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blender/source/blender/editors/sculpt_paint/paint_utils.c

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C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/editors/sculpt_paint/paint_utils.c
* \ingroup edsculpt
*/
#include <math.h>
#include <stdlib.h>
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_material_types.h"
#include "DNA_scene_types.h"
#include "DNA_brush_types.h"
#include "BLI_math.h"
#include "BLI_math_color.h"
#include "BLI_utildefines.h"
#include "BLI_listbase.h"
#include "BLI_rect.h"
#include "BLF_translation.h"
#include "BKE_brush.h"
#include "BKE_context.h"
#include "BKE_DerivedMesh.h"
#include "BKE_image.h"
#include "BKE_material.h"
#include "BKE_paint.h"
#include "BKE_report.h"
#include "RNA_access.h"
#include "RNA_define.h"
#include "BIF_gl.h"
#include "BIF_glutil.h"
#include "IMB_colormanagement.h"
#include "IMB_imbuf_types.h"
#include "IMB_imbuf.h"
#include "RE_render_ext.h"
#include "ED_view3d.h"
#include "ED_screen.h"
#include "BLI_sys_types.h"
#include "ED_mesh.h" /* for face mask functions */
#include "WM_api.h"
#include "WM_types.h"
#include "paint_intern.h"
/* Convert the object-space axis-aligned bounding box (expressed as
* its minimum and maximum corners) into a screen-space rectangle,
* returns zero if the result is empty */
bool paint_convert_bb_to_rect(rcti *rect,
const float bb_min[3],
const float bb_max[3],
const ARegion *ar,
RegionView3D *rv3d,
Object *ob)
{
float projection_mat[4][4];
int i, j, k;
BLI_rcti_init_minmax(rect);
/* return zero if the bounding box has non-positive volume */
if (bb_min[0] > bb_max[0] || bb_min[1] > bb_max[1] || bb_min[2] > bb_max[2])
return 0;
ED_view3d_ob_project_mat_get(rv3d, ob, projection_mat);
for (i = 0; i < 2; ++i) {
for (j = 0; j < 2; ++j) {
for (k = 0; k < 2; ++k) {
float vec[3], proj[2];
int proj_i[2];
vec[0] = i ? bb_min[0] : bb_max[0];
vec[1] = j ? bb_min[1] : bb_max[1];
vec[2] = k ? bb_min[2] : bb_max[2];
/* convert corner to screen space */
ED_view3d_project_float_v2_m4(ar, vec, proj, projection_mat);
/* expand 2D rectangle */
/* we could project directly to int? */
proj_i[0] = proj[0];
proj_i[1] = proj[1];
BLI_rcti_do_minmax_v(rect, proj_i);
}
}
}
/* return false if the rectangle has non-positive area */
return rect->xmin < rect->xmax && rect->ymin < rect->ymax;
}
/* Get four planes in object-space that describe the projection of
* screen_rect from screen into object-space (essentially converting a
* 2D screens-space bounding box into four 3D planes) */
void paint_calc_redraw_planes(float planes[4][4],
const ARegion *ar,
RegionView3D *rv3d,
Object *ob,
const rcti *screen_rect)
{
BoundBox bb;
bglMats mats;
rcti rect;
memset(&bb, 0, sizeof(BoundBox));
view3d_get_transformation(ar, rv3d, ob, &mats);
/* use some extra space just in case */
rect = *screen_rect;
rect.xmin -= 2;
rect.xmax += 2;
rect.ymin -= 2;
rect.ymax += 2;
ED_view3d_clipping_calc(&bb, planes, &mats, &rect);
negate_m4(planes);
}
float paint_calc_object_space_radius(ViewContext *vc, const float center[3],
float pixel_radius)
{
Object *ob = vc->obact;
float delta[3], scale, loc[3];
const float mval_f[2] = {pixel_radius, 0.0f};
float zfac;
mul_v3_m4v3(loc, ob->obmat, center);
zfac = ED_view3d_calc_zfac(vc->rv3d, loc, NULL);
ED_view3d_win_to_delta(vc->ar, mval_f, delta, zfac);
scale = fabsf(mat4_to_scale(ob->obmat));
scale = (scale == 0.0f) ? 1.0f : scale;
return len_v3(delta) / scale;
}
float paint_get_tex_pixel(MTex *mtex, float u, float v, struct ImagePool *pool, int thread)
{
float intensity, rgba[4];
float co[3] = {u, v, 0.0f};
externtex(mtex, co, &intensity,
rgba, rgba + 1, rgba + 2, rgba + 3, thread, pool, false);
return intensity;
}
void paint_get_tex_pixel_col(MTex *mtex, float u, float v, float rgba[4], struct ImagePool *pool, int thread, bool convert_to_linear, struct ColorSpace *colorspace)
{
float co[3] = {u, v, 0.0f};
int hasrgb;
float intensity;
hasrgb = externtex(mtex, co, &intensity,
rgba, rgba + 1, rgba + 2, rgba + 3, thread, pool, false);
if (!hasrgb) {
rgba[0] = intensity;
rgba[1] = intensity;
rgba[2] = intensity;
rgba[3] = 1.0f;
}
if (convert_to_linear)
IMB_colormanagement_colorspace_to_scene_linear_v3(rgba, colorspace);
linearrgb_to_srgb_v3_v3(rgba, rgba);
CLAMP(rgba[0], 0.0f, 1.0f);
CLAMP(rgba[1], 0.0f, 1.0f);
CLAMP(rgba[2], 0.0f, 1.0f);
CLAMP(rgba[3], 0.0f, 1.0f);
}
void paint_stroke_operator_properties(wmOperatorType *ot)
{
static EnumPropertyItem stroke_mode_items[] = {
{BRUSH_STROKE_NORMAL, "NORMAL", 0, "Normal", "Apply brush normally"},
{BRUSH_STROKE_INVERT, "INVERT", 0, "Invert", "Invert action of brush for duration of stroke"},
{BRUSH_STROKE_SMOOTH, "SMOOTH", 0, "Smooth", "Switch brush to smooth mode for duration of stroke"},
{0}
};
RNA_def_collection_runtime(ot->srna, "stroke", &RNA_OperatorStrokeElement, "Stroke", "");
RNA_def_enum(ot->srna, "mode", stroke_mode_items, BRUSH_STROKE_NORMAL,
"Stroke Mode",
"Action taken when a paint stroke is made");
}
/* 3D Paint */
static void imapaint_project(float matrix[4][4], const float co[3], float pco[4])
{
copy_v3_v3(pco, co);
pco[3] = 1.0f;
mul_m4_v4(matrix, pco);
}
static void imapaint_tri_weights(float matrix[4][4], GLint view[4],
const float v1[3], const float v2[3], const float v3[3],
const float co[2], float w[3])
{
float pv1[4], pv2[4], pv3[4], h[3], divw;
float wmat[3][3], invwmat[3][3];
/* compute barycentric coordinates */
/* project the verts */
imapaint_project(matrix, v1, pv1);
imapaint_project(matrix, v2, pv2);
imapaint_project(matrix, v3, pv3);
/* do inverse view mapping, see gluProject man page */
h[0] = (co[0] - view[0]) * 2.0f / view[2] - 1.0f;
h[1] = (co[1] - view[1]) * 2.0f / view[3] - 1.0f;
h[2] = 1.0f;
/* solve for (w1,w2,w3)/perspdiv in:
* h * perspdiv = Project * Model * (w1 * v1 + w2 * v2 + w3 * v3) */
wmat[0][0] = pv1[0]; wmat[1][0] = pv2[0]; wmat[2][0] = pv3[0];
wmat[0][1] = pv1[1]; wmat[1][1] = pv2[1]; wmat[2][1] = pv3[1];
wmat[0][2] = pv1[3]; wmat[1][2] = pv2[3]; wmat[2][2] = pv3[3];
invert_m3_m3(invwmat, wmat);
mul_m3_v3(invwmat, h);
copy_v3_v3(w, h);
/* w is still divided by perspdiv, make it sum to one */
divw = w[0] + w[1] + w[2];
if (divw != 0.0f) {
mul_v3_fl(w, 1.0f / divw);
}
}
/* compute uv coordinates of mouse in face */
static void imapaint_pick_uv(Scene *scene, Object *ob, unsigned int faceindex, const int xy[2], float uv[2])
{
DerivedMesh *dm = mesh_get_derived_final(scene, ob, CD_MASK_BAREMESH);
MTFace *tf_base, *tf;
Material *ma;
TexPaintSlot *slot;
int numfaces = dm->getNumTessFaces(dm), a, findex;
float p[2], w[3], absw, minabsw;
MFace mf;
MVert mv[4];
float matrix[4][4], proj[4][4];
GLint view[4];
ImagePaintMode mode = scene->toolsettings->imapaint.mode;
/* compute barycentric coordinates */
/* double lookup */
const int *index_mf_to_mpoly = dm->getTessFaceDataArray(dm, CD_ORIGINDEX);
const int *index_mp_to_orig = dm->getPolyDataArray(dm, CD_ORIGINDEX);
if (index_mf_to_mpoly == NULL) {
index_mp_to_orig = NULL;
}
/* get the needed opengl matrices */
glGetIntegerv(GL_VIEWPORT, view);
glGetFloatv(GL_MODELVIEW_MATRIX, (float *)matrix);
glGetFloatv(GL_PROJECTION_MATRIX, (float *)proj);
view[0] = view[1] = 0;
mul_m4_m4m4(matrix, matrix, ob->obmat);
mul_m4_m4m4(matrix, proj, matrix);
minabsw = 1e10;
uv[0] = uv[1] = 0.0;
/* test all faces in the derivedmesh with the original index of the picked face */
for (a = 0; a < numfaces; a++) {
findex = index_mf_to_mpoly ? DM_origindex_mface_mpoly(index_mf_to_mpoly, index_mp_to_orig, a) : a;
if (findex == faceindex) {
dm->getTessFace(dm, a, &mf);
dm->getVert(dm, mf.v1, &mv[0]);
dm->getVert(dm, mf.v2, &mv[1]);
dm->getVert(dm, mf.v3, &mv[2]);
if (mf.v4)
dm->getVert(dm, mf.v4, &mv[3]);
if (mode == IMAGEPAINT_MODE_MATERIAL) {
ma = dm->mat[mf.mat_nr];
slot = &ma->texpaintslot[ma->paint_active_slot];
if (!(slot && slot->uvname && (tf_base = CustomData_get_layer_named(&dm->faceData, CD_MTFACE, slot->uvname))))
tf_base = CustomData_get_layer(&dm->faceData, CD_MTFACE);
tf = &tf_base[a];
}
else {
tf_base = CustomData_get_layer(&dm->faceData, CD_MTFACE);
tf = &tf_base[a];
}
p[0] = xy[0];
p[1] = xy[1];
if (mf.v4) {
/* the triangle with the largest absolute values is the one
* with the most negative weights */
imapaint_tri_weights(matrix, view, mv[0].co, mv[1].co, mv[3].co, p, w);
absw = fabsf(w[0]) + fabsf(w[1]) + fabsf(w[2]);
if (absw < minabsw) {
uv[0] = tf->uv[0][0] * w[0] + tf->uv[1][0] * w[1] + tf->uv[3][0] * w[2];
uv[1] = tf->uv[0][1] * w[0] + tf->uv[1][1] * w[1] + tf->uv[3][1] * w[2];
minabsw = absw;
}
imapaint_tri_weights(matrix, view, mv[1].co, mv[2].co, mv[3].co, p, w);
absw = fabsf(w[0]) + fabsf(w[1]) + fabsf(w[2]);
if (absw < minabsw) {
uv[0] = tf->uv[1][0] * w[0] + tf->uv[2][0] * w[1] + tf->uv[3][0] * w[2];
uv[1] = tf->uv[1][1] * w[0] + tf->uv[2][1] * w[1] + tf->uv[3][1] * w[2];
minabsw = absw;
}
}
else {
imapaint_tri_weights(matrix, view, mv[0].co, mv[1].co, mv[2].co, p, w);
absw = fabsf(w[0]) + fabsf(w[1]) + fabsf(w[2]);
if (absw < minabsw) {
uv[0] = tf->uv[0][0] * w[0] + tf->uv[1][0] * w[1] + tf->uv[2][0] * w[2];
uv[1] = tf->uv[0][1] * w[0] + tf->uv[1][1] * w[1] + tf->uv[2][1] * w[2];
minabsw = absw;
}
}
}
}
dm->release(dm);
}
/* returns 0 if not found, otherwise 1 */
static int imapaint_pick_face(ViewContext *vc, const int mval[2], unsigned int *r_index, unsigned int totpoly)
{
if (totpoly == 0)
return 0;
/* sample only on the exact position */
*r_index = view3d_sample_backbuf(vc, mval[0], mval[1]);
if ((*r_index) == 0 || (*r_index) > (unsigned int)totpoly) {
return 0;
}
(*r_index)--;
return 1;
}
static Image *imapaint_face_image(Object *ob, Mesh *me, int face_index)
{
Image *ima;
MPoly *mp = me->mpoly + face_index;
Material *ma = give_current_material(ob, mp->mat_nr + 1);;
ima = ma && ma->texpaintslot ? ma->texpaintslot[ma->paint_active_slot].ima : NULL;
return ima;
}
/* Uses symm to selectively flip any axis of a coordinate. */
void flip_v3_v3(float out[3], const float in[3], const char symm)
{
if (symm & PAINT_SYMM_X)
out[0] = -in[0];
else
out[0] = in[0];
if (symm & PAINT_SYMM_Y)
out[1] = -in[1];
else
out[1] = in[1];
if (symm & PAINT_SYMM_Z)
out[2] = -in[2];
else
out[2] = in[2];
}
/* used for both 3d view and image window */
void paint_sample_color(bContext *C, ARegion *ar, int x, int y, bool texpaint_proj, bool use_palette)
{
Scene *scene = CTX_data_scene(C);
Paint *paint = BKE_paint_get_active_from_context(C);
Palette *palette = BKE_paint_palette(paint);
PaletteColor *color;
Brush *br = BKE_paint_brush(BKE_paint_get_active_from_context(C));
unsigned int col;
const unsigned char *cp;
CLAMP(x, 0, ar->winx);
CLAMP(y, 0, ar->winy);
if (use_palette) {
if (!palette) {
palette = BKE_palette_add(CTX_data_main(C), "Palette");
BKE_paint_palette_set(paint, palette);
}
color = BKE_palette_color_add(palette);
}
if (CTX_wm_view3d(C) && texpaint_proj) {
/* first try getting a colour directly from the mesh faces if possible */
Object *ob = OBACT;
bool sample_success = false;
ImagePaintSettings *imapaint = &scene->toolsettings->imapaint;
bool use_material = (imapaint->mode == IMAGEPAINT_MODE_MATERIAL);
if (ob) {
Mesh *me = (Mesh *)ob->data;
DerivedMesh *dm = mesh_get_derived_final(scene, ob, CD_MASK_BAREMESH);
ViewContext vc;
const int mval[2] = {x, y};
unsigned int faceindex;
unsigned int totpoly = me->totpoly;
MTFace *dm_mtface = dm->getTessFaceDataArray(dm, CD_MTFACE);
if (dm_mtface) {
view3d_set_viewcontext(C, &vc);
view3d_operator_needs_opengl(C);
if (imapaint_pick_face(&vc, mval, &faceindex, totpoly)) {
Image *image;
if (use_material)
image = imapaint_face_image(ob, me, faceindex);
else
image = imapaint->canvas;
if (image) {
ImBuf *ibuf = BKE_image_acquire_ibuf(image, NULL, NULL);
if (ibuf && ibuf->rect) {
float uv[2];
float u, v;
imapaint_pick_uv(scene, ob, faceindex, mval, uv);
sample_success = true;
u = fmodf(uv[0], 1.0f);
v = fmodf(uv[1], 1.0f);
if (u < 0.0f) u += 1.0f;
if (v < 0.0f) v += 1.0f;
u = u * ibuf->x - 0.5f;
v = v * ibuf->y - 0.5f;
if (ibuf->rect_float) {
float rgba_f[4];
bilinear_interpolation_color_wrap(ibuf, NULL, rgba_f, u, v);
straight_to_premul_v4(rgba_f);
if (use_palette) {
linearrgb_to_srgb_v3_v3(color->rgb, rgba_f);
}
else {
linearrgb_to_srgb_v3_v3(rgba_f, rgba_f);
BKE_brush_color_set(scene, br, rgba_f);
}
}
else {
unsigned char rgba[4];
bilinear_interpolation_color_wrap(ibuf, rgba, NULL, u, v);
if (use_palette) {
rgb_uchar_to_float(color->rgb, rgba);
}
else {
float rgba_f[3];
rgb_uchar_to_float(rgba_f, rgba);
BKE_brush_color_set(scene, br, rgba_f);
}
}
}
BKE_image_release_ibuf(image, ibuf, NULL);
}
}
}
dm->release(dm);
}
if (!sample_success) {
glReadBuffer(GL_FRONT);
glReadPixels(x + ar->winrct.xmin, y + ar->winrct.ymin, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &col);
glReadBuffer(GL_BACK);
}
else
return;
}
else {
glReadBuffer(GL_FRONT);
glReadPixels(x + ar->winrct.xmin, y + ar->winrct.ymin, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &col);
glReadBuffer(GL_BACK);
}
cp = (unsigned char *)&col;
if (use_palette) {
rgb_uchar_to_float(color->rgb, cp);
}
else {
float rgba_f[3];
rgb_uchar_to_float(rgba_f, cp);
BKE_brush_color_set(scene, br, rgba_f);
}
}
static int brush_curve_preset_exec(bContext *C, wmOperator *op)
{
Brush *br = BKE_paint_brush(BKE_paint_get_active_from_context(C));
if (br) {
Scene *scene = CTX_data_scene(C);
BKE_brush_curve_preset(br, RNA_enum_get(op->ptr, "shape"));
BKE_paint_invalidate_cursor_overlay(scene, br->curve);
}
return OPERATOR_FINISHED;
}
static int brush_curve_preset_poll(bContext *C)
{
Brush *br = BKE_paint_brush(BKE_paint_get_active_from_context(C));
return br && br->curve;
}
void BRUSH_OT_curve_preset(wmOperatorType *ot)
{
PropertyRNA *prop;
static EnumPropertyItem prop_shape_items[] = {
{CURVE_PRESET_SHARP, "SHARP", 0, "Sharp", ""},
{CURVE_PRESET_SMOOTH, "SMOOTH", 0, "Smooth", ""},
{CURVE_PRESET_MAX, "MAX", 0, "Max", ""},
{CURVE_PRESET_LINE, "LINE", 0, "Line", ""},
{CURVE_PRESET_ROUND, "ROUND", 0, "Round", ""},
{CURVE_PRESET_ROOT, "ROOT", 0, "Root", ""},
{0, NULL, 0, NULL, NULL}};
ot->name = "Preset";
ot->description = "Set brush shape";
ot->idname = "BRUSH_OT_curve_preset";
ot->exec = brush_curve_preset_exec;
ot->poll = brush_curve_preset_poll;
prop = RNA_def_enum(ot->srna, "shape", prop_shape_items, CURVE_PRESET_SMOOTH, "Mode", "");
RNA_def_property_translation_context(prop, BLF_I18NCONTEXT_ID_CURVE); /* Abusing id_curve :/ */
}
/* face-select ops */
static int paint_select_linked_exec(bContext *C, wmOperator *UNUSED(op))
{
paintface_select_linked(C, CTX_data_active_object(C), NULL, true);
ED_region_tag_redraw(CTX_wm_region(C));
return OPERATOR_FINISHED;
}
void PAINT_OT_face_select_linked(wmOperatorType *ot)
{
ot->name = "Select Linked";
ot->description = "Select linked faces";
ot->idname = "PAINT_OT_face_select_linked";
ot->exec = paint_select_linked_exec;
ot->poll = facemask_paint_poll;
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
static int paint_select_linked_pick_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
const bool select = !RNA_boolean_get(op->ptr, "deselect");
view3d_operator_needs_opengl(C);
paintface_select_linked(C, CTX_data_active_object(C), event->mval, select);
ED_region_tag_redraw(CTX_wm_region(C));
return OPERATOR_FINISHED;
}
void PAINT_OT_face_select_linked_pick(wmOperatorType *ot)
{
ot->name = "Select Linked Pick";
ot->description = "Select linked faces under the cursor";
ot->idname = "PAINT_OT_face_select_linked_pick";
ot->invoke = paint_select_linked_pick_invoke;
ot->poll = facemask_paint_poll;
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_boolean(ot->srna, "deselect", 0, "Deselect", "Deselect rather than select items");
}
static int face_select_all_exec(bContext *C, wmOperator *op)
{
Object *ob = CTX_data_active_object(C);
paintface_deselect_all_visible(ob, RNA_enum_get(op->ptr, "action"), true);
ED_region_tag_redraw(CTX_wm_region(C));
return OPERATOR_FINISHED;
}
void PAINT_OT_face_select_all(wmOperatorType *ot)
{
ot->name = "(De)select All";
ot->description = "Change selection for all faces";
ot->idname = "PAINT_OT_face_select_all";
ot->exec = face_select_all_exec;
ot->poll = facemask_paint_poll;
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
WM_operator_properties_select_all(ot);
}
static int vert_select_all_exec(bContext *C, wmOperator *op)
{
Object *ob = CTX_data_active_object(C);
paintvert_deselect_all_visible(ob, RNA_enum_get(op->ptr, "action"), true);
ED_region_tag_redraw(CTX_wm_region(C));
return OPERATOR_FINISHED;
}
void PAINT_OT_vert_select_all(wmOperatorType *ot)
{
ot->name = "(De)select All";
ot->description = "Change selection for all vertices";
ot->idname = "PAINT_OT_vert_select_all";
ot->exec = vert_select_all_exec;
ot->poll = vert_paint_poll;
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
WM_operator_properties_select_all(ot);
}
static int vert_select_ungrouped_exec(bContext *C, wmOperator *op)
{
Object *ob = CTX_data_active_object(C);
Mesh *me = ob->data;
if (BLI_listbase_is_empty(&ob->defbase) || (me->dvert == NULL)) {
BKE_report(op->reports, RPT_ERROR, "No weights/vertex groups on object");
return OPERATOR_CANCELLED;
}
paintvert_select_ungrouped(ob, RNA_boolean_get(op->ptr, "extend"), true);
ED_region_tag_redraw(CTX_wm_region(C));
return OPERATOR_FINISHED;
}
void PAINT_OT_vert_select_ungrouped(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Select Ungrouped";
ot->idname = "PAINT_OT_vert_select_ungrouped";
ot->description = "Select vertices without a group";
/* api callbacks */
ot->exec = vert_select_ungrouped_exec;
ot->poll = vert_paint_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_boolean(ot->srna, "extend", false, "Extend", "Extend the selection");
}
static int face_select_hide_exec(bContext *C, wmOperator *op)
{
const bool unselected = RNA_boolean_get(op->ptr, "unselected");
Object *ob = CTX_data_active_object(C);
paintface_hide(ob, unselected);
ED_region_tag_redraw(CTX_wm_region(C));
return OPERATOR_FINISHED;
}
void PAINT_OT_face_select_hide(wmOperatorType *ot)
{
ot->name = "Face Select Hide";
ot->description = "Hide selected faces";
ot->idname = "PAINT_OT_face_select_hide";
ot->exec = face_select_hide_exec;
ot->poll = facemask_paint_poll;
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_boolean(ot->srna, "unselected", 0, "Unselected", "Hide unselected rather than selected objects");
}
static int face_select_reveal_exec(bContext *C, wmOperator *UNUSED(op))
{
Object *ob = CTX_data_active_object(C);
paintface_reveal(ob);
ED_region_tag_redraw(CTX_wm_region(C));
return OPERATOR_FINISHED;
}
void PAINT_OT_face_select_reveal(wmOperatorType *ot)
{
ot->name = "Face Select Reveal";
ot->description = "Reveal hidden faces";
ot->idname = "PAINT_OT_face_select_reveal";
ot->exec = face_select_reveal_exec;
ot->poll = facemask_paint_poll;
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_boolean(ot->srna, "unselected", 0, "Unselected", "Hide unselected rather than selected objects");
}