Files
blender/source/gameengine
Benoit Bolsee 04814476c0 Fix another crash with Navigation mesh.
Navigation mesh object need to access the current scene at
creation time. This can be at scene start or when an object
is instantiated from an inactive layer. The method of getting
the scene differs in these cases. This fix handles both.
2014-10-11 12:17:31 +02:00
..
2014-10-07 15:47:32 -05:00
2014-10-02 10:33:15 +02:00
2014-10-07 15:47:32 -05:00
2014-10-07 15:47:32 -05:00
2014-10-07 15:47:32 -05:00
2014-10-07 15:47:32 -05:00