
We've got quite comprehensive BMesh based implementation, which is way easier for maintenance than abandoned Carve library. After all the time BMesh implementation was working on the same level of limitations about manifold meshes and touching edges than Carve. Is better to focus on maintaining one boolean implementation now. Reviewers: campbellbarton Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D3050
58 lines
2.7 KiB
CMake
58 lines
2.7 KiB
CMake
# turn everything OFF except for python which defaults to ON
|
|
# and is needed for the UI
|
|
#
|
|
# Example usage:
|
|
# cmake -C../blender/build_files/cmake/config/blender_lite.cmake ../blender
|
|
#
|
|
|
|
set(WITH_INSTALL_PORTABLE ON CACHE BOOL "" FORCE)
|
|
set(WITH_SYSTEM_GLEW ON CACHE BOOL "" FORCE)
|
|
|
|
set(WITH_ALEMBIC OFF CACHE BOOL "" FORCE)
|
|
set(WITH_BUILDINFO OFF CACHE BOOL "" FORCE)
|
|
set(WITH_BULLET OFF CACHE BOOL "" FORCE)
|
|
set(WITH_CODEC_AVI OFF CACHE BOOL "" FORCE)
|
|
set(WITH_CODEC_FFMPEG OFF CACHE BOOL "" FORCE)
|
|
set(WITH_CODEC_SNDFILE OFF CACHE BOOL "" FORCE)
|
|
set(WITH_CYCLES OFF CACHE BOOL "" FORCE)
|
|
set(WITH_CYCLES_OSL OFF CACHE BOOL "" FORCE)
|
|
set(WITH_CYCLES_OPENSUBDIV OFF CACHE BOOL "" FORCE)
|
|
set(WITH_FFTW3 OFF CACHE BOOL "" FORCE)
|
|
set(WITH_LIBMV OFF CACHE BOOL "" FORCE)
|
|
set(WITH_LLVM OFF CACHE BOOL "" FORCE)
|
|
set(WITH_GAMEENGINE OFF CACHE BOOL "" FORCE)
|
|
set(WITH_COMPOSITOR OFF CACHE BOOL "" FORCE)
|
|
set(WITH_FREESTYLE OFF CACHE BOOL "" FORCE)
|
|
set(WITH_GHOST_XDND OFF CACHE BOOL "" FORCE)
|
|
set(WITH_IK_SOLVER OFF CACHE BOOL "" FORCE)
|
|
set(WITH_IK_ITASC OFF CACHE BOOL "" FORCE)
|
|
set(WITH_IMAGE_CINEON OFF CACHE BOOL "" FORCE)
|
|
set(WITH_IMAGE_DDS OFF CACHE BOOL "" FORCE)
|
|
set(WITH_IMAGE_FRAMESERVER OFF CACHE BOOL "" FORCE)
|
|
set(WITH_IMAGE_HDR OFF CACHE BOOL "" FORCE)
|
|
set(WITH_IMAGE_OPENEXR OFF CACHE BOOL "" FORCE)
|
|
set(WITH_IMAGE_OPENJPEG OFF CACHE BOOL "" FORCE)
|
|
set(WITH_IMAGE_TIFF OFF CACHE BOOL "" FORCE)
|
|
set(WITH_INPUT_NDOF OFF CACHE BOOL "" FORCE)
|
|
set(WITH_INTERNATIONAL OFF CACHE BOOL "" FORCE)
|
|
set(WITH_JACK OFF CACHE BOOL "" FORCE)
|
|
set(WITH_LZMA OFF CACHE BOOL "" FORCE)
|
|
set(WITH_LZO OFF CACHE BOOL "" FORCE)
|
|
set(WITH_MOD_FLUID OFF CACHE BOOL "" FORCE)
|
|
set(WITH_MOD_REMESH OFF CACHE BOOL "" FORCE)
|
|
set(WITH_MOD_SMOKE OFF CACHE BOOL "" FORCE)
|
|
set(WITH_MOD_OCEANSIM OFF CACHE BOOL "" FORCE)
|
|
set(WITH_AUDASPACE OFF CACHE BOOL "" FORCE)
|
|
set(WITH_OPENAL OFF CACHE BOOL "" FORCE)
|
|
set(WITH_OPENCOLLADA OFF CACHE BOOL "" FORCE)
|
|
set(WITH_OPENCOLORIO OFF CACHE BOOL "" FORCE)
|
|
set(WITH_OPENIMAGEIO OFF CACHE BOOL "" FORCE)
|
|
set(WITH_OPENMP OFF CACHE BOOL "" FORCE)
|
|
set(WITH_OPENSUBDIV OFF CACHE BOOL "" FORCE)
|
|
set(WITH_OPENVDB OFF CACHE BOOL "" FORCE)
|
|
set(WITH_RAYOPTIMIZATION OFF CACHE BOOL "" FORCE)
|
|
set(WITH_SDL OFF CACHE BOOL "" FORCE)
|
|
set(WITH_X11_XINPUT OFF CACHE BOOL "" FORCE)
|
|
set(WITH_X11_XF86VMODE OFF CACHE BOOL "" FORCE)
|
|
|