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blender/release/scripts/wings_import.py
Willian Padovani Germano b82be27659 Bundled scripts:
-starting updates and new additions for Blender 2.34:
  Some of the new scripts require Python modules not builtin with Blender, so you either need a full Python install or the needed extra modules.  This is an ongoing work, there should be more scripts, better testing and also proper ways to tell users they don't have all expected modules.  It's expected that Win users won't need full Python installs, since we can provide a minimal zip with the needed modules from 2.34 on.

Thanks to Anthony D'Agostino (scorpius), Jean-Michel Soler (jms) and Campbell Barton (Cam / ideasman) for donating the scripts now added / updated.

BPython:
-added two new script menu groups: Tools and Utils.  We still need to find places elsewhere in the gui where the groups can be put.
2004-06-07 01:34:15 +00:00

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#!BPY
"""
Name: 'Wings3D...'
Blender: 232
Group: 'Import'
Tooltip: 'Import Wings3D File Format (*.wings)'
"""
# +---------------------------------------------------------+
# | Copyright (c) 2002 Anthony D'Agostino |
# | http://www.redrival.com/scorpius |
# | scorpius@netzero.com |
# | Feb 19, 2002 |
# | Released under the Blender Artistic Licence (BAL) |
# | Import Export Suite v0.5 |
# +---------------------------------------------------------+
# | Read and write Wings3D File Format (*.wings) |
# +---------------------------------------------------------+
import Blender, mod_meshtools
import struct, time, sys, os, zlib, cStringIO
# ==============================================
# === Read The 'Header' Common To All Chunks ===
# ==============================================
def read_chunkheader(data):
data.read(2) #version, tag = struct.unpack(">BB", data.read(2))
misc, namelen = struct.unpack(">BH", data.read(3))
name = data.read(namelen)
return name
# ==============================
# === Read The Material Mode ===
# ==============================
def read_mode(data):
data.read(5) # BL
read_chunkheader(data) # "mode"
misc, namelen = struct.unpack(">BH", data.read(3))
data.read(namelen)
data.read(1) # 6A
# =======================
# === Read Hard Edges ===
# =======================
def read_hardedges(data):
tag = data.read(1)
if tag == '\x6A':
return # There are no hard edges
elif tag == '\x6B':
numhardedges, = struct.unpack(">H", data.read(2))
print "numhardedges:", numhardedges
for i in range(numhardedges):
data.read(1)
elif tag == '\x6C':
numhardedges, = struct.unpack(">L", data.read(4))
print "numhardedges:", numhardedges
for i in range(numhardedges):
misc = data.read(1)
if misc == '\x61': # next value is stored as a byte
data.read(1)
elif misc == '\x62': # next value is stored as a long
data.read(4)
data.read(1) # 6A
else:
print tag
# ==================
# === Read Edges ===
# ==================
def read_edges(data):
misc, numedges = struct.unpack(">BL", data.read(5))
edge_table = {} # the winged-edge table
for i in range(numedges):
if not i%100 and mod_meshtools.show_progress: Blender.Window.DrawProgressBar(float(i)/numedges, "Reading Edges")
misc, etype = struct.unpack(">BL", data.read(5))
if etype == 2: # Vertex Colors
data.read(10) # or read_chunkheader(data) # "color"
data.read(5) # BL
r1,g1,b1,r2,g2,b2 = struct.unpack(">dddddd", data.read(48))
#print "%3d %3d %3d | %3d %3d %3d" % (r1*255,g1*255,b1*255,r2*255,g2*255,b2*255),
#print "%f %f %f | %f %f %f" % (r1, g1, b1, r2, g2, b2)
data.read(9) # or read_chunkheader(data) # "edge"
edge = [] # the eight entries for this edge
for e in range(8): # Sv Ev | Lf Rf | Lp Ls | Rp Rs
misc = data.read(1)
if misc == '\x61': # next value is stored as a byte
entry, = struct.unpack(">B", data.read(1))
edge.append(entry)
elif misc == '\x62': # next value is stored as a long
entry, = struct.unpack(">L", data.read(4))
edge.append(entry)
edge_table[i] = edge
data.read(1) # 6A
data.read(1) # 6A
return edge_table
# ==================
# === Read Faces ===
# ==================
def read_faces(data):
misc, numfaces = struct.unpack(">BL", data.read(5))
for i in range(numfaces):
if not i%100 and mod_meshtools.show_progress: Blender.Window.DrawProgressBar(float(i)/numfaces, "Reading Faces")
if data.read(1) == '\x6C': # a material follows
data.read(4)
read_chunkheader(data)
misc, namelen = struct.unpack(">BH", data.read(3))
materialname = data.read(namelen)
data.read(1)
data.read(1) # 6A
return numfaces
# ==================
# === Read Verts ===
# ==================
def read_verts(data):
misc, numverts = struct.unpack(">BL", data.read(5))
verts = [] # a list of verts
for i in range(numverts):
if not i%100 and mod_meshtools.show_progress: Blender.Window.DrawProgressBar(float(i)/numverts, "Reading Verts")
data.read(10)
x, y, z = struct.unpack(">ddd", data.read(24)) # double precision
verts.append((x, -z, y))
data.read(1) # 6A
data.read(1) # 6A
return verts
# =======================
# === Make Face Table ===
# =======================
def make_face_table(edge_table): # For Wings
face_table = {}
for i in range(len(edge_table)):
Lf = edge_table[i][2]
Rf = edge_table[i][3]
face_table[Lf] = i
face_table[Rf] = i
return face_table
# =======================
# === Make Vert Table ===
# =======================
def make_vert_table(edge_table): # For Wings
vert_table = {}
for i in range(len(edge_table)):
Sv = edge_table[i][0]
Ev = edge_table[i][1]
vert_table[Sv] = i
vert_table[Ev] = i
return vert_table
# ==================
# === Make Faces ===
# ==================
def make_faces(edge_table): # For Wings
face_table = make_face_table(edge_table)
faces=[]
for i in range(len(face_table)):
face_verts = []
current_edge = face_table[i]
while(1):
if i == edge_table[current_edge][3]:
next_edge = edge_table[current_edge][7] # Right successor edge
next_vert = edge_table[current_edge][0]
else:
next_edge = edge_table[current_edge][5] # Left successor edge
next_vert = edge_table[current_edge][1]
face_verts.append(next_vert)
current_edge = next_edge
if current_edge == face_table[i]: break
face_verts.reverse()
faces.append(face_verts)
return faces
# =======================
# === Dump Wings File ===
# =======================
def dump_wings(filename):
import pprint
start = time.clock()
file = open(filename, "rb")
header = file.read(15)
fsize, = struct.unpack(">L", file.read(4)) # file_size - 19
misc, = struct.unpack(">H", file.read(2))
dsize, = struct.unpack(">L", file.read(4)) # uncompressed data size
data = file.read(fsize-6)
file.close()
data = zlib.decompress(data)
if dsize != len(data): print "ERROR: uncompressed size does not match."
data = cStringIO.StringIO(data)
print "header:", header
print read_chunkheader(data) # === wings chunk ===
data.read(4) # misc bytes
misc, numobjs, = struct.unpack(">BL", data.read(5))
print "filename:", filename
print "numobjs :", numobjs
for obj in range(numobjs):
print read_chunkheader(data) # === object chunk ===
misc, namelen = struct.unpack(">BH", data.read(3))
objname = data.read(namelen)
print read_chunkheader(data) # === winged chunk ===
edge_table = read_edges(data)
numfaces = read_faces(data)
verts = read_verts(data)
read_hardedges(data)
face_table = {} # contains an incident edge
vert_table = {} # contains an incident edge
for i in range(len(edge_table)):
face_table[edge_table[i][2]] = i # generate face_table
face_table[edge_table[i][3]] = i
vert_table[edge_table[i][0]] = i # generate vert_table
vert_table[edge_table[i][1]] = i
print "objname :", objname
print "numedges:", len(edge_table)
print "numfaces:", numfaces
print "numverts:", len(verts)
print
print "<EFBFBD>"*79
print "edge_table:"
pprint.pprint(edge_table)
#for i in range(len(edge_table)): print "%2d" % (i), edge_table[i]
print
print "face_table:"
pprint.pprint(face_table)
#for i in range(len(face_table)): print "%2d %2d" % (i, face_table[i])
print
print "vert_table:"
pprint.pprint(vert_table)
#for i in range(len(vert_table)): print "%2d %2d" % (i, vert_table[i])
file.close()
end = time.clock()
print '\a\r',
sys.stderr.write("\nDone in %.2f %s" % (end-start, "seconds"))
# =========================
# === Read Wings Format ===
# =========================
def read(filename):
start = time.clock()
file = open(filename, "rb")
header = file.read(15)
fsize, = struct.unpack(">L", file.read(4)) # file_size - 19
misc, = struct.unpack(">H", file.read(2))
dsize, = struct.unpack(">L", file.read(4)) # uncompressed data size
data = file.read(fsize-6)
#print file.tell(), "bytes"
file.close()
Blender.Window.DrawProgressBar(1.0, "Decompressing Data")
data = zlib.decompress(data)
data = cStringIO.StringIO(data)
read_chunkheader(data) # wings chunk
data.read(4) # misc bytes
misc, numobjs = struct.unpack(">BL", data.read(5))
message = "Successfully imported " + os.path.basename(filename) + '\n\n'
message += "%s %8s %8s %8s\n" % ("Object".ljust(15), "faces", "edges", "verts")
message += "%s %8s %8s %8s\n" % ("<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>".ljust(15), "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>", "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>", "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>")
for obj in range(numobjs):
read_chunkheader(data) # object chunk
misc, namelen = struct.unpack(">BH", data.read(3))
objname = data.read(namelen)
read_chunkheader(data) # winged chunk
edge_table = read_edges(data)
numfaces = read_faces(data)
verts = read_verts(data)
read_hardedges(data)
read_mode(data)
faces = make_faces(edge_table)
message += "%s %8s %8s %8s\n" % (objname.ljust(15), len(faces), len(edge_table), len(verts))
mod_meshtools.create_mesh(verts, faces, objname)
material = data.read()
#for i in material[0:6]: print "%02X" % ord(i),
#print
Blender.Window.DrawProgressBar(1.0, "Done") # clear progressbar
data.close()
end = time.clock()
seconds = "\nDone in %.2f %s" % (end-start, "seconds")
message += seconds
mod_meshtools.print_boxed(message)
def fs_callback(filename):
read(filename)
Blender.Window.FileSelector(fs_callback, "Wings3D Import")