527 lines
15 KiB
C
527 lines
15 KiB
C
/*
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/editors/interface/interface_intern.h
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* \ingroup edinterface
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*/
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#ifndef INTERFACE_H
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#define INTERFACE_H
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#include "UI_resources.h"
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#include "RNA_types.h"
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struct ARegion;
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struct bContext;
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struct IDProperty;
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struct uiHandleButtonData;
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struct wmEvent;
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struct wmOperatorType;
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struct wmWindow;
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struct wmTimer;
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struct uiStyle;
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struct uiWidgetColors;
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struct uiLayout;
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struct bContextStore;
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struct Scene;
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struct ID;
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struct ImBuf;
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/* ****************** general defines ************** */
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/* visual types for drawing */
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/* for time being separated from functional types */
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typedef enum {
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/* default */
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UI_WTYPE_REGULAR,
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/* standard set */
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UI_WTYPE_LABEL,
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UI_WTYPE_TOGGLE,
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UI_WTYPE_OPTION,
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UI_WTYPE_RADIO,
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UI_WTYPE_NUMBER,
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UI_WTYPE_SLIDER,
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UI_WTYPE_EXEC,
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/* strings */
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UI_WTYPE_NAME,
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UI_WTYPE_NAME_LINK,
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UI_WTYPE_POINTER_LINK,
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UI_WTYPE_FILENAME,
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/* menus */
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UI_WTYPE_MENU_RADIO,
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UI_WTYPE_MENU_ICON_RADIO,
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UI_WTYPE_MENU_POINTER_LINK,
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UI_WTYPE_PULLDOWN,
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UI_WTYPE_MENU_ITEM,
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UI_WTYPE_MENU_BACK,
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/* specials */
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UI_WTYPE_ICON,
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UI_WTYPE_SWATCH,
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UI_WTYPE_RGB_PICKER,
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UI_WTYPE_NORMAL,
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UI_WTYPE_BOX,
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UI_WTYPE_SCROLL,
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UI_WTYPE_LISTITEM,
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UI_WTYPE_PROGRESSBAR,
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} uiWidgetTypeEnum;
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#define UI_MAX_DRAW_STR 400
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#define UI_MAX_NAME_STR 128
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/* panel limits */
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#define UI_PANEL_MINX 100
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#define UI_PANEL_MINY 70
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/* uiBut->flag */
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#define UI_SELECT 1 /* use when the button is pressed */
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#define UI_SCROLLED 2 /* temp hidden, scrolled away */
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#define UI_ACTIVE 4
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#define UI_HAS_ICON 8
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#define UI_TEXTINPUT 16
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#define UI_HIDDEN 32
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/* warn: rest of uiBut->flag in UI_interface.h */
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/* internal panel drawing defines */
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#define PNL_GRID (UI_UNIT_Y / 5) /* 4 default */
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#define PNL_HEADER UI_UNIT_Y /* 20 default */
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/* panel->flag */
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#define PNL_SELECT 1
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#define PNL_CLOSEDX 2
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#define PNL_CLOSEDY 4
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#define PNL_CLOSED 6
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/*#define PNL_TABBED 8*/ /*UNUSED*/
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#define PNL_OVERLAP 16
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/* Button text selection:
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* extension direction, selextend, inside ui_do_but_TEX */
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#define EXTEND_LEFT 1
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#define EXTEND_RIGHT 2
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/* for scope resize zone */
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#define SCOPE_RESIZE_PAD 9
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typedef struct {
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short xim, yim;
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unsigned int *rect;
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short xofs, yofs;
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} uiIconImage;
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typedef struct uiLinkLine { /* only for draw/edit */
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struct uiLinkLine *next, *prev;
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short flag, pad;
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struct uiBut *from, *to;
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} uiLinkLine;
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typedef struct {
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void **poin; /* pointer to original pointer */
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void ***ppoin; /* pointer to original pointer-array */
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short *totlink; /* if pointer-array, here is the total */
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short maxlink, pad;
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short fromcode, tocode;
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ListBase lines;
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} uiLink;
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struct uiBut {
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struct uiBut *next, *prev;
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short type, pointype, bit, bitnr, retval, strwidth, ofs, pos, selsta, selend;
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short alignnr;
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int flag;
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char *str;
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char strdata[UI_MAX_NAME_STR];
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char drawstr[UI_MAX_DRAW_STR];
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float x1, y1, x2, y2;
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char *poin;
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float hardmin, hardmax, softmin, softmax;
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float a1, a2;
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float aspect;
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char col[4];
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uiButHandleFunc func;
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void *func_arg1;
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void *func_arg2;
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void *func_arg3;
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uiButHandleNFunc funcN;
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void *func_argN;
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struct bContextStore *context;
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/* not ysed yet, was used in 2.4x for ui_draw_pulldown_round & friends */
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/*
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void (*embossfunc)(int , int , float, float, float, float, float, int);
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void (*sliderfunc)(int , float, float, float, float, float, float, int);
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*/
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uiButCompleteFunc autocomplete_func;
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void *autofunc_arg;
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uiButSearchFunc search_func;
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void *search_arg;
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uiButHandleRenameFunc rename_func;
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void *rename_arg1;
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void *rename_orig;
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uiLink *link;
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short linkto[2];
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const char *tip, *lockstr;
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BIFIconID icon;
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char lock;
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char dt; /* drawtype: UI_EMBOSS, UI_EMBOSSN ... etc, copied from the block */
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char changed; /* could be made into a single flag */
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unsigned char unit_type; /* so buttons can support unit systems which are not RNA */
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short modifier_key;
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short iconadd;
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/* IDPOIN data */
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uiIDPoinFuncFP idpoin_func;
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ID **idpoin_idpp;
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/* BLOCK data */
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uiBlockCreateFunc block_create_func;
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/* PULLDOWN/MENU data */
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uiMenuCreateFunc menu_create_func;
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/* RNA data */
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struct PointerRNA rnapoin;
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struct PropertyRNA *rnaprop;
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int rnaindex;
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struct PointerRNA rnasearchpoin;
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struct PropertyRNA *rnasearchprop;
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/* Operator data */
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struct wmOperatorType *optype;
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struct IDProperty *opproperties;
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struct PointerRNA *opptr;
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short opcontext;
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unsigned char menu_key; /* 'a'-'z', always lower case */
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/* Draggable data, type is WM_DRAG_... */
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char dragtype;
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void *dragpoin;
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struct ImBuf *imb;
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float imb_scale;
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/* active button data */
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struct uiHandleButtonData *active;
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char *editstr;
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double *editval;
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float *editvec;
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void *editcoba;
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void *editcumap;
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/* pointer back */
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uiBlock *block;
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};
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struct uiBlock {
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uiBlock *next, *prev;
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ListBase buttons;
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Panel *panel;
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uiBlock *oldblock;
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ListBase layouts;
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struct uiLayout *curlayout;
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ListBase contexts;
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char name[UI_MAX_NAME_STR];
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float winmat[4][4];
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float minx, miny, maxx, maxy;
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float aspect;
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short alignnr;
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uiButHandleFunc func;
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void *func_arg1;
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void *func_arg2;
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uiButHandleNFunc funcN;
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void *func_argN;
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uiMenuHandleFunc butm_func;
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void *butm_func_arg;
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uiBlockHandleFunc handle_func;
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void *handle_func_arg;
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/* custom extra handling */
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int (*block_event_func)(const struct bContext *C, struct uiBlock *, struct wmEvent *);
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/* extra draw function for custom blocks */
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void (*drawextra)(const struct bContext *C, void *idv, void *arg1, void *arg2, rcti *rect);
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void *drawextra_arg1;
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void *drawextra_arg2;
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int flag;
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char direction;
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char dt; /* drawtype: UI_EMBOSS, UI_EMBOSSN ... etc, copied to buttons */
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short auto_open;
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double auto_open_last;
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const char *lockstr;
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char lock;
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char active; // to keep blocks while drawing and free them afterwards
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char tooltipdisabled; // to avoid tooltip after click
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char endblock; // uiEndBlock done?
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float xofs, yofs; // offset to parent button
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int dobounds, mx, my; // for doing delayed
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int bounds, minbounds; // for doing delayed
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rctf safety; // pulldowns, to detect outside, can differ per case how it is created
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ListBase saferct; // uiSafetyRct list
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uiPopupBlockHandle *handle; // handle
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int puphash; // popup menu hash for memory
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void *evil_C; // XXX hack for dynamic operator enums
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float _hsv[3]; // XXX, only access via ui_block_hsv_get()
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char color_profile; // color profile for correcting linear colors for display
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struct UnitSettings *unit; // unit system, used a lot for numeric buttons so include here rather then fetching through the scene every time.
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};
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typedef struct uiSafetyRct {
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struct uiSafetyRct *next, *prev;
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rctf parent;
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rctf safety;
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} uiSafetyRct;
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/* interface.c */
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extern void ui_delete_linkline(uiLinkLine *line, uiBut *but);
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void ui_fontscale(short *points, float aspect);
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extern void ui_block_to_window_fl(const struct ARegion *ar, uiBlock *block, float *x, float *y);
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extern void ui_block_to_window(const struct ARegion *ar, uiBlock *block, int *x, int *y);
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extern void ui_block_to_window_rct(const struct ARegion *ar, uiBlock *block, rctf *graph, rcti *winr);
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extern void ui_window_to_block_fl(const struct ARegion *ar, uiBlock *block, float *x, float *y);
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extern void ui_window_to_block(const struct ARegion *ar, uiBlock *block, int *x, int *y);
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extern void ui_window_to_region(const ARegion *ar, int *x, int *y);
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extern double ui_get_but_val(uiBut *but);
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extern void ui_set_but_val(uiBut *but, double value);
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extern void ui_set_but_hsv(uiBut *but);
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extern void ui_get_but_vectorf(uiBut *but, float *vec);
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extern void ui_set_but_vectorf(uiBut *but, float *vec);
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extern void ui_hsvcircle_vals_from_pos(float *valrad, float *valdist, rcti *rect, float mx, float my);
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extern void ui_get_but_string(uiBut *but, char *str, size_t maxlen);
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extern void ui_convert_to_unit_alt_name(uiBut *but, char *str, size_t maxlen);
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extern int ui_set_but_string(struct bContext *C, uiBut *but, const char *str);
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extern int ui_get_but_string_max_length(uiBut *but);
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extern void ui_set_but_default(struct bContext *C, short all);
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extern void ui_set_but_soft_range(uiBut *but, double value);
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extern void ui_check_but(uiBut *but);
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extern int ui_is_but_float(uiBut *but);
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extern int ui_is_but_unit(uiBut *but);
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extern int ui_is_but_rna_valid(uiBut *but);
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extern void ui_bounds_block(uiBlock *block);
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extern void ui_block_translate(uiBlock *block, int x, int y);
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extern void ui_block_do_align(uiBlock *block);
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/* interface_regions.c */
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struct uiPopupBlockHandle {
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/* internal */
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struct ARegion *region;
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int towardsx, towardsy;
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double towardstime;
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int dotowards;
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int popup;
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void (*popup_func)(struct bContext *C, void *arg, int event);
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void (*cancel_func)(void *arg);
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void *popup_arg;
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struct wmTimer *scrolltimer;
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/* for operator popups */
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struct wmOperatorType *optype;
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int opcontext;
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ScrArea *ctx_area;
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ARegion *ctx_region;
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/* return values */
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int butretval;
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int menuretval;
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float retvalue;
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float retvec[4];
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};
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uiBlock *ui_block_func_COL(struct bContext *C, uiPopupBlockHandle *handle, void *arg_but);
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void ui_block_func_ICONROW(struct bContext *C, uiLayout *layout, void *arg_but);
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void ui_block_func_ICONTEXTROW(struct bContext *C, uiLayout *layout, void *arg_but);
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struct ARegion *ui_tooltip_create(struct bContext *C, struct ARegion *butregion, uiBut *but);
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void ui_tooltip_free(struct bContext *C, struct ARegion *ar);
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uiBut *ui_popup_menu_memory(struct uiBlock *block, struct uiBut *but);
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float *ui_block_hsv_get(struct uiBlock *block);
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void ui_popup_block_scrolltest(struct uiBlock *block);
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/* searchbox for string button */
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ARegion *ui_searchbox_create(struct bContext *C, struct ARegion *butregion, uiBut *but);
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int ui_searchbox_inside(struct ARegion *ar, int x, int y);
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void ui_searchbox_update(struct bContext *C, struct ARegion *ar, uiBut *but, int reset);
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void ui_searchbox_autocomplete(struct bContext *C, struct ARegion *ar, uiBut *but, char *str);
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void ui_searchbox_event(struct bContext *C, struct ARegion *ar, uiBut *but, struct wmEvent *event);
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void ui_searchbox_apply(uiBut *but, struct ARegion *ar);
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void ui_searchbox_free(struct bContext *C, struct ARegion *ar);
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void ui_but_search_test(uiBut *but);
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typedef uiBlock* (*uiBlockHandleCreateFunc)(struct bContext *C, struct uiPopupBlockHandle *handle, void *arg1);
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uiPopupBlockHandle *ui_popup_block_create(struct bContext *C, struct ARegion *butregion, uiBut *but,
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uiBlockCreateFunc create_func, uiBlockHandleCreateFunc handle_create_func, void *arg);
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uiPopupBlockHandle *ui_popup_menu_create(struct bContext *C, struct ARegion *butregion, uiBut *but,
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uiMenuCreateFunc create_func, void *arg, char *str);
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void ui_popup_block_free(struct bContext *C, uiPopupBlockHandle *handle);
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void ui_set_name_menu(uiBut *but, int value);
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int ui_step_name_menu(uiBut *but, int step);
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struct AutoComplete;
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/* interface_panel.c */
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extern int ui_handler_panel_region(struct bContext *C, struct wmEvent *event);
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extern void ui_draw_aligned_panel(struct uiStyle *style, uiBlock *block, rcti *rect);
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/* interface_draw.c */
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extern void ui_dropshadow(rctf *rct, float radius, float aspect, int select);
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void ui_draw_gradient(rcti *rect, float *hsv, int type, float alpha);
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void ui_draw_but_HISTOGRAM(ARegion *ar, uiBut *but, struct uiWidgetColors *wcol, rcti *rect);
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void ui_draw_but_WAVEFORM(ARegion *ar, uiBut *but, struct uiWidgetColors *wcol, rcti *rect);
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void ui_draw_but_VECTORSCOPE(ARegion *ar, uiBut *but, struct uiWidgetColors *wcol, rcti *rect);
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void ui_draw_but_COLORBAND(uiBut *but, struct uiWidgetColors *wcol, rcti *rect);
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void ui_draw_but_NORMAL(uiBut *but, struct uiWidgetColors *wcol, rcti *rect);
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void ui_draw_but_CURVE(ARegion *ar, uiBut *but, struct uiWidgetColors *wcol, rcti *rect);
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void ui_draw_but_IMAGE(ARegion *ar, uiBut *but, struct uiWidgetColors *wcol, rcti *rect);
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/* interface_handlers.c */
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extern void ui_button_activate_do(struct bContext *C, struct ARegion *ar, uiBut *but);
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extern void ui_button_active_free(const struct bContext *C, uiBut *but);
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extern int ui_button_is_active(struct ARegion *ar);
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/* interface_widgets.c */
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void ui_draw_anti_tria(float x1, float y1, float x2, float y2, float x3, float y3);
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void ui_draw_menu_back(struct uiStyle *style, uiBlock *block, rcti *rect);
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void ui_draw_search_back(struct uiStyle *style, uiBlock *block, rcti *rect);
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int ui_link_bezier_points(rcti *rect, float coord_array[][2], int resol);
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void ui_draw_link_bezier(rcti *rect);
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extern void ui_draw_but(const struct bContext *C, ARegion *ar, struct uiStyle *style, uiBut *but, rcti *rect);
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/* theme color init */
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struct ThemeUI;
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void ui_widget_color_init(struct ThemeUI *tui);
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void ui_draw_menu_item(struct uiFontStyle *fstyle, rcti *rect, const char *name, int iconid, int state);
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void ui_draw_preview_item(struct uiFontStyle *fstyle, rcti *rect, const char *name, int iconid, int state);
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extern unsigned char checker_stipple_sml[];
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/* used for transp checkers */
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#define UI_TRANSP_DARK 100
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#define UI_TRANSP_LIGHT 160
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/* interface_style.c */
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void uiStyleInit(void);
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/* interface_icons.c */
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int ui_id_icon_get(struct bContext *C, struct ID *id, int preview);
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/* resources.c */
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void init_userdef_do_versions(void);
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void ui_theme_init_default(void);
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void ui_resources_init(void);
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void ui_resources_free(void);
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/* interface_layout.c */
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void ui_layout_add_but(uiLayout *layout, uiBut *but);
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int ui_but_can_align(uiBut *but);
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void ui_but_add_search(uiBut *but, PointerRNA *ptr, PropertyRNA *prop, PointerRNA *searchptr, PropertyRNA *searchprop);
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/* interface_anim.c */
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void ui_but_anim_flag(uiBut *but, float cfra);
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void ui_but_anim_insert_keyframe(struct bContext *C);
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void ui_but_anim_delete_keyframe(struct bContext *C);
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void ui_but_anim_add_driver(struct bContext *C);
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void ui_but_anim_remove_driver(struct bContext *C);
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void ui_but_anim_copy_driver(struct bContext *C);
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void ui_but_anim_paste_driver(struct bContext *C);
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void ui_but_anim_add_keyingset(struct bContext *C);
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void ui_but_anim_remove_keyingset(struct bContext *C);
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int ui_but_anim_expression_get(uiBut *but, char *str, size_t maxlen);
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int ui_but_anim_expression_set(uiBut *but, const char *str);
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int ui_but_anim_expression_create(uiBut *but, const char *str);
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void ui_but_anim_autokey(struct bContext *C, uiBut *but, struct Scene *scene, float cfra);
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#endif
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