
* first working changes to get blenderplayer linking * blenderplayer/ moved into source/ (CMakeLists.txt changed for that too) * added externs for bprogname to gp_ghost, so that it links properly
10 lines
241 B
Python
10 lines
241 B
Python
#!/usr/bin/python
|
|
|
|
Import ('env')
|
|
|
|
sources = env.Glob('*.cpp')
|
|
|
|
incs = '. #intern/moto/include'
|
|
|
|
env.BlenderLib ( 'bf_scenegraph', sources, Split(incs), [], libtype=['core','player'], priority=[325,45], cxx_compileflags=env['BGE_CXXFLAGS'])
|