
Noticed this while looking into something else. The change is trivial, but gives a rather nice preformance improvement, so why not. Theres's actually a lot one can do to improve collision performance if one wanted to, the triangle-triangle check alone has a lot of room for improvement.
This is the new refactored version of Bullet physics library version 2.x Questions? mail blender at erwincoumans.com, or check the bf-blender mailing list. Thanks, Erwin Apply patches/convex_hull.patch to add access to the convex hull operation, used in the BMesh convex hull operator.