Files
blender/doc/python_api
Jorge Bernal 6d63446710 BGE: Fix for precision lost in setBackground/getBackground at Video Texture
Now internally the variables are processed as floats avoiding int->float->char conversions that are causing precision lost.

A check for int numbers is maintained to keep compatibility with old behaviour.

Reviewers: ben2610, campbellbarton, moguri, hg1

Reviewed By: moguri, hg1

Subscribers: campbellbarton

Projects: #game_engine

Differential Revision: https://developer.blender.org/D1301
2015-06-16 00:05:25 +02:00
..
2015-05-17 17:26:01 +10:00
2015-01-29 15:35:06 +11:00
2014-09-17 18:36:17 +10:00