568 lines
18 KiB
C
568 lines
18 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2008 Blender Foundation.
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* All rights reserved.
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*
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*
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* Contributor(s): Blender Foundation
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/editors/io/io_collada.c
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* \ingroup collada
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*/
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#ifdef WITH_COLLADA
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#include "DNA_scene_types.h"
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#include "BLT_translation.h"
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#include "BLI_blenlib.h"
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#include "BLI_utildefines.h"
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#include "BKE_context.h"
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#include "BKE_global.h"
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#include "BKE_main.h"
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#include "BKE_report.h"
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#include "ED_screen.h"
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#include "ED_object.h"
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#include "RNA_access.h"
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#include "RNA_define.h"
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#include "UI_interface.h"
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#include "UI_resources.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "../../collada/collada.h"
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#include "io_collada.h"
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static int wm_collada_export_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
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{
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if (!RNA_struct_property_is_set(op->ptr, "filepath")) {
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char filepath[FILE_MAX];
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if (G.main->name[0] == 0)
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BLI_strncpy(filepath, "untitled", sizeof(filepath));
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else
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BLI_strncpy(filepath, G.main->name, sizeof(filepath));
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BLI_replace_extension(filepath, sizeof(filepath), ".dae");
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RNA_string_set(op->ptr, "filepath", filepath);
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}
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WM_event_add_fileselect(C, op);
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return OPERATOR_RUNNING_MODAL;
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}
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/* function used for WM_OT_save_mainfile too */
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static int wm_collada_export_exec(bContext *C, wmOperator *op)
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{
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char filepath[FILE_MAX];
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int apply_modifiers;
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int export_mesh_type;
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int selected;
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int include_children;
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int include_armatures;
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int include_shapekeys;
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int deform_bones_only;
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int sampling_rate;
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int export_texture_type;
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int use_texture_copies;
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int active_uv_only;
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int triangulate;
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int use_object_instantiation;
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int use_blender_profile;
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int sort_by_name;
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int export_transformation_type;
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int open_sim;
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int limit_precision;
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int keep_bind_info;
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int export_count;
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if (!RNA_struct_property_is_set(op->ptr, "filepath")) {
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BKE_report(op->reports, RPT_ERROR, "No filename given");
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return OPERATOR_CANCELLED;
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}
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RNA_string_get(op->ptr, "filepath", filepath);
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BLI_ensure_extension(filepath, sizeof(filepath), ".dae");
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/* Avoid File write exceptions in Collada */
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if (!BLI_exists(filepath)) {
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BLI_make_existing_file(filepath);
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if (!BLI_file_touch(filepath)) {
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BKE_report(op->reports, RPT_ERROR, "Can't create export file");
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fprintf(stdout, "Collada export: Can not create: %s\n", filepath);
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return OPERATOR_CANCELLED;
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}
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}
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else if (!BLI_file_is_writable(filepath)) {
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BKE_report(op->reports, RPT_ERROR, "Can't overwrite export file");
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fprintf(stdout, "Collada export: Can not modify: %s\n", filepath);
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return OPERATOR_CANCELLED;
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}
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/* Now the exporter can create and write the export file */
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/* Options panel */
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apply_modifiers = RNA_boolean_get(op->ptr, "apply_modifiers");
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export_mesh_type = RNA_enum_get(op->ptr, "export_mesh_type_selection");
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selected = RNA_boolean_get(op->ptr, "selected");
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include_children = RNA_boolean_get(op->ptr, "include_children");
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include_armatures = RNA_boolean_get(op->ptr, "include_armatures");
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include_shapekeys = RNA_boolean_get(op->ptr, "include_shapekeys");
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sampling_rate = RNA_int_get(op->ptr, "sampling_rate");
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deform_bones_only = RNA_boolean_get(op->ptr, "deform_bones_only");
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export_texture_type = RNA_enum_get(op->ptr, "export_texture_type_selection");
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use_texture_copies = RNA_boolean_get(op->ptr, "use_texture_copies");
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active_uv_only = RNA_boolean_get(op->ptr, "active_uv_only");
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triangulate = RNA_boolean_get(op->ptr, "triangulate");
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use_object_instantiation = RNA_boolean_get(op->ptr, "use_object_instantiation");
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use_blender_profile = RNA_boolean_get(op->ptr, "use_blender_profile");
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sort_by_name = RNA_boolean_get(op->ptr, "sort_by_name");
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export_transformation_type = RNA_enum_get(op->ptr, "export_transformation_type_selection");
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open_sim = RNA_boolean_get(op->ptr, "open_sim");
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limit_precision = RNA_boolean_get(op->ptr, "limit_precision");
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keep_bind_info = RNA_boolean_get(op->ptr, "keep_bind_info");
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/* get editmode results */
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ED_object_editmode_load(CTX_data_edit_object(C));
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export_count = collada_export(C,
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filepath,
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apply_modifiers,
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export_mesh_type,
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selected,
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include_children,
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include_armatures,
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include_shapekeys,
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deform_bones_only,
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sampling_rate,
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active_uv_only,
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export_texture_type,
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use_texture_copies,
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triangulate,
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use_object_instantiation,
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use_blender_profile,
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sort_by_name,
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export_transformation_type,
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open_sim,
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limit_precision,
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keep_bind_info
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);
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if (export_count == 0) {
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BKE_report(op->reports, RPT_WARNING, "No objects selected -- Created empty export file");
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return OPERATOR_CANCELLED;
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}
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else if (export_count < 0) {
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BKE_report(op->reports, RPT_WARNING, "Error during export (see Console)");
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return OPERATOR_CANCELLED;
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}
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else {
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char buff[100];
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sprintf(buff, "Exported %d Objects", export_count);
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BKE_report(op->reports, RPT_INFO, buff);
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return OPERATOR_FINISHED;
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}
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}
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static void uiCollada_exportSettings(uiLayout *layout, PointerRNA *imfptr)
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{
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uiLayout *box, *row, *col, *split;
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/* Export Options: */
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box = uiLayoutBox(layout);
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row = uiLayoutRow(box, false);
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uiItemL(row, IFACE_("Export Data Options:"), ICON_MESH_DATA);
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row = uiLayoutRow(box, false);
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split = uiLayoutSplit(row, 0.6f, UI_LAYOUT_ALIGN_RIGHT);
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col = uiLayoutColumn(split, false);
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uiItemR(col, imfptr, "apply_modifiers", 0, NULL, ICON_NONE);
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col = uiLayoutColumn(split, false);
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uiItemR(col, imfptr, "export_mesh_type_selection", 0, "", ICON_NONE);
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uiLayoutSetEnabled(col, RNA_boolean_get(imfptr, "apply_modifiers"));
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row = uiLayoutRow(box, false);
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uiItemR(row, imfptr, "selected", 0, NULL, ICON_NONE);
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row = uiLayoutRow(box, false);
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uiItemR(row, imfptr, "include_children", 0, NULL, ICON_NONE);
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uiLayoutSetEnabled(row, RNA_boolean_get(imfptr, "selected"));
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row = uiLayoutRow(box, false);
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uiItemR(row, imfptr, "include_armatures", 0, NULL, ICON_NONE);
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uiLayoutSetEnabled(row, RNA_boolean_get(imfptr, "selected"));
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row = uiLayoutRow(box, false);
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uiItemR(row, imfptr, "include_shapekeys", 0, NULL, ICON_NONE);
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uiLayoutSetEnabled(row, RNA_boolean_get(imfptr, "selected"));
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row = uiLayoutRow(box, false);
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uiItemR(row, imfptr, "sampling_rate", 0, NULL, ICON_NONE);
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/* Texture options */
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box = uiLayoutBox(layout);
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row = uiLayoutRow(box, false);
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uiItemL(row, IFACE_("Texture Options:"), ICON_TEXTURE_DATA);
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row = uiLayoutRow(box, false);
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uiItemR(row, imfptr, "active_uv_only", 0, NULL, ICON_NONE);
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row = uiLayoutRow(box, false);
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uiItemR(row, imfptr, "export_texture_type_selection", 0, "", ICON_NONE);
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row = uiLayoutRow(box, false);
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uiItemR(row, imfptr, "use_texture_copies", 1, NULL, ICON_NONE);
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/* Armature options */
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box = uiLayoutBox(layout);
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row = uiLayoutRow(box, false);
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uiItemL(row, IFACE_("Armature Options:"), ICON_ARMATURE_DATA);
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row = uiLayoutRow(box, false);
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uiItemR(row, imfptr, "deform_bones_only", 0, NULL, ICON_NONE);
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row = uiLayoutRow(box, false);
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uiItemR(row, imfptr, "open_sim", 0, NULL, ICON_NONE);
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/* Collada options: */
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box = uiLayoutBox(layout);
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row = uiLayoutRow(box, false);
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uiItemL(row, IFACE_("Collada Options:"), ICON_MODIFIER);
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row = uiLayoutRow(box, false);
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uiItemR(row, imfptr, "triangulate", 1, NULL, ICON_NONE);
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row = uiLayoutRow(box, false);
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uiItemR(row, imfptr, "use_object_instantiation", 1, NULL, ICON_NONE);
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row = uiLayoutRow(box, false);
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uiItemR(row, imfptr, "use_blender_profile", 1, NULL, ICON_NONE);
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row = uiLayoutRow(box, false);
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split = uiLayoutSplit(row, 0.6f, UI_LAYOUT_ALIGN_RIGHT);
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uiItemL(split, IFACE_("Transformation Type"), ICON_NONE);
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uiItemR(split, imfptr, "export_transformation_type_selection", 0, "", ICON_NONE);
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row = uiLayoutRow(box, false);
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uiItemR(row, imfptr, "sort_by_name", 0, NULL, ICON_NONE);
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row = uiLayoutRow(box, false);
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uiItemR(row, imfptr, "keep_bind_info", 0, NULL, ICON_NONE);
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row = uiLayoutRow(box, false);
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uiItemR(row, imfptr, "limit_precision", 0, NULL, ICON_NONE);
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}
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static void wm_collada_export_draw(bContext *UNUSED(C), wmOperator *op)
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{
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PointerRNA ptr;
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RNA_pointer_create(NULL, op->type->srna, op->properties, &ptr);
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uiCollada_exportSettings(op->layout, &ptr);
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}
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static bool wm_collada_export_check(bContext *UNUSED(C), wmOperator *op)
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{
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char filepath[FILE_MAX];
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RNA_string_get(op->ptr, "filepath", filepath);
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if (!BLI_testextensie(filepath, ".dae")) {
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BLI_ensure_extension(filepath, FILE_MAX, ".dae");
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RNA_string_set(op->ptr, "filepath", filepath);
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return true;
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}
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return false;
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}
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void WM_OT_collada_export(wmOperatorType *ot)
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{
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struct StructRNA *func = ot->srna;
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static const EnumPropertyItem prop_bc_export_mesh_type[] = {
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{BC_MESH_TYPE_VIEW, "view", 0, "View", "Apply modifier's view settings"},
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{BC_MESH_TYPE_RENDER, "render", 0, "Render", "Apply modifier's render settings"},
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{0, NULL, 0, NULL, NULL}
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};
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static const EnumPropertyItem prop_bc_export_transformation_type[] = {
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{ BC_TRANSFORMATION_TYPE_MATRIX, "matrix", 0, "Matrix", "Use <matrix> to specify transformations" },
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{ BC_TRANSFORMATION_TYPE_TRANSROTLOC, "transrotloc", 0, "TransRotLoc", "Use <translate>, <rotate>, <scale> to specify transformations" },
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{ 0, NULL, 0, NULL, NULL }
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};
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static const EnumPropertyItem prop_bc_export_texture_type[] = {
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{ BC_TEXTURE_TYPE_MAT, "mat", 0, "Materials", "Export Materials" },
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{ BC_TEXTURE_TYPE_UV, "uv", 0, "UV Textures", "Export UV Textures (Face textures) as materials" },
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{ 0, NULL, 0, NULL, NULL }
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};
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ot->name = "Export COLLADA";
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ot->description = "Save a Collada file";
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ot->idname = "WM_OT_collada_export";
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ot->invoke = wm_collada_export_invoke;
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ot->exec = wm_collada_export_exec;
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ot->poll = WM_operator_winactive;
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ot->check = wm_collada_export_check;
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ot->flag |= OPTYPE_PRESET;
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ot->ui = wm_collada_export_draw;
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WM_operator_properties_filesel(
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ot, FILE_TYPE_FOLDER | FILE_TYPE_COLLADA, FILE_BLENDER, FILE_SAVE,
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WM_FILESEL_FILEPATH, FILE_DEFAULTDISPLAY, FILE_SORT_ALPHA);
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RNA_def_boolean(func,
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"apply_modifiers", 0, "Apply Modifiers",
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"Apply modifiers to exported mesh (non destructive))");
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RNA_def_int(func, "export_mesh_type", 0, INT_MIN, INT_MAX,
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"Resolution", "Modifier resolution for export", INT_MIN, INT_MAX);
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RNA_def_enum(func, "export_mesh_type_selection", prop_bc_export_mesh_type, 0,
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"Resolution", "Modifier resolution for export");
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RNA_def_boolean(func, "selected", 0, "Selection Only",
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"Export only selected elements");
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RNA_def_boolean(func, "include_children", 0, "Include Children",
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"Export all children of selected objects (even if not selected)");
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RNA_def_boolean(func, "include_armatures", 0, "Include Armatures",
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"Export related armatures (even if not selected)");
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RNA_def_boolean(func, "include_shapekeys", 1, "Include Shape Keys",
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"Export all Shape Keys from Mesh Objects");
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RNA_def_boolean(func, "deform_bones_only", 0, "Deform Bones only",
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"Only export deforming bones with armatures");
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RNA_def_int(func, "sampling_rate", 0, -1, INT_MAX,
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"Samplintg Rate", "The maximum distance of frames between 2 keyframes. Disabled when value is -1", -1, INT_MAX);
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RNA_def_boolean(func, "active_uv_only", 0, "Only Selected UV Map",
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"Export only the selected UV Map");
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RNA_def_boolean(func, "use_texture_copies", 1, "Copy",
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"Copy textures to same folder where the .dae file is exported");
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RNA_def_boolean(func, "triangulate", 1, "Triangulate",
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"Export Polygons (Quads & NGons) as Triangles");
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RNA_def_boolean(func, "use_object_instantiation", 1, "Use Object Instances",
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"Instantiate multiple Objects from same Data");
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RNA_def_boolean(func, "use_blender_profile", 1, "Use Blender Profile",
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"Export additional Blender specific information (for material, shaders, bones, etc.)");
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RNA_def_boolean(func, "sort_by_name", 0, "Sort by Object name",
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"Sort exported data by Object name");
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RNA_def_int(func, "export_transformation_type", 0, INT_MIN, INT_MAX,
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"Transform", "Transformation type for translation, scale and rotation", INT_MIN, INT_MAX);
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RNA_def_enum(func, "export_transformation_type_selection", prop_bc_export_transformation_type, 0,
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"Transform", "Transformation type for translation, scale and rotation");
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RNA_def_int(func, "export_texture_type", 0, INT_MIN, INT_MAX,
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"Texture Type", "Type for exported Textures (UV or MAT)", INT_MIN, INT_MAX);
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RNA_def_enum(func, "export_texture_type_selection", prop_bc_export_texture_type, 0,
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"Texture Type", "Type for exported Textures (UV or MAT)");
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RNA_def_boolean(func, "open_sim", 0, "Export to SL/OpenSim",
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"Compatibility mode for SL, OpenSim and other compatible online worlds");
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RNA_def_boolean(func, "limit_precision", 0,
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"Limit Precision", "Reduce the precision of the exported data to 6 digits");
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RNA_def_boolean(func, "keep_bind_info", 0,
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"Keep Bind Info", "Store Bindpose information in custom bone properties for later use during Collada export");
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}
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/* function used for WM_OT_save_mainfile too */
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static int wm_collada_import_exec(bContext *C, wmOperator *op)
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{
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char filename[FILE_MAX];
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int import_units;
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int find_chains;
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int auto_connect;
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int fix_orientation;
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int min_chain_length;
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int keep_bind_info;
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if (!RNA_struct_property_is_set(op->ptr, "filepath")) {
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BKE_report(op->reports, RPT_ERROR, "No filename given");
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return OPERATOR_CANCELLED;
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}
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/* Options panel */
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import_units = RNA_boolean_get(op->ptr, "import_units");
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find_chains = RNA_boolean_get(op->ptr, "find_chains");
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auto_connect = RNA_boolean_get(op->ptr, "auto_connect");
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fix_orientation = RNA_boolean_get(op->ptr, "fix_orientation");
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keep_bind_info = RNA_boolean_get(op->ptr, "keep_bind_info");
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min_chain_length = RNA_int_get(op->ptr, "min_chain_length");
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RNA_string_get(op->ptr, "filepath", filename);
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if (collada_import(
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C, filename,
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import_units,
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find_chains,
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auto_connect,
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fix_orientation,
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min_chain_length,
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keep_bind_info) )
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{
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return OPERATOR_FINISHED;
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}
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else {
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BKE_report(op->reports, RPT_ERROR, "Errors found during parsing COLLADA document (see console for details)");
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return OPERATOR_CANCELLED;
|
|
}
|
|
}
|
|
|
|
static void uiCollada_importSettings(uiLayout *layout, PointerRNA *imfptr)
|
|
{
|
|
uiLayout *box, *row;
|
|
|
|
/* Import Options: */
|
|
box = uiLayoutBox(layout);
|
|
row = uiLayoutRow(box, false);
|
|
uiItemL(row, IFACE_("Import Data Options:"), ICON_MESH_DATA);
|
|
|
|
row = uiLayoutRow(box, false);
|
|
uiItemR(row, imfptr, "import_units", 0, NULL, ICON_NONE);
|
|
|
|
box = uiLayoutBox(layout);
|
|
row = uiLayoutRow(box, false);
|
|
uiItemL(row, IFACE_("Armature Options:"), ICON_MESH_DATA);
|
|
|
|
row = uiLayoutRow(box, false);
|
|
uiItemR(row, imfptr, "fix_orientation", 0, NULL, ICON_NONE);
|
|
|
|
row = uiLayoutRow(box, false);
|
|
uiItemR(row, imfptr, "find_chains", 0, NULL, ICON_NONE);
|
|
|
|
row = uiLayoutRow(box, false);
|
|
uiItemR(row, imfptr, "auto_connect", 0, NULL, ICON_NONE);
|
|
|
|
row = uiLayoutRow(box, false);
|
|
uiItemR(row, imfptr, "min_chain_length", 0, NULL, ICON_NONE);
|
|
|
|
box = uiLayoutBox(layout);
|
|
row = uiLayoutRow(box, false);
|
|
|
|
row = uiLayoutRow(box, false);
|
|
uiItemR(row, imfptr, "keep_bind_info", 0, NULL, ICON_NONE);
|
|
|
|
}
|
|
|
|
static void wm_collada_import_draw(bContext *UNUSED(C), wmOperator *op)
|
|
{
|
|
PointerRNA ptr;
|
|
|
|
RNA_pointer_create(NULL, op->type->srna, op->properties, &ptr);
|
|
uiCollada_importSettings(op->layout, &ptr);
|
|
}
|
|
|
|
void WM_OT_collada_import(wmOperatorType *ot)
|
|
{
|
|
ot->name = "Import COLLADA";
|
|
ot->description = "Load a Collada file";
|
|
ot->idname = "WM_OT_collada_import";
|
|
|
|
ot->invoke = WM_operator_filesel;
|
|
ot->exec = wm_collada_import_exec;
|
|
ot->poll = WM_operator_winactive;
|
|
|
|
//ot->flag |= OPTYPE_PRESET;
|
|
|
|
ot->ui = wm_collada_import_draw;
|
|
|
|
WM_operator_properties_filesel(
|
|
ot, FILE_TYPE_FOLDER | FILE_TYPE_COLLADA, FILE_BLENDER, FILE_OPENFILE,
|
|
WM_FILESEL_FILEPATH, FILE_DEFAULTDISPLAY, FILE_SORT_ALPHA);
|
|
|
|
RNA_def_boolean(ot->srna,
|
|
"import_units", 0, "Import Units",
|
|
"If disabled match import to Blender's current Unit settings, "
|
|
"otherwise use the settings from the Imported scene");
|
|
|
|
RNA_def_boolean(ot->srna,
|
|
"fix_orientation", 0, "Fix Leaf Bones",
|
|
"Fix Orientation of Leaf Bones (Collada does only support Joints)");
|
|
|
|
RNA_def_boolean(ot->srna,
|
|
"find_chains", 0, "Find Bone Chains",
|
|
"Find best matching Bone Chains and ensure bones in chain are connected");
|
|
|
|
RNA_def_boolean(ot->srna,
|
|
"auto_connect", 0, "Auto Connect",
|
|
"Set use_connect for parent bones which have exactly one child bone");
|
|
|
|
RNA_def_int(ot->srna,
|
|
"min_chain_length",
|
|
0,
|
|
0,
|
|
INT_MAX,
|
|
"Minimum Chain Length",
|
|
"When searching Bone Chains disregard chains of length below this value",
|
|
0,
|
|
INT_MAX);
|
|
|
|
RNA_def_boolean(ot->srna,
|
|
"keep_bind_info", 0, "Keep Bind Info",
|
|
"Store Bindpose information in custom bone properties for later use during Collada export");
|
|
|
|
}
|
|
#endif
|