
times, pulled out into separate function and cleaned up a bit. Should be no functional changes. Review link: http://codereview.appspot.com/5308073/
5869 lines
140 KiB
C
5869 lines
140 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/editors/transform/transform.c
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* \ingroup edtransform
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*/
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <math.h>
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#include <float.h>
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#ifndef WIN32
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#include <unistd.h>
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#else
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#include <io.h>
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#endif
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#include "MEM_guardedalloc.h"
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#include "DNA_anim_types.h"
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#include "DNA_armature_types.h"
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#include "DNA_constraint_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_scene_types.h" /* PET modes */
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#include "RNA_access.h"
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#include "BIF_gl.h"
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#include "BIF_glutil.h"
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#include "BKE_nla.h"
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#include "BKE_bmesh.h"
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#include "BKE_context.h"
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#include "BKE_constraint.h"
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#include "BKE_global.h"
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#include "BKE_particle.h"
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#include "BKE_pointcache.h"
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#include "BKE_unit.h"
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#include "ED_image.h"
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#include "ED_keyframing.h"
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#include "ED_screen.h"
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#include "ED_space_api.h"
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#include "ED_markers.h"
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#include "ED_view3d.h"
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#include "ED_mesh.h"
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#include "UI_view2d.h"
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#include "WM_types.h"
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#include "WM_api.h"
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#include "BLI_math.h"
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#include "BLI_blenlib.h"
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#include "BLI_utildefines.h"
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#include "BLI_editVert.h"
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#include "BLI_ghash.h"
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#include "BLI_linklist.h"
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#include "UI_resources.h"
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//#include "blendef.h"
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//
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//#include "mydevice.h"
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#include "transform.h"
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void drawTransformApply(const struct bContext *C, struct ARegion *ar, void *arg);
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int doEdgeSlide(TransInfo *t, float perc);
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/* ************************** SPACE DEPENDANT CODE **************************** */
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void setTransformViewMatrices(TransInfo *t)
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{
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if(t->spacetype==SPACE_VIEW3D && t->ar && t->ar->regiontype == RGN_TYPE_WINDOW) {
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RegionView3D *rv3d = t->ar->regiondata;
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copy_m4_m4(t->viewmat, rv3d->viewmat);
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copy_m4_m4(t->viewinv, rv3d->viewinv);
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copy_m4_m4(t->persmat, rv3d->persmat);
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copy_m4_m4(t->persinv, rv3d->persinv);
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t->persp = rv3d->persp;
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}
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else {
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unit_m4(t->viewmat);
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unit_m4(t->viewinv);
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unit_m4(t->persmat);
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unit_m4(t->persinv);
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t->persp = RV3D_ORTHO;
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}
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calculateCenter2D(t);
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}
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static void convertViewVec2D(View2D *v2d, float *vec, int dx, int dy)
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{
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float divx, divy;
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divx= v2d->mask.xmax - v2d->mask.xmin;
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divy= v2d->mask.ymax - v2d->mask.ymin;
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vec[0]= (v2d->cur.xmax - v2d->cur.xmin) * dx / divx;
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vec[1]= (v2d->cur.ymax - v2d->cur.ymin) * dy / divy;
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vec[2]= 0.0f;
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}
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void convertViewVec(TransInfo *t, float *vec, int dx, int dy)
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{
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if(t->spacetype==SPACE_VIEW3D) {
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if(t->ar->regiontype == RGN_TYPE_WINDOW) {
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float mval_f[2];
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mval_f[0]= dx;
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mval_f[1]= dy;
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ED_view3d_win_to_delta(t->ar, mval_f, vec);
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}
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}
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else if(t->spacetype==SPACE_IMAGE) {
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float aspx, aspy;
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convertViewVec2D(t->view, vec, dx, dy);
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ED_space_image_uv_aspect(t->sa->spacedata.first, &aspx, &aspy);
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vec[0]*= aspx;
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vec[1]*= aspy;
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}
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else if(ELEM(t->spacetype, SPACE_IPO, SPACE_NLA)) {
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convertViewVec2D(t->view, vec, dx, dy);
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}
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else if(ELEM(t->spacetype, SPACE_NODE, SPACE_SEQ)) {
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convertViewVec2D(&t->ar->v2d, vec, dx, dy);
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}
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}
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void projectIntView(TransInfo *t, float *vec, int *adr)
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{
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if (t->spacetype==SPACE_VIEW3D) {
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if(t->ar->regiontype == RGN_TYPE_WINDOW)
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project_int_noclip(t->ar, vec, adr);
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}
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else if(t->spacetype==SPACE_IMAGE) {
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float aspx, aspy, v[2];
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ED_space_image_uv_aspect(t->sa->spacedata.first, &aspx, &aspy);
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v[0]= vec[0]/aspx;
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v[1]= vec[1]/aspy;
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UI_view2d_to_region_no_clip(t->view, v[0], v[1], adr, adr+1);
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}
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else if(t->spacetype == SPACE_ACTION) {
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int out[2] = {0, 0};
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#if 0
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SpaceAction *sact = t->sa->spacedata.first;
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if (sact->flag & SACTION_DRAWTIME) {
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//vec[0] = vec[0]/((t->scene->r.frs_sec / t->scene->r.frs_sec_base));
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/* same as below */
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UI_view2d_to_region_no_clip((View2D *)t->view, vec[0], vec[1], out, out+1);
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}
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else
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#endif
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{
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UI_view2d_to_region_no_clip((View2D *)t->view, vec[0], vec[1], out, out+1);
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}
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adr[0]= out[0];
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adr[1]= out[1];
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}
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else if(ELEM(t->spacetype, SPACE_IPO, SPACE_NLA)) {
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int out[2] = {0, 0};
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UI_view2d_to_region_no_clip((View2D *)t->view, vec[0], vec[1], out, out+1);
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adr[0]= out[0];
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adr[1]= out[1];
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}
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else if(t->spacetype==SPACE_SEQ) { /* XXX not tested yet, but should work */
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int out[2] = {0, 0};
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UI_view2d_to_region_no_clip((View2D *)t->view, vec[0], vec[1], out, out+1);
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adr[0]= out[0];
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adr[1]= out[1];
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}
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}
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void projectFloatView(TransInfo *t, float *vec, float *adr)
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{
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if (t->spacetype==SPACE_VIEW3D) {
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if(t->ar->regiontype == RGN_TYPE_WINDOW)
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project_float_noclip(t->ar, vec, adr);
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}
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else if(t->spacetype==SPACE_IMAGE) {
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int a[2];
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projectIntView(t, vec, a);
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adr[0]= a[0];
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adr[1]= a[1];
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}
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else if(ELEM(t->spacetype, SPACE_IPO, SPACE_NLA)) {
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int a[2];
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projectIntView(t, vec, a);
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adr[0]= a[0];
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adr[1]= a[1];
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}
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}
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void applyAspectRatio(TransInfo *t, float *vec)
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{
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if ((t->spacetype==SPACE_IMAGE) && (t->mode==TFM_TRANSLATION)) {
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SpaceImage *sima= t->sa->spacedata.first;
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float aspx, aspy;
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if((sima->flag & SI_COORDFLOATS)==0) {
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int width, height;
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ED_space_image_size(sima, &width, &height);
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vec[0] *= width;
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vec[1] *= height;
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}
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ED_space_image_uv_aspect(sima, &aspx, &aspy);
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vec[0] /= aspx;
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vec[1] /= aspy;
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}
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}
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void removeAspectRatio(TransInfo *t, float *vec)
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{
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if ((t->spacetype==SPACE_IMAGE) && (t->mode==TFM_TRANSLATION)) {
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SpaceImage *sima= t->sa->spacedata.first;
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float aspx, aspy;
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if((sima->flag & SI_COORDFLOATS)==0) {
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int width, height;
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ED_space_image_size(sima, &width, &height);
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vec[0] /= width;
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vec[1] /= height;
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}
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ED_space_image_uv_aspect(sima, &aspx, &aspy);
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vec[0] *= aspx;
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vec[1] *= aspy;
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}
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}
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static void viewRedrawForce(const bContext *C, TransInfo *t)
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{
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if (t->spacetype == SPACE_VIEW3D)
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{
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/* Do we need more refined tags? */
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if(t->flag & T_POSE)
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WM_event_add_notifier(C, NC_OBJECT|ND_POSE, NULL);
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else
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WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
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/* for realtime animation record - send notifiers recognised by animation editors */
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// XXX: is this notifier a lame duck?
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if ((t->animtimer) && IS_AUTOKEY_ON(t->scene))
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WM_event_add_notifier(C, NC_OBJECT|ND_KEYS, NULL);
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}
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else if (t->spacetype == SPACE_ACTION) {
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//SpaceAction *saction= (SpaceAction *)t->sa->spacedata.first;
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WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL);
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}
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else if (t->spacetype == SPACE_IPO) {
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//SpaceIpo *sipo= (SpaceIpo *)t->sa->spacedata.first;
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WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL);
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}
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else if (t->spacetype == SPACE_NLA) {
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WM_event_add_notifier(C, NC_ANIMATION|ND_NLA|NA_EDITED, NULL);
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}
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else if(t->spacetype == SPACE_NODE)
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{
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//ED_area_tag_redraw(t->sa);
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WM_event_add_notifier(C, NC_SPACE|ND_SPACE_NODE_VIEW, NULL);
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}
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else if(t->spacetype == SPACE_SEQ)
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{
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WM_event_add_notifier(C, NC_SCENE|ND_SEQUENCER, NULL);
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}
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else if (t->spacetype==SPACE_IMAGE) {
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// XXX how to deal with lock?
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SpaceImage *sima= (SpaceImage*)t->sa->spacedata.first;
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if(sima->lock) WM_event_add_notifier(C, NC_GEOM|ND_DATA, t->obedit->data);
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else ED_area_tag_redraw(t->sa);
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}
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}
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static void viewRedrawPost(bContext *C, TransInfo *t)
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{
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ED_area_headerprint(t->sa, NULL);
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if(t->spacetype == SPACE_VIEW3D) {
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/* if autokeying is enabled, send notifiers that keyframes were added */
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if (IS_AUTOKEY_ON(t->scene))
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WM_main_add_notifier(NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL);
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/* XXX temp, first hack to get auto-render in compositor work (ton) */
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WM_event_add_notifier(C, NC_SCENE|ND_TRANSFORM_DONE, CTX_data_scene(C));
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}
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#if 0 // TRANSFORM_FIX_ME
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if(t->spacetype==SPACE_VIEW3D) {
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allqueue(REDRAWBUTSOBJECT, 0);
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allqueue(REDRAWVIEW3D, 0);
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}
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else if(t->spacetype==SPACE_IMAGE) {
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allqueue(REDRAWIMAGE, 0);
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allqueue(REDRAWVIEW3D, 0);
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}
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else if(ELEM3(t->spacetype, SPACE_ACTION, SPACE_NLA, SPACE_IPO)) {
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allqueue(REDRAWVIEW3D, 0);
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allqueue(REDRAWACTION, 0);
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allqueue(REDRAWNLA, 0);
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allqueue(REDRAWIPO, 0);
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allqueue(REDRAWTIME, 0);
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allqueue(REDRAWBUTSOBJECT, 0);
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}
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scrarea_queue_headredraw(curarea);
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#endif
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}
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/* ************************** TRANSFORMATIONS **************************** */
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void BIF_selectOrientation(void) {
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#if 0 // TRANSFORM_FIX_ME
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short val;
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char *str_menu = BIF_menustringTransformOrientation("Orientation");
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val= pupmenu(str_menu);
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MEM_freeN(str_menu);
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if(val >= 0) {
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G.vd->twmode = val;
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}
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#endif
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}
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static void view_editmove(unsigned short UNUSED(event))
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{
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#if 0 // TRANSFORM_FIX_ME
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int refresh = 0;
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/* Regular: Zoom in */
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/* Shift: Scroll up */
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/* Ctrl: Scroll right */
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/* Alt-Shift: Rotate up */
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/* Alt-Ctrl: Rotate right */
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|
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/* only work in 3D window for now
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* In the end, will have to send to event to a 2D window handler instead
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*/
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if (Trans.flag & T_2D_EDIT)
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return;
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|
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switch(event) {
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case WHEELUPMOUSE:
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if( G.qual & LR_SHIFTKEY ) {
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if( G.qual & LR_ALTKEY ) {
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G.qual &= ~LR_SHIFTKEY;
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persptoetsen(PAD2);
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G.qual |= LR_SHIFTKEY;
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} else {
|
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persptoetsen(PAD2);
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}
|
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} else if( G.qual & LR_CTRLKEY ) {
|
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if( G.qual & LR_ALTKEY ) {
|
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G.qual &= ~LR_CTRLKEY;
|
|
persptoetsen(PAD4);
|
|
G.qual |= LR_CTRLKEY;
|
|
} else {
|
|
persptoetsen(PAD4);
|
|
}
|
|
} else if(U.uiflag & USER_WHEELZOOMDIR)
|
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persptoetsen(PADMINUS);
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|
else
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persptoetsen(PADPLUSKEY);
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|
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refresh = 1;
|
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break;
|
|
case WHEELDOWNMOUSE:
|
|
if( G.qual & LR_SHIFTKEY ) {
|
|
if( G.qual & LR_ALTKEY ) {
|
|
G.qual &= ~LR_SHIFTKEY;
|
|
persptoetsen(PAD8);
|
|
G.qual |= LR_SHIFTKEY;
|
|
} else {
|
|
persptoetsen(PAD8);
|
|
}
|
|
} else if( G.qual & LR_CTRLKEY ) {
|
|
if( G.qual & LR_ALTKEY ) {
|
|
G.qual &= ~LR_CTRLKEY;
|
|
persptoetsen(PAD6);
|
|
G.qual |= LR_CTRLKEY;
|
|
} else {
|
|
persptoetsen(PAD6);
|
|
}
|
|
} else if(U.uiflag & USER_WHEELZOOMDIR)
|
|
persptoetsen(PADPLUSKEY);
|
|
else
|
|
persptoetsen(PADMINUS);
|
|
|
|
refresh = 1;
|
|
break;
|
|
}
|
|
|
|
if (refresh)
|
|
setTransformViewMatrices(&Trans);
|
|
#endif
|
|
}
|
|
|
|
/* ************************************************* */
|
|
|
|
/* NOTE: these defines are saved in keymap files, do not change values but just add new ones */
|
|
#define TFM_MODAL_CANCEL 1
|
|
#define TFM_MODAL_CONFIRM 2
|
|
#define TFM_MODAL_TRANSLATE 3
|
|
#define TFM_MODAL_ROTATE 4
|
|
#define TFM_MODAL_RESIZE 5
|
|
#define TFM_MODAL_SNAP_INV_ON 6
|
|
#define TFM_MODAL_SNAP_INV_OFF 7
|
|
#define TFM_MODAL_SNAP_TOGGLE 8
|
|
#define TFM_MODAL_AXIS_X 9
|
|
#define TFM_MODAL_AXIS_Y 10
|
|
#define TFM_MODAL_AXIS_Z 11
|
|
#define TFM_MODAL_PLANE_X 12
|
|
#define TFM_MODAL_PLANE_Y 13
|
|
#define TFM_MODAL_PLANE_Z 14
|
|
#define TFM_MODAL_CONS_OFF 15
|
|
#define TFM_MODAL_ADD_SNAP 16
|
|
#define TFM_MODAL_REMOVE_SNAP 17
|
|
/* 18 and 19 used by numinput, defined in transform.h
|
|
* */
|
|
#define TFM_MODAL_PROPSIZE_UP 20
|
|
#define TFM_MODAL_PROPSIZE_DOWN 21
|
|
#define TFM_MODAL_AUTOIK_LEN_INC 22
|
|
#define TFM_MODAL_AUTOIK_LEN_DEC 23
|
|
|
|
/* called in transform_ops.c, on each regeneration of keymaps */
|
|
wmKeyMap* transform_modal_keymap(wmKeyConfig *keyconf)
|
|
{
|
|
static EnumPropertyItem modal_items[] = {
|
|
{TFM_MODAL_CANCEL, "CANCEL", 0, "Cancel", ""},
|
|
{TFM_MODAL_CONFIRM, "CONFIRM", 0, "Confirm", ""},
|
|
{TFM_MODAL_TRANSLATE, "TRANSLATE", 0, "Translate", ""},
|
|
{TFM_MODAL_ROTATE, "ROTATE", 0, "Rotate", ""},
|
|
{TFM_MODAL_RESIZE, "RESIZE", 0, "Resize", ""},
|
|
{TFM_MODAL_SNAP_INV_ON, "SNAP_INV_ON", 0, "Invert Snap On", ""},
|
|
{TFM_MODAL_SNAP_INV_OFF, "SNAP_INV_OFF", 0, "Invert Snap Off", ""},
|
|
{TFM_MODAL_SNAP_TOGGLE, "SNAP_TOGGLE", 0, "Snap Toggle", ""},
|
|
{TFM_MODAL_AXIS_X, "AXIS_X", 0, "Orientation X axis", ""},
|
|
{TFM_MODAL_AXIS_Y, "AXIS_Y", 0, "Orientation Y axis", ""},
|
|
{TFM_MODAL_AXIS_Z, "AXIS_Z", 0, "Orientation Z axis", ""},
|
|
{TFM_MODAL_PLANE_X, "PLANE_X", 0, "Orientation X plane", ""},
|
|
{TFM_MODAL_PLANE_Y, "PLANE_Y", 0, "Orientation Y plane", ""},
|
|
{TFM_MODAL_PLANE_Z, "PLANE_Z", 0, "Orientation Z plane", ""},
|
|
{TFM_MODAL_CONS_OFF, "CONS_OFF", 0, "Remove Constraints", ""},
|
|
{TFM_MODAL_ADD_SNAP, "ADD_SNAP", 0, "Add Snap Point", ""},
|
|
{TFM_MODAL_REMOVE_SNAP, "REMOVE_SNAP", 0, "Remove Last Snap Point", ""},
|
|
{NUM_MODAL_INCREMENT_UP, "INCREMENT_UP", 0, "Numinput Increment Up", ""},
|
|
{NUM_MODAL_INCREMENT_DOWN, "INCREMENT_DOWN", 0, "Numinput Increment Down", ""},
|
|
{TFM_MODAL_PROPSIZE_UP, "PROPORTIONAL_SIZE_UP", 0, "Increase Proportional Influence", ""},
|
|
{TFM_MODAL_PROPSIZE_DOWN, "PROPORTIONAL_SIZE_DOWN", 0, "Decrease Poportional Influence", ""},
|
|
{TFM_MODAL_AUTOIK_LEN_INC, "AUTOIK_CHAIN_LEN_UP", 0, "Increase Max AutoIK Chain Length", ""},
|
|
{TFM_MODAL_AUTOIK_LEN_DEC, "AUTOIK_CHAIN_LEN_DOWN", 0, "Decrease Max AutoIK Chain Length", ""},
|
|
{0, NULL, 0, NULL, NULL}};
|
|
|
|
wmKeyMap *keymap= WM_modalkeymap_get(keyconf, "Transform Modal Map");
|
|
|
|
/* this function is called for each spacetype, only needs to add map once */
|
|
if(keymap) return NULL;
|
|
|
|
keymap= WM_modalkeymap_add(keyconf, "Transform Modal Map", modal_items);
|
|
|
|
/* items for modal map */
|
|
WM_modalkeymap_add_item(keymap, ESCKEY, KM_PRESS, KM_ANY, 0, TFM_MODAL_CANCEL);
|
|
WM_modalkeymap_add_item(keymap, LEFTMOUSE, KM_PRESS, KM_ANY, 0, TFM_MODAL_CONFIRM);
|
|
WM_modalkeymap_add_item(keymap, RETKEY, KM_PRESS, KM_ANY, 0, TFM_MODAL_CONFIRM);
|
|
WM_modalkeymap_add_item(keymap, PADENTER, KM_PRESS, KM_ANY, 0, TFM_MODAL_CONFIRM);
|
|
|
|
WM_modalkeymap_add_item(keymap, GKEY, KM_PRESS, 0, 0, TFM_MODAL_TRANSLATE);
|
|
WM_modalkeymap_add_item(keymap, RKEY, KM_PRESS, 0, 0, TFM_MODAL_ROTATE);
|
|
WM_modalkeymap_add_item(keymap, SKEY, KM_PRESS, 0, 0, TFM_MODAL_RESIZE);
|
|
|
|
WM_modalkeymap_add_item(keymap, TABKEY, KM_PRESS, KM_SHIFT, 0, TFM_MODAL_SNAP_TOGGLE);
|
|
|
|
WM_modalkeymap_add_item(keymap, LEFTCTRLKEY, KM_PRESS, KM_ANY, 0, TFM_MODAL_SNAP_INV_ON);
|
|
WM_modalkeymap_add_item(keymap, LEFTCTRLKEY, KM_RELEASE, KM_ANY, 0, TFM_MODAL_SNAP_INV_OFF);
|
|
|
|
WM_modalkeymap_add_item(keymap, RIGHTCTRLKEY, KM_PRESS, KM_ANY, 0, TFM_MODAL_SNAP_INV_ON);
|
|
WM_modalkeymap_add_item(keymap, RIGHTCTRLKEY, KM_RELEASE, KM_ANY, 0, TFM_MODAL_SNAP_INV_OFF);
|
|
|
|
WM_modalkeymap_add_item(keymap, AKEY, KM_PRESS, 0, 0, TFM_MODAL_ADD_SNAP);
|
|
WM_modalkeymap_add_item(keymap, AKEY, KM_PRESS, KM_ALT, 0, TFM_MODAL_REMOVE_SNAP);
|
|
|
|
WM_modalkeymap_add_item(keymap, PAGEUPKEY, KM_PRESS, 0, 0, TFM_MODAL_PROPSIZE_UP);
|
|
WM_modalkeymap_add_item(keymap, PAGEDOWNKEY, KM_PRESS, 0, 0, TFM_MODAL_PROPSIZE_DOWN);
|
|
WM_modalkeymap_add_item(keymap, WHEELDOWNMOUSE, KM_PRESS, 0, 0, TFM_MODAL_PROPSIZE_UP);
|
|
WM_modalkeymap_add_item(keymap, WHEELUPMOUSE, KM_PRESS, 0, 0, TFM_MODAL_PROPSIZE_DOWN);
|
|
|
|
WM_modalkeymap_add_item(keymap, PAGEUPKEY, KM_PRESS, KM_SHIFT, 0, TFM_MODAL_AUTOIK_LEN_INC);
|
|
WM_modalkeymap_add_item(keymap, PAGEDOWNKEY, KM_PRESS, KM_SHIFT, 0, TFM_MODAL_AUTOIK_LEN_DEC);
|
|
WM_modalkeymap_add_item(keymap, WHEELDOWNMOUSE, KM_PRESS, KM_SHIFT, 0, TFM_MODAL_AUTOIK_LEN_INC);
|
|
WM_modalkeymap_add_item(keymap, WHEELUPMOUSE, KM_PRESS, KM_SHIFT, 0, TFM_MODAL_AUTOIK_LEN_DEC);
|
|
|
|
return keymap;
|
|
}
|
|
|
|
|
|
int transformEvent(TransInfo *t, wmEvent *event)
|
|
{
|
|
float mati[3][3]= MAT3_UNITY;
|
|
char cmode = constraintModeToChar(t);
|
|
int handled = 1;
|
|
|
|
t->redraw |= handleMouseInput(t, &t->mouse, event);
|
|
|
|
if (event->type == MOUSEMOVE)
|
|
{
|
|
if (t->modifiers & MOD_CONSTRAINT_SELECT)
|
|
t->con.mode |= CON_SELECT;
|
|
|
|
VECCOPY2D(t->mval, event->mval);
|
|
|
|
// t->redraw |= TREDRAW_SOFT; /* Use this for soft redraw. Might cause flicker in object mode */
|
|
t->redraw |= TREDRAW_HARD;
|
|
|
|
|
|
if (t->state == TRANS_STARTING) {
|
|
t->state = TRANS_RUNNING;
|
|
}
|
|
|
|
applyMouseInput(t, &t->mouse, t->mval, t->values);
|
|
}
|
|
|
|
/* handle modal keymap first */
|
|
if (event->type == EVT_MODAL_MAP) {
|
|
switch (event->val) {
|
|
case TFM_MODAL_CANCEL:
|
|
t->state = TRANS_CANCEL;
|
|
break;
|
|
case TFM_MODAL_CONFIRM:
|
|
t->state = TRANS_CONFIRM;
|
|
break;
|
|
case TFM_MODAL_TRANSLATE:
|
|
/* only switch when... */
|
|
if( ELEM3(t->mode, TFM_ROTATION, TFM_RESIZE, TFM_TRACKBALL) ) {
|
|
resetTransRestrictions(t);
|
|
restoreTransObjects(t);
|
|
initTranslation(t);
|
|
initSnapping(t, NULL); // need to reinit after mode change
|
|
t->redraw |= TREDRAW_HARD;
|
|
}
|
|
break;
|
|
case TFM_MODAL_ROTATE:
|
|
/* only switch when... */
|
|
if(!(t->options & CTX_TEXTURE)) {
|
|
if( ELEM4(t->mode, TFM_ROTATION, TFM_RESIZE, TFM_TRACKBALL, TFM_TRANSLATION) ) {
|
|
|
|
resetTransRestrictions(t);
|
|
|
|
if (t->mode == TFM_ROTATION) {
|
|
restoreTransObjects(t);
|
|
initTrackball(t);
|
|
}
|
|
else {
|
|
restoreTransObjects(t);
|
|
initRotation(t);
|
|
}
|
|
initSnapping(t, NULL); // need to reinit after mode change
|
|
t->redraw |= TREDRAW_HARD;
|
|
}
|
|
}
|
|
break;
|
|
case TFM_MODAL_RESIZE:
|
|
/* only switch when... */
|
|
if( ELEM3(t->mode, TFM_ROTATION, TFM_TRANSLATION, TFM_TRACKBALL) ) {
|
|
resetTransRestrictions(t);
|
|
restoreTransObjects(t);
|
|
initResize(t);
|
|
initSnapping(t, NULL); // need to reinit after mode change
|
|
t->redraw |= TREDRAW_HARD;
|
|
}
|
|
break;
|
|
|
|
case TFM_MODAL_SNAP_INV_ON:
|
|
t->modifiers |= MOD_SNAP_INVERT;
|
|
t->redraw |= TREDRAW_HARD;
|
|
break;
|
|
case TFM_MODAL_SNAP_INV_OFF:
|
|
t->modifiers &= ~MOD_SNAP_INVERT;
|
|
t->redraw |= TREDRAW_HARD;
|
|
break;
|
|
case TFM_MODAL_SNAP_TOGGLE:
|
|
t->modifiers ^= MOD_SNAP;
|
|
t->redraw |= TREDRAW_HARD;
|
|
break;
|
|
case TFM_MODAL_AXIS_X:
|
|
if ((t->flag & T_NO_CONSTRAINT)==0) {
|
|
if (cmode == 'X') {
|
|
stopConstraint(t);
|
|
}
|
|
else {
|
|
if (t->flag & T_2D_EDIT) {
|
|
setUserConstraint(t, V3D_MANIP_GLOBAL, (CON_AXIS0), "along X");
|
|
}
|
|
else {
|
|
setUserConstraint(t, t->current_orientation, (CON_AXIS0), "along %s X");
|
|
}
|
|
}
|
|
t->redraw |= TREDRAW_HARD;
|
|
}
|
|
break;
|
|
case TFM_MODAL_AXIS_Y:
|
|
if ((t->flag & T_NO_CONSTRAINT)==0) {
|
|
if (cmode == 'Y') {
|
|
stopConstraint(t);
|
|
}
|
|
else {
|
|
if (t->flag & T_2D_EDIT) {
|
|
setUserConstraint(t, V3D_MANIP_GLOBAL, (CON_AXIS1), "along Y");
|
|
}
|
|
else {
|
|
setUserConstraint(t, t->current_orientation, (CON_AXIS1), "along %s Y");
|
|
}
|
|
}
|
|
t->redraw |= TREDRAW_HARD;
|
|
}
|
|
break;
|
|
case TFM_MODAL_AXIS_Z:
|
|
if ((t->flag & (T_NO_CONSTRAINT|T_2D_EDIT))== 0) {
|
|
if (cmode == 'Z') {
|
|
stopConstraint(t);
|
|
}
|
|
else {
|
|
setUserConstraint(t, t->current_orientation, (CON_AXIS2), "along %s Z");
|
|
}
|
|
t->redraw |= TREDRAW_HARD;
|
|
}
|
|
break;
|
|
case TFM_MODAL_PLANE_X:
|
|
if ((t->flag & (T_NO_CONSTRAINT|T_2D_EDIT))== 0) {
|
|
if (cmode == 'X') {
|
|
stopConstraint(t);
|
|
}
|
|
else {
|
|
setUserConstraint(t, t->current_orientation, (CON_AXIS1|CON_AXIS2), "locking %s X");
|
|
}
|
|
t->redraw |= TREDRAW_HARD;
|
|
}
|
|
break;
|
|
case TFM_MODAL_PLANE_Y:
|
|
if ((t->flag & (T_NO_CONSTRAINT|T_2D_EDIT))== 0) {
|
|
if (cmode == 'Y') {
|
|
stopConstraint(t);
|
|
}
|
|
else {
|
|
setUserConstraint(t, t->current_orientation, (CON_AXIS0|CON_AXIS2), "locking %s Y");
|
|
}
|
|
t->redraw |= TREDRAW_HARD;
|
|
}
|
|
break;
|
|
case TFM_MODAL_PLANE_Z:
|
|
if ((t->flag & (T_NO_CONSTRAINT|T_2D_EDIT))== 0) {
|
|
if (cmode == 'Z') {
|
|
stopConstraint(t);
|
|
}
|
|
else {
|
|
setUserConstraint(t, t->current_orientation, (CON_AXIS0|CON_AXIS1), "locking %s Z");
|
|
}
|
|
t->redraw |= TREDRAW_HARD;
|
|
}
|
|
break;
|
|
case TFM_MODAL_CONS_OFF:
|
|
if ((t->flag & T_NO_CONSTRAINT)==0) {
|
|
stopConstraint(t);
|
|
t->redraw |= TREDRAW_HARD;
|
|
}
|
|
break;
|
|
case TFM_MODAL_ADD_SNAP:
|
|
addSnapPoint(t);
|
|
t->redraw |= TREDRAW_HARD;
|
|
break;
|
|
case TFM_MODAL_REMOVE_SNAP:
|
|
removeSnapPoint(t);
|
|
t->redraw |= TREDRAW_HARD;
|
|
break;
|
|
case TFM_MODAL_PROPSIZE_UP:
|
|
if(t->flag & T_PROP_EDIT) {
|
|
t->prop_size*= 1.1f;
|
|
if(t->spacetype==SPACE_VIEW3D && t->persp != RV3D_ORTHO)
|
|
t->prop_size= MIN2(t->prop_size, ((View3D *)t->view)->far);
|
|
calculatePropRatio(t);
|
|
}
|
|
t->redraw |= TREDRAW_HARD;
|
|
break;
|
|
case TFM_MODAL_PROPSIZE_DOWN:
|
|
if (t->flag & T_PROP_EDIT) {
|
|
t->prop_size*= 0.90909090f;
|
|
calculatePropRatio(t);
|
|
}
|
|
t->redraw |= TREDRAW_HARD;
|
|
break;
|
|
case TFM_MODAL_AUTOIK_LEN_INC:
|
|
if (t->flag & T_AUTOIK)
|
|
transform_autoik_update(t, 1);
|
|
t->redraw |= TREDRAW_HARD;
|
|
break;
|
|
case TFM_MODAL_AUTOIK_LEN_DEC:
|
|
if (t->flag & T_AUTOIK)
|
|
transform_autoik_update(t, -1);
|
|
t->redraw |= TREDRAW_HARD;
|
|
break;
|
|
default:
|
|
handled = 0;
|
|
break;
|
|
}
|
|
|
|
// Modal numinput events
|
|
t->redraw |= handleNumInput(&(t->num), event);
|
|
}
|
|
/* else do non-mapped events */
|
|
else if (event->val==KM_PRESS) {
|
|
switch (event->type){
|
|
case RIGHTMOUSE:
|
|
t->state = TRANS_CANCEL;
|
|
break;
|
|
/* enforce redraw of transform when modifiers are used */
|
|
case LEFTSHIFTKEY:
|
|
case RIGHTSHIFTKEY:
|
|
t->modifiers |= MOD_CONSTRAINT_PLANE;
|
|
t->redraw |= TREDRAW_HARD;
|
|
break;
|
|
|
|
case SPACEKEY:
|
|
if ((t->spacetype==SPACE_VIEW3D) && event->alt) {
|
|
#if 0 // TRANSFORM_FIX_ME
|
|
int mval[2];
|
|
|
|
getmouseco_sc(mval);
|
|
BIF_selectOrientation();
|
|
calc_manipulator_stats(curarea);
|
|
copy_m3_m4(t->spacemtx, G.vd->twmat);
|
|
warp_pointer(mval[0], mval[1]);
|
|
#endif
|
|
}
|
|
else {
|
|
t->state = TRANS_CONFIRM;
|
|
}
|
|
break;
|
|
|
|
case MIDDLEMOUSE:
|
|
if ((t->flag & T_NO_CONSTRAINT)==0) {
|
|
/* exception for switching to dolly, or trackball, in camera view */
|
|
if (t->flag & T_CAMERA) {
|
|
if (t->mode==TFM_TRANSLATION)
|
|
setLocalConstraint(t, (CON_AXIS2), "along local Z");
|
|
else if (t->mode==TFM_ROTATION) {
|
|
restoreTransObjects(t);
|
|
initTrackball(t);
|
|
}
|
|
}
|
|
else {
|
|
t->modifiers |= MOD_CONSTRAINT_SELECT;
|
|
if (t->con.mode & CON_APPLY) {
|
|
stopConstraint(t);
|
|
}
|
|
else {
|
|
if (event->shift) {
|
|
initSelectConstraint(t, t->spacemtx);
|
|
}
|
|
else {
|
|
/* bit hackish... but it prevents mmb select to print the orientation from menu */
|
|
strcpy(t->spacename, "global");
|
|
initSelectConstraint(t, mati);
|
|
}
|
|
postSelectConstraint(t);
|
|
}
|
|
}
|
|
t->redraw |= TREDRAW_HARD;
|
|
}
|
|
break;
|
|
case ESCKEY:
|
|
t->state = TRANS_CANCEL;
|
|
break;
|
|
case PADENTER:
|
|
case RETKEY:
|
|
t->state = TRANS_CONFIRM;
|
|
break;
|
|
case GKEY:
|
|
/* only switch when... */
|
|
if( ELEM3(t->mode, TFM_ROTATION, TFM_RESIZE, TFM_TRACKBALL) ) {
|
|
resetTransRestrictions(t);
|
|
restoreTransObjects(t);
|
|
initTranslation(t);
|
|
initSnapping(t, NULL); // need to reinit after mode change
|
|
t->redraw |= TREDRAW_HARD;
|
|
}
|
|
break;
|
|
case SKEY:
|
|
/* only switch when... */
|
|
if( ELEM3(t->mode, TFM_ROTATION, TFM_TRANSLATION, TFM_TRACKBALL) ) {
|
|
resetTransRestrictions(t);
|
|
restoreTransObjects(t);
|
|
initResize(t);
|
|
initSnapping(t, NULL); // need to reinit after mode change
|
|
t->redraw |= TREDRAW_HARD;
|
|
}
|
|
break;
|
|
case RKEY:
|
|
/* only switch when... */
|
|
if(!(t->options & CTX_TEXTURE)) {
|
|
if( ELEM4(t->mode, TFM_ROTATION, TFM_RESIZE, TFM_TRACKBALL, TFM_TRANSLATION) ) {
|
|
|
|
resetTransRestrictions(t);
|
|
|
|
if (t->mode == TFM_ROTATION) {
|
|
restoreTransObjects(t);
|
|
initTrackball(t);
|
|
}
|
|
else {
|
|
restoreTransObjects(t);
|
|
initRotation(t);
|
|
}
|
|
initSnapping(t, NULL); // need to reinit after mode change
|
|
t->redraw |= TREDRAW_HARD;
|
|
}
|
|
}
|
|
break;
|
|
case CKEY:
|
|
if (event->alt) {
|
|
t->flag ^= T_PROP_CONNECTED;
|
|
sort_trans_data_dist(t);
|
|
calculatePropRatio(t);
|
|
t->redraw= 1;
|
|
}
|
|
else {
|
|
stopConstraint(t);
|
|
t->redraw |= TREDRAW_HARD;
|
|
}
|
|
break;
|
|
case XKEY:
|
|
if ((t->flag & T_NO_CONSTRAINT)==0) {
|
|
if (t->flag & T_2D_EDIT) {
|
|
if (cmode == 'X') {
|
|
stopConstraint(t);
|
|
} else {
|
|
setUserConstraint(t, V3D_MANIP_GLOBAL, (CON_AXIS0), "along X");
|
|
}
|
|
} else {
|
|
if (cmode == 'X') {
|
|
if (t->con.orientation != V3D_MANIP_GLOBAL) {
|
|
stopConstraint(t);
|
|
} else {
|
|
short orientation = t->current_orientation != V3D_MANIP_GLOBAL ? t->current_orientation : V3D_MANIP_LOCAL;
|
|
if ((t->modifiers & MOD_CONSTRAINT_PLANE) == 0)
|
|
setUserConstraint(t, orientation, (CON_AXIS0), "along %s X");
|
|
else if (t->modifiers & MOD_CONSTRAINT_PLANE)
|
|
setUserConstraint(t, orientation, (CON_AXIS1|CON_AXIS2), "locking %s X");
|
|
}
|
|
} else {
|
|
if ((t->modifiers & MOD_CONSTRAINT_PLANE) == 0)
|
|
setUserConstraint(t, V3D_MANIP_GLOBAL, (CON_AXIS0), "along %s X");
|
|
else if (t->modifiers & MOD_CONSTRAINT_PLANE)
|
|
setUserConstraint(t, V3D_MANIP_GLOBAL, (CON_AXIS1|CON_AXIS2), "locking %s X");
|
|
}
|
|
}
|
|
t->redraw |= TREDRAW_HARD;
|
|
}
|
|
break;
|
|
case YKEY:
|
|
if ((t->flag & T_NO_CONSTRAINT)==0) {
|
|
if (t->flag & T_2D_EDIT) {
|
|
if (cmode == 'Y') {
|
|
stopConstraint(t);
|
|
} else {
|
|
setUserConstraint(t, V3D_MANIP_GLOBAL, (CON_AXIS1), "along Y");
|
|
}
|
|
} else {
|
|
if (cmode == 'Y') {
|
|
if (t->con.orientation != V3D_MANIP_GLOBAL) {
|
|
stopConstraint(t);
|
|
} else {
|
|
short orientation = t->current_orientation != V3D_MANIP_GLOBAL ? t->current_orientation : V3D_MANIP_LOCAL;
|
|
if ((t->modifiers & MOD_CONSTRAINT_PLANE) == 0)
|
|
setUserConstraint(t, orientation, (CON_AXIS1), "along %s Y");
|
|
else if (t->modifiers & MOD_CONSTRAINT_PLANE)
|
|
setUserConstraint(t, orientation, (CON_AXIS0|CON_AXIS2), "locking %s Y");
|
|
}
|
|
} else {
|
|
if ((t->modifiers & MOD_CONSTRAINT_PLANE) == 0)
|
|
setUserConstraint(t, V3D_MANIP_GLOBAL, (CON_AXIS1), "along %s Y");
|
|
else if (t->modifiers & MOD_CONSTRAINT_PLANE)
|
|
setUserConstraint(t, V3D_MANIP_GLOBAL, (CON_AXIS0|CON_AXIS2), "locking %s Y");
|
|
}
|
|
}
|
|
t->redraw |= TREDRAW_HARD;
|
|
}
|
|
break;
|
|
case ZKEY:
|
|
if ((t->flag & (T_NO_CONSTRAINT|T_2D_EDIT))==0) {
|
|
if (cmode == 'Z') {
|
|
if (t->con.orientation != V3D_MANIP_GLOBAL) {
|
|
stopConstraint(t);
|
|
} else {
|
|
short orientation = t->current_orientation != V3D_MANIP_GLOBAL ? t->current_orientation : V3D_MANIP_LOCAL;
|
|
if ((t->modifiers & MOD_CONSTRAINT_PLANE) == 0)
|
|
setUserConstraint(t, orientation, (CON_AXIS2), "along %s Z");
|
|
else if (t->modifiers & MOD_CONSTRAINT_PLANE)
|
|
setUserConstraint(t, orientation, (CON_AXIS0|CON_AXIS1), "locking %s Z");
|
|
}
|
|
} else {
|
|
if ((t->modifiers & MOD_CONSTRAINT_PLANE) == 0)
|
|
setUserConstraint(t, V3D_MANIP_GLOBAL, (CON_AXIS2), "along %s Z");
|
|
else if (t->modifiers & MOD_CONSTRAINT_PLANE)
|
|
setUserConstraint(t, V3D_MANIP_GLOBAL, (CON_AXIS0|CON_AXIS1), "locking %s Z");
|
|
}
|
|
t->redraw |= TREDRAW_HARD;
|
|
}
|
|
break;
|
|
case OKEY:
|
|
if (t->flag & T_PROP_EDIT && event->shift) {
|
|
t->prop_mode = (t->prop_mode + 1) % PROP_MODE_MAX;
|
|
calculatePropRatio(t);
|
|
t->redraw |= TREDRAW_HARD;
|
|
}
|
|
break;
|
|
case PADPLUSKEY:
|
|
if(event->alt && t->flag & T_PROP_EDIT) {
|
|
t->prop_size *= 1.1f;
|
|
if(t->spacetype==SPACE_VIEW3D && t->persp != RV3D_ORTHO)
|
|
t->prop_size= MIN2(t->prop_size, ((View3D *)t->view)->far);
|
|
calculatePropRatio(t);
|
|
}
|
|
t->redraw= 1;
|
|
break;
|
|
case PAGEUPKEY:
|
|
case WHEELDOWNMOUSE:
|
|
if (t->flag & T_AUTOIK) {
|
|
transform_autoik_update(t, 1);
|
|
}
|
|
else view_editmove(event->type);
|
|
t->redraw= 1;
|
|
break;
|
|
case PADMINUS:
|
|
if(event->alt && t->flag & T_PROP_EDIT) {
|
|
t->prop_size*= 0.90909090f;
|
|
calculatePropRatio(t);
|
|
}
|
|
t->redraw= 1;
|
|
break;
|
|
case PAGEDOWNKEY:
|
|
case WHEELUPMOUSE:
|
|
if (t->flag & T_AUTOIK) {
|
|
transform_autoik_update(t, -1);
|
|
}
|
|
else view_editmove(event->type);
|
|
t->redraw= 1;
|
|
break;
|
|
default:
|
|
handled = 0;
|
|
break;
|
|
}
|
|
|
|
// Numerical input events
|
|
t->redraw |= handleNumInput(&(t->num), event);
|
|
|
|
// Snapping events
|
|
t->redraw |= handleSnapping(t, event);
|
|
|
|
}
|
|
else if (event->val==KM_RELEASE) {
|
|
switch (event->type){
|
|
case LEFTSHIFTKEY:
|
|
case RIGHTSHIFTKEY:
|
|
t->modifiers &= ~MOD_CONSTRAINT_PLANE;
|
|
t->redraw |= TREDRAW_HARD;
|
|
break;
|
|
|
|
case MIDDLEMOUSE:
|
|
if ((t->flag & T_NO_CONSTRAINT)==0) {
|
|
t->modifiers &= ~MOD_CONSTRAINT_SELECT;
|
|
postSelectConstraint(t);
|
|
t->redraw |= TREDRAW_HARD;
|
|
}
|
|
break;
|
|
// case LEFTMOUSE:
|
|
// case RIGHTMOUSE:
|
|
// if(WM_modal_tweak_exit(event, t->event_type))
|
|
//// if (t->options & CTX_TWEAK)
|
|
// t->state = TRANS_CONFIRM;
|
|
// break;
|
|
default:
|
|
handled = 0;
|
|
break;
|
|
}
|
|
|
|
/* confirm transform if launch key is released after mouse move */
|
|
if (t->flag & T_RELEASE_CONFIRM)
|
|
{
|
|
/* XXX Keyrepeat bug in Xorg fucks this up, will test when fixed */
|
|
if (event->type == t->launch_event && (t->launch_event == LEFTMOUSE || t->launch_event == RIGHTMOUSE))
|
|
{
|
|
t->state = TRANS_CONFIRM;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Per transform event, if present
|
|
if (t->handleEvent)
|
|
t->redraw |= t->handleEvent(t, event);
|
|
|
|
if (handled || t->redraw)
|
|
return 0;
|
|
else
|
|
return OPERATOR_PASS_THROUGH;
|
|
}
|
|
|
|
int calculateTransformCenter(bContext *C, int centerMode, float *vec)
|
|
{
|
|
TransInfo *t = MEM_callocN(sizeof(TransInfo), "TransInfo data");
|
|
int success = 1;
|
|
|
|
t->state = TRANS_RUNNING;
|
|
|
|
t->options = CTX_NONE;
|
|
|
|
t->mode = TFM_DUMMY;
|
|
|
|
initTransInfo(C, t, NULL, NULL); // internal data, mouse, vectors
|
|
|
|
createTransData(C, t); // make TransData structs from selection
|
|
|
|
t->around = centerMode; // override userdefined mode
|
|
|
|
if (t->total == 0) {
|
|
success = 0;
|
|
}
|
|
else {
|
|
success = 1;
|
|
|
|
calculateCenter(t);
|
|
|
|
// Copy center from constraint center. Transform center can be local
|
|
copy_v3_v3(vec, t->con.center);
|
|
}
|
|
|
|
|
|
/* aftertrans does insert ipos and action channels, and clears base flags, doesnt read transdata */
|
|
special_aftertrans_update(C, t);
|
|
|
|
postTrans(C, t);
|
|
|
|
MEM_freeN(t);
|
|
|
|
return success;
|
|
}
|
|
|
|
typedef enum {
|
|
UP,
|
|
DOWN,
|
|
LEFT,
|
|
RIGHT
|
|
} ArrowDirection;
|
|
static void drawArrow(ArrowDirection d, short offset, short length, short size)
|
|
{
|
|
switch(d)
|
|
{
|
|
case LEFT:
|
|
offset = -offset;
|
|
length = -length;
|
|
size = -size;
|
|
case RIGHT:
|
|
glBegin(GL_LINES);
|
|
glVertex2s( offset, 0);
|
|
glVertex2s( offset + length, 0);
|
|
glVertex2s( offset + length, 0);
|
|
glVertex2s( offset + length - size, -size);
|
|
glVertex2s( offset + length, 0);
|
|
glVertex2s( offset + length - size, size);
|
|
glEnd();
|
|
break;
|
|
case DOWN:
|
|
offset = -offset;
|
|
length = -length;
|
|
size = -size;
|
|
case UP:
|
|
glBegin(GL_LINES);
|
|
glVertex2s( 0, offset);
|
|
glVertex2s( 0, offset + length);
|
|
glVertex2s( 0, offset + length);
|
|
glVertex2s(-size, offset + length - size);
|
|
glVertex2s( 0, offset + length);
|
|
glVertex2s( size, offset + length - size);
|
|
glEnd();
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void drawArrowHead(ArrowDirection d, short size)
|
|
{
|
|
switch(d)
|
|
{
|
|
case LEFT:
|
|
size = -size;
|
|
case RIGHT:
|
|
glBegin(GL_LINES);
|
|
glVertex2s( 0, 0);
|
|
glVertex2s( -size, -size);
|
|
glVertex2s( 0, 0);
|
|
glVertex2s( -size, size);
|
|
glEnd();
|
|
break;
|
|
case DOWN:
|
|
size = -size;
|
|
case UP:
|
|
glBegin(GL_LINES);
|
|
glVertex2s( 0, 0);
|
|
glVertex2s(-size, -size);
|
|
glVertex2s( 0, 0);
|
|
glVertex2s( size, -size);
|
|
glEnd();
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void drawArc(float size, float angle_start, float angle_end, int segments)
|
|
{
|
|
float delta = (angle_end - angle_start) / segments;
|
|
float angle;
|
|
|
|
glBegin(GL_LINE_STRIP);
|
|
|
|
for( angle = angle_start; angle < angle_end; angle += delta)
|
|
{
|
|
glVertex2f( cosf(angle) * size, sinf(angle) * size);
|
|
}
|
|
glVertex2f( cosf(angle_end) * size, sinf(angle_end) * size);
|
|
|
|
glEnd();
|
|
}
|
|
|
|
static int helpline_poll(bContext *C)
|
|
{
|
|
ARegion *ar= CTX_wm_region(C);
|
|
|
|
if(ar && ar->regiontype==RGN_TYPE_WINDOW)
|
|
return 1;
|
|
return 0;
|
|
}
|
|
|
|
static void drawHelpline(bContext *UNUSED(C), int x, int y, void *customdata)
|
|
{
|
|
TransInfo *t = (TransInfo*)customdata;
|
|
|
|
if (t->helpline != HLP_NONE && !(t->flag & T_USES_MANIPULATOR))
|
|
{
|
|
float vecrot[3], cent[2];
|
|
int mval[2];
|
|
|
|
mval[0]= x;
|
|
mval[1]= y;
|
|
|
|
copy_v3_v3(vecrot, t->center);
|
|
if(t->flag & T_EDIT) {
|
|
Object *ob= t->obedit;
|
|
if(ob) mul_m4_v3(ob->obmat, vecrot);
|
|
}
|
|
else if(t->flag & T_POSE) {
|
|
Object *ob=t->poseobj;
|
|
if(ob) mul_m4_v3(ob->obmat, vecrot);
|
|
}
|
|
|
|
projectFloatView(t, vecrot, cent); // no overflow in extreme cases
|
|
|
|
glPushMatrix();
|
|
|
|
switch(t->helpline)
|
|
{
|
|
case HLP_SPRING:
|
|
UI_ThemeColor(TH_WIRE);
|
|
|
|
setlinestyle(3);
|
|
glBegin(GL_LINE_STRIP);
|
|
glVertex2iv(t->mval);
|
|
glVertex2fv(cent);
|
|
glEnd();
|
|
|
|
glTranslatef(mval[0], mval[1], 0);
|
|
glRotatef(-RAD2DEGF(atan2f(cent[0] - t->mval[0], cent[1] - t->mval[1])), 0, 0, 1);
|
|
|
|
setlinestyle(0);
|
|
glLineWidth(3.0);
|
|
drawArrow(UP, 5, 10, 5);
|
|
drawArrow(DOWN, 5, 10, 5);
|
|
glLineWidth(1.0);
|
|
break;
|
|
case HLP_HARROW:
|
|
UI_ThemeColor(TH_WIRE);
|
|
|
|
glTranslatef(mval[0], mval[1], 0);
|
|
|
|
glLineWidth(3.0);
|
|
drawArrow(RIGHT, 5, 10, 5);
|
|
drawArrow(LEFT, 5, 10, 5);
|
|
glLineWidth(1.0);
|
|
break;
|
|
case HLP_VARROW:
|
|
UI_ThemeColor(TH_WIRE);
|
|
|
|
glTranslatef(mval[0], mval[1], 0);
|
|
|
|
glLineWidth(3.0);
|
|
glBegin(GL_LINES);
|
|
drawArrow(UP, 5, 10, 5);
|
|
drawArrow(DOWN, 5, 10, 5);
|
|
glLineWidth(1.0);
|
|
break;
|
|
case HLP_ANGLE:
|
|
{
|
|
float dx = t->mval[0] - cent[0], dy = t->mval[1] - cent[1];
|
|
float angle = atan2f(dy, dx);
|
|
float dist = sqrtf(dx*dx + dy*dy);
|
|
float delta_angle = MIN2(15.0f / dist, (float)M_PI/4.0f);
|
|
float spacing_angle = MIN2(5.0f / dist, (float)M_PI/12.0f);
|
|
UI_ThemeColor(TH_WIRE);
|
|
|
|
setlinestyle(3);
|
|
glBegin(GL_LINE_STRIP);
|
|
glVertex2iv(t->mval);
|
|
glVertex2fv(cent);
|
|
glEnd();
|
|
|
|
glTranslatef(cent[0] - t->mval[0] + mval[0], cent[1] - t->mval[1] + mval[1], 0);
|
|
|
|
setlinestyle(0);
|
|
glLineWidth(3.0);
|
|
drawArc(dist, angle - delta_angle, angle - spacing_angle, 10);
|
|
drawArc(dist, angle + spacing_angle, angle + delta_angle, 10);
|
|
|
|
glPushMatrix();
|
|
|
|
glTranslatef(cosf(angle - delta_angle) * dist, sinf(angle - delta_angle) * dist, 0);
|
|
glRotatef(RAD2DEGF(angle - delta_angle), 0, 0, 1);
|
|
|
|
drawArrowHead(DOWN, 5);
|
|
|
|
glPopMatrix();
|
|
|
|
glTranslatef(cosf(angle + delta_angle) * dist, sinf(angle + delta_angle) * dist, 0);
|
|
glRotatef(RAD2DEGF(angle + delta_angle), 0, 0, 1);
|
|
|
|
drawArrowHead(UP, 5);
|
|
|
|
glLineWidth(1.0);
|
|
break;
|
|
}
|
|
case HLP_TRACKBALL:
|
|
{
|
|
unsigned char col[3], col2[3];
|
|
UI_GetThemeColor3ubv(TH_GRID, col);
|
|
|
|
glTranslatef(mval[0], mval[1], 0);
|
|
|
|
glLineWidth(3.0);
|
|
|
|
UI_make_axis_color(col, col2, 'X');
|
|
glColor3ubv((GLubyte *)col2);
|
|
|
|
drawArrow(RIGHT, 5, 10, 5);
|
|
drawArrow(LEFT, 5, 10, 5);
|
|
|
|
UI_make_axis_color(col, col2, 'Y');
|
|
glColor3ubv((GLubyte *)col2);
|
|
|
|
drawArrow(UP, 5, 10, 5);
|
|
drawArrow(DOWN, 5, 10, 5);
|
|
glLineWidth(1.0);
|
|
break;
|
|
}
|
|
}
|
|
|
|
glPopMatrix();
|
|
}
|
|
}
|
|
|
|
static void drawTransformView(const struct bContext *C, struct ARegion *UNUSED(ar), void *arg)
|
|
{
|
|
TransInfo *t = arg;
|
|
|
|
drawConstraint(t);
|
|
drawPropCircle(C, t);
|
|
drawSnapping(C, t);
|
|
}
|
|
|
|
#if 0
|
|
static void drawTransformPixel(const struct bContext *UNUSED(C), struct ARegion *UNUSED(ar), void *UNUSED(arg))
|
|
{
|
|
// TransInfo *t = arg;
|
|
//
|
|
// drawHelpline(C, t->mval[0], t->mval[1], t);
|
|
}
|
|
#endif
|
|
|
|
void saveTransform(bContext *C, TransInfo *t, wmOperator *op)
|
|
{
|
|
ToolSettings *ts = CTX_data_tool_settings(C);
|
|
int constraint_axis[3] = {0, 0, 0};
|
|
int proportional = 0;
|
|
PropertyRNA *prop;
|
|
|
|
// Save back mode in case we're in the generic operator
|
|
if ((prop= RNA_struct_find_property(op->ptr, "mode"))) {
|
|
RNA_property_enum_set(op->ptr, prop, t->mode);
|
|
}
|
|
|
|
if ((prop= RNA_struct_find_property(op->ptr, "value"))) {
|
|
float *values= (t->flag & T_AUTOVALUES) ? t->auto_values : t->values;
|
|
if (RNA_property_array_check(prop)) {
|
|
RNA_property_float_set_array(op->ptr, prop, values);
|
|
}
|
|
else {
|
|
RNA_property_float_set(op->ptr, prop, values[0]);
|
|
}
|
|
}
|
|
|
|
/* convert flag to enum */
|
|
switch(t->flag & (T_PROP_EDIT|T_PROP_CONNECTED))
|
|
{
|
|
case (T_PROP_EDIT|T_PROP_CONNECTED):
|
|
proportional = PROP_EDIT_CONNECTED;
|
|
break;
|
|
case T_PROP_EDIT:
|
|
proportional = PROP_EDIT_ON;
|
|
break;
|
|
default:
|
|
proportional = PROP_EDIT_OFF;
|
|
}
|
|
|
|
// If modal, save settings back in scene if not set as operator argument
|
|
if (t->flag & T_MODAL) {
|
|
|
|
/* save settings if not set in operator */
|
|
if (RNA_struct_find_property(op->ptr, "proportional") && !RNA_property_is_set(op->ptr, "proportional")) {
|
|
if (t->obedit)
|
|
ts->proportional = proportional;
|
|
else
|
|
ts->proportional_objects = (proportional != PROP_EDIT_OFF);
|
|
}
|
|
|
|
if (RNA_struct_find_property(op->ptr, "proportional_size") && !RNA_property_is_set(op->ptr, "proportional_size")) {
|
|
ts->proportional_size = t->prop_size;
|
|
}
|
|
|
|
if (RNA_struct_find_property(op->ptr, "proportional_edit_falloff") && !RNA_property_is_set(op->ptr, "proportional_edit_falloff")) {
|
|
ts->prop_mode = t->prop_mode;
|
|
}
|
|
|
|
/* do we check for parameter? */
|
|
if (t->modifiers & MOD_SNAP) {
|
|
ts->snap_flag |= SCE_SNAP;
|
|
} else {
|
|
ts->snap_flag &= ~SCE_SNAP;
|
|
}
|
|
|
|
if(t->spacetype == SPACE_VIEW3D) {
|
|
if (RNA_struct_find_property(op->ptr, "constraint_orientation") && !RNA_property_is_set(op->ptr, "constraint_orientation")) {
|
|
View3D *v3d = t->view;
|
|
|
|
v3d->twmode = t->current_orientation;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (RNA_struct_find_property(op->ptr, "proportional"))
|
|
{
|
|
RNA_enum_set(op->ptr, "proportional", proportional);
|
|
RNA_enum_set(op->ptr, "proportional_edit_falloff", t->prop_mode);
|
|
RNA_float_set(op->ptr, "proportional_size", t->prop_size);
|
|
}
|
|
|
|
if (RNA_struct_find_property(op->ptr, "axis"))
|
|
{
|
|
RNA_float_set_array(op->ptr, "axis", t->axis);
|
|
}
|
|
|
|
if (RNA_struct_find_property(op->ptr, "mirror"))
|
|
{
|
|
RNA_boolean_set(op->ptr, "mirror", t->flag & T_MIRROR);
|
|
}
|
|
|
|
if (RNA_struct_find_property(op->ptr, "constraint_axis"))
|
|
{
|
|
/* constraint orientation can be global, event if user selects something else
|
|
* so use the orientation in the constraint if set
|
|
* */
|
|
if (t->con.mode & CON_APPLY) {
|
|
RNA_enum_set(op->ptr, "constraint_orientation", t->con.orientation);
|
|
} else {
|
|
RNA_enum_set(op->ptr, "constraint_orientation", t->current_orientation);
|
|
}
|
|
|
|
if (t->con.mode & CON_APPLY)
|
|
{
|
|
if (t->con.mode & CON_AXIS0) {
|
|
constraint_axis[0] = 1;
|
|
}
|
|
if (t->con.mode & CON_AXIS1) {
|
|
constraint_axis[1] = 1;
|
|
}
|
|
if (t->con.mode & CON_AXIS2) {
|
|
constraint_axis[2] = 1;
|
|
}
|
|
}
|
|
|
|
RNA_boolean_set_array(op->ptr, "constraint_axis", constraint_axis);
|
|
}
|
|
}
|
|
|
|
/* note: caller needs to free 't' on a 0 return */
|
|
int initTransform(bContext *C, TransInfo *t, wmOperator *op, wmEvent *event, int mode)
|
|
{
|
|
int options = 0;
|
|
|
|
t->context = C;
|
|
|
|
/* added initialize, for external calls to set stuff in TransInfo, like undo string */
|
|
|
|
t->state = TRANS_STARTING;
|
|
|
|
if(RNA_struct_find_property(op->ptr, "texture_space"))
|
|
if(RNA_boolean_get(op->ptr, "texture_space"))
|
|
options |= CTX_TEXTURE;
|
|
|
|
t->options = options;
|
|
|
|
t->mode = mode;
|
|
|
|
t->launch_event = event ? event->type : -1;
|
|
|
|
if (t->launch_event == EVT_TWEAK_R)
|
|
{
|
|
t->launch_event = RIGHTMOUSE;
|
|
}
|
|
else if (t->launch_event == EVT_TWEAK_L)
|
|
{
|
|
t->launch_event = LEFTMOUSE;
|
|
}
|
|
|
|
// XXX Remove this when wm_operator_call_internal doesn't use window->eventstate (which can have type = 0)
|
|
// For manipulator only, so assume LEFTMOUSE
|
|
if (t->launch_event == 0)
|
|
{
|
|
t->launch_event = LEFTMOUSE;
|
|
}
|
|
|
|
if (!initTransInfo(C, t, op, event)) // internal data, mouse, vectors
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
if(t->spacetype == SPACE_VIEW3D)
|
|
{
|
|
//calc_manipulator_stats(curarea);
|
|
initTransformOrientation(C, t);
|
|
|
|
t->draw_handle_apply = ED_region_draw_cb_activate(t->ar->type, drawTransformApply, t, REGION_DRAW_PRE_VIEW);
|
|
t->draw_handle_view = ED_region_draw_cb_activate(t->ar->type, drawTransformView, t, REGION_DRAW_POST_VIEW);
|
|
//t->draw_handle_pixel = ED_region_draw_cb_activate(t->ar->type, drawTransformPixel, t, REGION_DRAW_POST_PIXEL);
|
|
t->draw_handle_cursor = WM_paint_cursor_activate(CTX_wm_manager(C), helpline_poll, drawHelpline, t);
|
|
}
|
|
else if(t->spacetype == SPACE_IMAGE) {
|
|
unit_m3(t->spacemtx);
|
|
t->draw_handle_view = ED_region_draw_cb_activate(t->ar->type, drawTransformView, t, REGION_DRAW_POST_VIEW);
|
|
//t->draw_handle_pixel = ED_region_draw_cb_activate(t->ar->type, drawTransformPixel, t, REGION_DRAW_POST_PIXEL);
|
|
}
|
|
else
|
|
unit_m3(t->spacemtx);
|
|
|
|
createTransData(C, t); // make TransData structs from selection
|
|
|
|
if (t->total == 0) {
|
|
postTrans(C, t);
|
|
return 0;
|
|
}
|
|
|
|
/* Stupid code to have Ctrl-Click on manipulator work ok */
|
|
if(event)
|
|
{
|
|
wmKeyMap *keymap = WM_keymap_active(CTX_wm_manager(C), op->type->modalkeymap);
|
|
wmKeyMapItem *kmi;
|
|
|
|
for (kmi = keymap->items.first; kmi; kmi = kmi->next)
|
|
{
|
|
if (kmi->propvalue == TFM_MODAL_SNAP_INV_ON && kmi->val == KM_PRESS)
|
|
{
|
|
if ((ELEM(kmi->type, LEFTCTRLKEY, RIGHTCTRLKEY) && event->ctrl) ||
|
|
(ELEM(kmi->type, LEFTSHIFTKEY, RIGHTSHIFTKEY) && event->shift) ||
|
|
(ELEM(kmi->type, LEFTALTKEY, RIGHTALTKEY) && event->alt) ||
|
|
((kmi->type == OSKEY) && event->oskey) )
|
|
{
|
|
t->modifiers |= MOD_SNAP_INVERT;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
initSnapping(t, op); // Initialize snapping data AFTER mode flags
|
|
|
|
/* EVIL! posemode code can switch translation to rotate when 1 bone is selected. will be removed (ton) */
|
|
/* EVIL2: we gave as argument also texture space context bit... was cleared */
|
|
/* EVIL3: extend mode for animation editors also switches modes... but is best way to avoid duplicate code */
|
|
mode = t->mode;
|
|
|
|
calculatePropRatio(t);
|
|
calculateCenter(t);
|
|
|
|
initMouseInput(t, &t->mouse, t->center2d, t->imval);
|
|
|
|
switch (mode) {
|
|
case TFM_TRANSLATION:
|
|
initTranslation(t);
|
|
break;
|
|
case TFM_ROTATION:
|
|
initRotation(t);
|
|
break;
|
|
case TFM_RESIZE:
|
|
initResize(t);
|
|
break;
|
|
case TFM_TOSPHERE:
|
|
initToSphere(t);
|
|
break;
|
|
case TFM_SHEAR:
|
|
initShear(t);
|
|
break;
|
|
case TFM_WARP:
|
|
initWarp(t);
|
|
break;
|
|
case TFM_SHRINKFATTEN:
|
|
initShrinkFatten(t);
|
|
break;
|
|
case TFM_TILT:
|
|
initTilt(t);
|
|
break;
|
|
case TFM_CURVE_SHRINKFATTEN:
|
|
initCurveShrinkFatten(t);
|
|
break;
|
|
case TFM_TRACKBALL:
|
|
initTrackball(t);
|
|
break;
|
|
case TFM_PUSHPULL:
|
|
initPushPull(t);
|
|
break;
|
|
case TFM_CREASE:
|
|
initCrease(t);
|
|
break;
|
|
case TFM_BONESIZE:
|
|
{ /* used for both B-Bone width (bonesize) as for deform-dist (envelope) */
|
|
bArmature *arm= t->poseobj->data;
|
|
if(arm->drawtype==ARM_ENVELOPE)
|
|
initBoneEnvelope(t);
|
|
else
|
|
initBoneSize(t);
|
|
}
|
|
break;
|
|
case TFM_BONE_ENVELOPE:
|
|
initBoneEnvelope(t);
|
|
break;
|
|
case TFM_EDGE_SLIDE:
|
|
initEdgeSlide(t);
|
|
break;
|
|
case TFM_BONE_ROLL:
|
|
initBoneRoll(t);
|
|
break;
|
|
case TFM_TIME_TRANSLATE:
|
|
initTimeTranslate(t);
|
|
break;
|
|
case TFM_TIME_SLIDE:
|
|
initTimeSlide(t);
|
|
break;
|
|
case TFM_TIME_SCALE:
|
|
initTimeScale(t);
|
|
break;
|
|
case TFM_TIME_DUPLICATE:
|
|
/* same as TFM_TIME_EXTEND, but we need the mode info for later
|
|
* so that duplicate-culling will work properly
|
|
*/
|
|
if ELEM(t->spacetype, SPACE_IPO, SPACE_NLA)
|
|
initTranslation(t);
|
|
else
|
|
initTimeTranslate(t);
|
|
t->mode = mode;
|
|
break;
|
|
case TFM_TIME_EXTEND:
|
|
/* now that transdata has been made, do like for TFM_TIME_TRANSLATE (for most Animation
|
|
* Editors because they have only 1D transforms for time values) or TFM_TRANSLATION
|
|
* (for Graph/NLA Editors only since they uses 'standard' transforms to get 2D movement)
|
|
* depending on which editor this was called from
|
|
*/
|
|
if ELEM(t->spacetype, SPACE_IPO, SPACE_NLA)
|
|
initTranslation(t);
|
|
else
|
|
initTimeTranslate(t);
|
|
break;
|
|
case TFM_BAKE_TIME:
|
|
initBakeTime(t);
|
|
break;
|
|
case TFM_MIRROR:
|
|
initMirror(t);
|
|
break;
|
|
case TFM_BEVEL:
|
|
initBevel(t);
|
|
break;
|
|
case TFM_BWEIGHT:
|
|
initBevelWeight(t);
|
|
break;
|
|
case TFM_ALIGN:
|
|
initAlign(t);
|
|
break;
|
|
case TFM_SEQ_SLIDE:
|
|
initSeqSlide(t);
|
|
break;
|
|
}
|
|
|
|
if(t->state == TRANS_CANCEL)
|
|
{
|
|
postTrans(C, t);
|
|
return 0;
|
|
}
|
|
|
|
|
|
/* overwrite initial values if operator supplied a non-null vector */
|
|
if (RNA_property_is_set(op->ptr, "value"))
|
|
{
|
|
float values[4]= {0}; /* incase value isn't length 4, avoid uninitialized memory */
|
|
PropertyRNA *prop= RNA_struct_find_property(op->ptr, "value");
|
|
|
|
if(RNA_property_array_check(prop)) {
|
|
RNA_float_get_array(op->ptr, "value", values);
|
|
} else {
|
|
values[0]= RNA_float_get(op->ptr, "value");
|
|
}
|
|
|
|
copy_v4_v4(t->values, values);
|
|
copy_v4_v4(t->auto_values, values);
|
|
t->flag |= T_AUTOVALUES;
|
|
}
|
|
|
|
/* Transformation axis from operator */
|
|
if (RNA_struct_find_property(op->ptr, "axis") && RNA_property_is_set(op->ptr, "axis"))
|
|
{
|
|
RNA_float_get_array(op->ptr, "axis", t->axis);
|
|
normalize_v3(t->axis);
|
|
copy_v3_v3(t->axis_orig, t->axis);
|
|
}
|
|
|
|
/* Constraint init from operator */
|
|
if (RNA_struct_find_property(op->ptr, "constraint_axis") && RNA_property_is_set(op->ptr, "constraint_axis"))
|
|
{
|
|
int constraint_axis[3];
|
|
|
|
RNA_boolean_get_array(op->ptr, "constraint_axis", constraint_axis);
|
|
|
|
if (constraint_axis[0] || constraint_axis[1] || constraint_axis[2])
|
|
{
|
|
t->con.mode |= CON_APPLY;
|
|
|
|
if (constraint_axis[0]) {
|
|
t->con.mode |= CON_AXIS0;
|
|
}
|
|
if (constraint_axis[1]) {
|
|
t->con.mode |= CON_AXIS1;
|
|
}
|
|
if (constraint_axis[2]) {
|
|
t->con.mode |= CON_AXIS2;
|
|
}
|
|
|
|
setUserConstraint(t, t->current_orientation, t->con.mode, "%s");
|
|
}
|
|
}
|
|
|
|
t->context = NULL;
|
|
|
|
return 1;
|
|
}
|
|
|
|
void transformApply(bContext *C, TransInfo *t)
|
|
{
|
|
t->context = C;
|
|
|
|
if ((t->redraw & TREDRAW_HARD) || (t->draw_handle_apply == NULL && (t->redraw & TREDRAW_SOFT)))
|
|
{
|
|
selectConstraint(t);
|
|
if (t->transform) {
|
|
t->transform(t, t->mval); // calls recalcData()
|
|
viewRedrawForce(C, t);
|
|
}
|
|
t->redraw = TREDRAW_NOTHING;
|
|
} else if (t->redraw & TREDRAW_SOFT) {
|
|
viewRedrawForce(C, t);
|
|
}
|
|
|
|
/* If auto confirm is on, break after one pass */
|
|
if (t->options & CTX_AUTOCONFIRM)
|
|
{
|
|
t->state = TRANS_CONFIRM;
|
|
}
|
|
|
|
if (BKE_ptcache_get_continue_physics())
|
|
{
|
|
// TRANSFORM_FIX_ME
|
|
//do_screenhandlers(G.curscreen);
|
|
t->redraw |= TREDRAW_HARD;
|
|
}
|
|
|
|
t->context = NULL;
|
|
}
|
|
|
|
void drawTransformApply(const bContext *C, struct ARegion *UNUSED(ar), void *arg)
|
|
{
|
|
TransInfo *t = arg;
|
|
|
|
if (t->redraw & TREDRAW_SOFT) {
|
|
t->redraw |= TREDRAW_HARD;
|
|
transformApply((bContext *)C, t);
|
|
}
|
|
}
|
|
|
|
int transformEnd(bContext *C, TransInfo *t)
|
|
{
|
|
int exit_code = OPERATOR_RUNNING_MODAL;
|
|
|
|
t->context = C;
|
|
|
|
if (t->state != TRANS_STARTING && t->state != TRANS_RUNNING)
|
|
{
|
|
/* handle restoring objects */
|
|
if(t->state == TRANS_CANCEL)
|
|
{
|
|
/* exception, edge slide transformed UVs too */
|
|
if(t->mode==TFM_EDGE_SLIDE)
|
|
doEdgeSlide(t, 0.0f);
|
|
|
|
exit_code = OPERATOR_CANCELLED;
|
|
restoreTransObjects(t); // calls recalcData()
|
|
}
|
|
else
|
|
{
|
|
exit_code = OPERATOR_FINISHED;
|
|
}
|
|
|
|
/* aftertrans does insert keyframes, and clears base flags, doesnt read transdata */
|
|
special_aftertrans_update(C, t);
|
|
|
|
/* free data */
|
|
postTrans(C, t);
|
|
|
|
/* send events out for redraws */
|
|
viewRedrawPost(C, t);
|
|
|
|
/* Undo as last, certainly after special_trans_update! */
|
|
|
|
if(t->state == TRANS_CANCEL) {
|
|
// if(t->undostr) ED_undo_push(C, t->undostr);
|
|
}
|
|
else {
|
|
// if(t->undostr) ED_undo_push(C, t->undostr);
|
|
// else ED_undo_push(C, transform_to_undostr(t));
|
|
}
|
|
t->undostr= NULL;
|
|
|
|
viewRedrawForce(C, t);
|
|
}
|
|
|
|
t->context = NULL;
|
|
|
|
return exit_code;
|
|
}
|
|
|
|
/* ************************** TRANSFORM LOCKS **************************** */
|
|
|
|
static void protectedTransBits(short protectflag, float *vec)
|
|
{
|
|
if(protectflag & OB_LOCK_LOCX)
|
|
vec[0]= 0.0f;
|
|
if(protectflag & OB_LOCK_LOCY)
|
|
vec[1]= 0.0f;
|
|
if(protectflag & OB_LOCK_LOCZ)
|
|
vec[2]= 0.0f;
|
|
}
|
|
|
|
static void protectedSizeBits(short protectflag, float *size)
|
|
{
|
|
if(protectflag & OB_LOCK_SCALEX)
|
|
size[0]= 1.0f;
|
|
if(protectflag & OB_LOCK_SCALEY)
|
|
size[1]= 1.0f;
|
|
if(protectflag & OB_LOCK_SCALEZ)
|
|
size[2]= 1.0f;
|
|
}
|
|
|
|
static void protectedRotateBits(short protectflag, float *eul, float *oldeul)
|
|
{
|
|
if(protectflag & OB_LOCK_ROTX)
|
|
eul[0]= oldeul[0];
|
|
if(protectflag & OB_LOCK_ROTY)
|
|
eul[1]= oldeul[1];
|
|
if(protectflag & OB_LOCK_ROTZ)
|
|
eul[2]= oldeul[2];
|
|
}
|
|
|
|
|
|
/* this function only does the delta rotation */
|
|
/* axis-angle is usually internally stored as quats... */
|
|
static void protectedAxisAngleBits(short protectflag, float axis[3], float *angle, float oldAxis[3], float oldAngle)
|
|
{
|
|
/* check that protection flags are set */
|
|
if ((protectflag & (OB_LOCK_ROTX|OB_LOCK_ROTY|OB_LOCK_ROTZ|OB_LOCK_ROTW)) == 0)
|
|
return;
|
|
|
|
if (protectflag & OB_LOCK_ROT4D) {
|
|
/* axis-angle getting limited as 4D entities that they are... */
|
|
if (protectflag & OB_LOCK_ROTW)
|
|
*angle= oldAngle;
|
|
if (protectflag & OB_LOCK_ROTX)
|
|
axis[0]= oldAxis[0];
|
|
if (protectflag & OB_LOCK_ROTY)
|
|
axis[1]= oldAxis[1];
|
|
if (protectflag & OB_LOCK_ROTZ)
|
|
axis[2]= oldAxis[2];
|
|
}
|
|
else {
|
|
/* axis-angle get limited with euler... */
|
|
float eul[3], oldeul[3];
|
|
|
|
axis_angle_to_eulO( eul, EULER_ORDER_DEFAULT,axis, *angle);
|
|
axis_angle_to_eulO( oldeul, EULER_ORDER_DEFAULT,oldAxis, oldAngle);
|
|
|
|
if (protectflag & OB_LOCK_ROTX)
|
|
eul[0]= oldeul[0];
|
|
if (protectflag & OB_LOCK_ROTY)
|
|
eul[1]= oldeul[1];
|
|
if (protectflag & OB_LOCK_ROTZ)
|
|
eul[2]= oldeul[2];
|
|
|
|
eulO_to_axis_angle( axis, angle,eul, EULER_ORDER_DEFAULT);
|
|
|
|
/* when converting to axis-angle, we need a special exception for the case when there is no axis */
|
|
if (IS_EQF(axis[0], axis[1]) && IS_EQF(axis[1], axis[2])) {
|
|
/* for now, rotate around y-axis then (so that it simply becomes the roll) */
|
|
axis[1]= 1.0f;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* this function only does the delta rotation */
|
|
static void protectedQuaternionBits(short protectflag, float *quat, float *oldquat)
|
|
{
|
|
/* check that protection flags are set */
|
|
if ((protectflag & (OB_LOCK_ROTX|OB_LOCK_ROTY|OB_LOCK_ROTZ|OB_LOCK_ROTW)) == 0)
|
|
return;
|
|
|
|
if (protectflag & OB_LOCK_ROT4D) {
|
|
/* quaternions getting limited as 4D entities that they are... */
|
|
if (protectflag & OB_LOCK_ROTW)
|
|
quat[0]= oldquat[0];
|
|
if (protectflag & OB_LOCK_ROTX)
|
|
quat[1]= oldquat[1];
|
|
if (protectflag & OB_LOCK_ROTY)
|
|
quat[2]= oldquat[2];
|
|
if (protectflag & OB_LOCK_ROTZ)
|
|
quat[3]= oldquat[3];
|
|
}
|
|
else {
|
|
/* quaternions get limited with euler... (compatibility mode) */
|
|
float eul[3], oldeul[3], nquat[4], noldquat[4];
|
|
float qlen;
|
|
|
|
qlen= normalize_qt_qt(nquat, quat);
|
|
normalize_qt_qt(noldquat, oldquat);
|
|
|
|
quat_to_eul(eul, nquat);
|
|
quat_to_eul(oldeul, noldquat);
|
|
|
|
if (protectflag & OB_LOCK_ROTX)
|
|
eul[0]= oldeul[0];
|
|
if (protectflag & OB_LOCK_ROTY)
|
|
eul[1]= oldeul[1];
|
|
if (protectflag & OB_LOCK_ROTZ)
|
|
eul[2]= oldeul[2];
|
|
|
|
eul_to_quat( quat,eul);
|
|
|
|
/* restore original quat size */
|
|
mul_qt_fl(quat, qlen);
|
|
|
|
/* quaternions flip w sign to accumulate rotations correctly */
|
|
if ( (nquat[0]<0.0f && quat[0]>0.0f) || (nquat[0]>0.0f && quat[0]<0.0f) ) {
|
|
mul_qt_fl(quat, -1.0f);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* ******************* TRANSFORM LIMITS ********************** */
|
|
|
|
static void constraintTransLim(TransInfo *t, TransData *td)
|
|
{
|
|
if (td->con) {
|
|
bConstraintTypeInfo *ctiLoc= get_constraint_typeinfo(CONSTRAINT_TYPE_LOCLIMIT);
|
|
bConstraintTypeInfo *ctiDist= get_constraint_typeinfo(CONSTRAINT_TYPE_DISTLIMIT);
|
|
|
|
bConstraintOb cob= {NULL};
|
|
bConstraint *con;
|
|
float ctime = (float)(t->scene->r.cfra);
|
|
|
|
/* Make a temporary bConstraintOb for using these limit constraints
|
|
* - they only care that cob->matrix is correctly set ;-)
|
|
* - current space should be local
|
|
*/
|
|
unit_m4(cob.matrix);
|
|
copy_v3_v3(cob.matrix[3], td->loc);
|
|
|
|
/* Evaluate valid constraints */
|
|
for (con= td->con; con; con= con->next) {
|
|
bConstraintTypeInfo *cti = NULL;
|
|
ListBase targets = {NULL, NULL};
|
|
float tmat[4][4];
|
|
|
|
/* only consider constraint if enabled */
|
|
if (con->flag & CONSTRAINT_DISABLE) continue;
|
|
if (con->enforce == 0.0f) continue;
|
|
|
|
/* only use it if it's tagged for this purpose (and the right type) */
|
|
if (con->type == CONSTRAINT_TYPE_LOCLIMIT) {
|
|
bLocLimitConstraint *data= con->data;
|
|
|
|
if ((data->flag2 & LIMIT_TRANSFORM)==0)
|
|
continue;
|
|
cti = ctiLoc;
|
|
}
|
|
else if (con->type == CONSTRAINT_TYPE_DISTLIMIT) {
|
|
bDistLimitConstraint *data= con->data;
|
|
|
|
if ((data->flag & LIMITDIST_TRANSFORM)==0)
|
|
continue;
|
|
cti = ctiDist;
|
|
}
|
|
|
|
if (cti) {
|
|
/* do space conversions */
|
|
if (con->ownspace == CONSTRAINT_SPACE_WORLD) {
|
|
/* just multiply by td->mtx (this should be ok) */
|
|
copy_m4_m4(tmat, cob.matrix);
|
|
mul_m4_m3m4(cob.matrix, td->mtx, tmat);
|
|
}
|
|
else if (con->ownspace != CONSTRAINT_SPACE_LOCAL) {
|
|
/* skip... incompatable spacetype */
|
|
continue;
|
|
}
|
|
|
|
/* get constraint targets if needed */
|
|
get_constraint_targets_for_solving(con, &cob, &targets, ctime);
|
|
|
|
/* do constraint */
|
|
cti->evaluate_constraint(con, &cob, &targets);
|
|
|
|
/* convert spaces again */
|
|
if (con->ownspace == CONSTRAINT_SPACE_WORLD) {
|
|
/* just multiply by td->mtx (this should be ok) */
|
|
copy_m4_m4(tmat, cob.matrix);
|
|
mul_m4_m3m4(cob.matrix, td->smtx, tmat);
|
|
}
|
|
|
|
/* free targets list */
|
|
BLI_freelistN(&targets);
|
|
}
|
|
}
|
|
|
|
/* copy results from cob->matrix */
|
|
copy_v3_v3(td->loc, cob.matrix[3]);
|
|
}
|
|
}
|
|
|
|
static void constraintob_from_transdata(bConstraintOb *cob, TransData *td)
|
|
{
|
|
/* Make a temporary bConstraintOb for use by limit constraints
|
|
* - they only care that cob->matrix is correctly set ;-)
|
|
* - current space should be local
|
|
*/
|
|
memset(cob, 0, sizeof(bConstraintOb));
|
|
if (td->ext)
|
|
{
|
|
if (td->ext->rotOrder == ROT_MODE_QUAT) {
|
|
/* quats */
|
|
/* objects and bones do normalization first too, otherwise
|
|
we don't necessarily end up with a rotation matrix, and
|
|
then conversion back to quat gives a different result */
|
|
float quat[4];
|
|
normalize_qt_qt(quat, td->ext->quat);
|
|
quat_to_mat4(cob->matrix, quat);
|
|
}
|
|
else if (td->ext->rotOrder == ROT_MODE_AXISANGLE) {
|
|
/* axis angle */
|
|
axis_angle_to_mat4(cob->matrix, &td->ext->quat[1], td->ext->quat[0]);
|
|
}
|
|
else {
|
|
/* eulers */
|
|
eulO_to_mat4(cob->matrix, td->ext->rot, td->ext->rotOrder);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void constraintRotLim(TransInfo *UNUSED(t), TransData *td)
|
|
{
|
|
if (td->con) {
|
|
bConstraintTypeInfo *cti= get_constraint_typeinfo(CONSTRAINT_TYPE_ROTLIMIT);
|
|
bConstraintOb cob;
|
|
bConstraint *con;
|
|
int dolimit = 0;
|
|
|
|
/* Evaluate valid constraints */
|
|
for (con= td->con; con; con= con->next) {
|
|
/* only consider constraint if enabled */
|
|
if (con->flag & CONSTRAINT_DISABLE) continue;
|
|
if (con->enforce == 0.0f) continue;
|
|
|
|
/* we're only interested in Limit-Rotation constraints */
|
|
if (con->type == CONSTRAINT_TYPE_ROTLIMIT) {
|
|
bRotLimitConstraint *data= con->data;
|
|
float tmat[4][4];
|
|
|
|
/* only use it if it's tagged for this purpose */
|
|
if ((data->flag2 & LIMIT_TRANSFORM)==0)
|
|
continue;
|
|
|
|
/* skip incompatable spacetypes */
|
|
if (!ELEM(con->ownspace, CONSTRAINT_SPACE_WORLD, CONSTRAINT_SPACE_LOCAL))
|
|
continue;
|
|
|
|
/* only do conversion if necessary, to preserve quats and eulers */
|
|
if(!dolimit) {
|
|
constraintob_from_transdata(&cob, td);
|
|
dolimit= 1;
|
|
}
|
|
|
|
/* do space conversions */
|
|
if (con->ownspace == CONSTRAINT_SPACE_WORLD) {
|
|
/* just multiply by td->mtx (this should be ok) */
|
|
copy_m4_m4(tmat, cob.matrix);
|
|
mul_m4_m3m4(cob.matrix, td->mtx, tmat);
|
|
}
|
|
|
|
/* do constraint */
|
|
cti->evaluate_constraint(con, &cob, NULL);
|
|
|
|
/* convert spaces again */
|
|
if (con->ownspace == CONSTRAINT_SPACE_WORLD) {
|
|
/* just multiply by td->mtx (this should be ok) */
|
|
copy_m4_m4(tmat, cob.matrix);
|
|
mul_m4_m3m4(cob.matrix, td->smtx, tmat);
|
|
}
|
|
}
|
|
}
|
|
|
|
if(dolimit) {
|
|
/* copy results from cob->matrix */
|
|
if (td->ext->rotOrder == ROT_MODE_QUAT) {
|
|
/* quats */
|
|
mat4_to_quat( td->ext->quat,cob.matrix);
|
|
}
|
|
else if (td->ext->rotOrder == ROT_MODE_AXISANGLE) {
|
|
/* axis angle */
|
|
mat4_to_axis_angle( &td->ext->quat[1], &td->ext->quat[0],cob.matrix);
|
|
}
|
|
else {
|
|
/* eulers */
|
|
mat4_to_eulO( td->ext->rot, td->ext->rotOrder,cob.matrix);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void constraintSizeLim(TransInfo *t, TransData *td)
|
|
{
|
|
if (td->con && td->ext) {
|
|
bConstraintTypeInfo *cti= get_constraint_typeinfo(CONSTRAINT_TYPE_SIZELIMIT);
|
|
bConstraintOb cob= {NULL};
|
|
bConstraint *con;
|
|
|
|
/* Make a temporary bConstraintOb for using these limit constraints
|
|
* - they only care that cob->matrix is correctly set ;-)
|
|
* - current space should be local
|
|
*/
|
|
if ((td->flag & TD_SINGLESIZE) && !(t->con.mode & CON_APPLY)) {
|
|
/* scale val and reset size */
|
|
return; // TODO: fix this case
|
|
}
|
|
else {
|
|
/* Reset val if SINGLESIZE but using a constraint */
|
|
if (td->flag & TD_SINGLESIZE)
|
|
return;
|
|
|
|
size_to_mat4( cob.matrix,td->ext->size);
|
|
}
|
|
|
|
/* Evaluate valid constraints */
|
|
for (con= td->con; con; con= con->next) {
|
|
/* only consider constraint if enabled */
|
|
if (con->flag & CONSTRAINT_DISABLE) continue;
|
|
if (con->enforce == 0.0f) continue;
|
|
|
|
/* we're only interested in Limit-Scale constraints */
|
|
if (con->type == CONSTRAINT_TYPE_SIZELIMIT) {
|
|
bSizeLimitConstraint *data= con->data;
|
|
float tmat[4][4];
|
|
|
|
/* only use it if it's tagged for this purpose */
|
|
if ((data->flag2 & LIMIT_TRANSFORM)==0)
|
|
continue;
|
|
|
|
/* do space conversions */
|
|
if (con->ownspace == CONSTRAINT_SPACE_WORLD) {
|
|
/* just multiply by td->mtx (this should be ok) */
|
|
copy_m4_m4(tmat, cob.matrix);
|
|
mul_m4_m3m4(cob.matrix, td->mtx, tmat);
|
|
}
|
|
else if (con->ownspace != CONSTRAINT_SPACE_LOCAL) {
|
|
/* skip... incompatable spacetype */
|
|
continue;
|
|
}
|
|
|
|
/* do constraint */
|
|
cti->evaluate_constraint(con, &cob, NULL);
|
|
|
|
/* convert spaces again */
|
|
if (con->ownspace == CONSTRAINT_SPACE_WORLD) {
|
|
/* just multiply by td->mtx (this should be ok) */
|
|
copy_m4_m4(tmat, cob.matrix);
|
|
mul_m4_m3m4(cob.matrix, td->smtx, tmat);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* copy results from cob->matrix */
|
|
if ((td->flag & TD_SINGLESIZE) && !(t->con.mode & CON_APPLY)) {
|
|
/* scale val and reset size */
|
|
return; // TODO: fix this case
|
|
}
|
|
else {
|
|
/* Reset val if SINGLESIZE but using a constraint */
|
|
if (td->flag & TD_SINGLESIZE)
|
|
return;
|
|
|
|
mat4_to_size( td->ext->size,cob.matrix);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* ************************** WARP *************************** */
|
|
|
|
static void postInputWarp(TransInfo *t, float values[3])
|
|
{
|
|
mul_v3_fl(values, (float)(M_PI * 2));
|
|
|
|
if (t->customData) /* non-null value indicates reversed input */
|
|
{
|
|
negate_v3(values);
|
|
}
|
|
}
|
|
|
|
void initWarp(TransInfo *t)
|
|
{
|
|
float max[3], min[3];
|
|
int i;
|
|
|
|
t->mode = TFM_WARP;
|
|
t->transform = Warp;
|
|
t->handleEvent = handleEventWarp;
|
|
|
|
setInputPostFct(&t->mouse, postInputWarp);
|
|
initMouseInputMode(t, &t->mouse, INPUT_HORIZONTAL_RATIO);
|
|
|
|
t->idx_max = 0;
|
|
t->num.idx_max = 0;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = 5.0f / 180.0f * (float)M_PI;
|
|
t->snap[2] = 1.0f / 180.0f * (float)M_PI;
|
|
|
|
t->num.increment = 1.0f;
|
|
|
|
t->flag |= T_NO_CONSTRAINT;
|
|
|
|
/* we need min/max in view space */
|
|
for(i = 0; i < t->total; i++) {
|
|
float center[3];
|
|
copy_v3_v3(center, t->data[i].center);
|
|
mul_m3_v3(t->data[i].mtx, center);
|
|
mul_m4_v3(t->viewmat, center);
|
|
sub_v3_v3(center, t->viewmat[3]);
|
|
if (i)
|
|
minmax_v3v3_v3(min, max, center);
|
|
else {
|
|
copy_v3_v3(max, center);
|
|
copy_v3_v3(min, center);
|
|
}
|
|
}
|
|
|
|
mid_v3_v3v3(t->center, min, max);
|
|
|
|
if (max[0] == min[0]) max[0] += 0.1f; /* not optimal, but flipping is better than invalid garbage (i.e. division by zero!) */
|
|
t->val= (max[0]-min[0])/2.0f; /* t->val is X dimension projected boundbox */
|
|
}
|
|
|
|
int handleEventWarp(TransInfo *t, wmEvent *event)
|
|
{
|
|
int status = 0;
|
|
|
|
if (event->type == MIDDLEMOUSE && event->val==KM_PRESS)
|
|
{
|
|
// Use customData pointer to signal warp direction
|
|
if (t->customData == NULL)
|
|
t->customData = (void*)1;
|
|
else
|
|
t->customData = NULL;
|
|
|
|
status = 1;
|
|
}
|
|
|
|
return status;
|
|
}
|
|
|
|
int Warp(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
TransData *td = t->data;
|
|
float vec[3], circumfac, dist, phi0, co, si, *curs, cursor[3], gcursor[3];
|
|
int i;
|
|
char str[50];
|
|
|
|
curs= give_cursor(t->scene, t->view);
|
|
/*
|
|
* gcursor is the one used for helpline.
|
|
* It has to be in the same space as the drawing loop
|
|
* (that means it needs to be in the object's space when in edit mode and
|
|
* in global space in object mode)
|
|
*
|
|
* cursor is used for calculations.
|
|
* It needs to be in view space, but we need to take object's offset
|
|
* into account if in Edit mode.
|
|
*/
|
|
copy_v3_v3(cursor, curs);
|
|
copy_v3_v3(gcursor, cursor);
|
|
if (t->flag & T_EDIT) {
|
|
sub_v3_v3(cursor, t->obedit->obmat[3]);
|
|
sub_v3_v3(gcursor, t->obedit->obmat[3]);
|
|
mul_m3_v3(t->data->smtx, gcursor);
|
|
}
|
|
mul_m4_v3(t->viewmat, cursor);
|
|
sub_v3_v3(cursor, t->viewmat[3]);
|
|
|
|
/* amount of radians for warp */
|
|
circumfac = t->values[0];
|
|
|
|
snapGrid(t, &circumfac);
|
|
applyNumInput(&t->num, &circumfac);
|
|
|
|
/* header print for NumInput */
|
|
if (hasNumInput(&t->num)) {
|
|
char c[20];
|
|
|
|
outputNumInput(&(t->num), c);
|
|
|
|
sprintf(str, "Warp: %s", c);
|
|
|
|
circumfac = DEG2RADF(circumfac);
|
|
}
|
|
else {
|
|
/* default header print */
|
|
sprintf(str, "Warp: %.3f", RAD2DEGF(circumfac));
|
|
}
|
|
|
|
t->values[0] = circumfac;
|
|
|
|
circumfac /= 2; /* only need 180 on each side to make 360 */
|
|
|
|
for(i = 0; i < t->total; i++, td++) {
|
|
float loc[3];
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
/* translate point to center, rotate in such a way that outline==distance */
|
|
copy_v3_v3(vec, td->iloc);
|
|
mul_m3_v3(td->mtx, vec);
|
|
mul_m4_v3(t->viewmat, vec);
|
|
sub_v3_v3(vec, t->viewmat[3]);
|
|
|
|
dist= vec[0]-cursor[0];
|
|
|
|
/* t->val is X dimension projected boundbox */
|
|
phi0= (circumfac*dist/t->val);
|
|
|
|
vec[1]= (vec[1]-cursor[1]);
|
|
|
|
co= (float)cos(phi0);
|
|
si= (float)sin(phi0);
|
|
loc[0]= -si*vec[1]+cursor[0];
|
|
loc[1]= co*vec[1]+cursor[1];
|
|
loc[2]= vec[2];
|
|
|
|
mul_m4_v3(t->viewinv, loc);
|
|
sub_v3_v3(loc, t->viewinv[3]);
|
|
mul_m3_v3(td->smtx, loc);
|
|
|
|
sub_v3_v3(loc, td->iloc);
|
|
mul_v3_fl(loc, td->factor);
|
|
add_v3_v3v3(td->loc, td->iloc, loc);
|
|
}
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* ************************** SHEAR *************************** */
|
|
|
|
static void postInputShear(TransInfo *UNUSED(t), float values[3])
|
|
{
|
|
mul_v3_fl(values, 0.05f);
|
|
}
|
|
|
|
void initShear(TransInfo *t)
|
|
{
|
|
t->mode = TFM_SHEAR;
|
|
t->transform = Shear;
|
|
t->handleEvent = handleEventShear;
|
|
|
|
setInputPostFct(&t->mouse, postInputShear);
|
|
initMouseInputMode(t, &t->mouse, INPUT_HORIZONTAL_ABSOLUTE);
|
|
|
|
t->idx_max = 0;
|
|
t->num.idx_max = 0;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = 0.1f;
|
|
t->snap[2] = t->snap[1] * 0.1f;
|
|
|
|
t->num.increment = 0.1f;
|
|
|
|
t->flag |= T_NO_CONSTRAINT;
|
|
}
|
|
|
|
int handleEventShear(TransInfo *t, wmEvent *event)
|
|
{
|
|
int status = 0;
|
|
|
|
if (event->type == MIDDLEMOUSE && event->val==KM_PRESS)
|
|
{
|
|
// Use customData pointer to signal Shear direction
|
|
if (t->customData == NULL)
|
|
{
|
|
initMouseInputMode(t, &t->mouse, INPUT_VERTICAL_ABSOLUTE);
|
|
t->customData = (void*)1;
|
|
}
|
|
else
|
|
{
|
|
initMouseInputMode(t, &t->mouse, INPUT_HORIZONTAL_ABSOLUTE);
|
|
t->customData = NULL;
|
|
}
|
|
|
|
status = 1;
|
|
}
|
|
|
|
return status;
|
|
}
|
|
|
|
|
|
int Shear(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
TransData *td = t->data;
|
|
float vec[3];
|
|
float smat[3][3], tmat[3][3], totmat[3][3], persmat[3][3], persinv[3][3];
|
|
float value;
|
|
int i;
|
|
char str[50];
|
|
|
|
copy_m3_m4(persmat, t->viewmat);
|
|
invert_m3_m3(persinv, persmat);
|
|
|
|
value = t->values[0];
|
|
|
|
snapGrid(t, &value);
|
|
|
|
applyNumInput(&t->num, &value);
|
|
|
|
/* header print for NumInput */
|
|
if (hasNumInput(&t->num)) {
|
|
char c[20];
|
|
|
|
outputNumInput(&(t->num), c);
|
|
|
|
sprintf(str, "Shear: %s %s", c, t->proptext);
|
|
}
|
|
else {
|
|
/* default header print */
|
|
sprintf(str, "Shear: %.3f %s", value, t->proptext);
|
|
}
|
|
|
|
unit_m3(smat);
|
|
|
|
// Custom data signals shear direction
|
|
if (t->customData == NULL)
|
|
smat[1][0] = value;
|
|
else
|
|
smat[0][1] = value;
|
|
|
|
mul_m3_m3m3(tmat, smat, persmat);
|
|
mul_m3_m3m3(totmat, persinv, tmat);
|
|
|
|
for(i = 0 ; i < t->total; i++, td++) {
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
if (t->obedit) {
|
|
float mat3[3][3];
|
|
mul_m3_m3m3(mat3, totmat, td->mtx);
|
|
mul_m3_m3m3(tmat, td->smtx, mat3);
|
|
}
|
|
else {
|
|
copy_m3_m3(tmat, totmat);
|
|
}
|
|
sub_v3_v3v3(vec, td->center, t->center);
|
|
|
|
mul_m3_v3(tmat, vec);
|
|
|
|
add_v3_v3(vec, t->center);
|
|
sub_v3_v3(vec, td->center);
|
|
|
|
mul_v3_fl(vec, td->factor);
|
|
|
|
add_v3_v3v3(td->loc, td->iloc, vec);
|
|
}
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* ************************** RESIZE *************************** */
|
|
|
|
void initResize(TransInfo *t)
|
|
{
|
|
t->mode = TFM_RESIZE;
|
|
t->transform = Resize;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_SPRING_FLIP);
|
|
|
|
t->flag |= T_NULL_ONE;
|
|
t->num.flag |= NUM_NULL_ONE;
|
|
t->num.flag |= NUM_AFFECT_ALL;
|
|
if (!t->obedit) {
|
|
t->flag |= T_NO_ZERO;
|
|
t->num.flag |= NUM_NO_ZERO;
|
|
}
|
|
|
|
t->idx_max = 2;
|
|
t->num.idx_max = 2;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = 0.1f;
|
|
t->snap[2] = t->snap[1] * 0.1f;
|
|
|
|
t->num.increment = t->snap[1];
|
|
}
|
|
|
|
static void headerResize(TransInfo *t, float vec[3], char *str) {
|
|
char tvec[60];
|
|
char *spos= str;
|
|
if (hasNumInput(&t->num)) {
|
|
outputNumInput(&(t->num), tvec);
|
|
}
|
|
else {
|
|
sprintf(&tvec[0], "%.4f", vec[0]);
|
|
sprintf(&tvec[20], "%.4f", vec[1]);
|
|
sprintf(&tvec[40], "%.4f", vec[2]);
|
|
}
|
|
|
|
if (t->con.mode & CON_APPLY) {
|
|
switch(t->num.idx_max) {
|
|
case 0:
|
|
spos += sprintf(spos, "Scale: %s%s %s", &tvec[0], t->con.text, t->proptext);
|
|
break;
|
|
case 1:
|
|
spos += sprintf(spos, "Scale: %s : %s%s %s", &tvec[0], &tvec[20], t->con.text, t->proptext);
|
|
break;
|
|
case 2:
|
|
spos += sprintf(spos, "Scale: %s : %s : %s%s %s", &tvec[0], &tvec[20], &tvec[40], t->con.text, t->proptext);
|
|
}
|
|
}
|
|
else {
|
|
if (t->flag & T_2D_EDIT)
|
|
spos += sprintf(spos, "Scale X: %s Y: %s%s %s", &tvec[0], &tvec[20], t->con.text, t->proptext);
|
|
else
|
|
spos += sprintf(spos, "Scale X: %s Y: %s Z: %s%s %s", &tvec[0], &tvec[20], &tvec[40], t->con.text, t->proptext);
|
|
}
|
|
|
|
if (t->flag & (T_PROP_EDIT|T_PROP_CONNECTED)) {
|
|
spos += sprintf(spos, " Proportional size: %.2f", t->prop_size);
|
|
}
|
|
|
|
(void)spos;
|
|
}
|
|
|
|
#define SIGN(a) (a<-FLT_EPSILON?1:a>FLT_EPSILON?2:3)
|
|
#define VECSIGNFLIP(a, b) ((SIGN(a[0]) & SIGN(b[0]))==0 || (SIGN(a[1]) & SIGN(b[1]))==0 || (SIGN(a[2]) & SIGN(b[2]))==0)
|
|
|
|
/* smat is reference matrix, only scaled */
|
|
static void TransMat3ToSize( float mat[][3], float smat[][3], float *size)
|
|
{
|
|
float vec[3];
|
|
|
|
copy_v3_v3(vec, mat[0]);
|
|
size[0]= normalize_v3(vec);
|
|
copy_v3_v3(vec, mat[1]);
|
|
size[1]= normalize_v3(vec);
|
|
copy_v3_v3(vec, mat[2]);
|
|
size[2]= normalize_v3(vec);
|
|
|
|
/* first tried with dotproduct... but the sign flip is crucial */
|
|
if( VECSIGNFLIP(mat[0], smat[0]) ) size[0]= -size[0];
|
|
if( VECSIGNFLIP(mat[1], smat[1]) ) size[1]= -size[1];
|
|
if( VECSIGNFLIP(mat[2], smat[2]) ) size[2]= -size[2];
|
|
}
|
|
|
|
|
|
static void ElementResize(TransInfo *t, TransData *td, float mat[3][3]) {
|
|
float tmat[3][3], smat[3][3], center[3];
|
|
float vec[3];
|
|
|
|
if (t->flag & T_EDIT) {
|
|
mul_m3_m3m3(smat, mat, td->mtx);
|
|
mul_m3_m3m3(tmat, td->smtx, smat);
|
|
}
|
|
else {
|
|
copy_m3_m3(tmat, mat);
|
|
}
|
|
|
|
if (t->con.applySize) {
|
|
t->con.applySize(t, td, tmat);
|
|
}
|
|
|
|
/* local constraint shouldn't alter center */
|
|
if ((t->around == V3D_LOCAL) &&
|
|
( (t->flag & (T_OBJECT|T_POSE)) ||
|
|
((t->flag & T_EDIT) && (t->settings->selectmode & SCE_SELECT_FACE)) ||
|
|
(t->obedit && t->obedit->type == OB_ARMATURE))
|
|
)
|
|
{
|
|
copy_v3_v3(center, td->center);
|
|
}
|
|
else {
|
|
copy_v3_v3(center, t->center);
|
|
}
|
|
|
|
if (td->ext) {
|
|
float fsize[3];
|
|
|
|
if (t->flag & (T_OBJECT|T_TEXTURE|T_POSE)) {
|
|
float obsizemat[3][3];
|
|
// Reorient the size mat to fit the oriented object.
|
|
mul_m3_m3m3(obsizemat, tmat, td->axismtx);
|
|
//print_m3("obsizemat", obsizemat);
|
|
TransMat3ToSize(obsizemat, td->axismtx, fsize);
|
|
//print_v3("fsize", fsize);
|
|
}
|
|
else {
|
|
mat3_to_size( fsize,tmat);
|
|
}
|
|
|
|
protectedSizeBits(td->protectflag, fsize);
|
|
|
|
if ((t->flag & T_V3D_ALIGN)==0) { // align mode doesn't resize objects itself
|
|
if((td->flag & TD_SINGLESIZE) && !(t->con.mode & CON_APPLY)){
|
|
/* scale val and reset size */
|
|
*td->val = td->ival * (1 + (fsize[0] - 1) * td->factor);
|
|
|
|
td->ext->size[0] = td->ext->isize[0];
|
|
td->ext->size[1] = td->ext->isize[1];
|
|
td->ext->size[2] = td->ext->isize[2];
|
|
}
|
|
else {
|
|
/* Reset val if SINGLESIZE but using a constraint */
|
|
if (td->flag & TD_SINGLESIZE)
|
|
*td->val = td->ival;
|
|
|
|
td->ext->size[0] = td->ext->isize[0] * (1 + (fsize[0] - 1) * td->factor);
|
|
td->ext->size[1] = td->ext->isize[1] * (1 + (fsize[1] - 1) * td->factor);
|
|
td->ext->size[2] = td->ext->isize[2] * (1 + (fsize[2] - 1) * td->factor);
|
|
}
|
|
}
|
|
|
|
constraintSizeLim(t, td);
|
|
}
|
|
|
|
/* For individual element center, Editmode need to use iloc */
|
|
if (t->flag & T_POINTS)
|
|
sub_v3_v3v3(vec, td->iloc, center);
|
|
else
|
|
sub_v3_v3v3(vec, td->center, center);
|
|
|
|
mul_m3_v3(tmat, vec);
|
|
|
|
add_v3_v3(vec, center);
|
|
if (t->flag & T_POINTS)
|
|
sub_v3_v3(vec, td->iloc);
|
|
else
|
|
sub_v3_v3(vec, td->center);
|
|
|
|
mul_v3_fl(vec, td->factor);
|
|
|
|
if (t->flag & (T_OBJECT|T_POSE)) {
|
|
mul_m3_v3(td->smtx, vec);
|
|
}
|
|
|
|
protectedTransBits(td->protectflag, vec);
|
|
add_v3_v3v3(td->loc, td->iloc, vec);
|
|
|
|
constraintTransLim(t, td);
|
|
}
|
|
|
|
int Resize(TransInfo *t, const int mval[2])
|
|
{
|
|
TransData *td;
|
|
float size[3], mat[3][3];
|
|
float ratio;
|
|
int i;
|
|
char str[200];
|
|
|
|
/* for manipulator, center handle, the scaling can't be done relative to center */
|
|
if( (t->flag & T_USES_MANIPULATOR) && t->con.mode==0)
|
|
{
|
|
ratio = 1.0f - ((t->imval[0] - mval[0]) + (t->imval[1] - mval[1]))/100.0f;
|
|
}
|
|
else
|
|
{
|
|
ratio = t->values[0];
|
|
}
|
|
|
|
size[0] = size[1] = size[2] = ratio;
|
|
|
|
snapGrid(t, size);
|
|
|
|
if (hasNumInput(&t->num)) {
|
|
applyNumInput(&t->num, size);
|
|
constraintNumInput(t, size);
|
|
}
|
|
|
|
applySnapping(t, size);
|
|
|
|
if (t->flag & T_AUTOVALUES)
|
|
{
|
|
copy_v3_v3(size, t->auto_values);
|
|
}
|
|
|
|
copy_v3_v3(t->values, size);
|
|
|
|
size_to_mat3( mat,size);
|
|
|
|
if (t->con.applySize) {
|
|
t->con.applySize(t, NULL, mat);
|
|
}
|
|
|
|
copy_m3_m3(t->mat, mat); // used in manipulator
|
|
|
|
headerResize(t, size, str);
|
|
|
|
for(i = 0, td=t->data; i < t->total; i++, td++) {
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
ElementResize(t, td, mat);
|
|
}
|
|
|
|
/* evil hack - redo resize if cliping needed */
|
|
if (t->flag & T_CLIP_UV && clipUVTransform(t, size, 1)) {
|
|
size_to_mat3( mat,size);
|
|
|
|
if (t->con.applySize)
|
|
t->con.applySize(t, NULL, mat);
|
|
|
|
for(i = 0, td=t->data; i < t->total; i++, td++)
|
|
ElementResize(t, td, mat);
|
|
}
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* ************************** TOSPHERE *************************** */
|
|
|
|
void initToSphere(TransInfo *t)
|
|
{
|
|
TransData *td = t->data;
|
|
int i;
|
|
|
|
t->mode = TFM_TOSPHERE;
|
|
t->transform = ToSphere;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_HORIZONTAL_RATIO);
|
|
|
|
t->idx_max = 0;
|
|
t->num.idx_max = 0;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = 0.1f;
|
|
t->snap[2] = t->snap[1] * 0.1f;
|
|
|
|
t->num.increment = t->snap[1];
|
|
|
|
t->num.flag |= NUM_NULL_ONE | NUM_NO_NEGATIVE;
|
|
t->flag |= T_NO_CONSTRAINT;
|
|
|
|
// Calculate average radius
|
|
for(i = 0 ; i < t->total; i++, td++) {
|
|
t->val += len_v3v3(t->center, td->iloc);
|
|
}
|
|
|
|
t->val /= (float)t->total;
|
|
}
|
|
|
|
int ToSphere(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
float vec[3];
|
|
float ratio, radius;
|
|
int i;
|
|
char str[64];
|
|
TransData *td = t->data;
|
|
|
|
ratio = t->values[0];
|
|
|
|
snapGrid(t, &ratio);
|
|
|
|
applyNumInput(&t->num, &ratio);
|
|
|
|
if (ratio < 0)
|
|
ratio = 0.0f;
|
|
else if (ratio > 1)
|
|
ratio = 1.0f;
|
|
|
|
t->values[0] = ratio;
|
|
|
|
/* header print for NumInput */
|
|
if (hasNumInput(&t->num)) {
|
|
char c[20];
|
|
|
|
outputNumInput(&(t->num), c);
|
|
|
|
sprintf(str, "To Sphere: %s %s", c, t->proptext);
|
|
}
|
|
else {
|
|
/* default header print */
|
|
sprintf(str, "To Sphere: %.4f %s", ratio, t->proptext);
|
|
}
|
|
|
|
|
|
for(i = 0 ; i < t->total; i++, td++) {
|
|
float tratio;
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
sub_v3_v3v3(vec, td->iloc, t->center);
|
|
|
|
radius = normalize_v3(vec);
|
|
|
|
tratio = ratio * td->factor;
|
|
|
|
mul_v3_fl(vec, radius * (1.0f - tratio) + t->val * tratio);
|
|
|
|
add_v3_v3v3(td->loc, t->center, vec);
|
|
}
|
|
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* ************************** ROTATION *************************** */
|
|
|
|
|
|
static void postInputRotation(TransInfo *t, float values[3])
|
|
{
|
|
if ((t->con.mode & CON_APPLY) && t->con.applyRot) {
|
|
t->con.applyRot(t, NULL, t->axis, values);
|
|
}
|
|
}
|
|
|
|
void initRotation(TransInfo *t)
|
|
{
|
|
t->mode = TFM_ROTATION;
|
|
t->transform = Rotation;
|
|
|
|
setInputPostFct(&t->mouse, postInputRotation);
|
|
initMouseInputMode(t, &t->mouse, INPUT_ANGLE);
|
|
|
|
t->idx_max = 0;
|
|
t->num.idx_max = 0;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = (float)((5.0/180)*M_PI);
|
|
t->snap[2] = t->snap[1] * 0.2f;
|
|
|
|
t->num.increment = 1.0f;
|
|
|
|
if (t->flag & T_2D_EDIT)
|
|
t->flag |= T_NO_CONSTRAINT;
|
|
|
|
negate_v3_v3(t->axis, t->viewinv[2]);
|
|
normalize_v3(t->axis);
|
|
|
|
copy_v3_v3(t->axis_orig, t->axis);
|
|
}
|
|
|
|
static void ElementRotation(TransInfo *t, TransData *td, float mat[3][3], short around) {
|
|
float vec[3], totmat[3][3], smat[3][3];
|
|
float eul[3], fmat[3][3], quat[4];
|
|
float *center = t->center;
|
|
|
|
/* local constraint shouldn't alter center */
|
|
if (around == V3D_LOCAL) {
|
|
if ( (t->flag & (T_OBJECT|T_POSE)) ||
|
|
(t->settings->selectmode & SCE_SELECT_FACE) ||
|
|
(t->obedit && t->obedit->type == OB_ARMATURE))
|
|
{
|
|
center = td->center;
|
|
}
|
|
}
|
|
|
|
if (t->flag & T_POINTS) {
|
|
mul_m3_m3m3(totmat, mat, td->mtx);
|
|
mul_m3_m3m3(smat, td->smtx, totmat);
|
|
|
|
sub_v3_v3v3(vec, td->iloc, center);
|
|
mul_m3_v3(smat, vec);
|
|
|
|
add_v3_v3v3(td->loc, vec, center);
|
|
|
|
sub_v3_v3v3(vec,td->loc,td->iloc);
|
|
protectedTransBits(td->protectflag, vec);
|
|
add_v3_v3v3(td->loc, td->iloc, vec);
|
|
|
|
|
|
if(td->flag & TD_USEQUAT) {
|
|
mul_serie_m3(fmat, td->mtx, mat, td->smtx, NULL, NULL, NULL, NULL, NULL);
|
|
mat3_to_quat( quat,fmat); // Actual transform
|
|
|
|
if(td->ext->quat){
|
|
mul_qt_qtqt(td->ext->quat, quat, td->ext->iquat);
|
|
|
|
/* is there a reason not to have this here? -jahka */
|
|
protectedQuaternionBits(td->protectflag, td->ext->quat, td->ext->iquat);
|
|
}
|
|
}
|
|
}
|
|
/**
|
|
* HACK WARNING
|
|
*
|
|
* This is some VERY ugly special case to deal with pose mode.
|
|
*
|
|
* The problem is that mtx and smtx include each bone orientation.
|
|
*
|
|
* That is needed to rotate each bone properly, HOWEVER, to calculate
|
|
* the translation component, we only need the actual armature object's
|
|
* matrix (and inverse). That is not all though. Once the proper translation
|
|
* has been computed, it has to be converted back into the bone's space.
|
|
*/
|
|
else if (t->flag & T_POSE) {
|
|
float pmtx[3][3], imtx[3][3];
|
|
|
|
// Extract and invert armature object matrix
|
|
copy_m3_m4(pmtx, t->poseobj->obmat);
|
|
invert_m3_m3(imtx, pmtx);
|
|
|
|
if ((td->flag & TD_NO_LOC) == 0)
|
|
{
|
|
sub_v3_v3v3(vec, td->center, center);
|
|
|
|
mul_m3_v3(pmtx, vec); // To Global space
|
|
mul_m3_v3(mat, vec); // Applying rotation
|
|
mul_m3_v3(imtx, vec); // To Local space
|
|
|
|
add_v3_v3(vec, center);
|
|
/* vec now is the location where the object has to be */
|
|
|
|
sub_v3_v3v3(vec, vec, td->center); // Translation needed from the initial location
|
|
|
|
/* special exception, see TD_PBONE_LOCAL_MTX definition comments */
|
|
if(td->flag & TD_PBONE_LOCAL_MTX_P) {
|
|
/* do nothing */
|
|
}
|
|
else if (td->flag & TD_PBONE_LOCAL_MTX_C) {
|
|
mul_m3_v3(pmtx, vec); // To Global space
|
|
mul_m3_v3(td->ext->l_smtx, vec);// To Pose space (Local Location)
|
|
}
|
|
else {
|
|
mul_m3_v3(pmtx, vec); // To Global space
|
|
mul_m3_v3(td->smtx, vec);// To Pose space
|
|
}
|
|
|
|
protectedTransBits(td->protectflag, vec);
|
|
|
|
add_v3_v3v3(td->loc, td->iloc, vec);
|
|
|
|
constraintTransLim(t, td);
|
|
}
|
|
|
|
/* rotation */
|
|
if ((t->flag & T_V3D_ALIGN)==0) { // align mode doesn't rotate objects itself
|
|
/* euler or quaternion/axis-angle? */
|
|
if (td->ext->rotOrder == ROT_MODE_QUAT) {
|
|
mul_serie_m3(fmat, td->mtx, mat, td->smtx, NULL, NULL, NULL, NULL, NULL);
|
|
|
|
mat3_to_quat( quat,fmat); // Actual transform
|
|
|
|
mul_qt_qtqt(td->ext->quat, quat, td->ext->iquat);
|
|
/* this function works on end result */
|
|
protectedQuaternionBits(td->protectflag, td->ext->quat, td->ext->iquat);
|
|
|
|
}
|
|
else if (td->ext->rotOrder == ROT_MODE_AXISANGLE) {
|
|
/* calculate effect based on quats */
|
|
float iquat[4], tquat[4];
|
|
|
|
axis_angle_to_quat(iquat, td->ext->irotAxis, td->ext->irotAngle);
|
|
|
|
mul_serie_m3(fmat, td->mtx, mat, td->smtx, NULL, NULL, NULL, NULL, NULL);
|
|
mat3_to_quat( quat,fmat); // Actual transform
|
|
mul_qt_qtqt(tquat, quat, iquat);
|
|
|
|
quat_to_axis_angle( td->ext->rotAxis, td->ext->rotAngle,tquat);
|
|
|
|
/* this function works on end result */
|
|
protectedAxisAngleBits(td->protectflag, td->ext->rotAxis, td->ext->rotAngle, td->ext->irotAxis, td->ext->irotAngle);
|
|
}
|
|
else {
|
|
float eulmat[3][3];
|
|
|
|
mul_m3_m3m3(totmat, mat, td->mtx);
|
|
mul_m3_m3m3(smat, td->smtx, totmat);
|
|
|
|
/* calculate the total rotatation in eulers */
|
|
copy_v3_v3(eul, td->ext->irot);
|
|
eulO_to_mat3( eulmat,eul, td->ext->rotOrder);
|
|
|
|
/* mat = transform, obmat = bone rotation */
|
|
mul_m3_m3m3(fmat, smat, eulmat);
|
|
|
|
mat3_to_compatible_eulO( eul, td->ext->rot, td->ext->rotOrder,fmat);
|
|
|
|
/* and apply (to end result only) */
|
|
protectedRotateBits(td->protectflag, eul, td->ext->irot);
|
|
copy_v3_v3(td->ext->rot, eul);
|
|
}
|
|
|
|
constraintRotLim(t, td);
|
|
}
|
|
}
|
|
else {
|
|
if ((td->flag & TD_NO_LOC) == 0)
|
|
{
|
|
/* translation */
|
|
sub_v3_v3v3(vec, td->center, center);
|
|
mul_m3_v3(mat, vec);
|
|
add_v3_v3(vec, center);
|
|
/* vec now is the location where the object has to be */
|
|
sub_v3_v3(vec, td->center);
|
|
mul_m3_v3(td->smtx, vec);
|
|
|
|
protectedTransBits(td->protectflag, vec);
|
|
|
|
add_v3_v3v3(td->loc, td->iloc, vec);
|
|
}
|
|
|
|
|
|
constraintTransLim(t, td);
|
|
|
|
/* rotation */
|
|
if ((t->flag & T_V3D_ALIGN)==0) { // align mode doesn't rotate objects itself
|
|
/* euler or quaternion? */
|
|
if ((td->ext->rotOrder == ROT_MODE_QUAT) || (td->flag & TD_USEQUAT)) {
|
|
mul_serie_m3(fmat, td->mtx, mat, td->smtx, NULL, NULL, NULL, NULL, NULL);
|
|
mat3_to_quat( quat,fmat); // Actual transform
|
|
|
|
mul_qt_qtqt(td->ext->quat, quat, td->ext->iquat);
|
|
/* this function works on end result */
|
|
protectedQuaternionBits(td->protectflag, td->ext->quat, td->ext->iquat);
|
|
}
|
|
else if (td->ext->rotOrder == ROT_MODE_AXISANGLE) {
|
|
/* calculate effect based on quats */
|
|
float iquat[4], tquat[4];
|
|
|
|
axis_angle_to_quat(iquat, td->ext->irotAxis, td->ext->irotAngle);
|
|
|
|
mul_serie_m3(fmat, td->mtx, mat, td->smtx, NULL, NULL, NULL, NULL, NULL);
|
|
mat3_to_quat( quat,fmat); // Actual transform
|
|
mul_qt_qtqt(tquat, quat, iquat);
|
|
|
|
quat_to_axis_angle( td->ext->rotAxis, td->ext->rotAngle,tquat);
|
|
|
|
/* this function works on end result */
|
|
protectedAxisAngleBits(td->protectflag, td->ext->rotAxis, td->ext->rotAngle, td->ext->irotAxis, td->ext->irotAngle);
|
|
}
|
|
else {
|
|
float obmat[3][3];
|
|
|
|
mul_m3_m3m3(totmat, mat, td->mtx);
|
|
mul_m3_m3m3(smat, td->smtx, totmat);
|
|
|
|
/* calculate the total rotatation in eulers */
|
|
add_v3_v3v3(eul, td->ext->irot, td->ext->drot); /* we have to correct for delta rot */
|
|
eulO_to_mat3( obmat,eul, td->ext->rotOrder);
|
|
/* mat = transform, obmat = object rotation */
|
|
mul_m3_m3m3(fmat, smat, obmat);
|
|
|
|
mat3_to_compatible_eulO( eul, td->ext->rot, td->ext->rotOrder,fmat);
|
|
|
|
/* correct back for delta rot */
|
|
sub_v3_v3v3(eul, eul, td->ext->drot);
|
|
|
|
/* and apply */
|
|
protectedRotateBits(td->protectflag, eul, td->ext->irot);
|
|
copy_v3_v3(td->ext->rot, eul);
|
|
}
|
|
|
|
constraintRotLim(t, td);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void applyRotation(TransInfo *t, float angle, float axis[3])
|
|
{
|
|
TransData *td = t->data;
|
|
float mat[3][3];
|
|
int i;
|
|
|
|
vec_rot_to_mat3( mat,axis, angle);
|
|
|
|
for(i = 0 ; i < t->total; i++, td++) {
|
|
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
if (t->con.applyRot) {
|
|
t->con.applyRot(t, td, axis, NULL);
|
|
vec_rot_to_mat3( mat,axis, angle * td->factor);
|
|
}
|
|
else if (t->flag & T_PROP_EDIT) {
|
|
vec_rot_to_mat3( mat,axis, angle * td->factor);
|
|
}
|
|
|
|
ElementRotation(t, td, mat, t->around);
|
|
}
|
|
}
|
|
|
|
int Rotation(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
char str[128], *spos= str;
|
|
|
|
float final;
|
|
|
|
final = t->values[0];
|
|
|
|
snapGrid(t, &final);
|
|
|
|
if ((t->con.mode & CON_APPLY) && t->con.applyRot) {
|
|
t->con.applyRot(t, NULL, t->axis, NULL);
|
|
} else {
|
|
/* reset axis if constraint is not set */
|
|
copy_v3_v3(t->axis, t->axis_orig);
|
|
}
|
|
|
|
applySnapping(t, &final);
|
|
|
|
if (hasNumInput(&t->num)) {
|
|
char c[20];
|
|
|
|
applyNumInput(&t->num, &final);
|
|
|
|
outputNumInput(&(t->num), c);
|
|
|
|
spos+= sprintf(spos, "Rot: %s %s %s", &c[0], t->con.text, t->proptext);
|
|
|
|
/* Clamp between -180 and 180 */
|
|
final= angle_wrap_rad(DEG2RADF(final));
|
|
}
|
|
else {
|
|
spos += sprintf(spos, "Rot: %.2f%s %s", RAD2DEGF(final), t->con.text, t->proptext);
|
|
}
|
|
|
|
if (t->flag & (T_PROP_EDIT|T_PROP_CONNECTED)) {
|
|
spos += sprintf(spos, " Proportional size: %.2f", t->prop_size);
|
|
}
|
|
(void)spos;
|
|
|
|
t->values[0] = final;
|
|
|
|
applyRotation(t, final, t->axis);
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
|
|
return 1;
|
|
}
|
|
|
|
|
|
/* ************************** TRACKBALL *************************** */
|
|
|
|
void initTrackball(TransInfo *t)
|
|
{
|
|
t->mode = TFM_TRACKBALL;
|
|
t->transform = Trackball;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_TRACKBALL);
|
|
|
|
t->idx_max = 1;
|
|
t->num.idx_max = 1;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = (float)((5.0/180)*M_PI);
|
|
t->snap[2] = t->snap[1] * 0.2f;
|
|
|
|
t->num.increment = 1.0f;
|
|
|
|
t->flag |= T_NO_CONSTRAINT;
|
|
}
|
|
|
|
static void applyTrackball(TransInfo *t, float axis1[3], float axis2[3], float angles[2])
|
|
{
|
|
TransData *td = t->data;
|
|
float mat[3][3], smat[3][3], totmat[3][3];
|
|
int i;
|
|
|
|
vec_rot_to_mat3( smat,axis1, angles[0]);
|
|
vec_rot_to_mat3( totmat,axis2, angles[1]);
|
|
|
|
mul_m3_m3m3(mat, smat, totmat);
|
|
|
|
for(i = 0 ; i < t->total; i++, td++) {
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
if (t->flag & T_PROP_EDIT) {
|
|
vec_rot_to_mat3( smat,axis1, td->factor * angles[0]);
|
|
vec_rot_to_mat3( totmat,axis2, td->factor * angles[1]);
|
|
|
|
mul_m3_m3m3(mat, smat, totmat);
|
|
}
|
|
|
|
ElementRotation(t, td, mat, t->around);
|
|
}
|
|
}
|
|
|
|
int Trackball(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
char str[128], *spos= str;
|
|
float axis1[3], axis2[3];
|
|
float mat[3][3], totmat[3][3], smat[3][3];
|
|
float phi[2];
|
|
|
|
copy_v3_v3(axis1, t->persinv[0]);
|
|
copy_v3_v3(axis2, t->persinv[1]);
|
|
normalize_v3(axis1);
|
|
normalize_v3(axis2);
|
|
|
|
phi[0] = t->values[0];
|
|
phi[1] = t->values[1];
|
|
|
|
snapGrid(t, phi);
|
|
|
|
if (hasNumInput(&t->num)) {
|
|
char c[40];
|
|
|
|
applyNumInput(&t->num, phi);
|
|
|
|
outputNumInput(&(t->num), c);
|
|
|
|
spos += sprintf(spos, "Trackball: %s %s %s", &c[0], &c[20], t->proptext);
|
|
|
|
phi[0] = DEG2RADF(phi[0]);
|
|
phi[1] = DEG2RADF(phi[1]);
|
|
}
|
|
else {
|
|
spos += sprintf(spos, "Trackball: %.2f %.2f %s", RAD2DEGF(phi[0]), RAD2DEGF(phi[1]), t->proptext);
|
|
}
|
|
|
|
if (t->flag & (T_PROP_EDIT|T_PROP_CONNECTED)) {
|
|
spos += sprintf(spos, " Proportional size: %.2f", t->prop_size);
|
|
}
|
|
(void)spos;
|
|
|
|
vec_rot_to_mat3( smat,axis1, phi[0]);
|
|
vec_rot_to_mat3( totmat,axis2, phi[1]);
|
|
|
|
mul_m3_m3m3(mat, smat, totmat);
|
|
|
|
// TRANSFORM_FIX_ME
|
|
//copy_m3_m3(t->mat, mat); // used in manipulator
|
|
|
|
applyTrackball(t, axis1, axis2, phi);
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* ************************** TRANSLATION *************************** */
|
|
|
|
void initTranslation(TransInfo *t)
|
|
{
|
|
if (t->spacetype == SPACE_ACTION) {
|
|
/* this space uses time translate */
|
|
t->state = TRANS_CANCEL;
|
|
}
|
|
|
|
t->mode = TFM_TRANSLATION;
|
|
t->transform = Translation;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_VECTOR);
|
|
|
|
t->idx_max = (t->flag & T_2D_EDIT)? 1: 2;
|
|
t->num.flag = 0;
|
|
t->num.idx_max = t->idx_max;
|
|
|
|
if(t->spacetype == SPACE_VIEW3D) {
|
|
RegionView3D *rv3d = t->ar->regiondata;
|
|
|
|
if (rv3d) {
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = rv3d->gridview * 1.0f;
|
|
t->snap[2] = t->snap[1] * 0.1f;
|
|
}
|
|
}
|
|
else if(t->spacetype == SPACE_IMAGE) {
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = 0.125f;
|
|
t->snap[2] = 0.0625f;
|
|
}
|
|
else {
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = t->snap[2] = 1.0f;
|
|
}
|
|
|
|
t->num.increment = t->snap[1];
|
|
}
|
|
|
|
static void headerTranslation(TransInfo *t, float vec[3], char *str) {
|
|
char *spos= str;
|
|
char tvec[60];
|
|
char distvec[20];
|
|
char autoik[20];
|
|
float dist;
|
|
|
|
if (hasNumInput(&t->num)) {
|
|
outputNumInput(&(t->num), tvec);
|
|
dist = len_v3(t->num.val);
|
|
}
|
|
else {
|
|
float dvec[3];
|
|
|
|
copy_v3_v3(dvec, vec);
|
|
applyAspectRatio(t, dvec);
|
|
|
|
dist = len_v3(vec);
|
|
if(!(t->flag & T_2D_EDIT) && t->scene->unit.system) {
|
|
int i, do_split= t->scene->unit.flag & USER_UNIT_OPT_SPLIT ? 1:0;
|
|
|
|
for(i=0; i<3; i++)
|
|
bUnit_AsString(&tvec[i*20], 20, dvec[i]*t->scene->unit.scale_length, 4, t->scene->unit.system, B_UNIT_LENGTH, do_split, 1);
|
|
}
|
|
else {
|
|
sprintf(&tvec[0], "%.4f", dvec[0]);
|
|
sprintf(&tvec[20], "%.4f", dvec[1]);
|
|
sprintf(&tvec[40], "%.4f", dvec[2]);
|
|
}
|
|
}
|
|
|
|
if(!(t->flag & T_2D_EDIT) && t->scene->unit.system)
|
|
bUnit_AsString(distvec, sizeof(distvec), dist*t->scene->unit.scale_length, 4, t->scene->unit.system, B_UNIT_LENGTH, t->scene->unit.flag & USER_UNIT_OPT_SPLIT, 0);
|
|
else if( dist > 1e10f || dist < -1e10f ) /* prevent string buffer overflow */
|
|
sprintf(distvec, "%.4e", dist);
|
|
else
|
|
sprintf(distvec, "%.4f", dist);
|
|
|
|
if(t->flag & T_AUTOIK) {
|
|
short chainlen= t->settings->autoik_chainlen;
|
|
|
|
if(chainlen)
|
|
sprintf(autoik, "AutoIK-Len: %d", chainlen);
|
|
else
|
|
autoik[0]= '\0';
|
|
}
|
|
else
|
|
autoik[0]= '\0';
|
|
|
|
if (t->con.mode & CON_APPLY) {
|
|
switch(t->num.idx_max) {
|
|
case 0:
|
|
spos += sprintf(spos, "D: %s (%s)%s %s %s", &tvec[0], distvec, t->con.text, t->proptext, &autoik[0]);
|
|
break;
|
|
case 1:
|
|
spos += sprintf(spos, "D: %s D: %s (%s)%s %s %s", &tvec[0], &tvec[20], distvec, t->con.text, t->proptext, &autoik[0]);
|
|
break;
|
|
case 2:
|
|
spos += sprintf(spos, "D: %s D: %s D: %s (%s)%s %s %s", &tvec[0], &tvec[20], &tvec[40], distvec, t->con.text, t->proptext, &autoik[0]);
|
|
}
|
|
}
|
|
else {
|
|
if(t->flag & T_2D_EDIT)
|
|
spos += sprintf(spos, "Dx: %s Dy: %s (%s)%s %s", &tvec[0], &tvec[20], distvec, t->con.text, t->proptext);
|
|
else
|
|
spos += sprintf(spos, "Dx: %s Dy: %s Dz: %s (%s)%s %s %s", &tvec[0], &tvec[20], &tvec[40], distvec, t->con.text, t->proptext, &autoik[0]);
|
|
}
|
|
|
|
if (t->flag & (T_PROP_EDIT|T_PROP_CONNECTED)) {
|
|
spos += sprintf(spos, " Proportional size: %.2f", t->prop_size);
|
|
}
|
|
(void)spos;
|
|
}
|
|
|
|
static void applyTranslation(TransInfo *t, float vec[3]) {
|
|
TransData *td = t->data;
|
|
float tvec[3];
|
|
int i;
|
|
|
|
for(i = 0 ; i < t->total; i++, td++) {
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
/* handle snapping rotation before doing the translation */
|
|
if (usingSnappingNormal(t))
|
|
{
|
|
if (validSnappingNormal(t))
|
|
{
|
|
float *original_normal = td->axismtx[2];
|
|
float axis[3];
|
|
float quat[4];
|
|
float mat[3][3];
|
|
float angle;
|
|
|
|
cross_v3_v3v3(axis, original_normal, t->tsnap.snapNormal);
|
|
angle = saacos(dot_v3v3(original_normal, t->tsnap.snapNormal));
|
|
|
|
axis_angle_to_quat(quat, axis, angle);
|
|
|
|
quat_to_mat3( mat,quat);
|
|
|
|
ElementRotation(t, td, mat, V3D_LOCAL);
|
|
}
|
|
else
|
|
{
|
|
float mat[3][3];
|
|
|
|
unit_m3(mat);
|
|
|
|
ElementRotation(t, td, mat, V3D_LOCAL);
|
|
}
|
|
}
|
|
|
|
if (t->con.applyVec) {
|
|
float pvec[3];
|
|
t->con.applyVec(t, td, vec, tvec, pvec);
|
|
}
|
|
else {
|
|
copy_v3_v3(tvec, vec);
|
|
}
|
|
|
|
mul_m3_v3(td->smtx, tvec);
|
|
mul_v3_fl(tvec, td->factor);
|
|
|
|
protectedTransBits(td->protectflag, tvec);
|
|
|
|
add_v3_v3v3(td->loc, td->iloc, tvec);
|
|
|
|
constraintTransLim(t, td);
|
|
}
|
|
}
|
|
|
|
/* uses t->vec to store actual translation in */
|
|
int Translation(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
char str[250];
|
|
|
|
if (t->con.mode & CON_APPLY) {
|
|
float pvec[3] = {0.0f, 0.0f, 0.0f};
|
|
float tvec[3];
|
|
if (hasNumInput(&t->num)) {
|
|
removeAspectRatio(t, t->values);
|
|
}
|
|
applySnapping(t, t->values);
|
|
t->con.applyVec(t, NULL, t->values, tvec, pvec);
|
|
copy_v3_v3(t->values, tvec);
|
|
headerTranslation(t, pvec, str);
|
|
}
|
|
else {
|
|
snapGrid(t, t->values);
|
|
applyNumInput(&t->num, t->values);
|
|
if (hasNumInput(&t->num)) {
|
|
removeAspectRatio(t, t->values);
|
|
}
|
|
applySnapping(t, t->values);
|
|
headerTranslation(t, t->values, str);
|
|
}
|
|
|
|
applyTranslation(t, t->values);
|
|
|
|
/* evil hack - redo translation if clipping needed */
|
|
if (t->flag & T_CLIP_UV && clipUVTransform(t, t->values, 0))
|
|
applyTranslation(t, t->values);
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* ************************** SHRINK/FATTEN *************************** */
|
|
|
|
void initShrinkFatten(TransInfo *t)
|
|
{
|
|
// If not in mesh edit mode, fallback to Resize
|
|
if (t->obedit==NULL || t->obedit->type != OB_MESH) {
|
|
initResize(t);
|
|
}
|
|
else {
|
|
t->mode = TFM_SHRINKFATTEN;
|
|
t->transform = ShrinkFatten;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_VERTICAL_ABSOLUTE);
|
|
|
|
t->idx_max = 0;
|
|
t->num.idx_max = 0;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = 1.0f;
|
|
t->snap[2] = t->snap[1] * 0.1f;
|
|
|
|
t->num.increment = t->snap[1];
|
|
|
|
t->flag |= T_NO_CONSTRAINT;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
int ShrinkFatten(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
float vec[3];
|
|
float distance;
|
|
int i;
|
|
char str[64];
|
|
TransData *td = t->data;
|
|
|
|
distance = -t->values[0];
|
|
|
|
snapGrid(t, &distance);
|
|
|
|
applyNumInput(&t->num, &distance);
|
|
|
|
/* header print for NumInput */
|
|
if (hasNumInput(&t->num)) {
|
|
char c[20];
|
|
|
|
outputNumInput(&(t->num), c);
|
|
|
|
sprintf(str, "Shrink/Fatten: %s %s", c, t->proptext);
|
|
}
|
|
else {
|
|
/* default header print */
|
|
sprintf(str, "Shrink/Fatten: %.4f %s", distance, t->proptext);
|
|
}
|
|
|
|
|
|
for(i = 0 ; i < t->total; i++, td++) {
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
copy_v3_v3(vec, td->axismtx[2]);
|
|
mul_v3_fl(vec, distance);
|
|
mul_v3_fl(vec, td->factor);
|
|
|
|
add_v3_v3v3(td->loc, td->iloc, vec);
|
|
}
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* ************************** TILT *************************** */
|
|
|
|
void initTilt(TransInfo *t)
|
|
{
|
|
t->mode = TFM_TILT;
|
|
t->transform = Tilt;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_ANGLE);
|
|
|
|
t->idx_max = 0;
|
|
t->num.idx_max = 0;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = (float)((5.0/180)*M_PI);
|
|
t->snap[2] = t->snap[1] * 0.2f;
|
|
|
|
t->num.increment = t->snap[1];
|
|
|
|
t->flag |= T_NO_CONSTRAINT|T_NO_PROJECT;
|
|
}
|
|
|
|
|
|
|
|
int Tilt(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
TransData *td = t->data;
|
|
int i;
|
|
char str[50];
|
|
|
|
float final;
|
|
|
|
final = t->values[0];
|
|
|
|
snapGrid(t, &final);
|
|
|
|
if (hasNumInput(&t->num)) {
|
|
char c[20];
|
|
|
|
applyNumInput(&t->num, &final);
|
|
|
|
outputNumInput(&(t->num), c);
|
|
|
|
sprintf(str, "Tilt: %s %s", &c[0], t->proptext);
|
|
|
|
final = DEG2RADF(final);
|
|
}
|
|
else {
|
|
sprintf(str, "Tilt: %.2f %s", RAD2DEGF(final), t->proptext);
|
|
}
|
|
|
|
for(i = 0 ; i < t->total; i++, td++) {
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
if (td->val) {
|
|
*td->val = td->ival + final * td->factor;
|
|
}
|
|
}
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
|
|
return 1;
|
|
}
|
|
|
|
|
|
/* ******************** Curve Shrink/Fatten *************** */
|
|
|
|
void initCurveShrinkFatten(TransInfo *t)
|
|
{
|
|
t->mode = TFM_CURVE_SHRINKFATTEN;
|
|
t->transform = CurveShrinkFatten;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_SPRING);
|
|
|
|
t->idx_max = 0;
|
|
t->num.idx_max = 0;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = 0.1f;
|
|
t->snap[2] = t->snap[1] * 0.1f;
|
|
|
|
t->num.increment = t->snap[1];
|
|
|
|
t->flag |= T_NO_ZERO;
|
|
t->num.flag |= NUM_NO_ZERO;
|
|
|
|
t->flag |= T_NO_CONSTRAINT;
|
|
}
|
|
|
|
int CurveShrinkFatten(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
TransData *td = t->data;
|
|
float ratio;
|
|
int i;
|
|
char str[50];
|
|
|
|
ratio = t->values[0];
|
|
|
|
snapGrid(t, &ratio);
|
|
|
|
applyNumInput(&t->num, &ratio);
|
|
|
|
/* header print for NumInput */
|
|
if (hasNumInput(&t->num)) {
|
|
char c[20];
|
|
|
|
outputNumInput(&(t->num), c);
|
|
sprintf(str, "Shrink/Fatten: %s", c);
|
|
}
|
|
else {
|
|
sprintf(str, "Shrink/Fatten: %3f", ratio);
|
|
}
|
|
|
|
for(i = 0 ; i < t->total; i++, td++) {
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
if(td->val) {
|
|
//*td->val= ratio;
|
|
*td->val= td->ival*ratio;
|
|
if (*td->val <= 0.0f) *td->val = 0.001f;
|
|
}
|
|
}
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* ************************** PUSH/PULL *************************** */
|
|
|
|
void initPushPull(TransInfo *t)
|
|
{
|
|
t->mode = TFM_PUSHPULL;
|
|
t->transform = PushPull;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_VERTICAL_ABSOLUTE);
|
|
|
|
t->idx_max = 0;
|
|
t->num.idx_max = 0;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = 1.0f;
|
|
t->snap[2] = t->snap[1] * 0.1f;
|
|
|
|
t->num.increment = t->snap[1];
|
|
}
|
|
|
|
|
|
int PushPull(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
float vec[3], axis[3];
|
|
float distance;
|
|
int i;
|
|
char str[128];
|
|
TransData *td = t->data;
|
|
|
|
distance = t->values[0];
|
|
|
|
snapGrid(t, &distance);
|
|
|
|
applyNumInput(&t->num, &distance);
|
|
|
|
/* header print for NumInput */
|
|
if (hasNumInput(&t->num)) {
|
|
char c[20];
|
|
|
|
outputNumInput(&(t->num), c);
|
|
|
|
sprintf(str, "Push/Pull: %s%s %s", c, t->con.text, t->proptext);
|
|
}
|
|
else {
|
|
/* default header print */
|
|
sprintf(str, "Push/Pull: %.4f%s %s", distance, t->con.text, t->proptext);
|
|
}
|
|
|
|
if (t->con.applyRot && t->con.mode & CON_APPLY) {
|
|
t->con.applyRot(t, NULL, axis, NULL);
|
|
}
|
|
|
|
for(i = 0 ; i < t->total; i++, td++) {
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
sub_v3_v3v3(vec, t->center, td->center);
|
|
if (t->con.applyRot && t->con.mode & CON_APPLY) {
|
|
t->con.applyRot(t, td, axis, NULL);
|
|
if (isLockConstraint(t)) {
|
|
float dvec[3];
|
|
project_v3_v3v3(dvec, vec, axis);
|
|
sub_v3_v3(vec, dvec);
|
|
}
|
|
else {
|
|
project_v3_v3v3(vec, vec, axis);
|
|
}
|
|
}
|
|
normalize_v3(vec);
|
|
mul_v3_fl(vec, distance);
|
|
mul_v3_fl(vec, td->factor);
|
|
|
|
add_v3_v3v3(td->loc, td->iloc, vec);
|
|
}
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* ************************** BEVEL **************************** */
|
|
|
|
void initBevel(TransInfo *t)
|
|
{
|
|
t->transform = Bevel;
|
|
t->handleEvent = handleEventBevel;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_HORIZONTAL_ABSOLUTE);
|
|
|
|
t->mode = TFM_BEVEL;
|
|
t->flag |= T_NO_CONSTRAINT;
|
|
t->num.flag |= NUM_NO_NEGATIVE;
|
|
|
|
t->idx_max = 0;
|
|
t->num.idx_max = 0;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = 0.1f;
|
|
t->snap[2] = t->snap[1] * 0.1f;
|
|
|
|
t->num.increment = t->snap[1];
|
|
|
|
/* DON'T KNOW WHY THIS IS NEEDED */
|
|
if (G.editBMesh->imval[0] == 0 && G.editBMesh->imval[1] == 0) {
|
|
/* save the initial mouse co */
|
|
G.editBMesh->imval[0] = t->imval[0];
|
|
G.editBMesh->imval[1] = t->imval[1];
|
|
}
|
|
else {
|
|
/* restore the mouse co from a previous call to initTransform() */
|
|
t->imval[0] = G.editBMesh->imval[0];
|
|
t->imval[1] = G.editBMesh->imval[1];
|
|
}
|
|
}
|
|
|
|
int handleEventBevel(TransInfo *t, wmEvent *event)
|
|
{
|
|
if (event->val==KM_PRESS) {
|
|
if(!G.editBMesh) return 0;
|
|
|
|
switch (event->type) {
|
|
case MIDDLEMOUSE:
|
|
G.editBMesh->options ^= BME_BEVEL_VERT;
|
|
t->state = TRANS_CANCEL;
|
|
return 1;
|
|
//case PADPLUSKEY:
|
|
// G.editBMesh->options ^= BME_BEVEL_RES;
|
|
// G.editBMesh->res += 1;
|
|
// if (G.editBMesh->res > 4) {
|
|
// G.editBMesh->res = 4;
|
|
// }
|
|
// t->state = TRANS_CANCEL;
|
|
// return 1;
|
|
//case PADMINUS:
|
|
// G.editBMesh->options ^= BME_BEVEL_RES;
|
|
// G.editBMesh->res -= 1;
|
|
// if (G.editBMesh->res < 0) {
|
|
// G.editBMesh->res = 0;
|
|
// }
|
|
// t->state = TRANS_CANCEL;
|
|
// return 1;
|
|
default:
|
|
return 0;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int Bevel(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
float distance,d;
|
|
int i;
|
|
char str[128];
|
|
const char *mode;
|
|
TransData *td = t->data;
|
|
|
|
mode = (G.editBMesh->options & BME_BEVEL_VERT) ? "verts only" : "normal";
|
|
distance = t->values[0] / 4; /* 4 just seemed a nice value to me, nothing special */
|
|
|
|
distance = fabs(distance);
|
|
|
|
snapGrid(t, &distance);
|
|
|
|
applyNumInput(&t->num, &distance);
|
|
|
|
/* header print for NumInput */
|
|
if (hasNumInput(&t->num)) {
|
|
char c[20];
|
|
|
|
outputNumInput(&(t->num), c);
|
|
|
|
sprintf(str, "Bevel - Dist: %s, Mode: %s (MMB to toggle))", c, mode);
|
|
}
|
|
else {
|
|
/* default header print */
|
|
sprintf(str, "Bevel - Dist: %.4f, Mode: %s (MMB to toggle))", distance, mode);
|
|
}
|
|
|
|
if (distance < 0) distance = -distance;
|
|
for(i = 0 ; i < t->total; i++, td++) {
|
|
if (td->axismtx[1][0] > 0 && distance > td->axismtx[1][0]) {
|
|
d = td->axismtx[1][0];
|
|
}
|
|
else {
|
|
d = distance;
|
|
}
|
|
VECADDFAC(td->loc,td->center,td->axismtx[0],(*td->val)*d);
|
|
}
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* ************************** BEVEL WEIGHT *************************** */
|
|
|
|
void initBevelWeight(TransInfo *t)
|
|
{
|
|
t->mode = TFM_BWEIGHT;
|
|
t->transform = BevelWeight;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_SPRING);
|
|
|
|
t->idx_max = 0;
|
|
t->num.idx_max = 0;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = 0.1f;
|
|
t->snap[2] = t->snap[1] * 0.1f;
|
|
|
|
t->num.increment = t->snap[1];
|
|
|
|
t->flag |= T_NO_CONSTRAINT|T_NO_PROJECT;
|
|
}
|
|
|
|
int BevelWeight(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
TransData *td = t->data;
|
|
float weight;
|
|
int i;
|
|
char str[50];
|
|
|
|
weight = t->values[0];
|
|
|
|
weight -= 1.0f;
|
|
if (weight > 1.0f) weight = 1.0f;
|
|
|
|
snapGrid(t, &weight);
|
|
|
|
applyNumInput(&t->num, &weight);
|
|
|
|
/* header print for NumInput */
|
|
if (hasNumInput(&t->num)) {
|
|
char c[20];
|
|
|
|
outputNumInput(&(t->num), c);
|
|
|
|
if (weight >= 0.0f)
|
|
sprintf(str, "Bevel Weight: +%s %s", c, t->proptext);
|
|
else
|
|
sprintf(str, "Bevel Weight: %s %s", c, t->proptext);
|
|
}
|
|
else {
|
|
/* default header print */
|
|
if (weight >= 0.0f)
|
|
sprintf(str, "Bevel Weight: +%.3f %s", weight, t->proptext);
|
|
else
|
|
sprintf(str, "Bevel Weight: %.3f %s", weight, t->proptext);
|
|
}
|
|
|
|
for(i = 0 ; i < t->total; i++, td++) {
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->val) {
|
|
*td->val = td->ival + weight * td->factor;
|
|
if (*td->val < 0.0f) *td->val = 0.0f;
|
|
if (*td->val > 1.0f) *td->val = 1.0f;
|
|
}
|
|
}
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* ************************** CREASE *************************** */
|
|
|
|
void initCrease(TransInfo *t)
|
|
{
|
|
t->mode = TFM_CREASE;
|
|
t->transform = Crease;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_SPRING);
|
|
|
|
t->idx_max = 0;
|
|
t->num.idx_max = 0;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = 0.1f;
|
|
t->snap[2] = t->snap[1] * 0.1f;
|
|
|
|
t->num.increment = t->snap[1];
|
|
|
|
t->flag |= T_NO_CONSTRAINT|T_NO_PROJECT;
|
|
}
|
|
|
|
int Crease(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
TransData *td = t->data;
|
|
float crease;
|
|
int i;
|
|
char str[50];
|
|
|
|
crease = t->values[0];
|
|
|
|
crease -= 1.0f;
|
|
if (crease > 1.0f) crease = 1.0f;
|
|
|
|
snapGrid(t, &crease);
|
|
|
|
applyNumInput(&t->num, &crease);
|
|
|
|
/* header print for NumInput */
|
|
if (hasNumInput(&t->num)) {
|
|
char c[20];
|
|
|
|
outputNumInput(&(t->num), c);
|
|
|
|
if (crease >= 0.0f)
|
|
sprintf(str, "Crease: +%s %s", c, t->proptext);
|
|
else
|
|
sprintf(str, "Crease: %s %s", c, t->proptext);
|
|
}
|
|
else {
|
|
/* default header print */
|
|
if (crease >= 0.0f)
|
|
sprintf(str, "Crease: +%.3f %s", crease, t->proptext);
|
|
else
|
|
sprintf(str, "Crease: %.3f %s", crease, t->proptext);
|
|
}
|
|
|
|
for(i = 0 ; i < t->total; i++, td++) {
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
if (td->val) {
|
|
*td->val = td->ival + crease * td->factor;
|
|
if (*td->val < 0.0f) *td->val = 0.0f;
|
|
if (*td->val > 1.0f) *td->val = 1.0f;
|
|
}
|
|
}
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* ******************** EditBone (B-bone) width scaling *************** */
|
|
|
|
void initBoneSize(TransInfo *t)
|
|
{
|
|
t->mode = TFM_BONESIZE;
|
|
t->transform = BoneSize;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_SPRING_FLIP);
|
|
|
|
t->idx_max = 2;
|
|
t->num.idx_max = 2;
|
|
t->num.flag |= NUM_NULL_ONE;
|
|
t->num.flag |= NUM_AFFECT_ALL;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = 0.1f;
|
|
t->snap[2] = t->snap[1] * 0.1f;
|
|
|
|
t->num.increment = t->snap[1];
|
|
}
|
|
|
|
static void headerBoneSize(TransInfo *t, float vec[3], char *str) {
|
|
char tvec[60];
|
|
if (hasNumInput(&t->num)) {
|
|
outputNumInput(&(t->num), tvec);
|
|
}
|
|
else {
|
|
sprintf(&tvec[0], "%.4f", vec[0]);
|
|
sprintf(&tvec[20], "%.4f", vec[1]);
|
|
sprintf(&tvec[40], "%.4f", vec[2]);
|
|
}
|
|
|
|
/* hmm... perhaps the y-axis values don't need to be shown? */
|
|
if (t->con.mode & CON_APPLY) {
|
|
if (t->num.idx_max == 0)
|
|
sprintf(str, "ScaleB: %s%s %s", &tvec[0], t->con.text, t->proptext);
|
|
else
|
|
sprintf(str, "ScaleB: %s : %s : %s%s %s", &tvec[0], &tvec[20], &tvec[40], t->con.text, t->proptext);
|
|
}
|
|
else {
|
|
sprintf(str, "ScaleB X: %s Y: %s Z: %s%s %s", &tvec[0], &tvec[20], &tvec[40], t->con.text, t->proptext);
|
|
}
|
|
}
|
|
|
|
static void ElementBoneSize(TransInfo *t, TransData *td, float mat[3][3])
|
|
{
|
|
float tmat[3][3], smat[3][3], oldy;
|
|
float sizemat[3][3];
|
|
|
|
mul_m3_m3m3(smat, mat, td->mtx);
|
|
mul_m3_m3m3(tmat, td->smtx, smat);
|
|
|
|
if (t->con.applySize) {
|
|
t->con.applySize(t, td, tmat);
|
|
}
|
|
|
|
/* we've tucked the scale in loc */
|
|
oldy= td->iloc[1];
|
|
size_to_mat3( sizemat,td->iloc);
|
|
mul_m3_m3m3(tmat, tmat, sizemat);
|
|
mat3_to_size( td->loc,tmat);
|
|
td->loc[1]= oldy;
|
|
}
|
|
|
|
int BoneSize(TransInfo *t, const int mval[2])
|
|
{
|
|
TransData *td = t->data;
|
|
float size[3], mat[3][3];
|
|
float ratio;
|
|
int i;
|
|
char str[60];
|
|
|
|
// TRANSFORM_FIX_ME MOVE TO MOUSE INPUT
|
|
/* for manipulator, center handle, the scaling can't be done relative to center */
|
|
if( (t->flag & T_USES_MANIPULATOR) && t->con.mode==0)
|
|
{
|
|
ratio = 1.0f - ((t->imval[0] - mval[0]) + (t->imval[1] - mval[1]))/100.0f;
|
|
}
|
|
else
|
|
{
|
|
ratio = t->values[0];
|
|
}
|
|
|
|
size[0] = size[1] = size[2] = ratio;
|
|
|
|
snapGrid(t, size);
|
|
|
|
if (hasNumInput(&t->num)) {
|
|
applyNumInput(&t->num, size);
|
|
constraintNumInput(t, size);
|
|
}
|
|
|
|
size_to_mat3( mat,size);
|
|
|
|
if (t->con.applySize) {
|
|
t->con.applySize(t, NULL, mat);
|
|
}
|
|
|
|
copy_m3_m3(t->mat, mat); // used in manipulator
|
|
|
|
headerBoneSize(t, size, str);
|
|
|
|
for(i = 0 ; i < t->total; i++, td++) {
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
ElementBoneSize(t, td, mat);
|
|
}
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
|
|
return 1;
|
|
}
|
|
|
|
|
|
/* ******************** EditBone envelope *************** */
|
|
|
|
void initBoneEnvelope(TransInfo *t)
|
|
{
|
|
t->mode = TFM_BONE_ENVELOPE;
|
|
t->transform = BoneEnvelope;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_SPRING);
|
|
|
|
t->idx_max = 0;
|
|
t->num.idx_max = 0;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = 0.1f;
|
|
t->snap[2] = t->snap[1] * 0.1f;
|
|
|
|
t->num.increment = t->snap[1];
|
|
|
|
t->flag |= T_NO_CONSTRAINT|T_NO_PROJECT;
|
|
}
|
|
|
|
int BoneEnvelope(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
TransData *td = t->data;
|
|
float ratio;
|
|
int i;
|
|
char str[50];
|
|
|
|
ratio = t->values[0];
|
|
|
|
snapGrid(t, &ratio);
|
|
|
|
applyNumInput(&t->num, &ratio);
|
|
|
|
/* header print for NumInput */
|
|
if (hasNumInput(&t->num)) {
|
|
char c[20];
|
|
|
|
outputNumInput(&(t->num), c);
|
|
sprintf(str, "Envelope: %s", c);
|
|
}
|
|
else {
|
|
sprintf(str, "Envelope: %3f", ratio);
|
|
}
|
|
|
|
for(i = 0 ; i < t->total; i++, td++) {
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
if (td->val) {
|
|
/* if the old/original value was 0.0f, then just use ratio */
|
|
if (td->ival)
|
|
*td->val= td->ival*ratio;
|
|
else
|
|
*td->val= ratio;
|
|
}
|
|
}
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* ******************** Edge Slide *************** */
|
|
|
|
static int createSlideVerts(TransInfo *t)
|
|
{
|
|
Mesh *me = t->obedit->data;
|
|
EditMesh *em = me->edit_mesh;
|
|
EditFace *efa;
|
|
EditEdge *eed,*first=NULL,*last=NULL, *temp = NULL;
|
|
EditVert *ev, *nearest = NULL;
|
|
LinkNode *edgelist = NULL, *vertlist=NULL, *look;
|
|
GHash *vertgh;
|
|
TransDataSlideVert *tempsv;
|
|
int i, j, numsel, numadded=0, timesthrough = 0, vertsel=0;
|
|
/* UV correction vars */
|
|
GHash **uvarray= NULL;
|
|
SlideData *sld = MEM_callocN(sizeof(*sld), "sld");
|
|
const int uvlay_tot= (t->settings->uvcalc_flag & UVCALC_TRANSFORM_CORRECT) ? CustomData_number_of_layers(&em->fdata, CD_MTFACE) : 0;
|
|
int uvlay_idx;
|
|
TransDataSlideUv *slideuvs=NULL, *suv=NULL, *suv_last=NULL;
|
|
RegionView3D *v3d = t->ar ? t->ar->regiondata : NULL; /* background mode support */
|
|
float projectMat[4][4];
|
|
float start[3] = {0.0f, 0.0f, 0.0f}, end[3] = {0.0f, 0.0f, 0.0f};
|
|
float vec[3];
|
|
float totvec=0.0;
|
|
|
|
if (!v3d) {
|
|
/*ok, let's try to survive this*/
|
|
unit_m4(projectMat);
|
|
} else {
|
|
ED_view3d_ob_project_mat_get(v3d, t->obedit, projectMat);
|
|
}
|
|
|
|
numsel =0;
|
|
|
|
// Get number of selected edges and clear some flags
|
|
for(eed=em->edges.first;eed;eed=eed->next) {
|
|
eed->f1 = 0;
|
|
eed->f2 = 0;
|
|
if(eed->f & SELECT) numsel++;
|
|
}
|
|
|
|
for(ev=em->verts.first;ev;ev=ev->next) {
|
|
ev->f1 = 0;
|
|
}
|
|
|
|
//Make sure each edge only has 2 faces
|
|
// make sure loop doesn't cross face
|
|
for(efa=em->faces.first;efa;efa=efa->next) {
|
|
int ct = 0;
|
|
if(efa->e1->f & SELECT) {
|
|
ct++;
|
|
efa->e1->f1++;
|
|
if(efa->e1->f1 > 2) {
|
|
//BKE_report(op->reports, RPT_ERROR, "3+ face edge");
|
|
MEM_freeN(sld);
|
|
return 0;
|
|
}
|
|
}
|
|
if(efa->e2->f & SELECT) {
|
|
ct++;
|
|
efa->e2->f1++;
|
|
if(efa->e2->f1 > 2) {
|
|
//BKE_report(op->reports, RPT_ERROR, "3+ face edge");
|
|
MEM_freeN(sld);
|
|
return 0;
|
|
}
|
|
}
|
|
if(efa->e3->f & SELECT) {
|
|
ct++;
|
|
efa->e3->f1++;
|
|
if(efa->e3->f1 > 2) {
|
|
//BKE_report(op->reports, RPT_ERROR, "3+ face edge");
|
|
MEM_freeN(sld);
|
|
return 0;
|
|
}
|
|
}
|
|
if(efa->e4 && efa->e4->f & SELECT) {
|
|
ct++;
|
|
efa->e4->f1++;
|
|
if(efa->e4->f1 > 2) {
|
|
//BKE_report(op->reports, RPT_ERROR, "3+ face edge");
|
|
MEM_freeN(sld);
|
|
return 0;
|
|
}
|
|
}
|
|
// Make sure loop is not 2 edges of same face
|
|
if(ct > 1) {
|
|
//BKE_report(op->reports, RPT_ERROR, "Loop crosses itself");
|
|
MEM_freeN(sld);
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
// Get # of selected verts
|
|
for(ev=em->verts.first;ev;ev=ev->next) {
|
|
if(ev->f & SELECT) vertsel++;
|
|
}
|
|
|
|
// Test for multiple segments
|
|
if(vertsel > numsel+1) {
|
|
//BKE_report(op->reports, RPT_ERROR, "Please choose a single edge loop");
|
|
MEM_freeN(sld);
|
|
return 0;
|
|
}
|
|
|
|
// Get the edgeloop in order - mark f1 with SELECT once added
|
|
for(eed=em->edges.first;eed;eed=eed->next) {
|
|
if((eed->f & SELECT) && !(eed->f1 & SELECT)) {
|
|
// If this is the first edge added, just put it in
|
|
if(!edgelist) {
|
|
BLI_linklist_prepend(&edgelist,eed);
|
|
numadded++;
|
|
first = eed;
|
|
last = eed;
|
|
eed->f1 = SELECT;
|
|
} else {
|
|
if(editedge_getSharedVert(eed, last)) {
|
|
BLI_linklist_append(&edgelist,eed);
|
|
eed->f1 = SELECT;
|
|
numadded++;
|
|
last = eed;
|
|
} else if(editedge_getSharedVert(eed, first)) {
|
|
BLI_linklist_prepend(&edgelist,eed);
|
|
eed->f1 = SELECT;
|
|
numadded++;
|
|
first = eed;
|
|
}
|
|
}
|
|
}
|
|
if(eed->next == NULL && numadded != numsel) {
|
|
eed=em->edges.first;
|
|
timesthrough++;
|
|
}
|
|
|
|
// It looks like there was an unexpected case - Hopefully should not happen
|
|
if(timesthrough >= numsel*2) {
|
|
BLI_linklist_free(edgelist,NULL);
|
|
//BKE_report(op->reports, RPT_ERROR, "Could not order loop");
|
|
MEM_freeN(sld);
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
// Put the verts in order in a linklist
|
|
look = edgelist;
|
|
while(look) {
|
|
eed = look->link;
|
|
if(!vertlist) {
|
|
if(look->next) {
|
|
temp = look->next->link;
|
|
|
|
//This is the first entry takes care of extra vert
|
|
if(eed->v1 != temp->v1 && eed->v1 != temp->v2) {
|
|
BLI_linklist_append(&vertlist,eed->v1);
|
|
eed->v1->f1 = 1;
|
|
} else {
|
|
BLI_linklist_append(&vertlist,eed->v2);
|
|
eed->v2->f1 = 1;
|
|
}
|
|
} else {
|
|
//This is the case that we only have 1 edge
|
|
BLI_linklist_append(&vertlist,eed->v1);
|
|
eed->v1->f1 = 1;
|
|
}
|
|
}
|
|
// for all the entries
|
|
if(eed->v1->f1 != 1) {
|
|
BLI_linklist_append(&vertlist,eed->v1);
|
|
eed->v1->f1 = 1;
|
|
} else if(eed->v2->f1 != 1) {
|
|
BLI_linklist_append(&vertlist,eed->v2);
|
|
eed->v2->f1 = 1;
|
|
}
|
|
look = look->next;
|
|
}
|
|
|
|
// populate the SlideVerts
|
|
|
|
vertgh = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "createSlideVerts gh");
|
|
look = vertlist;
|
|
while(look) {
|
|
i=0;
|
|
j=0;
|
|
ev = look->link;
|
|
tempsv = (struct TransDataSlideVert*)MEM_mallocN(sizeof(struct TransDataSlideVert),"SlideVert");
|
|
tempsv->up = NULL;
|
|
tempsv->down = NULL;
|
|
tempsv->origvert.co[0] = ev->co[0];
|
|
tempsv->origvert.co[1] = ev->co[1];
|
|
tempsv->origvert.co[2] = ev->co[2];
|
|
tempsv->origvert.no[0] = ev->no[0];
|
|
tempsv->origvert.no[1] = ev->no[1];
|
|
tempsv->origvert.no[2] = ev->no[2];
|
|
// i is total edges that vert is on
|
|
// j is total selected edges that vert is on
|
|
|
|
for(eed=em->edges.first;eed;eed=eed->next) {
|
|
if(eed->v1 == ev || eed->v2 == ev) {
|
|
i++;
|
|
if(eed->f & SELECT) {
|
|
j++;
|
|
}
|
|
}
|
|
}
|
|
// If the vert is in the middle of an edge loop, it touches 2 selected edges and 2 unselected edges
|
|
if(i == 4 && j == 2) {
|
|
for(eed=em->edges.first;eed;eed=eed->next) {
|
|
if(editedge_containsVert(eed, ev)) {
|
|
if(!(eed->f & SELECT)) {
|
|
if(!tempsv->up) {
|
|
tempsv->up = eed;
|
|
} else if (!(tempsv->down)) {
|
|
tempsv->down = eed;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
// If it is on the end of the loop, it touches 1 selected and as least 2 more unselected
|
|
if(i >= 3 && j == 1) {
|
|
for(eed=em->edges.first;eed;eed=eed->next) {
|
|
if(editedge_containsVert(eed, ev) && eed->f & SELECT) {
|
|
for(efa = em->faces.first;efa;efa=efa->next) {
|
|
if(editface_containsEdge(efa, eed)) {
|
|
if(editedge_containsVert(efa->e1, ev) && efa->e1 != eed) {
|
|
if(!tempsv->up) {
|
|
tempsv->up = efa->e1;
|
|
} else if (!(tempsv->down)) {
|
|
tempsv->down = efa->e1;
|
|
}
|
|
}
|
|
if(editedge_containsVert(efa->e2, ev) && efa->e2 != eed) {
|
|
if(!tempsv->up) {
|
|
tempsv->up = efa->e2;
|
|
} else if (!(tempsv->down)) {
|
|
tempsv->down = efa->e2;
|
|
}
|
|
}
|
|
if(editedge_containsVert(efa->e3, ev) && efa->e3 != eed) {
|
|
if(!tempsv->up) {
|
|
tempsv->up = efa->e3;
|
|
} else if (!(tempsv->down)) {
|
|
tempsv->down = efa->e3;
|
|
}
|
|
}
|
|
if(efa->e4) {
|
|
if(editedge_containsVert(efa->e4, ev) && efa->e4 != eed) {
|
|
if(!tempsv->up) {
|
|
tempsv->up = efa->e4;
|
|
} else if (!(tempsv->down)) {
|
|
tempsv->down = efa->e4;
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if(i > 4 && j == 2) {
|
|
BLI_ghash_free(vertgh, NULL, (GHashValFreeFP)MEM_freeN);
|
|
BLI_linklist_free(vertlist,NULL);
|
|
BLI_linklist_free(edgelist,NULL);
|
|
return 0;
|
|
}
|
|
BLI_ghash_insert(vertgh,ev,tempsv);
|
|
|
|
look = look->next;
|
|
}
|
|
|
|
// make sure the UPs and DOWNs are 'faceloops'
|
|
// Also find the nearest slidevert to the cursor
|
|
|
|
look = vertlist;
|
|
nearest = NULL;
|
|
while(look) {
|
|
tempsv = BLI_ghash_lookup(vertgh,(EditVert*)look->link);
|
|
|
|
if(!tempsv->up || !tempsv->down) {
|
|
//BKE_report(op->reports, RPT_ERROR, "Missing rails");
|
|
BLI_ghash_free(vertgh, NULL, (GHashValFreeFP)MEM_freeN);
|
|
BLI_linklist_free(vertlist,NULL);
|
|
BLI_linklist_free(edgelist,NULL);
|
|
return 0;
|
|
}
|
|
|
|
if(me->drawflag & ME_DRAWEXTRA_EDGELEN) {
|
|
if(!(tempsv->up->f & SELECT)) {
|
|
tempsv->up->f |= SELECT;
|
|
tempsv->up->f2 |= 16;
|
|
} else {
|
|
tempsv->up->f2 |= ~16;
|
|
}
|
|
if(!(tempsv->down->f & SELECT)) {
|
|
tempsv->down->f |= SELECT;
|
|
tempsv->down->f2 |= 16;
|
|
} else {
|
|
tempsv->down->f2 |= ~16;
|
|
}
|
|
}
|
|
|
|
if(look->next != NULL) {
|
|
TransDataSlideVert *sv;
|
|
|
|
ev = (EditVert*)look->next->link;
|
|
sv = BLI_ghash_lookup(vertgh, ev);
|
|
|
|
if(sv) {
|
|
float co[3], co2[3], tvec[3];
|
|
|
|
ev = (EditVert*)look->link;
|
|
|
|
if(!sharesFace(em, tempsv->up,sv->up)) {
|
|
EditEdge *swap;
|
|
swap = sv->up;
|
|
sv->up = sv->down;
|
|
sv->down = swap;
|
|
}
|
|
|
|
if (v3d) {
|
|
ED_view3d_project_float(t->ar, tempsv->up->v1->co, co, projectMat);
|
|
ED_view3d_project_float(t->ar, tempsv->up->v2->co, co2, projectMat);
|
|
}
|
|
|
|
if (ev == tempsv->up->v1) {
|
|
sub_v3_v3v3(tvec, co, co2);
|
|
} else {
|
|
sub_v3_v3v3(tvec, co2, co);
|
|
}
|
|
|
|
add_v3_v3(start, tvec);
|
|
|
|
if (v3d) {
|
|
ED_view3d_project_float(t->ar, tempsv->down->v1->co, co, projectMat);
|
|
ED_view3d_project_float(t->ar, tempsv->down->v2->co, co2, projectMat);
|
|
}
|
|
|
|
if (ev == tempsv->down->v1) {
|
|
sub_v3_v3v3(tvec, co2, co);
|
|
} else {
|
|
sub_v3_v3v3(tvec, co, co2);
|
|
}
|
|
|
|
add_v3_v3(end, tvec);
|
|
|
|
totvec += 1.0f;
|
|
nearest = (EditVert*)look->link;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
look = look->next;
|
|
}
|
|
|
|
add_v3_v3(start, end);
|
|
mul_v3_fl(start, 0.5f*(1.0f/totvec));
|
|
copy_v3_v3(vec, start);
|
|
start[0] = t->mval[0];
|
|
start[1] = t->mval[1];
|
|
add_v3_v3v3(end, start, vec);
|
|
|
|
|
|
/* Ensure minimum screen distance, when looking top down on edge loops */
|
|
#define EDGE_SLIDE_MIN 30
|
|
if (len_squared_v2v2(start, end) < (EDGE_SLIDE_MIN * EDGE_SLIDE_MIN)) {
|
|
if(ABS(start[0]-end[0]) + ABS(start[1]-end[1]) < 4.0f) {
|
|
/* even more exceptional case, points are ontop of each other */
|
|
end[0]= start[0];
|
|
end[1]= start[1] + EDGE_SLIDE_MIN;
|
|
}
|
|
else {
|
|
sub_v2_v2(end, start);
|
|
normalize_v2(end);
|
|
mul_v2_fl(end, EDGE_SLIDE_MIN);
|
|
add_v2_v2(end, start);
|
|
}
|
|
}
|
|
#undef EDGE_SLIDE_MIN
|
|
|
|
|
|
sld->start[0] = (int) start[0];
|
|
sld->start[1] = (int) start[1];
|
|
sld->end[0] = (int) end[0];
|
|
sld->end[1] = (int) end[1];
|
|
|
|
if (uvlay_tot) {
|
|
int maxnum = 0;
|
|
|
|
uvarray = MEM_callocN( uvlay_tot * sizeof(GHash *), "SlideUVs Array");
|
|
sld->totuv = uvlay_tot;
|
|
suv_last = slideuvs = MEM_callocN( uvlay_tot * (numadded+1) * sizeof(TransDataSlideUv), "SlideUVs"); /* uvLayers * verts */
|
|
suv = NULL;
|
|
|
|
for (uvlay_idx=0; uvlay_idx<uvlay_tot; uvlay_idx++) {
|
|
|
|
uvarray[uvlay_idx] = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "createSlideVerts2 gh");
|
|
|
|
for(ev=em->verts.first;ev;ev=ev->next) {
|
|
ev->tmp.l = 0;
|
|
}
|
|
look = vertlist;
|
|
while(look) {
|
|
float *uv_new;
|
|
tempsv = BLI_ghash_lookup(vertgh,(EditVert*)look->link);
|
|
|
|
ev = look->link;
|
|
suv = NULL;
|
|
for(efa = em->faces.first;efa;efa=efa->next) {
|
|
if (ev->tmp.l != -1) { /* test for self, in this case its invalid */
|
|
int k=-1; /* face corner */
|
|
|
|
/* Is this vert in the faces corner? */
|
|
if (efa->v1==ev) k=0;
|
|
else if (efa->v2==ev) k=1;
|
|
else if (efa->v3==ev) k=2;
|
|
else if (efa->v4 && efa->v4==ev) k=3;
|
|
|
|
if (k != -1) {
|
|
MTFace *tf = CustomData_em_get_n(&em->fdata, efa->data, CD_MTFACE, uvlay_idx);
|
|
EditVert *ev_up, *ev_down;
|
|
|
|
uv_new = tf->uv[k];
|
|
|
|
if (ev->tmp.l) {
|
|
if (fabsf(suv->origuv[0]-uv_new[0]) > 0.0001f || fabs(suv->origuv[1]-uv_new[1]) > 0.0001f) {
|
|
ev->tmp.l = -1; /* Tag as invalid */
|
|
BLI_linklist_free(suv->fuv_list,NULL);
|
|
suv->fuv_list = NULL;
|
|
BLI_ghash_remove(uvarray[uvlay_idx],ev, NULL, NULL);
|
|
suv = NULL;
|
|
break;
|
|
}
|
|
} else {
|
|
ev->tmp.l = 1;
|
|
suv = suv_last;
|
|
|
|
suv->fuv_list = NULL;
|
|
suv->uv_up = suv->uv_down = NULL;
|
|
suv->origuv[0] = uv_new[0];
|
|
suv->origuv[1] = uv_new[1];
|
|
|
|
BLI_linklist_prepend(&suv->fuv_list, uv_new);
|
|
BLI_ghash_insert(uvarray[uvlay_idx],ev,suv);
|
|
|
|
suv_last++; /* advance to next slide UV */
|
|
maxnum++;
|
|
}
|
|
|
|
/* Now get the uvs along the up or down edge if we can */
|
|
if (suv) {
|
|
if (!suv->uv_up) {
|
|
ev_up = editedge_getOtherVert(tempsv->up,ev);
|
|
if (efa->v1==ev_up) suv->uv_up = tf->uv[0];
|
|
else if (efa->v2==ev_up) suv->uv_up = tf->uv[1];
|
|
else if (efa->v3==ev_up) suv->uv_up = tf->uv[2];
|
|
else if (efa->v4 && efa->v4==ev_up) suv->uv_up = tf->uv[3];
|
|
}
|
|
if (!suv->uv_down) { /* if the first face was apart of the up edge, it cant be apart of the down edge */
|
|
ev_down = editedge_getOtherVert(tempsv->down,ev);
|
|
if (efa->v1==ev_down) suv->uv_down = tf->uv[0];
|
|
else if (efa->v2==ev_down) suv->uv_down = tf->uv[1];
|
|
else if (efa->v3==ev_down) suv->uv_down = tf->uv[2];
|
|
else if (efa->v4 && efa->v4==ev_down) suv->uv_down = tf->uv[3];
|
|
}
|
|
|
|
/* Copy the pointers to the face UV's */
|
|
BLI_linklist_prepend(&suv->fuv_list, uv_new);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
look = look->next;
|
|
}
|
|
} /* end uv layer loop */
|
|
} /* end uvlay_tot */
|
|
|
|
sld->uvhash = uvarray;
|
|
sld->slideuv = slideuvs;
|
|
sld->vhash = vertgh;
|
|
sld->nearest = nearest;
|
|
sld->vertlist = vertlist;
|
|
sld->edgelist = edgelist;
|
|
sld->suv_last = suv_last;
|
|
sld->uvlay_tot = uvlay_tot;
|
|
|
|
// we should have enough info now to slide
|
|
|
|
t->customData = sld;
|
|
|
|
return 1;
|
|
}
|
|
|
|
void freeSlideVerts(TransInfo *t)
|
|
{
|
|
TransDataSlideUv *suv;
|
|
SlideData *sld = t->customData;
|
|
Mesh *me = t->obedit->data;
|
|
int uvlay_idx;
|
|
|
|
if(me->drawflag & ME_DRAWEXTRA_EDGELEN) {
|
|
TransDataSlideVert *tempsv;
|
|
LinkNode *look = sld->vertlist;
|
|
GHash *vertgh = sld->vhash;
|
|
while(look) {
|
|
tempsv = BLI_ghash_lookup(vertgh,(EditVert*)look->link);
|
|
if(tempsv != NULL) {
|
|
tempsv->up->f &= !SELECT;
|
|
tempsv->down->f &= !SELECT;
|
|
}
|
|
look = look->next;
|
|
}
|
|
}
|
|
|
|
//BLI_ghash_free(edgesgh, freeGHash, NULL);
|
|
BLI_ghash_free(sld->vhash, NULL, (GHashValFreeFP)MEM_freeN);
|
|
BLI_linklist_free(sld->vertlist, NULL);
|
|
BLI_linklist_free(sld->edgelist, NULL);
|
|
|
|
if (sld->uvlay_tot) {
|
|
for (uvlay_idx=0; uvlay_idx<sld->uvlay_tot; uvlay_idx++) {
|
|
BLI_ghash_free(sld->uvhash[uvlay_idx], NULL, NULL);
|
|
}
|
|
|
|
suv = sld->suv_last-1;
|
|
while (suv >= sld->slideuv) {
|
|
if (suv->fuv_list) {
|
|
BLI_linklist_free(suv->fuv_list,NULL);
|
|
}
|
|
suv--;
|
|
}
|
|
|
|
MEM_freeN(sld->slideuv);
|
|
MEM_freeN(sld->uvhash);
|
|
}
|
|
|
|
MEM_freeN(sld);
|
|
t->customData = NULL;
|
|
}
|
|
|
|
void initEdgeSlide(TransInfo *t)
|
|
{
|
|
SlideData *sld;
|
|
|
|
t->mode = TFM_EDGE_SLIDE;
|
|
t->transform = EdgeSlide;
|
|
|
|
if(!createSlideVerts(t)) {
|
|
t->state= TRANS_CANCEL;
|
|
return;
|
|
}
|
|
|
|
sld = t->customData;
|
|
|
|
if (!sld)
|
|
return;
|
|
|
|
t->customFree = freeSlideVerts;
|
|
|
|
/* set custom point first if you want value to be initialized by init */
|
|
setCustomPoints(t, &t->mouse, sld->end, sld->start);
|
|
initMouseInputMode(t, &t->mouse, INPUT_CUSTOM_RATIO);
|
|
|
|
t->idx_max = 0;
|
|
t->num.idx_max = 0;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = 0.1f;
|
|
t->snap[2] = t->snap[1] * 0.1f;
|
|
|
|
t->num.increment = t->snap[1];
|
|
|
|
t->flag |= T_NO_CONSTRAINT|T_NO_PROJECT;
|
|
}
|
|
|
|
int doEdgeSlide(TransInfo *t, float perc)
|
|
{
|
|
SlideData *sld = t->customData;
|
|
EditVert *ev, *nearest = sld->nearest;
|
|
EditVert *centerVert, *upVert, *downVert;
|
|
LinkNode *vertlist=sld->vertlist, *look;
|
|
GHash *vertgh = sld->vhash;
|
|
TransDataSlideVert *tempsv;
|
|
float len;
|
|
int prop=1, flip=0;
|
|
/* UV correction vars */
|
|
GHash **uvarray= sld->uvhash;
|
|
const int uvlay_tot= sld->uvlay_tot;
|
|
int uvlay_idx;
|
|
TransDataSlideUv *suv;
|
|
float uv_tmp[2];
|
|
LinkNode *fuv_link;
|
|
|
|
tempsv = BLI_ghash_lookup(vertgh,nearest);
|
|
|
|
centerVert = editedge_getSharedVert(tempsv->up, tempsv->down);
|
|
upVert = editedge_getOtherVert(tempsv->up, centerVert);
|
|
downVert = editedge_getOtherVert(tempsv->down, centerVert);
|
|
|
|
len = MIN2(perc, len_v3v3(upVert->co,downVert->co));
|
|
len = MAX2(len, 0);
|
|
|
|
//Adjust Edgeloop
|
|
if(prop) {
|
|
look = vertlist;
|
|
while(look) {
|
|
EditVert *tempev;
|
|
ev = look->link;
|
|
tempsv = BLI_ghash_lookup(vertgh,ev);
|
|
|
|
tempev = editedge_getOtherVert((perc>=0)?tempsv->up:tempsv->down, ev);
|
|
interp_v3_v3v3(ev->co, tempsv->origvert.co, tempev->co, fabs(perc));
|
|
|
|
if (uvlay_tot) {
|
|
for (uvlay_idx=0; uvlay_idx<uvlay_tot; uvlay_idx++) {
|
|
suv = BLI_ghash_lookup( uvarray[uvlay_idx], ev );
|
|
if (suv && suv->fuv_list && suv->uv_up && suv->uv_down) {
|
|
interp_v2_v2v2(uv_tmp, suv->origuv, (perc>=0)?suv->uv_up:suv->uv_down, fabs(perc));
|
|
fuv_link = suv->fuv_list;
|
|
while (fuv_link) {
|
|
VECCOPY2D(((float *)fuv_link->link), uv_tmp);
|
|
fuv_link = fuv_link->next;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
look = look->next;
|
|
}
|
|
}
|
|
else {
|
|
//Non prop code
|
|
look = vertlist;
|
|
while(look) {
|
|
float newlen, edgelen;
|
|
ev = look->link;
|
|
tempsv = BLI_ghash_lookup(vertgh,ev);
|
|
edgelen = len_v3v3(editedge_getOtherVert(tempsv->up,ev)->co,editedge_getOtherVert(tempsv->down,ev)->co);
|
|
newlen = (edgelen != 0.0f)? (len / edgelen): 0.0f;
|
|
if(newlen > 1.0f) {newlen = 1.0;}
|
|
if(newlen < 0.0f) {newlen = 0.0;}
|
|
if(flip == 0) {
|
|
interp_v3_v3v3(ev->co, editedge_getOtherVert(tempsv->down,ev)->co, editedge_getOtherVert(tempsv->up,ev)->co, fabs(newlen));
|
|
if (uvlay_tot) {
|
|
/* dont do anything if no UVs */
|
|
for (uvlay_idx=0; uvlay_idx<uvlay_tot; uvlay_idx++) {
|
|
suv = BLI_ghash_lookup( uvarray[uvlay_idx], ev );
|
|
if (suv && suv->fuv_list && suv->uv_up && suv->uv_down) {
|
|
interp_v2_v2v2(uv_tmp, suv->uv_down, suv->uv_up, fabs(newlen));
|
|
fuv_link = suv->fuv_list;
|
|
while (fuv_link) {
|
|
VECCOPY2D(((float *)fuv_link->link), uv_tmp);
|
|
fuv_link = fuv_link->next;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
} else{
|
|
interp_v3_v3v3(ev->co, editedge_getOtherVert(tempsv->up,ev)->co, editedge_getOtherVert(tempsv->down,ev)->co, fabs(newlen));
|
|
|
|
if (uvlay_tot) {
|
|
/* dont do anything if no UVs */
|
|
for (uvlay_idx=0; uvlay_idx<uvlay_tot; uvlay_idx++) {
|
|
suv = BLI_ghash_lookup( uvarray[uvlay_idx], ev );
|
|
if (suv && suv->fuv_list && suv->uv_up && suv->uv_down) {
|
|
interp_v2_v2v2(uv_tmp, suv->uv_up, suv->uv_down, fabs(newlen));
|
|
fuv_link = suv->fuv_list;
|
|
while (fuv_link) {
|
|
VECCOPY2D(((float *)fuv_link->link), uv_tmp);
|
|
fuv_link = fuv_link->next;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
look = look->next;
|
|
}
|
|
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
int EdgeSlide(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
char str[50];
|
|
float final;
|
|
|
|
final = t->values[0];
|
|
|
|
snapGrid(t, &final);
|
|
|
|
/* only do this so out of range values are not displayed */
|
|
CLAMP(final, -1.0f, 1.0f);
|
|
|
|
if (hasNumInput(&t->num)) {
|
|
char c[20];
|
|
|
|
applyNumInput(&t->num, &final);
|
|
|
|
outputNumInput(&(t->num), c);
|
|
|
|
sprintf(str, "Edge Slide: %s", &c[0]);
|
|
}
|
|
else {
|
|
sprintf(str, "Edge Slide: %.2f", final);
|
|
}
|
|
|
|
CLAMP(final, -1.0f, 1.0f);
|
|
|
|
/*do stuff here*/
|
|
if (t->customData)
|
|
doEdgeSlide(t, final);
|
|
else {
|
|
strcpy(str, "Invalid Edge Selection");
|
|
t->state = TRANS_CANCEL;
|
|
}
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* ******************** EditBone roll *************** */
|
|
|
|
void initBoneRoll(TransInfo *t)
|
|
{
|
|
t->mode = TFM_BONE_ROLL;
|
|
t->transform = BoneRoll;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_ANGLE);
|
|
|
|
t->idx_max = 0;
|
|
t->num.idx_max = 0;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = (float)((5.0/180)*M_PI);
|
|
t->snap[2] = t->snap[1] * 0.2f;
|
|
|
|
t->num.increment = 1.0f;
|
|
|
|
t->flag |= T_NO_CONSTRAINT|T_NO_PROJECT;
|
|
}
|
|
|
|
int BoneRoll(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
TransData *td = t->data;
|
|
int i;
|
|
char str[50];
|
|
|
|
float final;
|
|
|
|
final = t->values[0];
|
|
|
|
snapGrid(t, &final);
|
|
|
|
if (hasNumInput(&t->num)) {
|
|
char c[20];
|
|
|
|
applyNumInput(&t->num, &final);
|
|
|
|
outputNumInput(&(t->num), c);
|
|
|
|
sprintf(str, "Roll: %s", &c[0]);
|
|
|
|
final = DEG2RADF(final);
|
|
}
|
|
else {
|
|
sprintf(str, "Roll: %.2f", RAD2DEGF(final));
|
|
}
|
|
|
|
/* set roll values */
|
|
for (i = 0; i < t->total; i++, td++) {
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
*(td->val) = td->ival - final;
|
|
}
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* ************************** BAKE TIME ******************* */
|
|
|
|
void initBakeTime(TransInfo *t)
|
|
{
|
|
t->transform = BakeTime;
|
|
initMouseInputMode(t, &t->mouse, INPUT_NONE);
|
|
|
|
t->idx_max = 0;
|
|
t->num.idx_max = 0;
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = 1.0f;
|
|
t->snap[2] = t->snap[1] * 0.1f;
|
|
|
|
t->num.increment = t->snap[1];
|
|
}
|
|
|
|
int BakeTime(TransInfo *t, const int mval[2])
|
|
{
|
|
TransData *td = t->data;
|
|
float time;
|
|
int i;
|
|
char str[50];
|
|
|
|
float fac = 0.1f;
|
|
|
|
if(t->mouse.precision) {
|
|
/* calculate ratio for shiftkey pos, and for total, and blend these for precision */
|
|
time= (float)(t->center2d[0] - t->mouse.precision_mval[0]) * fac;
|
|
time+= 0.1f*((float)(t->center2d[0]*fac - mval[0]) -time);
|
|
}
|
|
else {
|
|
time = (float)(t->center2d[0] - mval[0])*fac;
|
|
}
|
|
|
|
snapGrid(t, &time);
|
|
|
|
applyNumInput(&t->num, &time);
|
|
|
|
/* header print for NumInput */
|
|
if (hasNumInput(&t->num)) {
|
|
char c[20];
|
|
|
|
outputNumInput(&(t->num), c);
|
|
|
|
if (time >= 0.0f)
|
|
sprintf(str, "Time: +%s %s", c, t->proptext);
|
|
else
|
|
sprintf(str, "Time: %s %s", c, t->proptext);
|
|
}
|
|
else {
|
|
/* default header print */
|
|
if (time >= 0.0f)
|
|
sprintf(str, "Time: +%.3f %s", time, t->proptext);
|
|
else
|
|
sprintf(str, "Time: %.3f %s", time, t->proptext);
|
|
}
|
|
|
|
for(i = 0 ; i < t->total; i++, td++) {
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
if (td->val) {
|
|
*td->val = td->ival + time * td->factor;
|
|
if (td->ext->size && *td->val < *td->ext->size) *td->val = *td->ext->size;
|
|
if (td->ext->quat && *td->val > *td->ext->quat) *td->val = *td->ext->quat;
|
|
}
|
|
}
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* ************************** MIRROR *************************** */
|
|
|
|
void initMirror(TransInfo *t)
|
|
{
|
|
t->transform = Mirror;
|
|
initMouseInputMode(t, &t->mouse, INPUT_NONE);
|
|
|
|
t->flag |= T_NULL_ONE;
|
|
if (!t->obedit) {
|
|
t->flag |= T_NO_ZERO;
|
|
}
|
|
}
|
|
|
|
int Mirror(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
TransData *td;
|
|
float size[3], mat[3][3];
|
|
int i;
|
|
char str[200];
|
|
|
|
/*
|
|
* OPTIMISATION:
|
|
* This still recalcs transformation on mouse move
|
|
* while it should only recalc on constraint change
|
|
* */
|
|
|
|
/* if an axis has been selected */
|
|
if (t->con.mode & CON_APPLY) {
|
|
size[0] = size[1] = size[2] = -1;
|
|
|
|
size_to_mat3( mat,size);
|
|
|
|
if (t->con.applySize) {
|
|
t->con.applySize(t, NULL, mat);
|
|
}
|
|
|
|
sprintf(str, "Mirror%s", t->con.text);
|
|
|
|
for(i = 0, td=t->data; i < t->total; i++, td++) {
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
ElementResize(t, td, mat);
|
|
}
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
}
|
|
else
|
|
{
|
|
size[0] = size[1] = size[2] = 1;
|
|
|
|
size_to_mat3( mat,size);
|
|
|
|
for(i = 0, td=t->data; i < t->total; i++, td++) {
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
ElementResize(t, td, mat);
|
|
}
|
|
|
|
recalcData(t);
|
|
|
|
if(t->flag & T_2D_EDIT)
|
|
ED_area_headerprint(t->sa, "Select a mirror axis (X, Y)");
|
|
else
|
|
ED_area_headerprint(t->sa, "Select a mirror axis (X, Y, Z)");
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* ************************** ALIGN *************************** */
|
|
|
|
void initAlign(TransInfo *t)
|
|
{
|
|
t->flag |= T_NO_CONSTRAINT;
|
|
|
|
t->transform = Align;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_NONE);
|
|
}
|
|
|
|
int Align(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
TransData *td = t->data;
|
|
float center[3];
|
|
int i;
|
|
|
|
/* saving original center */
|
|
copy_v3_v3(center, t->center);
|
|
|
|
for(i = 0 ; i < t->total; i++, td++)
|
|
{
|
|
float mat[3][3], invmat[3][3];
|
|
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
/* around local centers */
|
|
if (t->flag & (T_OBJECT|T_POSE)) {
|
|
copy_v3_v3(t->center, td->center);
|
|
}
|
|
else {
|
|
if(t->settings->selectmode & SCE_SELECT_FACE) {
|
|
copy_v3_v3(t->center, td->center);
|
|
}
|
|
}
|
|
|
|
invert_m3_m3(invmat, td->axismtx);
|
|
|
|
mul_m3_m3m3(mat, t->spacemtx, invmat);
|
|
|
|
ElementRotation(t, td, mat, t->around);
|
|
}
|
|
|
|
/* restoring original center */
|
|
copy_v3_v3(t->center, center);
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, "Align");
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* ************************** SEQ SLIDE *************************** */
|
|
|
|
void initSeqSlide(TransInfo *t)
|
|
{
|
|
t->transform = SeqSlide;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_VECTOR);
|
|
|
|
t->idx_max = 1;
|
|
t->num.flag = 0;
|
|
t->num.idx_max = t->idx_max;
|
|
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = floor(t->scene->r.frs_sec / t->scene->r.frs_sec_base);
|
|
t->snap[2] = 10.0f;
|
|
|
|
t->num.increment = t->snap[1];
|
|
}
|
|
|
|
static void headerSeqSlide(TransInfo *t, float val[2], char *str)
|
|
{
|
|
char tvec[60];
|
|
|
|
if (hasNumInput(&t->num)) {
|
|
outputNumInput(&(t->num), tvec);
|
|
}
|
|
else {
|
|
sprintf(&tvec[0], "%.0f, %.0f", val[0], val[1]);
|
|
}
|
|
|
|
sprintf(str, "Sequence Slide: %s%s", &tvec[0], t->con.text);
|
|
}
|
|
|
|
static void applySeqSlide(TransInfo *t, float val[2]) {
|
|
TransData *td = t->data;
|
|
int i;
|
|
|
|
for(i = 0 ; i < t->total; i++, td++) {
|
|
float tvec[2];
|
|
|
|
if (td->flag & TD_NOACTION)
|
|
break;
|
|
|
|
if (td->flag & TD_SKIP)
|
|
continue;
|
|
|
|
copy_v2_v2(tvec, val);
|
|
|
|
mul_v2_fl(tvec, td->factor);
|
|
|
|
td->loc[0] = td->iloc[0] + tvec[0];
|
|
td->loc[1] = td->iloc[1] + tvec[1];
|
|
}
|
|
}
|
|
|
|
int SeqSlide(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
char str[200];
|
|
|
|
if (t->con.mode & CON_APPLY) {
|
|
float pvec[3] = {0.0f, 0.0f, 0.0f};
|
|
float tvec[3];
|
|
t->con.applyVec(t, NULL, t->values, tvec, pvec);
|
|
copy_v3_v3(t->values, tvec);
|
|
}
|
|
else {
|
|
snapGrid(t, t->values);
|
|
applyNumInput(&t->num, t->values);
|
|
}
|
|
|
|
t->values[0] = floor(t->values[0] + 0.5f);
|
|
t->values[1] = floor(t->values[1] + 0.5f);
|
|
|
|
headerSeqSlide(t, t->values, str);
|
|
applySeqSlide(t, t->values);
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* ************************** ANIM EDITORS - TRANSFORM TOOLS *************************** */
|
|
|
|
/* ---------------- Special Helpers for Various Settings ------------- */
|
|
|
|
|
|
/* This function returns the snapping 'mode' for Animation Editors only
|
|
* We cannot use the standard snapping due to NLA-strip scaling complexities.
|
|
*/
|
|
// XXX these modifier checks should be keymappable
|
|
static short getAnimEdit_SnapMode(TransInfo *t)
|
|
{
|
|
short autosnap= SACTSNAP_OFF;
|
|
|
|
if (t->spacetype == SPACE_ACTION) {
|
|
SpaceAction *saction= (SpaceAction *)t->sa->spacedata.first;
|
|
|
|
if (saction)
|
|
autosnap= saction->autosnap;
|
|
}
|
|
else if (t->spacetype == SPACE_IPO) {
|
|
SpaceIpo *sipo= (SpaceIpo *)t->sa->spacedata.first;
|
|
|
|
if (sipo)
|
|
autosnap= sipo->autosnap;
|
|
}
|
|
else if (t->spacetype == SPACE_NLA) {
|
|
SpaceNla *snla= (SpaceNla *)t->sa->spacedata.first;
|
|
|
|
if (snla)
|
|
autosnap= snla->autosnap;
|
|
}
|
|
else {
|
|
autosnap= SACTSNAP_OFF;
|
|
}
|
|
|
|
/* toggle autosnap on/off
|
|
* - when toggling on, prefer nearest frame over 1.0 frame increments
|
|
*/
|
|
if (t->modifiers & MOD_SNAP_INVERT) {
|
|
if (autosnap)
|
|
autosnap= SACTSNAP_OFF;
|
|
else
|
|
autosnap= SACTSNAP_FRAME;
|
|
}
|
|
|
|
return autosnap;
|
|
}
|
|
|
|
/* This function is used for testing if an Animation Editor is displaying
|
|
* its data in frames or seconds (and the data needing to be edited as such).
|
|
* Returns 1 if in seconds, 0 if in frames
|
|
*/
|
|
static short getAnimEdit_DrawTime(TransInfo *t)
|
|
{
|
|
short drawtime;
|
|
|
|
if (t->spacetype == SPACE_ACTION) {
|
|
SpaceAction *saction= (SpaceAction *)t->sa->spacedata.first;
|
|
|
|
drawtime = (saction->flag & SACTION_DRAWTIME)? 1 : 0;
|
|
}
|
|
else if (t->spacetype == SPACE_NLA) {
|
|
SpaceNla *snla= (SpaceNla *)t->sa->spacedata.first;
|
|
|
|
drawtime = (snla->flag & SNLA_DRAWTIME)? 1 : 0;
|
|
}
|
|
else if (t->spacetype == SPACE_IPO) {
|
|
SpaceIpo *sipo= (SpaceIpo *)t->sa->spacedata.first;
|
|
|
|
drawtime = (sipo->flag & SIPO_DRAWTIME)? 1 : 0;
|
|
}
|
|
else {
|
|
drawtime = 0;
|
|
}
|
|
|
|
return drawtime;
|
|
}
|
|
|
|
|
|
/* This function is used by Animation Editor specific transform functions to do
|
|
* the Snap Keyframe to Nearest Frame/Marker
|
|
*/
|
|
static void doAnimEdit_SnapFrame(TransInfo *t, TransData *td, TransData2D *td2d, AnimData *adt, short autosnap)
|
|
{
|
|
/* snap key to nearest frame? */
|
|
if (autosnap == SACTSNAP_FRAME) {
|
|
|
|
#if 0 /* 'doTime' disabled for now */
|
|
|
|
const Scene *scene= t->scene;
|
|
const short doTime= 0; //getAnimEdit_DrawTime(t); // NOTE: this works, but may be confusing behaviour given the option's label, hence disabled
|
|
const double secf= FPS;
|
|
#endif
|
|
double val;
|
|
|
|
/* convert frame to nla-action time (if needed) */
|
|
if (adt)
|
|
val= BKE_nla_tweakedit_remap(adt, *(td->val), NLATIME_CONVERT_MAP);
|
|
else
|
|
val= *(td->val);
|
|
|
|
#if 0 /* 'doTime' disabled for now */
|
|
|
|
/* do the snapping to nearest frame/second */
|
|
if (doTime) {
|
|
val= (float)( floor((val/secf) + 0.5f) * secf );
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
val= (float)( floor(val+0.5f) );
|
|
}
|
|
|
|
/* convert frame out of nla-action time */
|
|
if (adt)
|
|
*(td->val)= BKE_nla_tweakedit_remap(adt, val, NLATIME_CONVERT_UNMAP);
|
|
else
|
|
*(td->val)= val;
|
|
}
|
|
/* snap key to nearest marker? */
|
|
else if (autosnap == SACTSNAP_MARKER) {
|
|
float val;
|
|
|
|
/* convert frame to nla-action time (if needed) */
|
|
if (adt)
|
|
val= BKE_nla_tweakedit_remap(adt, *(td->val), NLATIME_CONVERT_MAP);
|
|
else
|
|
val= *(td->val);
|
|
|
|
/* snap to nearest marker */
|
|
// TODO: need some more careful checks for where data comes from
|
|
val= (float)ED_markers_find_nearest_marker_time(&t->scene->markers, val);
|
|
|
|
/* convert frame out of nla-action time */
|
|
if (adt)
|
|
*(td->val)= BKE_nla_tweakedit_remap(adt, val, NLATIME_CONVERT_UNMAP);
|
|
else
|
|
*(td->val)= val;
|
|
}
|
|
|
|
/* if the handles are to be moved too (as side-effect of keyframes moving, to keep the general effect)
|
|
* offset them by the same amount so that the general angles are maintained (i.e. won't change while
|
|
* handles are free-to-roam and keyframes are snap-locked)
|
|
*/
|
|
if ((td->flag & TD_MOVEHANDLE1) && td2d->h1) {
|
|
td2d->h1[0] = td2d->ih1[0] + *td->val - td->ival;
|
|
}
|
|
if ((td->flag & TD_MOVEHANDLE2) && td2d->h2) {
|
|
td2d->h2[0] = td2d->ih2[0] + *td->val - td->ival;
|
|
}
|
|
}
|
|
|
|
/* ----------------- Translation ----------------------- */
|
|
|
|
void initTimeTranslate(TransInfo *t)
|
|
{
|
|
/* this tool is only really available in the Action Editor... */
|
|
if (!ELEM(t->spacetype, SPACE_ACTION, SPACE_SEQ)) {
|
|
t->state = TRANS_CANCEL;
|
|
}
|
|
|
|
t->mode = TFM_TIME_TRANSLATE;
|
|
t->transform = TimeTranslate;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_NONE);
|
|
|
|
/* num-input has max of (n-1) */
|
|
t->idx_max = 0;
|
|
t->num.flag = 0;
|
|
t->num.idx_max = t->idx_max;
|
|
|
|
/* initialise snap like for everything else */
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = t->snap[2] = 1.0f;
|
|
|
|
t->num.increment = t->snap[1];
|
|
}
|
|
|
|
static void headerTimeTranslate(TransInfo *t, char *str)
|
|
{
|
|
char tvec[60];
|
|
|
|
/* if numeric input is active, use results from that, otherwise apply snapping to result */
|
|
if (hasNumInput(&t->num)) {
|
|
outputNumInput(&(t->num), tvec);
|
|
}
|
|
else {
|
|
const Scene *scene = t->scene;
|
|
const short autosnap= getAnimEdit_SnapMode(t);
|
|
const short doTime = getAnimEdit_DrawTime(t);
|
|
const double secf= FPS;
|
|
float val = t->values[0];
|
|
|
|
/* apply snapping + frame->seconds conversions */
|
|
if (autosnap == SACTSNAP_STEP) {
|
|
if (doTime)
|
|
val= floor(val/secf + 0.5f);
|
|
else
|
|
val= floor(val + 0.5f);
|
|
}
|
|
else {
|
|
if (doTime)
|
|
val= val / secf;
|
|
}
|
|
|
|
if (autosnap == SACTSNAP_FRAME)
|
|
sprintf(&tvec[0], "%d.00 (%.4f)", (int)val, val);
|
|
else
|
|
sprintf(&tvec[0], "%.4f", val);
|
|
}
|
|
|
|
sprintf(str, "DeltaX: %s", &tvec[0]);
|
|
}
|
|
|
|
static void applyTimeTranslate(TransInfo *t, float UNUSED(sval))
|
|
{
|
|
TransData *td = t->data;
|
|
TransData2D *td2d = t->data2d;
|
|
Scene *scene = t->scene;
|
|
int i;
|
|
|
|
const short doTime= getAnimEdit_DrawTime(t);
|
|
const double secf= FPS;
|
|
|
|
const short autosnap= getAnimEdit_SnapMode(t);
|
|
|
|
float deltax, val /* , valprev */;
|
|
|
|
/* it doesn't matter whether we apply to t->data or t->data2d, but t->data2d is more convenient */
|
|
for (i = 0 ; i < t->total; i++, td++, td2d++) {
|
|
/* it is assumed that td->extra is a pointer to the AnimData,
|
|
* whose active action is where this keyframe comes from
|
|
* (this is only valid when not in NLA)
|
|
*/
|
|
AnimData *adt= (t->spacetype != SPACE_NLA) ? td->extra : NULL;
|
|
|
|
/* valprev = *td->val; */ /* UNUSED */
|
|
|
|
/* check if any need to apply nla-mapping */
|
|
if (adt && t->spacetype != SPACE_SEQ) {
|
|
deltax = t->values[0];
|
|
|
|
if (autosnap == SACTSNAP_STEP) {
|
|
if (doTime)
|
|
deltax= (float)( floor((deltax/secf) + 0.5f) * secf );
|
|
else
|
|
deltax= (float)( floor(deltax + 0.5f) );
|
|
}
|
|
|
|
val = BKE_nla_tweakedit_remap(adt, td->ival, NLATIME_CONVERT_MAP);
|
|
val += deltax;
|
|
*(td->val) = BKE_nla_tweakedit_remap(adt, val, NLATIME_CONVERT_UNMAP);
|
|
}
|
|
else {
|
|
deltax = val = t->values[0];
|
|
|
|
if (autosnap == SACTSNAP_STEP) {
|
|
if (doTime)
|
|
val= (float)( floor((deltax/secf) + 0.5f) * secf );
|
|
else
|
|
val= (float)( floor(val + 0.5f) );
|
|
}
|
|
|
|
*(td->val) = td->ival + val;
|
|
}
|
|
|
|
/* apply nearest snapping */
|
|
doAnimEdit_SnapFrame(t, td, td2d, adt, autosnap);
|
|
}
|
|
}
|
|
|
|
int TimeTranslate(TransInfo *t, const int mval[2])
|
|
{
|
|
View2D *v2d = (View2D *)t->view;
|
|
float cval[2], sval[2];
|
|
char str[200];
|
|
|
|
/* calculate translation amount from mouse movement - in 'time-grid space' */
|
|
UI_view2d_region_to_view(v2d, mval[0], mval[0], &cval[0], &cval[1]);
|
|
UI_view2d_region_to_view(v2d, t->imval[0], t->imval[0], &sval[0], &sval[1]);
|
|
|
|
/* we only need to calculate effect for time (applyTimeTranslate only needs that) */
|
|
t->values[0] = cval[0] - sval[0];
|
|
|
|
/* handle numeric-input stuff */
|
|
t->vec[0] = t->values[0];
|
|
applyNumInput(&t->num, &t->vec[0]);
|
|
t->values[0] = t->vec[0];
|
|
headerTimeTranslate(t, str);
|
|
|
|
applyTimeTranslate(t, sval[0]);
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* ----------------- Time Slide ----------------------- */
|
|
|
|
void initTimeSlide(TransInfo *t)
|
|
{
|
|
/* this tool is only really available in the Action Editor... */
|
|
if (t->spacetype == SPACE_ACTION) {
|
|
SpaceAction *saction= (SpaceAction *)t->sa->spacedata.first;
|
|
|
|
/* set flag for drawing stuff */
|
|
saction->flag |= SACTION_MOVING;
|
|
} else {
|
|
t->state = TRANS_CANCEL;
|
|
}
|
|
|
|
|
|
t->mode = TFM_TIME_SLIDE;
|
|
t->transform = TimeSlide;
|
|
t->flag |= T_FREE_CUSTOMDATA;
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_NONE);
|
|
|
|
/* num-input has max of (n-1) */
|
|
t->idx_max = 0;
|
|
t->num.flag = 0;
|
|
t->num.idx_max = t->idx_max;
|
|
|
|
/* initialise snap like for everything else */
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = t->snap[2] = 1.0f;
|
|
|
|
t->num.increment = t->snap[1];
|
|
}
|
|
|
|
static void headerTimeSlide(TransInfo *t, float sval, char *str)
|
|
{
|
|
char tvec[60];
|
|
|
|
if (hasNumInput(&t->num)) {
|
|
outputNumInput(&(t->num), tvec);
|
|
}
|
|
else {
|
|
float minx= *((float *)(t->customData));
|
|
float maxx= *((float *)(t->customData) + 1);
|
|
float cval= t->values[0];
|
|
float val;
|
|
|
|
val= 2.0f*(cval-sval) / (maxx-minx);
|
|
CLAMP(val, -1.0f, 1.0f);
|
|
|
|
sprintf(&tvec[0], "%.4f", val);
|
|
}
|
|
|
|
sprintf(str, "TimeSlide: %s", &tvec[0]);
|
|
}
|
|
|
|
static void applyTimeSlide(TransInfo *t, float sval)
|
|
{
|
|
TransData *td = t->data;
|
|
int i;
|
|
|
|
float minx= *((float *)(t->customData));
|
|
float maxx= *((float *)(t->customData) + 1);
|
|
|
|
/* set value for drawing black line */
|
|
if (t->spacetype == SPACE_ACTION) {
|
|
SpaceAction *saction= (SpaceAction *)t->sa->spacedata.first;
|
|
float cvalf = t->values[0];
|
|
|
|
saction->timeslide= cvalf;
|
|
}
|
|
|
|
/* it doesn't matter whether we apply to t->data or t->data2d, but t->data2d is more convenient */
|
|
for (i = 0 ; i < t->total; i++, td++) {
|
|
/* it is assumed that td->extra is a pointer to the AnimData,
|
|
* whose active action is where this keyframe comes from
|
|
* (this is only valid when not in NLA)
|
|
*/
|
|
AnimData *adt= (t->spacetype != SPACE_NLA) ? td->extra : NULL;
|
|
float cval = t->values[0];
|
|
|
|
/* apply NLA-mapping to necessary values */
|
|
if (adt)
|
|
cval= BKE_nla_tweakedit_remap(adt, cval, NLATIME_CONVERT_UNMAP);
|
|
|
|
/* only apply to data if in range */
|
|
if ((sval > minx) && (sval < maxx)) {
|
|
float cvalc= CLAMPIS(cval, minx, maxx);
|
|
float timefac;
|
|
|
|
/* left half? */
|
|
if (td->ival < sval) {
|
|
timefac= (sval - td->ival) / (sval - minx);
|
|
*(td->val)= cvalc - timefac * (cvalc - minx);
|
|
}
|
|
else {
|
|
timefac= (td->ival - sval) / (maxx - sval);
|
|
*(td->val)= cvalc + timefac * (maxx - cvalc);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
int TimeSlide(TransInfo *t, const int mval[2])
|
|
{
|
|
View2D *v2d = (View2D *)t->view;
|
|
float cval[2], sval[2];
|
|
float minx= *((float *)(t->customData));
|
|
float maxx= *((float *)(t->customData) + 1);
|
|
char str[200];
|
|
|
|
/* calculate mouse co-ordinates */
|
|
UI_view2d_region_to_view(v2d, mval[0], mval[1], &cval[0], &cval[1]);
|
|
UI_view2d_region_to_view(v2d, t->imval[0], t->imval[1], &sval[0], &sval[1]);
|
|
|
|
/* t->values[0] stores cval[0], which is the current mouse-pointer location (in frames) */
|
|
// XXX Need to be able to repeat this
|
|
t->values[0] = cval[0];
|
|
|
|
/* handle numeric-input stuff */
|
|
t->vec[0] = 2.0f*(cval[0]-sval[0]) / (maxx-minx);
|
|
applyNumInput(&t->num, &t->vec[0]);
|
|
t->values[0] = (maxx-minx) * t->vec[0] / 2.0f + sval[0];
|
|
|
|
headerTimeSlide(t, sval[0], str);
|
|
applyTimeSlide(t, sval[0]);
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* ----------------- Scaling ----------------------- */
|
|
|
|
void initTimeScale(TransInfo *t)
|
|
{
|
|
int center[2];
|
|
|
|
/* this tool is only really available in the Action Editor
|
|
* AND NLA Editor (for strip scaling)
|
|
*/
|
|
if (ELEM(t->spacetype, SPACE_ACTION, SPACE_NLA) == 0) {
|
|
t->state = TRANS_CANCEL;
|
|
}
|
|
|
|
t->mode = TFM_TIME_SCALE;
|
|
t->transform = TimeScale;
|
|
|
|
/* recalculate center2d to use CFRA and mouse Y, since that's
|
|
* what is used in time scale */
|
|
t->center[0] = t->scene->r.cfra;
|
|
projectIntView(t, t->center, center);
|
|
center[1] = t->imval[1];
|
|
|
|
/* force a reinit with the center2d used here */
|
|
initMouseInput(t, &t->mouse, center, t->imval);
|
|
|
|
initMouseInputMode(t, &t->mouse, INPUT_SPRING_FLIP);
|
|
|
|
t->flag |= T_NULL_ONE;
|
|
t->num.flag |= NUM_NULL_ONE;
|
|
|
|
/* num-input has max of (n-1) */
|
|
t->idx_max = 0;
|
|
t->num.flag = 0;
|
|
t->num.idx_max = t->idx_max;
|
|
|
|
/* initialise snap like for everything else */
|
|
t->snap[0] = 0.0f;
|
|
t->snap[1] = t->snap[2] = 1.0f;
|
|
|
|
t->num.increment = t->snap[1];
|
|
}
|
|
|
|
static void headerTimeScale(TransInfo *t, char *str) {
|
|
char tvec[60];
|
|
|
|
if (hasNumInput(&t->num))
|
|
outputNumInput(&(t->num), tvec);
|
|
else
|
|
sprintf(&tvec[0], "%.4f", t->values[0]);
|
|
|
|
sprintf(str, "ScaleX: %s", &tvec[0]);
|
|
}
|
|
|
|
static void applyTimeScale(TransInfo *t) {
|
|
Scene *scene = t->scene;
|
|
TransData *td = t->data;
|
|
TransData2D *td2d = t->data2d;
|
|
int i;
|
|
|
|
const short autosnap= getAnimEdit_SnapMode(t);
|
|
const short doTime= getAnimEdit_DrawTime(t);
|
|
const double secf= FPS;
|
|
|
|
|
|
for (i = 0 ; i < t->total; i++, td++, td2d++) {
|
|
/* it is assumed that td->extra is a pointer to the AnimData,
|
|
* whose active action is where this keyframe comes from
|
|
* (this is only valid when not in NLA)
|
|
*/
|
|
AnimData *adt= (t->spacetype != SPACE_NLA) ? td->extra : NULL;
|
|
float startx= CFRA;
|
|
float fac= t->values[0];
|
|
|
|
if (autosnap == SACTSNAP_STEP) {
|
|
if (doTime)
|
|
fac= (float)( floor(fac/secf + 0.5f) * secf );
|
|
else
|
|
fac= (float)( floor(fac + 0.5f) );
|
|
}
|
|
|
|
/* check if any need to apply nla-mapping */
|
|
if (adt)
|
|
startx= BKE_nla_tweakedit_remap(adt, startx, NLATIME_CONVERT_UNMAP);
|
|
|
|
/* now, calculate the new value */
|
|
*(td->val) = td->ival - startx;
|
|
*(td->val) *= fac;
|
|
*(td->val) += startx;
|
|
|
|
/* apply nearest snapping */
|
|
doAnimEdit_SnapFrame(t, td, td2d, adt, autosnap);
|
|
}
|
|
}
|
|
|
|
int TimeScale(TransInfo *t, const int UNUSED(mval[2]))
|
|
{
|
|
char str[200];
|
|
|
|
/* handle numeric-input stuff */
|
|
t->vec[0] = t->values[0];
|
|
applyNumInput(&t->num, &t->vec[0]);
|
|
t->values[0] = t->vec[0];
|
|
headerTimeScale(t, str);
|
|
|
|
applyTimeScale(t);
|
|
|
|
recalcData(t);
|
|
|
|
ED_area_headerprint(t->sa, str);
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* ************************************ */
|
|
|
|
void BIF_TransformSetUndo(char *UNUSED(str))
|
|
{
|
|
// TRANSFORM_FIX_ME
|
|
//Trans.undostr= str;
|
|
}
|