Files
blender/source/blender/alembic/intern/alembic_capi.cc
Sybren A. Stüvel bc55c19807 Alembic import: fixed crash on more complex model
There was a problem with parent-child relations not getting set up
correctly when an Alembic object was both the transform for a mesh object
and the parent of other mesh objects.
2017-04-06 16:47:00 +02:00

979 lines
28 KiB
C++

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor(s): Esteban Tovagliari, Cedric Paille, Kevin Dietrich
*
* ***** END GPL LICENSE BLOCK *****
*/
#include "../ABC_alembic.h"
#include <Alembic/AbcMaterial/IMaterial.h>
#include "abc_archive.h"
#include "abc_camera.h"
#include "abc_curves.h"
#include "abc_hair.h"
#include "abc_mesh.h"
#include "abc_nurbs.h"
#include "abc_points.h"
#include "abc_transform.h"
#include "abc_util.h"
extern "C" {
#include "MEM_guardedalloc.h"
#include "DNA_cachefile_types.h"
#include "DNA_curve_types.h"
#include "DNA_modifier_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "BKE_cachefile.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_context.h"
#include "BKE_curve.h"
#include "BKE_depsgraph.h"
#include "BKE_global.h"
#include "BKE_library.h"
#include "BKE_main.h"
#include "BKE_scene.h"
/* SpaceType struct has a member called 'new' which obviously conflicts with C++
* so temporarily redefining the new keyword to make it compile. */
#define new extern_new
#include "BKE_screen.h"
#undef new
#include "BLI_fileops.h"
#include "BLI_ghash.h"
#include "BLI_listbase.h"
#include "BLI_math.h"
#include "BLI_path_util.h"
#include "BLI_string.h"
#include "WM_api.h"
#include "WM_types.h"
}
using Alembic::Abc::Int32ArraySamplePtr;
using Alembic::Abc::ObjectHeader;
using Alembic::AbcGeom::MetaData;
using Alembic::AbcGeom::P3fArraySamplePtr;
using Alembic::AbcGeom::kWrapExisting;
using Alembic::AbcGeom::ICamera;
using Alembic::AbcGeom::ICurves;
using Alembic::AbcGeom::ICurvesSchema;
using Alembic::AbcGeom::IFaceSet;
using Alembic::AbcGeom::ILight;
using Alembic::AbcGeom::INuPatch;
using Alembic::AbcGeom::IObject;
using Alembic::AbcGeom::IPoints;
using Alembic::AbcGeom::IPointsSchema;
using Alembic::AbcGeom::IPolyMesh;
using Alembic::AbcGeom::IPolyMeshSchema;
using Alembic::AbcGeom::ISampleSelector;
using Alembic::AbcGeom::ISubD;
using Alembic::AbcGeom::IV2fGeomParam;
using Alembic::AbcGeom::IXform;
using Alembic::AbcGeom::IXformSchema;
using Alembic::AbcGeom::N3fArraySamplePtr;
using Alembic::AbcGeom::XformSample;
using Alembic::AbcGeom::ICompoundProperty;
using Alembic::AbcGeom::IN3fArrayProperty;
using Alembic::AbcGeom::IN3fGeomParam;
using Alembic::AbcGeom::V3fArraySamplePtr;
using Alembic::AbcMaterial::IMaterial;
struct AbcArchiveHandle {
int unused;
};
ABC_INLINE ArchiveReader *archive_from_handle(AbcArchiveHandle *handle)
{
return reinterpret_cast<ArchiveReader *>(handle);
}
ABC_INLINE AbcArchiveHandle *handle_from_archive(ArchiveReader *archive)
{
return reinterpret_cast<AbcArchiveHandle *>(archive);
}
//#define USE_NURBS
/* NOTE: this function is similar to visit_objects below, need to keep them in
* sync. */
static void gather_objects_paths(const IObject &object, ListBase *object_paths)
{
if (!object.valid()) {
return;
}
for (int i = 0; i < object.getNumChildren(); ++i) {
IObject child = object.getChild(i);
if (!child.valid()) {
continue;
}
bool get_path = false;
const MetaData &md = child.getMetaData();
if (IXform::matches(md)) {
/* Check whether or not this object is a Maya locator, which is
* similar to empties used as parent object in Blender. */
if (has_property(child.getProperties(), "locator")) {
get_path = true;
}
else {
/* Avoid creating an empty object if the child of this transform
* is not a transform (that is an empty). */
if (child.getNumChildren() == 1) {
if (IXform::matches(child.getChild(0).getMetaData())) {
get_path = true;
}
#if 0
else {
std::cerr << "gather_objects_paths(" << object.getFullName() << "): Skipping " << child.getFullName() << '\n';
}
#endif
}
else {
get_path = true;
}
}
}
else if (IPolyMesh::matches(md)) {
get_path = true;
}
else if (ISubD::matches(md)) {
get_path = true;
}
else if (INuPatch::matches(md)) {
#ifdef USE_NURBS
get_path = true;
#endif
}
else if (ICamera::matches(md)) {
get_path = true;
}
else if (IPoints::matches(md)) {
get_path = true;
}
else if (IMaterial::matches(md)) {
/* Pass for now. */
}
else if (ILight::matches(md)) {
/* Pass for now. */
}
else if (IFaceSet::matches(md)) {
/* Pass, those are handled in the mesh reader. */
}
else if (ICurves::matches(md)) {
get_path = true;
}
else {
assert(false);
}
if (get_path) {
AlembicObjectPath *abc_path = static_cast<AlembicObjectPath *>(
MEM_callocN(sizeof(AlembicObjectPath), "AlembicObjectPath"));
BLI_strncpy(abc_path->path, child.getFullName().c_str(), PATH_MAX);
BLI_addtail(object_paths, abc_path);
}
gather_objects_paths(child, object_paths);
}
}
AbcArchiveHandle *ABC_create_handle(const char *filename, ListBase *object_paths)
{
ArchiveReader *archive = new ArchiveReader(filename);
if (!archive->valid()) {
delete archive;
return NULL;
}
if (object_paths) {
gather_objects_paths(archive->getTop(), object_paths);
}
return handle_from_archive(archive);
}
void ABC_free_handle(AbcArchiveHandle *handle)
{
delete archive_from_handle(handle);
}
int ABC_get_version()
{
return ALEMBIC_LIBRARY_VERSION;
}
static void find_iobject(const IObject &object, IObject &ret,
const std::string &path)
{
if (!object.valid()) {
return;
}
std::vector<std::string> tokens;
split(path, '/', tokens);
IObject tmp = object;
std::vector<std::string>::iterator iter;
for (iter = tokens.begin(); iter != tokens.end(); ++iter) {
IObject child = tmp.getChild(*iter);
tmp = child;
}
ret = tmp;
}
struct ExportJobData {
Scene *scene;
Main *bmain;
char filename[1024];
ExportSettings settings;
short *stop;
short *do_update;
float *progress;
bool was_canceled;
};
static void export_startjob(void *customdata, short *stop, short *do_update, float *progress)
{
ExportJobData *data = static_cast<ExportJobData *>(customdata);
data->stop = stop;
data->do_update = do_update;
data->progress = progress;
/* XXX annoying hack: needed to prevent data corruption when changing
* scene frame in separate threads
*/
G.is_rendering = true;
BKE_spacedata_draw_locks(true);
G.is_break = false;
try {
Scene *scene = data->scene;
AbcExporter exporter(scene, data->filename, data->settings);
const int orig_frame = CFRA;
data->was_canceled = false;
exporter(data->bmain, *data->progress, data->was_canceled);
if (CFRA != orig_frame) {
CFRA = orig_frame;
BKE_scene_update_for_newframe(data->bmain->eval_ctx, data->bmain,
scene, scene->lay);
}
}
catch (const std::exception &e) {
ABC_LOG(data->settings.logger) << "Abc Export error: " << e.what() << '\n';
}
catch (...) {
ABC_LOG(data->settings.logger) << "Abc Export: unknown error...\n";
}
}
static void export_endjob(void *customdata)
{
ExportJobData *data = static_cast<ExportJobData *>(customdata);
if (data->was_canceled && BLI_exists(data->filename)) {
BLI_delete(data->filename, false, false);
}
if (!data->settings.logger.empty()) {
std::cerr << data->settings.logger;
WM_report(RPT_ERROR, "Errors occured during the export, look in the console to know more...");
}
G.is_rendering = false;
BKE_spacedata_draw_locks(false);
}
void ABC_export(
Scene *scene,
bContext *C,
const char *filepath,
const struct AlembicExportParams *params)
{
ExportJobData *job = static_cast<ExportJobData *>(MEM_mallocN(sizeof(ExportJobData), "ExportJobData"));
job->scene = scene;
job->bmain = CTX_data_main(C);
BLI_strncpy(job->filename, filepath, 1024);
/* Alright, alright, alright....
*
* ExportJobData contains an ExportSettings containing a SimpleLogger.
*
* Since ExportJobData is a C-style struct dynamically allocated with
* MEM_mallocN (see above), its construtor is never called, therefore the
* ExportSettings constructor is not called which implies that the
* SimpleLogger one is not called either. SimpleLogger in turn does not call
* the constructor of its data members which ultimately means that its
* std::ostringstream member has a NULL pointer. To be able to properly use
* the stream's operator<<, the pointer needs to be set, therefore we have
* to properly construct everything. And this is done using the placement
* new operator as here below. It seems hackish, but I'm too lazy to
* do bigger refactor and maybe there is a better way which does not involve
* hardcore refactoring. */
new (&job->settings) ExportSettings();
job->settings.scene = job->scene;
job->settings.frame_start = params->frame_start;
job->settings.frame_end = params->frame_end;
job->settings.frame_step_xform = params->frame_step_xform;
job->settings.frame_step_shape = params->frame_step_shape;
job->settings.shutter_open = params->shutter_open;
job->settings.shutter_close = params->shutter_close;
job->settings.selected_only = params->selected_only;
job->settings.export_face_sets = params->face_sets;
job->settings.export_normals = params->normals;
job->settings.export_uvs = params->uvs;
job->settings.export_vcols = params->vcolors;
job->settings.apply_subdiv = params->apply_subdiv;
job->settings.flatten_hierarchy = params->flatten_hierarchy;
job->settings.visible_layers_only = params->visible_layers_only;
job->settings.renderable_only = params->renderable_only;
job->settings.use_subdiv_schema = params->use_subdiv_schema;
job->settings.export_ogawa = (params->compression_type == ABC_ARCHIVE_OGAWA);
job->settings.pack_uv = params->packuv;
job->settings.global_scale = params->global_scale;
job->settings.triangulate = params->triangulate;
job->settings.quad_method = params->quad_method;
job->settings.ngon_method = params->ngon_method;
if (job->settings.frame_start > job->settings.frame_end) {
std::swap(job->settings.frame_start, job->settings.frame_end);
}
wmJob *wm_job = WM_jobs_get(CTX_wm_manager(C),
CTX_wm_window(C),
job->scene,
"Alembic Export",
WM_JOB_PROGRESS,
WM_JOB_TYPE_ALEMBIC);
/* setup job */
WM_jobs_customdata_set(wm_job, job, MEM_freeN);
WM_jobs_timer(wm_job, 0.1, NC_SCENE | ND_FRAME, NC_SCENE | ND_FRAME);
WM_jobs_callbacks(wm_job, export_startjob, NULL, NULL, export_endjob);
WM_jobs_start(CTX_wm_manager(C), wm_job);
}
/* ********************** Import file ********************** */
/**
* Generates an AbcObjectReader for this Alembic object and its children.
*
* \param object The Alembic IObject to visit.
* \param readers The created AbcObjectReader * will be appended to this vector.
* \param readers_map The created AbcObjectReader * will be appended to this
* map, keyed by its full name in Alembic.
* \param settings Import settings, not used directly but passed to the
* AbcObjectReader subclass constructors.
* \return whether this IObject claims its parent as part of the same object
* (for example an IPolyMesh object would claim its parent, as the mesh
* is interpreted as the object's data, and the parent IXform as its
* Blender object).
*/
static bool visit_object(const IObject &object,
std::vector<AbcObjectReader *> &readers,
GHash * readers_map,
ImportSettings &settings)
{
const std::string & full_name = object.getFullName();
if (!object.valid()) {
std::cerr << " - " << full_name << ": object is invalid, skipping it and all its children.\n";
return false;
}
// The interpretation of data by the children determine the role of this object.
// This is especially important for Xform objects, as they can be either part of a Blender object
// or a Blender object (Empty) themselves.
size_t children_claiming_this_object = 0;
size_t num_children = object.getNumChildren();
IObject first_claiming_child;
for (size_t i = 0; i < num_children; ++i) {
const IObject ichild = object.getChild(i);
bool child_claims_this_object = visit_object(ichild , readers, readers_map, settings);
if (child_claims_this_object && !first_claiming_child) {
first_claiming_child = ichild;
}
children_claiming_this_object += child_claims_this_object ? 1 : 0;
}
AbcObjectReader *reader = NULL;
const MetaData &md = object.getMetaData();
bool parent_is_part_of_this_object = false;
if (!object.getParent()) {
// The root itself is not an object we should import.
}
else if (IXform::matches(md)) {
bool create_empty;
/* An xform can either be a Blender Object (if it contains a mesh, for example),
* but it can also be an Empty. Its correct translation to Blender's data model
* depends on its children. */
/* Check whether or not this object is a Maya locator, which is
* similar to empties used as parent object in Blender. */
if (has_property(object.getProperties(), "locator")) {
create_empty = true;
}
else {
create_empty = children_claiming_this_object == 0;
}
if (create_empty) {
reader = new AbcEmptyReader(object, settings);
}
}
else if (IPolyMesh::matches(md)) {
reader = new AbcMeshReader(object, settings);
parent_is_part_of_this_object = true;
}
else if (ISubD::matches(md)) {
reader = new AbcSubDReader(object, settings);
parent_is_part_of_this_object = true;
}
else if (INuPatch::matches(md)) {
#ifdef USE_NURBS
/* TODO(kevin): importing cyclic NURBS from other software crashes
* at the moment. This is due to the fact that NURBS in other
* software have duplicated points which causes buffer overflows in
* Blender. Need to figure out exactly how these points are
* duplicated, in all cases (cyclic U, cyclic V, and cyclic UV).
* Until this is fixed, disabling NURBS reading. */
reader = new AbcNurbsReader(object, settings);
parent_is_part_of_this_object = true;
#endif
}
else if (ICamera::matches(md)) {
reader = new AbcCameraReader(object, settings);
parent_is_part_of_this_object = true;
}
else if (IPoints::matches(md)) {
reader = new AbcPointsReader(object, settings);
parent_is_part_of_this_object = true;
}
else if (IMaterial::matches(md)) {
/* Pass for now. */
}
else if (ILight::matches(md)) {
/* Pass for now. */
}
else if (IFaceSet::matches(md)) {
/* Pass, those are handled in the mesh reader. */
}
else if (ICurves::matches(md)) {
reader = new AbcCurveReader(object, settings);
parent_is_part_of_this_object = true;
}
else {
std::cerr << "Alembic object " << full_name
<< " is of unsupported schema type '"
<< object.getMetaData().get("schemaObjTitle") << "'"
<< std::endl;
}
if (reader) {
readers.push_back(reader);
reader->incref();
AlembicObjectPath *abc_path = static_cast<AlembicObjectPath *>(
MEM_callocN(sizeof(AlembicObjectPath), "AlembicObjectPath"));
BLI_strncpy(abc_path->path, full_name.c_str(), PATH_MAX);
BLI_addtail(&settings.cache_file->object_paths, abc_path);
/* We have to take a copy of the name, because Alembic can reuse
* memory, for example when dealing with instances. */
char * name_copy = static_cast<char *>(MEM_mallocN(
full_name.length() + 1,
"Alembic readers_map key 1"));
BLI_strncpy(name_copy, full_name.c_str(), full_name.length() + 1);
BLI_ghash_insert(readers_map, name_copy, reader);
}
else if (children_claiming_this_object > 0) {
/* In this case, add it to reader_map under the name of the claiming
* child, but do not add to readers. The latter is used to instantiate
* the new objects (which shouldn't be done for this one), whereas the
* former is used for parent-child relationships (for which this
* Alembic object should be represented by its claiming child). */
reader = reinterpret_cast<AbcObjectReader *>(
BLI_ghash_lookup(readers_map,
first_claiming_child.getFullName().c_str())
);
/* We have to take a copy of the name, because Alembic can reuse
* memory, for example when dealing with instances. */
char * name_copy = static_cast<char *>(MEM_mallocN(
full_name.length() + 1,
"Alembic readers_map key 2"));
BLI_strncpy(name_copy, full_name.c_str(), full_name.length() + 1);
BLI_ghash_insert(readers_map, name_copy, reader);
}
return parent_is_part_of_this_object;
}
enum {
ABC_NO_ERROR = 0,
ABC_ARCHIVE_FAIL,
};
struct ImportJobData {
Main *bmain;
Scene *scene;
char filename[1024];
ImportSettings settings;
GHash * readers_map;
std::vector<AbcObjectReader *> readers;
short *stop;
short *do_update;
float *progress;
char error_code;
bool was_cancelled;
};
ABC_INLINE bool is_mesh_and_strands(const IObject &object)
{
bool has_mesh = false;
bool has_curve = false;
for (int i = 0; i < object.getNumChildren(); ++i) {
const IObject &child = object.getChild(i);
if (!child.valid()) {
continue;
}
const MetaData &md = child.getMetaData();
if (IPolyMesh::matches(md)) {
has_mesh = true;
}
else if (ISubD::matches(md)) {
has_mesh = true;
}
else if (ICurves::matches(md)) {
has_curve = true;
}
else if (IPoints::matches(md)) {
has_curve = true;
}
}
return has_mesh && has_curve;
}
static void import_startjob(void *user_data, short *stop, short *do_update, float *progress)
{
SCOPE_TIMER("Alembic import, objects reading and creation");
ImportJobData *data = static_cast<ImportJobData *>(user_data);
data->stop = stop;
data->do_update = do_update;
data->progress = progress;
ArchiveReader *archive = new ArchiveReader(data->filename);
if (!archive->valid()) {
delete archive;
data->error_code = ABC_ARCHIVE_FAIL;
return;
}
CacheFile *cache_file = static_cast<CacheFile *>(BKE_cachefile_add(data->bmain, BLI_path_basename(data->filename)));
/* Decrement the ID ref-count because it is going to be incremented for each
* modifier and constraint that it will be attached to, so since currently
* it is not used by anyone, its use count will off by one. */
id_us_min(&cache_file->id);
cache_file->is_sequence = data->settings.is_sequence;
cache_file->scale = data->settings.scale;
cache_file->handle = handle_from_archive(archive);
BLI_strncpy(cache_file->filepath, data->filename, 1024);
data->settings.cache_file = cache_file;
*data->do_update = true;
*data->progress = 0.05f;
data->readers_map = BLI_ghash_str_new("Alembic readers_map ghash");
/* Parse Alembic Archive. */
visit_object(archive->getTop(), data->readers, data->readers_map, data->settings);
if (G.is_break) {
data->was_cancelled = true;
return;
}
*data->do_update = true;
*data->progress = 0.1f;
/* Create objects and set scene frame range. */
const float size = static_cast<float>(data->readers.size());
size_t i = 0;
chrono_t min_time = std::numeric_limits<chrono_t>::max();
chrono_t max_time = std::numeric_limits<chrono_t>::min();
std::vector<AbcObjectReader *>::iterator iter;
for (iter = data->readers.begin(); iter != data->readers.end(); ++iter) {
AbcObjectReader *reader = *iter;
if (reader->valid()) {
reader->readObjectData(data->bmain, 0.0f);
min_time = std::min(min_time, reader->minTime());
max_time = std::max(max_time, reader->maxTime());
}
else {
std::cerr << "Object " << reader->name() << " in Alembic file " << data->filename << " is invalid.\n";
}
*data->progress = 0.1f + 0.3f * (++i / size);
*data->do_update = true;
if (G.is_break) {
data->was_cancelled = true;
return;
}
}
if (data->settings.set_frame_range) {
Scene *scene = data->scene;
if (data->settings.is_sequence) {
SFRA = data->settings.offset;
EFRA = SFRA + (data->settings.sequence_len - 1);
CFRA = SFRA;
}
else if (min_time < max_time) {
SFRA = static_cast<int>(min_time * FPS);
EFRA = static_cast<int>(max_time * FPS);
CFRA = SFRA;
}
}
/* Setup parenthood. */
i = 0;
for (iter = data->readers.begin(); iter != data->readers.end(); ++iter) {
const AbcObjectReader *reader = *iter;
const AbcObjectReader *parent_reader = NULL;
const IObject &iobject = reader->iobject();
Object *ob = reader->object();
/* Find the parent reader by going up in the Alembic hierarchy until we find it.
* Some Xform Alembic objects do not produce an AbcEmptyReader, since they
* translate to a Blender object with a reader attached to the Xform's child. */
IObject alembic_parent = iobject.getParent();
while (alembic_parent) {
const char * parent_name = alembic_parent.getFullName().c_str();
parent_reader = reinterpret_cast<AbcObjectReader *>(
BLI_ghash_lookup(data->readers_map,
parent_name));
/* NULL means: the reader with this name doesn't exist
* equal to ob means: the Alembic object with this name represents
* the same object, and the real parent is found higher up. */
if (parent_reader != NULL && parent_reader->object() != ob) {
break; // found the parent reader.
}
alembic_parent = alembic_parent.getParent();
}
if (parent_reader) {
Object *blender_parent = parent_reader->object();
if (blender_parent != NULL && reader->object() != blender_parent) {
ob->parent = blender_parent;
}
}
*data->progress = 0.4f + 0.3f * (++i / size);
*data->do_update = true;
if (G.is_break) {
data->was_cancelled = true;
return;
}
}
/* Setup transformations and constraints. */
i = 0;
for (iter = data->readers.begin(); iter != data->readers.end(); ++iter) {
AbcObjectReader *reader = *iter;
reader->setupObjectTransform(0.0f);
*data->progress = 0.7f + 0.3f * (++i / size);
*data->do_update = true;
if (G.is_break) {
data->was_cancelled = true;
return;
}
}
}
static void import_endjob(void *user_data)
{
SCOPE_TIMER("Alembic import, cleanup");
ImportJobData *data = static_cast<ImportJobData *>(user_data);
std::vector<AbcObjectReader *>::iterator iter;
/* Delete objects on cancelation. */
if (data->was_cancelled) {
for (iter = data->readers.begin(); iter != data->readers.end(); ++iter) {
Object *ob = (*iter)->object();
if (ob->data) {
BKE_libblock_free_us(data->bmain, ob->data);
ob->data = NULL;
}
BKE_libblock_free_us(data->bmain, ob);
}
}
else {
/* Add object to scene. */
BKE_scene_base_deselect_all(data->scene);
for (iter = data->readers.begin(); iter != data->readers.end(); ++iter) {
Object *ob = (*iter)->object();
ob->lay = data->scene->lay;
BKE_scene_base_add(data->scene, ob);
DAG_id_tag_update_ex(data->bmain, &ob->id, OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME);
}
DAG_relations_tag_update(data->bmain);
}
for (iter = data->readers.begin(); iter != data->readers.end(); ++iter) {
AbcObjectReader *reader = *iter;
reader->decref();
if (reader->refcount() == 0) {
delete reader;
}
}
if (data->readers_map) {
BLI_ghash_free(data->readers_map, MEM_freeN, NULL);
}
switch (data->error_code) {
default:
case ABC_NO_ERROR:
break;
case ABC_ARCHIVE_FAIL:
WM_report(RPT_ERROR, "Could not open Alembic archive for reading! See console for detail.");
break;
}
WM_main_add_notifier(NC_SCENE | ND_FRAME, data->scene);
}
static void import_freejob(void *user_data)
{
ImportJobData *data = static_cast<ImportJobData *>(user_data);
delete data;
}
void ABC_import(bContext *C, const char *filepath, float scale, bool is_sequence, bool set_frame_range, int sequence_len, int offset, bool validate_meshes)
{
/* Using new here since MEM_* funcs do not call ctor to properly initialize
* data. */
ImportJobData *job = new ImportJobData();
job->bmain = CTX_data_main(C);
job->scene = CTX_data_scene(C);
BLI_strncpy(job->filename, filepath, 1024);
job->settings.scale = scale;
job->settings.is_sequence = is_sequence;
job->settings.set_frame_range = set_frame_range;
job->settings.sequence_len = sequence_len;
job->settings.offset = offset;
job->settings.validate_meshes = validate_meshes;
job->readers_map = NULL;
job->error_code = ABC_NO_ERROR;
job->was_cancelled = false;
G.is_break = false;
wmJob *wm_job = WM_jobs_get(CTX_wm_manager(C),
CTX_wm_window(C),
job->scene,
"Alembic Import",
WM_JOB_PROGRESS,
WM_JOB_TYPE_ALEMBIC);
/* setup job */
WM_jobs_customdata_set(wm_job, job, import_freejob);
WM_jobs_timer(wm_job, 0.1, NC_SCENE | ND_FRAME, NC_SCENE | ND_FRAME);
WM_jobs_callbacks(wm_job, import_startjob, NULL, NULL, import_endjob);
WM_jobs_start(CTX_wm_manager(C), wm_job);
}
/* ************************************************************************** */
void ABC_get_transform(CacheReader *reader, float r_mat[4][4], float time, float scale)
{
if (!reader) {
return;
}
AbcObjectReader *abc_reader = reinterpret_cast<AbcObjectReader *>(reader);
bool is_constant = false;
abc_reader->read_matrix(r_mat, time, scale, is_constant);
}
/* ************************************************************************** */
DerivedMesh *ABC_read_mesh(CacheReader *reader,
Object *ob,
DerivedMesh *dm,
const float time,
const char **err_str,
int read_flag)
{
AbcObjectReader *abc_reader = reinterpret_cast<AbcObjectReader *>(reader);
IObject iobject = abc_reader->iobject();
if (!iobject.valid()) {
*err_str = "Invalid object: verify object path";
return NULL;
}
const ObjectHeader &header = iobject.getHeader();
if (IPolyMesh::matches(header)) {
if (ob->type != OB_MESH) {
*err_str = "Object type mismatch: object path points to a mesh!";
return NULL;
}
return abc_reader->read_derivedmesh(dm, time, read_flag, err_str);
}
else if (ISubD::matches(header)) {
if (ob->type != OB_MESH) {
*err_str = "Object type mismatch: object path points to a subdivision mesh!";
return NULL;
}
return abc_reader->read_derivedmesh(dm, time, read_flag, err_str);
}
else if (IPoints::matches(header)) {
if (ob->type != OB_MESH) {
*err_str = "Object type mismatch: object path points to a point cloud (requires a mesh object)!";
return NULL;
}
return abc_reader->read_derivedmesh(dm, time, read_flag, err_str);
}
else if (ICurves::matches(header)) {
if (ob->type != OB_CURVE) {
*err_str = "Object type mismatch: object path points to a curve!";
return NULL;
}
return abc_reader->read_derivedmesh(dm, time, read_flag, err_str);
}
*err_str = "Unsupported object type: verify object path"; // or poke developer
return NULL;
}
/* ************************************************************************** */
void CacheReader_free(CacheReader *reader)
{
AbcObjectReader *abc_reader = reinterpret_cast<AbcObjectReader *>(reader);
abc_reader->decref();
if (abc_reader->refcount() == 0) {
delete abc_reader;
}
}
CacheReader *CacheReader_open_alembic_object(AbcArchiveHandle *handle, CacheReader *reader, Object *object, const char *object_path)
{
if (object_path[0] == '\0') {
return reader;
}
ArchiveReader *archive = archive_from_handle(handle);
if (!archive || !archive->valid()) {
return reader;
}
IObject iobject;
find_iobject(archive->getTop(), iobject, object_path);
if (reader) {
CacheReader_free(reader);
}
ImportSettings settings;
AbcObjectReader *abc_reader = create_reader(iobject, settings);
abc_reader->object(object);
abc_reader->incref();
return reinterpret_cast<CacheReader *>(abc_reader);
}