
This commit introduces the following changes: * Modified the poll callback on the "Update Paths" operator for bones so that it only checks if there are bones that have motion paths (instead of checking whether the active bone has paths). This makes it easier to update paths without having to first select one that has them - useful when the paths are all on hidden/hard-to-select bones. * Add a readonly property, "has_motion_paths" to the animviz.motion_path RNA struct, providing easier access to the internal flag used above. This makes it possible for the UI to display the "Update" button without having to check various bones for motion paths. Notes: * The flag being used in these changes already existed, and was only really intended for internal use. However, since it was already used in many places for determining if auto-update of all bone paths was needed (e.g. after certain editing ops), it should be safe to use here too. * The update_paths operator currently bakes all paths when activated, so there's currently no loss of functionality with changing to not checking if the active bone has any paths (e.g. we couldn't only update the active bone only either). That is still listed as a todo in the code.
2131 lines
72 KiB
Python
2131 lines
72 KiB
Python
# ##### BEGIN GPL LICENSE BLOCK #####
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# ##### END GPL LICENSE BLOCK #####
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# <pep8 compliant>
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import bpy
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from bpy.types import Menu, Panel, UIList
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from .properties_grease_pencil_common import (
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GreasePencilDrawingToolsPanel,
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GreasePencilStrokeEditPanel,
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GreasePencilInterpolatePanel,
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GreasePencilStrokeSculptPanel,
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GreasePencilBrushPanel,
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GreasePencilBrushCurvesPanel
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)
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from .properties_paint_common import (
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UnifiedPaintPanel,
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brush_texture_settings,
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brush_texpaint_common,
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brush_mask_texture_settings,
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)
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class View3DPanel:
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bl_space_type = 'VIEW_3D'
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bl_region_type = 'TOOLS'
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# **************** standard tool clusters ******************
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# Keyframing tools
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def draw_keyframing_tools(context, layout):
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col = layout.column(align=True)
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col.label(text="Keyframes:")
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row = col.row(align=True)
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row.operator("anim.keyframe_insert_menu", text="Insert")
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row.operator("anim.keyframe_delete_v3d", text="Remove")
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# Used by vertex & weight paint
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def draw_vpaint_symmetry(layout, vpaint):
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col = layout.column(align=True)
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col.label(text="Mirror:")
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row = col.row(align=True)
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row.prop(vpaint, "use_symmetry_x", text="X", toggle=True)
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row.prop(vpaint, "use_symmetry_y", text="Y", toggle=True)
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row.prop(vpaint, "use_symmetry_z", text="Z", toggle=True)
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col = layout.column()
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col.prop(vpaint, "radial_symmetry", text="Radial")
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# ********** default tools for object-mode ****************
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class VIEW3D_PT_tools_transform(View3DPanel, Panel):
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bl_category = "Tools"
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bl_context = "objectmode"
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bl_label = "Transform"
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def draw(self, context):
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layout = self.layout
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col = layout.column(align=True)
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col.operator("transform.translate")
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col.operator("transform.rotate")
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col.operator("transform.resize", text="Scale")
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col = layout.column(align=True)
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col.operator("transform.mirror", text="Mirror")
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class VIEW3D_PT_tools_object(View3DPanel, Panel):
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bl_category = "Tools"
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bl_context = "objectmode"
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bl_label = "Edit"
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def draw(self, context):
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layout = self.layout
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col = layout.column(align=True)
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col.operator("object.duplicate_move", text="Duplicate")
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col.operator("object.duplicate_move_linked", text="Duplicate Linked")
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col.operator("object.delete")
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obj = context.active_object
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if obj:
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obj_type = obj.type
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if obj_type in {'MESH', 'CURVE', 'SURFACE', 'ARMATURE'}:
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col = layout.column(align=True)
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col.operator("object.join")
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if obj_type in {'MESH', 'CURVE', 'SURFACE', 'ARMATURE', 'FONT', 'LATTICE'}:
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col = layout.column(align=True)
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col.operator_menu_enum("object.origin_set", "type", text="Set Origin")
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if obj_type in {'MESH', 'CURVE', 'SURFACE'}:
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col = layout.column(align=True)
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col.label(text="Shading:")
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row = col.row(align=True)
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row.operator("object.shade_smooth", text="Smooth")
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row.operator("object.shade_flat", text="Flat")
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if obj_type == 'MESH':
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col = layout.column(align=True)
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col.label(text="Data Transfer:")
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row = col.row(align=True)
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row.operator("object.data_transfer", text="Data")
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row.operator("object.datalayout_transfer", text="Data Layout")
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class VIEW3D_PT_tools_add_object(View3DPanel, Panel):
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bl_category = "Create"
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bl_context = "objectmode"
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bl_label = "Add Primitive"
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@staticmethod
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def draw_add_mesh(layout, label=False):
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if label:
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layout.label(text="Primitives:")
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layout.operator("mesh.primitive_plane_add", text="Plane", icon='MESH_PLANE')
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layout.operator("mesh.primitive_cube_add", text="Cube", icon='MESH_CUBE')
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layout.operator("mesh.primitive_circle_add", text="Circle", icon='MESH_CIRCLE')
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layout.operator("mesh.primitive_uv_sphere_add", text="UV Sphere", icon='MESH_UVSPHERE')
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layout.operator("mesh.primitive_ico_sphere_add", text="Ico Sphere", icon='MESH_ICOSPHERE')
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layout.operator("mesh.primitive_cylinder_add", text="Cylinder", icon='MESH_CYLINDER')
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layout.operator("mesh.primitive_cone_add", text="Cone", icon='MESH_CONE')
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layout.operator("mesh.primitive_torus_add", text="Torus", icon='MESH_TORUS')
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if label:
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layout.label(text="Special:")
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else:
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layout.separator()
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layout.operator("mesh.primitive_grid_add", text="Grid", icon='MESH_GRID')
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layout.operator("mesh.primitive_monkey_add", text="Monkey", icon='MESH_MONKEY')
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@staticmethod
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def draw_add_curve(layout, label=False):
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if label:
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layout.label(text="Bezier:")
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layout.operator("curve.primitive_bezier_curve_add", text="Bezier", icon='CURVE_BEZCURVE')
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layout.operator("curve.primitive_bezier_circle_add", text="Circle", icon='CURVE_BEZCIRCLE')
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if label:
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layout.label(text="Nurbs:")
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else:
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layout.separator()
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layout.operator("curve.primitive_nurbs_curve_add", text="Nurbs Curve", icon='CURVE_NCURVE')
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layout.operator("curve.primitive_nurbs_circle_add", text="Nurbs Circle", icon='CURVE_NCIRCLE')
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layout.operator("curve.primitive_nurbs_path_add", text="Path", icon='CURVE_PATH')
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layout.separator()
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layout.operator("curve.draw", icon='LINE_DATA')
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@staticmethod
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def draw_add_surface(layout):
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layout.operator("surface.primitive_nurbs_surface_curve_add", text="Nurbs Curve", icon='SURFACE_NCURVE')
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layout.operator("surface.primitive_nurbs_surface_circle_add", text="Nurbs Circle", icon='SURFACE_NCIRCLE')
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layout.operator("surface.primitive_nurbs_surface_surface_add", text="Nurbs Surface", icon='SURFACE_NSURFACE')
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layout.operator("surface.primitive_nurbs_surface_cylinder_add", text="Nurbs Cylinder", icon='SURFACE_NCYLINDER')
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layout.operator("surface.primitive_nurbs_surface_sphere_add", text="Nurbs Sphere", icon='SURFACE_NSPHERE')
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layout.operator("surface.primitive_nurbs_surface_torus_add", text="Nurbs Torus", icon='SURFACE_NTORUS')
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@staticmethod
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def draw_add_mball(layout):
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layout.operator_enum("object.metaball_add", "type")
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@staticmethod
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def draw_add_lamp(layout):
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layout.operator_enum("object.lamp_add", "type")
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@staticmethod
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def draw_add_other(layout):
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layout.operator("object.text_add", text="Text", icon='OUTLINER_OB_FONT')
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layout.operator("object.armature_add", text="Armature", icon='OUTLINER_OB_ARMATURE')
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layout.operator("object.add", text="Lattice", icon='OUTLINER_OB_LATTICE').type = 'LATTICE'
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layout.operator("object.empty_add", text="Empty", icon='OUTLINER_OB_EMPTY').type = 'PLAIN_AXES'
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layout.operator("object.speaker_add", text="Speaker", icon='OUTLINER_OB_SPEAKER')
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layout.operator("object.camera_add", text="Camera", icon='OUTLINER_OB_CAMERA')
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def draw(self, context):
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layout = self.layout
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col = layout.column(align=True)
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col.label(text="Mesh:")
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self.draw_add_mesh(col)
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col = layout.column(align=True)
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col.label(text="Curve:")
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self.draw_add_curve(col)
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# not used here:
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# draw_add_surface
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# draw_add_mball
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col = layout.column(align=True)
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col.label(text="Lamp:")
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self.draw_add_lamp(col)
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col = layout.column(align=True)
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col.label(text="Other:")
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self.draw_add_other(col)
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class VIEW3D_PT_tools_relations(View3DPanel, Panel):
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bl_category = "Relations"
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bl_context = "objectmode"
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bl_label = "Relations"
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def draw(self, context):
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layout = self.layout
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col = layout.column(align=True)
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col.label(text="Group:")
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col.operator("group.create", text="New Group")
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col.operator("group.objects_add_active", text="Add to Active")
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col.operator("group.objects_remove", text="Remove from Group")
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col.separator()
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col.label(text="Parent:")
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row = col.row(align=True)
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row.operator("object.parent_set", text="Set")
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row.operator("object.parent_clear", text="Clear")
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col.separator()
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col.label(text="Object Data:")
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col.operator("object.make_links_data")
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col.operator("object.make_single_user")
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col.separator()
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col.label(text="Linked Objects:")
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col.operator("object.make_local")
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col.operator("object.proxy_make")
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class VIEW3D_PT_tools_animation(View3DPanel, Panel):
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bl_category = "Animation"
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bl_context = "objectmode"
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bl_label = "Animation"
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def draw(self, context):
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layout = self.layout
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ob = context.active_object
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mpath = ob.motion_path if ob else None
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draw_keyframing_tools(context, layout)
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col = layout.column(align=True)
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col.label(text="Motion Paths:")
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if mpath:
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row = col.row(align=True)
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row.operator("object.paths_update", text="Update")
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row.operator("object.paths_clear", text="", icon='X')
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else:
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col.operator("object.paths_calculate", text="Calculate")
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col.separator()
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col.label(text="Action:")
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col.operator("nla.bake", text="Bake Action")
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class VIEW3D_PT_tools_rigid_body(View3DPanel, Panel):
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bl_category = "Physics"
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bl_context = "objectmode"
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bl_label = "Rigid Body Tools"
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def draw(self, context):
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layout = self.layout
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col = layout.column(align=True)
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col.label(text="Add/Remove:")
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row = col.row(align=True)
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row.operator("rigidbody.objects_add", text="Add Active").type = 'ACTIVE'
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row.operator("rigidbody.objects_add", text="Add Passive").type = 'PASSIVE'
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row = col.row(align=True)
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row.operator("rigidbody.objects_remove", text="Remove")
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col = layout.column(align=True)
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col.label(text="Object Tools:")
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col.operator("rigidbody.shape_change", text="Change Shape")
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col.operator("rigidbody.mass_calculate", text="Calculate Mass")
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col.operator("rigidbody.object_settings_copy", text="Copy from Active")
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col.operator("object.visual_transform_apply", text="Apply Transformation")
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col.operator("rigidbody.bake_to_keyframes", text="Bake To Keyframes")
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col.label(text="Constraints:")
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col.operator("rigidbody.connect", text="Connect")
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# ********** default tools for editmode_mesh ****************
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class VIEW3D_PT_tools_transform_mesh(View3DPanel, Panel):
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bl_category = "Tools"
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bl_context = "mesh_edit"
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bl_label = "Transform"
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def draw(self, context):
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layout = self.layout
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col = layout.column(align=True)
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col.operator("transform.translate")
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col.operator("transform.rotate")
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col.operator("transform.resize", text="Scale")
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col.operator("transform.shrink_fatten", text="Shrink/Fatten")
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col.operator("transform.push_pull", text="Push/Pull")
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class VIEW3D_PT_tools_meshedit(View3DPanel, Panel):
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bl_category = "Tools"
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bl_context = "mesh_edit"
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bl_label = "Mesh Tools"
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def draw(self, context):
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layout = self.layout
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col = layout.column(align=True)
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col.label(text="Deform:")
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row = col.row(align=True)
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row.operator("transform.edge_slide", text="Slide Edge")
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row.operator("transform.vert_slide", text="Vertex")
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col.operator("mesh.noise")
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col.operator("mesh.vertices_smooth")
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col.operator("transform.vertex_random")
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col = layout.column(align=True)
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col.label(text="Add:")
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col.menu("VIEW3D_MT_edit_mesh_extrude")
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col.operator("view3d.edit_mesh_extrude_move_normal", text="Extrude Region")
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col.operator("view3d.edit_mesh_extrude_individual_move", text="Extrude Individual")
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col.operator("mesh.inset", text="Inset Faces")
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col.operator("mesh.edge_face_add")
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col.operator("mesh.subdivide")
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col.operator("mesh.loopcut_slide")
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col.operator("mesh.offset_edge_loops_slide")
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col.operator("mesh.duplicate_move", text="Duplicate")
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row = col.row(align=True)
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row.operator("mesh.spin")
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row.operator("mesh.screw")
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row = col.row(align=True)
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props = row.operator("mesh.knife_tool", text="Knife")
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props.use_occlude_geometry = True
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props.only_selected = False
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props = row.operator("mesh.knife_tool", text="Select")
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props.use_occlude_geometry = False
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props.only_selected = True
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col.operator("mesh.knife_project")
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col.operator("mesh.bisect")
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col = layout.column(align=True)
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col.label(text="Remove:")
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col.menu("VIEW3D_MT_edit_mesh_delete")
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col.operator_menu_enum("mesh.merge", "type")
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col.operator("mesh.remove_doubles")
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class VIEW3D_PT_tools_meshweight(View3DPanel, Panel):
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bl_category = "Tools"
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bl_context = "mesh_edit"
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bl_label = "Weight Tools"
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bl_options = {'DEFAULT_CLOSED'}
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# Used for Weight-Paint mode and Edit-Mode
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@staticmethod
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def draw_generic(layout):
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col = layout.column()
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col.operator("object.vertex_group_normalize_all", text="Normalize All")
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col.operator("object.vertex_group_normalize", text="Normalize")
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col.operator("object.vertex_group_mirror", text="Mirror")
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col.operator("object.vertex_group_invert", text="Invert")
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col.operator("object.vertex_group_clean", text="Clean")
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col.operator("object.vertex_group_quantize", text="Quantize")
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col.operator("object.vertex_group_levels", text="Levels")
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col.operator("object.vertex_group_smooth", text="Smooth")
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col.operator("object.vertex_group_limit_total", text="Limit Total")
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col.operator("object.vertex_group_fix", text="Fix Deforms")
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def draw(self, context):
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layout = self.layout
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self.draw_generic(layout)
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class VIEW3D_PT_tools_add_mesh_edit(View3DPanel, Panel):
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bl_category = "Create"
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bl_context = "mesh_edit"
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bl_label = "Add Meshes"
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def draw(self, context):
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layout = self.layout
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col = layout.column(align=True)
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VIEW3D_PT_tools_add_object.draw_add_mesh(col, label=True)
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class VIEW3D_PT_tools_shading(View3DPanel, Panel):
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bl_category = "Shading / UVs"
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bl_context = "mesh_edit"
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bl_label = "Shading"
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def draw(self, context):
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layout = self.layout
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col = layout.column(align=True)
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col.label(text="Faces:")
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row = col.row(align=True)
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row.operator("mesh.faces_shade_smooth", text="Smooth")
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row.operator("mesh.faces_shade_flat", text="Flat")
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col.label(text="Edges:")
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row = col.row(align=True)
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row.operator("mesh.mark_sharp", text="Smooth").clear = True
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row.operator("mesh.mark_sharp", text="Sharp")
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col.label(text="Vertices:")
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row = col.row(align=True)
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props = row.operator("mesh.mark_sharp", text="Smooth")
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props.use_verts = True
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props.clear = True
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row.operator("mesh.mark_sharp", text="Sharp").use_verts = True
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col = layout.column(align=True)
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col.label(text="Normals:")
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col.operator("mesh.normals_make_consistent", text="Recalculate")
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col.operator("mesh.flip_normals", text="Flip Direction")
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col.operator("mesh.set_normals_from_faces", text="Set From Faces")
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class VIEW3D_PT_tools_uvs(View3DPanel, Panel):
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bl_category = "Shading / UVs"
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bl_context = "mesh_edit"
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bl_label = "UVs"
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def draw(self, context):
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layout = self.layout
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col = layout.column(align=True)
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col.label(text="UV Mapping:")
|
|
col.menu("VIEW3D_MT_uv_map", text="Unwrap")
|
|
col.operator("mesh.mark_seam").clear = False
|
|
col.operator("mesh.mark_seam", text="Clear Seam").clear = True
|
|
|
|
|
|
class VIEW3D_PT_tools_meshedit_options(View3DPanel, Panel):
|
|
bl_category = "Options"
|
|
bl_context = "mesh_edit"
|
|
bl_label = "Mesh Options"
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return context.active_object
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
ob = context.active_object
|
|
|
|
tool_settings = context.tool_settings
|
|
mesh = ob.data
|
|
|
|
col = layout.column(align=True)
|
|
col.prop(mesh, "use_mirror_x")
|
|
|
|
row = col.row(align=True)
|
|
row.active = ob.data.use_mirror_x
|
|
row.prop(mesh, "use_mirror_topology")
|
|
|
|
col = layout.column(align=True)
|
|
col.label("Edge Select Mode:")
|
|
col.prop(tool_settings, "edge_path_mode", text="")
|
|
col.prop(tool_settings, "edge_path_live_unwrap")
|
|
col.label("Double Threshold:")
|
|
col.prop(tool_settings, "double_threshold", text="")
|
|
|
|
if mesh.show_weight:
|
|
col.label("Show Zero Weights:")
|
|
col.row().prop(tool_settings, "vertex_group_user", expand=True)
|
|
|
|
# ********** default tools for editmode_curve ****************
|
|
|
|
|
|
class VIEW3D_PT_tools_transform_curve(View3DPanel, Panel):
|
|
bl_category = "Tools"
|
|
bl_context = "curve_edit"
|
|
bl_label = "Transform"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
col = layout.column(align=True)
|
|
col.operator("transform.translate")
|
|
col.operator("transform.rotate")
|
|
col.operator("transform.resize", text="Scale")
|
|
|
|
col = layout.column(align=True)
|
|
col.operator("transform.tilt", text="Tilt")
|
|
col.operator("transform.transform", text="Shrink/Fatten").mode = 'CURVE_SHRINKFATTEN'
|
|
|
|
|
|
class VIEW3D_PT_tools_curveedit(View3DPanel, Panel):
|
|
bl_category = "Tools"
|
|
bl_context = "curve_edit"
|
|
bl_label = "Curve Tools"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
col = layout.column(align=True)
|
|
col.label(text="Curve:")
|
|
col.operator("curve.duplicate_move", text="Duplicate")
|
|
col.operator("curve.delete")
|
|
col.operator("curve.cyclic_toggle")
|
|
col.operator("curve.switch_direction")
|
|
col.operator("curve.spline_type_set")
|
|
col.operator("curve.radius_set")
|
|
|
|
col = layout.column(align=True)
|
|
col.label(text="Handles:")
|
|
row = col.row(align=True)
|
|
row.operator("curve.handle_type_set", text="Auto").type = 'AUTOMATIC'
|
|
row.operator("curve.handle_type_set", text="Vector").type = 'VECTOR'
|
|
row = col.row(align=True)
|
|
row.operator("curve.handle_type_set", text="Align").type = 'ALIGNED'
|
|
row.operator("curve.handle_type_set", text="Free").type = 'FREE_ALIGN'
|
|
|
|
col = layout.column(align=True)
|
|
col.operator("curve.normals_make_consistent")
|
|
|
|
col = layout.column(align=True)
|
|
col.label(text="Modeling:")
|
|
col.operator("curve.extrude_move", text="Extrude")
|
|
col.operator("curve.subdivide")
|
|
col.operator("curve.smooth")
|
|
col.operator("transform.vertex_random")
|
|
|
|
|
|
class VIEW3D_PT_tools_add_curve_edit(View3DPanel, Panel):
|
|
bl_category = "Create"
|
|
bl_context = "curve_edit"
|
|
bl_label = "Add Curves"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
col = layout.column(align=True)
|
|
|
|
VIEW3D_PT_tools_add_object.draw_add_curve(col, label=True)
|
|
|
|
|
|
class VIEW3D_PT_tools_curveedit_options_stroke(View3DPanel, Panel):
|
|
bl_category = "Options"
|
|
bl_context = "curve_edit"
|
|
bl_label = "Curve Stroke"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
tool_settings = context.tool_settings
|
|
cps = tool_settings.curve_paint_settings
|
|
|
|
col = layout.column()
|
|
|
|
col.prop(cps, "curve_type")
|
|
|
|
if cps.curve_type == 'BEZIER':
|
|
col.label("Bezier Options:")
|
|
col.prop(cps, "error_threshold")
|
|
col.prop(cps, "fit_method")
|
|
col.prop(cps, "use_corners_detect")
|
|
|
|
col = layout.column()
|
|
col.active = cps.use_corners_detect
|
|
col.prop(cps, "corner_angle")
|
|
|
|
col.label("Pressure Radius:")
|
|
row = layout.row(align=True)
|
|
rowsub = row.row(align=True)
|
|
rowsub.prop(cps, "radius_min", text="Min")
|
|
rowsub.prop(cps, "radius_max", text="Max")
|
|
|
|
row.prop(cps, "use_pressure_radius", text="", icon_only=True)
|
|
|
|
col = layout.column()
|
|
col.label("Taper Radius:")
|
|
row = layout.row(align=True)
|
|
row.prop(cps, "radius_taper_start", text="Start")
|
|
row.prop(cps, "radius_taper_end", text="End")
|
|
|
|
col = layout.column()
|
|
col.label("Projection Depth:")
|
|
row = layout.row(align=True)
|
|
row.prop(cps, "depth_mode", expand=True)
|
|
|
|
col = layout.column()
|
|
if cps.depth_mode == 'SURFACE':
|
|
col.prop(cps, "surface_offset")
|
|
col.prop(cps, "use_offset_absolute")
|
|
col.prop(cps, "use_stroke_endpoints")
|
|
if cps.use_stroke_endpoints:
|
|
colsub = layout.column(align=True)
|
|
colsub.prop(cps, "surface_plane", expand=True)
|
|
|
|
|
|
# ********** default tools for editmode_surface ****************
|
|
|
|
class VIEW3D_PT_tools_transform_surface(View3DPanel, Panel):
|
|
bl_category = "Tools"
|
|
bl_context = "surface_edit"
|
|
bl_label = "Transform"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
col = layout.column(align=True)
|
|
col.operator("transform.translate")
|
|
col.operator("transform.rotate")
|
|
col.operator("transform.resize", text="Scale")
|
|
|
|
|
|
class VIEW3D_PT_tools_surfaceedit(View3DPanel, Panel):
|
|
bl_category = "Tools"
|
|
bl_context = "surface_edit"
|
|
bl_label = "Surface Tools"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
col = layout.column(align=True)
|
|
col.label(text="Curve:")
|
|
col.operator("curve.duplicate_move", text="Duplicate")
|
|
col.operator("curve.delete")
|
|
col.operator("curve.cyclic_toggle")
|
|
col.operator("curve.switch_direction")
|
|
|
|
col = layout.column(align=True)
|
|
col.label(text="Modeling:")
|
|
col.operator("curve.extrude", text="Extrude")
|
|
col.operator("curve.spin")
|
|
col.operator("curve.subdivide")
|
|
|
|
col = layout.column(align=True)
|
|
col.label(text="Deform:")
|
|
col.operator("transform.vertex_random")
|
|
|
|
|
|
class VIEW3D_PT_tools_add_surface_edit(View3DPanel, Panel):
|
|
bl_category = "Create"
|
|
bl_context = "surface_edit"
|
|
bl_label = "Add Surfaces"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
col = layout.column(align=True)
|
|
|
|
VIEW3D_PT_tools_add_object.draw_add_surface(col)
|
|
|
|
|
|
# ********** default tools for editmode_text ****************
|
|
|
|
|
|
class VIEW3D_PT_tools_textedit(View3DPanel, Panel):
|
|
bl_category = "Tools"
|
|
bl_context = "text_edit"
|
|
bl_label = "Text Tools"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
col = layout.column(align=True)
|
|
col.label(text="Set Case:")
|
|
col.operator("font.case_set", text="To Upper").case = 'UPPER'
|
|
col.operator("font.case_set", text="To Lower").case = 'LOWER'
|
|
|
|
col = layout.column(align=True)
|
|
col.label(text="Style:")
|
|
col.operator("font.style_toggle", text="Bold").style = 'BOLD'
|
|
col.operator("font.style_toggle", text="Italic").style = 'ITALIC'
|
|
col.operator("font.style_toggle", text="Underline").style = 'UNDERLINE'
|
|
|
|
|
|
# ********** default tools for editmode_armature ****************
|
|
|
|
|
|
class VIEW3D_PT_tools_armatureedit_transform(View3DPanel, Panel):
|
|
bl_category = "Tools"
|
|
bl_context = "armature_edit"
|
|
bl_label = "Transform"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
col = layout.column(align=True)
|
|
col.operator("transform.translate")
|
|
col.operator("transform.rotate")
|
|
col.operator("transform.resize", text="Scale")
|
|
|
|
|
|
class VIEW3D_PT_tools_armatureedit(View3DPanel, Panel):
|
|
bl_category = "Tools"
|
|
bl_context = "armature_edit"
|
|
bl_label = "Armature Tools"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
col = layout.column(align=True)
|
|
col.label(text="Bones:")
|
|
col.operator("armature.bone_primitive_add", text="Add")
|
|
col.operator("armature.duplicate_move", text="Duplicate")
|
|
col.operator("armature.delete", text="Delete")
|
|
|
|
col = layout.column(align=True)
|
|
col.label(text="Modeling:")
|
|
col.operator("armature.extrude_move")
|
|
col.operator("armature.subdivide", text="Subdivide")
|
|
|
|
col = layout.column(align=True)
|
|
col.label(text="Deform:")
|
|
col.operator("transform.vertex_random")
|
|
|
|
|
|
class VIEW3D_PT_tools_armatureedit_options(View3DPanel, Panel):
|
|
bl_category = "Options"
|
|
bl_context = "armature_edit"
|
|
bl_label = "Armature Options"
|
|
|
|
def draw(self, context):
|
|
arm = context.active_object.data
|
|
|
|
self.layout.prop(arm, "use_mirror_x")
|
|
|
|
|
|
# ********** default tools for editmode_mball ****************
|
|
|
|
|
|
class VIEW3D_PT_tools_mballedit(View3DPanel, Panel):
|
|
bl_category = "Tools"
|
|
bl_context = "mball_edit"
|
|
bl_label = "Meta Tools"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
col = layout.column(align=True)
|
|
col.label(text="Transform:")
|
|
col.operator("transform.translate")
|
|
col.operator("transform.rotate")
|
|
col.operator("transform.resize", text="Scale")
|
|
|
|
col = layout.column(align=True)
|
|
col.label(text="Deform:")
|
|
col.operator("transform.vertex_random")
|
|
|
|
|
|
class VIEW3D_PT_tools_add_mball_edit(View3DPanel, Panel):
|
|
bl_category = "Create"
|
|
bl_context = "mball_edit"
|
|
bl_label = "Add Metaball"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
col = layout.column(align=True)
|
|
|
|
VIEW3D_PT_tools_add_object.draw_add_mball(col)
|
|
|
|
|
|
# ********** default tools for editmode_lattice ****************
|
|
|
|
|
|
class VIEW3D_PT_tools_latticeedit(View3DPanel, Panel):
|
|
bl_category = "Tools"
|
|
bl_context = "lattice_edit"
|
|
bl_label = "Lattice Tools"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
col = layout.column(align=True)
|
|
col.label(text="Transform:")
|
|
col.operator("transform.translate")
|
|
col.operator("transform.rotate")
|
|
col.operator("transform.resize", text="Scale")
|
|
|
|
col = layout.column(align=True)
|
|
col.operator("lattice.make_regular")
|
|
|
|
col = layout.column(align=True)
|
|
col.label(text="Deform:")
|
|
col.operator("transform.vertex_random")
|
|
|
|
|
|
# ********** default tools for pose-mode ****************
|
|
|
|
|
|
class VIEW3D_PT_tools_posemode(View3DPanel, Panel):
|
|
bl_category = "Tools"
|
|
bl_context = "posemode"
|
|
bl_label = "Pose Tools"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
col = layout.column(align=True)
|
|
col.label(text="Transform:")
|
|
col.operator("transform.translate")
|
|
col.operator("transform.rotate")
|
|
col.operator("transform.resize", text="Scale")
|
|
|
|
col = layout.column(align=True)
|
|
col.label(text="In-Between:")
|
|
row = col.row(align=True)
|
|
row.operator("pose.push", text="Push")
|
|
row.operator("pose.relax", text="Relax")
|
|
col.operator("pose.breakdown", text="Breakdowner")
|
|
|
|
col = layout.column(align=True)
|
|
col.label(text="Pose:")
|
|
row = col.row(align=True)
|
|
row.operator("pose.copy", text="Copy")
|
|
row.operator("pose.paste", text="Paste")
|
|
|
|
row = layout.row(align=True)
|
|
row.operator("pose.propagate", text="Propagate")
|
|
row.menu("VIEW3D_MT_pose_propagate", icon='TRIA_RIGHT', text="")
|
|
|
|
col = layout.column(align=True)
|
|
col.operator("poselib.pose_add", text="Add To Library")
|
|
|
|
draw_keyframing_tools(context, layout)
|
|
|
|
ob = context.object
|
|
avs = ob.pose.animation_visualization
|
|
|
|
col = layout.column(align=True)
|
|
col.label(text="Motion Paths:")
|
|
if avs.motion_path.has_motion_paths:
|
|
row = col.row(align=True)
|
|
row.operator("pose.paths_update", text="Update")
|
|
row.operator("pose.paths_clear", text="", icon='X')
|
|
else:
|
|
col.operator("pose.paths_calculate", text="Calculate")
|
|
|
|
|
|
class VIEW3D_PT_tools_posemode_options(View3DPanel, Panel):
|
|
bl_category = "Options"
|
|
bl_context = "posemode"
|
|
bl_label = "Pose Options"
|
|
|
|
def draw(self, context):
|
|
arm = context.active_object.data
|
|
|
|
self.layout.prop(arm, "use_auto_ik")
|
|
|
|
# ********** default tools for paint modes ****************
|
|
|
|
|
|
class View3DPaintPanel(UnifiedPaintPanel):
|
|
bl_space_type = 'VIEW_3D'
|
|
bl_region_type = 'TOOLS'
|
|
|
|
|
|
class VIEW3D_PT_imapaint_tools_missing(Panel, View3DPaintPanel):
|
|
bl_category = "Tools"
|
|
bl_label = "Missing Data"
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
toolsettings = context.tool_settings.image_paint
|
|
return context.image_paint_object and not toolsettings.detect_data()
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
toolsettings = context.tool_settings.image_paint
|
|
|
|
col = layout.column()
|
|
col.label("Missing Data", icon='ERROR')
|
|
if toolsettings.missing_uvs:
|
|
col.separator()
|
|
col.label("Missing UVs", icon='INFO')
|
|
col.label("Unwrap the mesh in edit mode or generate a simple UV layer")
|
|
col.operator("paint.add_simple_uvs")
|
|
|
|
if toolsettings.mode == 'MATERIAL':
|
|
if toolsettings.missing_materials:
|
|
col.separator()
|
|
col.label("Missing Materials", icon='INFO')
|
|
col.label("Add a material and paint slot below")
|
|
col.operator_menu_enum("paint.add_texture_paint_slot", "type", text="Add Paint Slot")
|
|
elif toolsettings.missing_texture:
|
|
ob = context.active_object
|
|
mat = ob.active_material
|
|
|
|
col.separator()
|
|
if mat:
|
|
col.label("Missing Texture Slots", icon='INFO')
|
|
col.label("Add a paint slot below")
|
|
col.operator_menu_enum("paint.add_texture_paint_slot", "type", text="Add Paint Slot")
|
|
else:
|
|
col.label("Missing Materials", icon='INFO')
|
|
col.label("Add a material and paint slot below")
|
|
col.operator_menu_enum("paint.add_texture_paint_slot", "type", text="Add Paint Slot")
|
|
|
|
elif toolsettings.mode == 'IMAGE':
|
|
if toolsettings.missing_texture:
|
|
col.separator()
|
|
col.label("Missing Canvas", icon='INFO')
|
|
col.label("Add or assign a canvas image below")
|
|
col.label("Canvas Image:")
|
|
# todo this should be combinded into a single row
|
|
col.template_ID(toolsettings, "canvas", open="image.open")
|
|
col.operator("image.new", text="New").gen_context = 'PAINT_CANVAS'
|
|
|
|
if toolsettings.missing_stencil:
|
|
col.separator()
|
|
col.label("Missing Stencil", icon='INFO')
|
|
col.label("Add or assign a stencil image below")
|
|
col.label("Stencil Image:")
|
|
# todo this should be combinded into a single row
|
|
col.template_ID(toolsettings, "stencil_image", open="image.open")
|
|
col.operator("image.new", text="New").gen_context = 'PAINT_STENCIL'
|
|
|
|
|
|
class VIEW3D_PT_tools_brush(Panel, View3DPaintPanel):
|
|
bl_category = "Tools"
|
|
bl_label = "Brush"
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return cls.paint_settings(context)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
toolsettings = context.tool_settings
|
|
settings = self.paint_settings(context)
|
|
brush = settings.brush
|
|
|
|
if not context.particle_edit_object:
|
|
col = layout.split().column()
|
|
col.template_ID_preview(settings, "brush", new="brush.add", rows=3, cols=8)
|
|
|
|
# Particle Mode #
|
|
if context.particle_edit_object:
|
|
tool = settings.tool
|
|
|
|
layout.column().prop(settings, "tool", expand=True)
|
|
|
|
if tool != 'NONE':
|
|
col = layout.column()
|
|
col.prop(brush, "size", slider=True)
|
|
if tool != 'ADD':
|
|
col.prop(brush, "strength", slider=True)
|
|
|
|
if tool == 'ADD':
|
|
col.prop(brush, "count")
|
|
col = layout.column()
|
|
col.prop(settings, "use_default_interpolate")
|
|
col.prop(brush, "steps", slider=True)
|
|
col.prop(settings, "default_key_count", slider=True)
|
|
elif tool == 'LENGTH':
|
|
layout.row().prop(brush, "length_mode", expand=True)
|
|
elif tool == 'PUFF':
|
|
layout.row().prop(brush, "puff_mode", expand=True)
|
|
layout.prop(brush, "use_puff_volume")
|
|
|
|
# Sculpt Mode #
|
|
|
|
elif context.sculpt_object and brush:
|
|
capabilities = brush.sculpt_capabilities
|
|
|
|
col = layout.column()
|
|
|
|
col.separator()
|
|
|
|
row = col.row(align=True)
|
|
|
|
ups = toolsettings.unified_paint_settings
|
|
if ((ups.use_unified_size and ups.use_locked_size) or
|
|
((not ups.use_unified_size) and brush.use_locked_size)):
|
|
self.prop_unified_size(row, context, brush, "use_locked_size", icon='LOCKED')
|
|
self.prop_unified_size(row, context, brush, "unprojected_radius", slider=True, text="Radius")
|
|
else:
|
|
self.prop_unified_size(row, context, brush, "use_locked_size", icon='UNLOCKED')
|
|
self.prop_unified_size(row, context, brush, "size", slider=True, text="Radius")
|
|
|
|
self.prop_unified_size(row, context, brush, "use_pressure_size")
|
|
|
|
# strength, use_strength_pressure, and use_strength_attenuation
|
|
col.separator()
|
|
row = col.row(align=True)
|
|
|
|
if capabilities.has_space_attenuation:
|
|
row.prop(brush, "use_space_attenuation", toggle=True, icon_only=True)
|
|
|
|
self.prop_unified_strength(row, context, brush, "strength", text="Strength")
|
|
|
|
if capabilities.has_strength_pressure:
|
|
self.prop_unified_strength(row, context, brush, "use_pressure_strength")
|
|
|
|
# auto_smooth_factor and use_inverse_smooth_pressure
|
|
if capabilities.has_auto_smooth:
|
|
col.separator()
|
|
|
|
row = col.row(align=True)
|
|
row.prop(brush, "auto_smooth_factor", slider=True)
|
|
row.prop(brush, "use_inverse_smooth_pressure", toggle=True, text="")
|
|
|
|
# normal_weight
|
|
if capabilities.has_normal_weight:
|
|
col.separator()
|
|
row = col.row(align=True)
|
|
row.prop(brush, "normal_weight", slider=True)
|
|
|
|
# crease_pinch_factor
|
|
if capabilities.has_pinch_factor:
|
|
col.separator()
|
|
row = col.row(align=True)
|
|
row.prop(brush, "crease_pinch_factor", slider=True, text="Pinch")
|
|
|
|
# rake_factor
|
|
if capabilities.has_rake_factor:
|
|
col.separator()
|
|
row = col.row(align=True)
|
|
row.prop(brush, "rake_factor", slider=True)
|
|
|
|
# use_original_normal and sculpt_plane
|
|
if capabilities.has_sculpt_plane:
|
|
col.separator()
|
|
row = col.row(align=True)
|
|
|
|
row.prop(brush, "use_original_normal", toggle=True, icon_only=True)
|
|
|
|
row.prop(brush, "sculpt_plane", text="")
|
|
|
|
if brush.sculpt_tool == 'MASK':
|
|
col.prop(brush, "mask_tool", text="")
|
|
|
|
# plane_offset, use_offset_pressure, use_plane_trim, plane_trim
|
|
if capabilities.has_plane_offset:
|
|
row = col.row(align=True)
|
|
row.prop(brush, "plane_offset", slider=True)
|
|
row.prop(brush, "use_offset_pressure", text="")
|
|
|
|
col.separator()
|
|
|
|
row = col.row()
|
|
row.prop(brush, "use_plane_trim", text="Trim")
|
|
row = col.row()
|
|
row.active = brush.use_plane_trim
|
|
row.prop(brush, "plane_trim", slider=True, text="Distance")
|
|
|
|
# height
|
|
if capabilities.has_height:
|
|
row = col.row()
|
|
row.prop(brush, "height", slider=True, text="Height")
|
|
|
|
# use_frontface
|
|
col.separator()
|
|
col.prop(brush, "use_frontface", text="Front Faces Only")
|
|
col.prop(brush, "use_projected")
|
|
|
|
# direction
|
|
col.separator()
|
|
col.row().prop(brush, "direction", expand=True)
|
|
|
|
# use_accumulate
|
|
if capabilities.has_accumulate:
|
|
col.separator()
|
|
|
|
col.prop(brush, "use_accumulate")
|
|
|
|
# use_persistent, set_persistent_base
|
|
if capabilities.has_persistence:
|
|
col.separator()
|
|
|
|
ob = context.sculpt_object
|
|
do_persistent = True
|
|
|
|
# not supported yet for this case
|
|
for md in ob.modifiers:
|
|
if md.type == 'MULTIRES':
|
|
do_persistent = False
|
|
break
|
|
|
|
if do_persistent:
|
|
col.prop(brush, "use_persistent")
|
|
col.operator("sculpt.set_persistent_base")
|
|
|
|
# Texture Paint Mode #
|
|
|
|
elif context.image_paint_object and brush:
|
|
brush_texpaint_common(self, context, layout, brush, settings, True)
|
|
|
|
# Weight Paint Mode #
|
|
elif context.weight_paint_object and brush:
|
|
|
|
col = layout.column()
|
|
|
|
row = col.row(align=True)
|
|
self.prop_unified_weight(row, context, brush, "weight", slider=True, text="Weight")
|
|
|
|
row = col.row(align=True)
|
|
self.prop_unified_size(row, context, brush, "size", slider=True, text="Radius")
|
|
self.prop_unified_size(row, context, brush, "use_pressure_size")
|
|
|
|
row = col.row(align=True)
|
|
self.prop_unified_strength(row, context, brush, "strength", text="Strength")
|
|
self.prop_unified_strength(row, context, brush, "use_pressure_strength")
|
|
|
|
col.separator()
|
|
col.prop(brush, "vertex_tool", text="Blend")
|
|
|
|
if brush.vertex_tool != 'SMEAR':
|
|
col.prop(brush, "use_accumulate")
|
|
col.separator()
|
|
|
|
col.prop(brush, "use_frontface", text="Front Faces Only")
|
|
row = col.row()
|
|
row.prop(brush, "use_frontface_falloff", text="Falloff Angle")
|
|
sub = row.row()
|
|
sub.active = brush.use_frontface_falloff
|
|
sub.prop(brush, "falloff_angle", text="")
|
|
|
|
col.prop(brush, "use_projected")
|
|
|
|
col = layout.column()
|
|
col.prop(toolsettings, "use_auto_normalize", text="Auto Normalize")
|
|
col.prop(toolsettings, "use_multipaint", text="Multi-Paint")
|
|
|
|
# Vertex Paint Mode #
|
|
elif context.vertex_paint_object and brush:
|
|
col = layout.column()
|
|
self.prop_unified_color_picker(col, context, brush, "color", value_slider=True)
|
|
if settings.palette:
|
|
col.template_palette(settings, "palette", color=True)
|
|
row = col.row(align=True)
|
|
self.prop_unified_color(row, context, brush, "color", text="")
|
|
self.prop_unified_color(row, context, brush, "secondary_color", text="")
|
|
row.separator()
|
|
row.operator("paint.brush_colors_flip", icon='FILE_REFRESH', text="")
|
|
|
|
col.separator()
|
|
row = col.row(align=True)
|
|
self.prop_unified_size(row, context, brush, "size", slider=True, text="Radius")
|
|
self.prop_unified_size(row, context, brush, "use_pressure_size")
|
|
|
|
row = col.row(align=True)
|
|
self.prop_unified_strength(row, context, brush, "strength", text="Strength")
|
|
self.prop_unified_strength(row, context, brush, "use_pressure_strength")
|
|
|
|
col.separator()
|
|
col.prop(brush, "vertex_tool", text="Blend")
|
|
col.prop(brush, "use_alpha")
|
|
|
|
if brush.vertex_tool != 'SMEAR':
|
|
col.prop(brush, "use_accumulate")
|
|
col.separator()
|
|
|
|
col.prop(brush, "use_frontface", text="Front Faces Only")
|
|
row = col.row()
|
|
row.prop(brush, "use_frontface_falloff", text="Falloff Angle")
|
|
sub = row.row()
|
|
sub.active = brush.use_frontface_falloff
|
|
sub.prop(brush, "falloff_angle", text="")
|
|
|
|
col.prop(brush, "use_projected")
|
|
|
|
col.separator()
|
|
col.template_ID(settings, "palette", new="palette.new")
|
|
|
|
|
|
class TEXTURE_UL_texpaintslots(UIList):
|
|
def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
|
|
mat = data
|
|
|
|
if self.layout_type in {'DEFAULT', 'COMPACT'}:
|
|
layout.prop(item, "name", text="", emboss=False, icon_value=icon)
|
|
if (not mat.use_nodes) and context.scene.render.engine in {'BLENDER_RENDER', 'BLENDER_GAME'}:
|
|
mtex_index = mat.texture_paint_slots[index].index
|
|
layout.prop(mat, "use_textures", text="", index=mtex_index)
|
|
elif self.layout_type == 'GRID':
|
|
layout.alignment = 'CENTER'
|
|
layout.label(text="")
|
|
|
|
|
|
class VIEW3D_MT_tools_projectpaint_uvlayer(Menu):
|
|
bl_label = "Clone Layer"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
for i, tex in enumerate(context.active_object.data.uv_textures):
|
|
props = layout.operator("wm.context_set_int", text=tex.name, translate=False)
|
|
props.data_path = "active_object.data.uv_textures.active_index"
|
|
props.value = i
|
|
|
|
|
|
class VIEW3D_PT_slots_projectpaint(View3DPanel, Panel):
|
|
bl_context = "imagepaint"
|
|
bl_label = "Slots"
|
|
bl_category = "Slots"
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
brush = context.tool_settings.image_paint.brush
|
|
ob = context.active_object
|
|
return (brush is not None and ob is not None)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
settings = context.tool_settings.image_paint
|
|
# brush = settings.brush
|
|
|
|
ob = context.active_object
|
|
col = layout.column()
|
|
|
|
col.label("Painting Mode:")
|
|
col.prop(settings, "mode", text="")
|
|
col.separator()
|
|
|
|
if settings.mode == 'MATERIAL':
|
|
if len(ob.material_slots) > 1:
|
|
col.label("Materials:")
|
|
col.template_list("MATERIAL_UL_matslots", "layers",
|
|
ob, "material_slots",
|
|
ob, "active_material_index", rows=2)
|
|
|
|
mat = ob.active_material
|
|
if mat:
|
|
col.label("Available Paint Slots:")
|
|
col.template_list("TEXTURE_UL_texpaintslots", "",
|
|
mat, "texture_paint_images",
|
|
mat, "paint_active_slot", rows=2)
|
|
|
|
if mat.texture_paint_slots:
|
|
slot = mat.texture_paint_slots[mat.paint_active_slot]
|
|
else:
|
|
slot = None
|
|
|
|
if (not mat.use_nodes) and context.scene.render.engine in {'BLENDER_RENDER', 'BLENDER_GAME'}:
|
|
row = col.row(align=True)
|
|
row.operator_menu_enum("paint.add_texture_paint_slot", "type")
|
|
row.operator("paint.delete_texture_paint_slot", text="", icon='X')
|
|
|
|
if slot:
|
|
col.prop(mat.texture_slots[slot.index], "blend_type")
|
|
col.separator()
|
|
|
|
if slot and slot.index != -1:
|
|
col.label("UV Map:")
|
|
col.prop_search(slot, "uv_layer", ob.data, "uv_textures", text="")
|
|
|
|
elif settings.mode == 'IMAGE':
|
|
mesh = ob.data
|
|
uv_text = mesh.uv_textures.active.name if mesh.uv_textures.active else ""
|
|
col.label("Canvas Image:")
|
|
# todo this should be combinded into a single row
|
|
col.template_ID(settings, "canvas", open="image.open")
|
|
col.operator("image.new", text="New").gen_context = 'PAINT_CANVAS'
|
|
col.label("UV Map:")
|
|
col.menu("VIEW3D_MT_tools_projectpaint_uvlayer", text=uv_text, translate=False)
|
|
|
|
col.separator()
|
|
col.operator("image.save_dirty", text="Save All Images")
|
|
|
|
|
|
class VIEW3D_PT_stencil_projectpaint(View3DPanel, Panel):
|
|
bl_context = "imagepaint"
|
|
bl_label = "Mask"
|
|
bl_category = "Slots"
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
brush = context.tool_settings.image_paint.brush
|
|
ob = context.active_object
|
|
return (brush is not None and ob is not None)
|
|
|
|
def draw_header(self, context):
|
|
ipaint = context.tool_settings.image_paint
|
|
self.layout.prop(ipaint, "use_stencil_layer", text="")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
toolsettings = context.tool_settings
|
|
ipaint = toolsettings.image_paint
|
|
ob = context.active_object
|
|
mesh = ob.data
|
|
|
|
col = layout.column()
|
|
col.active = ipaint.use_stencil_layer
|
|
|
|
stencil_text = mesh.uv_texture_stencil.name if mesh.uv_texture_stencil else ""
|
|
col.label("UV Map:")
|
|
col.menu("VIEW3D_MT_tools_projectpaint_stencil", text=stencil_text, translate=False)
|
|
|
|
col.label("Stencil Image:")
|
|
# todo this should be combinded into a single row
|
|
col.template_ID(ipaint, "stencil_image", open="image.open")
|
|
col.operator("image.new", text="New").gen_context = 'PAINT_STENCIL'
|
|
|
|
col.label("Visualization:")
|
|
row = col.row(align=True)
|
|
row.prop(ipaint, "stencil_color", text="")
|
|
row.prop(ipaint, "invert_stencil", text="", icon='IMAGE_ALPHA')
|
|
|
|
|
|
class VIEW3D_PT_tools_brush_overlay(Panel, View3DPaintPanel):
|
|
bl_category = "Options"
|
|
bl_label = "Overlay"
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
settings = cls.paint_settings(context)
|
|
return (settings and
|
|
settings.brush and
|
|
(context.sculpt_object or
|
|
context.vertex_paint_object or
|
|
context.weight_paint_object or
|
|
context.image_paint_object))
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
settings = self.paint_settings(context)
|
|
brush = settings.brush
|
|
tex_slot = brush.texture_slot
|
|
tex_slot_mask = brush.mask_texture_slot
|
|
|
|
col = layout.column()
|
|
|
|
col.label(text="Curve:")
|
|
|
|
row = col.row(align=True)
|
|
if brush.use_cursor_overlay:
|
|
row.prop(brush, "use_cursor_overlay", toggle=True, text="", icon='RESTRICT_VIEW_OFF')
|
|
else:
|
|
row.prop(brush, "use_cursor_overlay", toggle=True, text="", icon='RESTRICT_VIEW_ON')
|
|
|
|
sub = row.row(align=True)
|
|
sub.prop(brush, "cursor_overlay_alpha", text="Alpha")
|
|
sub.prop(brush, "use_cursor_overlay_override", toggle=True, text="", icon='BRUSH_DATA')
|
|
|
|
col.active = brush.brush_capabilities.has_overlay
|
|
|
|
if context.image_paint_object or context.sculpt_object or context.vertex_paint_object:
|
|
col.label(text="Texture:")
|
|
row = col.row(align=True)
|
|
if tex_slot.map_mode != 'STENCIL':
|
|
if brush.use_primary_overlay:
|
|
row.prop(brush, "use_primary_overlay", toggle=True, text="", icon='RESTRICT_VIEW_OFF')
|
|
else:
|
|
row.prop(brush, "use_primary_overlay", toggle=True, text="", icon='RESTRICT_VIEW_ON')
|
|
|
|
sub = row.row(align=True)
|
|
sub.prop(brush, "texture_overlay_alpha", text="Alpha")
|
|
sub.prop(brush, "use_primary_overlay_override", toggle=True, text="", icon='BRUSH_DATA')
|
|
|
|
if context.image_paint_object:
|
|
col.label(text="Mask Texture:")
|
|
|
|
row = col.row(align=True)
|
|
if tex_slot_mask.map_mode != 'STENCIL':
|
|
if brush.use_secondary_overlay:
|
|
row.prop(brush, "use_secondary_overlay", toggle=True, text="", icon='RESTRICT_VIEW_OFF')
|
|
else:
|
|
row.prop(brush, "use_secondary_overlay", toggle=True, text="", icon='RESTRICT_VIEW_ON')
|
|
|
|
sub = row.row(align=True)
|
|
sub.prop(brush, "mask_overlay_alpha", text="Alpha")
|
|
sub.prop(brush, "use_secondary_overlay_override", toggle=True, text="", icon='BRUSH_DATA')
|
|
|
|
|
|
class VIEW3D_PT_tools_brush_texture(Panel, View3DPaintPanel):
|
|
bl_category = "Tools"
|
|
bl_label = "Texture"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
settings = cls.paint_settings(context)
|
|
return (settings and settings.brush and
|
|
(context.sculpt_object or context.image_paint_object or context.vertex_paint_object))
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
settings = self.paint_settings(context)
|
|
brush = settings.brush
|
|
|
|
col = layout.column()
|
|
|
|
col.template_ID_preview(brush, "texture", new="texture.new", rows=3, cols=8)
|
|
|
|
brush_texture_settings(col, brush, context.sculpt_object)
|
|
|
|
|
|
class VIEW3D_PT_tools_mask_texture(Panel, View3DPaintPanel):
|
|
bl_category = "Tools"
|
|
bl_context = "imagepaint"
|
|
bl_label = "Texture Mask"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
settings = cls.paint_settings(context)
|
|
return (settings and settings.brush and context.image_paint_object)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
brush = context.tool_settings.image_paint.brush
|
|
|
|
col = layout.column()
|
|
|
|
col.template_ID_preview(brush, "mask_texture", new="texture.new", rows=3, cols=8)
|
|
|
|
brush_mask_texture_settings(col, brush)
|
|
|
|
|
|
class VIEW3D_PT_tools_brush_stroke(Panel, View3DPaintPanel):
|
|
bl_category = "Tools"
|
|
bl_label = "Stroke"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
settings = cls.paint_settings(context)
|
|
return (settings and
|
|
settings.brush and
|
|
(context.sculpt_object or
|
|
context.vertex_paint_object or
|
|
context.weight_paint_object or
|
|
context.image_paint_object))
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
settings = self.paint_settings(context)
|
|
brush = settings.brush
|
|
|
|
col = layout.column()
|
|
|
|
col.label(text="Stroke Method:")
|
|
|
|
col.prop(brush, "stroke_method", text="")
|
|
|
|
if brush.use_anchor:
|
|
col.separator()
|
|
col.prop(brush, "use_edge_to_edge", "Edge To Edge")
|
|
|
|
if brush.use_airbrush:
|
|
col.separator()
|
|
col.prop(brush, "rate", text="Rate", slider=True)
|
|
|
|
if brush.use_space:
|
|
col.separator()
|
|
row = col.row(align=True)
|
|
row.prop(brush, "spacing", text="Spacing")
|
|
row.prop(brush, "use_pressure_spacing", toggle=True, text="")
|
|
|
|
if brush.use_line or brush.use_curve:
|
|
col.separator()
|
|
row = col.row(align=True)
|
|
row.prop(brush, "spacing", text="Spacing")
|
|
|
|
if brush.use_curve:
|
|
col.separator()
|
|
col.template_ID(brush, "paint_curve", new="paintcurve.new")
|
|
col.operator("paintcurve.draw")
|
|
|
|
if context.sculpt_object:
|
|
if brush.sculpt_capabilities.has_jitter:
|
|
col.separator()
|
|
|
|
row = col.row(align=True)
|
|
row.prop(brush, "use_relative_jitter", icon_only=True)
|
|
if brush.use_relative_jitter:
|
|
row.prop(brush, "jitter", slider=True)
|
|
else:
|
|
row.prop(brush, "jitter_absolute")
|
|
row.prop(brush, "use_pressure_jitter", toggle=True, text="")
|
|
|
|
if brush.sculpt_capabilities.has_smooth_stroke:
|
|
col = layout.column()
|
|
col.separator()
|
|
|
|
col.prop(brush, "use_smooth_stroke")
|
|
|
|
sub = col.column()
|
|
sub.active = brush.use_smooth_stroke
|
|
sub.prop(brush, "smooth_stroke_radius", text="Radius", slider=True)
|
|
sub.prop(brush, "smooth_stroke_factor", text="Factor", slider=True)
|
|
else:
|
|
col.separator()
|
|
|
|
row = col.row(align=True)
|
|
row.prop(brush, "use_relative_jitter", icon_only=True)
|
|
if brush.use_relative_jitter:
|
|
row.prop(brush, "jitter", slider=True)
|
|
else:
|
|
row.prop(brush, "jitter_absolute")
|
|
row.prop(brush, "use_pressure_jitter", toggle=True, text="")
|
|
|
|
col = layout.column()
|
|
col.separator()
|
|
|
|
if brush.brush_capabilities.has_smooth_stroke:
|
|
col.prop(brush, "use_smooth_stroke")
|
|
|
|
sub = col.column()
|
|
sub.active = brush.use_smooth_stroke
|
|
sub.prop(brush, "smooth_stroke_radius", text="Radius", slider=True)
|
|
sub.prop(brush, "smooth_stroke_factor", text="Factor", slider=True)
|
|
|
|
layout.prop(settings, "input_samples")
|
|
|
|
|
|
class VIEW3D_PT_tools_brush_curve(Panel, View3DPaintPanel):
|
|
bl_category = "Tools"
|
|
bl_label = "Curve"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
settings = cls.paint_settings(context)
|
|
return (settings and settings.brush and settings.brush.curve)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
settings = self.paint_settings(context)
|
|
|
|
brush = settings.brush
|
|
|
|
layout.template_curve_mapping(brush, "curve", brush=True)
|
|
|
|
col = layout.column(align=True)
|
|
row = col.row(align=True)
|
|
row.operator("brush.curve_preset", icon='SMOOTHCURVE', text="").shape = 'SMOOTH'
|
|
row.operator("brush.curve_preset", icon='SPHERECURVE', text="").shape = 'ROUND'
|
|
row.operator("brush.curve_preset", icon='ROOTCURVE', text="").shape = 'ROOT'
|
|
row.operator("brush.curve_preset", icon='SHARPCURVE', text="").shape = 'SHARP'
|
|
row.operator("brush.curve_preset", icon='LINCURVE', text="").shape = 'LINE'
|
|
row.operator("brush.curve_preset", icon='NOCURVE', text="").shape = 'MAX'
|
|
|
|
|
|
class VIEW3D_PT_sculpt_dyntopo(Panel, View3DPaintPanel):
|
|
bl_category = "Tools"
|
|
bl_label = "Dyntopo"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return (context.sculpt_object and context.tool_settings.sculpt)
|
|
|
|
def draw_header(self, context):
|
|
layout = self.layout
|
|
layout.operator(
|
|
"sculpt.dynamic_topology_toggle",
|
|
icon='CHECKBOX_HLT' if context.sculpt_object.use_dynamic_topology_sculpting else 'CHECKBOX_DEHLT',
|
|
text="",
|
|
emboss=False,
|
|
)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
toolsettings = context.tool_settings
|
|
sculpt = toolsettings.sculpt
|
|
settings = self.paint_settings(context)
|
|
brush = settings.brush
|
|
|
|
col = layout.column()
|
|
col.active = context.sculpt_object.use_dynamic_topology_sculpting
|
|
sub = col.column(align=True)
|
|
sub.active = (brush and brush.sculpt_tool != 'MASK')
|
|
if (sculpt.detail_type_method == 'CONSTANT'):
|
|
row = sub.row(align=True)
|
|
row.prop(sculpt, "constant_detail_resolution")
|
|
row.operator("sculpt.sample_detail_size", text="", icon='EYEDROPPER')
|
|
elif (sculpt.detail_type_method == 'BRUSH'):
|
|
sub.prop(sculpt, "detail_percent")
|
|
else:
|
|
sub.prop(sculpt, "detail_size")
|
|
sub.prop(sculpt, "detail_refine_method", text="")
|
|
sub.prop(sculpt, "detail_type_method", text="")
|
|
col.separator()
|
|
col.prop(sculpt, "use_smooth_shading")
|
|
col.operator("sculpt.optimize")
|
|
if (sculpt.detail_type_method == 'CONSTANT'):
|
|
col.operator("sculpt.detail_flood_fill")
|
|
col.separator()
|
|
col.prop(sculpt, "symmetrize_direction")
|
|
col.operator("sculpt.symmetrize")
|
|
|
|
|
|
class VIEW3D_PT_sculpt_options(Panel, View3DPaintPanel):
|
|
bl_category = "Options"
|
|
bl_label = "Options"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return (context.sculpt_object and context.tool_settings.sculpt)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
# scene = context.scene
|
|
|
|
toolsettings = context.tool_settings
|
|
sculpt = toolsettings.sculpt
|
|
capabilities = sculpt.brush.sculpt_capabilities
|
|
|
|
col = layout.column(align=True)
|
|
col.active = capabilities.has_gravity
|
|
col.label(text="Gravity:")
|
|
col.prop(sculpt, "gravity", slider=True, text="Factor")
|
|
col.prop(sculpt, "gravity_object")
|
|
col.separator()
|
|
|
|
layout.prop(sculpt, "use_threaded", text="Threaded Sculpt")
|
|
layout.prop(sculpt, "show_low_resolution")
|
|
layout.prop(sculpt, "use_deform_only")
|
|
layout.prop(sculpt, "show_diffuse_color")
|
|
|
|
self.unified_paint_settings(layout, context)
|
|
|
|
|
|
class VIEW3D_PT_sculpt_symmetry(Panel, View3DPaintPanel):
|
|
bl_category = "Tools"
|
|
bl_label = "Symmetry/Lock"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return (context.sculpt_object and context.tool_settings.sculpt)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
sculpt = context.tool_settings.sculpt
|
|
|
|
col = layout.column(align=True)
|
|
col.label(text="Mirror:")
|
|
row = col.row(align=True)
|
|
row.prop(sculpt, "use_symmetry_x", text="X", toggle=True)
|
|
row.prop(sculpt, "use_symmetry_y", text="Y", toggle=True)
|
|
row.prop(sculpt, "use_symmetry_z", text="Z", toggle=True)
|
|
|
|
layout.column().prop(sculpt, "radial_symmetry", text="Radial")
|
|
layout.prop(sculpt, "use_symmetry_feather", text="Feather")
|
|
|
|
layout.label(text="Lock:")
|
|
|
|
row = layout.row(align=True)
|
|
row.prop(sculpt, "lock_x", text="X", toggle=True)
|
|
row.prop(sculpt, "lock_y", text="Y", toggle=True)
|
|
row.prop(sculpt, "lock_z", text="Z", toggle=True)
|
|
|
|
layout.label(text="Tiling:")
|
|
|
|
row = layout.row(align=True)
|
|
row.prop(sculpt, "tile_x", text="X", toggle=True)
|
|
row.prop(sculpt, "tile_y", text="Y", toggle=True)
|
|
row.prop(sculpt, "tile_z", text="Z", toggle=True)
|
|
|
|
layout.column().prop(sculpt, "tile_offset", text="Tile Offset")
|
|
|
|
|
|
class VIEW3D_PT_tools_brush_appearance(Panel, View3DPaintPanel):
|
|
bl_category = "Options"
|
|
bl_label = "Appearance"
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
settings = cls.paint_settings(context)
|
|
return (settings is not None) and (not isinstance(settings, bpy.types.ParticleEdit))
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
settings = self.paint_settings(context)
|
|
brush = settings.brush
|
|
|
|
if brush is None: # unlikely but can happen
|
|
layout.label(text="Brush Unset")
|
|
return
|
|
|
|
col = layout.column()
|
|
col.prop(settings, "show_brush")
|
|
|
|
sub = col.column()
|
|
sub.active = settings.show_brush
|
|
|
|
if context.sculpt_object and context.tool_settings.sculpt:
|
|
if brush.sculpt_capabilities.has_secondary_color:
|
|
sub.row().prop(brush, "cursor_color_add", text="Add")
|
|
sub.row().prop(brush, "cursor_color_subtract", text="Subtract")
|
|
else:
|
|
sub.prop(brush, "cursor_color_add", text="")
|
|
else:
|
|
sub.prop(brush, "cursor_color_add", text="")
|
|
|
|
col.separator()
|
|
|
|
col = col.column(align=True)
|
|
col.prop(brush, "use_custom_icon")
|
|
sub = col.column()
|
|
sub.active = brush.use_custom_icon
|
|
sub.prop(brush, "icon_filepath", text="")
|
|
|
|
# ********** default tools for weight-paint ****************
|
|
|
|
|
|
class VIEW3D_PT_tools_weightpaint(View3DPanel, Panel):
|
|
bl_category = "Tools"
|
|
bl_context = "weightpaint"
|
|
bl_label = "Weight Tools"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
VIEW3D_PT_tools_meshweight.draw_generic(layout)
|
|
|
|
col = layout.column()
|
|
col.operator("paint.weight_gradient")
|
|
props = col.operator("object.data_transfer", text="Transfer Weights")
|
|
props.use_reverse_transfer = True
|
|
props.data_type = 'VGROUP_WEIGHTS'
|
|
|
|
|
|
class VIEW3D_PT_tools_weightpaint_symmetry(Panel, View3DPaintPanel):
|
|
bl_category = "Tools"
|
|
bl_context = "weightpaint"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
bl_label = "Symmetry"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
toolsettings = context.tool_settings
|
|
wpaint = toolsettings.weight_paint
|
|
draw_vpaint_symmetry(layout, wpaint)
|
|
|
|
|
|
class VIEW3D_PT_tools_weightpaint_options(Panel, View3DPaintPanel):
|
|
bl_category = "Options"
|
|
bl_context = "weightpaint"
|
|
bl_label = "Options"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
tool_settings = context.tool_settings
|
|
wpaint = tool_settings.weight_paint
|
|
|
|
col = layout.column()
|
|
col.prop(wpaint, "use_group_restrict")
|
|
|
|
obj = context.weight_paint_object
|
|
if obj.type == 'MESH':
|
|
mesh = obj.data
|
|
col.prop(mesh, "use_mirror_x")
|
|
row = col.row()
|
|
row.active = mesh.use_mirror_x
|
|
row.prop(mesh, "use_mirror_topology")
|
|
|
|
col.label("Show Zero Weights:")
|
|
sub = col.row()
|
|
sub.prop(tool_settings, "vertex_group_user", expand=True)
|
|
|
|
self.unified_paint_settings(col, context)
|
|
|
|
# ********** default tools for vertex-paint ****************
|
|
|
|
|
|
class VIEW3D_PT_tools_vertexpaint(Panel, View3DPaintPanel):
|
|
bl_category = "Options"
|
|
bl_context = "vertexpaint"
|
|
bl_label = "Options"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
toolsettings = context.tool_settings
|
|
vpaint = toolsettings.vertex_paint
|
|
|
|
col = layout.column()
|
|
|
|
self.unified_paint_settings(col, context)
|
|
|
|
|
|
class VIEW3D_PT_tools_vertexpaint_symmetry(Panel, View3DPaintPanel):
|
|
bl_category = "Tools"
|
|
bl_context = "vertexpaint"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
bl_label = "Symmetry"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
toolsettings = context.tool_settings
|
|
vpaint = toolsettings.vertex_paint
|
|
draw_vpaint_symmetry(layout, vpaint)
|
|
|
|
|
|
# ********** default tools for texture-paint ****************
|
|
|
|
|
|
class VIEW3D_PT_tools_imagepaint_external(Panel, View3DPaintPanel):
|
|
bl_category = "Tools"
|
|
bl_context = "imagepaint"
|
|
bl_label = "External"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
toolsettings = context.tool_settings
|
|
ipaint = toolsettings.image_paint
|
|
|
|
col = layout.column()
|
|
row = col.split(align=True, percentage=0.55)
|
|
row.operator("image.project_edit", text="Quick Edit")
|
|
row.operator("image.project_apply", text="Apply")
|
|
|
|
col.row().prop(ipaint, "screen_grab_size", text="")
|
|
|
|
col.operator("paint.project_image", text="Apply Camera Image")
|
|
|
|
|
|
class VIEW3D_PT_tools_imagepaint_symmetry(Panel, View3DPaintPanel):
|
|
bl_category = "Tools"
|
|
bl_context = "imagepaint"
|
|
bl_label = "Symmetry"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
toolsettings = context.tool_settings
|
|
ipaint = toolsettings.image_paint
|
|
|
|
col = layout.column(align=True)
|
|
row = col.row(align=True)
|
|
row.prop(ipaint, "use_symmetry_x", text="X", toggle=True)
|
|
row.prop(ipaint, "use_symmetry_y", text="Y", toggle=True)
|
|
row.prop(ipaint, "use_symmetry_z", text="Z", toggle=True)
|
|
|
|
|
|
class VIEW3D_PT_tools_projectpaint(View3DPaintPanel, Panel):
|
|
bl_category = "Options"
|
|
bl_context = "imagepaint"
|
|
bl_label = "Project Paint"
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
brush = context.tool_settings.image_paint.brush
|
|
return (brush is not None)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
toolsettings = context.tool_settings
|
|
ipaint = toolsettings.image_paint
|
|
|
|
col = layout.column()
|
|
|
|
col.prop(ipaint, "use_occlude")
|
|
col.prop(ipaint, "use_backface_culling")
|
|
|
|
row = layout.row()
|
|
row.prop(ipaint, "use_normal_falloff")
|
|
|
|
sub = row.row()
|
|
sub.active = (ipaint.use_normal_falloff)
|
|
sub.prop(ipaint, "normal_angle", text="")
|
|
|
|
layout.prop(ipaint, "use_cavity")
|
|
if ipaint.use_cavity:
|
|
layout.template_curve_mapping(ipaint, "cavity_curve", brush=True)
|
|
|
|
layout.prop(ipaint, "seam_bleed")
|
|
layout.prop(ipaint, "dither")
|
|
self.unified_paint_settings(layout, context)
|
|
|
|
|
|
class VIEW3D_PT_imagepaint_options(View3DPaintPanel):
|
|
bl_category = "Options"
|
|
bl_label = "Options"
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return (context.image_paint_object and context.tool_settings.image_paint)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
col = layout.column()
|
|
self.unified_paint_settings(col, context)
|
|
|
|
|
|
class VIEW3D_MT_tools_projectpaint_stencil(Menu):
|
|
bl_label = "Mask Layer"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
for i, tex in enumerate(context.active_object.data.uv_textures):
|
|
props = layout.operator("wm.context_set_int", text=tex.name, translate=False)
|
|
props.data_path = "active_object.data.uv_texture_stencil_index"
|
|
props.value = i
|
|
|
|
|
|
class VIEW3D_PT_tools_particlemode(View3DPanel, Panel):
|
|
"""Default tools for particle mode"""
|
|
bl_context = "particlemode"
|
|
bl_label = "Options"
|
|
bl_category = "Tools"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
pe = context.tool_settings.particle_edit
|
|
ob = pe.object
|
|
|
|
layout.prop(pe, "type", text="")
|
|
|
|
ptcache = None
|
|
|
|
if pe.type == 'PARTICLES':
|
|
if ob.particle_systems:
|
|
if len(ob.particle_systems) > 1:
|
|
layout.template_list("UI_UL_list", "particle_systems", ob, "particle_systems",
|
|
ob.particle_systems, "active_index", rows=2, maxrows=3)
|
|
|
|
ptcache = ob.particle_systems.active.point_cache
|
|
else:
|
|
for md in ob.modifiers:
|
|
if md.type == pe.type:
|
|
ptcache = md.point_cache
|
|
|
|
if ptcache and len(ptcache.point_caches) > 1:
|
|
layout.template_list("UI_UL_list", "particles_point_caches", ptcache, "point_caches",
|
|
ptcache.point_caches, "active_index", rows=2, maxrows=3)
|
|
|
|
if not pe.is_editable:
|
|
layout.label(text="Point cache must be baked")
|
|
layout.label(text="in memory to enable editing!")
|
|
|
|
col = layout.column(align=True)
|
|
if pe.is_hair:
|
|
col.active = pe.is_editable
|
|
col.prop(pe, "use_emitter_deflect", text="Deflect Emitter")
|
|
sub = col.row(align=True)
|
|
sub.active = pe.use_emitter_deflect
|
|
sub.prop(pe, "emitter_distance", text="Distance")
|
|
|
|
col = layout.column(align=True)
|
|
col.active = pe.is_editable
|
|
col.label(text="Keep:")
|
|
col.prop(pe, "use_preserve_length", text="Lengths")
|
|
col.prop(pe, "use_preserve_root", text="Root")
|
|
if not pe.is_hair:
|
|
col.label(text="Correct:")
|
|
col.prop(pe, "use_auto_velocity", text="Velocity")
|
|
col.prop(ob.data, "use_mirror_x")
|
|
|
|
col.prop(pe, "shape_object")
|
|
col.operator("particle.shape_cut")
|
|
|
|
col = layout.column(align=True)
|
|
col.active = pe.is_editable
|
|
col.label(text="Draw:")
|
|
col.prop(pe, "draw_step", text="Path Steps")
|
|
if pe.is_hair:
|
|
col.prop(pe, "show_particles", text="Children")
|
|
else:
|
|
if pe.type == 'PARTICLES':
|
|
col.prop(pe, "show_particles", text="Particles")
|
|
col.prop(pe, "use_fade_time")
|
|
sub = col.row(align=True)
|
|
sub.active = pe.use_fade_time
|
|
sub.prop(pe, "fade_frames", slider=True)
|
|
|
|
|
|
# Grease Pencil drawing tools
|
|
class VIEW3D_PT_tools_grease_pencil_draw(GreasePencilDrawingToolsPanel, Panel):
|
|
bl_space_type = 'VIEW_3D'
|
|
|
|
|
|
# Grease Pencil stroke editing tools
|
|
class VIEW3D_PT_tools_grease_pencil_edit(GreasePencilStrokeEditPanel, Panel):
|
|
bl_space_type = 'VIEW_3D'
|
|
|
|
|
|
# Grease Pencil stroke interpolation tools
|
|
class VIEW3D_PT_tools_grease_pencil_interpolate(GreasePencilInterpolatePanel, Panel):
|
|
bl_space_type = 'VIEW_3D'
|
|
|
|
|
|
# Grease Pencil stroke sculpting tools
|
|
class VIEW3D_PT_tools_grease_pencil_sculpt(GreasePencilStrokeSculptPanel, Panel):
|
|
bl_space_type = 'VIEW_3D'
|
|
|
|
|
|
# Grease Pencil drawing brushes
|
|
class VIEW3D_PT_tools_grease_pencil_brush(GreasePencilBrushPanel, Panel):
|
|
bl_space_type = 'VIEW_3D'
|
|
|
|
# Grease Pencil drawingcurves
|
|
class VIEW3D_PT_tools_grease_pencil_brushcurves(GreasePencilBrushCurvesPanel, Panel):
|
|
bl_space_type = 'VIEW_3D'
|
|
|
|
|
|
# Note: moved here so that it's always in last position in 'Tools' panels!
|
|
class VIEW3D_PT_tools_history(View3DPanel, Panel):
|
|
bl_category = "Tools"
|
|
# No bl_context, we are always available!
|
|
bl_label = "History"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
obj = context.object
|
|
|
|
col = layout.column(align=True)
|
|
row = col.row(align=True)
|
|
row.operator("ed.undo")
|
|
row.operator("ed.redo")
|
|
if obj is None or obj.mode != 'SCULPT':
|
|
# Sculpt mode does not generate an undo menu it seems...
|
|
col.operator("ed.undo_history")
|
|
|
|
col = layout.column(align=True)
|
|
col.label(text="Repeat:")
|
|
col.operator("screen.repeat_last")
|
|
col.operator("screen.repeat_history", text="History...")
|
|
|
|
|
|
classes = (
|
|
VIEW3D_PT_tools_transform,
|
|
VIEW3D_PT_tools_object,
|
|
VIEW3D_PT_tools_add_object,
|
|
VIEW3D_PT_tools_relations,
|
|
VIEW3D_PT_tools_animation,
|
|
VIEW3D_PT_tools_rigid_body,
|
|
VIEW3D_PT_tools_transform_mesh,
|
|
VIEW3D_PT_tools_meshedit,
|
|
VIEW3D_PT_tools_meshweight,
|
|
VIEW3D_PT_tools_add_mesh_edit,
|
|
VIEW3D_PT_tools_shading,
|
|
VIEW3D_PT_tools_uvs,
|
|
VIEW3D_PT_tools_meshedit_options,
|
|
VIEW3D_PT_tools_transform_curve,
|
|
VIEW3D_PT_tools_curveedit,
|
|
VIEW3D_PT_tools_add_curve_edit,
|
|
VIEW3D_PT_tools_curveedit_options_stroke,
|
|
VIEW3D_PT_tools_transform_surface,
|
|
VIEW3D_PT_tools_surfaceedit,
|
|
VIEW3D_PT_tools_add_surface_edit,
|
|
VIEW3D_PT_tools_textedit,
|
|
VIEW3D_PT_tools_armatureedit,
|
|
VIEW3D_PT_tools_armatureedit_transform,
|
|
VIEW3D_PT_tools_armatureedit_options,
|
|
VIEW3D_PT_tools_mballedit,
|
|
VIEW3D_PT_tools_add_mball_edit,
|
|
VIEW3D_PT_tools_latticeedit,
|
|
VIEW3D_PT_tools_posemode,
|
|
VIEW3D_PT_tools_posemode_options,
|
|
VIEW3D_PT_imapaint_tools_missing,
|
|
VIEW3D_PT_tools_brush,
|
|
TEXTURE_UL_texpaintslots,
|
|
VIEW3D_MT_tools_projectpaint_uvlayer,
|
|
VIEW3D_PT_slots_projectpaint,
|
|
VIEW3D_PT_stencil_projectpaint,
|
|
VIEW3D_PT_tools_brush_overlay,
|
|
VIEW3D_PT_tools_brush_texture,
|
|
VIEW3D_PT_tools_mask_texture,
|
|
VIEW3D_PT_tools_brush_stroke,
|
|
VIEW3D_PT_tools_brush_curve,
|
|
VIEW3D_PT_sculpt_dyntopo,
|
|
VIEW3D_PT_sculpt_options,
|
|
VIEW3D_PT_sculpt_symmetry,
|
|
VIEW3D_PT_tools_brush_appearance,
|
|
VIEW3D_PT_tools_weightpaint,
|
|
VIEW3D_PT_tools_weightpaint_symmetry,
|
|
VIEW3D_PT_tools_weightpaint_options,
|
|
VIEW3D_PT_tools_vertexpaint,
|
|
VIEW3D_PT_tools_vertexpaint_symmetry,
|
|
VIEW3D_PT_tools_imagepaint_external,
|
|
VIEW3D_PT_tools_imagepaint_symmetry,
|
|
VIEW3D_PT_tools_projectpaint,
|
|
VIEW3D_MT_tools_projectpaint_stencil,
|
|
VIEW3D_PT_tools_particlemode,
|
|
VIEW3D_PT_tools_grease_pencil_draw,
|
|
VIEW3D_PT_tools_grease_pencil_edit,
|
|
VIEW3D_PT_tools_grease_pencil_interpolate,
|
|
VIEW3D_PT_tools_grease_pencil_sculpt,
|
|
VIEW3D_PT_tools_grease_pencil_brush,
|
|
VIEW3D_PT_tools_grease_pencil_brushcurves,
|
|
VIEW3D_PT_tools_history,
|
|
)
|
|
|
|
if __name__ == "__main__": # only for live edit.
|
|
from bpy.utils import register_class
|
|
for cls in classes:
|
|
register_class(cls)
|