
added a function - wm_window_get_size_ghost(), which looks into the ghost window directly so events dont need processing first.
318 lines
7.1 KiB
C
318 lines
7.1 KiB
C
/**
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* $Id:
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2007 Blender Foundation.
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* All rights reserved.
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*
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*
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* Contributor(s): Blender Foundation
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include "MEM_guardedalloc.h"
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#include "MEM_CacheLimiterC-Api.h"
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#include "IMB_imbuf_types.h"
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#include "IMB_imbuf.h"
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_userdef_types.h"
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#include "DNA_windowmanager_types.h"
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#include "BKE_blender.h"
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#include "BKE_context.h"
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#include "BKE_curve.h"
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#include "BKE_displist.h"
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#include "BKE_DerivedMesh.h"
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#include "BKE_font.h"
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#include "BKE_global.h"
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#include "BKE_library.h"
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#include "BKE_mball.h"
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#include "BKE_report.h"
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#include "BKE_utildefines.h"
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#include "BKE_packedFile.h"
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#include "BLI_blenlib.h"
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#include "RE_pipeline.h" /* RE_ free stuff */
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#ifndef DISABLE_PYTHON
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#include "BPY_extern.h"
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#endif
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#include "SYS_System.h"
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#include "RNA_define.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "wm_cursors.h"
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#include "wm_event_system.h"
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#include "wm.h"
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#include "wm_files.h"
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#include "wm_window.h"
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#include "ED_armature.h"
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#include "ED_keyframing.h"
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#include "ED_node.h"
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#include "ED_render.h"
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#include "ED_space_api.h"
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#include "ED_screen.h"
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#include "ED_util.h"
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#include "UI_interface.h"
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#include "BLF_api.h"
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#include "gpu_buffers.h"
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#include "GPU_extensions.h"
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#include "GPU_draw.h"
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#include "BKE_depsgraph.h"
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#include "BKE_sound.h"
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static void wm_init_reports(bContext *C)
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{
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BKE_reports_init(CTX_wm_reports(C), RPT_STORE);
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}
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static void wm_free_reports(bContext *C)
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{
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BKE_reports_clear(CTX_wm_reports(C));
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}
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/* only called once, for startup */
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void WM_init(bContext *C)
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{
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if (!G.background) {
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wm_ghost_init(C); /* note: it assigns C to ghost! */
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wm_init_cursor_data();
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}
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wm_operatortype_init();
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set_free_windowmanager_cb(wm_close_and_free); /* library.c */
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set_blender_test_break_cb(wm_window_testbreak); /* blender.c */
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DAG_editors_update_cb(ED_render_id_flush_update); /* depsgraph.c */
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ED_spacetypes_init(); /* editors/space_api/spacetype.c */
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ED_file_init(); /* for fsmenu */
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ED_init_node_butfuncs();
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BLF_init(11, U.dpi);
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BLF_lang_init();
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init_builtin_keyingsets(); /* editors/animation/keyframing.c */
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/* get the default database, plus a wm */
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WM_read_homefile(C, NULL);
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wm_init_reports(C); /* reports cant be initialized before the wm */
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if (!G.background) {
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GPU_extensions_init();
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UI_init();
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}
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// clear_matcopybuf(); /* XXX */
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// glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
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// init_node_butfuncs();
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ED_preview_init_dbase();
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G.ndofdevice = -1; /* XXX bad initializer, needs set otherwise buttons show! */
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read_Blog();
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BLI_strncpy(G.lib, G.sce, FILE_MAX);
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}
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void WM_init_splash(bContext *C)
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{
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wmWindowManager *wm= CTX_wm_manager(C);
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wmWindow *prevwin= CTX_wm_window(C);
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if(wm->windows.first) {
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CTX_wm_window_set(C, wm->windows.first);
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WM_operator_name_call(C, "WM_OT_splash", WM_OP_INVOKE_DEFAULT, NULL);
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CTX_wm_window_set(C, prevwin);
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}
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}
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/* free strings of open recent files */
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static void free_openrecent(void)
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{
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struct RecentFile *recent;
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for(recent = G.recent_files.first; recent; recent=recent->next)
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MEM_freeN(recent->filename);
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BLI_freelistN(&(G.recent_files));
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}
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/* bad stuff*/
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extern ListBase editelems;
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extern wchar_t *copybuf;
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extern wchar_t *copybufinfo;
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// XXX copy/paste buffer stuff...
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extern void free_anim_copybuf();
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extern void free_anim_drivers_copybuf();
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extern void free_posebuf();
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/* called in creator.c even... tsk, split this! */
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void WM_exit(bContext *C)
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{
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wmWindow *win;
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sound_exit();
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/* first wrap up running stuff, we assume only the active WM is running */
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/* modal handlers are on window level freed, others too? */
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/* note; same code copied in wm_files.c */
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if(C && CTX_wm_manager(C)) {
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WM_jobs_stop_all(CTX_wm_manager(C));
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for(win= CTX_wm_manager(C)->windows.first; win; win= win->next) {
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CTX_wm_window_set(C, win); /* needed by operator close callbacks */
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WM_event_remove_handlers(C, &win->handlers);
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WM_event_remove_handlers(C, &win->modalhandlers);
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ED_screen_exit(C, win, win->screen);
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}
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}
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wm_operatortype_free();
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WM_menutype_free();
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/* all non-screen and non-space stuff editors did, like editmode */
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if(C)
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ED_editors_exit(C);
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// XXX
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// BIF_GlobalReebFree();
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// BIF_freeRetarget();
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BIF_freeTemplates(C);
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free_ttfont(); /* bke_font.h */
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free_openrecent();
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BKE_freecubetable();
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fastshade_free_render(); /* shaded view */
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ED_preview_free_dbase(); /* frees a Main dbase, before free_blender! */
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if(C && CTX_wm_manager(C))
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wm_free_reports(C); /* before free_blender! - since the ListBases get freed there */
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free_blender(); /* blender.c, does entire library and spacetypes */
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// free_matcopybuf();
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free_anim_copybuf();
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free_anim_drivers_copybuf();
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free_posebuf();
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// free_vertexpaint();
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// free_imagepaint();
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// fsmenu_free();
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BLF_exit();
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RE_FreeAllRender();
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RE_engines_exit();
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// free_txt_data();
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#ifndef DISABLE_PYTHON
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/* XXX - old note */
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/* before free_blender so py's gc happens while library still exists */
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/* needed at least for a rare sigsegv that can happen in pydrivers */
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/* Update for blender 2.5, move after free_blender because blender now holds references to PyObject's
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* so decref'ing them after python ends causes bad problems every time
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* the pyDriver bug can be fixed if it happens again we can deal with it then */
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BPY_end_python();
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#endif
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libtiff_exit();
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#ifdef WITH_QUICKTIME
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quicktime_exit();
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#endif
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if (!G.background) {
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// XXX UI_filelist_free_icons();
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}
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GPU_buffer_pool_free(0);
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GPU_extensions_exit();
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// if (copybuf) MEM_freeN(copybuf);
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// if (copybufinfo) MEM_freeN(copybufinfo);
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BKE_undo_save_quit(); // saves quit.blend if global undo is on
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BKE_reset_undo();
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ED_file_exit(); /* for fsmenu */
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UI_exit();
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BKE_userdef_free();
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RNA_exit(); /* should be after BPY_end_python so struct python slots are cleared */
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wm_ghost_exit();
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CTX_free(C);
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SYS_DeleteSystem(SYS_GetSystem());
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if(MEM_get_memory_blocks_in_use()!=0) {
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printf("Error Totblock: %d\n", MEM_get_memory_blocks_in_use());
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MEM_printmemlist();
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}
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wm_autosave_delete();
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printf("\nBlender quit\n");
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#ifdef WIN32
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/* ask user to press enter when in debug mode */
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if(G.f & G_DEBUG) {
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printf("press enter key to exit...\n\n");
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getchar();
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}
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#endif
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exit(G.afbreek==1);
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}
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