Files
blender/source
Nicholas Bishop df5e551535 Fix bug 30697, strange shading on array modifier with offset object.
* An offset object can rotate output, so need to update normals to
  reflect that. Fix by adding a normals recalc, but only if there's an
  offset object.

* Added BMESH_TODO comment to check whether there are other cases were
  normals need to be updated.
2012-03-27 13:08:40 +00:00
..
2012-03-18 07:38:51 +00:00