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blender/source/blender/makesrna/intern/rna_object_api.c

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C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2009 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/makesrna/intern/rna_object_api.c
* \ingroup RNA
*/
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <time.h>
#include "RNA_define.h"
#include "DNA_object_types.h"
#include "DNA_modifier_types.h"
#include "rna_internal.h" /* own include */
#ifdef RNA_RUNTIME
#include "BLI_math.h"
#include "BKE_main.h"
#include "BKE_global.h"
#include "BKE_context.h"
#include "BKE_report.h"
#include "BKE_object.h"
#include "BKE_mesh.h"
#include "BKE_DerivedMesh.h"
#include "BKE_bvhutils.h"
#include "BKE_customdata.h"
#include "BKE_anim.h"
#include "BKE_depsgraph.h"
#include "BKE_displist.h"
#include "BKE_font.h"
#include "BKE_mball.h"
#include "BKE_modifier.h"
#include "BKE_cdderivedmesh.h"
#include "DNA_mesh_types.h"
#include "DNA_scene_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_curve_types.h"
#include "DNA_modifier_types.h"
#include "DNA_constraint_types.h"
#include "DNA_view3d_types.h"
#include "MEM_guardedalloc.h"
/* copied from Mesh_getFromObject and adapted to RNA interface */
/* settings: 0 - preview, 1 - render */
static Mesh *rna_Object_to_mesh(Object *ob, ReportList *reports, Scene *sce, int apply_modifiers, int settings)
{
Mesh *tmpmesh;
Curve *tmpcu = NULL, *copycu;
Object *tmpobj = NULL;
int render = settings == eModifierMode_Render, i;
int cage = !apply_modifiers;
/* perform the mesh extraction based on type */
switch (ob->type) {
case OB_FONT:
case OB_CURVE:
case OB_SURF:
{
ListBase dispbase = {NULL, NULL};
DerivedMesh *derivedFinal = NULL;
int uv_from_orco;
int (*orco_index)[4] = NULL;
float (*orco)[3] = NULL;
/* copies object and modifiers (but not the data) */
tmpobj = BKE_object_copy_with_caches(ob);
tmpcu = (Curve *)tmpobj->data;
tmpcu->id.us--;
/* if getting the original caged mesh, delete object modifiers */
if (cage)
BKE_object_free_modifiers(tmpobj);
/* copies the data */
copycu = tmpobj->data = BKE_curve_copy((Curve *) ob->data);
/* temporarily set edit so we get updates from edit mode, but
* also because for text datablocks copying it while in edit
* mode gives invalid data structures */
copycu->editfont = tmpcu->editfont;
copycu->editnurb = tmpcu->editnurb;
/* get updated display list, and convert to a mesh */
BKE_displist_make_curveTypes_forRender(sce, tmpobj, &dispbase, &derivedFinal, FALSE);
copycu->editfont = NULL;
copycu->editnurb = NULL;
tmpobj->derivedFinal = derivedFinal;
uv_from_orco = (tmpcu->flag & CU_UV_ORCO) != 0;
if (uv_from_orco) {
/* before curve conversion */
orco = (float (*)[3])BKE_curve_make_orco(sce, tmpobj);
}
/* convert object type to mesh */
BKE_mesh_from_nurbs_displist(tmpobj, &dispbase, uv_from_orco ? (int **)&orco_index : NULL);
tmpmesh = tmpobj->data;
if (uv_from_orco && orco && orco_index) {
const char *uvname = "Orco";
/* add UV's */
MTexPoly *mtpoly = CustomData_add_layer_named(&tmpmesh->pdata, CD_MTEXPOLY, CD_DEFAULT, NULL, tmpmesh->totpoly, uvname);
MLoopUV *mloopuvs = CustomData_add_layer_named(&tmpmesh->ldata, CD_MLOOPUV, CD_DEFAULT, NULL, tmpmesh->totloop, uvname);
BKE_mesh_nurbs_to_mdata_orco(tmpmesh->mpoly, tmpmesh->totpoly,
tmpmesh->mloop, mloopuvs,
orco, orco_index);
(void)mtpoly;
}
if (orco_index) {
MEM_freeN(orco_index);
}
if (orco) {
MEM_freeN(orco);
}
BKE_displist_free(&dispbase);
/* BKE_mesh_from_nurbs changes the type to a mesh, check it worked */
if (tmpobj->type != OB_MESH) {
BKE_libblock_free_us(&(G.main->object), tmpobj);
BKE_report(reports, RPT_ERROR, "Cannot convert curve to mesh (does the curve have any segments?)");
return NULL;
}
BKE_libblock_free_us(&G.main->object, tmpobj);
break;
}
case OB_MBALL:
{
/* metaballs don't have modifiers, so just convert to mesh */
Object *basis_ob = BKE_mball_basis_find(sce, ob);
/* todo, re-generatre for render-res */
/* metaball_polygonize(scene, ob) */
if (ob != basis_ob)
return NULL; /* only do basis metaball */
tmpmesh = BKE_mesh_add("Mesh");
/* BKE_mesh_add gives us a user count we don't need */
tmpmesh->id.us--;
if (render) {
ListBase disp = {NULL, NULL};
BKE_displist_make_mball_forRender(sce, ob, &disp);
BKE_mesh_from_metaball(&disp, tmpmesh);
BKE_displist_free(&disp);
}
else
BKE_mesh_from_metaball(&ob->disp, tmpmesh);
break;
}
case OB_MESH:
/* copies object and modifiers (but not the data) */
if (cage) {
/* copies the data */
tmpmesh = BKE_mesh_copy(ob->data);
/* if not getting the original caged mesh, get final derived mesh */
}
else {
/* Make a dummy mesh, saves copying */
DerivedMesh *dm;
/* CustomDataMask mask = CD_MASK_BAREMESH|CD_MASK_MTFACE|CD_MASK_MCOL; */
CustomDataMask mask = CD_MASK_MESH; /* this seems more suitable, exporter,
* for example, needs CD_MASK_MDEFORMVERT */
/* Write the display mesh into the dummy mesh */
if (render)
dm = mesh_create_derived_render(sce, ob, mask);
else
dm = mesh_create_derived_view(sce, ob, mask);
tmpmesh = BKE_mesh_add("Mesh");
DM_to_mesh(dm, tmpmesh, ob);
dm->release(dm);
}
/* BKE_mesh_add/copy gives us a user count we don't need */
tmpmesh->id.us--;
break;
default:
BKE_report(reports, RPT_ERROR, "Object does not have geometry data");
return NULL;
}
/* Copy materials to new mesh */
switch (ob->type) {
case OB_SURF:
case OB_FONT:
case OB_CURVE:
tmpmesh->totcol = tmpcu->totcol;
/* free old material list (if it exists) and adjust user counts */
if (tmpcu->mat) {
for (i = tmpcu->totcol; i-- > 0; ) {
/* are we an object material or data based? */
tmpmesh->mat[i] = ob->matbits[i] ? ob->mat[i] : tmpcu->mat[i];
if (tmpmesh->mat[i]) {
tmpmesh->mat[i]->id.us++;
}
}
}
break;
#if 0
/* Crashes when assigning the new material, not sure why */
case OB_MBALL:
tmpmb = (MetaBall *)ob->data;
tmpmesh->totcol = tmpmb->totcol;
/* free old material list (if it exists) and adjust user counts */
if (tmpmb->mat) {
for (i = tmpmb->totcol; i-- > 0; ) {
tmpmesh->mat[i] = tmpmb->mat[i]; /* CRASH HERE ??? */
if (tmpmesh->mat[i]) {
tmpmb->mat[i]->id.us++;
}
}
}
break;
#endif
case OB_MESH:
if (!cage) {
Mesh *origmesh = ob->data;
tmpmesh->flag = origmesh->flag;
tmpmesh->mat = MEM_dupallocN(origmesh->mat);
tmpmesh->totcol = origmesh->totcol;
tmpmesh->smoothresh = origmesh->smoothresh;
if (origmesh->mat) {
for (i = origmesh->totcol; i-- > 0; ) {
/* are we an object material or data based? */
tmpmesh->mat[i] = ob->matbits[i] ? ob->mat[i] : origmesh->mat[i];
if (tmpmesh->mat[i]) {
tmpmesh->mat[i]->id.us++;
}
}
}
}
break;
} /* end copy materials */
/* cycles and exporters rely on this still */
BKE_mesh_tessface_ensure(tmpmesh);
/* make sure materials get updated in objects */
test_object_materials(&tmpmesh->id);
return tmpmesh;
}
/* mostly a copy from convertblender.c */
static void dupli_render_particle_set(Scene *scene, Object *ob, int level, int enable)
{
/* ugly function, but we need to set particle systems to their render
* settings before calling object_duplilist, to get render level duplis */
Group *group;
GroupObject *go;
ParticleSystem *psys;
DerivedMesh *dm;
float mat[4][4];
unit_m4(mat);
if (level >= MAX_DUPLI_RECUR)
return;
if (ob->transflag & OB_DUPLIPARTS) {
for (psys = ob->particlesystem.first; psys; psys = psys->next) {
if (ELEM(psys->part->ren_as, PART_DRAW_OB, PART_DRAW_GR)) {
if (enable)
psys_render_set(ob, psys, mat, mat, 1, 1, 0.f);
else
psys_render_restore(ob, psys);
}
}
if (enable) {
/* this is to make sure we get render level duplis in groups:
* the derivedmesh must be created before init_render_mesh,
* since object_duplilist does dupliparticles before that */
dm = mesh_create_derived_render(scene, ob, CD_MASK_BAREMESH | CD_MASK_MTFACE | CD_MASK_MCOL);
dm->release(dm);
for (psys = ob->particlesystem.first; psys; psys = psys->next)
psys_get_modifier(ob, psys)->flag &= ~eParticleSystemFlag_psys_updated;
}
}
if (ob->dup_group == NULL) return;
group = ob->dup_group;
for (go = group->gobject.first; go; go = go->next)
dupli_render_particle_set(scene, go->ob, level + 1, enable);
}
/* When no longer needed, duplilist should be freed with Object.free_duplilist */
static void rna_Object_create_duplilist(Object *ob, ReportList *reports, Scene *sce, int settings)
{
int for_render = settings == eModifierMode_Render;
if (!(ob->transflag & OB_DUPLI)) {
BKE_report(reports, RPT_ERROR, "Object does not have duplis");
return;
}
/* free duplilist if a user forgets to */
if (ob->duplilist) {
BKE_report(reports, RPT_WARNING, "Object.dupli_list has not been freed");
free_object_duplilist(ob->duplilist);
ob->duplilist = NULL;
}
if (G.is_rendering)
dupli_render_particle_set(sce, ob, 0, 1);
ob->duplilist = object_duplilist(sce, ob, for_render);
if (G.is_rendering)
dupli_render_particle_set(sce, ob, 0, 0);
/* ob->duplilist should now be freed with Object.free_duplilist */
}
static void rna_Object_free_duplilist(Object *ob)
{
if (ob->duplilist) {
free_object_duplilist(ob->duplilist);
ob->duplilist = NULL;
}
}
static PointerRNA rna_Object_shape_key_add(Object *ob, bContext *C, ReportList *reports,
const char *name, int from_mix)
{
Scene *scene = CTX_data_scene(C);
KeyBlock *kb = NULL;
if ((kb = BKE_object_insert_shape_key(scene, ob, name, from_mix))) {
PointerRNA keyptr;
RNA_pointer_create((ID *)ob->data, &RNA_ShapeKey, kb, &keyptr);
WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob);
return keyptr;
}
else {
BKE_reportf(reports, RPT_ERROR, "Object '%s' does not support shapes", ob->id.name + 2);
return PointerRNA_NULL;
}
}
static int rna_Object_is_visible(Object *ob, Scene *sce)
{
return !(ob->restrictflag & OB_RESTRICT_VIEW) && (ob->lay & sce->lay);
}
#if 0
static void rna_Mesh_assign_verts_to_group(Object *ob, bDeformGroup *group, int *indices, int totindex,
float weight, int assignmode)
{
if (ob->type != OB_MESH) {
BKE_report(reports, RPT_ERROR, "Object should be of mesh type");
return;
}
Mesh *me = (Mesh *)ob->data;
int group_index = BLI_findlink(&ob->defbase, group);
if (group_index == -1) {
BKE_report(reports, RPT_ERROR, "No vertex groups assigned to mesh");
return;
}
if (assignmode != WEIGHT_REPLACE && assignmode != WEIGHT_ADD && assignmode != WEIGHT_SUBTRACT) {
BKE_report(reports, RPT_ERROR, "Bad assignment mode");
return;
}
/* makes a set of dVerts corresponding to the mVerts */
if (!me->dvert)
create_dverts(&me->id);
/* loop list adding verts to group */
for (i = 0; i < totindex; i++) {
if (i < 0 || i >= me->totvert) {
BKE_report(reports, RPT_ERROR, "Bad vertex index in list");
return;
}
add_vert_defnr(ob, group_index, i, weight, assignmode);
}
}
#endif
/* BMESH_TODO, return polygon index, not tessface */
static void rna_Object_ray_cast(Object *ob, ReportList *reports, float ray_start[3], float ray_end[3],
float r_location[3], float r_normal[3], int *index)
{
BVHTreeFromMesh treeData = {NULL};
if (ob->derivedFinal == NULL) {
BKE_reportf(reports, RPT_ERROR, "Object '%s' has no mesh data to be used for ray casting", ob->id.name + 2);
return;
}
/* no need to managing allocation or freeing of the BVH data. this is generated and freed as needed */
bvhtree_from_mesh_faces(&treeData, ob->derivedFinal, 0.0f, 4, 6);
if (treeData.tree == NULL) {
BKE_reportf(reports, RPT_ERROR, "Object '%s' could not create internal data for ray casting", ob->id.name + 2);
return;
}
else {
BVHTreeRayHit hit;
float ray_nor[3], dist;
sub_v3_v3v3(ray_nor, ray_end, ray_start);
dist = hit.dist = normalize_v3(ray_nor);
hit.index = -1;
if (BLI_bvhtree_ray_cast(treeData.tree, ray_start, ray_nor, 0.0f, &hit,
treeData.raycast_callback, &treeData) != -1)
{
if (hit.dist <= dist) {
copy_v3_v3(r_location, hit.co);
copy_v3_v3(r_normal, hit.no);
*index = hit.index;
return;
}
}
}
zero_v3(r_location);
zero_v3(r_normal);
*index = -1;
}
static void rna_Object_closest_point_on_mesh(Object *ob, ReportList *reports, float point_co[3], float max_dist,
float n_location[3], float n_normal[3], int *index)
{
BVHTreeFromMesh treeData = {NULL};
if (ob->derivedFinal == NULL) {
BKE_reportf(reports, RPT_ERROR, "Object '%s' has no mesh data to be used for finding nearest point",
ob->id.name + 2);
return;
}
/* no need to managing allocation or freeing of the BVH data. this is generated and freed as needed */
bvhtree_from_mesh_faces(&treeData, ob->derivedFinal, 0.0f, 4, 6);
if (treeData.tree == NULL) {
BKE_reportf(reports, RPT_ERROR, "Object '%s' could not create internal data for finding nearest point",
ob->id.name + 2);
return;
}
else {
BVHTreeNearest nearest;
nearest.index = -1;
nearest.dist = max_dist * max_dist;
if (BLI_bvhtree_find_nearest(treeData.tree, point_co, &nearest, treeData.nearest_callback, &treeData) != -1) {
copy_v3_v3(n_location, nearest.co);
copy_v3_v3(n_normal, nearest.no);
*index = nearest.index;
return;
}
}
zero_v3(n_location);
zero_v3(n_normal);
*index = -1;
}
/* ObjectBase */
static void rna_ObjectBase_layers_from_view(Base *base, View3D *v3d)
{
base->lay = base->object->lay = v3d->lay;
}
static int rna_Object_is_modified(Object *ob, Scene *scene, int settings)
{
return BKE_object_is_modified(scene, ob) & settings;
}
static int rna_Object_is_deform_modified(Object *ob, Scene *scene, int settings)
{
return BKE_object_is_deform_modified(scene, ob) & settings;
}
#ifndef NDEBUG
void rna_Object_dm_info(struct Object *ob, int type, char *result)
{
DerivedMesh *dm = NULL;
int dm_release = FALSE;
char *ret = NULL;
result[0] = '\0';
switch (type) {
case 0:
if (ob->type == OB_MESH) {
dm = CDDM_from_mesh(ob->data, ob);
ret = DM_debug_info(dm);
dm_release = TRUE;
}
break;
case 1:
dm = ob->derivedDeform;
break;
case 2:
dm = ob->derivedFinal;
break;
}
if (dm) {
ret = DM_debug_info(dm);
if (dm_release) {
dm->release(dm);
}
if (ret) {
strcpy(result, ret);
MEM_freeN(ret);
}
}
}
#endif /* NDEBUG */
#else
void RNA_api_object(StructRNA *srna)
{
FunctionRNA *func;
PropertyRNA *parm;
static EnumPropertyItem mesh_type_items[] = {
{eModifierMode_Realtime, "PREVIEW", 0, "Preview", "Apply modifier preview settings"},
{eModifierMode_Render, "RENDER", 0, "Render", "Apply modifier render settings"},
{0, NULL, 0, NULL, NULL}
};
#ifndef NDEBUG
static EnumPropertyItem mesh_dm_info_items[] = {
{0, "SOURCE", 0, "Source", "Source mesh"},
{1, "DEFORM", 0, "Deform", "Objects deform mesh"},
{2, "FINAL", 0, "Final", "Objects final mesh"},
{0, NULL, 0, NULL, NULL}
};
#endif
/* mesh */
func = RNA_def_function(srna, "to_mesh", "rna_Object_to_mesh");
RNA_def_function_ui_description(func, "Create a Mesh datablock with modifiers applied");
RNA_def_function_flag(func, FUNC_USE_REPORTS);
parm = RNA_def_pointer(func, "scene", "Scene", "", "Scene within which to evaluate modifiers");
RNA_def_property_flag(parm, PROP_REQUIRED | PROP_NEVER_NULL);
parm = RNA_def_boolean(func, "apply_modifiers", 0, "", "Apply modifiers");
RNA_def_property_flag(parm, PROP_REQUIRED);
parm = RNA_def_enum(func, "settings", mesh_type_items, 0, "", "Modifier settings to apply");
RNA_def_property_flag(parm, PROP_REQUIRED);
parm = RNA_def_pointer(func, "mesh", "Mesh", "",
"Mesh created from object, remove it if it is only used for export");
RNA_def_function_return(func, parm);
/* duplis */
func = RNA_def_function(srna, "dupli_list_create", "rna_Object_create_duplilist");
RNA_def_function_ui_description(func, "Create a list of dupli objects for this object, needs to "
"be freed manually with free_dupli_list to restore the "
"objects real matrix and layers");
parm = RNA_def_pointer(func, "scene", "Scene", "", "Scene within which to evaluate duplis");
RNA_def_property_flag(parm, PROP_REQUIRED | PROP_NEVER_NULL);
parm = RNA_def_enum(func, "settings", mesh_type_items, 0, "", "Generate texture coordinates for rendering");
RNA_def_function_flag(func, FUNC_USE_REPORTS);
func = RNA_def_function(srna, "dupli_list_clear", "rna_Object_free_duplilist");
RNA_def_function_ui_description(func, "Free the list of dupli objects");
/* Armature */
func = RNA_def_function(srna, "find_armature", "modifiers_isDeformedByArmature");
RNA_def_function_ui_description(func, "Find armature influencing this object as a parent or via a modifier");
parm = RNA_def_pointer(func, "ob_arm", "Object", "", "Armature object influencing this object or NULL");
RNA_def_function_return(func, parm);
/* Shape key */
func = RNA_def_function(srna, "shape_key_add", "rna_Object_shape_key_add");
RNA_def_function_ui_description(func, "Add shape key to an object");
RNA_def_function_flag(func, FUNC_USE_CONTEXT | FUNC_USE_REPORTS);
RNA_def_string(func, "name", "Key", 0, "", "Unique name for the new keylock"); /* optional */
RNA_def_boolean(func, "from_mix", 1, "", "Create new shape from existing mix of shapes");
parm = RNA_def_pointer(func, "key", "ShapeKey", "", "New shape keyblock");
RNA_def_property_flag(parm, PROP_RNAPTR);
RNA_def_function_return(func, parm);
/* Ray Cast */
func = RNA_def_function(srna, "ray_cast", "rna_Object_ray_cast");
RNA_def_function_ui_description(func, "Cast a ray onto in object space");
RNA_def_function_flag(func, FUNC_USE_REPORTS);
/* ray start and end */
parm = RNA_def_float_vector(func, "start", 3, NULL, -FLT_MAX, FLT_MAX, "", "", -1e4, 1e4);
RNA_def_property_flag(parm, PROP_REQUIRED);
parm = RNA_def_float_vector(func, "end", 3, NULL, -FLT_MAX, FLT_MAX, "", "", -1e4, 1e4);
RNA_def_property_flag(parm, PROP_REQUIRED);
/* return location and normal */
parm = RNA_def_float_vector(func, "location", 3, NULL, -FLT_MAX, FLT_MAX, "Location",
"The hit location of this ray cast", -1e4, 1e4);
RNA_def_property_flag(parm, PROP_THICK_WRAP);
RNA_def_function_output(func, parm);
parm = RNA_def_float_vector(func, "normal", 3, NULL, -FLT_MAX, FLT_MAX, "Normal",
"The face normal at the ray cast hit location", -1e4, 1e4);
RNA_def_property_flag(parm, PROP_THICK_WRAP);
RNA_def_function_output(func, parm);
parm = RNA_def_int(func, "index", 0, 0, 0, "", "The face index, -1 when no intersection is found", 0, 0);
RNA_def_function_output(func, parm);
/* Nearest Point */
func = RNA_def_function(srna, "closest_point_on_mesh", "rna_Object_closest_point_on_mesh");
RNA_def_function_ui_description(func, "Find the nearest point on the object");
RNA_def_function_flag(func, FUNC_USE_REPORTS);
/* location of point for test and max distance */
parm = RNA_def_float_vector(func, "point", 3, NULL, -FLT_MAX, FLT_MAX, "", "", -1e4, 1e4);
RNA_def_property_flag(parm, PROP_REQUIRED);
/* default is sqrt(FLT_MAX) */
RNA_def_float(func, "max_dist", 1.844674352395373e+19, 0.0, FLT_MAX, "", "", 0.0, FLT_MAX);
/* return location and normal */
parm = RNA_def_float_vector(func, "location", 3, NULL, -FLT_MAX, FLT_MAX, "Location",
"The location on the object closest to the point", -1e4, 1e4);
RNA_def_property_flag(parm, PROP_THICK_WRAP);
RNA_def_function_output(func, parm);
parm = RNA_def_float_vector(func, "normal", 3, NULL, -FLT_MAX, FLT_MAX, "Normal",
"The face normal at the closest point", -1e4, 1e4);
RNA_def_property_flag(parm, PROP_THICK_WRAP);
RNA_def_function_output(func, parm);
parm = RNA_def_int(func, "index", 0, 0, 0, "", "The face index, -1 when no closest point is found", 0, 0);
RNA_def_function_output(func, parm);
/* View */
func = RNA_def_function(srna, "is_visible", "rna_Object_is_visible");
RNA_def_function_ui_description(func, "Determine if object is visible in a given scene");
parm = RNA_def_pointer(func, "scene", "Scene", "", "");
RNA_def_property_flag(parm, PROP_REQUIRED | PROP_NEVER_NULL);
parm = RNA_def_boolean(func, "result", 0, "", "Object visibility");
RNA_def_function_return(func, parm);
/* utility function for checking if the object is modified */
func = RNA_def_function(srna, "is_modified", "rna_Object_is_modified");
RNA_def_function_ui_description(func, "Determine if this object is modified from the base mesh data");
parm = RNA_def_pointer(func, "scene", "Scene", "", "");
RNA_def_property_flag(parm, PROP_REQUIRED | PROP_NEVER_NULL);
parm = RNA_def_enum(func, "settings", mesh_type_items, 0, "", "Modifier settings to apply");
RNA_def_property_flag(parm, PROP_REQUIRED);
parm = RNA_def_boolean(func, "result", 0, "", "Object visibility");
RNA_def_function_return(func, parm);
func = RNA_def_function(srna, "is_deform_modified", "rna_Object_is_deform_modified");
RNA_def_function_ui_description(func, "Determine if this object is modified by a deformation from the base mesh data");
parm = RNA_def_pointer(func, "scene", "Scene", "", "");
RNA_def_property_flag(parm, PROP_REQUIRED | PROP_NEVER_NULL);
parm = RNA_def_enum(func, "settings", mesh_type_items, 0, "", "Modifier settings to apply");
RNA_def_property_flag(parm, PROP_REQUIRED);
parm = RNA_def_boolean(func, "result", 0, "", "Object visibility");
RNA_def_function_return(func, parm);
#ifndef NDEBUG
/* mesh */
func = RNA_def_function(srna, "dm_info", "rna_Object_dm_info");
RNA_def_function_ui_description(func, "Returns a string for derived mesh data");
parm = RNA_def_enum(func, "type", mesh_dm_info_items, 0, "", "Modifier settings to apply");
RNA_def_property_flag(parm, PROP_REQUIRED);
/* weak!, no way to return dynamic string type */
parm = RNA_def_string(func, "result", "", 16384, "result", "");
RNA_def_property_flag(parm, PROP_THICK_WRAP); /* needed for string return value */
RNA_def_function_output(func, parm);
#endif /* NDEBUG */
}
void RNA_api_object_base(StructRNA *srna)
{
FunctionRNA *func;
PropertyRNA *parm;
func = RNA_def_function(srna, "layers_from_view", "rna_ObjectBase_layers_from_view");
RNA_def_function_ui_description(func,
"Sets the object layers from a 3D View (use when adding an object in local view)");
parm = RNA_def_pointer(func, "view", "SpaceView3D", "", "");
RNA_def_property_flag(parm, PROP_REQUIRED | PROP_NEVER_NULL);
}
#endif