1434 lines
34 KiB
C
1434 lines
34 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/blenkernel/intern/material.c
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* \ingroup bke
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*/
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#include <string.h>
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#include <math.h>
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#include <stddef.h>
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#include "MEM_guardedalloc.h"
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#include "DNA_anim_types.h"
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#include "DNA_collection_types.h"
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#include "DNA_curve_types.h"
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#include "DNA_material_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_customdata_types.h"
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#include "DNA_gpencil_types.h"
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#include "DNA_ID.h"
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#include "DNA_meta_types.h"
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#include "DNA_node_types.h"
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "BLI_math.h"
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#include "BLI_listbase.h"
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#include "BLI_utildefines.h"
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#include "BLI_string.h"
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#include "BLI_array_utils.h"
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#include "BKE_animsys.h"
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#include "BKE_brush.h"
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#include "BKE_displist.h"
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#include "BKE_global.h"
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#include "BKE_gpencil.h"
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#include "BKE_icons.h"
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#include "BKE_image.h"
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#include "BKE_library.h"
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#include "BKE_library_query.h"
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#include "BKE_library_remap.h"
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#include "BKE_main.h"
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#include "BKE_material.h"
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#include "BKE_mesh.h"
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#include "BKE_scene.h"
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#include "BKE_node.h"
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#include "BKE_curve.h"
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#include "BKE_editmesh.h"
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#include "BKE_font.h"
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#include "DEG_depsgraph.h"
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#include "DEG_depsgraph_build.h"
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#include "GPU_material.h"
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/* used in UI and render */
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Material defmaterial;
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/* called on startup, creator.c */
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void init_def_material(void)
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{
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BKE_material_init(&defmaterial);
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}
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/** Free (or release) any data used by this material (does not free the material itself). */
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void BKE_material_free(Material *ma)
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{
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BKE_animdata_free((ID *)ma, false);
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/* Free gpu material before the ntree */
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GPU_material_free(&ma->gpumaterial);
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/* is no lib link block, but material extension */
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if (ma->nodetree) {
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ntreeFreeNestedTree(ma->nodetree);
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MEM_freeN(ma->nodetree);
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ma->nodetree = NULL;
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}
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MEM_SAFE_FREE(ma->texpaintslot);
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MEM_SAFE_FREE(ma->gp_style);
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BKE_icon_id_delete((ID *)ma);
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BKE_previewimg_free(&ma->preview);
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}
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void BKE_material_init_gpencil_settings(Material *ma)
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{
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if ((ma) && (ma->gp_style == NULL)) {
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ma->gp_style = MEM_callocN(sizeof(MaterialGPencilStyle), "Grease Pencil Material Settings");
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MaterialGPencilStyle *gp_style = ma->gp_style;
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/* set basic settings */
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gp_style->stroke_rgba[3] = 1.0f;
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gp_style->pattern_gridsize = 0.1f;
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gp_style->gradient_radius = 0.5f;
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ARRAY_SET_ITEMS(gp_style->mix_rgba, 1.0f, 1.0f, 1.0f, 0.2f);
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ARRAY_SET_ITEMS(gp_style->gradient_scale, 1.0f, 1.0f);
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ARRAY_SET_ITEMS(gp_style->texture_scale, 1.0f, 1.0f);
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gp_style->texture_opacity = 1.0f;
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gp_style->texture_pixsize = 100.0f;
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gp_style->flag |= GP_STYLE_STROKE_SHOW;
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gp_style->flag |= GP_STYLE_FILL_SHOW;
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}
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}
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void BKE_material_init(Material *ma)
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{
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BLI_assert(MEMCMP_STRUCT_OFS_IS_ZERO(ma, id));
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ma->r = ma->g = ma->b = 0.8;
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ma->specr = ma->specg = ma->specb = 1.0;
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// ma->alpha = 1.0; /* DEPRECATED */
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ma->spec = 0.5;
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ma->roughness = 0.25f;
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ma->pr_lamp = 3; /* two lamps, is bits */
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ma->pr_type = MA_SPHERE;
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ma->preview = NULL;
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ma->alpha_threshold = 0.5f;
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}
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Material *BKE_material_add(Main *bmain, const char *name)
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{
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Material *ma;
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ma = BKE_libblock_alloc(bmain, ID_MA, name, 0);
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BKE_material_init(ma);
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return ma;
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}
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Material *BKE_material_add_gpencil(Main *bmain, const char *name)
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{
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Material *ma;
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ma = BKE_material_add(bmain, name);
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/* grease pencil settings */
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if (ma != NULL) {
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BKE_material_init_gpencil_settings(ma);
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BKE_brush_update_material(bmain, ma, NULL);
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}
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return ma;
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}
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/**
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* Only copy internal data of Material ID from source to already allocated/initialized destination.
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* You probably nerver want to use that directly, use id_copy or BKE_id_copy_ex for typical needs.
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*
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* WARNING! This function will not handle ID user count!
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*
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* \param flag: Copying options (see BKE_library.h's LIB_ID_COPY_... flags for more).
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*/
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void BKE_material_copy_data(Main *bmain, Material *ma_dst, const Material *ma_src, const int flag)
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{
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if (ma_src->nodetree) {
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/* Note: nodetree is *not* in bmain, however this specific case is handled at lower level
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* (see BKE_libblock_copy_ex()). */
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BKE_id_copy_ex(bmain, (ID *)ma_src->nodetree, (ID **)&ma_dst->nodetree, flag, false);
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}
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if ((flag & LIB_ID_COPY_NO_PREVIEW) == 0) {
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BKE_previewimg_id_copy(&ma_dst->id, &ma_src->id);
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}
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else {
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ma_dst->preview = NULL;
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}
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if (ma_src->texpaintslot != NULL) {
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ma_dst->texpaintslot = MEM_dupallocN(ma_src->texpaintslot);
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}
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if (ma_src->gp_style != NULL) {
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ma_dst->gp_style = MEM_dupallocN(ma_src->gp_style);
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}
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BLI_listbase_clear(&ma_dst->gpumaterial);
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/* TODO Duplicate Engine Settings and set runtime to NULL */
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}
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Material *BKE_material_copy(Main *bmain, const Material *ma)
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{
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Material *ma_copy;
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BKE_id_copy_ex(bmain, &ma->id, (ID **)&ma_copy, 0, false);
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return ma_copy;
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}
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/* XXX (see above) material copy without adding to main dbase */
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Material *BKE_material_localize(Material *ma)
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{
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/* TODO(bastien): Replace with something like:
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*
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* Material *ma_copy;
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* BKE_id_copy_ex(bmain, &ma->id, (ID **)&ma_copy,
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* LIB_ID_COPY_NO_MAIN | LIB_ID_COPY_NO_PREVIEW | LIB_ID_COPY_NO_USER_REFCOUNT,
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* false);
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* return ma_copy;
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*
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* NOTE: Only possible once nested node trees are fully converted to that too. */
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Material *man = BKE_libblock_copy_for_localize(&ma->id);
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man->texpaintslot = NULL;
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man->preview = NULL;
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if (ma->nodetree != NULL) {
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man->nodetree = ntreeLocalize(ma->nodetree);
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}
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if (ma->gp_style != NULL) {
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man->gp_style = MEM_dupallocN(ma->gp_style);
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}
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BLI_listbase_clear(&man->gpumaterial);
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/* TODO Duplicate Engine Settings and set runtime to NULL */
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man->id.tag |= LIB_TAG_LOCALIZED;
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return man;
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}
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void BKE_material_make_local(Main *bmain, Material *ma, const bool lib_local)
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{
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BKE_id_make_local_generic(bmain, &ma->id, true, lib_local);
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}
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Material ***give_matarar(Object *ob)
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{
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Mesh *me;
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Curve *cu;
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MetaBall *mb;
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bGPdata *gpd;
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if (ob->type == OB_MESH) {
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me = ob->data;
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return &(me->mat);
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}
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else if (ELEM(ob->type, OB_CURVE, OB_FONT, OB_SURF)) {
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cu = ob->data;
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return &(cu->mat);
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}
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else if (ob->type == OB_MBALL) {
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mb = ob->data;
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return &(mb->mat);
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}
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else if (ob->type == OB_GPENCIL) {
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gpd = ob->data;
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return &(gpd->mat);
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}
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return NULL;
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}
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short *give_totcolp(Object *ob)
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{
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Mesh *me;
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Curve *cu;
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MetaBall *mb;
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bGPdata *gpd;
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if (ob->type == OB_MESH) {
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me = ob->data;
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return &(me->totcol);
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}
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else if (ELEM(ob->type, OB_CURVE, OB_FONT, OB_SURF)) {
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cu = ob->data;
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return &(cu->totcol);
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}
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else if (ob->type == OB_MBALL) {
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mb = ob->data;
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return &(mb->totcol);
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}
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else if (ob->type == OB_GPENCIL) {
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gpd = ob->data;
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return &(gpd->totcol);
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}
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return NULL;
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}
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/* same as above but for ID's */
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Material ***give_matarar_id(ID *id)
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{
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/* ensure we don't try get materials from non-obdata */
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BLI_assert(OB_DATA_SUPPORT_ID(GS(id->name)));
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switch (GS(id->name)) {
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case ID_ME:
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return &(((Mesh *)id)->mat);
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case ID_CU:
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return &(((Curve *)id)->mat);
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case ID_MB:
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return &(((MetaBall *)id)->mat);
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case ID_GD:
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return &(((bGPdata *)id)->mat);
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default:
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break;
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}
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return NULL;
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}
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short *give_totcolp_id(ID *id)
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{
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/* ensure we don't try get materials from non-obdata */
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BLI_assert(OB_DATA_SUPPORT_ID(GS(id->name)));
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switch (GS(id->name)) {
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case ID_ME:
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return &(((Mesh *)id)->totcol);
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case ID_CU:
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return &(((Curve *)id)->totcol);
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case ID_MB:
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return &(((MetaBall *)id)->totcol);
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case ID_GD:
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return &(((bGPdata *)id)->totcol);
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default:
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break;
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}
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return NULL;
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}
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static void material_data_index_remove_id(ID *id, short index)
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{
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/* ensure we don't try get materials from non-obdata */
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BLI_assert(OB_DATA_SUPPORT_ID(GS(id->name)));
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switch (GS(id->name)) {
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case ID_ME:
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BKE_mesh_material_index_remove((Mesh *)id, index);
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break;
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case ID_CU:
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BKE_curve_material_index_remove((Curve *)id, index);
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break;
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case ID_MB:
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/* meta-elems don't have materials atm */
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break;
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case ID_GD:
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BKE_gpencil_material_index_remove((bGPdata *)id, index);
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break;
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default:
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break;
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}
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}
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static void material_data_index_clear_id(ID *id)
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{
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/* ensure we don't try get materials from non-obdata */
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BLI_assert(OB_DATA_SUPPORT_ID(GS(id->name)));
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switch (GS(id->name)) {
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case ID_ME:
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BKE_mesh_material_index_clear((Mesh *)id);
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break;
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case ID_CU:
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BKE_curve_material_index_clear((Curve *)id);
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break;
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case ID_MB:
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/* meta-elems don't have materials atm */
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break;
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default:
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break;
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}
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}
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void BKE_material_resize_id(Main *bmain, ID *id, short totcol, bool do_id_user)
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{
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Material ***matar = give_matarar_id(id);
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short *totcolp = give_totcolp_id(id);
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if (matar == NULL) {
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return;
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}
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if (do_id_user && totcol < (*totcolp)) {
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short i;
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for (i = totcol; i < (*totcolp); i++) {
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id_us_min((ID *)(*matar)[i]);
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}
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}
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if (totcol == 0) {
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if (*totcolp) {
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MEM_freeN(*matar);
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*matar = NULL;
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}
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}
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else {
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*matar = MEM_recallocN(*matar, sizeof(void *) * totcol);
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}
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*totcolp = totcol;
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DEG_id_tag_update(id, ID_RECALC_COPY_ON_WRITE);
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DEG_relations_tag_update(bmain);
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}
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void BKE_material_append_id(Main *bmain, ID *id, Material *ma)
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{
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Material ***matar;
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if ((matar = give_matarar_id(id))) {
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short *totcol = give_totcolp_id(id);
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Material **mat = MEM_callocN(sizeof(void *) * ((*totcol) + 1), "newmatar");
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if (*totcol) memcpy(mat, *matar, sizeof(void *) * (*totcol));
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if (*matar) MEM_freeN(*matar);
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*matar = mat;
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(*matar)[(*totcol)++] = ma;
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id_us_plus((ID *)ma);
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test_all_objects_materials(bmain, id);
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DEG_id_tag_update(id, ID_RECALC_COPY_ON_WRITE);
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DEG_relations_tag_update(bmain);
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}
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}
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Material *BKE_material_pop_id(Main *bmain, ID *id, int index_i, bool update_data)
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{
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short index = (short)index_i;
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Material *ret = NULL;
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Material ***matar;
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if ((matar = give_matarar_id(id))) {
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short *totcol = give_totcolp_id(id);
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if (index >= 0 && index < (*totcol)) {
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ret = (*matar)[index];
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id_us_min((ID *)ret);
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if (*totcol <= 1) {
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*totcol = 0;
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MEM_freeN(*matar);
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*matar = NULL;
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}
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else {
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if (index + 1 != (*totcol))
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memmove((*matar) + index, (*matar) + (index + 1), sizeof(void *) * ((*totcol) - (index + 1)));
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(*totcol)--;
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*matar = MEM_reallocN(*matar, sizeof(void *) * (*totcol));
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test_all_objects_materials(bmain, id);
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}
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if (update_data) {
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/* decrease mat_nr index */
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material_data_index_remove_id(id, index);
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}
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DEG_id_tag_update(id, ID_RECALC_COPY_ON_WRITE);
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DEG_relations_tag_update(bmain);
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}
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}
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return ret;
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}
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void BKE_material_clear_id(Main *bmain, ID *id, bool update_data)
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{
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Material ***matar;
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if ((matar = give_matarar_id(id))) {
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short *totcol = give_totcolp_id(id);
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while ((*totcol)--) {
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id_us_min((ID *)((*matar)[*totcol]));
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}
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*totcol = 0;
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if (*matar) {
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MEM_freeN(*matar);
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*matar = NULL;
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}
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if (update_data) {
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/* decrease mat_nr index */
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material_data_index_clear_id(id);
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}
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DEG_id_tag_update(id, ID_RECALC_COPY_ON_WRITE);
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DEG_relations_tag_update(bmain);
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}
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}
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Material **give_current_material_p(Object *ob, short act)
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{
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Material ***matarar, **ma_p;
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const short *totcolp;
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if (ob == NULL) return NULL;
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/* if object cannot have material, (totcolp == NULL) */
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totcolp = give_totcolp(ob);
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if (totcolp == NULL || ob->totcol == 0) return NULL;
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|
|
/* return NULL for invalid 'act', can happen for mesh face indices */
|
|
if (act > ob->totcol)
|
|
return NULL;
|
|
else if (act <= 0) {
|
|
if (act < 0) {
|
|
printf("Negative material index!\n");
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
if (ob->matbits && ob->matbits[act - 1]) { /* in object */
|
|
ma_p = &ob->mat[act - 1];
|
|
}
|
|
else { /* in data */
|
|
|
|
/* check for inconsistency */
|
|
if (*totcolp < ob->totcol)
|
|
ob->totcol = *totcolp;
|
|
if (act > ob->totcol) act = ob->totcol;
|
|
|
|
matarar = give_matarar(ob);
|
|
|
|
if (matarar && *matarar) {
|
|
ma_p = &(*matarar)[act - 1];
|
|
}
|
|
else {
|
|
ma_p = NULL;
|
|
}
|
|
}
|
|
|
|
return ma_p;
|
|
}
|
|
|
|
Material *give_current_material(Object *ob, short act)
|
|
{
|
|
Material **ma_p = give_current_material_p(ob, act);
|
|
return ma_p ? *ma_p : NULL;
|
|
}
|
|
|
|
MaterialGPencilStyle *BKE_material_gpencil_settings_get(Object *ob, short act)
|
|
{
|
|
Material *ma = give_current_material(ob, act);
|
|
if (ma != NULL) {
|
|
if (ma->gp_style == NULL) {
|
|
BKE_material_init_gpencil_settings(ma);
|
|
}
|
|
|
|
return ma->gp_style;
|
|
}
|
|
else {
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
Material *give_node_material(Material *ma)
|
|
{
|
|
if (ma && ma->use_nodes && ma->nodetree) {
|
|
bNode *node = nodeGetActiveID(ma->nodetree, ID_MA);
|
|
|
|
if (node)
|
|
return (Material *)node->id;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
void BKE_material_resize_object(Main *bmain, Object *ob, const short totcol, bool do_id_user)
|
|
{
|
|
Material **newmatar;
|
|
char *newmatbits;
|
|
|
|
if (do_id_user && totcol < ob->totcol) {
|
|
short i;
|
|
for (i = totcol; i < ob->totcol; i++) {
|
|
id_us_min((ID *)ob->mat[i]);
|
|
}
|
|
}
|
|
|
|
if (totcol == 0) {
|
|
if (ob->totcol) {
|
|
MEM_freeN(ob->mat);
|
|
MEM_freeN(ob->matbits);
|
|
ob->mat = NULL;
|
|
ob->matbits = NULL;
|
|
}
|
|
}
|
|
else if (ob->totcol < totcol) {
|
|
newmatar = MEM_callocN(sizeof(void *) * totcol, "newmatar");
|
|
newmatbits = MEM_callocN(sizeof(char) * totcol, "newmatbits");
|
|
if (ob->totcol) {
|
|
memcpy(newmatar, ob->mat, sizeof(void *) * ob->totcol);
|
|
memcpy(newmatbits, ob->matbits, sizeof(char) * ob->totcol);
|
|
MEM_freeN(ob->mat);
|
|
MEM_freeN(ob->matbits);
|
|
}
|
|
ob->mat = newmatar;
|
|
ob->matbits = newmatbits;
|
|
}
|
|
/* XXX, why not realloc on shrink? - campbell */
|
|
|
|
ob->totcol = totcol;
|
|
if (ob->totcol && ob->actcol == 0) ob->actcol = 1;
|
|
if (ob->actcol > ob->totcol) ob->actcol = ob->totcol;
|
|
|
|
DEG_id_tag_update(&ob->id, ID_RECALC_COPY_ON_WRITE | ID_RECALC_GEOMETRY);
|
|
DEG_relations_tag_update(bmain);
|
|
}
|
|
|
|
void test_object_materials(Main *bmain, Object *ob, ID *id)
|
|
{
|
|
/* make the ob mat-array same size as 'ob->data' mat-array */
|
|
const short *totcol;
|
|
|
|
if (id == NULL || (totcol = give_totcolp_id(id)) == NULL) {
|
|
return;
|
|
}
|
|
|
|
BKE_material_resize_object(bmain, ob, *totcol, false);
|
|
}
|
|
|
|
void test_all_objects_materials(Main *bmain, ID *id)
|
|
{
|
|
/* make the ob mat-array same size as 'ob->data' mat-array */
|
|
Object *ob;
|
|
const short *totcol;
|
|
|
|
if (id == NULL || (totcol = give_totcolp_id(id)) == NULL) {
|
|
return;
|
|
}
|
|
|
|
BKE_main_lock(bmain);
|
|
for (ob = bmain->object.first; ob; ob = ob->id.next) {
|
|
if (ob->data == id) {
|
|
BKE_material_resize_object(bmain, ob, *totcol, false);
|
|
}
|
|
}
|
|
BKE_main_unlock(bmain);
|
|
}
|
|
|
|
void assign_material_id(Main *bmain, ID *id, Material *ma, short act)
|
|
{
|
|
Material *mao, **matar, ***matarar;
|
|
short *totcolp;
|
|
|
|
if (act > MAXMAT) return;
|
|
if (act < 1) act = 1;
|
|
|
|
/* test arraylens */
|
|
|
|
totcolp = give_totcolp_id(id);
|
|
matarar = give_matarar_id(id);
|
|
|
|
if (totcolp == NULL || matarar == NULL) return;
|
|
|
|
if (act > *totcolp) {
|
|
matar = MEM_callocN(sizeof(void *) * act, "matarray1");
|
|
|
|
if (*totcolp) {
|
|
memcpy(matar, *matarar, sizeof(void *) * (*totcolp));
|
|
MEM_freeN(*matarar);
|
|
}
|
|
|
|
*matarar = matar;
|
|
*totcolp = act;
|
|
}
|
|
|
|
/* in data */
|
|
mao = (*matarar)[act - 1];
|
|
if (mao)
|
|
id_us_min(&mao->id);
|
|
(*matarar)[act - 1] = ma;
|
|
|
|
if (ma)
|
|
id_us_plus(&ma->id);
|
|
|
|
test_all_objects_materials(bmain, id);
|
|
}
|
|
|
|
void assign_material(Main *bmain, Object *ob, Material *ma, short act, int assign_type)
|
|
{
|
|
Material *mao, **matar, ***matarar;
|
|
short *totcolp;
|
|
char bit = 0;
|
|
|
|
if (act > MAXMAT) return;
|
|
if (act < 1) act = 1;
|
|
|
|
/* prevent crashing when using accidentally */
|
|
BLI_assert(!ID_IS_LINKED(ob));
|
|
if (ID_IS_LINKED(ob)) return;
|
|
|
|
/* test arraylens */
|
|
|
|
totcolp = give_totcolp(ob);
|
|
matarar = give_matarar(ob);
|
|
|
|
if (totcolp == NULL || matarar == NULL) return;
|
|
|
|
if (act > *totcolp) {
|
|
matar = MEM_callocN(sizeof(void *) * act, "matarray1");
|
|
|
|
if (*totcolp) {
|
|
memcpy(matar, *matarar, sizeof(void *) * (*totcolp));
|
|
MEM_freeN(*matarar);
|
|
}
|
|
|
|
*matarar = matar;
|
|
*totcolp = act;
|
|
}
|
|
|
|
if (act > ob->totcol) {
|
|
/* Need more space in the material arrays */
|
|
ob->mat = MEM_recallocN_id(ob->mat, sizeof(void *) * act, "matarray2");
|
|
ob->matbits = MEM_recallocN_id(ob->matbits, sizeof(char) * act, "matbits1");
|
|
ob->totcol = act;
|
|
}
|
|
|
|
/* Determine the object/mesh linking */
|
|
if (assign_type == BKE_MAT_ASSIGN_EXISTING) {
|
|
/* keep existing option (avoid confusion in scripts),
|
|
* intentionally ignore userpref (default to obdata). */
|
|
bit = ob->matbits[act - 1];
|
|
}
|
|
else if (assign_type == BKE_MAT_ASSIGN_USERPREF && ob->totcol && ob->actcol) {
|
|
/* copy from previous material */
|
|
bit = ob->matbits[ob->actcol - 1];
|
|
}
|
|
else {
|
|
switch (assign_type) {
|
|
case BKE_MAT_ASSIGN_OBDATA:
|
|
bit = 0;
|
|
break;
|
|
case BKE_MAT_ASSIGN_OBJECT:
|
|
bit = 1;
|
|
break;
|
|
case BKE_MAT_ASSIGN_USERPREF:
|
|
default:
|
|
bit = (U.flag & USER_MAT_ON_OB) ? 1 : 0;
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* do it */
|
|
|
|
ob->matbits[act - 1] = bit;
|
|
if (bit == 1) { /* in object */
|
|
mao = ob->mat[act - 1];
|
|
if (mao)
|
|
id_us_min(&mao->id);
|
|
ob->mat[act - 1] = ma;
|
|
test_object_materials(bmain, ob, ob->data);
|
|
}
|
|
else { /* in data */
|
|
mao = (*matarar)[act - 1];
|
|
if (mao)
|
|
id_us_min(&mao->id);
|
|
(*matarar)[act - 1] = ma;
|
|
test_all_objects_materials(bmain, ob->data); /* Data may be used by several objects... */
|
|
}
|
|
|
|
if (ma)
|
|
id_us_plus(&ma->id);
|
|
}
|
|
|
|
|
|
void BKE_material_remap_object(Object *ob, const unsigned int *remap)
|
|
{
|
|
Material ***matar = give_matarar(ob);
|
|
const short *totcol_p = give_totcolp(ob);
|
|
|
|
BLI_array_permute(ob->mat, ob->totcol, remap);
|
|
|
|
if (ob->matbits) {
|
|
BLI_array_permute(ob->matbits, ob->totcol, remap);
|
|
}
|
|
|
|
if (matar) {
|
|
BLI_array_permute(*matar, *totcol_p, remap);
|
|
}
|
|
|
|
if (ob->type == OB_MESH) {
|
|
BKE_mesh_material_remap(ob->data, remap, ob->totcol);
|
|
}
|
|
else if (ELEM(ob->type, OB_CURVE, OB_SURF, OB_FONT)) {
|
|
BKE_curve_material_remap(ob->data, remap, ob->totcol);
|
|
}
|
|
else if (ob->type == OB_GPENCIL) {
|
|
BKE_gpencil_material_remap(ob->data, remap, ob->totcol);
|
|
}
|
|
else {
|
|
/* add support for this object data! */
|
|
BLI_assert(matar == NULL);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Calculate a material remapping from \a ob_src to \a ob_dst.
|
|
*
|
|
* \param remap_src_to_dst: An array the size of `ob_src->totcol`
|
|
* where index values are filled in which map to \a ob_dst materials.
|
|
*/
|
|
void BKE_material_remap_object_calc(
|
|
Object *ob_dst, Object *ob_src,
|
|
short *remap_src_to_dst)
|
|
{
|
|
if (ob_src->totcol == 0) {
|
|
return;
|
|
}
|
|
|
|
GHash *gh_mat_map = BLI_ghash_ptr_new_ex(__func__, ob_src->totcol);
|
|
|
|
for (int i = 0; i < ob_dst->totcol; i++) {
|
|
Material *ma_src = give_current_material(ob_dst, i + 1);
|
|
BLI_ghash_reinsert(gh_mat_map, ma_src, POINTER_FROM_INT(i), NULL, NULL);
|
|
}
|
|
|
|
/* setup default mapping (when materials don't match) */
|
|
{
|
|
int i = 0;
|
|
if (ob_dst->totcol >= ob_src->totcol) {
|
|
for (; i < ob_src->totcol; i++) {
|
|
remap_src_to_dst[i] = i;
|
|
}
|
|
}
|
|
else {
|
|
for (; i < ob_dst->totcol; i++) {
|
|
remap_src_to_dst[i] = i;
|
|
}
|
|
for (; i < ob_src->totcol; i++) {
|
|
remap_src_to_dst[i] = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
for (int i = 0; i < ob_src->totcol; i++) {
|
|
Material *ma_src = give_current_material(ob_src, i + 1);
|
|
|
|
if ((i < ob_dst->totcol) && (ma_src == give_current_material(ob_dst, i + 1))) {
|
|
/* when objects have exact matching materials - keep existing index */
|
|
}
|
|
else {
|
|
void **index_src_p = BLI_ghash_lookup_p(gh_mat_map, ma_src);
|
|
if (index_src_p) {
|
|
remap_src_to_dst[i] = POINTER_AS_INT(*index_src_p);
|
|
}
|
|
}
|
|
}
|
|
|
|
BLI_ghash_free(gh_mat_map, NULL, NULL);
|
|
}
|
|
|
|
|
|
/* XXX - this calls many more update calls per object then are needed, could be optimized */
|
|
void assign_matarar(Main *bmain, struct Object *ob, struct Material ***matar, short totcol)
|
|
{
|
|
int actcol_orig = ob->actcol;
|
|
short i;
|
|
|
|
while ((ob->totcol > totcol) &&
|
|
BKE_object_material_slot_remove(bmain, ob))
|
|
{
|
|
/* pass */
|
|
}
|
|
|
|
/* now we have the right number of slots */
|
|
for (i = 0; i < totcol; i++)
|
|
assign_material(bmain, ob, (*matar)[i], i + 1, BKE_MAT_ASSIGN_USERPREF);
|
|
|
|
if (actcol_orig > ob->totcol)
|
|
actcol_orig = ob->totcol;
|
|
|
|
ob->actcol = actcol_orig;
|
|
}
|
|
|
|
|
|
short BKE_object_material_slot_find_index(Object *ob, Material *ma)
|
|
{
|
|
Material ***matarar;
|
|
short a, *totcolp;
|
|
|
|
if (ma == NULL) return 0;
|
|
|
|
totcolp = give_totcolp(ob);
|
|
matarar = give_matarar(ob);
|
|
|
|
if (totcolp == NULL || matarar == NULL) return 0;
|
|
|
|
for (a = 0; a < *totcolp; a++)
|
|
if ((*matarar)[a] == ma)
|
|
break;
|
|
if (a < *totcolp)
|
|
return a + 1;
|
|
return 0;
|
|
}
|
|
|
|
bool BKE_object_material_slot_add(Main *bmain, Object *ob)
|
|
{
|
|
if (ob == NULL) return false;
|
|
if (ob->totcol >= MAXMAT) return false;
|
|
|
|
assign_material(bmain, ob, NULL, ob->totcol + 1, BKE_MAT_ASSIGN_USERPREF);
|
|
ob->actcol = ob->totcol;
|
|
return true;
|
|
}
|
|
|
|
/* ****************** */
|
|
|
|
bool BKE_object_material_slot_remove(Main *bmain, Object *ob)
|
|
{
|
|
Material *mao, ***matarar;
|
|
short *totcolp;
|
|
short a, actcol;
|
|
|
|
if (ob == NULL || ob->totcol == 0) {
|
|
return false;
|
|
}
|
|
|
|
/* this should never happen and used to crash */
|
|
if (ob->actcol <= 0) {
|
|
printf("%s: invalid material index %d, report a bug!\n", __func__, ob->actcol);
|
|
BLI_assert(0);
|
|
return false;
|
|
}
|
|
|
|
/* take a mesh/curve/mball as starting point, remove 1 index,
|
|
* AND with all objects that share the ob->data
|
|
*
|
|
* after that check indices in mesh/curve/mball!!!
|
|
*/
|
|
|
|
totcolp = give_totcolp(ob);
|
|
matarar = give_matarar(ob);
|
|
|
|
if (ELEM(NULL, matarar, *matarar)) {
|
|
return false;
|
|
}
|
|
|
|
/* can happen on face selection in editmode */
|
|
if (ob->actcol > ob->totcol) {
|
|
ob->actcol = ob->totcol;
|
|
}
|
|
|
|
/* we delete the actcol */
|
|
mao = (*matarar)[ob->actcol - 1];
|
|
if (mao)
|
|
id_us_min(&mao->id);
|
|
|
|
for (a = ob->actcol; a < ob->totcol; a++)
|
|
(*matarar)[a - 1] = (*matarar)[a];
|
|
(*totcolp)--;
|
|
|
|
if (*totcolp == 0) {
|
|
MEM_freeN(*matarar);
|
|
*matarar = NULL;
|
|
}
|
|
|
|
actcol = ob->actcol;
|
|
|
|
for (Object *obt = bmain->object.first; obt; obt = obt->id.next) {
|
|
if (obt->data == ob->data) {
|
|
/* Can happen when object material lists are used, see: T52953 */
|
|
if (actcol > obt->totcol) {
|
|
continue;
|
|
}
|
|
/* WATCH IT: do not use actcol from ob or from obt (can become zero) */
|
|
mao = obt->mat[actcol - 1];
|
|
if (mao)
|
|
id_us_min(&mao->id);
|
|
|
|
for (a = actcol; a < obt->totcol; a++) {
|
|
obt->mat[a - 1] = obt->mat[a];
|
|
obt->matbits[a - 1] = obt->matbits[a];
|
|
}
|
|
obt->totcol--;
|
|
if (obt->actcol > obt->totcol) obt->actcol = obt->totcol;
|
|
|
|
if (obt->totcol == 0) {
|
|
MEM_freeN(obt->mat);
|
|
MEM_freeN(obt->matbits);
|
|
obt->mat = NULL;
|
|
obt->matbits = NULL;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* check indices from mesh */
|
|
if (ELEM(ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT, OB_GPENCIL)) {
|
|
material_data_index_remove_id((ID *)ob->data, actcol - 1);
|
|
if (ob->runtime.curve_cache) {
|
|
BKE_displist_free(&ob->runtime.curve_cache->disp);
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static bNode *nodetree_uv_node_recursive(bNode *node)
|
|
{
|
|
bNode *inode;
|
|
bNodeSocket *sock;
|
|
|
|
for (sock = node->inputs.first; sock; sock = sock->next) {
|
|
if (sock->link) {
|
|
inode = sock->link->fromnode;
|
|
if (inode->typeinfo->nclass == NODE_CLASS_INPUT && inode->typeinfo->type == SH_NODE_UVMAP) {
|
|
return inode;
|
|
}
|
|
else {
|
|
return nodetree_uv_node_recursive(inode);
|
|
}
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
static int count_texture_nodes_recursive(bNodeTree *nodetree)
|
|
{
|
|
int tex_nodes = 0;
|
|
|
|
for (bNode *node = nodetree->nodes.first; node; node = node->next) {
|
|
if (node->typeinfo->nclass == NODE_CLASS_TEXTURE && node->typeinfo->type == SH_NODE_TEX_IMAGE && node->id) {
|
|
tex_nodes++;
|
|
}
|
|
else if (node->type == NODE_GROUP) {
|
|
/* recurse into the node group and see if it contains any textures */
|
|
tex_nodes += count_texture_nodes_recursive((bNodeTree *)node->id);
|
|
}
|
|
}
|
|
|
|
return tex_nodes;
|
|
}
|
|
|
|
static void fill_texpaint_slots_recursive(bNodeTree *nodetree, bNode *active_node, Material *ma, int *index)
|
|
{
|
|
for (bNode *node = nodetree->nodes.first; node; node = node->next) {
|
|
if (node->typeinfo->nclass == NODE_CLASS_TEXTURE && node->typeinfo->type == SH_NODE_TEX_IMAGE && node->id) {
|
|
if (active_node == node) {
|
|
ma->paint_active_slot = *index;
|
|
}
|
|
ma->texpaintslot[*index].ima = (Image *)node->id;
|
|
|
|
/* for new renderer, we need to traverse the treeback in search of a UV node */
|
|
bNode *uvnode = nodetree_uv_node_recursive(node);
|
|
|
|
if (uvnode) {
|
|
NodeShaderUVMap *storage = (NodeShaderUVMap *)uvnode->storage;
|
|
ma->texpaintslot[*index].uvname = storage->uv_map;
|
|
/* set a value to index so UI knows that we have a valid pointer for the mesh */
|
|
ma->texpaintslot[*index].valid = true;
|
|
}
|
|
else {
|
|
/* just invalidate the index here so UV map does not get displayed on the UI */
|
|
ma->texpaintslot[*index].valid = false;
|
|
}
|
|
(*index)++;
|
|
}
|
|
else if (node->type == NODE_GROUP) {
|
|
/* recurse into the node group and see if it contains any textures */
|
|
fill_texpaint_slots_recursive((bNodeTree *)node->id, active_node, ma, index);
|
|
}
|
|
}
|
|
}
|
|
|
|
void BKE_texpaint_slot_refresh_cache(Scene *scene, Material *ma)
|
|
{
|
|
int count = 0;
|
|
int index = 0;
|
|
|
|
if (!ma)
|
|
return;
|
|
|
|
if (ma->texpaintslot) {
|
|
MEM_freeN(ma->texpaintslot);
|
|
ma->tot_slots = 0;
|
|
ma->texpaintslot = NULL;
|
|
}
|
|
|
|
if (scene->toolsettings->imapaint.mode == IMAGEPAINT_MODE_IMAGE) {
|
|
ma->paint_active_slot = 0;
|
|
ma->paint_clone_slot = 0;
|
|
return;
|
|
}
|
|
|
|
if (!(ma->nodetree)) {
|
|
ma->paint_active_slot = 0;
|
|
ma->paint_clone_slot = 0;
|
|
return;
|
|
}
|
|
|
|
count = count_texture_nodes_recursive(ma->nodetree);
|
|
|
|
if (count == 0) {
|
|
ma->paint_active_slot = 0;
|
|
ma->paint_clone_slot = 0;
|
|
return;
|
|
}
|
|
|
|
ma->texpaintslot = MEM_callocN(sizeof(*ma->texpaintslot) * count, "texpaint_slots");
|
|
|
|
bNode *active_node = nodeGetActiveTexture(ma->nodetree);
|
|
|
|
fill_texpaint_slots_recursive(ma->nodetree, active_node, ma, &index);
|
|
|
|
ma->tot_slots = count;
|
|
|
|
|
|
if (ma->paint_active_slot >= count) {
|
|
ma->paint_active_slot = count - 1;
|
|
}
|
|
|
|
if (ma->paint_clone_slot >= count) {
|
|
ma->paint_clone_slot = count - 1;
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
void BKE_texpaint_slots_refresh_object(Scene *scene, struct Object *ob)
|
|
{
|
|
int i;
|
|
|
|
for (i = 1; i < ob->totcol + 1; i++) {
|
|
Material *ma = give_current_material(ob, i);
|
|
BKE_texpaint_slot_refresh_cache(scene, ma);
|
|
}
|
|
}
|
|
|
|
|
|
/* r_col = current value, col = new value, (fac == 0) is no change */
|
|
void ramp_blend(int type, float r_col[3], const float fac, const float col[3])
|
|
{
|
|
float tmp, facm = 1.0f - fac;
|
|
|
|
switch (type) {
|
|
case MA_RAMP_BLEND:
|
|
r_col[0] = facm * (r_col[0]) + fac * col[0];
|
|
r_col[1] = facm * (r_col[1]) + fac * col[1];
|
|
r_col[2] = facm * (r_col[2]) + fac * col[2];
|
|
break;
|
|
case MA_RAMP_ADD:
|
|
r_col[0] += fac * col[0];
|
|
r_col[1] += fac * col[1];
|
|
r_col[2] += fac * col[2];
|
|
break;
|
|
case MA_RAMP_MULT:
|
|
r_col[0] *= (facm + fac * col[0]);
|
|
r_col[1] *= (facm + fac * col[1]);
|
|
r_col[2] *= (facm + fac * col[2]);
|
|
break;
|
|
case MA_RAMP_SCREEN:
|
|
r_col[0] = 1.0f - (facm + fac * (1.0f - col[0])) * (1.0f - r_col[0]);
|
|
r_col[1] = 1.0f - (facm + fac * (1.0f - col[1])) * (1.0f - r_col[1]);
|
|
r_col[2] = 1.0f - (facm + fac * (1.0f - col[2])) * (1.0f - r_col[2]);
|
|
break;
|
|
case MA_RAMP_OVERLAY:
|
|
if (r_col[0] < 0.5f)
|
|
r_col[0] *= (facm + 2.0f * fac * col[0]);
|
|
else
|
|
r_col[0] = 1.0f - (facm + 2.0f * fac * (1.0f - col[0])) * (1.0f - r_col[0]);
|
|
if (r_col[1] < 0.5f)
|
|
r_col[1] *= (facm + 2.0f * fac * col[1]);
|
|
else
|
|
r_col[1] = 1.0f - (facm + 2.0f * fac * (1.0f - col[1])) * (1.0f - r_col[1]);
|
|
if (r_col[2] < 0.5f)
|
|
r_col[2] *= (facm + 2.0f * fac * col[2]);
|
|
else
|
|
r_col[2] = 1.0f - (facm + 2.0f * fac * (1.0f - col[2])) * (1.0f - r_col[2]);
|
|
break;
|
|
case MA_RAMP_SUB:
|
|
r_col[0] -= fac * col[0];
|
|
r_col[1] -= fac * col[1];
|
|
r_col[2] -= fac * col[2];
|
|
break;
|
|
case MA_RAMP_DIV:
|
|
if (col[0] != 0.0f)
|
|
r_col[0] = facm * (r_col[0]) + fac * (r_col[0]) / col[0];
|
|
if (col[1] != 0.0f)
|
|
r_col[1] = facm * (r_col[1]) + fac * (r_col[1]) / col[1];
|
|
if (col[2] != 0.0f)
|
|
r_col[2] = facm * (r_col[2]) + fac * (r_col[2]) / col[2];
|
|
break;
|
|
case MA_RAMP_DIFF:
|
|
r_col[0] = facm * (r_col[0]) + fac * fabsf(r_col[0] - col[0]);
|
|
r_col[1] = facm * (r_col[1]) + fac * fabsf(r_col[1] - col[1]);
|
|
r_col[2] = facm * (r_col[2]) + fac * fabsf(r_col[2] - col[2]);
|
|
break;
|
|
case MA_RAMP_DARK:
|
|
r_col[0] = min_ff(r_col[0], col[0]) * fac + r_col[0] * facm;
|
|
r_col[1] = min_ff(r_col[1], col[1]) * fac + r_col[1] * facm;
|
|
r_col[2] = min_ff(r_col[2], col[2]) * fac + r_col[2] * facm;
|
|
break;
|
|
case MA_RAMP_LIGHT:
|
|
tmp = fac * col[0];
|
|
if (tmp > r_col[0]) r_col[0] = tmp;
|
|
tmp = fac * col[1];
|
|
if (tmp > r_col[1]) r_col[1] = tmp;
|
|
tmp = fac * col[2];
|
|
if (tmp > r_col[2]) r_col[2] = tmp;
|
|
break;
|
|
case MA_RAMP_DODGE:
|
|
if (r_col[0] != 0.0f) {
|
|
tmp = 1.0f - fac * col[0];
|
|
if (tmp <= 0.0f)
|
|
r_col[0] = 1.0f;
|
|
else if ((tmp = (r_col[0]) / tmp) > 1.0f)
|
|
r_col[0] = 1.0f;
|
|
else
|
|
r_col[0] = tmp;
|
|
}
|
|
if (r_col[1] != 0.0f) {
|
|
tmp = 1.0f - fac * col[1];
|
|
if (tmp <= 0.0f)
|
|
r_col[1] = 1.0f;
|
|
else if ((tmp = (r_col[1]) / tmp) > 1.0f)
|
|
r_col[1] = 1.0f;
|
|
else
|
|
r_col[1] = tmp;
|
|
}
|
|
if (r_col[2] != 0.0f) {
|
|
tmp = 1.0f - fac * col[2];
|
|
if (tmp <= 0.0f)
|
|
r_col[2] = 1.0f;
|
|
else if ((tmp = (r_col[2]) / tmp) > 1.0f)
|
|
r_col[2] = 1.0f;
|
|
else
|
|
r_col[2] = tmp;
|
|
}
|
|
break;
|
|
case MA_RAMP_BURN:
|
|
tmp = facm + fac * col[0];
|
|
|
|
if (tmp <= 0.0f)
|
|
r_col[0] = 0.0f;
|
|
else if ((tmp = (1.0f - (1.0f - (r_col[0])) / tmp)) < 0.0f)
|
|
r_col[0] = 0.0f;
|
|
else if (tmp > 1.0f)
|
|
r_col[0] = 1.0f;
|
|
else
|
|
r_col[0] = tmp;
|
|
|
|
tmp = facm + fac * col[1];
|
|
if (tmp <= 0.0f)
|
|
r_col[1] = 0.0f;
|
|
else if ((tmp = (1.0f - (1.0f - (r_col[1])) / tmp)) < 0.0f)
|
|
r_col[1] = 0.0f;
|
|
else if (tmp > 1.0f)
|
|
r_col[1] = 1.0f;
|
|
else
|
|
r_col[1] = tmp;
|
|
|
|
tmp = facm + fac * col[2];
|
|
if (tmp <= 0.0f)
|
|
r_col[2] = 0.0f;
|
|
else if ((tmp = (1.0f - (1.0f - (r_col[2])) / tmp)) < 0.0f)
|
|
r_col[2] = 0.0f;
|
|
else if (tmp > 1.0f)
|
|
r_col[2] = 1.0f;
|
|
else
|
|
r_col[2] = tmp;
|
|
break;
|
|
case MA_RAMP_HUE:
|
|
{
|
|
float rH, rS, rV;
|
|
float colH, colS, colV;
|
|
float tmpr, tmpg, tmpb;
|
|
rgb_to_hsv(col[0], col[1], col[2], &colH, &colS, &colV);
|
|
if (colS != 0) {
|
|
rgb_to_hsv(r_col[0], r_col[1], r_col[2], &rH, &rS, &rV);
|
|
hsv_to_rgb(colH, rS, rV, &tmpr, &tmpg, &tmpb);
|
|
r_col[0] = facm * (r_col[0]) + fac * tmpr;
|
|
r_col[1] = facm * (r_col[1]) + fac * tmpg;
|
|
r_col[2] = facm * (r_col[2]) + fac * tmpb;
|
|
}
|
|
break;
|
|
}
|
|
case MA_RAMP_SAT:
|
|
{
|
|
float rH, rS, rV;
|
|
float colH, colS, colV;
|
|
rgb_to_hsv(r_col[0], r_col[1], r_col[2], &rH, &rS, &rV);
|
|
if (rS != 0) {
|
|
rgb_to_hsv(col[0], col[1], col[2], &colH, &colS, &colV);
|
|
hsv_to_rgb(rH, (facm * rS + fac * colS), rV, r_col + 0, r_col + 1, r_col + 2);
|
|
}
|
|
break;
|
|
}
|
|
case MA_RAMP_VAL:
|
|
{
|
|
float rH, rS, rV;
|
|
float colH, colS, colV;
|
|
rgb_to_hsv(r_col[0], r_col[1], r_col[2], &rH, &rS, &rV);
|
|
rgb_to_hsv(col[0], col[1], col[2], &colH, &colS, &colV);
|
|
hsv_to_rgb(rH, rS, (facm * rV + fac * colV), r_col + 0, r_col + 1, r_col + 2);
|
|
break;
|
|
}
|
|
case MA_RAMP_COLOR:
|
|
{
|
|
float rH, rS, rV;
|
|
float colH, colS, colV;
|
|
float tmpr, tmpg, tmpb;
|
|
rgb_to_hsv(col[0], col[1], col[2], &colH, &colS, &colV);
|
|
if (colS != 0) {
|
|
rgb_to_hsv(r_col[0], r_col[1], r_col[2], &rH, &rS, &rV);
|
|
hsv_to_rgb(colH, colS, rV, &tmpr, &tmpg, &tmpb);
|
|
r_col[0] = facm * (r_col[0]) + fac * tmpr;
|
|
r_col[1] = facm * (r_col[1]) + fac * tmpg;
|
|
r_col[2] = facm * (r_col[2]) + fac * tmpb;
|
|
}
|
|
break;
|
|
}
|
|
case MA_RAMP_SOFT:
|
|
{
|
|
float scr, scg, scb;
|
|
|
|
/* first calculate non-fac based Screen mix */
|
|
scr = 1.0f - (1.0f - col[0]) * (1.0f - r_col[0]);
|
|
scg = 1.0f - (1.0f - col[1]) * (1.0f - r_col[1]);
|
|
scb = 1.0f - (1.0f - col[2]) * (1.0f - r_col[2]);
|
|
|
|
r_col[0] = facm * (r_col[0]) + fac * (((1.0f - r_col[0]) * col[0] * (r_col[0])) + (r_col[0] * scr));
|
|
r_col[1] = facm * (r_col[1]) + fac * (((1.0f - r_col[1]) * col[1] * (r_col[1])) + (r_col[1] * scg));
|
|
r_col[2] = facm * (r_col[2]) + fac * (((1.0f - r_col[2]) * col[2] * (r_col[2])) + (r_col[2] * scb));
|
|
break;
|
|
}
|
|
case MA_RAMP_LINEAR:
|
|
if (col[0] > 0.5f)
|
|
r_col[0] = r_col[0] + fac * (2.0f * (col[0] - 0.5f));
|
|
else
|
|
r_col[0] = r_col[0] + fac * (2.0f * (col[0]) - 1.0f);
|
|
if (col[1] > 0.5f)
|
|
r_col[1] = r_col[1] + fac * (2.0f * (col[1] - 0.5f));
|
|
else
|
|
r_col[1] = r_col[1] + fac * (2.0f * (col[1]) - 1.0f);
|
|
if (col[2] > 0.5f)
|
|
r_col[2] = r_col[2] + fac * (2.0f * (col[2] - 0.5f));
|
|
else
|
|
r_col[2] = r_col[2] + fac * (2.0f * (col[2]) - 1.0f);
|
|
break;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* \brief copy/paste buffer, if we had a proper py api that would be better
|
|
* \note matcopybuf.nodetree does _NOT_ use ID's
|
|
* \todo matcopybuf.nodetree's node->id's are NOT validated, this will crash!
|
|
*/
|
|
static Material matcopybuf;
|
|
static short matcopied = 0;
|
|
|
|
void clear_matcopybuf(void)
|
|
{
|
|
memset(&matcopybuf, 0, sizeof(Material));
|
|
matcopied = 0;
|
|
}
|
|
|
|
void free_matcopybuf(void)
|
|
{
|
|
if (matcopybuf.nodetree) {
|
|
ntreeFreeLocalTree(matcopybuf.nodetree);
|
|
MEM_freeN(matcopybuf.nodetree);
|
|
matcopybuf.nodetree = NULL;
|
|
}
|
|
|
|
matcopied = 0;
|
|
}
|
|
|
|
void copy_matcopybuf(Main *bmain, Material *ma)
|
|
{
|
|
if (matcopied)
|
|
free_matcopybuf();
|
|
|
|
memcpy(&matcopybuf, ma, sizeof(Material));
|
|
|
|
matcopybuf.nodetree = ntreeCopyTree_ex(ma->nodetree, bmain, false);
|
|
matcopybuf.preview = NULL;
|
|
BLI_listbase_clear(&matcopybuf.gpumaterial);
|
|
/* TODO Duplicate Engine Settings and set runtime to NULL */
|
|
matcopied = 1;
|
|
}
|
|
|
|
void paste_matcopybuf(Main *bmain, Material *ma)
|
|
{
|
|
ID id;
|
|
|
|
if (matcopied == 0)
|
|
return;
|
|
|
|
/* Free gpu material before the ntree */
|
|
GPU_material_free(&ma->gpumaterial);
|
|
|
|
if (ma->nodetree) {
|
|
ntreeFreeNestedTree(ma->nodetree);
|
|
MEM_freeN(ma->nodetree);
|
|
}
|
|
|
|
id = (ma->id);
|
|
memcpy(ma, &matcopybuf, sizeof(Material));
|
|
(ma->id) = id;
|
|
|
|
ma->nodetree = ntreeCopyTree_ex(matcopybuf.nodetree, bmain, false);
|
|
}
|
|
|
|
void BKE_material_eval(struct Depsgraph *depsgraph, Material *material)
|
|
{
|
|
DEG_debug_print_eval(depsgraph, __func__, material->id.name, material);
|
|
GPU_material_free(&material->gpumaterial);
|
|
}
|