Files
blender/tests/performance/api/environment.py
Brecht Van Lommel dc3f46d96b Tests: performance testing framework
These are scripts for benchmarking Blender features on real-world .blend
files. They were originally written for benchmarking Cycles performance, and
were made generic so they can be used for more Blender features.

The benchmarks can be run locally by developers. But the plan is to also run
these as part of continuous integration to track performance over time.

Currently there are tests for Cycles rendering and .blend file loading.

Documentation:
https://wiki.blender.org/wiki/Tools/Tests/Performance

Main features:
* User created configurations to quickly run, re-run and analyze a selected
  subset of tests.
* Supports both benchmarking with existing builds, and automatic building of
  specified git commits, tags and branches.
* Generate HTML page with bar and line graphs from test results.
* Controlled using simple command line tool.
* For writing tests, convenient abstraction to run a Python function in Blender
  with arguments and return value.

Ref T74730

Differential Revision: https://developer.blender.org/D11662
2021-07-05 12:32:32 +02:00

244 lines
9.4 KiB
Python

# Apache License, Version 2.0
import base64
import glob
import inspect
import multiprocessing
import os
import pathlib
import platform
import pickle
import subprocess
import sys
from typing import Callable, Dict, List
from .config import TestConfig
from .device import TestMachine
class TestEnvironment:
def __init__(self, blender_git_dir: pathlib.Path, base_dir: pathlib.Path):
self.blender_git_dir = blender_git_dir
self.base_dir = base_dir
self.blender_dir = base_dir / 'blender'
self.build_dir = base_dir / 'build'
self.lib_dir = base_dir / 'lib'
self.benchmarks_dir = self.blender_git_dir.parent / 'lib' / 'benchmarks'
self.git_executable = 'git'
self.cmake_executable = 'cmake'
self.cmake_options = ['-DWITH_INTERNATIONAL=OFF', '-DWITH_BUILDINFO=OFF']
self.unset_blender_executable()
self.log_file = None
self.machine = None
def get_machine(self, need_gpus: bool=True) -> None:
if not self.machine or (need_gpus and not self.machine.has_gpus):
self.machine = TestMachine(self, need_gpus)
return self.machine
def init(self, build) -> None:
if not self.benchmarks_dir.exists():
sys.stderr.write(f'Error: benchmark files directory not found at {self.benchmarks_dir}')
sys.exit(1)
# Create benchmarks folder contents.
print(f'Init {self.base_dir}')
self.base_dir.mkdir(parents=True, exist_ok=True)
if len(self.get_configs(names_only=True)) == 0:
config_dir = self.base_dir / 'default'
print(f'Creating default configuration in {config_dir}')
TestConfig.write_default_config(self, config_dir)
if build:
if not self.lib_dir.exists():
print(f'Creating symlink at {self.lib_dir}')
self.lib_dir.symlink_to(self.blender_git_dir.parent / 'lib')
else:
print(f'Exists {self.lib_dir}')
if not self.blender_dir.exists():
print(f'Init git worktree in {self.blender_dir}')
self.call([self.git_executable, 'worktree', 'add', '--detach', self.blender_dir, 'HEAD'], self.blender_git_dir)
else:
print(f'Exists {self.blender_dir}')
if not self.build_dir.exists():
print(f'Init build in {self.build_dir}')
self.build_dir.mkdir()
# No translation to avoid dealing with submodules
self.call([self.cmake_executable, self.blender_dir, '.'] + self.cmake_options, self.build_dir)
else:
print(f'Exists {self.build_dir}')
print("Building")
self.build()
print('Done')
def checkout(self) -> None:
# Checkout Blender revision
if not self.blender_dir.exists():
sys.stderr.write('\n\nError: no build set up, run `./benchmark init --build` first\n')
sys.exit(1)
self.call([self.git_executable, 'clean', '-f', '-d'], self.blender_dir)
self.call([self.git_executable, 'reset', '--hard', 'HEAD'], self.blender_dir)
self.call([self.git_executable, 'checkout', '--detach', git_hash], self.blender_dir)
self.build()
def build(self) -> None:
# Build Blender revision
if not self.build_dir.exists():
sys.stderr.write('\n\nError: no build set up, run `./benchmark init --build` first\n')
sys.exit(1)
jobs = str(multiprocessing.cpu_count())
self.call([self.cmake_executable, '.'] + self.cmake_options, self.build_dir)
self.call([self.cmake_executable, '--build', '.', '-j', jobs, '--target', 'install'], self.build_dir)
def set_blender_executable(self, executable_path: pathlib.Path) -> None:
# Run all Blender commands with this executable.
self.blender_executable = executable_path
def unset_blender_executable(self) -> None:
if platform.system() == "Windows":
self.blender_executable = self.build_dir / 'bin' / 'blender.exe'
elif platform.system() == "Darwin":
self.blender_executable = self.build_dir / 'bin' / 'Blender.app' / 'Contents' / 'MacOS' / 'Blender'
else:
self.blender_executable = self.build_dir / 'bin' / 'blender'
if not self.blender_executable.exists():
self.blender_executable = 'blender'
def set_log_file(self, filepath: pathlib.Path, clear=True) -> None:
# Log all commands and output to this file.
self.log_file = filepath
if clear:
self.log_file.unlink(missing_ok=True)
def unset_log_file(self) -> None:
self.log_file = None
def call(self, args: List[str], cwd: pathlib.Path, silent=False) -> List[str]:
# Execute command with arguments in specified directory,
# and return combined stdout and stderr output.
# Open log file for writing
f = None
if self.log_file:
if not self.log_file.exists():
self.log_file.parent.mkdir(parents=True, exist_ok=True)
f = open(self.log_file, 'a')
f.write('\n' + ' '.join([str(arg) for arg in args]) + '\n\n')
proc = subprocess.Popen(args, cwd=cwd, stdout=subprocess.PIPE, stderr=subprocess.STDOUT)
# Read line by line
lines = []
try:
while proc.poll() is None:
line = proc.stdout.readline()
if line:
line_str = line.decode('utf-8', 'ignore')
lines.append(line_str)
if f:
f.write(line_str)
except KeyboardInterrupt:
# Avoid processes that keep running when interrupting.
proc.terminate()
if f:
f.close()
# Print command output on error
if proc.returncode != 0 and not silent:
for line in lines:
print(line.rstrip())
raise Exception("Error executing command")
return lines
def call_blender(self, args: List[str], foreground=False) -> List[str]:
# Execute Blender command with arguments.
common_args = ['--factory-startup', '--enable-autoexec', '--python-exit-code', '1']
if foreground:
common_args += ['--no-window-focus', '--window-geometry', '0', '0', '1024', '768']
else:
common_args += ['--background']
return self.call([self.blender_executable] + common_args + args, cwd=self.base_dir)
def run_in_blender(self,
function: Callable[[Dict], Dict],
args: Dict,
blender_args: List=[],
foreground=False) -> Dict:
# Run function in a Blender instance. Arguments and return values are
# passed as a Python object that must be serializable with pickle.
# Get information to call this function from Blender.
package_path = pathlib.Path(__file__).parent.parent
functionname = function.__name__
modulename = inspect.getmodule(function).__name__
# Serialize arguments in base64, to avoid having to escape it.
args = base64.b64encode(pickle.dumps(args))
output_prefix = 'TEST_OUTPUT: '
expression = (f'import sys, pickle, base64\n'
f'sys.path.append("{package_path}")\n'
f'import {modulename}\n'
f'args = pickle.loads(base64.b64decode({args}))\n'
f'result = {modulename}.{functionname}(args)\n'
f'result = base64.b64encode(pickle.dumps(result))\n'
f'print("{output_prefix}" + result.decode())\n')
expr_args = blender_args + ['--python-expr', expression]
lines = self.call_blender(expr_args, foreground=foreground)
# Parse output.
for line in lines:
if line.startswith(output_prefix):
output = line[len(output_prefix):].strip()
result = pickle.loads(base64.b64decode(output))
return result, lines
return {}, lines
def find_blend_files(self, dirpath: pathlib.Path) -> List:
# Find .blend files in subdirectories of the given directory in the
# lib/benchmarks directory.
dirpath = self.benchmarks_dir / dirpath
filepaths = []
for filename in glob.iglob(str(dirpath / '*.blend'), recursive=True):
filepaths.append(pathlib.Path(filename))
return filepaths
def get_configs(self, name: str=None, names_only: bool=False) -> List:
# Get list of configurations in the benchmarks directory.
configs = []
if self.base_dir.exists():
for dirname in os.listdir(self.base_dir):
if not name or dirname == name:
dirpath = self.base_dir / dirname / 'config.py'
if dirpath.exists():
if names_only:
configs.append(dirname)
else:
configs.append(TestConfig(self, dirname))
return configs
def resolve_git_hash(self, revision):
# Get git hash for a tag or branch.
return self.call([self.git_executable, 'rev-parse', revision], self.blender_git_dir)[0].strip()
def git_hash_date(self, git_hash):
# Get commit data for a git hash.
return int(self.call([self.git_executable, 'log', '-n1', git_hash, '--format=%at'], self.blender_git_dir)[0].strip())