Files
blender/source/blender/editors/mesh/editmesh_tools.c
2013-04-03 07:36:37 +00:00

3798 lines
106 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2004 by Blender Foundation.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): Joseph Eagar
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/editors/mesh/editmesh_tools.c
* \ingroup edmesh
*/
#include "MEM_guardedalloc.h"
#include "DNA_key_types.h"
#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
#include "DNA_modifier_types.h"
#include "DNA_object_types.h"
#include "BLI_listbase.h"
#include "BLI_noise.h"
#include "BLI_math.h"
#include "BLI_rand.h"
#include "BKE_material.h"
#include "BKE_context.h"
#include "BKE_depsgraph.h"
#include "BKE_report.h"
#include "BKE_texture.h"
#include "BKE_main.h"
#include "BKE_tessmesh.h"
#include "RNA_define.h"
#include "RNA_access.h"
#include "RNA_enum_types.h"
#include "WM_api.h"
#include "WM_types.h"
#include "ED_mesh.h"
#include "ED_object.h"
#include "ED_screen.h"
#include "ED_transform.h"
#include "ED_uvedit.h"
#include "ED_view3d.h"
#include "RE_render_ext.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "mesh_intern.h" /* own include */
#define USE_FACE_CREATE_SEL_EXTEND
static int edbm_subdivide_exec(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
const int cuts = RNA_int_get(op->ptr, "number_cuts");
float smooth = 0.292f * RNA_float_get(op->ptr, "smoothness");
const float fractal = RNA_float_get(op->ptr, "fractal") / 2.5f;
const float along_normal = RNA_float_get(op->ptr, "fractal_along_normal");
if (RNA_boolean_get(op->ptr, "quadtri") &&
RNA_enum_get(op->ptr, "quadcorner") == SUBD_STRAIGHT_CUT)
{
RNA_enum_set(op->ptr, "quadcorner", SUBD_INNERVERT);
}
BM_mesh_esubdivide(em->bm, BM_ELEM_SELECT,
smooth, fractal, along_normal,
cuts,
SUBDIV_SELECT_ORIG, RNA_enum_get(op->ptr, "quadcorner"),
RNA_boolean_get(op->ptr, "quadtri"), true, false,
RNA_int_get(op->ptr, "seed"));
EDBM_update_generic(em, true, true);
return OPERATOR_FINISHED;
}
/* Note, these values must match delete_mesh() event values */
static EnumPropertyItem prop_mesh_cornervert_types[] = {
{SUBD_INNERVERT, "INNERVERT", 0, "Inner Vert", ""},
{SUBD_PATH, "PATH", 0, "Path", ""},
{SUBD_STRAIGHT_CUT, "STRAIGHT_CUT", 0, "Straight Cut", ""},
{SUBD_FAN, "FAN", 0, "Fan", ""},
{0, NULL, 0, NULL, NULL}
};
void MESH_OT_subdivide(wmOperatorType *ot)
{
PropertyRNA *prop;
/* identifiers */
ot->name = "Subdivide";
ot->description = "Subdivide selected edges";
ot->idname = "MESH_OT_subdivide";
/* api callbacks */
ot->exec = edbm_subdivide_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
prop = RNA_def_int(ot->srna, "number_cuts", 1, 1, INT_MAX, "Number of Cuts", "", 1, 10);
/* avoid re-using last var because it can cause _very_ high poly meshes and annoy users (or worse crash) */
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
RNA_def_float(ot->srna, "smoothness", 0.0f, 0.0f, FLT_MAX, "Smoothness", "Smoothness factor", 0.0f, 1.0f);
RNA_def_boolean(ot->srna, "quadtri", 0, "Quad/Tri Mode", "Tries to prevent ngons");
RNA_def_enum(ot->srna, "quadcorner", prop_mesh_cornervert_types, SUBD_STRAIGHT_CUT,
"Quad Corner Type", "How to subdivide quad corners (anything other than Straight Cut will prevent ngons)");
RNA_def_float(ot->srna, "fractal", 0.0f, 0.0f, FLT_MAX, "Fractal", "Fractal randomness factor", 0.0f, 1000.0f);
RNA_def_float(ot->srna, "fractal_along_normal", 0.0f, 0.0f, 1.0f, "Along Normal", "Apply fractal displacement along normal only", 0.0f, 1.0f);
RNA_def_int(ot->srna, "seed", 0, 0, 10000, "Random Seed", "Seed for the random number generator", 0, 50);
}
static int edbm_unsubdivide_exec(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
BMOperator bmop;
const int iterations = RNA_int_get(op->ptr, "iterations");
EDBM_op_init(em, &bmop, op,
"unsubdivide verts=%hv iterations=%i", BM_ELEM_SELECT, iterations);
BMO_op_exec(em->bm, &bmop);
if (!EDBM_op_finish(em, &bmop, op, true)) {
return 0;
}
if ((em->selectmode & SCE_SELECT_VERTEX) == 0) {
EDBM_selectmode_flush_ex(em, SCE_SELECT_VERTEX); /* need to flush vert->face first */
}
EDBM_selectmode_flush(em);
EDBM_update_generic(em, true, true);
return OPERATOR_FINISHED;
}
void MESH_OT_unsubdivide(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Un-Subdivide";
ot->description = "UnSubdivide selected edges & faces";
ot->idname = "MESH_OT_unsubdivide";
/* api callbacks */
ot->exec = edbm_unsubdivide_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* props */
RNA_def_int(ot->srna, "iterations", 2, 1, INT_MAX, "Iterations", "Number of times to unsubdivide", 1, 100);
}
void EMBM_project_snap_verts(bContext *C, ARegion *ar, BMEditMesh *em)
{
Object *obedit = em->ob;
BMIter iter;
BMVert *eve;
ED_view3d_init_mats_rv3d(obedit, ar->regiondata);
BM_ITER_MESH (eve, &iter, em->bm, BM_VERTS_OF_MESH) {
if (BM_elem_flag_test(eve, BM_ELEM_SELECT)) {
float mval[2], co_proj[3], no_dummy[3];
float dist_px_dummy;
if (ED_view3d_project_float_object(ar, eve->co, mval, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK) {
if (snapObjectsContext(C, mval, &dist_px_dummy, co_proj, no_dummy, SNAP_NOT_OBEDIT)) {
mul_v3_m4v3(eve->co, obedit->imat, co_proj);
}
}
}
}
}
/* Note, these values must match delete_mesh() event values */
static EnumPropertyItem prop_mesh_delete_types[] = {
{0, "VERT", 0, "Vertices", ""},
{1, "EDGE", 0, "Edges", ""},
{2, "FACE", 0, "Faces", ""},
{3, "EDGE_FACE", 0, "Only Edges & Faces", ""},
{4, "ONLY_FACE", 0, "Only Faces", ""},
{0, NULL, 0, NULL, NULL}
};
static int edbm_delete_exec(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
const int type = RNA_enum_get(op->ptr, "type");
if (type == 0) {
if (!EDBM_op_callf(em, op, "delete geom=%hv context=%i", BM_ELEM_SELECT, DEL_VERTS)) /* Erase Vertices */
return OPERATOR_CANCELLED;
}
else if (type == 1) {
if (!EDBM_op_callf(em, op, "delete geom=%he context=%i", BM_ELEM_SELECT, DEL_EDGES)) /* Erase Edges */
return OPERATOR_CANCELLED;
}
else if (type == 2) {
if (!EDBM_op_callf(em, op, "delete geom=%hf context=%i", BM_ELEM_SELECT, DEL_FACES)) /* Erase Faces */
return OPERATOR_CANCELLED;
}
else if (type == 3) {
if (!EDBM_op_callf(em, op, "delete geom=%hef context=%i", BM_ELEM_SELECT, DEL_EDGESFACES)) /* Edges and Faces */
return OPERATOR_CANCELLED;
}
else if (type == 4) {
//"Erase Only Faces";
if (!EDBM_op_callf(em, op, "delete geom=%hf context=%i",
BM_ELEM_SELECT, DEL_ONLYFACES))
{
return OPERATOR_CANCELLED;
}
}
EDBM_flag_disable_all(em, BM_ELEM_SELECT);
EDBM_update_generic(em, true, true);
return OPERATOR_FINISHED;
}
void MESH_OT_delete(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Delete";
ot->description = "Delete selected vertices, edges or faces";
ot->idname = "MESH_OT_delete";
/* api callbacks */
ot->invoke = WM_menu_invoke;
ot->exec = edbm_delete_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* props */
ot->prop = RNA_def_enum(ot->srna, "type", prop_mesh_delete_types, 0, "Type", "Method used for deleting mesh data");
}
static int edbm_collapse_edge_exec(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
if (!EDBM_op_callf(em, op, "collapse edges=%he", BM_ELEM_SELECT))
return OPERATOR_CANCELLED;
EDBM_update_generic(em, true, true);
return OPERATOR_FINISHED;
}
void MESH_OT_edge_collapse(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Edge Collapse";
ot->description = "Collapse selected edges";
ot->idname = "MESH_OT_edge_collapse";
/* api callbacks */
ot->exec = edbm_collapse_edge_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
static int edbm_collapse_edge_loop_exec(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
if (!EDBM_op_callf(em, op, "dissolve_edge_loop edges=%he", BM_ELEM_SELECT))
return OPERATOR_CANCELLED;
EDBM_update_generic(em, true, true);
return OPERATOR_FINISHED;
}
void MESH_OT_edge_collapse_loop(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Edge Collapse Loop";
ot->description = "Collapse selected edge loops";
ot->idname = "MESH_OT_edge_collapse_loop";
/* api callbacks */
ot->exec = edbm_collapse_edge_loop_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
static int edbm_add_edge_face__smooth_get(BMesh *bm)
{
BMEdge *e;
BMIter iter;
unsigned int vote_on_smooth[2] = {0, 0};
BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
if (BM_elem_flag_test(e, BM_ELEM_SELECT) && e->l) {
vote_on_smooth[BM_elem_flag_test_bool(e->l->f, BM_ELEM_SMOOTH)]++;
}
}
return (vote_on_smooth[0] < vote_on_smooth[1]);
}
#ifdef USE_FACE_CREATE_SEL_EXTEND
/**
* Function used to get a fixed number of edges linked to a vertex that passes a test function.
* This is used so we can request all boundary edges connected to a vertex for eg.
*/
static int edbm_add_edge_face_exec__vert_edge_lookup(BMVert *v, BMEdge *e_used, BMEdge **e_arr, const int e_arr_len,
bool (* func)(BMEdge *))
{
BMIter iter;
BMEdge *e_iter;
int i = 0;
BM_ITER_ELEM (e_iter, &iter, v, BM_EDGES_OF_VERT) {
if (BM_elem_flag_test(e_iter, BM_ELEM_HIDDEN) == false) {
if ((e_used == NULL) || (e_used != e_iter)) {
if (func(e_iter)) {
e_arr[i++] = e_iter;
if (i >= e_arr_len) {
break;
}
}
}
}
}
return i;
}
static BMElem *edbm_add_edge_face_exec__tricky_extend_sel(BMesh *bm)
{
BMIter iter;
bool found = false;
if (bm->totvertsel == 1 && bm->totedgesel == 0 && bm->totfacesel == 0) {
/* first look for 2 boundary edges */
BMVert *v;
BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
if (BM_elem_flag_test(v, BM_ELEM_SELECT)) {
found = true;
break;
}
}
if (found) {
BMEdge *ed_pair[3];
if (
((edbm_add_edge_face_exec__vert_edge_lookup(v, NULL, ed_pair, 3, BM_edge_is_wire) == 2) &&
(BM_edge_share_face_check(ed_pair[0], ed_pair[1]) == false)) ||
((edbm_add_edge_face_exec__vert_edge_lookup(v, NULL, ed_pair, 3, BM_edge_is_boundary) == 2) &&
(BM_edge_share_face_check(ed_pair[0], ed_pair[1]) == false))
)
{
BMEdge *e_other = BM_edge_exists(BM_edge_other_vert(ed_pair[0], v),
BM_edge_other_vert(ed_pair[1], v));
BM_edge_select_set(bm, ed_pair[0], true);
BM_edge_select_set(bm, ed_pair[1], true);
if (e_other) {
BM_edge_select_set(bm, e_other, true);
}
return (BMElem *)v;
}
}
}
else if (bm->totvertsel == 2 && bm->totedgesel == 1 && bm->totfacesel == 0) {
/* first look for 2 boundary edges */
BMEdge *e;
BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
if (BM_elem_flag_test(e, BM_ELEM_SELECT)) {
found = true;
break;
}
}
if (found) {
BMEdge *ed_pair_v1[2];
BMEdge *ed_pair_v2[2];
if (
((edbm_add_edge_face_exec__vert_edge_lookup(e->v1, e, ed_pair_v1, 2, BM_edge_is_wire) == 1) &&
(edbm_add_edge_face_exec__vert_edge_lookup(e->v2, e, ed_pair_v2, 2, BM_edge_is_wire) == 1) &&
(BM_edge_share_face_check(e, ed_pair_v1[0]) == false) &&
(BM_edge_share_face_check(e, ed_pair_v2[0]) == false)) ||
((edbm_add_edge_face_exec__vert_edge_lookup(e->v1, e, ed_pair_v1, 2, BM_edge_is_boundary) == 1) &&
(edbm_add_edge_face_exec__vert_edge_lookup(e->v2, e, ed_pair_v2, 2, BM_edge_is_boundary) == 1) &&
(BM_edge_share_face_check(e, ed_pair_v1[0]) == false) &&
(BM_edge_share_face_check(e, ed_pair_v2[0]) == false))
)
{
BMVert *v1_other = BM_edge_other_vert(ed_pair_v1[0], e->v1);
BMVert *v2_other = BM_edge_other_vert(ed_pair_v2[0], e->v2);
BMEdge *e_other = (v1_other != v2_other) ? BM_edge_exists(v1_other, v2_other) : NULL;
BM_edge_select_set(bm, ed_pair_v1[0], true);
BM_edge_select_set(bm, ed_pair_v2[0], true);
if (e_other) {
BM_edge_select_set(bm, e_other, true);
}
return (BMElem *)e;
}
}
}
return NULL;
}
static void edbm_add_edge_face_exec__tricky_finalize_sel(BMesh *bm, BMElem *ele_desel, BMFace *f)
{
/* now we need to find the edge that isnt connected to this element */
BM_select_history_clear(bm);
if (ele_desel->head.htype == BM_VERT) {
BMLoop *l = BM_face_vert_share_loop(f, (BMVert *)ele_desel);
BLI_assert(f->len == 3);
BM_face_select_set(bm, f, false);
BM_vert_select_set(bm, (BMVert *)ele_desel, false);
BM_edge_select_set(bm, l->next->e, true);
BM_select_history_store(bm, l->next->e);
}
else {
BMLoop *l = BM_face_edge_share_loop(f, (BMEdge *)ele_desel);
BLI_assert(f->len == 4 || f->len == 3);
BM_face_select_set(bm, f, false);
BM_edge_select_set(bm, (BMEdge *)ele_desel, false);
if (f->len == 4) {
BM_edge_select_set(bm, l->next->next->e, true);
BM_select_history_store(bm, l->next->next->e);
}
else {
BM_vert_select_set(bm, l->next->next->v, true);
BM_select_history_store(bm, l->next->next->v);
}
}
}
#endif /* USE_FACE_CREATE_SEL_EXTEND */
static int edbm_add_edge_face_exec(bContext *C, wmOperator *op)
{
BMOperator bmop;
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
const short use_smooth = edbm_add_edge_face__smooth_get(em->bm);
const int totedge_orig = em->bm->totedge;
const int totface_orig = em->bm->totface;
/* when this is used to dissolve we could avoid this, but checking isnt too slow */
#ifdef USE_FACE_CREATE_SEL_EXTEND
BMElem *ele_desel;
BMFace *ele_desel_face;
/* be extra clever, figure out if a partial selection should be extended so we can create geometry
* with single vert or single edge selection */
ele_desel = edbm_add_edge_face_exec__tricky_extend_sel(em->bm);
#endif
if (!EDBM_op_init(em, &bmop, op,
"contextual_create geom=%hfev mat_nr=%i use_smooth=%b",
BM_ELEM_SELECT, em->mat_nr, use_smooth))
{
return OPERATOR_CANCELLED;
}
BMO_op_exec(em->bm, &bmop);
/* cancel if nothing was done */
if ((totedge_orig == em->bm->totedge) &&
(totface_orig == em->bm->totface))
{
EDBM_op_finish(em, &bmop, op, true);
return OPERATOR_CANCELLED;
}
#ifdef USE_FACE_CREATE_SEL_EXTEND
/* normally we would want to leave the new geometry selected,
* but being able to press F many times to add geometry is too useful! */
if (ele_desel &&
(BMO_slot_buffer_count(bmop.slots_out, "faces.out") == 1) &&
(ele_desel_face = BMO_slot_buffer_get_first(bmop.slots_out, "faces.out")))
{
edbm_add_edge_face_exec__tricky_finalize_sel(em->bm, ele_desel, ele_desel_face);
}
else
#endif
{
BMO_slot_buffer_hflag_enable(em->bm, bmop.slots_out, "faces.out", BM_FACE, BM_ELEM_SELECT, true);
BMO_slot_buffer_hflag_enable(em->bm, bmop.slots_out, "edges.out", BM_EDGE, BM_ELEM_SELECT, true);
}
if (!EDBM_op_finish(em, &bmop, op, true)) {
return OPERATOR_CANCELLED;
}
EDBM_update_generic(em, true, true);
return OPERATOR_FINISHED;
}
void MESH_OT_edge_face_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Make Edge/Face";
ot->description = "Add an edge or face to selected";
ot->idname = "MESH_OT_edge_face_add";
/* api callbacks */
ot->exec = edbm_add_edge_face_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/* ************************* SEAMS AND EDGES **************** */
static int edbm_mark_seam(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
Object *obedit = CTX_data_edit_object(C);
Mesh *me = ((Mesh *)obedit->data);
BMEditMesh *em = BMEdit_FromObject(obedit);
BMesh *bm = em->bm;
BMEdge *eed;
BMIter iter;
const bool clear = RNA_boolean_get(op->ptr, "clear");
/* auto-enable seams drawing */
if (clear == 0) {
me->drawflag |= ME_DRAWSEAMS;
}
if (clear) {
BM_ITER_MESH (eed, &iter, bm, BM_EDGES_OF_MESH) {
if (!BM_elem_flag_test(eed, BM_ELEM_SELECT) || BM_elem_flag_test(eed, BM_ELEM_HIDDEN))
continue;
BM_elem_flag_disable(eed, BM_ELEM_SEAM);
}
}
else {
BM_ITER_MESH (eed, &iter, bm, BM_EDGES_OF_MESH) {
if (!BM_elem_flag_test(eed, BM_ELEM_SELECT) || BM_elem_flag_test(eed, BM_ELEM_HIDDEN))
continue;
BM_elem_flag_enable(eed, BM_ELEM_SEAM);
}
}
ED_uvedit_live_unwrap(scene, obedit);
EDBM_update_generic(em, true, false);
return OPERATOR_FINISHED;
}
void MESH_OT_mark_seam(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Mark Seam";
ot->idname = "MESH_OT_mark_seam";
ot->description = "(Un)mark selected edges as a seam";
/* api callbacks */
ot->exec = edbm_mark_seam;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_boolean(ot->srna, "clear", 0, "Clear", "");
}
static int edbm_mark_sharp(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
Mesh *me = ((Mesh *)obedit->data);
BMEditMesh *em = BMEdit_FromObject(obedit);
BMesh *bm = em->bm;
BMEdge *eed;
BMIter iter;
const bool clear = RNA_boolean_get(op->ptr, "clear");
/* auto-enable sharp edge drawing */
if (clear == 0) {
me->drawflag |= ME_DRAWSHARP;
}
if (!clear) {
BM_ITER_MESH (eed, &iter, bm, BM_EDGES_OF_MESH) {
if (!BM_elem_flag_test(eed, BM_ELEM_SELECT) || BM_elem_flag_test(eed, BM_ELEM_HIDDEN))
continue;
BM_elem_flag_disable(eed, BM_ELEM_SMOOTH);
}
}
else {
BM_ITER_MESH (eed, &iter, bm, BM_EDGES_OF_MESH) {
if (!BM_elem_flag_test(eed, BM_ELEM_SELECT) || BM_elem_flag_test(eed, BM_ELEM_HIDDEN))
continue;
BM_elem_flag_enable(eed, BM_ELEM_SMOOTH);
}
}
EDBM_update_generic(em, true, false);
return OPERATOR_FINISHED;
}
void MESH_OT_mark_sharp(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Mark Sharp";
ot->idname = "MESH_OT_mark_sharp";
ot->description = "(Un)mark selected edges as sharp";
/* api callbacks */
ot->exec = edbm_mark_sharp;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_boolean(ot->srna, "clear", 0, "Clear", "");
}
static int edbm_vert_connect(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
BMesh *bm = em->bm;
BMOperator bmop;
int len = 0;
if (!EDBM_op_init(em, &bmop, op, "connect_verts verts=%hv", BM_ELEM_SELECT)) {
return OPERATOR_CANCELLED;
}
BMO_op_exec(bm, &bmop);
len = BMO_slot_get(bmop.slots_out, "edges.out")->len;
if (!EDBM_op_finish(em, &bmop, op, true)) {
return OPERATOR_CANCELLED;
}
else {
EDBM_selectmode_flush(em); /* so newly created edges get the selection state from the vertex */
EDBM_update_generic(em, true, true);
return len ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
}
}
void MESH_OT_vert_connect(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Vertex Connect";
ot->idname = "MESH_OT_vert_connect";
ot->description = "Connect 2 vertices of a face by an edge, splitting the face in two";
/* api callbacks */
ot->exec = edbm_vert_connect;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
static int edbm_edge_split_exec(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
BMesh *bm = em->bm;
BMOperator bmop;
int len = 0;
if (!EDBM_op_init(em, &bmop, op, "split_edges edges=%he", BM_ELEM_SELECT)) {
return OPERATOR_CANCELLED;
}
BMO_op_exec(bm, &bmop);
len = BMO_slot_get(bmop.slots_out, "edges.out")->len;
if (!EDBM_op_finish(em, &bmop, op, true)) {
return OPERATOR_CANCELLED;
}
EDBM_update_generic(em, true, true);
return len ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
}
void MESH_OT_edge_split(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Edge Split";
ot->idname = "MESH_OT_edge_split";
ot->description = "Split selected edges so that each neighbor face gets its own copy";
/* api callbacks */
ot->exec = edbm_edge_split_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/****************** add duplicate operator ***************/
static int edbm_duplicate_exec(bContext *C, wmOperator *op)
{
Object *ob = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(ob);
BMOperator bmop;
EDBM_op_init(em, &bmop, op, "duplicate geom=%hvef", BM_ELEM_SELECT);
BMO_op_exec(em->bm, &bmop);
EDBM_flag_disable_all(em, BM_ELEM_SELECT);
BMO_slot_buffer_hflag_enable(em->bm, bmop.slots_out, "geom.out", BM_ALL_NOLOOP, BM_ELEM_SELECT, true);
if (!EDBM_op_finish(em, &bmop, op, true)) {
return OPERATOR_CANCELLED;
}
EDBM_update_generic(em, true, true);
return OPERATOR_FINISHED;
}
static int edbm_duplicate_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
{
WM_cursor_wait(1);
edbm_duplicate_exec(C, op);
WM_cursor_wait(0);
return OPERATOR_FINISHED;
}
void MESH_OT_duplicate(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Duplicate";
ot->description = "Duplicate selected vertices, edges or faces";
ot->idname = "MESH_OT_duplicate";
/* api callbacks */
ot->invoke = edbm_duplicate_invoke;
ot->exec = edbm_duplicate_exec;
ot->poll = ED_operator_editmesh;
/* to give to transform */
RNA_def_int(ot->srna, "mode", TFM_TRANSLATION, 0, INT_MAX, "Mode", "", 0, INT_MAX);
}
static int edbm_flip_normals_exec(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
if (!EDBM_op_callf(em, op, "reverse_faces faces=%hf", BM_ELEM_SELECT))
return OPERATOR_CANCELLED;
EDBM_update_generic(em, true, false);
return OPERATOR_FINISHED;
}
void MESH_OT_flip_normals(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Flip Normals";
ot->description = "Flip the direction of selected faces' normals (and of their vertices)";
ot->idname = "MESH_OT_flip_normals";
/* api callbacks */
ot->exec = edbm_flip_normals_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
static const EnumPropertyItem direction_items[] = {
{false, "CW", 0, "Clockwise", ""},
{true, "CCW", 0, "Counter Clockwise", ""},
{0, NULL, 0, NULL, NULL}
};
/* only accepts 1 selected edge, or 2 selected faces */
static int edbm_edge_rotate_selected_exec(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
BMOperator bmop;
BMEdge *eed;
BMIter iter;
const bool use_ccw = RNA_boolean_get(op->ptr, "use_ccw");
int tot = 0;
if (em->bm->totedgesel == 0) {
BKE_report(op->reports, RPT_ERROR, "Select edges or face pairs for edge loops to rotate about");
return OPERATOR_CANCELLED;
}
/* first see if we have two adjacent faces */
BM_ITER_MESH (eed, &iter, em->bm, BM_EDGES_OF_MESH) {
BM_elem_flag_disable(eed, BM_ELEM_TAG);
if (BM_elem_flag_test(eed, BM_ELEM_SELECT)) {
BMFace *fa, *fb;
if (BM_edge_face_pair(eed, &fa, &fb)) {
/* if both faces are selected we rotate between them,
* otherwise - rotate between 2 unselected - but not mixed */
if (BM_elem_flag_test(fa, BM_ELEM_SELECT) == BM_elem_flag_test(fb, BM_ELEM_SELECT)) {
BM_elem_flag_enable(eed, BM_ELEM_TAG);
tot++;
}
}
}
}
/* ok, we don't have two adjacent faces, but we do have two selected ones.
* that's an error condition.*/
if (tot == 0) {
BKE_report(op->reports, RPT_ERROR, "Could not find any selected edges that can be rotated");
return OPERATOR_CANCELLED;
}
EDBM_op_init(em, &bmop, op, "rotate_edges edges=%he use_ccw=%b", BM_ELEM_TAG, use_ccw);
/* avoids leaving old verts selected which can be a problem running multiple times,
* since this means the edges become selected around the face which then attempt to rotate */
BMO_slot_buffer_hflag_disable(em->bm, bmop.slots_in, "edges", BM_EDGE, BM_ELEM_SELECT, true);
BMO_op_exec(em->bm, &bmop);
/* edges may rotate into hidden vertices, if this does _not_ run we get an ilogical state */
BMO_slot_buffer_hflag_disable(em->bm, bmop.slots_out, "edges.out", BM_EDGE, BM_ELEM_HIDDEN, true);
BMO_slot_buffer_hflag_enable(em->bm, bmop.slots_out, "edges.out", BM_EDGE, BM_ELEM_SELECT, true);
EDBM_selectmode_flush(em);
if (!EDBM_op_finish(em, &bmop, op, true)) {
return OPERATOR_CANCELLED;
}
EDBM_update_generic(em, true, true);
return OPERATOR_FINISHED;
}
void MESH_OT_edge_rotate(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Rotate Selected Edge";
ot->description = "Rotate selected edge or adjoining faces";
ot->idname = "MESH_OT_edge_rotate";
/* api callbacks */
ot->exec = edbm_edge_rotate_selected_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* props */
RNA_def_boolean(ot->srna, "use_ccw", false, "Counter Clockwise", "");
}
static int edbm_hide_exec(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
EDBM_mesh_hide(em, RNA_boolean_get(op->ptr, "unselected"));
EDBM_update_generic(em, true, false);
return OPERATOR_FINISHED;
}
void MESH_OT_hide(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Hide Selection";
ot->idname = "MESH_OT_hide";
ot->description = "Hide (un)selected vertices, edges or faces";
/* api callbacks */
ot->exec = edbm_hide_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* props */
RNA_def_boolean(ot->srna, "unselected", 0, "Unselected", "Hide unselected rather than selected");
}
static int edbm_reveal_exec(bContext *C, wmOperator *UNUSED(op))
{
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
EDBM_mesh_reveal(em);
EDBM_update_generic(em, true, false);
return OPERATOR_FINISHED;
}
void MESH_OT_reveal(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Reveal Hidden";
ot->idname = "MESH_OT_reveal";
ot->description = "Reveal all hidden vertices, edges and faces";
/* api callbacks */
ot->exec = edbm_reveal_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
static int edbm_normals_make_consistent_exec(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
/* doflip has to do with bmesh_rationalize_normals, it's an internal
* thing */
if (!EDBM_op_callf(em, op, "recalc_face_normals faces=%hf use_flip=%b", BM_ELEM_SELECT, true))
return OPERATOR_CANCELLED;
if (RNA_boolean_get(op->ptr, "inside"))
EDBM_op_callf(em, op, "reverse_faces faces=%hf", BM_ELEM_SELECT);
EDBM_update_generic(em, true, false);
return OPERATOR_FINISHED;
}
void MESH_OT_normals_make_consistent(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Make Normals Consistent";
ot->description = "Make face and vertex normals point either outside or inside the mesh";
ot->idname = "MESH_OT_normals_make_consistent";
/* api callbacks */
ot->exec = edbm_normals_make_consistent_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_boolean(ot->srna, "inside", 0, "Inside", "");
}
static int edbm_do_smooth_vertex_exec(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
ModifierData *md;
int mirrx = false, mirry = false, mirrz = false;
int i, repeat;
float clip_dist = 0.0f;
const bool xaxis = RNA_boolean_get(op->ptr, "xaxis");
const bool yaxis = RNA_boolean_get(op->ptr, "yaxis");
const bool zaxis = RNA_boolean_get(op->ptr, "zaxis");
/* mirror before smooth */
if (((Mesh *)obedit->data)->editflag & ME_EDIT_MIRROR_X) {
EDBM_verts_mirror_cache_begin(em, true);
}
/* if there is a mirror modifier with clipping, flag the verts that
* are within tolerance of the plane(s) of reflection
*/
for (md = obedit->modifiers.first; md; md = md->next) {
if (md->type == eModifierType_Mirror && (md->mode & eModifierMode_Realtime)) {
MirrorModifierData *mmd = (MirrorModifierData *)md;
if (mmd->flag & MOD_MIR_CLIPPING) {
if (mmd->flag & MOD_MIR_AXIS_X)
mirrx = true;
if (mmd->flag & MOD_MIR_AXIS_Y)
mirry = true;
if (mmd->flag & MOD_MIR_AXIS_Z)
mirrz = true;
clip_dist = mmd->tolerance;
}
}
}
repeat = RNA_int_get(op->ptr, "repeat");
if (!repeat)
repeat = 1;
for (i = 0; i < repeat; i++) {
if (!EDBM_op_callf(em, op,
"smooth_vert verts=%hv mirror_clip_x=%b mirror_clip_y=%b mirror_clip_z=%b clip_dist=%f "
"use_axis_x=%b use_axis_y=%b use_axis_z=%b",
BM_ELEM_SELECT, mirrx, mirry, mirrz, clip_dist, xaxis, yaxis, zaxis))
{
return OPERATOR_CANCELLED;
}
}
/* apply mirror */
if (((Mesh *)obedit->data)->editflag & ME_EDIT_MIRROR_X) {
EDBM_verts_mirror_apply(em, BM_ELEM_SELECT, 0);
EDBM_verts_mirror_cache_end(em);
}
EDBM_update_generic(em, true, false);
return OPERATOR_FINISHED;
}
void MESH_OT_vertices_smooth(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Smooth Vertex";
ot->description = "Flatten angles of selected vertices";
ot->idname = "MESH_OT_vertices_smooth";
/* api callbacks */
ot->exec = edbm_do_smooth_vertex_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_int(ot->srna, "repeat", 1, 1, 1000, "Number of times to smooth the mesh", "", 1, 100);
RNA_def_boolean(ot->srna, "xaxis", 1, "X-Axis", "Smooth along the X axis");
RNA_def_boolean(ot->srna, "yaxis", 1, "Y-Axis", "Smooth along the Y axis");
RNA_def_boolean(ot->srna, "zaxis", 1, "Z-Axis", "Smooth along the Z axis");
}
static int edbm_do_smooth_laplacian_vertex_exec(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
int usex = true, usey = true, usez = true, preserve_volume = true;
int i, repeat;
float lambda_factor;
float lambda_border;
BMIter fiter;
BMFace *f;
/* Check if select faces are triangles */
BM_ITER_MESH (f, &fiter, em->bm, BM_FACES_OF_MESH) {
if (BM_elem_flag_test(f, BM_ELEM_SELECT)) {
if (f->len > 4) {
BKE_report(op->reports, RPT_WARNING, "Selected faces must be triangles or quads");
return OPERATOR_CANCELLED;
}
}
}
/* mirror before smooth */
if (((Mesh *)obedit->data)->editflag & ME_EDIT_MIRROR_X) {
EDBM_verts_mirror_cache_begin(em, true);
}
repeat = RNA_int_get(op->ptr, "repeat");
lambda_factor = RNA_float_get(op->ptr, "lambda_factor");
lambda_border = RNA_float_get(op->ptr, "lambda_border");
usex = RNA_boolean_get(op->ptr, "use_x");
usey = RNA_boolean_get(op->ptr, "use_y");
usez = RNA_boolean_get(op->ptr, "use_z");
preserve_volume = RNA_boolean_get(op->ptr, "preserve_volume");
if (!repeat)
repeat = 1;
for (i = 0; i < repeat; i++) {
if (!EDBM_op_callf(em, op,
"smooth_laplacian_vert verts=%hv lambda_factor=%f lambda_border=%f use_x=%b use_y=%b use_z=%b preserve_volume=%b",
BM_ELEM_SELECT, lambda_factor, lambda_border, usex, usey, usez, preserve_volume))
{
return OPERATOR_CANCELLED;
}
}
/* apply mirror */
if (((Mesh *)obedit->data)->editflag & ME_EDIT_MIRROR_X) {
EDBM_verts_mirror_apply(em, BM_ELEM_SELECT, 0);
EDBM_verts_mirror_cache_end(em);
}
EDBM_update_generic(em, true, false);
return OPERATOR_FINISHED;
}
void MESH_OT_vertices_smooth_laplacian(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Laplacian Smooth Vertex";
ot->description = "Laplacian smooth of selected vertices";
ot->idname = "MESH_OT_vertices_smooth_laplacian";
/* api callbacks */
ot->exec = edbm_do_smooth_laplacian_vertex_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_int(ot->srna, "repeat", 1, 1, 200,
"Number of iterations to smooth the mesh", "", 1, 200);
RNA_def_float(ot->srna, "lambda_factor", 0.00005f, 0.0000001f, 1000.0f,
"Lambda factor", "", 0.0000001f, 1000.0f);
RNA_def_float(ot->srna, "lambda_border", 0.00005f, 0.0000001f, 1000.0f,
"Lambda factor in border", "", 0.0000001f, 1000.0f);
RNA_def_boolean(ot->srna, "use_x", 1, "Smooth X Axis", "Smooth object along X axis");
RNA_def_boolean(ot->srna, "use_y", 1, "Smooth Y Axis", "Smooth object along Y axis");
RNA_def_boolean(ot->srna, "use_z", 1, "Smooth Z Axis", "Smooth object along Z axis");
RNA_def_boolean(ot->srna, "preserve_volume", 1, "Preserve Volume", "Apply volume preservation after smooth");
}
/********************** Smooth/Solid Operators *************************/
static void mesh_set_smooth_faces(BMEditMesh *em, short smooth)
{
BMIter iter;
BMFace *efa;
if (em == NULL) return;
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
if (BM_elem_flag_test(efa, BM_ELEM_SELECT)) {
BM_elem_flag_set(efa, BM_ELEM_SMOOTH, smooth);
}
}
}
static int edbm_faces_shade_smooth_exec(bContext *C, wmOperator *UNUSED(op))
{
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
mesh_set_smooth_faces(em, 1);
EDBM_update_generic(em, false, false);
return OPERATOR_FINISHED;
}
void MESH_OT_faces_shade_smooth(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Shade Smooth";
ot->description = "Display faces smooth (using vertex normals)";
ot->idname = "MESH_OT_faces_shade_smooth";
/* api callbacks */
ot->exec = edbm_faces_shade_smooth_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
static int edbm_faces_shade_flat_exec(bContext *C, wmOperator *UNUSED(op))
{
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
mesh_set_smooth_faces(em, 0);
EDBM_update_generic(em, false, false);
return OPERATOR_FINISHED;
}
void MESH_OT_faces_shade_flat(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Shade Flat";
ot->description = "Display faces flat";
ot->idname = "MESH_OT_faces_shade_flat";
/* api callbacks */
ot->exec = edbm_faces_shade_flat_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/********************** UV/Color Operators *************************/
static int edbm_rotate_uvs_exec(bContext *C, wmOperator *op)
{
Object *ob = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(ob);
BMOperator bmop;
/* get the direction from RNA */
const bool use_ccw = RNA_boolean_get(op->ptr, "use_ccw");
/* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */
EDBM_op_init(em, &bmop, op, "rotate_uvs faces=%hf use_ccw=%b", BM_ELEM_SELECT, use_ccw);
/* execute the operator */
BMO_op_exec(em->bm, &bmop);
/* finish the operator */
if (!EDBM_op_finish(em, &bmop, op, true)) {
return OPERATOR_CANCELLED;
}
EDBM_update_generic(em, false, false);
return OPERATOR_FINISHED;
}
static int edbm_reverse_uvs_exec(bContext *C, wmOperator *op)
{
Object *ob = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(ob);
BMOperator bmop;
/* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */
EDBM_op_init(em, &bmop, op, "reverse_uvs faces=%hf", BM_ELEM_SELECT);
/* execute the operator */
BMO_op_exec(em->bm, &bmop);
/* finish the operator */
if (!EDBM_op_finish(em, &bmop, op, true)) {
return OPERATOR_CANCELLED;
}
EDBM_update_generic(em, false, false);
return OPERATOR_FINISHED;
}
static int edbm_rotate_colors_exec(bContext *C, wmOperator *op)
{
Object *ob = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(ob);
BMOperator bmop;
/* get the direction from RNA */
const bool use_ccw = RNA_boolean_get(op->ptr, "use_ccw");
/* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */
EDBM_op_init(em, &bmop, op, "rotate_colors faces=%hf use_ccw=%b", BM_ELEM_SELECT, use_ccw);
/* execute the operator */
BMO_op_exec(em->bm, &bmop);
/* finish the operator */
if (!EDBM_op_finish(em, &bmop, op, true)) {
return OPERATOR_CANCELLED;
}
/* dependencies graph and notification stuff */
EDBM_update_generic(em, false, false);
return OPERATOR_FINISHED;
}
static int edbm_reverse_colors_exec(bContext *C, wmOperator *op)
{
Object *ob = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(ob);
BMOperator bmop;
/* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */
EDBM_op_init(em, &bmop, op, "reverse_colors faces=%hf", BM_ELEM_SELECT);
/* execute the operator */
BMO_op_exec(em->bm, &bmop);
/* finish the operator */
if (!EDBM_op_finish(em, &bmop, op, true)) {
return OPERATOR_CANCELLED;
}
EDBM_update_generic(em, false, false);
return OPERATOR_FINISHED;
}
void MESH_OT_uvs_rotate(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Rotate UVs";
ot->idname = "MESH_OT_uvs_rotate";
ot->description = "Rotate UV coordinates inside faces";
/* api callbacks */
ot->exec = edbm_rotate_uvs_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* props */
RNA_def_boolean(ot->srna, "use_ccw", false, "Counter Clockwise", "");
}
void MESH_OT_uvs_reverse(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Reverse UVs";
ot->idname = "MESH_OT_uvs_reverse";
ot->description = "Flip direction of UV coordinates inside faces";
/* api callbacks */
ot->exec = edbm_reverse_uvs_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* props */
//RNA_def_enum(ot->srna, "axis", axis_items, DIRECTION_CW, "Axis", "Axis to mirror UVs around");
}
void MESH_OT_colors_rotate(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Rotate Colors";
ot->idname = "MESH_OT_colors_rotate";
ot->description = "Rotate vertex colors inside faces";
/* api callbacks */
ot->exec = edbm_rotate_colors_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* props */
RNA_def_boolean(ot->srna, "use_ccw", false, "Counter Clockwise", "");
}
void MESH_OT_colors_reverse(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Reverse Colors";
ot->idname = "MESH_OT_colors_reverse";
ot->description = "Flip direction of vertex colors inside faces";
/* api callbacks */
ot->exec = edbm_reverse_colors_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* props */
//RNA_def_enum(ot->srna, "axis", axis_items, DIRECTION_CW, "Axis", "Axis to mirror colors around");
}
static bool merge_firstlast(BMEditMesh *em, const bool use_first, const bool use_uvmerge, wmOperator *wmop)
{
BMVert *mergevert;
BMEditSelection *ese;
/* operator could be called directly from shortcut or python,
* so do extra check for data here
*/
/* do sanity check in mergemenu in edit.c ?*/
if (use_first == false) {
if (!em->bm->selected.last || ((BMEditSelection *)em->bm->selected.last)->htype != BM_VERT)
return false;
ese = em->bm->selected.last;
mergevert = (BMVert *)ese->ele;
}
else {
if (!em->bm->selected.first || ((BMEditSelection *)em->bm->selected.first)->htype != BM_VERT)
return false;
ese = em->bm->selected.first;
mergevert = (BMVert *)ese->ele;
}
if (!BM_elem_flag_test(mergevert, BM_ELEM_SELECT))
return false;
if (use_uvmerge) {
if (!EDBM_op_callf(em, wmop, "pointmerge_facedata verts=%hv vert_snap=%e", BM_ELEM_SELECT, mergevert))
return false;
}
if (!EDBM_op_callf(em, wmop, "pointmerge verts=%hv merge_co=%v", BM_ELEM_SELECT, mergevert->co))
return false;
return true;
}
static bool merge_target(BMEditMesh *em, Scene *scene, View3D *v3d, Object *ob,
const bool use_cursor, const bool use_uvmerge, wmOperator *wmop)
{
BMIter iter;
BMVert *v;
float co[3], cent[3] = {0.0f, 0.0f, 0.0f};
const float *vco = NULL;
if (use_cursor) {
vco = give_cursor(scene, v3d);
copy_v3_v3(co, vco);
mul_m4_v3(ob->imat, co);
}
else {
float fac;
int i = 0;
BM_ITER_MESH (v, &iter, em->bm, BM_VERTS_OF_MESH) {
if (!BM_elem_flag_test(v, BM_ELEM_SELECT))
continue;
add_v3_v3(cent, v->co);
i++;
}
if (!i)
return false;
fac = 1.0f / (float)i;
mul_v3_fl(cent, fac);
copy_v3_v3(co, cent);
vco = co;
}
if (!vco)
return false;
if (use_uvmerge) {
if (!EDBM_op_callf(em, wmop, "average_vert_facedata verts=%hv", BM_ELEM_SELECT))
return false;
}
if (!EDBM_op_callf(em, wmop, "pointmerge verts=%hv merge_co=%v", BM_ELEM_SELECT, co))
return false;
return true;
}
static int edbm_merge_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
View3D *v3d = CTX_wm_view3d(C);
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
const int type = RNA_enum_get(op->ptr, "type");
const bool uvs = RNA_boolean_get(op->ptr, "uvs");
bool ok = false;
switch (type) {
case 3:
ok = merge_target(em, scene, v3d, obedit, false, uvs, op);
break;
case 4:
ok = merge_target(em, scene, v3d, obedit, true, uvs, op);
break;
case 1:
ok = merge_firstlast(em, false, uvs, op);
break;
case 6:
ok = merge_firstlast(em, true, uvs, op);
break;
case 5:
ok = true;
if (!EDBM_op_callf(em, op, "collapse edges=%he", BM_ELEM_SELECT))
ok = false;
break;
default:
BLI_assert(0);
}
if (!ok) {
return OPERATOR_CANCELLED;
}
EDBM_update_generic(em, true, true);
return OPERATOR_FINISHED;
}
static EnumPropertyItem merge_type_items[] = {
{6, "FIRST", 0, "At First", ""},
{1, "LAST", 0, "At Last", ""},
{3, "CENTER", 0, "At Center", ""},
{4, "CURSOR", 0, "At Cursor", ""},
{5, "COLLAPSE", 0, "Collapse", ""},
{0, NULL, 0, NULL, NULL}
};
static EnumPropertyItem *merge_type_itemf(bContext *C, PointerRNA *UNUSED(ptr), PropertyRNA *UNUSED(prop), int *free)
{
Object *obedit;
EnumPropertyItem *item = NULL;
int totitem = 0;
if (!C) /* needed for docs */
return merge_type_items;
obedit = CTX_data_edit_object(C);
if (obedit && obedit->type == OB_MESH) {
BMEditMesh *em = BMEdit_FromObject(obedit);
if (em->selectmode & SCE_SELECT_VERTEX) {
if (em->bm->selected.first && em->bm->selected.last &&
((BMEditSelection *)em->bm->selected.first)->htype == BM_VERT &&
((BMEditSelection *)em->bm->selected.last)->htype == BM_VERT)
{
RNA_enum_items_add_value(&item, &totitem, merge_type_items, 6);
RNA_enum_items_add_value(&item, &totitem, merge_type_items, 1);
}
else if (em->bm->selected.first && ((BMEditSelection *)em->bm->selected.first)->htype == BM_VERT) {
RNA_enum_items_add_value(&item, &totitem, merge_type_items, 6);
}
else if (em->bm->selected.last && ((BMEditSelection *)em->bm->selected.last)->htype == BM_VERT) {
RNA_enum_items_add_value(&item, &totitem, merge_type_items, 1);
}
}
RNA_enum_items_add_value(&item, &totitem, merge_type_items, 3);
RNA_enum_items_add_value(&item, &totitem, merge_type_items, 4);
RNA_enum_items_add_value(&item, &totitem, merge_type_items, 5);
RNA_enum_item_end(&item, &totitem);
*free = 1;
return item;
}
return NULL;
}
void MESH_OT_merge(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Merge";
ot->description = "Merge selected vertices";
ot->idname = "MESH_OT_merge";
/* api callbacks */
ot->exec = edbm_merge_exec;
ot->invoke = WM_menu_invoke;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
ot->prop = RNA_def_enum(ot->srna, "type", merge_type_items, 3, "Type", "Merge method to use");
RNA_def_enum_funcs(ot->prop, merge_type_itemf);
RNA_def_boolean(ot->srna, "uvs", 0, "UVs", "Move UVs according to merge");
}
static int edbm_remove_doubles_exec(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
BMOperator bmop;
const float threshold = RNA_float_get(op->ptr, "threshold");
const bool use_unselected = RNA_boolean_get(op->ptr, "use_unselected");
const int totvert_orig = em->bm->totvert;
int count;
if (use_unselected) {
EDBM_op_init(em, &bmop, op,
"automerge verts=%hv dist=%f",
BM_ELEM_SELECT, threshold);
BMO_op_exec(em->bm, &bmop);
if (!EDBM_op_finish(em, &bmop, op, true)) {
return OPERATOR_CANCELLED;
}
}
else {
EDBM_op_init(em, &bmop, op,
"find_doubles verts=%hv dist=%f",
BM_ELEM_SELECT, threshold);
BMO_op_exec(em->bm, &bmop);
if (!EDBM_op_callf(em, op, "weld_verts targetmap=%S", &bmop, "targetmap.out")) {
BMO_op_finish(em->bm, &bmop);
return OPERATOR_CANCELLED;
}
if (!EDBM_op_finish(em, &bmop, op, true)) {
return OPERATOR_CANCELLED;
}
}
count = totvert_orig - em->bm->totvert;
BKE_reportf(op->reports, RPT_INFO, "Removed %d vertices", count);
EDBM_update_generic(em, true, true);
return OPERATOR_FINISHED;
}
void MESH_OT_remove_doubles(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Remove Doubles";
ot->description = "Remove duplicate vertices";
ot->idname = "MESH_OT_remove_doubles";
/* api callbacks */
ot->exec = edbm_remove_doubles_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_float(ot->srna, "threshold", 0.0001f, 0.000001f, 50.0f, "Merge Distance",
"Minimum distance between elements to merge", 0.00001, 10.0);
RNA_def_boolean(ot->srna, "use_unselected", 0, "Unselected", "Merge selected to other unselected vertices");
}
/************************ Shape Operators *************************/
/* BMESH_TODO this should be properly encapsulated in a bmop. but later.*/
static void shape_propagate(BMEditMesh *em, wmOperator *op)
{
BMIter iter;
BMVert *eve = NULL;
float *co;
int i, totshape = CustomData_number_of_layers(&em->bm->vdata, CD_SHAPEKEY);
if (!CustomData_has_layer(&em->bm->vdata, CD_SHAPEKEY)) {
BKE_report(op->reports, RPT_ERROR, "Mesh does not have shape keys");
return;
}
BM_ITER_MESH (eve, &iter, em->bm, BM_VERTS_OF_MESH) {
if (!BM_elem_flag_test(eve, BM_ELEM_SELECT) || BM_elem_flag_test(eve, BM_ELEM_HIDDEN))
continue;
for (i = 0; i < totshape; i++) {
co = CustomData_bmesh_get_n(&em->bm->vdata, eve->head.data, CD_SHAPEKEY, i);
copy_v3_v3(co, eve->co);
}
}
#if 0
//TAG Mesh Objects that share this data
for (base = scene->base.first; base; base = base->next) {
if (base->object && base->object->data == me) {
DAG_id_tag_update(&base->object->id, OB_RECALC_DATA);
}
}
#endif
}
static int edbm_shape_propagate_to_all_exec(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
Mesh *me = obedit->data;
BMEditMesh *em = me->edit_btmesh;
shape_propagate(em, op);
EDBM_update_generic(em, false, false);
return OPERATOR_FINISHED;
}
void MESH_OT_shape_propagate_to_all(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Shape Propagate";
ot->description = "Apply selected vertex locations to all other shape keys";
ot->idname = "MESH_OT_shape_propagate_to_all";
/* api callbacks */
ot->exec = edbm_shape_propagate_to_all_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/* BMESH_TODO this should be properly encapsulated in a bmop. but later.*/
static int edbm_blend_from_shape_exec(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
Mesh *me = obedit->data;
Key *key = me->key;
KeyBlock *kb = NULL;
BMEditMesh *em = me->edit_btmesh;
BMVert *eve;
BMIter iter;
float co[3], *sco;
int totshape;
const float blend = RNA_float_get(op->ptr, "blend");
const int shape = RNA_enum_get(op->ptr, "shape");
const bool use_add = RNA_boolean_get(op->ptr, "add");
/* sanity check */
totshape = CustomData_number_of_layers(&em->bm->vdata, CD_SHAPEKEY);
if (totshape == 0 || shape < 0 || shape >= totshape)
return OPERATOR_CANCELLED;
/* get shape key - needed for finding reference shape (for add mode only) */
if (key) {
kb = BLI_findlink(&key->block, shape);
}
/* perform blending on selected vertices*/
BM_ITER_MESH (eve, &iter, em->bm, BM_VERTS_OF_MESH) {
if (!BM_elem_flag_test(eve, BM_ELEM_SELECT) || BM_elem_flag_test(eve, BM_ELEM_HIDDEN))
continue;
/* get coordinates of shapekey we're blending from */
sco = CustomData_bmesh_get_n(&em->bm->vdata, eve->head.data, CD_SHAPEKEY, shape);
copy_v3_v3(co, sco);
if (use_add) {
/* in add mode, we add relative shape key offset */
if (kb) {
float *rco = CustomData_bmesh_get_n(&em->bm->vdata, eve->head.data, CD_SHAPEKEY, kb->relative);
sub_v3_v3v3(co, co, rco);
}
madd_v3_v3fl(eve->co, co, blend);
}
else {
/* in blend mode, we interpolate to the shape key */
interp_v3_v3v3(eve->co, eve->co, co, blend);
}
}
EDBM_update_generic(em, true, false);
return OPERATOR_FINISHED;
}
static EnumPropertyItem *shape_itemf(bContext *C, PointerRNA *UNUSED(ptr), PropertyRNA *UNUSED(prop), int *free)
{
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em;
EnumPropertyItem *item = NULL;
int totitem = 0;
if ((obedit && obedit->type == OB_MESH) &&
(em = BMEdit_FromObject(obedit)) &&
CustomData_has_layer(&em->bm->vdata, CD_SHAPEKEY))
{
EnumPropertyItem tmp = {0, "", 0, "", ""};
int a;
for (a = 0; a < em->bm->vdata.totlayer; a++) {
if (em->bm->vdata.layers[a].type != CD_SHAPEKEY)
continue;
tmp.value = totitem;
tmp.identifier = em->bm->vdata.layers[a].name;
tmp.name = em->bm->vdata.layers[a].name;
/* RNA_enum_item_add sets totitem itself! */
RNA_enum_item_add(&item, &totitem, &tmp);
}
}
RNA_enum_item_end(&item, &totitem);
*free = 1;
return item;
}
static void edbm_blend_from_shape_ui(bContext *C, wmOperator *op)
{
uiLayout *layout = op->layout;
PointerRNA ptr;
Object *obedit = CTX_data_edit_object(C);
Mesh *me = obedit->data;
PointerRNA ptr_key;
RNA_pointer_create(NULL, op->type->srna, op->properties, &ptr);
RNA_id_pointer_create((ID *)me->key, &ptr_key);
uiItemPointerR(layout, &ptr, "shape", &ptr_key, "key_blocks", "", ICON_SHAPEKEY_DATA);
uiItemR(layout, &ptr, "blend", 0, NULL, ICON_NONE);
uiItemR(layout, &ptr, "add", 0, NULL, ICON_NONE);
}
void MESH_OT_blend_from_shape(wmOperatorType *ot)
{
PropertyRNA *prop;
/* identifiers */
ot->name = "Blend From Shape";
ot->description = "Blend in shape from a shape key";
ot->idname = "MESH_OT_blend_from_shape";
/* api callbacks */
ot->exec = edbm_blend_from_shape_exec;
// ot->invoke = WM_operator_props_popup_call; /* disable because search popup closes too easily */
ot->ui = edbm_blend_from_shape_ui;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
prop = RNA_def_enum(ot->srna, "shape", DummyRNA_NULL_items, 0, "Shape", "Shape key to use for blending");
RNA_def_enum_funcs(prop, shape_itemf);
RNA_def_float(ot->srna, "blend", 1.0f, -FLT_MAX, FLT_MAX, "Blend", "Blending factor", -2.0f, 2.0f);
RNA_def_boolean(ot->srna, "add", 1, "Add", "Add rather than blend between shapes");
}
static int edbm_solidify_exec(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
Mesh *me = obedit->data;
BMEditMesh *em = me->edit_btmesh;
BMesh *bm = em->bm;
BMOperator bmop;
const float thickness = RNA_float_get(op->ptr, "thickness");
if (!EDBM_op_init(em, &bmop, op, "solidify geom=%hf thickness=%f", BM_ELEM_SELECT, thickness)) {
return OPERATOR_CANCELLED;
}
/* deselect only the faces in the region to be solidified (leave wire
* edges and loose verts selected, as there will be no corresponding
* geometry selected below) */
BMO_slot_buffer_hflag_disable(bm, bmop.slots_in, "geom", BM_FACE, BM_ELEM_SELECT, true);
/* run the solidify operator */
BMO_op_exec(bm, &bmop);
/* select the newly generated faces */
BMO_slot_buffer_hflag_enable(bm, bmop.slots_out, "geom.out", BM_FACE, BM_ELEM_SELECT, true);
if (!EDBM_op_finish(em, &bmop, op, true)) {
return OPERATOR_CANCELLED;
}
EDBM_update_generic(em, true, true);
return OPERATOR_FINISHED;
}
void MESH_OT_solidify(wmOperatorType *ot)
{
PropertyRNA *prop;
/* identifiers */
ot->name = "Solidify";
ot->description = "Create a solid skin by extruding, compensating for sharp angles";
ot->idname = "MESH_OT_solidify";
/* api callbacks */
ot->exec = edbm_solidify_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
prop = RNA_def_float(ot->srna, "thickness", 0.01f, -FLT_MAX, FLT_MAX, "thickness", "", -10.0f, 10.0f);
RNA_def_property_ui_range(prop, -10, 10, 0.1, 4);
}
/* ******************************************************************** */
/* Knife Subdivide Tool. Subdivides edges intersected by a mouse trail
* drawn by user.
*
* Currently mapped to KKey when in MeshEdit mode.
* Usage:
* - Hit Shift K, Select Centers or Exact
* - Hold LMB down to draw path, hit RETKEY.
* - ESC cancels as expected.
*
* Contributed by Robert Wenzlaff (Det. Thorn).
*
* 2.5 Revamp:
* - non modal (no menu before cutting)
* - exit on mouse release
* - polygon/segment drawing can become handled by WM cb later
*
* bmesh port version
*/
#define KNIFE_EXACT 1
#define KNIFE_MIDPOINT 2
#define KNIFE_MULTICUT 3
static EnumPropertyItem knife_items[] = {
{KNIFE_EXACT, "EXACT", 0, "Exact", ""},
{KNIFE_MIDPOINT, "MIDPOINTS", 0, "Midpoints", ""},
{KNIFE_MULTICUT, "MULTICUT", 0, "Multicut", ""},
{0, NULL, 0, NULL, NULL}
};
/* bm_edge_seg_isect() Determines if and where a mouse trail intersects an BMEdge */
static float bm_edge_seg_isect(const float sco_a[2], const float sco_b[2],
float (*mouse_path)[2], int len, char mode, int *isected)
{
#define MAXSLOPE 100000
float x11, y11, x12 = 0, y12 = 0, x2max, x2min, y2max;
float y2min, dist, lastdist = 0, xdiff2, xdiff1;
float m1, b1, m2, b2, x21, x22, y21, y22, xi;
float yi, x1min, x1max, y1max, y1min, perc = 0;
float threshold = 0.0;
int i;
//threshold = 0.000001; /* tolerance for vertex intersection */
// XXX threshold = scene->toolsettings->select_thresh / 100;
/* Get screen coords of verts */
x21 = sco_a[0];
y21 = sco_a[1];
x22 = sco_b[0];
y22 = sco_b[1];
xdiff2 = (x22 - x21);
if (xdiff2) {
m2 = (y22 - y21) / xdiff2;
b2 = ((x22 * y21) - (x21 * y22)) / xdiff2;
}
else {
m2 = MAXSLOPE; /* Verticle slope */
b2 = x22;
}
*isected = 0;
/* check for _exact_ vertex intersection first */
if (mode != KNIFE_MULTICUT) {
for (i = 0; i < len; i++) {
if (i > 0) {
x11 = x12;
y11 = y12;
}
else {
x11 = mouse_path[i][0];
y11 = mouse_path[i][1];
}
x12 = mouse_path[i][0];
y12 = mouse_path[i][1];
/* test e->v1 */
if ((x11 == x21 && y11 == y21) || (x12 == x21 && y12 == y21)) {
perc = 0;
*isected = 1;
return perc;
}
/* test e->v2 */
else if ((x11 == x22 && y11 == y22) || (x12 == x22 && y12 == y22)) {
perc = 0;
*isected = 2;
return perc;
}
}
}
/* now check for edge intersect (may produce vertex intersection as well) */
for (i = 0; i < len; i++) {
if (i > 0) {
x11 = x12;
y11 = y12;
}
else {
x11 = mouse_path[i][0];
y11 = mouse_path[i][1];
}
x12 = mouse_path[i][0];
y12 = mouse_path[i][1];
/* Perp. Distance from point to line */
if (m2 != MAXSLOPE) dist = (y12 - m2 * x12 - b2); /* /sqrt(m2 * m2 + 1); Only looking for */
/* change in sign. Skip extra math */
else dist = x22 - x12;
if (i == 0) lastdist = dist;
/* if dist changes sign, and intersect point in edge's Bound Box */
if ((lastdist * dist) <= 0) {
xdiff1 = (x12 - x11); /* Equation of line between last 2 points */
if (xdiff1) {
m1 = (y12 - y11) / xdiff1;
b1 = ((x12 * y11) - (x11 * y12)) / xdiff1;
}
else {
m1 = MAXSLOPE;
b1 = x12;
}
x2max = max_ff(x21, x22) + 0.001f; /* prevent missed edges */
x2min = min_ff(x21, x22) - 0.001f; /* due to round off error */
y2max = max_ff(y21, y22) + 0.001f;
y2min = min_ff(y21, y22) - 0.001f;
/* Found an intersect, calc intersect point */
if (m1 == m2) { /* co-incident lines */
/* cut at 50% of overlap area */
x1max = max_ff(x11, x12);
x1min = min_ff(x11, x12);
xi = (min_ff(x2max, x1max) + max_ff(x2min, x1min)) / 2.0f;
y1max = max_ff(y11, y12);
y1min = min_ff(y11, y12);
yi = (min_ff(y2max, y1max) + max_ff(y2min, y1min)) / 2.0f;
}
else if (m2 == MAXSLOPE) {
xi = x22;
yi = m1 * x22 + b1;
}
else if (m1 == MAXSLOPE) {
xi = x12;
yi = m2 * x12 + b2;
}
else {
xi = (b1 - b2) / (m2 - m1);
yi = (b1 * m2 - m1 * b2) / (m2 - m1);
}
/* Intersect inside bounding box of edge?*/
if ((xi >= x2min) && (xi <= x2max) && (yi <= y2max) && (yi >= y2min)) {
/* test for vertex intersect that may be 'close enough'*/
if (mode != KNIFE_MULTICUT) {
if (xi <= (x21 + threshold) && xi >= (x21 - threshold)) {
if (yi <= (y21 + threshold) && yi >= (y21 - threshold)) {
*isected = 1;
perc = 0;
break;
}
}
if (xi <= (x22 + threshold) && xi >= (x22 - threshold)) {
if (yi <= (y22 + threshold) && yi >= (y22 - threshold)) {
*isected = 2;
perc = 0;
break;
}
}
}
if ((m2 <= 1.0f) && (m2 >= -1.0f)) perc = (xi - x21) / (x22 - x21);
else perc = (yi - y21) / (y22 - y21); /* lower slope more accurate */
//isect = 32768.0 * (perc + 0.0000153); /* Percentage in 1 / 32768ths */
break;
}
}
lastdist = dist;
}
return perc;
}
#define ELE_EDGE_CUT 1
static int edbm_knife_cut_exec(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
BMesh *bm = em->bm;
ARegion *ar = CTX_wm_region(C);
BMVert *bv;
BMIter iter;
BMEdge *be;
BMOperator bmop;
float isect = 0.0f;
int len = 0, isected, i;
short numcuts = 1;
const short mode = RNA_int_get(op->ptr, "type");
BMOpSlot *slot_edge_percents;
/* allocd vars */
float (*screen_vert_coords)[2], (*sco)[2], (*mouse_path)[2];
/* edit-object needed for matrix, and ar->regiondata for projections to work */
if (ELEM3(NULL, obedit, ar, ar->regiondata))
return OPERATOR_CANCELLED;
if (bm->totvertsel < 2) {
BKE_report(op->reports, RPT_ERROR, "No edges are selected to operate on");
return OPERATOR_CANCELLED;
}
len = RNA_collection_length(op->ptr, "path");
if (len < 2) {
BKE_report(op->reports, RPT_ERROR, "Mouse path too short");
return OPERATOR_CANCELLED;
}
mouse_path = MEM_mallocN(len * sizeof(*mouse_path), __func__);
/* get the cut curve */
RNA_BEGIN(op->ptr, itemptr, "path")
{
RNA_float_get_array(&itemptr, "loc", (float *)&mouse_path[len]);
}
RNA_END;
/* for ED_view3d_project_float_object */
ED_view3d_init_mats_rv3d(obedit, ar->regiondata);
/* TODO, investigate using index lookup for screen_vert_coords() rather then a hash table */
/* the floating point coordinates of verts in screen space will be stored in a hash table according to the vertices pointer */
screen_vert_coords = sco = MEM_mallocN(bm->totvert * sizeof(float) * 2, __func__);
BM_ITER_MESH_INDEX (bv, &iter, bm, BM_VERTS_OF_MESH, i) {
if (ED_view3d_project_float_object(ar, bv->co, *sco, V3D_PROJ_TEST_CLIP_NEAR) != V3D_PROJ_RET_OK) {
copy_v2_fl(*sco, FLT_MAX); /* set error value */
}
BM_elem_index_set(bv, i); /* set_ok */
sco++;
}
bm->elem_index_dirty &= ~BM_VERT; /* clear dirty flag */
if (!EDBM_op_init(em, &bmop, op, "subdivide_edges")) {
MEM_freeN(mouse_path);
MEM_freeN(screen_vert_coords);
return OPERATOR_CANCELLED;
}
/* store percentage of edge cut for KNIFE_EXACT here.*/
slot_edge_percents = BMO_slot_get(bmop.slots_in, "edge_percents");
for (be = BM_iter_new(&iter, bm, BM_EDGES_OF_MESH, NULL); be; be = BM_iter_step(&iter)) {
bool is_cut = false;
if (BM_elem_flag_test(be, BM_ELEM_SELECT)) {
const float *sco_a = screen_vert_coords[BM_elem_index_get(be->v1)];
const float *sco_b = screen_vert_coords[BM_elem_index_get(be->v2)];
/* check for error value (vert cant be projected) */
if ((sco_a[0] != FLT_MAX) && (sco_b[0] != FLT_MAX)) {
isect = bm_edge_seg_isect(sco_a, sco_b, mouse_path, len, mode, &isected);
if (isect != 0.0f) {
if (mode != KNIFE_MULTICUT && mode != KNIFE_MIDPOINT) {
BMO_slot_map_float_insert(&bmop, slot_edge_percents, be, isect);
}
}
}
}
BMO_elem_flag_set(bm, be, ELE_EDGE_CUT, is_cut);
}
/* free all allocs */
MEM_freeN(screen_vert_coords);
MEM_freeN(mouse_path);
BMO_slot_buffer_from_enabled_flag(bm, &bmop, bmop.slots_in, "edges", BM_EDGE, ELE_EDGE_CUT);
if (mode == KNIFE_MIDPOINT) numcuts = 1;
BMO_slot_int_set(bmop.slots_in, "cuts", numcuts);
BMO_slot_int_set(bmop.slots_in, "quad_corner_type", SUBD_STRAIGHT_CUT);
BMO_slot_bool_set(bmop.slots_in, "use_single_edge", false);
BMO_slot_bool_set(bmop.slots_in, "use_grid_fill", false);
BMO_slot_float_set(bmop.slots_in, "radius", 0);
BMO_op_exec(bm, &bmop);
if (!EDBM_op_finish(em, &bmop, op, true)) {
return OPERATOR_CANCELLED;
}
EDBM_update_generic(em, true, true);
return OPERATOR_FINISHED;
}
#undef ELE_EDGE_CUT
void MESH_OT_knife_cut(wmOperatorType *ot)
{
PropertyRNA *prop;
ot->name = "Knife Cut";
ot->description = "Cut selected edges and faces into parts";
ot->idname = "MESH_OT_knife_cut";
ot->invoke = WM_gesture_lines_invoke;
ot->modal = WM_gesture_lines_modal;
ot->exec = edbm_knife_cut_exec;
ot->poll = EDBM_view3d_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_enum(ot->srna, "type", knife_items, KNIFE_EXACT, "Type", "");
prop = RNA_def_property(ot->srna, "path", PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_runtime(prop, &RNA_OperatorMousePath);
/* internal */
RNA_def_int(ot->srna, "cursor", BC_KNIFECURSOR, 0, INT_MAX, "Cursor", "", 0, INT_MAX);
}
static int mesh_separate_tagged(Main *bmain, Scene *scene, Base *base_old, BMesh *bm_old)
{
Base *base_new;
Object *obedit = base_old->object;
BMesh *bm_new;
bm_new = BM_mesh_create(&bm_mesh_allocsize_default);
BM_mesh_elem_toolflags_ensure(bm_new); /* needed for 'duplicate' bmo */
CustomData_copy(&bm_old->vdata, &bm_new->vdata, CD_MASK_BMESH, CD_CALLOC, 0);
CustomData_copy(&bm_old->edata, &bm_new->edata, CD_MASK_BMESH, CD_CALLOC, 0);
CustomData_copy(&bm_old->ldata, &bm_new->ldata, CD_MASK_BMESH, CD_CALLOC, 0);
CustomData_copy(&bm_old->pdata, &bm_new->pdata, CD_MASK_BMESH, CD_CALLOC, 0);
CustomData_bmesh_init_pool(&bm_new->vdata, bm_mesh_allocsize_default.totvert, BM_VERT);
CustomData_bmesh_init_pool(&bm_new->edata, bm_mesh_allocsize_default.totedge, BM_EDGE);
CustomData_bmesh_init_pool(&bm_new->ldata, bm_mesh_allocsize_default.totloop, BM_LOOP);
CustomData_bmesh_init_pool(&bm_new->pdata, bm_mesh_allocsize_default.totface, BM_FACE);
base_new = ED_object_add_duplicate(bmain, scene, base_old, USER_DUP_MESH);
/* DAG_relations_tag_update(bmain); */ /* normally would call directly after but in this case delay recalc */
assign_matarar(base_new->object, give_matarar(obedit), *give_totcolp(obedit)); /* new in 2.5 */
ED_base_object_select(base_new, BA_SELECT);
BMO_op_callf(bm_old, (BMO_FLAG_DEFAULTS & ~BMO_FLAG_RESPECT_HIDE),
"duplicate geom=%hvef dest=%p", BM_ELEM_TAG, bm_new);
BMO_op_callf(bm_old, (BMO_FLAG_DEFAULTS & ~BMO_FLAG_RESPECT_HIDE),
"delete geom=%hvef context=%i", BM_ELEM_TAG, DEL_FACES);
/* deselect loose data - this used to get deleted,
* we could de-select edges and verts only, but this turns out to be less complicated
* since de-selecting all skips selection flushing logic */
BM_mesh_elem_hflag_disable_all(bm_old, BM_VERT | BM_EDGE | BM_FACE, BM_ELEM_SELECT, false);
BM_mesh_normals_update(bm_new, false);
BM_mesh_bm_to_me(bm_new, base_new->object->data, false);
BM_mesh_free(bm_new);
((Mesh *)base_new->object->data)->edit_btmesh = NULL;
return true;
}
static bool mesh_separate_selected(Main *bmain, Scene *scene, Base *base_old, BMesh *bm_old)
{
/* we may have tags from previous operators */
BM_mesh_elem_hflag_disable_all(bm_old, BM_FACE | BM_EDGE | BM_VERT, BM_ELEM_TAG, false);
/* sel -> tag */
BM_mesh_elem_hflag_enable_test(bm_old, BM_FACE | BM_EDGE | BM_VERT, BM_ELEM_TAG, true, BM_ELEM_SELECT);
return mesh_separate_tagged(bmain, scene, base_old, bm_old);
}
/* flush a hflag to from verts to edges/faces */
static void bm_mesh_hflag_flush_vert(BMesh *bm, const char hflag)
{
BMEdge *e;
BMLoop *l_iter;
BMLoop *l_first;
BMFace *f;
BMIter eiter;
BMIter fiter;
bool ok;
BM_ITER_MESH (e, &eiter, bm, BM_EDGES_OF_MESH) {
if (BM_elem_flag_test(e->v1, hflag) &&
BM_elem_flag_test(e->v2, hflag))
{
BM_elem_flag_enable(e, hflag);
}
else {
BM_elem_flag_disable(e, hflag);
}
}
BM_ITER_MESH (f, &fiter, bm, BM_FACES_OF_MESH) {
ok = true;
l_iter = l_first = BM_FACE_FIRST_LOOP(f);
do {
if (!BM_elem_flag_test(l_iter->v, hflag)) {
ok = false;
break;
}
} while ((l_iter = l_iter->next) != l_first);
BM_elem_flag_set(f, hflag, ok);
}
}
static bool mesh_separate_material(Main *bmain, Scene *scene, Base *base_old, BMesh *bm_old)
{
BMFace *f_cmp, *f;
BMIter iter;
bool result = false;
while ((f_cmp = BM_iter_at_index(bm_old, BM_FACES_OF_MESH, NULL, 0))) {
const short mat_nr = f_cmp->mat_nr;
int tot = 0;
BM_mesh_elem_hflag_disable_all(bm_old, BM_VERT | BM_EDGE | BM_FACE, BM_ELEM_TAG, false);
BM_ITER_MESH (f, &iter, bm_old, BM_FACES_OF_MESH) {
if (f->mat_nr == mat_nr) {
BMLoop *l_iter;
BMLoop *l_first;
BM_elem_flag_enable(f, BM_ELEM_TAG);
l_iter = l_first = BM_FACE_FIRST_LOOP(f);
do {
BM_elem_flag_enable(l_iter->v, BM_ELEM_TAG);
BM_elem_flag_enable(l_iter->e, BM_ELEM_TAG);
} while ((l_iter = l_iter->next) != l_first);
tot++;
}
}
/* leave the current object with some materials */
if (tot == bm_old->totface) {
break;
}
/* Move selection into a separate object */
result |= mesh_separate_tagged(bmain, scene, base_old, bm_old);
}
return result;
}
static bool mesh_separate_loose(Main *bmain, Scene *scene, Base *base_old, BMesh *bm_old)
{
int i;
BMEdge *e;
BMVert *v_seed;
BMWalker walker;
bool result = false;
int max_iter = bm_old->totvert;
/* Clear all selected vertices */
BM_mesh_elem_hflag_disable_all(bm_old, BM_VERT | BM_EDGE | BM_FACE, BM_ELEM_TAG, false);
/* A "while (true)" loop should work here as each iteration should
* select and remove at least one vertex and when all vertices
* are selected the loop will break out. But guard against bad
* behavior by limiting iterations to the number of vertices in the
* original mesh.*/
for (i = 0; i < max_iter; i++) {
int tot = 0;
/* Get a seed vertex to start the walk */
v_seed = BM_iter_at_index(bm_old, BM_VERTS_OF_MESH, NULL, 0);
/* No vertices available, can't do anything */
if (v_seed == NULL) {
break;
}
/* Select the seed explicitly, in case it has no edges */
if (!BM_elem_flag_test(v_seed, BM_ELEM_TAG)) { BM_elem_flag_enable(v_seed, BM_ELEM_TAG); tot++; }
/* Walk from the single vertex, selecting everything connected
* to it */
BMW_init(&walker, bm_old, BMW_SHELL,
BMW_MASK_NOP, BMW_MASK_NOP, BMW_MASK_NOP,
BMW_FLAG_NOP,
BMW_NIL_LAY);
for (e = BMW_begin(&walker, v_seed); e; e = BMW_step(&walker)) {
if (!BM_elem_flag_test(e->v1, BM_ELEM_TAG)) { BM_elem_flag_enable(e->v1, BM_ELEM_TAG); tot++; }
if (!BM_elem_flag_test(e->v2, BM_ELEM_TAG)) { BM_elem_flag_enable(e->v2, BM_ELEM_TAG); tot++; }
}
BMW_end(&walker);
if (bm_old->totvert == tot) {
/* Every vertex selected, nothing to separate, work is done */
break;
}
/* Flush the selection to get edge/face selections matching
* the vertex selection */
bm_mesh_hflag_flush_vert(bm_old, BM_ELEM_TAG);
/* Move selection into a separate object */
result |= mesh_separate_tagged(bmain, scene, base_old, bm_old);
}
return result;
}
static int edbm_separate_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
const int type = RNA_enum_get(op->ptr, "type");
int retval = 0;
if (ED_operator_editmesh(C)) {
Base *base = CTX_data_active_base(C);
BMEditMesh *em = BMEdit_FromObject(base->object);
if (type == 0) {
if ((em->bm->totvertsel == 0) &&
(em->bm->totedgesel == 0) &&
(em->bm->totfacesel == 0))
{
BKE_report(op->reports, RPT_ERROR, "Nothing selected");
return OPERATOR_CANCELLED;
}
}
/* editmode separate */
if (type == 0) retval = mesh_separate_selected(bmain, scene, base, em->bm);
else if (type == 1) retval = mesh_separate_material(bmain, scene, base, em->bm);
else if (type == 2) retval = mesh_separate_loose(bmain, scene, base, em->bm);
else BLI_assert(0);
if (retval) {
EDBM_update_generic(em, true, true);
}
}
else {
if (type == 0) {
BKE_report(op->reports, RPT_ERROR, "Selection not supported in object mode");
return OPERATOR_CANCELLED;
}
/* object mode separate */
CTX_DATA_BEGIN(C, Base *, base_iter, selected_editable_bases)
{
Object *ob = base_iter->object;
if (ob->type == OB_MESH) {
Mesh *me = ob->data;
if (me->id.lib == NULL) {
BMesh *bm_old = NULL;
int retval_iter = 0;
bm_old = BM_mesh_create(&bm_mesh_allocsize_default);
BM_mesh_bm_from_me(bm_old, me, false, 0);
if (type == 1) retval_iter = mesh_separate_material(bmain, scene, base_iter, bm_old);
else if (type == 2) retval_iter = mesh_separate_loose(bmain, scene, base_iter, bm_old);
else BLI_assert(0);
if (retval_iter) {
BM_mesh_bm_to_me(bm_old, me, false);
DAG_id_tag_update(&me->id, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_GEOM | ND_DATA, me);
}
BM_mesh_free(bm_old);
retval |= retval_iter;
}
}
}
CTX_DATA_END;
}
if (retval) {
/* delay depsgraph recalc until all objects are duplicated */
DAG_relations_tag_update(bmain);
return OPERATOR_FINISHED;
}
return OPERATOR_CANCELLED;
}
/* *************** Operator: separate parts *************/
static EnumPropertyItem prop_separate_types[] = {
{0, "SELECTED", 0, "Selection", ""},
{1, "MATERIAL", 0, "By Material", ""},
{2, "LOOSE", 0, "By loose parts", ""},
{0, NULL, 0, NULL, NULL}
};
void MESH_OT_separate(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Separate";
ot->description = "Separate selected geometry into a new mesh";
ot->idname = "MESH_OT_separate";
/* api callbacks */
ot->invoke = WM_menu_invoke;
ot->exec = edbm_separate_exec;
ot->poll = ED_operator_scene_editable; /* object and editmode */
/* flags */
ot->flag = OPTYPE_UNDO;
ot->prop = RNA_def_enum(ot->srna, "type", prop_separate_types, 0, "Type", "");
}
static int edbm_fill_exec(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
const bool use_beauty = RNA_boolean_get(op->ptr, "use_beauty");
BMOperator bmop;
if (!EDBM_op_init(em, &bmop, op,
"triangle_fill edges=%he use_beauty=%b",
BM_ELEM_SELECT, use_beauty))
{
return OPERATOR_CANCELLED;
}
BMO_op_exec(em->bm, &bmop);
/* select new geometry */
BMO_slot_buffer_hflag_enable(em->bm, bmop.slots_out, "geom.out", BM_FACE | BM_EDGE, BM_ELEM_SELECT, true);
if (!EDBM_op_finish(em, &bmop, op, true)) {
return OPERATOR_CANCELLED;
}
EDBM_update_generic(em, true, true);
return OPERATOR_FINISHED;
}
void MESH_OT_fill(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Fill";
ot->idname = "MESH_OT_fill";
ot->description = "Fill a selected edge loop with faces";
/* api callbacks */
ot->exec = edbm_fill_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_boolean(ot->srna, "use_beauty", true, "Beauty", "Use best triangulation division");
}
static int edbm_beautify_fill_exec(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
if (!EDBM_op_callf(em, op, "beautify_fill faces=%hf edges=ae", BM_ELEM_SELECT))
return OPERATOR_CANCELLED;
EDBM_update_generic(em, true, true);
return OPERATOR_FINISHED;
}
void MESH_OT_beautify_fill(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Beautify Fill";
ot->idname = "MESH_OT_beautify_fill";
ot->description = "Rearrange some faces to try to get less degenerated geometry";
/* api callbacks */
ot->exec = edbm_beautify_fill_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/********************** Quad/Tri Operators *************************/
static int edbm_quads_convert_to_tris_exec(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
BMOperator bmop;
const bool use_beauty = RNA_boolean_get(op->ptr, "use_beauty");
EDBM_op_init(em, &bmop, op, "triangulate faces=%hf use_beauty=%b", BM_ELEM_SELECT, use_beauty);
BMO_op_exec(em->bm, &bmop);
/* now call beauty fill */
if (use_beauty) {
EDBM_op_callf(em, op,
"beautify_fill faces=%S edges=%S",
&bmop, "faces.out", &bmop, "edges.out");
}
if (!EDBM_op_finish(em, &bmop, op, true)) {
return OPERATOR_CANCELLED;
}
EDBM_update_generic(em, true, true);
return OPERATOR_FINISHED;
}
void MESH_OT_quads_convert_to_tris(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Triangulate Faces";
ot->idname = "MESH_OT_quads_convert_to_tris";
ot->description = "Triangulate selected faces";
/* api callbacks */
ot->exec = edbm_quads_convert_to_tris_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_boolean(ot->srna, "use_beauty", 1, "Beauty", "Use best triangulation division");
}
static int edbm_tris_convert_to_quads_exec(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
int dosharp, douvs, dovcols, domaterials;
const float limit = RNA_float_get(op->ptr, "limit");
dosharp = RNA_boolean_get(op->ptr, "sharp");
douvs = RNA_boolean_get(op->ptr, "uvs");
dovcols = RNA_boolean_get(op->ptr, "vcols");
domaterials = RNA_boolean_get(op->ptr, "materials");
if (!EDBM_op_callf(em, op,
"join_triangles faces=%hf limit=%f cmp_sharp=%b cmp_uvs=%b cmp_vcols=%b cmp_materials=%b",
BM_ELEM_SELECT, limit, dosharp, douvs, dovcols, domaterials))
{
return OPERATOR_CANCELLED;
}
EDBM_update_generic(em, true, true);
return OPERATOR_FINISHED;
}
static void join_triangle_props(wmOperatorType *ot)
{
PropertyRNA *prop;
prop = RNA_def_float_rotation(ot->srna, "limit", 0, NULL, 0.0f, DEG2RADF(180.0f),
"Max Angle", "Angle Limit", 0.0f, DEG2RADF(180.0f));
RNA_def_property_float_default(prop, DEG2RADF(40.0f));
RNA_def_boolean(ot->srna, "uvs", 0, "Compare UVs", "");
RNA_def_boolean(ot->srna, "vcols", 0, "Compare VCols", "");
RNA_def_boolean(ot->srna, "sharp", 0, "Compare Sharp", "");
RNA_def_boolean(ot->srna, "materials", 0, "Compare Materials", "");
}
void MESH_OT_tris_convert_to_quads(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Tris to Quads";
ot->idname = "MESH_OT_tris_convert_to_quads";
ot->description = "Join triangles into quads";
/* api callbacks */
ot->exec = edbm_tris_convert_to_quads_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
join_triangle_props(ot);
}
static int edbm_dissolve_exec(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
const bool use_verts = RNA_boolean_get(op->ptr, "use_verts");
if (em->selectmode & SCE_SELECT_FACE) {
if (!EDBM_op_callf(em, op, "dissolve_faces faces=%hf use_verts=%b", BM_ELEM_SELECT, use_verts))
return OPERATOR_CANCELLED;
}
else if (em->selectmode & SCE_SELECT_EDGE) {
if (!EDBM_op_callf(em, op, "dissolve_edges edges=%he use_verts=%b", BM_ELEM_SELECT, use_verts))
return OPERATOR_CANCELLED;
}
else if (em->selectmode & SCE_SELECT_VERTEX) {
if (!EDBM_op_callf(em, op, "dissolve_verts verts=%hv", BM_ELEM_SELECT))
return OPERATOR_CANCELLED;
}
EDBM_update_generic(em, true, true);
return OPERATOR_FINISHED;
}
void MESH_OT_dissolve(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Dissolve";
ot->description = "Dissolve geometry";
ot->idname = "MESH_OT_dissolve";
/* api callbacks */
ot->exec = edbm_dissolve_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* TODO, move dissolve into its own operator so this doesnt confuse non-dissolve options */
RNA_def_boolean(ot->srna, "use_verts", 0, "Dissolve Verts",
"When dissolving faces/edges, also dissolve remaining vertices");
}
static int edbm_dissolve_limited_exec(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
BMesh *bm = em->bm;
const float angle_limit = RNA_float_get(op->ptr, "angle_limit");
const bool use_dissolve_boundaries = RNA_boolean_get(op->ptr, "use_dissolve_boundaries");
char dissolve_flag;
if (em->selectmode == SCE_SELECT_FACE) {
/* flush selection to tags and untag edges/verts with partially selected faces */
BMIter iter;
BMIter liter;
BMElem *ele;
BMFace *f;
BMLoop *l;
BM_ITER_MESH (ele, &iter, bm, BM_VERTS_OF_MESH) {
BM_elem_flag_set(ele, BM_ELEM_TAG, BM_elem_flag_test(ele, BM_ELEM_SELECT));
}
BM_ITER_MESH (ele, &iter, bm, BM_EDGES_OF_MESH) {
BM_elem_flag_set(ele, BM_ELEM_TAG, BM_elem_flag_test(ele, BM_ELEM_SELECT));
}
BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) {
if (!BM_elem_flag_test(f, BM_ELEM_SELECT)) {
BM_ITER_ELEM (l, &liter, f, BM_LOOPS_OF_FACE) {
BM_elem_flag_disable(l->v, BM_ELEM_TAG);
BM_elem_flag_disable(l->e, BM_ELEM_TAG);
}
}
}
dissolve_flag = BM_ELEM_TAG;
}
else {
dissolve_flag = BM_ELEM_SELECT;
}
if (!EDBM_op_callf(em, op,
"dissolve_limit edges=%he verts=%hv angle_limit=%f use_dissolve_boundaries=%b",
dissolve_flag, dissolve_flag, angle_limit, use_dissolve_boundaries))
{
return OPERATOR_CANCELLED;
}
EDBM_update_generic(em, true, true);
return OPERATOR_FINISHED;
}
void MESH_OT_dissolve_limited(wmOperatorType *ot)
{
PropertyRNA *prop;
/* identifiers */
ot->name = "Limited Dissolve";
ot->idname = "MESH_OT_dissolve_limited";
ot->description = "Dissolve selected edges and verts, limited by the angle of surrounding geometry";
/* api callbacks */
ot->exec = edbm_dissolve_limited_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
prop = RNA_def_float_rotation(ot->srna, "angle_limit", 0, NULL, 0.0f, DEG2RADF(180.0f),
"Max Angle", "Angle limit", 0.0f, DEG2RADF(180.0f));
RNA_def_property_float_default(prop, DEG2RADF(5.0f));
RNA_def_boolean(ot->srna, "use_dissolve_boundaries", 0, "All Boundaries",
"Dissolve all vertices inbetween face boundaries");
}
static int edbm_split_exec(bContext *C, wmOperator *op)
{
Object *ob = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(ob);
BMOperator bmop;
EDBM_op_init(em, &bmop, op, "split geom=%hvef use_only_faces=%b", BM_ELEM_SELECT, false);
BMO_op_exec(em->bm, &bmop);
BM_mesh_elem_hflag_disable_all(em->bm, BM_VERT | BM_EDGE | BM_FACE, BM_ELEM_SELECT, false);
BMO_slot_buffer_hflag_enable(em->bm, bmop.slots_out, "geom.out", BM_ALL_NOLOOP, BM_ELEM_SELECT, true);
if (!EDBM_op_finish(em, &bmop, op, true)) {
return OPERATOR_CANCELLED;
}
/* Geometry has changed, need to recalc normals and looptris */
EDBM_mesh_normals_update(em);
EDBM_update_generic(em, true, true);
return OPERATOR_FINISHED;
}
void MESH_OT_split(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Split";
ot->idname = "MESH_OT_split";
ot->description = "Split off selected geometry from connected unselected geometry";
/* api callbacks */
ot->exec = edbm_split_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/******************************************************************************
* qsort routines.
* Now unified, for vertices/edges/faces. */
enum {
SRT_VIEW_ZAXIS = 1, /* Use view Z (deep) axis. */
SRT_VIEW_XAXIS, /* Use view X (left to right) axis. */
SRT_CURSOR_DISTANCE, /* Use distance from element to 3D cursor. */
SRT_MATERIAL, /* Face only: use mat number. */
SRT_SELECTED, /* Move selected elements in first, without modifying
* relative order of selected and unselected elements. */
SRT_RANDOMIZE, /* Randomize selected elements. */
SRT_REVERSE, /* Reverse current order of selected elements. */
};
typedef struct BMElemSort {
float srt; /* Sort factor */
int org_idx; /* Original index of this element _in its mempool_ */
} BMElemSort;
static int bmelemsort_comp(const void *v1, const void *v2)
{
const BMElemSort *x1 = v1, *x2 = v2;
return (x1->srt > x2->srt) - (x1->srt < x2->srt);
}
/* Reorders vertices/edges/faces using a given methods. Loops are not supported. */
static void sort_bmelem_flag(Scene *scene, Object *ob,
View3D *v3d, RegionView3D *rv3d,
const int types, const int flag, const int action,
const int reverse, const unsigned int seed)
{
BMEditMesh *em = BMEdit_FromObject(ob);
BMVert *ve;
BMEdge *ed;
BMFace *fa;
BMIter iter;
/* In all five elements below, 0 = vertices, 1 = edges, 2 = faces. */
/* Just to mark protected elements. */
char *pblock[3] = {NULL, NULL, NULL}, *pb;
BMElemSort *sblock[3] = {NULL, NULL, NULL}, *sb;
int *map[3] = {NULL, NULL, NULL}, *mp;
int totelem[3] = {0, 0, 0};
int affected[3] = {0, 0, 0};
int i, j;
if (!(types && flag && action))
return;
if (types & BM_VERT)
totelem[0] = em->bm->totvert;
if (types & BM_EDGE)
totelem[1] = em->bm->totedge;
if (types & BM_FACE)
totelem[2] = em->bm->totface;
if (ELEM(action, SRT_VIEW_ZAXIS, SRT_VIEW_XAXIS)) {
float mat[4][4];
float fact = reverse ? -1.0 : 1.0;
int coidx = (action == SRT_VIEW_ZAXIS) ? 2 : 0;
mult_m4_m4m4(mat, rv3d->viewmat, ob->obmat); /* Apply the view matrix to the object matrix. */
if (totelem[0]) {
pb = pblock[0] = MEM_callocN(sizeof(char) * totelem[0], "sort_bmelem vert pblock");
sb = sblock[0] = MEM_callocN(sizeof(BMElemSort) * totelem[0], "sort_bmelem vert sblock");
BM_ITER_MESH_INDEX (ve, &iter, em->bm, BM_VERTS_OF_MESH, i) {
if (BM_elem_flag_test(ve, flag)) {
float co[3];
mul_v3_m4v3(co, mat, ve->co);
pb[i] = false;
sb[affected[0]].org_idx = i;
sb[affected[0]++].srt = co[coidx] * fact;
}
else {
pb[i] = true;
}
}
}
if (totelem[1]) {
pb = pblock[1] = MEM_callocN(sizeof(char) * totelem[1], "sort_bmelem edge pblock");
sb = sblock[1] = MEM_callocN(sizeof(BMElemSort) * totelem[1], "sort_bmelem edge sblock");
BM_ITER_MESH_INDEX (ed, &iter, em->bm, BM_EDGES_OF_MESH, i) {
if (BM_elem_flag_test(ed, flag)) {
float co[3];
mid_v3_v3v3(co, ed->v1->co, ed->v2->co);
mul_m4_v3(mat, co);
pb[i] = false;
sb[affected[1]].org_idx = i;
sb[affected[1]++].srt = co[coidx] * fact;
}
else {
pb[i] = true;
}
}
}
if (totelem[2]) {
pb = pblock[2] = MEM_callocN(sizeof(char) * totelem[2], "sort_bmelem face pblock");
sb = sblock[2] = MEM_callocN(sizeof(BMElemSort) * totelem[2], "sort_bmelem face sblock");
BM_ITER_MESH_INDEX (fa, &iter, em->bm, BM_FACES_OF_MESH, i) {
if (BM_elem_flag_test(fa, flag)) {
float co[3];
BM_face_calc_center_mean(fa, co);
mul_m4_v3(mat, co);
pb[i] = false;
sb[affected[2]].org_idx = i;
sb[affected[2]++].srt = co[coidx] * fact;
}
else {
pb[i] = true;
}
}
}
}
else if (action == SRT_CURSOR_DISTANCE) {
float cur[3];
float mat[4][4];
float fact = reverse ? -1.0 : 1.0;
if (v3d && v3d->localvd)
copy_v3_v3(cur, v3d->cursor);
else
copy_v3_v3(cur, scene->cursor);
invert_m4_m4(mat, ob->obmat);
mul_m4_v3(mat, cur);
if (totelem[0]) {
pb = pblock[0] = MEM_callocN(sizeof(char) * totelem[0], "sort_bmelem vert pblock");
sb = sblock[0] = MEM_callocN(sizeof(BMElemSort) * totelem[0], "sort_bmelem vert sblock");
BM_ITER_MESH_INDEX (ve, &iter, em->bm, BM_VERTS_OF_MESH, i) {
if (BM_elem_flag_test(ve, flag)) {
pb[i] = false;
sb[affected[0]].org_idx = i;
sb[affected[0]++].srt = len_squared_v3v3(cur, ve->co) * fact;
}
else {
pb[i] = true;
}
}
}
if (totelem[1]) {
pb = pblock[1] = MEM_callocN(sizeof(char) * totelem[1], "sort_bmelem edge pblock");
sb = sblock[1] = MEM_callocN(sizeof(BMElemSort) * totelem[1], "sort_bmelem edge sblock");
BM_ITER_MESH_INDEX (ed, &iter, em->bm, BM_EDGES_OF_MESH, i) {
if (BM_elem_flag_test(ed, flag)) {
float co[3];
mid_v3_v3v3(co, ed->v1->co, ed->v2->co);
pb[i] = false;
sb[affected[1]].org_idx = i;
sb[affected[1]++].srt = len_squared_v3v3(cur, co) * fact;
}
else {
pb[i] = true;
}
}
}
if (totelem[2]) {
pb = pblock[2] = MEM_callocN(sizeof(char) * totelem[2], "sort_bmelem face pblock");
sb = sblock[2] = MEM_callocN(sizeof(BMElemSort) * totelem[2], "sort_bmelem face sblock");
BM_ITER_MESH_INDEX (fa, &iter, em->bm, BM_FACES_OF_MESH, i) {
if (BM_elem_flag_test(fa, flag)) {
float co[3];
BM_face_calc_center_mean(fa, co);
pb[i] = false;
sb[affected[2]].org_idx = i;
sb[affected[2]++].srt = len_squared_v3v3(cur, co) * fact;
}
else {
pb[i] = true;
}
}
}
}
/* Faces only! */
else if (action == SRT_MATERIAL && totelem[2]) {
pb = pblock[2] = MEM_callocN(sizeof(char) * totelem[2], "sort_bmelem face pblock");
sb = sblock[2] = MEM_callocN(sizeof(BMElemSort) * totelem[2], "sort_bmelem face sblock");
BM_ITER_MESH_INDEX (fa, &iter, em->bm, BM_FACES_OF_MESH, i) {
if (BM_elem_flag_test(fa, flag)) {
/* Reverse materials' order, not order of faces inside each mat! */
/* Note: cannot use totcol, as mat_nr may sometimes be greater... */
float srt = reverse ? (float)(MAXMAT - fa->mat_nr) : (float)fa->mat_nr;
pb[i] = false;
sb[affected[2]].org_idx = i;
/* Multiplying with totface and adding i ensures us we keep current order for all faces of same mat. */
sb[affected[2]++].srt = srt * ((float)totelem[2]) + ((float)i);
/* printf("e: %d; srt: %f; final: %f\n", i, srt, srt * ((float)totface) + ((float)i));*/
}
else {
pb[i] = true;
}
}
}
else if (action == SRT_SELECTED) {
int *tbuf[3] = {NULL, NULL, NULL}, *tb;
if (totelem[0]) {
tb = tbuf[0] = MEM_callocN(sizeof(int) * totelem[0], "sort_bmelem vert tbuf");
mp = map[0] = MEM_callocN(sizeof(int) * totelem[0], "sort_bmelem vert map");
BM_ITER_MESH_INDEX (ve, &iter, em->bm, BM_VERTS_OF_MESH, i) {
if (BM_elem_flag_test(ve, flag)) {
mp[affected[0]++] = i;
}
else {
*tb = i;
tb++;
}
}
}
if (totelem[1]) {
tb = tbuf[1] = MEM_callocN(sizeof(int) * totelem[1], "sort_bmelem edge tbuf");
mp = map[1] = MEM_callocN(sizeof(int) * totelem[1], "sort_bmelem edge map");
BM_ITER_MESH_INDEX (ed, &iter, em->bm, BM_EDGES_OF_MESH, i) {
if (BM_elem_flag_test(ed, flag)) {
mp[affected[1]++] = i;
}
else {
*tb = i;
tb++;
}
}
}
if (totelem[2]) {
tb = tbuf[2] = MEM_callocN(sizeof(int) * totelem[2], "sort_bmelem face tbuf");
mp = map[2] = MEM_callocN(sizeof(int) * totelem[2], "sort_bmelem face map");
BM_ITER_MESH_INDEX (fa, &iter, em->bm, BM_FACES_OF_MESH, i) {
if (BM_elem_flag_test(fa, flag)) {
mp[affected[2]++] = i;
}
else {
*tb = i;
tb++;
}
}
}
for (j = 3; j--; ) {
int tot = totelem[j];
int aff = affected[j];
tb = tbuf[j];
mp = map[j];
if (!(tb && mp))
continue;
if (ELEM(aff, 0, tot)) {
MEM_freeN(tb);
MEM_freeN(mp);
map[j] = NULL;
continue;
}
if (reverse) {
memcpy(tb + (tot - aff), mp, aff * sizeof(int));
}
else {
memcpy(mp + aff, tb, (tot - aff) * sizeof(int));
tb = mp;
mp = map[j] = tbuf[j];
tbuf[j] = tb;
}
/* Reverse mapping, we want an org2new one! */
for (i = tot, tb = tbuf[j] + tot - 1; i--; tb--) {
mp[*tb] = i;
}
MEM_freeN(tbuf[j]);
}
}
else if (action == SRT_RANDOMIZE) {
if (totelem[0]) {
/* Re-init random generator for each element type, to get consistent random when
* enabling/disabling an element type. */
BLI_srandom(seed);
pb = pblock[0] = MEM_callocN(sizeof(char) * totelem[0], "sort_bmelem vert pblock");
sb = sblock[0] = MEM_callocN(sizeof(BMElemSort) * totelem[0], "sort_bmelem vert sblock");
BM_ITER_MESH_INDEX (ve, &iter, em->bm, BM_VERTS_OF_MESH, i) {
if (BM_elem_flag_test(ve, flag)) {
pb[i] = false;
sb[affected[0]].org_idx = i;
sb[affected[0]++].srt = BLI_frand();
}
else {
pb[i] = true;
}
}
}
if (totelem[1]) {
BLI_srandom(seed);
pb = pblock[1] = MEM_callocN(sizeof(char) * totelem[1], "sort_bmelem edge pblock");
sb = sblock[1] = MEM_callocN(sizeof(BMElemSort) * totelem[1], "sort_bmelem edge sblock");
BM_ITER_MESH_INDEX (ed, &iter, em->bm, BM_EDGES_OF_MESH, i) {
if (BM_elem_flag_test(ed, flag)) {
pb[i] = false;
sb[affected[1]].org_idx = i;
sb[affected[1]++].srt = BLI_frand();
}
else {
pb[i] = true;
}
}
}
if (totelem[2]) {
BLI_srandom(seed);
pb = pblock[2] = MEM_callocN(sizeof(char) * totelem[2], "sort_bmelem face pblock");
sb = sblock[2] = MEM_callocN(sizeof(BMElemSort) * totelem[2], "sort_bmelem face sblock");
BM_ITER_MESH_INDEX (fa, &iter, em->bm, BM_FACES_OF_MESH, i) {
if (BM_elem_flag_test(fa, flag)) {
pb[i] = false;
sb[affected[2]].org_idx = i;
sb[affected[2]++].srt = BLI_frand();
}
else {
pb[i] = true;
}
}
}
}
else if (action == SRT_REVERSE) {
if (totelem[0]) {
pb = pblock[0] = MEM_callocN(sizeof(char) * totelem[0], "sort_bmelem vert pblock");
sb = sblock[0] = MEM_callocN(sizeof(BMElemSort) * totelem[0], "sort_bmelem vert sblock");
BM_ITER_MESH_INDEX (ve, &iter, em->bm, BM_VERTS_OF_MESH, i) {
if (BM_elem_flag_test(ve, flag)) {
pb[i] = false;
sb[affected[0]].org_idx = i;
sb[affected[0]++].srt = (float)-i;
}
else {
pb[i] = true;
}
}
}
if (totelem[1]) {
pb = pblock[1] = MEM_callocN(sizeof(char) * totelem[1], "sort_bmelem edge pblock");
sb = sblock[1] = MEM_callocN(sizeof(BMElemSort) * totelem[1], "sort_bmelem edge sblock");
BM_ITER_MESH_INDEX (ed, &iter, em->bm, BM_EDGES_OF_MESH, i) {
if (BM_elem_flag_test(ed, flag)) {
pb[i] = false;
sb[affected[1]].org_idx = i;
sb[affected[1]++].srt = (float)-i;
}
else {
pb[i] = true;
}
}
}
if (totelem[2]) {
pb = pblock[2] = MEM_callocN(sizeof(char) * totelem[2], "sort_bmelem face pblock");
sb = sblock[2] = MEM_callocN(sizeof(BMElemSort) * totelem[2], "sort_bmelem face sblock");
BM_ITER_MESH_INDEX (fa, &iter, em->bm, BM_FACES_OF_MESH, i) {
if (BM_elem_flag_test(fa, flag)) {
pb[i] = false;
sb[affected[2]].org_idx = i;
sb[affected[2]++].srt = (float)-i;
}
else {
pb[i] = true;
}
}
}
}
/* printf("%d vertices: %d to be affected...\n", totelem[0], affected[0]);*/
/* printf("%d edges: %d to be affected...\n", totelem[1], affected[1]);*/
/* printf("%d faces: %d to be affected...\n", totelem[2], affected[2]);*/
if (affected[0] == 0 && affected[1] == 0 && affected[2] == 0) {
for (j = 3; j--; ) {
if (pblock[j])
MEM_freeN(pblock[j]);
if (sblock[j])
MEM_freeN(sblock[j]);
if (map[j])
MEM_freeN(map[j]);
}
return;
}
/* Sort affected elements, and populate mapping arrays, if needed. */
for (j = 3; j--; ) {
pb = pblock[j];
sb = sblock[j];
if (pb && sb && !map[j]) {
char *p_blk;
BMElemSort *s_blk;
int tot = totelem[j];
int aff = affected[j];
qsort(sb, aff, sizeof(BMElemSort), bmelemsort_comp);
mp = map[j] = MEM_mallocN(sizeof(int) * tot, "sort_bmelem map");
p_blk = pb + tot - 1;
s_blk = sb + aff - 1;
for (i = tot; i--; p_blk--) {
if (*p_blk) { /* Protected! */
mp[i] = i;
}
else {
mp[s_blk->org_idx] = i;
s_blk--;
}
}
}
if (pb)
MEM_freeN(pb);
if (sb)
MEM_freeN(sb);
}
BM_mesh_remap(em->bm, map[0], map[1], map[2]);
/* DAG_id_tag_update(ob->data, 0);*/
for (j = 3; j--; ) {
if (map[j])
MEM_freeN(map[j]);
}
}
static int edbm_sort_elements_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
Object *ob = CTX_data_edit_object(C);
/* may be NULL */
View3D *v3d = CTX_wm_view3d(C);
RegionView3D *rv3d = ED_view3d_context_rv3d(C);
const int action = RNA_enum_get(op->ptr, "type");
PropertyRNA *prop_elem_types = RNA_struct_find_property(op->ptr, "elements");
const bool use_reverse = RNA_boolean_get(op->ptr, "reverse");
unsigned int seed = RNA_int_get(op->ptr, "seed");
int elem_types = 0;
if (ELEM(action, SRT_VIEW_ZAXIS, SRT_VIEW_XAXIS)) {
if (rv3d == NULL) {
BKE_report(op->reports, RPT_ERROR, "View not found, cannot sort by view axis");
return OPERATOR_CANCELLED;
}
}
/* If no elem_types set, use current selection mode to set it! */
if (RNA_property_is_set(op->ptr, prop_elem_types)) {
elem_types = RNA_property_enum_get(op->ptr, prop_elem_types);
}
else {
BMEditMesh *em = BMEdit_FromObject(ob);
if (em->selectmode & SCE_SELECT_VERTEX)
elem_types |= BM_VERT;
if (em->selectmode & SCE_SELECT_EDGE)
elem_types |= BM_EDGE;
if (em->selectmode & SCE_SELECT_FACE)
elem_types |= BM_FACE;
RNA_enum_set(op->ptr, "elements", elem_types);
}
sort_bmelem_flag(scene, ob, v3d, rv3d,
elem_types, BM_ELEM_SELECT, action, use_reverse, seed);
return OPERATOR_FINISHED;
}
static bool edbm_sort_elements_draw_check_prop(PointerRNA *ptr, PropertyRNA *prop)
{
const char *prop_id = RNA_property_identifier(prop);
const int action = RNA_enum_get(ptr, "type");
/* Only show seed for randomize action! */
if (STREQ(prop_id, "seed")) {
if (action == SRT_RANDOMIZE)
return true;
else
return false;
}
/* Hide seed for reverse and randomize actions! */
if (STREQ(prop_id, "reverse")) {
if (ELEM(action, SRT_RANDOMIZE, SRT_REVERSE))
return false;
else
return true;
}
return true;
}
static void edbm_sort_elements_ui(bContext *C, wmOperator *op)
{
uiLayout *layout = op->layout;
wmWindowManager *wm = CTX_wm_manager(C);
PointerRNA ptr;
RNA_pointer_create(&wm->id, op->type->srna, op->properties, &ptr);
/* Main auto-draw call. */
uiDefAutoButsRNA(layout, &ptr, edbm_sort_elements_draw_check_prop, '\0');
}
void MESH_OT_sort_elements(wmOperatorType *ot)
{
static EnumPropertyItem type_items[] = {
{SRT_VIEW_ZAXIS, "VIEW_ZAXIS", 0, "View Z Axis",
"Sort selected elements from farthest to nearest one in current view"},
{SRT_VIEW_XAXIS, "VIEW_XAXIS", 0, "View X Axis",
"Sort selected elements from left to right one in current view"},
{SRT_CURSOR_DISTANCE, "CURSOR_DISTANCE", 0, "Cursor Distance",
"Sort selected elements from nearest to farthest from 3D cursor"},
{SRT_MATERIAL, "MATERIAL", 0, "Material",
"Sort selected elements from smallest to greatest material index (faces only!)"},
{SRT_SELECTED, "SELECTED", 0, "Selected",
"Move all selected elements in first places, preserving their relative order "
"(WARNING: this will affect unselected elements' indices as well!)"},
{SRT_RANDOMIZE, "RANDOMIZE", 0, "Randomize", "Randomize order of selected elements"},
{SRT_REVERSE, "REVERSE", 0, "Reverse", "Reverse current order of selected elements"},
{0, NULL, 0, NULL, NULL},
};
static EnumPropertyItem elem_items[] = {
{BM_VERT, "VERT", 0, "Vertices", ""},
{BM_EDGE, "EDGE", 0, "Edges", ""},
{BM_FACE, "FACE", 0, "Faces", ""},
{0, NULL, 0, NULL, NULL},
};
/* identifiers */
ot->name = "Sort Mesh Elements";
ot->description = "The order of selected vertices/edges/faces is modified, based on a given method";
ot->idname = "MESH_OT_sort_elements";
/* api callbacks */
ot->invoke = WM_menu_invoke;
ot->exec = edbm_sort_elements_exec;
ot->poll = ED_operator_editmesh;
ot->ui = edbm_sort_elements_ui;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
ot->prop = RNA_def_enum(ot->srna, "type", type_items, 0, "Type", "Type of re-ordering operation to apply");
RNA_def_enum_flag(ot->srna, "elements", elem_items, 0, "Elements",
"Which elements to affect (vertices, edges and/or faces)");
RNA_def_boolean(ot->srna, "reverse", false, "Reverse", "Reverse the sorting effect");
RNA_def_int(ot->srna, "seed", 0, 0, INT_MAX, "Seed", "Seed for random-based operations", 0, 255);
}
/****** end of qsort stuff ****/
static int edbm_noise_exec(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
Material *ma;
Tex *tex;
BMVert *eve;
BMIter iter;
const float fac = RNA_float_get(op->ptr, "factor");
if (em == NULL) {
return OPERATOR_FINISHED;
}
if ((ma = give_current_material(obedit, obedit->actcol)) == NULL ||
(tex = give_current_material_texture(ma)) == NULL)
{
BKE_report(op->reports, RPT_WARNING, "Mesh has no material or texture assigned");
return OPERATOR_FINISHED;
}
if (tex->type == TEX_STUCCI) {
float b2, vec[3];
float ofs = tex->turbul / 200.0f;
BM_ITER_MESH (eve, &iter, em->bm, BM_VERTS_OF_MESH) {
if (BM_elem_flag_test(eve, BM_ELEM_SELECT)) {
b2 = BLI_hnoise(tex->noisesize, eve->co[0], eve->co[1], eve->co[2]);
if (tex->stype) ofs *= (b2 * b2);
vec[0] = fac * (b2 - BLI_hnoise(tex->noisesize, eve->co[0] + ofs, eve->co[1], eve->co[2]));
vec[1] = fac * (b2 - BLI_hnoise(tex->noisesize, eve->co[0], eve->co[1] + ofs, eve->co[2]));
vec[2] = fac * (b2 - BLI_hnoise(tex->noisesize, eve->co[0], eve->co[1], eve->co[2] + ofs));
add_v3_v3(eve->co, vec);
}
}
}
else {
BM_ITER_MESH (eve, &iter, em->bm, BM_VERTS_OF_MESH) {
if (BM_elem_flag_test(eve, BM_ELEM_SELECT)) {
float tin, dum;
externtex(ma->mtex[0], eve->co, &tin, &dum, &dum, &dum, &dum, 0, NULL);
eve->co[2] += fac * tin;
}
}
}
EDBM_mesh_normals_update(em);
EDBM_update_generic(em, true, false);
return OPERATOR_FINISHED;
}
void MESH_OT_noise(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Noise";
ot->description = "Use vertex coordinate as texture coordinate";
ot->idname = "MESH_OT_noise";
/* api callbacks */
ot->exec = edbm_noise_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_float(ot->srna, "factor", 0.1f, -FLT_MAX, FLT_MAX, "Factor", "", 0.0f, 1.0f);
}
static int edbm_bridge_edge_loops_exec(bContext *C, wmOperator *op)
{
BMOperator bmop;
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
const bool use_merge = RNA_boolean_get(op->ptr, "use_merge");
const float merge_factor = RNA_float_get(op->ptr, "merge_factor");
EDBM_op_init(em, &bmop, op,
"bridge_loops edges=%he use_merge=%b merge_factor=%f",
BM_ELEM_SELECT, use_merge, merge_factor);
BMO_op_exec(em->bm, &bmop);
/* when merge is used the edges are joined and remain selected */
if (use_merge == false) {
EDBM_flag_disable_all(em, BM_ELEM_SELECT);
BMO_slot_buffer_hflag_enable(em->bm, bmop.slots_out, "faces.out", BM_FACE, BM_ELEM_SELECT, true);
}
if (!EDBM_op_finish(em, &bmop, op, true)) {
return OPERATOR_CANCELLED;
}
else {
EDBM_update_generic(em, true, true);
return OPERATOR_FINISHED;
}
}
void MESH_OT_bridge_edge_loops(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Bridge Two Edge Loops";
ot->description = "Make faces between two edge loops";
ot->idname = "MESH_OT_bridge_edge_loops";
/* api callbacks */
ot->exec = edbm_bridge_edge_loops_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_boolean(ot->srna, "inside", 0, "Inside", "");
RNA_def_boolean(ot->srna, "use_merge", false, "Merge", "Merge rather than creating faces");
RNA_def_float(ot->srna, "merge_factor", 0.5f, 0.0f, 1.0f, "Merge Factor", "", 0.0f, 1.0f);
}
static int edbm_wireframe_exec(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
BMOperator bmop;
const bool use_boundary = RNA_boolean_get(op->ptr, "use_boundary");
const bool use_even_offset = RNA_boolean_get(op->ptr, "use_even_offset");
const bool use_replace = RNA_boolean_get(op->ptr, "use_replace");
const bool use_relative_offset = RNA_boolean_get(op->ptr, "use_relative_offset");
const bool use_crease = RNA_boolean_get(op->ptr, "use_crease");
const float thickness = RNA_float_get(op->ptr, "thickness");
EDBM_op_init(em, &bmop, op,
"wireframe faces=%hf use_boundary=%b use_even_offset=%b use_relative_offset=%b use_crease=%b "
"thickness=%f",
BM_ELEM_SELECT, use_boundary, use_even_offset, use_relative_offset, use_crease,
thickness);
BMO_op_exec(em->bm, &bmop);
if (use_replace) {
BM_mesh_elem_hflag_disable_all(em->bm, BM_FACE, BM_ELEM_TAG, false);
BMO_slot_buffer_hflag_enable(em->bm, bmop.slots_in, "faces", BM_FACE, BM_ELEM_TAG, false);
BMO_op_callf(em->bm, BMO_FLAG_DEFAULTS,
"delete geom=%hvef context=%i",
BM_ELEM_TAG, DEL_FACES);
}
BM_mesh_elem_hflag_disable_all(em->bm, BM_VERT | BM_EDGE | BM_FACE, BM_ELEM_SELECT, false);
BMO_slot_buffer_hflag_enable(em->bm, bmop.slots_out, "faces.out", BM_FACE, BM_ELEM_SELECT, true);
if (!EDBM_op_finish(em, &bmop, op, true)) {
return OPERATOR_CANCELLED;
}
else {
EDBM_update_generic(em, true, true);
return OPERATOR_FINISHED;
}
}
void MESH_OT_wireframe(wmOperatorType *ot)
{
PropertyRNA *prop;
/* identifiers */
ot->name = "Wire Frame";
ot->idname = "MESH_OT_wireframe";
ot->description = "Inset new faces into selected faces";
/* api callbacks */
ot->exec = edbm_wireframe_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
RNA_def_boolean(ot->srna, "use_boundary", true, "Boundary", "Inset face boundaries");
RNA_def_boolean(ot->srna, "use_even_offset", true, "Offset Even", "Scale the offset to give more even thickness");
RNA_def_boolean(ot->srna, "use_relative_offset", false, "Offset Relative", "Scale the offset by surrounding geometry");
RNA_def_boolean(ot->srna, "use_crease", false, "Crease", "Crease hub edges for improved subsurf");
prop = RNA_def_float(ot->srna, "thickness", 0.01f, 0.0f, FLT_MAX, "Thickness", "", 0.0f, 10.0f);
/* use 1 rather then 10 for max else dragging the button moves too far */
RNA_def_property_ui_range(prop, 0.0, 1.0, 0.01, 4);
RNA_def_boolean(ot->srna, "use_replace", true, "Replace", "Remove original faces");
}
#ifdef WITH_BULLET
static int edbm_convex_hull_exec(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
BMOperator bmop;
EDBM_op_init(em, &bmop, op, "convex_hull input=%hvef "
"use_existing_faces=%b",
BM_ELEM_SELECT,
RNA_boolean_get(op->ptr, "use_existing_faces"));
BMO_op_exec(em->bm, &bmop);
/* Hull fails if input is coplanar */
if (BMO_error_occurred(em->bm)) {
EDBM_op_finish(em, &bmop, op, true);
return OPERATOR_CANCELLED;
}
/* Delete unused vertices, edges, and faces */
if (RNA_boolean_get(op->ptr, "delete_unused")) {
if (!EDBM_op_callf(em, op, "delete geom=%S context=%i",
&bmop, "geom_unused.out", DEL_ONLYTAGGED))
{
EDBM_op_finish(em, &bmop, op, true);
return OPERATOR_CANCELLED;
}
}
/* Delete hole edges/faces */
if (RNA_boolean_get(op->ptr, "make_holes")) {
if (!EDBM_op_callf(em, op, "delete geom=%S context=%i",
&bmop, "geom_holes.out", DEL_ONLYTAGGED))
{
EDBM_op_finish(em, &bmop, op, true);
return OPERATOR_CANCELLED;
}
}
/* Merge adjacent triangles */
if (RNA_boolean_get(op->ptr, "join_triangles")) {
if (!EDBM_op_callf(em, op, "join_triangles faces=%S limit=%f",
&bmop, "geom.out",
RNA_float_get(op->ptr, "limit")))
{
EDBM_op_finish(em, &bmop, op, true);
return OPERATOR_CANCELLED;
}
}
if (!EDBM_op_finish(em, &bmop, op, true)) {
return OPERATOR_CANCELLED;
}
else {
EDBM_update_generic(em, true, true);
EDBM_selectmode_flush(em);
return OPERATOR_FINISHED;
}
}
void MESH_OT_convex_hull(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Convex Hull";
ot->description = "Enclose selected vertices in a convex polyhedron";
ot->idname = "MESH_OT_convex_hull";
/* api callbacks */
ot->exec = edbm_convex_hull_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* props */
RNA_def_boolean(ot->srna, "delete_unused", true,
"Delete Unused",
"Delete selected elements that are not used by the hull");
RNA_def_boolean(ot->srna, "use_existing_faces", true,
"Use Existing Faces",
"Skip hull triangles that are covered by a pre-existing face");
RNA_def_boolean(ot->srna, "make_holes", false,
"Make Holes",
"Delete selected faces that are used by the hull");
RNA_def_boolean(ot->srna, "join_triangles", true,
"Join Triangles",
"Merge adjacent triangles into quads");
join_triangle_props(ot);
}
#endif
static int mesh_symmetrize_exec(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
BMOperator bmop;
EDBM_op_init(em, &bmop, op, "symmetrize input=%hvef direction=%i",
BM_ELEM_SELECT, RNA_enum_get(op->ptr, "direction"));
BMO_op_exec(em->bm, &bmop);
if (!EDBM_op_finish(em, &bmop, op, true)) {
return OPERATOR_CANCELLED;
}
else {
EDBM_update_generic(em, true, true);
EDBM_selectmode_flush(em);
return OPERATOR_FINISHED;
}
}
void MESH_OT_symmetrize(struct wmOperatorType *ot)
{
/* identifiers */
ot->name = "Symmetrize";
ot->description = "Enforce symmetry (both form and topological) across an axis";
ot->idname = "MESH_OT_symmetrize";
/* api callbacks */
ot->exec = mesh_symmetrize_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
ot->prop = RNA_def_enum(ot->srna, "direction", symmetrize_direction_items,
BMO_SYMMETRIZE_NEGATIVE_X,
"Direction", "Which sides to copy from and to");
}