Files
blender/source/blender/python/intern/gpu_offscreen.c
Bastien Montagne cbf5c738d6 Cleanup: get rid of last G.main's in bpy area.
Essentially 'validating' them as G_MAIN, and adding some asserts in
dubious places, that handled IDs are actually in G_MAIN.
2018-06-22 11:37:47 +02:00

409 lines
13 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Copyright 2015, Blender Foundation.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/python/intern/gpu_offscreen.c
* \ingroup pythonintern
*
* This file defines the offscreen functionalities of the 'gpu' module
* used for off-screen OpenGL rendering.
*/
#include <Python.h>
#include "MEM_guardedalloc.h"
#include "BLI_utildefines.h"
#include "WM_types.h"
#include "BKE_global.h"
#include "BKE_library.h"
#include "ED_screen.h"
#include "GPU_compositing.h"
#include "GPU_framebuffer.h"
#include "../mathutils/mathutils.h"
#include "../generic/py_capi_utils.h"
#include "gpu.h"
#include "ED_view3d.h"
/* -------------------------------------------------------------------- */
/* GPU Offscreen PyObject */
typedef struct {
PyObject_HEAD
GPUOffScreen *ofs;
} BPy_GPUOffScreen;
static int bpy_gpu_offscreen_valid_check(BPy_GPUOffScreen *py_gpu_ofs)
{
if (UNLIKELY(py_gpu_ofs->ofs == NULL)) {
PyErr_SetString(PyExc_ReferenceError, "GPU offscreen was freed, no further access is valid");
return -1;
}
return 0;
}
#define BPY_GPU_OFFSCREEN_CHECK_OBJ(pygpu) { \
if (UNLIKELY(bpy_gpu_offscreen_valid_check(pygpu) == -1)) { \
return NULL; \
} \
} ((void)0)
PyDoc_STRVAR(pygpu_offscreen_width_doc, "Texture width.\n\n:type: int");
static PyObject *pygpu_offscreen_width_get(BPy_GPUOffScreen *self, void *UNUSED(type))
{
BPY_GPU_OFFSCREEN_CHECK_OBJ(self);
return PyLong_FromLong(GPU_offscreen_width(self->ofs));
}
PyDoc_STRVAR(pygpu_offscreen_height_doc, "Texture height.\n\n:type: int");
static PyObject *pygpu_offscreen_height_get(BPy_GPUOffScreen *self, void *UNUSED(type))
{
BPY_GPU_OFFSCREEN_CHECK_OBJ(self);
return PyLong_FromLong(GPU_offscreen_height(self->ofs));
}
PyDoc_STRVAR(pygpu_offscreen_color_texture_doc, "Color texture.\n\n:type: int");
static PyObject *pygpu_offscreen_color_texture_get(BPy_GPUOffScreen *self, void *UNUSED(type))
{
BPY_GPU_OFFSCREEN_CHECK_OBJ(self);
return PyLong_FromLong(GPU_offscreen_color_texture(self->ofs));
}
PyDoc_STRVAR(pygpu_offscreen_bind_doc,
"bind(save=True)\n"
"\n"
" Bind the offscreen object.\n"
"\n"
" :param save: save OpenGL current states.\n"
" :type save: bool\n"
);
static PyObject *pygpu_offscreen_bind(BPy_GPUOffScreen *self, PyObject *args, PyObject *kwds)
{
static const char *kwlist[] = {"save", NULL};
bool save = true;
BPY_GPU_OFFSCREEN_CHECK_OBJ(self);
if (!PyArg_ParseTupleAndKeywords(
args, kwds, "|O&:bind", (char **)(kwlist),
PyC_ParseBool, &save))
{
return NULL;
}
GPU_offscreen_bind(self->ofs, save);
Py_RETURN_NONE;
}
PyDoc_STRVAR(pygpu_offscreen_unbind_doc,
"unbind(restore=True)\n"
"\n"
" Unbind the offscreen object.\n"
"\n"
" :param restore: restore OpenGL previous states.\n"
" :type restore: bool\n"
);
static PyObject *pygpu_offscreen_unbind(BPy_GPUOffScreen *self, PyObject *args, PyObject *kwds)
{
static const char *kwlist[] = {"restore", NULL};
bool restore = true;
BPY_GPU_OFFSCREEN_CHECK_OBJ(self);
if (!PyArg_ParseTupleAndKeywords(
args, kwds, "|O&:unbind", (char **)(kwlist),
PyC_ParseBool, &restore))
{
return NULL;
}
GPU_offscreen_unbind(self->ofs, restore);
Py_RETURN_NONE;
}
PyDoc_STRVAR(pygpu_offscreen_draw_view3d_doc,
"draw_view3d(scene, view3d, region, modelview_matrix, projection_matrix)\n"
"\n"
" Draw the 3d viewport in the offscreen object.\n"
"\n"
" :param scene: Scene to draw.\n"
" :type scene: :class:`bpy.types.Scene`\n"
" :param view3d: 3D View to get the drawing settings from.\n"
" :type view3d: :class:`bpy.types.SpaceView3D`\n"
" :param region: Region of the 3D View.\n"
" :type region: :class:`bpy.types.Region`\n"
" :param modelview_matrix: ModelView Matrix.\n"
" :type modelview_matrix: :class:`mathutils.Matrix`\n"
" :param projection_matrix: Projection Matrix.\n"
" :type projection_matrix: :class:`mathutils.Matrix`\n"
);
static PyObject *pygpu_offscreen_draw_view3d(BPy_GPUOffScreen *self, PyObject *args, PyObject *kwds)
{
static const char *kwlist[] = {"scene", "view3d", "region", "projection_matrix", "modelview_matrix", NULL};
MatrixObject *py_mat_modelview, *py_mat_projection;
PyObject *py_scene, *py_region, *py_view3d;
struct Main *bmain = G_MAIN; /* XXX UGLY! */
Scene *scene;
View3D *v3d;
ARegion *ar;
GPUFX *fx;
GPUFXSettings fx_settings;
struct RV3DMatrixStore *rv3d_mats;
BPY_GPU_OFFSCREEN_CHECK_OBJ(self);
if (!PyArg_ParseTupleAndKeywords(
args, kwds, "OOOO&O&:draw_view3d", (char **)(kwlist),
&py_scene, &py_view3d, &py_region,
Matrix_Parse4x4, &py_mat_projection,
Matrix_Parse4x4, &py_mat_modelview) ||
(!(scene = PyC_RNA_AsPointer(py_scene, "Scene")) ||
!(v3d = PyC_RNA_AsPointer(py_view3d, "SpaceView3D")) ||
!(ar = PyC_RNA_AsPointer(py_region, "Region"))))
{
return NULL;
}
BLI_assert(BKE_id_is_in_gobal_main(&scene->id));
fx = GPU_fx_compositor_create();
fx_settings = v3d->fx_settings; /* full copy */
ED_view3d_draw_offscreen_init(bmain, scene, v3d);
rv3d_mats = ED_view3d_mats_rv3d_backup(ar->regiondata);
GPU_offscreen_bind(self->ofs, true); /* bind */
ED_view3d_draw_offscreen(
bmain, scene, v3d, ar, GPU_offscreen_width(self->ofs), GPU_offscreen_height(self->ofs),
(float(*)[4])py_mat_modelview->matrix, (float(*)[4])py_mat_projection->matrix,
false, true, true, "",
fx, &fx_settings,
self->ofs);
GPU_fx_compositor_destroy(fx);
GPU_offscreen_unbind(self->ofs, true); /* unbind */
ED_view3d_mats_rv3d_restore(ar->regiondata, rv3d_mats);
MEM_freeN(rv3d_mats);
Py_RETURN_NONE;
}
PyDoc_STRVAR(pygpu_offscreen_free_doc,
"free()\n"
"\n"
" Free the offscreen object\n"
" The framebuffer, texture and render objects will no longer be accessible.\n"
);
static PyObject *pygpu_offscreen_free(BPy_GPUOffScreen *self)
{
BPY_GPU_OFFSCREEN_CHECK_OBJ(self);
GPU_offscreen_free(self->ofs);
self->ofs = NULL;
Py_RETURN_NONE;
}
static void BPy_GPUOffScreen__tp_dealloc(BPy_GPUOffScreen *self)
{
if (self->ofs)
GPU_offscreen_free(self->ofs);
Py_TYPE(self)->tp_free((PyObject *)self);
}
static PyGetSetDef bpy_gpu_offscreen_getseters[] = {
{(char *)"color_texture", (getter)pygpu_offscreen_color_texture_get, (setter)NULL, pygpu_offscreen_color_texture_doc, NULL},
{(char *)"width", (getter)pygpu_offscreen_width_get, (setter)NULL, pygpu_offscreen_width_doc, NULL},
{(char *)"height", (getter)pygpu_offscreen_height_get, (setter)NULL, pygpu_offscreen_height_doc, NULL},
{NULL, NULL, NULL, NULL, NULL} /* Sentinel */
};
static struct PyMethodDef bpy_gpu_offscreen_methods[] = {
{"bind", (PyCFunction)pygpu_offscreen_bind, METH_VARARGS | METH_KEYWORDS, pygpu_offscreen_bind_doc},
{"unbind", (PyCFunction)pygpu_offscreen_unbind, METH_VARARGS | METH_KEYWORDS, pygpu_offscreen_unbind_doc},
{"draw_view3d", (PyCFunction)pygpu_offscreen_draw_view3d, METH_VARARGS | METH_KEYWORDS, pygpu_offscreen_draw_view3d_doc},
{"free", (PyCFunction)pygpu_offscreen_free, METH_NOARGS, pygpu_offscreen_free_doc},
{NULL, NULL, 0, NULL}
};
PyDoc_STRVAR(py_gpu_offscreen_doc,
".. class:: GPUOffscreen"
"\n"
" This object gives access to off screen buffers.\n"
);
static PyTypeObject BPy_GPUOffScreen_Type = {
PyVarObject_HEAD_INIT(NULL, 0)
"GPUOffScreen", /* tp_name */
sizeof(BPy_GPUOffScreen), /* tp_basicsize */
0, /* tp_itemsize */
/* methods */
(destructor)BPy_GPUOffScreen__tp_dealloc, /* tp_dealloc */
NULL, /* tp_print */
NULL, /* tp_getattr */
NULL, /* tp_setattr */
NULL, /* tp_compare */
NULL, /* tp_repr */
NULL, /* tp_as_number */
NULL, /* tp_as_sequence */
NULL, /* tp_as_mapping */
NULL, /* tp_hash */
NULL, /* tp_call */
NULL, /* tp_str */
NULL, /* tp_getattro */
NULL, /* tp_setattro */
NULL, /* tp_as_buffer */
Py_TPFLAGS_DEFAULT, /* tp_flags */
py_gpu_offscreen_doc, /* Documentation string */
NULL, /* tp_traverse */
NULL, /* tp_clear */
NULL, /* tp_richcompare */
0, /* tp_weaklistoffset */
NULL, /* tp_iter */
NULL, /* tp_iternext */
bpy_gpu_offscreen_methods, /* tp_methods */
NULL, /* tp_members */
bpy_gpu_offscreen_getseters, /* tp_getset */
NULL, /* tp_base */
NULL, /* tp_dict */
NULL, /* tp_descr_get */
NULL, /* tp_descr_set */
0, /* tp_dictoffset */
0, /* tp_init */
NULL, /* tp_alloc */
NULL, /* tp_new */
(freefunc)0, /* tp_free */
NULL, /* tp_is_gc */
NULL, /* tp_bases */
NULL, /* tp_mro */
NULL, /* tp_cache */
NULL, /* tp_subclasses */
NULL, /* tp_weaklist */
(destructor) NULL /* tp_del */
};
/* -------------------------------------------------------------------- */
/* GPU offscreen methods */
static PyObject *BPy_GPU_OffScreen_CreatePyObject(GPUOffScreen *ofs)
{
BPy_GPUOffScreen *self;
self = PyObject_New(BPy_GPUOffScreen, &BPy_GPUOffScreen_Type);
self->ofs = ofs;
return (PyObject *)self;
}
PyDoc_STRVAR(pygpu_offscreen_new_doc,
"new(width, height, samples=0)\n"
"\n"
" Return a GPUOffScreen.\n"
"\n"
" :param width: Horizontal dimension of the buffer.\n"
" :type width: int`\n"
" :param height: Vertical dimension of the buffer.\n"
" :type height: int`\n"
" :param samples: OpenGL samples to use for MSAA or zero to disable.\n"
" :type samples: int\n"
" :return: Newly created off-screen buffer.\n"
" :rtype: :class:`gpu.GPUOffscreen`\n"
);
static PyObject *pygpu_offscreen_new(PyObject *UNUSED(self), PyObject *args, PyObject *kwds)
{
static const char *kwlist[] = {"width", "height", "samples", NULL};
GPUOffScreen *ofs;
int width, height, samples = 0;
char err_out[256];
if (!PyArg_ParseTupleAndKeywords(
args, kwds, "ii|i:new", (char **)(kwlist),
&width, &height, &samples))
{
return NULL;
}
ofs = GPU_offscreen_create(width, height, samples, err_out);
if (ofs == NULL) {
PyErr_Format(PyExc_RuntimeError,
"gpu.offscreen.new(...) failed with '%s'",
err_out[0] ? err_out : "unknown error");
return NULL;
}
return BPy_GPU_OffScreen_CreatePyObject(ofs);
}
static struct PyMethodDef BPy_GPU_offscreen_methods[] = {
{"new", (PyCFunction)pygpu_offscreen_new, METH_VARARGS | METH_KEYWORDS, pygpu_offscreen_new_doc},
{NULL, NULL, 0, NULL}
};
PyDoc_STRVAR(BPy_GPU_offscreen_doc,
"This module provides access to offscreen rendering functions."
);
static PyModuleDef BPy_GPU_offscreen_module_def = {
PyModuleDef_HEAD_INIT,
"gpu.offscreen", /* m_name */
BPy_GPU_offscreen_doc, /* m_doc */
0, /* m_size */
BPy_GPU_offscreen_methods, /* m_methods */
NULL, /* m_reload */
NULL, /* m_traverse */
NULL, /* m_clear */
NULL, /* m_free */
};
PyObject *BPyInit_gpu_offscreen(void)
{
PyObject *submodule;
/* Register the 'GPUOffscreen' class */
if (PyType_Ready(&BPy_GPUOffScreen_Type)) {
return NULL;
}
submodule = PyModule_Create(&BPy_GPU_offscreen_module_def);
#define MODULE_TYPE_ADD(s, t) \
PyModule_AddObject(s, t.tp_name, (PyObject *)&t); Py_INCREF((PyObject *)&t)
MODULE_TYPE_ADD(submodule, BPy_GPUOffScreen_Type);
#undef MODULE_TYPE_ADD
return submodule;
}
#undef BPY_GPU_OFFSCREEN_CHECK_OBJ