
rename image.save() --> image.save_render() because it uses render settings for saving. added image.save() which is like pressing save in the image view, saving to the images path and removing the dirty flag.
54 lines
1.7 KiB
Python
54 lines
1.7 KiB
Python
# ##### BEGIN GPL LICENSE BLOCK #####
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# ##### END GPL LICENSE BLOCK #####
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# <pep8 compliant>
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import bpy
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class SaveDirty(bpy.types.Operator):
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'''Select object matching a naming pattern'''
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bl_idname = "image.save_dirty"
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bl_label = "Save Dirty"
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bl_register = True
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bl_undo = True
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def execute(self, context):
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unique_paths = set()
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for image in bpy.data.images:
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if image.dirty:
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path = bpy.utils.expandpath(image.filename)
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if "\\" not in path and "/" not in path:
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self.report({'WARNING'}, "Invalid path: " + path)
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elif path in unique_paths:
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self.report({'WARNING'}, "Path used by more then one image: " + path)
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else:
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unique_paths.add(path)
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image.save()
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return {'FINISHED'}
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def register():
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bpy.types.register(SaveDirty)
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def unregister():
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bpy.types.unregister(SaveDirty)
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if __name__ == "__main__":
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register()
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