Files
blender/release/scripts/startup/bl_ui/space_sequencer.py
Sergey Sharybin 3d7fd3c158 Sequencer: remove effect mask input
Initial idea of this input was re-designed in a bit more flexible
way using modifiers.
Also since Color Balance (which was the only thing using effect
mask input) was moved to the modifiers, this input field became
rudiment.

It's pretty tricky to write versioning code to prevent possible
data in cases this field was used, but hope it wouldn't be difficult
to switch to modifiers masks.
2012-09-04 13:48:24 +00:00

933 lines
32 KiB
Python

# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
import bpy
from bpy.types import Header, Menu, Panel
def act_strip(context):
try:
return context.scene.sequence_editor.active_strip
except AttributeError:
return None
def draw_color_balance(layout, color_balance):
col = layout.column()
col.label(text="Lift:")
col.template_color_wheel(color_balance, "lift", value_slider=True, cubic=True)
row = col.row()
row.prop(color_balance, "lift", text="")
row.prop(color_balance, "invert_lift", text="Inverse")
col = layout.column()
col.label(text="Gamma:")
col.template_color_wheel(color_balance, "gamma", value_slider=True, lock_luminosity=True, cubic=True)
row = col.row()
row.prop(color_balance, "gamma", text="")
row.prop(color_balance, "invert_gamma", text="Inverse")
col = layout.column()
col.label(text="Gain:")
col.template_color_wheel(color_balance, "gain", value_slider=True, lock_luminosity=True, cubic=True)
row = col.row()
row.prop(color_balance, "gain", text="")
row.prop(color_balance, "invert_gain", text="Inverse")
class SEQUENCER_HT_header(Header):
bl_space_type = 'SEQUENCE_EDITOR'
def draw(self, context):
layout = self.layout
st = context.space_data
row = layout.row(align=True)
row.template_header()
if context.area.show_menus:
row.menu("SEQUENCER_MT_view")
if st.view_type in {'SEQUENCER', 'SEQUENCER_PREVIEW'}:
row.menu("SEQUENCER_MT_select")
row.menu("SEQUENCER_MT_marker")
row.menu("SEQUENCER_MT_add")
row.menu("SEQUENCER_MT_strip")
layout.prop(st, "view_type", expand=True, text="")
if st.view_type in {'PREVIEW', 'SEQUENCER_PREVIEW'}:
layout.prop(st, "display_mode", expand=True, text="")
if st.view_type == 'SEQUENCER':
row = layout.row(align=True)
row.operator("sequencer.copy", text="", icon='COPYDOWN')
row.operator("sequencer.paste", text="", icon='PASTEDOWN')
layout.separator()
layout.operator("sequencer.refresh_all")
elif st.view_type == 'SEQUENCER_PREVIEW':
layout.separator()
layout.operator("sequencer.refresh_all")
layout.prop(st, "display_channel", text="Channel")
else:
layout.prop(st, "display_channel", text="Channel")
ed = context.scene.sequence_editor
if ed:
row = layout.row(align=True)
row.prop(ed, "show_overlay", text="", icon='GHOST_ENABLED')
if ed.show_overlay:
row.prop(ed, "overlay_frame", text="")
row.prop(ed, "overlay_lock", text="", icon='LOCKED')
row = layout.row()
row.prop(st, "overlay_type", text="")
row = layout.row(align=True)
props = row.operator("render.opengl", text="", icon='RENDER_STILL')
props.sequencer = True
props = row.operator("render.opengl", text="", icon='RENDER_ANIMATION')
props.animation = True
props.sequencer = True
layout.template_running_jobs()
class SEQUENCER_MT_view_toggle(Menu):
bl_label = "View Type"
def draw(self, context):
layout = self.layout
layout.operator("sequencer.view_toggle").type = 'SEQUENCER'
layout.operator("sequencer.view_toggle").type = 'PREVIEW'
layout.operator("sequencer.view_toggle").type = 'SEQUENCER_PREVIEW'
class SEQUENCER_MT_view(Menu):
bl_label = "View"
def draw(self, context):
layout = self.layout
st = context.space_data
layout.operator("sequencer.properties", icon='MENU_PANEL')
layout.separator()
if st.view_type in {'SEQUENCER', 'SEQUENCER_PREVIEW'}:
layout.operator("sequencer.view_all", text="View all Sequences")
if st.view_type in {'PREVIEW', 'SEQUENCER_PREVIEW'}:
layout.operator_context = 'INVOKE_REGION_PREVIEW'
layout.operator("sequencer.view_all_preview", text="Fit preview in window")
layout.operator("sequencer.view_zoom_ratio", text="Show preview 1:1").ratio = 1.0
layout.operator_context = 'INVOKE_DEFAULT'
# # XXX, invokes in the header view
# layout.operator("sequencer.view_ghost_border", text="Overlay Border")
layout.operator("sequencer.view_selected")
layout.prop(st, "show_seconds")
layout.prop(st, "show_frame_indicator")
if st.display_mode == 'IMAGE':
layout.prop(st, "show_safe_margin")
if st.display_mode == 'WAVEFORM':
layout.prop(st, "show_separate_color")
layout.separator()
layout.prop(st, "use_marker_sync")
layout.separator()
layout.operator("screen.area_dupli")
layout.operator("screen.screen_full_area")
class SEQUENCER_MT_select(Menu):
bl_label = "Select"
def draw(self, context):
layout = self.layout
layout.operator("sequencer.select_active_side", text="Strips to the Left").side = 'LEFT'
layout.operator("sequencer.select_active_side", text="Strips to the Right").side = 'RIGHT'
layout.separator()
layout.operator("sequencer.select_handles", text="Surrounding Handles").side = 'BOTH'
layout.operator("sequencer.select_handles", text="Left Handle").side = 'LEFT'
layout.operator("sequencer.select_handles", text="Right Handle").side = 'RIGHT'
layout.separator()
layout.operator_menu_enum("sequencer.select_grouped", "type", text="Grouped")
layout.operator("sequencer.select_linked")
layout.operator("sequencer.select_all").action = 'TOGGLE'
layout.operator("sequencer.select_all", text="Inverse").action = 'INVERT'
class SEQUENCER_MT_marker(Menu):
bl_label = "Marker"
def draw(self, context):
layout = self.layout
from bl_ui.space_time import marker_menu_generic
marker_menu_generic(layout)
class SEQUENCER_MT_change(Menu):
bl_label = "Change"
def draw(self, context):
layout = self.layout
layout.operator_context = 'INVOKE_REGION_WIN'
layout.operator_menu_enum("sequencer.change_effect_input", "swap")
layout.operator_menu_enum("sequencer.change_effect_type", "type")
layout.operator("sequencer.change_path", text="Path/Files")
class SEQUENCER_MT_add(Menu):
bl_label = "Add"
def draw(self, context):
layout = self.layout
layout.operator_context = 'INVOKE_REGION_WIN'
if len(bpy.data.scenes) > 10:
layout.operator_context = 'INVOKE_DEFAULT'
layout.operator("sequencer.scene_strip_add", text="Scene...")
else:
layout.operator_menu_enum("sequencer.scene_strip_add", "scene", text="Scene...")
if len(bpy.data.movieclips) > 10:
layout.operator_context = 'INVOKE_DEFAULT'
layout.operator("sequencer.movieclip_strip_add", text="Clips...")
else:
layout.operator_menu_enum("sequencer.movieclip_strip_add", "clip", text="Clip...")
if len(bpy.data.masks) > 10:
layout.operator_context = 'INVOKE_DEFAULT'
layout.operator("sequencer.mask_strip_add", text="Masks...")
else:
layout.operator_menu_enum("sequencer.mask_strip_add", "mask", text="Mask...")
layout.operator("sequencer.movie_strip_add", text="Movie")
layout.operator("sequencer.image_strip_add", text="Image")
layout.operator("sequencer.sound_strip_add", text="Sound")
layout.menu("SEQUENCER_MT_add_effect")
class SEQUENCER_MT_add_effect(Menu):
bl_label = "Effect Strip..."
def draw(self, context):
layout = self.layout
layout.operator_context = 'INVOKE_REGION_WIN'
layout.operator("sequencer.effect_strip_add", text="Add").type = 'ADD'
layout.operator("sequencer.effect_strip_add", text="Subtract").type = 'SUBTRACT'
layout.operator("sequencer.effect_strip_add", text="Alpha Over").type = 'ALPHA_OVER'
layout.operator("sequencer.effect_strip_add", text="Alpha Under").type = 'ALPHA_UNDER'
layout.operator("sequencer.effect_strip_add", text="Cross").type = 'CROSS'
layout.operator("sequencer.effect_strip_add", text="Gamma Cross").type = 'GAMMA_CROSS'
layout.operator("sequencer.effect_strip_add", text="Multiply").type = 'MULTIPLY'
layout.operator("sequencer.effect_strip_add", text="Over Drop").type = 'OVER_DROP'
layout.operator("sequencer.effect_strip_add", text="Wipe").type = 'WIPE'
layout.operator("sequencer.effect_strip_add", text="Glow").type = 'GLOW'
layout.operator("sequencer.effect_strip_add", text="Transform").type = 'TRANSFORM'
layout.operator("sequencer.effect_strip_add", text="Color").type = 'COLOR'
layout.operator("sequencer.effect_strip_add", text="Speed Control").type = 'SPEED'
layout.operator("sequencer.effect_strip_add", text="Multicam Selector").type = 'MULTICAM'
layout.operator("sequencer.effect_strip_add", text="Adjustment Layer").type = 'ADJUSTMENT'
class SEQUENCER_MT_strip(Menu):
bl_label = "Strip"
def draw(self, context):
layout = self.layout
layout.operator_context = 'INVOKE_REGION_WIN'
layout.operator("transform.transform", text="Grab/Move").mode = 'TRANSLATION'
layout.operator("transform.transform", text="Grab/Extend from frame").mode = 'TIME_EXTEND'
# uiItemO(layout, NULL, 0, "sequencer.strip_snap"); // TODO - add this operator
layout.separator()
layout.operator("sequencer.cut", text="Cut (hard) at frame").type = 'HARD'
layout.operator("sequencer.cut", text="Cut (soft) at frame").type = 'SOFT'
layout.operator("sequencer.images_separate")
layout.operator("sequencer.offset_clear")
layout.operator("sequencer.deinterlace_selected_movies")
layout.operator("sequencer.rebuild_proxy")
layout.separator()
layout.operator("sequencer.duplicate_move")
layout.operator("sequencer.delete")
strip = act_strip(context)
if strip:
stype = strip.type
# XXX note strip.type is never equal to 'EFFECT', look at seq_type_items within rna_sequencer.c
if stype == 'EFFECT':
pass
# layout.separator()
# layout.operator("sequencer.effect_change")
# layout.operator("sequencer.effect_reassign_inputs")
elif stype == 'IMAGE':
layout.separator()
# layout.operator("sequencer.image_change")
layout.operator("sequencer.rendersize")
elif stype == 'SCENE':
pass
# layout.separator()
# layout.operator("sequencer.scene_change", text="Change Scene")
elif stype == 'MOVIE':
layout.separator()
# layout.operator("sequencer.movie_change")
layout.operator("sequencer.rendersize")
elif stype == 'SOUND':
layout.separator()
layout.operator("sequencer.crossfade_sounds")
layout.separator()
layout.operator("sequencer.meta_make")
layout.operator("sequencer.meta_separate")
#if (ed && (ed->metastack.first || (ed->act_seq && ed->act_seq->type == SEQ_META))) {
# uiItemS(layout);
# uiItemO(layout, NULL, 0, "sequencer.meta_toggle");
#}
layout.separator()
props = layout.operator("sequencer.reload", text="Reload Strips")
props.adjust_length = False
props = layout.operator("sequencer.reload", text="Reload Strips and Adjust Length")
props.adjust_length = True
layout.operator("sequencer.reassign_inputs")
layout.operator("sequencer.swap_inputs")
layout.separator()
layout.operator("sequencer.lock")
layout.operator("sequencer.unlock")
layout.operator("sequencer.mute").unselected = False
layout.operator("sequencer.unmute")
layout.operator("sequencer.mute", text="Mute Deselected Strips").unselected = True
layout.operator("sequencer.snap")
layout.operator_menu_enum("sequencer.swap", "side")
layout.separator()
layout.operator("sequencer.swap_data")
layout.menu("SEQUENCER_MT_change")
class SequencerButtonsPanel():
bl_space_type = 'SEQUENCE_EDITOR'
bl_region_type = 'UI'
@staticmethod
def has_sequencer(context):
return (context.space_data.view_type in {'SEQUENCER', 'SEQUENCER_PREVIEW'})
@classmethod
def poll(cls, context):
return cls.has_sequencer(context) and (act_strip(context) is not None)
class SequencerButtonsPanel_Output():
bl_space_type = 'SEQUENCE_EDITOR'
bl_region_type = 'UI'
@staticmethod
def has_preview(context):
return (context.space_data.view_type in {'PREVIEW', 'SEQUENCER_PREVIEW'})
@classmethod
def poll(cls, context):
return cls.has_preview(context)
class SEQUENCER_PT_edit(SequencerButtonsPanel, Panel):
bl_label = "Edit Strip"
def draw(self, context):
layout = self.layout
scene = context.scene
frame_current = scene.frame_current
strip = act_strip(context)
split = layout.split(percentage=0.3)
split.label(text="Name:")
split.prop(strip, "name", text="")
split = layout.split(percentage=0.3)
split.label(text="Type:")
split.prop(strip, "type", text="")
split = layout.split(percentage=0.3)
split.label(text="Blend:")
split.prop(strip, "blend_type", text="")
row = layout.row(align=True)
sub = row.row()
sub.active = (not strip.mute)
sub.prop(strip, "blend_alpha", text="Opacity", slider=True)
row.prop(strip, "mute", toggle=True, icon='RESTRICT_VIEW_ON' if strip.mute else 'RESTRICT_VIEW_OFF', text="")
row.prop(strip, "lock", toggle=True, icon='LOCKED' if strip.lock else 'UNLOCKED', text="")
col = layout.column()
sub = col.column()
sub.enabled = not strip.lock
sub.prop(strip, "channel")
sub.prop(strip, "frame_start")
sub.prop(strip, "frame_final_duration")
col = layout.column(align=True)
row = col.row()
row.label(text="Final Length" + ": %s" % bpy.utils.smpte_from_frame(strip.frame_final_duration))
row = col.row()
row.active = (frame_current >= strip.frame_start and frame_current <= strip.frame_start + strip.frame_duration)
row.label(text="Playhead" + ": %d" % (frame_current - strip.frame_start))
col.label(text="Frame Offset" + " %d:%d" % (strip.frame_offset_start, strip.frame_offset_end))
col.label(text="Frame Still" + " %d:%d" % (strip.frame_still_start, strip.frame_still_end))
elem = False
if strip.type == 'IMAGE':
elem = strip.getStripElem(frame_current)
elif strip.type == 'MOVIE':
elem = strip.elements[0]
if elem and elem.orig_width > 0 and elem.orig_height > 0:
col.label(text="Original Dimension" + ": %dx%d" % (elem.orig_width, elem.orig_height))
else:
col.label(text="Original Dimension: None")
class SEQUENCER_PT_effect(SequencerButtonsPanel, Panel):
bl_label = "Effect Strip"
@classmethod
def poll(cls, context):
if not cls.has_sequencer(context):
return False
strip = act_strip(context)
if not strip:
return False
return strip.type in {'ADD', 'SUBTRACT', 'ALPHA_OVER', 'ALPHA_UNDER',
'CROSS', 'GAMMA_CROSS', 'MULTIPLY', 'OVER_DROP',
'WIPE', 'GLOW', 'TRANSFORM', 'COLOR', 'SPEED',
'MULTICAM'}
def draw(self, context):
layout = self.layout
sequencer = context.scene.sequence_editor
strip = act_strip(context)
if strip.input_count > 0:
col = layout.column()
col.prop(strip, "input_1")
if strip.input_count > 1:
col.prop(strip, "input_2")
if strip.type == 'COLOR':
layout.prop(strip, "color")
elif strip.type == 'WIPE':
col = layout.column()
col.prop(strip, "transition_type")
col.label(text="Direction:")
col.row().prop(strip, "direction", expand=True)
col = layout.column()
col.prop(strip, "blur_width", slider=True)
if strip.transition_type in {'SINGLE', 'DOUBLE'}:
col.prop(strip, "angle")
elif strip.type == 'GLOW':
flow = layout.column_flow()
flow.prop(strip, "threshold", slider=True)
flow.prop(strip, "clamp", slider=True)
flow.prop(strip, "boost_factor")
flow.prop(strip, "blur_radius")
row = layout.row()
row.prop(strip, "quality", slider=True)
row.prop(strip, "use_only_boost")
elif strip.type == 'SPEED':
layout.prop(strip, "use_default_fade", "Stretch to input strip length")
if not strip.use_default_fade:
layout.prop(strip, "use_as_speed")
if strip.use_as_speed:
layout.prop(strip, "speed_factor")
else:
layout.prop(strip, "speed_factor", text="Frame number")
layout.prop(strip, "scale_to_length")
#doesn't work currently
#layout.prop(strip, "use_frame_blend")
elif strip.type == 'TRANSFORM':
layout = self.layout
col = layout.column()
col.prop(strip, "interpolation")
col.prop(strip, "translation_unit")
col = layout.column(align=True)
col.label(text="Position:")
col.prop(strip, "translate_start_x", text="X")
col.prop(strip, "translate_start_y", text="Y")
layout.separator()
col = layout.column(align=True)
col.prop(strip, "use_uniform_scale")
if strip.use_uniform_scale:
col = layout.column(align=True)
col.prop(strip, "scale_start_x", text="Scale")
else:
col = layout.column(align=True)
col.label(text="Scale:")
col.prop(strip, "scale_start_x", text="X")
col.prop(strip, "scale_start_y", text="Y")
layout.separator()
col = layout.column(align=True)
col.label(text="Rotation:")
col.prop(strip, "rotation_start", text="Rotation")
elif strip.type == 'MULTICAM':
layout.prop(strip, "multicam_source")
row = layout.row(align=True)
sub = row.row()
sub.scale_x = 2.0
sub.operator("screen.animation_play", text="", icon='PAUSE' if context.screen.is_animation_playing else 'PLAY')
row.label("Cut To")
for i in range(1, strip.channel):
row.operator("sequencer.cut_multicam", text=str(i)).camera = i
col = layout.column(align=True)
if strip.type == 'SPEED':
col.prop(strip, "multiply_speed")
elif strip.type in {'CROSS', 'GAMMA_CROSS', 'WIPE'}:
col.prop(strip, "use_default_fade", "Default fade")
if not strip.use_default_fade:
col.prop(strip, "effect_fader", text="Effect fader")
class SEQUENCER_PT_input(SequencerButtonsPanel, Panel):
bl_label = "Strip Input"
@classmethod
def poll(cls, context):
if not cls.has_sequencer(context):
return False
strip = act_strip(context)
if not strip:
return False
return strip.type in {'MOVIE', 'IMAGE', 'SCENE', 'MOVIECLIP', 'META',
'ADD', 'SUBTRACT', 'ALPHA_OVER', 'ALPHA_UNDER',
'CROSS', 'GAMMA_CROSS', 'MULTIPLY', 'OVER_DROP',
'WIPE', 'GLOW', 'TRANSFORM', 'COLOR',
'MULTICAM', 'SPEED', 'ADJUSTMENT'}
def draw(self, context):
layout = self.layout
strip = act_strip(context)
seq_type = strip.type
# draw a filename if we have one
if seq_type == 'IMAGE':
split = layout.split(percentage=0.2)
split.label(text="Path:")
split.prop(strip, "directory", text="")
# Current element for the filename
elem = strip.getStripElem(context.scene.frame_current)
if elem:
split = layout.split(percentage=0.2)
split.label(text="File:")
split.prop(elem, "filename", text="") # strip.elements[0] could be a fallback
layout.operator("sequencer.change_path")
elif seq_type == 'MOVIE':
split = layout.split(percentage=0.2)
split.label(text="Path:")
split.prop(strip, "filepath", text="")
layout.prop(strip, "mpeg_preseek")
layout.prop(strip, "stream_index")
layout.prop(strip, "use_translation", text="Image Offset")
if strip.use_translation:
col = layout.column(align=True)
col.prop(strip.transform, "offset_x", text="X")
col.prop(strip.transform, "offset_y", text="Y")
layout.prop(strip, "use_crop", text="Image Crop")
if strip.use_crop:
col = layout.column(align=True)
col.prop(strip.crop, "max_y")
col.prop(strip.crop, "min_x")
col.prop(strip.crop, "min_y")
col.prop(strip.crop, "max_x")
if not isinstance(strip, bpy.types.EffectSequence):
col = layout.column(align=True)
col.label(text="Trim Duration (hard):")
col.prop(strip, "animation_offset_start", text="Start")
col.prop(strip, "animation_offset_end", text="End")
col = layout.column(align=True)
col.label(text="Trim Duration (soft):")
col.prop(strip, "frame_offset_start", text="Start")
col.prop(strip, "frame_offset_end", text="End")
class SEQUENCER_PT_sound(SequencerButtonsPanel, Panel):
bl_label = "Sound"
@classmethod
def poll(cls, context):
if not cls.has_sequencer(context):
return False
strip = act_strip(context)
if not strip:
return False
return (strip.type == 'SOUND')
def draw(self, context):
layout = self.layout
strip = act_strip(context)
sound = strip.sound
layout.template_ID(strip, "sound", open="sound.open")
layout.separator()
layout.prop(strip, "filepath", text="")
row = layout.row()
if sound.packed_file:
row.operator("sound.unpack", icon='PACKAGE', text="Unpack")
else:
row.operator("sound.pack", icon='UGLYPACKAGE', text="Pack")
row.prop(sound, "use_memory_cache")
layout.prop(strip, "show_waveform")
layout.prop(strip, "volume")
layout.prop(strip, "pitch")
layout.prop(strip, "pan")
col = layout.column(align=True)
col.label(text="Trim Duration:")
col.prop(strip, "animation_offset_start", text="Start")
col.prop(strip, "animation_offset_end", text="End")
class SEQUENCER_PT_scene(SequencerButtonsPanel, Panel):
bl_label = "Scene"
@classmethod
def poll(cls, context):
if not cls.has_sequencer(context):
return False
strip = act_strip(context)
if not strip:
return False
return (strip.type == 'SCENE')
def draw(self, context):
layout = self.layout
strip = act_strip(context)
layout.template_ID(strip, "scene")
scene = strip.scene
if scene:
layout.prop(scene.render, "use_sequencer")
layout.label(text="Camera Override")
layout.template_ID(strip, "scene_camera")
if scene:
sta = scene.frame_start
end = scene.frame_end
layout.label(text="Original frame range" + ": %d-%d (%d)" % (sta, end, end - sta + 1))
class SEQUENCER_PT_mask(SequencerButtonsPanel, Panel):
bl_label = "Mask"
@classmethod
def poll(cls, context):
if not cls.has_sequencer(context):
return False
strip = act_strip(context)
if not strip:
return False
return (strip.type == 'MASK')
def draw(self, context):
layout = self.layout
strip = act_strip(context)
layout.template_ID(strip, "mask")
mask = strip.mask
if mask:
sta = mask.frame_start
end = mask.frame_end
layout.label(text="Original frame range" + ": %d-%d (%d)" % (sta, end, end - sta + 1))
class SEQUENCER_PT_filter(SequencerButtonsPanel, Panel):
bl_label = "Filter"
@classmethod
def poll(cls, context):
if not cls.has_sequencer(context):
return False
strip = act_strip(context)
if not strip:
return False
return strip.type in {'MOVIE', 'IMAGE', 'SCENE', 'MOVIECLIP', 'MASK',
'META', 'ADD', 'SUBTRACT', 'ALPHA_OVER',
'ALPHA_UNDER', 'CROSS', 'GAMMA_CROSS', 'MULTIPLY',
'OVER_DROP', 'WIPE', 'GLOW', 'TRANSFORM', 'COLOR',
'MULTICAM', 'SPEED', 'ADJUSTMENT'}
def draw(self, context):
layout = self.layout
strip = act_strip(context)
col = layout.column()
col.label(text="Video:")
col.prop(strip, "strobe")
if strip.type == 'MOVIECLIP':
col = layout.column()
col.label(text="Tracker:")
col.prop(strip, "stabilize2d")
col = layout.column()
col.label(text="Distortion:")
col.prop(strip, "undistort")
split = layout.split(percentage=0.65)
col = split.column()
col.prop(strip, "use_reverse_frames", text="Backwards")
col.prop(strip, "use_deinterlace")
col = split.column()
col.label(text="Flip:")
col.prop(strip, "use_flip_x", text="X")
col.prop(strip, "use_flip_y", text="Y")
col = layout.column()
col.label(text="Colors:")
col.prop(strip, "color_saturation", text="Saturation")
col.prop(strip, "color_multiply", text="Multiply")
col.prop(strip, "use_premultiply")
col.prop(strip, "use_float")
class SEQUENCER_PT_proxy(SequencerButtonsPanel, Panel):
bl_label = "Proxy / Timecode"
@classmethod
def poll(cls, context):
if not cls.has_sequencer(context):
return False
strip = act_strip(context)
if not strip:
return False
return strip.type in {'MOVIE', 'IMAGE', 'SCENE', 'META', 'MULTICAM'}
def draw_header(self, context):
strip = act_strip(context)
self.layout.prop(strip, "use_proxy", text="")
def draw(self, context):
layout = self.layout
strip = act_strip(context)
flow = layout.column_flow()
flow.prop(strip, "use_proxy_custom_directory")
flow.prop(strip, "use_proxy_custom_file")
if strip.proxy:
if strip.use_proxy_custom_directory and not strip.use_proxy_custom_file:
flow.prop(strip.proxy, "directory")
if strip.use_proxy_custom_file:
flow.prop(strip.proxy, "filepath")
row = layout.row()
row.prop(strip.proxy, "build_25")
row.prop(strip.proxy, "build_50")
row.prop(strip.proxy, "build_75")
row.prop(strip.proxy, "build_100")
col = layout.column()
col.label(text="Build JPEG quality")
col.prop(strip.proxy, "quality")
if strip.type == 'MOVIE':
col = layout.column()
col.label(text="Use timecode index:")
col.prop(strip.proxy, "timecode")
class SEQUENCER_PT_preview(SequencerButtonsPanel_Output, Panel):
bl_label = "Scene Preview/Render"
bl_space_type = 'SEQUENCE_EDITOR'
bl_region_type = 'UI'
def draw(self, context):
layout = self.layout
render = context.scene.render
col = layout.column()
col.active = False # Currently only opengl preview works!
col.prop(render, "use_sequencer_gl_preview", text="Open GL Preview")
col = layout.column()
#col.active = render.use_sequencer_gl_preview
col.prop(render, "sequencer_gl_preview", text="")
class SEQUENCER_PT_view(SequencerButtonsPanel_Output, Panel):
bl_label = "View Settings"
def draw(self, context):
layout = self.layout
st = context.space_data
col = layout.column()
if st.display_mode == 'IMAGE':
col.prop(st, "draw_overexposed")
col.prop(st, "show_safe_margin")
elif st.display_mode == 'WAVEFORM':
col.prop(st, "show_separate_color")
col.prop(st, "proxy_render_size")
class SEQUENCER_PT_modifiers(SequencerButtonsPanel, Panel):
bl_label = "Modifiers"
def draw(self, context):
layout = self.layout
strip = act_strip(context)
sequencer = context.scene.sequence_editor
layout.operator_menu_enum("sequencer.strip_modifier_add", "type")
for mod in strip.modifiers:
box = layout.box()
row = box.row()
row.prop(mod, "show_expanded", text="", emboss=False)
row.prop(mod, "name", text="")
row.prop(mod, "mute", text="")
sub = row.row(align=True)
props = sub.operator("sequencer.strip_modifier_move", text="", icon='TRIA_UP')
props.name = mod.name
props.direction = 'UP'
props = sub.operator("sequencer.strip_modifier_move", text="", icon='TRIA_DOWN')
props.name = mod.name
props.direction = 'DOWN'
props = row.operator("sequencer.strip_modifier_remove", text="", icon='X', emboss=False)
props.name = mod.name
if mod.show_expanded:
row = box.row()
row.prop(mod, "input_mask_type", expand=True)
if mod.input_mask_type == 'STRIP':
box.prop_search(mod, "input_mask_strip", sequencer, "sequences", text="Mask")
else:
box.prop(mod, "input_mask_id")
if mod.type == 'COLOR_BALANCE':
box.prop(mod, "color_multiply")
draw_color_balance(box, mod.color_balance)
elif mod.type == 'CURVES':
box.template_curve_mapping(mod, "curve_mapping", type='COLOR')
elif mod.type == 'HUE_CORRECT':
box.template_curve_mapping(mod, "curve_mapping", type='HUE')
elif mod.type == 'BRIGHT_CONTRAST':
col = box.column()
col.prop(mod, "bright")
col.prop(mod, "contrast")
if __name__ == "__main__": # only for live edit.
bpy.utils.register_module(__name__)