
With the aim of removing `seqbasep` to remove the complicated logic for repairing pointers within the `Strip` struct when loading files and undo steps, this commit just moves access of the variable behind a function. In the future the function will retrieve the list from a Strip pointer, for now it just returns the existing pointer. Overall motivation is that blend file pointer manipulation is incompatible with the changes required for #127706. Pull Request: https://projects.blender.org/blender/blender/pulls/144624
633 lines
20 KiB
C++
633 lines
20 KiB
C++
/* SPDX-FileCopyrightText: 2001-2002 NaN Holding BV. All rights reserved.
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* SPDX-FileCopyrightText: 2003-2009 Blender Authors
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* SPDX-FileCopyrightText: 2005-2006 Peter Schlaile <peter [at] schlaile [dot] de>
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup bke
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*/
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#include <algorithm>
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#include "DNA_scene_types.h"
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#include "DNA_sequence_types.h"
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#include "BLI_listbase.h"
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#include "BLI_math_base.h"
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#include "BKE_movieclip.h"
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#include "BKE_sound.h"
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#include "DNA_sound_types.h"
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#include "MOV_read.hh"
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#include "SEQ_animation.hh"
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#include "SEQ_channels.hh"
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#include "SEQ_iterator.hh"
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#include "SEQ_render.hh"
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#include "SEQ_retiming.hh"
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#include "SEQ_sequencer.hh"
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#include "SEQ_time.hh"
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#include "SEQ_transform.hh"
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#include "sequencer.hh"
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#include "strip_time.hh"
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#include "utils.hh"
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namespace blender::seq {
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float time_media_playback_rate_factor_get(const Strip *strip, const float scene_fps)
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{
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if ((strip->flag & SEQ_AUTO_PLAYBACK_RATE) == 0) {
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return 1.0f;
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}
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if (strip->media_playback_rate == 0.0f) {
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return 1.0f;
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}
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return strip->media_playback_rate / scene_fps;
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}
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float give_frame_index(const Scene *scene, const Strip *strip, float timeline_frame)
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{
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float frame_index;
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float sta = time_start_frame_get(strip);
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float end = time_content_end_frame_get(scene, strip) - 1;
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float frame_index_max = strip->len - 1;
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if (strip->type & STRIP_TYPE_EFFECT) {
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end = time_right_handle_frame_get(scene, strip);
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frame_index_max = end - sta;
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}
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if (end < sta) {
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return -1;
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}
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if (strip->type == STRIP_TYPE_IMAGE && transform_single_image_check(strip)) {
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return 0;
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}
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if (strip->flag & SEQ_REVERSE_FRAMES) {
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frame_index = end - timeline_frame;
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}
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else {
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frame_index = timeline_frame - sta;
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}
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frame_index = max_ff(frame_index, 0);
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const float scene_fps = float(scene->r.frs_sec) / float(scene->r.frs_sec_base);
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frame_index *= time_media_playback_rate_factor_get(strip, scene_fps);
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if (retiming_is_active(strip)) {
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const float retiming_factor = strip_retiming_evaluate(strip, frame_index);
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frame_index = retiming_factor * frame_index_max;
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}
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/* Clamp frame index to strip content frame range. */
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frame_index = clamp_f(frame_index, 0, frame_index_max);
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if (strip->strobe > 1.0f) {
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frame_index -= fmodf(double(frame_index), double(strip->strobe));
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}
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return frame_index;
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}
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static int metastrip_start_get(Strip *strip_meta)
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{
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return strip_meta->start + strip_meta->startofs;
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}
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static int metastrip_end_get(Strip *strip_meta)
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{
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return strip_meta->start + strip_meta->len - strip_meta->endofs;
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}
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static void strip_update_sound_bounds_recursive_impl(const Scene *scene,
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Strip *strip_meta,
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int start,
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int end)
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{
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/* For sound we go over full meta tree to update bounds of the sound strips,
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* since sound is played outside of evaluating the image-buffers (#ImBuf). */
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LISTBASE_FOREACH (Strip *, strip, &strip_meta->seqbase) {
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if (strip->type == STRIP_TYPE_META) {
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strip_update_sound_bounds_recursive_impl(scene,
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strip,
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max_ii(start, metastrip_start_get(strip)),
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min_ii(end, metastrip_end_get(strip)));
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}
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else if (ELEM(strip->type, STRIP_TYPE_SOUND_RAM, STRIP_TYPE_SCENE)) {
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if (strip->scene_sound) {
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int startofs = strip->startofs;
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int endofs = strip->endofs;
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if (strip->startofs + strip->start < start) {
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startofs = start - strip->start;
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}
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if (strip->start + strip->len - strip->endofs > end) {
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endofs = strip->start + strip->len - end;
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}
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double offset_time = 0.0f;
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if (strip->sound != nullptr) {
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offset_time = strip->sound->offset_time + strip->sound_offset;
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}
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BKE_sound_move_scene_sound(scene,
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strip->scene_sound,
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strip->start + startofs,
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strip->start + strip->len - endofs,
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startofs + strip->anim_startofs,
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offset_time);
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}
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}
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}
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}
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void strip_update_sound_bounds_recursive(const Scene *scene, Strip *strip_meta)
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{
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strip_update_sound_bounds_recursive_impl(
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scene, strip_meta, metastrip_start_get(strip_meta), metastrip_end_get(strip_meta));
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}
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void time_update_meta_strip_range(const Scene *scene, Strip *strip_meta)
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{
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if (strip_meta == nullptr) {
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return;
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}
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if (BLI_listbase_is_empty(&strip_meta->seqbase)) {
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return;
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}
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const int strip_start = time_left_handle_frame_get(scene, strip_meta);
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const int strip_end = time_right_handle_frame_get(scene, strip_meta);
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int min = MAXFRAME * 2;
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int max = -MAXFRAME * 2;
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LISTBASE_FOREACH (Strip *, strip, &strip_meta->seqbase) {
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min = min_ii(time_left_handle_frame_get(scene, strip), min);
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max = max_ii(time_right_handle_frame_get(scene, strip), max);
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}
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strip_meta->start = min + strip_meta->anim_startofs;
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strip_meta->len = max - strip_meta->anim_endofs - strip_meta->start;
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/* Functions `SEQ_time_*_handle_frame_set()` can not be used here, because they are clamped, so
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* change must be done at once. */
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strip_meta->startofs = strip_start - strip_meta->start;
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strip_meta->startdisp = strip_start; /* Only to make files usable in older versions. */
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strip_meta->endofs = strip_meta->start + time_strip_length_get(scene, strip_meta) - strip_end;
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strip_meta->enddisp = strip_end; /* Only to make files usable in older versions. */
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strip_update_sound_bounds_recursive(scene, strip_meta);
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blender::Span<Strip *> effects = SEQ_lookup_effects_by_strip(scene->ed, strip_meta);
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strip_time_update_effects_strip_range(scene, effects);
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time_update_meta_strip_range(scene, lookup_meta_by_strip(scene->ed, strip_meta));
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}
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void strip_time_effect_range_set(const Scene *scene, Strip *strip)
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{
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if (strip->input1 == nullptr && strip->input2 == nullptr) {
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return;
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}
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if (strip->input1 && strip->input2) { /* 2 - input effect. */
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strip->startdisp = max_ii(time_left_handle_frame_get(scene, strip->input1),
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time_left_handle_frame_get(scene, strip->input2));
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strip->enddisp = min_ii(time_right_handle_frame_get(scene, strip->input1),
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time_right_handle_frame_get(scene, strip->input2));
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}
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else if (strip->input1) { /* Single input effect. */
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strip->startdisp = time_right_handle_frame_get(scene, strip->input1);
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strip->enddisp = time_left_handle_frame_get(scene, strip->input1);
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}
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else if (strip->input2) { /* Strip may be missing one of inputs. */
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strip->startdisp = time_right_handle_frame_get(scene, strip->input2);
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strip->enddisp = time_left_handle_frame_get(scene, strip->input2);
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}
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if (strip->startdisp > strip->enddisp) {
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std::swap(strip->startdisp, strip->enddisp);
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}
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/* Values unusable for effects, these should be always 0. */
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strip->startofs = strip->endofs = strip->anim_startofs = strip->anim_endofs = 0;
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strip->start = strip->startdisp;
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strip->len = strip->enddisp - strip->startdisp;
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}
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void strip_time_update_effects_strip_range(const Scene *scene,
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const blender::Span<Strip *> effects)
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{
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/* First pass: Update length of immediate effects. */
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for (Strip *strip : effects) {
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strip_time_effect_range_set(scene, strip);
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}
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/* Second pass: Recursive call to update effects in chain and in order, so they inherit length
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* correctly. */
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for (Strip *strip : effects) {
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blender::Span<Strip *> effects_recurse = SEQ_lookup_effects_by_strip(scene->ed, strip);
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strip_time_update_effects_strip_range(scene, effects_recurse);
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}
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}
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int time_find_next_prev_edit(Scene *scene,
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int timeline_frame,
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const short side,
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const bool do_skip_mute,
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const bool do_center,
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const bool do_unselected)
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{
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Editing *ed = editing_get(scene);
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ListBase *channels = channels_displayed_get(ed);
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int dist, best_dist, best_frame = timeline_frame;
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int strip_frames[2], strip_frames_tot;
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/* In case where both is passed,
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* frame just finds the nearest end while frame_left the nearest start. */
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best_dist = MAXFRAME * 2;
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if (ed == nullptr) {
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return timeline_frame;
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}
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LISTBASE_FOREACH (Strip *, strip, ed->current_strips()) {
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int i;
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if (do_skip_mute && render_is_muted(channels, strip)) {
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continue;
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}
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if (do_unselected && (strip->flag & SELECT)) {
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continue;
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}
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if (do_center) {
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strip_frames[0] = (time_left_handle_frame_get(scene, strip) +
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time_right_handle_frame_get(scene, strip)) /
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2;
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strip_frames_tot = 1;
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}
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else {
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strip_frames[0] = time_left_handle_frame_get(scene, strip);
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strip_frames[1] = time_right_handle_frame_get(scene, strip);
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strip_frames_tot = 2;
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}
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for (i = 0; i < strip_frames_tot; i++) {
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const int strip_frame = strip_frames[i];
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dist = MAXFRAME * 2;
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switch (side) {
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case SIDE_LEFT:
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if (strip_frame < timeline_frame) {
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dist = timeline_frame - strip_frame;
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}
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break;
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case SIDE_RIGHT:
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if (strip_frame > timeline_frame) {
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dist = strip_frame - timeline_frame;
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}
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break;
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case SIDE_BOTH:
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dist = abs(strip_frame - timeline_frame);
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break;
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}
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if (dist < best_dist) {
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best_frame = strip_frame;
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best_dist = dist;
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}
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}
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}
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return best_frame;
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}
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float time_strip_fps_get(Scene *scene, Strip *strip)
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{
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switch (strip->type) {
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case STRIP_TYPE_MOVIE: {
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strip_open_anim_file(scene, strip, true);
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if (BLI_listbase_is_empty(&strip->anims)) {
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return 0.0f;
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}
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StripAnim *strip_anim = static_cast<StripAnim *>(strip->anims.first);
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if (strip_anim->anim == nullptr) {
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return 0.0f;
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}
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return MOV_get_fps(strip_anim->anim);
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}
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case STRIP_TYPE_MOVIECLIP:
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if (strip->clip != nullptr) {
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return BKE_movieclip_get_fps(strip->clip);
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}
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break;
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case STRIP_TYPE_SCENE:
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if (strip->scene != nullptr) {
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return float(strip->scene->r.frs_sec) / strip->scene->r.frs_sec_base;
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}
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break;
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}
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return 0.0f;
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}
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void timeline_init_boundbox(const Scene *scene, rctf *r_rect)
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{
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r_rect->xmin = scene->r.sfra;
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r_rect->xmax = scene->r.efra + 1;
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r_rect->ymin = 1.0f; /* The first strip is drawn at y == 1.0f */
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r_rect->ymax = 8.0f;
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}
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void timeline_expand_boundbox(const Scene *scene, const ListBase *seqbase, rctf *rect)
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{
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if (seqbase == nullptr) {
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return;
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}
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LISTBASE_FOREACH (Strip *, strip, seqbase) {
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rect->xmin = std::min<float>(rect->xmin, time_left_handle_frame_get(scene, strip) - 1);
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rect->xmax = std::max<float>(rect->xmax, time_right_handle_frame_get(scene, strip) + 1);
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/* We do +1 here to account for the channel thickness. Channel n has range of <n, n+1>. */
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rect->ymax = std::max(rect->ymax, strip->channel + 1.0f);
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}
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}
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void timeline_boundbox(const Scene *scene, const ListBase *seqbase, rctf *r_rect)
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{
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timeline_init_boundbox(scene, r_rect);
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timeline_expand_boundbox(scene, seqbase, r_rect);
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}
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static bool strip_exists_at_frame(const Scene *scene,
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blender::Span<Strip *> strips,
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const int timeline_frame)
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{
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for (Strip *strip : strips) {
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if (time_strip_intersects_frame(scene, strip, timeline_frame)) {
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return true;
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}
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}
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return false;
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}
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void seq_time_gap_info_get(const Scene *scene,
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ListBase *seqbase,
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const int initial_frame,
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GapInfo *r_gap_info)
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{
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rctf rectf;
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/* Get first and last frame. */
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timeline_boundbox(scene, seqbase, &rectf);
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const int sfra = int(rectf.xmin);
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const int efra = int(rectf.xmax);
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int timeline_frame = initial_frame;
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r_gap_info->gap_exists = false;
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blender::VectorSet strips = query_all_strips(seqbase);
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if (!strip_exists_at_frame(scene, strips, initial_frame)) {
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/* Search backward for gap_start_frame. */
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for (; timeline_frame >= sfra; timeline_frame--) {
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if (strip_exists_at_frame(scene, strips, timeline_frame)) {
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break;
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}
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}
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r_gap_info->gap_start_frame = timeline_frame + 1;
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timeline_frame = initial_frame;
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}
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else {
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/* Search forward for gap_start_frame. */
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for (; timeline_frame <= efra; timeline_frame++) {
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if (!strip_exists_at_frame(scene, strips, timeline_frame)) {
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r_gap_info->gap_start_frame = timeline_frame;
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break;
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}
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}
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}
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/* Search forward for gap_end_frame. */
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for (; timeline_frame <= efra; timeline_frame++) {
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if (strip_exists_at_frame(scene, strips, timeline_frame)) {
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const int gap_end_frame = timeline_frame;
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r_gap_info->gap_length = gap_end_frame - r_gap_info->gap_start_frame;
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r_gap_info->gap_exists = true;
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break;
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}
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}
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}
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bool time_strip_intersects_frame(const Scene *scene, const Strip *strip, const int timeline_frame)
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{
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return (time_left_handle_frame_get(scene, strip) <= timeline_frame) &&
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(time_right_handle_frame_get(scene, strip) > timeline_frame);
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}
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bool time_has_left_still_frames(const Scene *scene, const Strip *strip)
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{
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return time_left_handle_frame_get(scene, strip) < time_start_frame_get(strip);
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}
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bool time_has_right_still_frames(const Scene *scene, const Strip *strip)
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{
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return time_right_handle_frame_get(scene, strip) > time_content_end_frame_get(scene, strip);
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}
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bool time_has_still_frames(const Scene *scene, const Strip *strip)
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{
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return time_has_right_still_frames(scene, strip) || time_has_left_still_frames(scene, strip);
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}
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int time_strip_length_get(const Scene *scene, const Strip *strip)
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{
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const float scene_fps = float(scene->r.frs_sec) / float(scene->r.frs_sec_base);
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if (retiming_is_active(strip)) {
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const int last_key_frame = retiming_key_timeline_frame_get(
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scene, strip, retiming_last_key_get(strip));
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/* Last key is mapped to last frame index. Numbering starts from 0. */
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const int sound_offset = time_get_rounded_sound_offset(strip, scene_fps);
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return last_key_frame + 1 - time_start_frame_get(strip) - sound_offset;
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}
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return strip->len / time_media_playback_rate_factor_get(strip, scene_fps);
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}
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float time_start_frame_get(const Strip *strip)
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{
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return strip->start;
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}
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void time_start_frame_set(const Scene *scene, Strip *strip, int timeline_frame)
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{
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strip->start = timeline_frame;
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blender::Span<Strip *> effects = SEQ_lookup_effects_by_strip(scene->ed, strip);
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strip_time_update_effects_strip_range(scene, effects);
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time_update_meta_strip_range(scene, lookup_meta_by_strip(scene->ed, strip));
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}
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float time_content_end_frame_get(const Scene *scene, const Strip *strip)
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{
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return time_start_frame_get(strip) + time_strip_length_get(scene, strip);
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}
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int time_left_handle_frame_get(const Scene * /*scene*/, const Strip *strip)
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{
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if (strip->input1 || strip->input2) {
|
|
return strip->startdisp;
|
|
}
|
|
|
|
return strip->start + strip->startofs;
|
|
}
|
|
|
|
int time_right_handle_frame_get(const Scene *scene, const Strip *strip)
|
|
{
|
|
if (strip->input1 || strip->input2) {
|
|
return strip->enddisp;
|
|
}
|
|
|
|
return time_content_end_frame_get(scene, strip) - strip->endofs;
|
|
}
|
|
|
|
void time_left_handle_frame_set(const Scene *scene, Strip *strip, int timeline_frame)
|
|
{
|
|
const float right_handle_orig_frame = time_right_handle_frame_get(scene, strip);
|
|
|
|
if (timeline_frame >= right_handle_orig_frame) {
|
|
timeline_frame = right_handle_orig_frame - 1;
|
|
}
|
|
|
|
float offset = timeline_frame - time_start_frame_get(strip);
|
|
|
|
if (transform_single_image_check(strip)) {
|
|
/* This strip has only 1 frame of content that is always stretched to the whole strip length.
|
|
* Move strip start left and adjust end offset to be negative (rightwards past the 1 frame). */
|
|
time_start_frame_set(scene, strip, timeline_frame);
|
|
strip->endofs += offset;
|
|
}
|
|
else {
|
|
strip->startofs = offset;
|
|
}
|
|
|
|
strip->startdisp = timeline_frame; /* Only to make files usable in older versions. */
|
|
|
|
blender::Span<Strip *> effects = SEQ_lookup_effects_by_strip(scene->ed, strip);
|
|
strip_time_update_effects_strip_range(scene, effects);
|
|
time_update_meta_strip_range(scene, lookup_meta_by_strip(scene->ed, strip));
|
|
}
|
|
|
|
void time_right_handle_frame_set(const Scene *scene, Strip *strip, int timeline_frame)
|
|
{
|
|
const float left_handle_orig_frame = time_left_handle_frame_get(scene, strip);
|
|
|
|
if (timeline_frame <= left_handle_orig_frame) {
|
|
timeline_frame = left_handle_orig_frame + 1;
|
|
}
|
|
|
|
strip->endofs = time_content_end_frame_get(scene, strip) - timeline_frame;
|
|
strip->enddisp = timeline_frame; /* Only to make files usable in older versions. */
|
|
|
|
blender::Span<Strip *> effects = SEQ_lookup_effects_by_strip(scene->ed, strip);
|
|
strip_time_update_effects_strip_range(scene, effects);
|
|
time_update_meta_strip_range(scene, lookup_meta_by_strip(scene->ed, strip));
|
|
}
|
|
|
|
void strip_time_translate_handles(const Scene *scene, Strip *strip, const int offset)
|
|
{
|
|
strip->startofs += offset;
|
|
strip->endofs -= offset;
|
|
strip->startdisp += offset; /* Only to make files usable in older versions. */
|
|
strip->enddisp -= offset; /* Only to make files usable in older versions. */
|
|
|
|
blender::Span<Strip *> effects = SEQ_lookup_effects_by_strip(scene->ed, strip);
|
|
strip_time_update_effects_strip_range(scene, effects);
|
|
time_update_meta_strip_range(scene, lookup_meta_by_strip(scene->ed, strip));
|
|
}
|
|
|
|
static void strip_time_slip_strip_ex(const Scene *scene,
|
|
Strip *strip,
|
|
int delta,
|
|
float subframe_delta,
|
|
bool slip_keyframes,
|
|
bool recursed)
|
|
{
|
|
if (strip->type == STRIP_TYPE_SOUND_RAM && subframe_delta != 0.0f) {
|
|
strip->sound_offset += subframe_delta / scene->frames_per_second();
|
|
}
|
|
|
|
if (delta == 0 && (!slip_keyframes || subframe_delta == 0.0f)) {
|
|
return;
|
|
}
|
|
|
|
/* Skip effect strips where the length is dependent on another strip,
|
|
* as they are calculated with #strip_time_update_effects_strip_range. */
|
|
if (strip->input1 != nullptr || strip->input2 != nullptr) {
|
|
return;
|
|
}
|
|
|
|
/* Effects only have a start frame and a length, so unless we're inside
|
|
* a meta strip, there's no need to do anything. */
|
|
if (!recursed && (strip->type & STRIP_TYPE_EFFECT)) {
|
|
return;
|
|
}
|
|
|
|
/* Move strips inside meta strip. */
|
|
if (strip->type == STRIP_TYPE_META) {
|
|
/* If the meta strip has no contents, don't do anything. */
|
|
if (BLI_listbase_is_empty(&strip->seqbase)) {
|
|
return;
|
|
}
|
|
|
|
LISTBASE_FOREACH (Strip *, strip_child, &strip->seqbase) {
|
|
/* The keyframes of strips inside meta strips should always be moved. */
|
|
strip_time_slip_strip_ex(scene, strip_child, delta, subframe_delta, true, true);
|
|
}
|
|
}
|
|
|
|
strip->start = strip->start + delta;
|
|
|
|
if (slip_keyframes) {
|
|
float anim_offset = delta;
|
|
if (strip->type == STRIP_TYPE_SOUND_RAM) {
|
|
anim_offset += subframe_delta;
|
|
}
|
|
offset_animdata(scene, strip, anim_offset);
|
|
}
|
|
|
|
if (!recursed) {
|
|
strip->startofs = strip->startofs - delta;
|
|
strip->endofs = strip->endofs + delta;
|
|
}
|
|
|
|
/* Only to make files usable in older versions. */
|
|
strip->startdisp = time_left_handle_frame_get(scene, strip);
|
|
strip->enddisp = time_right_handle_frame_get(scene, strip);
|
|
|
|
blender::Span<Strip *> effects = SEQ_lookup_effects_by_strip(scene->ed, strip);
|
|
strip_time_update_effects_strip_range(scene, effects);
|
|
}
|
|
|
|
void time_slip_strip(
|
|
const Scene *scene, Strip *strip, int frame_delta, float subframe_delta, bool slip_keyframes)
|
|
{
|
|
strip_time_slip_strip_ex(scene, strip, frame_delta, subframe_delta, slip_keyframes, false);
|
|
}
|
|
|
|
int time_get_rounded_sound_offset(const Strip *strip, const float frames_per_second)
|
|
{
|
|
if (strip->type == STRIP_TYPE_SOUND_RAM && strip->sound != nullptr) {
|
|
return round_fl_to_int((strip->sound->offset_time + strip->sound_offset) * frames_per_second);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
} // namespace blender::seq
|