Files
blender/release/scripts/startup/bl_operators/mesh.py
Bastien Montagne dd6fa94dcc Add 'Set From Faces' tool to custom split normals.
Feature request during bconf, makes sense to have it even as an hack for
now, since this is probably one of the most common use cases. This should
be redone in bmesh once we have proper custom noramls handling in edit mode...
2016-11-03 13:26:18 +01:00

251 lines
7.6 KiB
Python

# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8-80 compliant>
import bpy
from bpy.types import Operator
from bpy.props import EnumProperty, IntProperty
class MeshMirrorUV(Operator):
"""Copy mirror UV coordinates on the X axis based on a mirrored mesh"""
bl_idname = "mesh.faces_mirror_uv"
bl_label = "Copy Mirrored UV coords"
bl_options = {'REGISTER', 'UNDO'}
direction = EnumProperty(
name="Axis Direction",
items=(('POSITIVE', "Positive", ""),
('NEGATIVE', "Negative", "")),
)
precision = IntProperty(
name="Precision",
description=("Tolerance for finding vertex duplicates"),
min=1, max=16,
soft_min=1, soft_max=16,
default=3,
)
@classmethod
def poll(cls, context):
obj = context.active_object
return (obj and obj.type == 'MESH' and obj.data.uv_textures.active)
def execute(self, context):
DIR = (self.direction == 'NEGATIVE')
precision = self.precision
double_warn = 0
ob = context.active_object
is_editmode = (ob.mode == 'EDIT')
if is_editmode:
bpy.ops.object.mode_set(mode='OBJECT', toggle=False)
mesh = ob.data
# mirror lookups
mirror_gt = {}
mirror_lt = {}
vcos = (v.co.to_tuple(precision) for v in mesh.vertices)
for i, co in enumerate(vcos):
if co[0] >= 0.0:
double_warn += co in mirror_gt
mirror_gt[co] = i
if co[0] <= 0.0:
double_warn += co in mirror_lt
mirror_lt[co] = i
vmap = {}
for mirror_a, mirror_b in ((mirror_gt, mirror_lt),
(mirror_lt, mirror_gt)):
for co, i in mirror_a.items():
nco = (-co[0], co[1], co[2])
j = mirror_b.get(nco)
if j is not None:
vmap[i] = j
polys = mesh.polygons
loops = mesh.loops
uv_loops = mesh.uv_layers.active.data
nbr_polys = len(polys)
mirror_pm = {}
pmap = {}
puvs = [None] * nbr_polys
puvs_cpy = [None] * nbr_polys
puvsel = [None] * nbr_polys
pcents = [None] * nbr_polys
vidxs = [None] * nbr_polys
for i, p in enumerate(polys):
lstart = lend = p.loop_start
lend += p.loop_total
puvs[i] = tuple(uv.uv for uv in uv_loops[lstart:lend])
puvs_cpy[i] = tuple(uv.copy() for uv in puvs[i])
puvsel[i] = (False not in
(uv.select for uv in uv_loops[lstart:lend]))
# Vert idx of the poly.
vidxs[i] = tuple(l.vertex_index for l in loops[lstart:lend])
pcents[i] = p.center
# Preparing next step finding matching polys.
mirror_pm[tuple(sorted(vidxs[i]))] = i
for i in range(nbr_polys):
# Find matching mirror poly.
tvidxs = [vmap.get(j) for j in vidxs[i]]
if None not in tvidxs:
tvidxs.sort()
j = mirror_pm.get(tuple(tvidxs))
if j is not None:
pmap[i] = j
for i, j in pmap.items():
if not puvsel[i] or not puvsel[j]:
continue
elif DIR == 0 and pcents[i][0] < 0.0:
continue
elif DIR == 1 and pcents[i][0] > 0.0:
continue
# copy UVs
uv1 = puvs[i]
uv2 = puvs_cpy[j]
# get the correct rotation
v1 = vidxs[j]
v2 = tuple(vmap[k] for k in vidxs[i])
if len(v1) == len(v2):
for k in range(len(v1)):
k_map = v1.index(v2[k])
uv1[k].xy = - (uv2[k_map].x - 0.5) + 0.5, uv2[k_map].y
if is_editmode:
bpy.ops.object.mode_set(mode='EDIT', toggle=False)
if double_warn:
self.report({'WARNING'},
"%d duplicates found, mirror may be incomplete" %
double_warn)
return {'FINISHED'}
class MeshSelectNext(Operator):
"""Select the next element (using selection order)"""
bl_idname = "mesh.select_next_item"
bl_label = "Select Next Element"
bl_options = {'REGISTER', 'UNDO'}
@classmethod
def poll(cls, context):
return (context.mode == 'EDIT_MESH')
def execute(self, context):
import bmesh
from .bmesh import find_adjacent
obj = context.active_object
me = obj.data
bm = bmesh.from_edit_mesh(me)
if find_adjacent.select_next(bm, self.report):
bm.select_flush_mode()
bmesh.update_edit_mesh(me, False)
return {'FINISHED'}
class MeshSelectPrev(Operator):
"""Select the next element (using selection order)"""
bl_idname = "mesh.select_prev_item"
bl_label = "Select Previous Element"
bl_options = {'REGISTER', 'UNDO'}
@classmethod
def poll(cls, context):
return (context.mode == 'EDIT_MESH')
def execute(self, context):
import bmesh
from .bmesh import find_adjacent
obj = context.active_object
me = obj.data
bm = bmesh.from_edit_mesh(me)
if find_adjacent.select_prev(bm, self.report):
bm.select_flush_mode()
bmesh.update_edit_mesh(me, False)
return {'FINISHED'}
# XXX This is hackish (going forth and back from Object mode...), to be redone once we have proper support of
# custom normals in BMesh/edit mode.
class MehsSetNormalsFromFaces(Operator):
"""Set the custom vertex normals from the selected faces ones"""
bl_idname = "mesh.set_normals_from_faces"
bl_label = "Set Normals From Faces"
bl_options = {'REGISTER', 'UNDO'}
@classmethod
def poll(cls, context):
return (context.mode == 'EDIT_MESH' and context.edit_object.data.polygons)
def execute(self, context):
import mathutils
bpy.ops.object.mode_set(mode='OBJECT')
obj = context.active_object
me = obj.data
v2nors = {}
for p in me.polygons:
if not p.select:
continue
for lidx, vidx in zip(p.loop_indices, p.vertices):
assert(me.loops[lidx].vertex_index == vidx)
v2nors.setdefault(vidx, []).append(p.normal)
for nors in v2nors.values():
nors[:] = [sum(nors, mathutils.Vector((0, 0, 0))).normalized()]
if not me.has_custom_normals:
me.create_normals_split()
me.calc_normals_split()
normals = []
for l in me.loops:
nor = v2nors.get(l.vertex_index, [None])[0]
if nor is None:
nor = l.normal
normals.append(nor.to_tuple())
me.normals_split_custom_set(normals)
me.free_normals_split()
bpy.ops.object.mode_set(mode='EDIT')
return {'FINISHED'}