57 lines
1.5 KiB
C++
57 lines
1.5 KiB
C++
/*
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* Copyright 2011, Blender Foundation.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Contributor:
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* Jeroen Bakker
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* Monique Dewanchand
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*/
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#ifndef _COM_Device_h
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#define _COM_Device_h
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#include "COM_WorkPackage.h"
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/**
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* @brief Abstract class for device implementations to be used by the Compositor.
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* devices are queried, initialized and used by the WorkScheduler.
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* work are packaged as a WorkPackage instance.
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*/
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class Device {
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public:
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/**
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* @brief initialize the device
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*/
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virtual bool initialize() { return true; }
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/**
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* @brief deinitialize the device
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*/
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virtual void deinitialize() {}
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/**
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* @brief execute a WorkPackage
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* @param work the WorkPackage to execute
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*/
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virtual void execute(WorkPackage *work) = 0;
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#ifdef WITH_CXX_GUARDEDALLOC
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MEM_CXX_CLASS_ALLOC_FUNCS("COM:Device")
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#endif
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};
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#endif
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