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int modifiers_usesArmature(Object *ob, bArmature *arm)
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{
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ModifierData *md = modifiers_getVirtualModifierList(ob);
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for (; md; md=md->next) {
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if (md->type==eModifierType_Armature) {
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ArmatureModifierData *amd = (ArmatureModifierData*) md;
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if (amd->object && amd->object->data==arm)
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return 1;
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}
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}
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return 0;
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}
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int modifier_isCorrectableDeformed(ModifierData *md)
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{
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if (md->type==eModifierType_Armature)
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return 1;
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if (md->type==eModifierType_ShapeKey)
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return 1;
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return 0;
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}
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int modifiers_isCorrectableDeformed(Scene *scene, Object *ob)
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{
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ModifierData *md = modifiers_getVirtualModifierList(ob);
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for (; md; md=md->next) {
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if(ob->mode==OB_MODE_EDIT && (md->mode & eModifierMode_Editmode)==0);
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else
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if(modifier_isCorrectableDeformed(md))
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return 1;
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}
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return 0;
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}
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int modifiers_indexInObject(Object *ob, ModifierData *md_seek)
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{
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int i= 0;
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ModifierData *md;
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for (md=ob->modifiers.first; (md && md_seek!=md); md=md->next, i++);
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if (!md) return -1; /* modifier isnt in the object */
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return i;
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}
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void modifier_freeTemporaryData(ModifierData *md)
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{
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if(md->type == eModifierType_Armature) {
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ArmatureModifierData *amd= (ArmatureModifierData*)md;
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if(amd->prevCos) {
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MEM_freeN(amd->prevCos);
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amd->prevCos= NULL;
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}
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}
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}
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