Files
blender/release/scripts/ui/space_userpref.py
Thomas Dinges e3641796c2 Themes:
*Some more cleanup.
*Renamed active_theme to theme_area, active_theme will be useful, when we have multiple themes again. 
*New layout (Theme Area selection is now expanded).

ToDo:
* Nice wrapping of all options for the different spaces, either manual or via auto generation.
Some items are missing, some are in different positions, altough they are available in different areas.
2010-01-09 18:17:40 +00:00

1592 lines
51 KiB
Python

# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
import bpy
# General UI Theme Settings (User Interface)
def ui_items_general(col, context):
row = col.row()
sub = row.column()
sub.prop(context, "outline")
sub.prop(context, "item", slider=True)
sub = row.column()
sub.prop(context, "inner", slider=True)
sub.prop(context, "inner_sel", slider=True)
sub = row.column()
sub.prop(context, "text")
sub.prop(context, "text_sel")
sub = row.column()
sub.prop(context, "shaded")
subsub = sub.column(align=True)
subsub.active = context.shaded
subsub.prop(context, "shadetop")
subsub.prop(context, "shadedown")
col.separator()
def opengl_lamp_buttons(column, lamp):
split = column.split(percentage=0.1)
if lamp.enabled == True:
split.prop(lamp, "enabled", text="", icon='OUTLINER_OB_LAMP')
else:
split.prop(lamp, "enabled", text="", icon='LAMP_DATA')
col = split.column()
col.active = lamp.enabled
row = col.row()
row.label(text="Diffuse:")
row.prop(lamp, "diffuse_color", text="")
row = col.row()
row.label(text="Specular:")
row.prop(lamp, "specular_color", text="")
col = split.column()
col.active = lamp.enabled
col.prop(lamp, "direction", text="")
KM_HIERARCHY = [
('Window', 'EMPTY', 'WINDOW', []), # file save, window change, exit
('Screen', 'EMPTY', 'WINDOW', [ # full screen, undo, screenshot
('Screen Editing', 'EMPTY', 'WINDOW', []), # resizing, action corners
]),
('View2D', 'EMPTY', 'WINDOW', []), # view 2d navigation (per region)
('View2D Buttons List', 'EMPTY', 'WINDOW', []), # view 2d with buttons navigation
('Header', 'EMPTY', 'WINDOW', []), # header stuff (per region)
('Grease Pencil', 'EMPTY', 'WINDOW', []), # grease pencil stuff (per region)
('3D View', 'VIEW_3D', 'WINDOW', [ # view 3d navigation and generic stuff (select, transform)
('Object Mode', 'EMPTY', 'WINDOW', []),
('Mesh', 'EMPTY', 'WINDOW', []),
('Curve', 'EMPTY', 'WINDOW', []),
('Armature', 'EMPTY', 'WINDOW', []),
('Metaball', 'EMPTY', 'WINDOW', []),
('Lattice', 'EMPTY', 'WINDOW', []),
('Font', 'EMPTY', 'WINDOW', []),
('Pose', 'EMPTY', 'WINDOW', []),
('Vertex Paint', 'EMPTY', 'WINDOW', []),
('Weight Paint', 'EMPTY', 'WINDOW', []),
('Face Mask', 'EMPTY', 'WINDOW', []),
('Image Paint', 'EMPTY', 'WINDOW', []), # image and view3d
('Sculpt', 'EMPTY', 'WINDOW', []),
('Armature Sketch', 'EMPTY', 'WINDOW', []),
('Particle', 'EMPTY', 'WINDOW', []),
('Object Non-modal', 'EMPTY', 'WINDOW', []), # mode change
('3D View Generic', 'VIEW_3D', 'WINDOW', []) # toolbar and properties
]),
('Frames', 'EMPTY', 'WINDOW', []), # frame navigation (per region)
('Markers', 'EMPTY', 'WINDOW', []), # markers (per region)
('Animation', 'EMPTY', 'WINDOW', []), # frame change on click, preview range (per region)
('Animation Channels', 'EMPTY', 'WINDOW', []),
('Graph Editor', 'GRAPH_EDITOR', 'WINDOW', [
('Graph Editor Generic', 'GRAPH_EDITOR', 'WINDOW', [])
]),
('Dopesheet', 'DOPESHEET_EDITOR', 'WINDOW', []),
('NLA Editor', 'NLA_EDITOR', 'WINDOW', [
('NLA Channels', 'NLA_EDITOR', 'WINDOW', []),
('NLA Generic', 'NLA_EDITOR', 'WINDOW', [])
]),
('Image', 'IMAGE_EDITOR', 'WINDOW', [
('UV Editor', 'EMPTY', 'WINDOW', []), # image (reverse order, UVEdit before Image
('Image Paint', 'EMPTY', 'WINDOW', []), # image and view3d
('Image Generic', 'IMAGE_EDITOR', 'WINDOW', [])
]),
('Timeline', 'TIMELINE', 'WINDOW', []),
('Outliner', 'OUTLINER', 'WINDOW', []),
('Node Editor', 'NODE_EDITOR', 'WINDOW', [
('Node Generic', 'NODE_EDITOR', 'WINDOW', [])
]),
('Sequencer', 'SEQUENCE_EDITOR', 'WINDOW', []),
('Logic Editor', 'LOGIC_EDITOR', 'WINDOW', []),
('File Browser', 'FILE_BROWSER', 'WINDOW', [
('File Browser Main', 'FILE_BROWSER', 'WINDOW', []),
('File Browser Buttons', 'FILE_BROWSER', 'WINDOW', [])
]),
('Property Editor', 'PROPERTIES', 'WINDOW', []), # align context menu
('Script', 'SCRIPTS_WINDOW', 'WINDOW', []),
('Text', 'TEXT_EDITOR', 'WINDOW', []),
('Console', 'CONSOLE', 'WINDOW', []),
('View3D Gesture Circle', 'EMPTY', 'WINDOW', []),
('Gesture Border', 'EMPTY', 'WINDOW', []),
('Standard Modal Map', 'EMPTY', 'WINDOW', []),
('Transform Modal Map', 'EMPTY', 'WINDOW', []),
('View3D Fly Modal', 'EMPTY', 'WINDOW', []),
('View3D Rotate Modal', 'EMPTY', 'WINDOW', []),
('View3D Move Modal', 'EMPTY', 'WINDOW', []),
('View3D Zoom Modal', 'EMPTY', 'WINDOW', []),
]
class USERPREF_HT_header(bpy.types.Header):
bl_space_type = 'USER_PREFERENCES'
def draw(self, context):
layout = self.layout
layout.template_header(menus=False)
userpref = context.user_preferences
layout.operator_context = 'EXEC_AREA'
layout.operator("wm.save_homefile", text="Save As Default")
if userpref.active_section == 'INPUT':
layout.operator_context = 'INVOKE_DEFAULT'
layout.operator("wm.keyconfig_export", "Export Key Configuration...").path = "keymap.py"
class USERPREF_PT_tabs(bpy.types.Panel):
bl_label = ""
bl_space_type = 'USER_PREFERENCES'
bl_region_type = 'WINDOW'
bl_show_header = False
def draw(self, context):
layout = self.layout
userpref = context.user_preferences
layout.prop(userpref, "active_section", expand=True)
class USERPREF_PT_interface(bpy.types.Panel):
bl_space_type = 'USER_PREFERENCES'
bl_label = "Interface"
bl_region_type = 'WINDOW'
bl_show_header = False
def poll(self, context):
userpref = context.user_preferences
return (userpref.active_section == 'INTERFACE')
def draw(self, context):
layout = self.layout
userpref = context.user_preferences
view = userpref.view
row = layout.row()
col = row.column()
col.label(text="Display:")
col.prop(view, "tooltips")
col.prop(view, "display_object_info", text="Object Info")
col.prop(view, "use_large_cursors")
col.prop(view, "show_view_name", text="View Name")
col.prop(view, "show_playback_fps", text="Playback FPS")
col.prop(view, "global_scene")
col.prop(view, "pin_floating_panels")
col.prop(view, "object_origin_size")
col.separator()
col.separator()
col.separator()
col.prop(view, "show_mini_axis", text="Display Mini Axis")
sub = col.column()
sub.enabled = view.show_mini_axis
sub.prop(view, "mini_axis_size", text="Size")
sub.prop(view, "mini_axis_brightness", text="Brightness")
row.separator()
row.separator()
col = row.column()
col.label(text="View Manipulation:")
col.prop(view, "auto_depth")
col.prop(view, "zoom_to_mouse")
col.prop(view, "rotate_around_selection")
col.prop(view, "global_pivot")
col.separator()
col.prop(view, "auto_perspective")
col.prop(view, "smooth_view")
col.prop(view, "rotation_angle")
row.separator()
row.separator()
col = row.column()
#Toolbox doesn't exist yet
#col.label(text="Toolbox:")
#col.prop(view, "use_column_layout")
#col.label(text="Open Toolbox Delay:")
#col.prop(view, "open_left_mouse_delay", text="Hold LMB")
#col.prop(view, "open_right_mouse_delay", text="Hold RMB")
col.prop(view, "use_manipulator")
sub = col.column()
sub.enabled = view.use_manipulator
sub.prop(view, "manipulator_size", text="Size")
sub.prop(view, "manipulator_handle_size", text="Handle Size")
sub.prop(view, "manipulator_hotspot", text="Hotspot")
col.separator()
col.separator()
col.separator()
col.label(text="Menus:")
col.prop(view, "open_mouse_over")
col.label(text="Menu Open Delay:")
col.prop(view, "open_toplevel_delay", text="Top Level")
col.prop(view, "open_sublevel_delay", text="Sub Level")
class USERPREF_PT_edit(bpy.types.Panel):
bl_space_type = 'USER_PREFERENCES'
bl_label = "Edit"
bl_region_type = 'WINDOW'
bl_show_header = False
def poll(self, context):
userpref = context.user_preferences
return (userpref.active_section == 'EDITING')
def draw(self, context):
layout = self.layout
userpref = context.user_preferences
edit = userpref.edit
row = layout.row()
col = row.column()
col.label(text="Link Materials To:")
col.prop(edit, "material_link", text="")
col.separator()
col.separator()
col.separator()
col.label(text="New Objects:")
col.prop(edit, "enter_edit_mode")
col.label(text="Align To:")
col.prop(edit, "object_align", text="")
col.separator()
col.separator()
col.separator()
col.label(text="Undo:")
col.prop(edit, "global_undo")
col.prop(edit, "undo_steps", text="Steps")
col.prop(edit, "undo_memory_limit", text="Memory Limit")
row.separator()
row.separator()
col = row.column()
col.label(text="Snap:")
col.prop(edit, "snap_translate", text="Translate")
col.prop(edit, "snap_rotate", text="Rotate")
col.prop(edit, "snap_scale", text="Scale")
col.separator()
col.separator()
col.separator()
col.label(text="Grease Pencil:")
col.prop(edit, "grease_pencil_manhattan_distance", text="Manhattan Distance")
col.prop(edit, "grease_pencil_euclidean_distance", text="Euclidean Distance")
#col.prop(edit, "grease_pencil_simplify_stroke", text="Simplify Stroke")
col.prop(edit, "grease_pencil_eraser_radius", text="Eraser Radius")
col.prop(edit, "grease_pencil_smooth_stroke", text="Smooth Stroke")
row.separator()
row.separator()
col = row.column()
col.label(text="Keyframing:")
col.prop(edit, "use_visual_keying")
col.prop(edit, "keyframe_insert_needed", text="Only Insert Needed")
col.separator()
col.label(text="New F-Curve Defaults:")
col.prop(edit, "new_interpolation_type", text="Interpolation")
col.prop(edit, "insertkey_xyz_to_rgb", text="XYZ to RGB")
col.separator()
col.prop(edit, "auto_keying_enable", text="Auto Keyframing:")
sub = col.column()
sub.active = edit.auto_keying_enable
sub.prop(edit, "auto_keyframe_insert_keyingset", text="Only Insert for Keying Set")
sub.prop(edit, "auto_keyframe_insert_available", text="Only Insert Available")
col.separator()
col.separator()
col.separator()
col.label(text="Transform:")
col.prop(edit, "drag_immediately")
row.separator()
row.separator()
col = row.column()
col.label(text="Duplicate Data:")
col.prop(edit, "duplicate_mesh", text="Mesh")
col.prop(edit, "duplicate_surface", text="Surface")
col.prop(edit, "duplicate_curve", text="Curve")
col.prop(edit, "duplicate_text", text="Text")
col.prop(edit, "duplicate_metaball", text="Metaball")
col.prop(edit, "duplicate_armature", text="Armature")
col.prop(edit, "duplicate_lamp", text="Lamp")
col.prop(edit, "duplicate_material", text="Material")
col.prop(edit, "duplicate_texture", text="Texture")
col.prop(edit, "duplicate_fcurve", text="F-Curve")
col.prop(edit, "duplicate_action", text="Action")
col.prop(edit, "duplicate_particle", text="Particle")
class USERPREF_PT_system(bpy.types.Panel):
bl_space_type = 'USER_PREFERENCES'
bl_label = "System"
bl_region_type = 'WINDOW'
bl_show_header = False
def poll(self, context):
userpref = context.user_preferences
return (userpref.active_section == 'SYSTEM')
def draw(self, context):
layout = self.layout
userpref = context.user_preferences
system = userpref.system
split = layout.split()
# 1. Column
column = split.column()
colsplit = column.split(percentage=0.85)
col = colsplit.column()
col.label(text="General:")
col.prop(system, "dpi")
col.prop(system, "frame_server_port")
col.prop(system, "scrollback", text="Console Scrollback")
col.prop(system, "auto_run_python_scripts")
col.separator()
col.separator()
col.separator()
col.label(text="Sound:")
col.row().prop(system, "audio_device", expand=True)
sub = col.column()
sub.active = system.audio_device != 'NONE'
#sub.prop(system, "enable_all_codecs")
sub.prop(system, "game_sound")
sub.prop(system, "audio_channels", text="Channels")
sub.prop(system, "audio_mixing_buffer", text="Mixing Buffer")
sub.prop(system, "audio_sample_rate", text="Sample Rate")
sub.prop(system, "audio_sample_format", text="Sample Format")
col.separator()
col.separator()
col.separator()
#column = split.column()
#colsplit = column.split(percentage=0.85)
# No translation in 2.5 yet
#col.prop(system, "language")
#col.label(text="Translate:")
#col.prop(system, "translate_tooltips", text="Tooltips")
#col.prop(system, "translate_buttons", text="Labels")
#col.prop(system, "translate_toolbox", text="Toolbox")
#col.separator()
#col.prop(system, "use_textured_fonts")
# 2. Column
column = split.column()
colsplit = column.split(percentage=0.85)
col = colsplit.column()
col.label(text="OpenGL:")
col.prop(system, "clip_alpha", slider=True)
col.prop(system, "use_mipmaps")
col.prop(system, "use_vbos")
#Anti-aliasing is disabled as it breaks broder/lasso select
#col.prop(system, "use_antialiasing")
col.label(text="Window Draw Method:")
col.row().prop(system, "window_draw_method", expand=True)
col.label(text="Textures:")
col.prop(system, "gl_texture_limit", text="Limit Size")
col.prop(system, "texture_time_out", text="Time Out")
col.prop(system, "texture_collection_rate", text="Collection Rate")
col.separator()
col.separator()
col.separator()
col.label(text="Sequencer:")
col.prop(system, "prefetch_frames")
col.prop(system, "memory_cache_limit")
# 3. Column
column = split.column()
column.label(text="Solid OpenGL lights:")
split = column.split(percentage=0.1)
split.label()
split.label(text="Colors:")
split.label(text="Direction:")
lamp = system.solid_lights[0]
opengl_lamp_buttons(column, lamp)
lamp = system.solid_lights[1]
opengl_lamp_buttons(column, lamp)
lamp = system.solid_lights[2]
opengl_lamp_buttons(column, lamp)
column.separator()
column.separator()
column.separator()
column.label(text="Color Picker Type:")
column.row().prop(system, "color_picker_type", text="")
column.separator()
column.separator()
column.separator()
column.prop(system, "use_weight_color_range", text="Custom Weight Paint Range")
sub = column.column()
sub.active = system.use_weight_color_range
sub.template_color_ramp(system, "weight_color_range", expand=True)
class USERPREF_PT_theme(bpy.types.Panel):
bl_space_type = 'USER_PREFERENCES'
bl_label = "Themes"
bl_region_type = 'WINDOW'
bl_show_header = False
def poll(self, context):
userpref = context.user_preferences
return (userpref.active_section == 'THEMES')
def draw(self, context):
layout = self.layout
theme = context.user_preferences.themes[0]
split_themes = layout.split(percentage=0.2)
split_themes.prop(theme, "theme_area", expand=True)
split = split_themes.split()
if theme.theme_area == 'USER_INTERFACE':
col = split.column()
ui = theme.user_interface.wcol_regular
col.label(text="Regular:")
ui_items_general(col, ui)
ui = theme.user_interface.wcol_tool
col.label(text="Tool:")
ui_items_general(col, ui)
ui = theme.user_interface.wcol_radio
col.label(text="Radio Buttons:")
ui_items_general(col, ui)
ui = theme.user_interface.wcol_text
col.label(text="Text:")
ui_items_general(col, ui)
ui = theme.user_interface.wcol_option
col.label(text="Option:")
ui_items_general(col, ui)
ui = theme.user_interface.wcol_toggle
col.label(text="Toggle:")
ui_items_general(col, ui)
ui = theme.user_interface.wcol_num
col.label(text="Number Field:")
ui_items_general(col, ui)
ui = theme.user_interface.wcol_numslider
col.label(text="Value Slider:")
ui_items_general(col, ui)
ui = theme.user_interface.wcol_box
col.label(text="Box:")
ui_items_general(col, ui)
ui = theme.user_interface.wcol_menu
col.label(text="Menu:")
ui_items_general(col, ui)
ui = theme.user_interface.wcol_pulldown
col.label(text="Pulldown:")
ui_items_general(col, ui)
ui = theme.user_interface.wcol_menu_back
col.label(text="Menu Back:")
ui_items_general(col, ui)
ui = theme.user_interface.wcol_menu_item
col.label(text="Menu Item:")
ui_items_general(col, ui)
ui = theme.user_interface.wcol_scroll
col.label(text="Scroll Bar:")
ui_items_general(col, ui)
ui = theme.user_interface.wcol_list_item
col.label(text="List Item:")
ui_items_general(col, ui)
ui = theme.user_interface.wcol_state
col.label(text="State:")
row = col.row()
sub = row.column()
sub.prop(ui, "inner_anim")
sub.prop(ui, "inner_anim_sel")
sub = row.column()
sub.prop(ui, "inner_driven")
sub.prop(ui, "inner_driven_sel")
sub = row.column()
sub.prop(ui, "inner_key")
sub.prop(ui, "inner_key_sel")
sub = row.column()
sub.prop(ui, "blend")
ui = theme.user_interface
col.separator()
col.separator()
col.prop(ui, "icon_file")
layout.separator()
layout.separator()
elif theme.theme_area == 'VIEW_3D':
v3d = theme.view_3d
col = split.column()
col.prop(v3d, "back")
col.prop(v3d, "button")
col.prop(v3d, "button_title")
col.prop(v3d, "button_text")
col.prop(v3d, "header")
col = split.column()
col.prop(v3d, "grid")
col.prop(v3d, "wire")
col.prop(v3d, "lamp", slider=True)
col.prop(v3d, "editmesh_active", slider=True)
col = split.column()
col.prop(v3d, "object_selected")
col.prop(v3d, "object_active")
col.prop(v3d, "object_grouped")
col.prop(v3d, "object_grouped_active")
col.prop(v3d, "transform")
col = split.column()
col.prop(v3d, "vertex")
col.prop(v3d, "face", slider=True)
col.prop(v3d, "normal")
col.prop(v3d, "bone_solid")
col.prop(v3d, "bone_pose")
#col.prop(v3d, "edge") Doesn't seem to work
elif theme.theme_area == 'GRAPH_EDITOR':
graph = theme.graph_editor
col = split.column()
col.prop(graph, "back")
col.prop(graph, "button")
col.prop(graph, "button_title")
col.prop(graph, "button_text")
col = split.column()
col.prop(graph, "header")
col.prop(graph, "grid")
col.prop(graph, "list")
col.prop(graph, "channel_group")
col = split.column()
col.prop(graph, "active_channels_group")
col.prop(graph, "dopesheet_channel")
col.prop(graph, "dopesheet_subchannel")
col.prop(graph, "vertex")
col = split.column()
col.prop(graph, "current_frame")
col.prop(graph, "handle_vertex")
col.prop(graph, "handle_vertex_select")
col.separator()
col.prop(graph, "handle_vertex_size")
elif theme.theme_area == 'FILE_BROWSER':
file_browse = theme.file_browser
col = split.column()
col.prop(file_browse, "back")
col.prop(file_browse, "text")
col.prop(file_browse, "text_hi")
col = split.column()
col.prop(file_browse, "header")
col.prop(file_browse, "list")
col = split.column()
col.prop(file_browse, "selected_file")
col.prop(file_browse, "tiles")
col = split.column()
col.prop(file_browse, "active_file")
col.prop(file_browse, "active_file_text")
elif theme.theme_area == 'NLA_EDITOR':
nla = theme.nla_editor
col = split.column()
col.prop(nla, "back")
col.prop(nla, "button")
col.prop(nla, "button_title")
col = split.column()
col.prop(nla, "button_text")
col.prop(nla, "text")
col.prop(nla, "header")
col = split.column()
col.prop(nla, "grid")
col.prop(nla, "bars")
col.prop(nla, "bars_selected")
col = split.column()
col.prop(nla, "strips")
col.prop(nla, "strips_selected")
col.prop(nla, "current_frame")
elif theme.theme_area == 'DOPESHEET_EDITOR':
dope = theme.dopesheet_editor
col = split.column()
col.prop(dope, "back")
col.prop(dope, "list")
col.prop(dope, "text")
col.prop(dope, "header")
col = split.column()
col.prop(dope, "grid")
col.prop(dope, "channels")
col.prop(dope, "channels_selected")
col.prop(dope, "channel_group")
col = split.column()
col.prop(dope, "active_channels_group")
col.prop(dope, "long_key")
col.prop(dope, "long_key_selected")
col = split.column()
col.prop(dope, "current_frame")
col.prop(dope, "dopesheet_channel")
col.prop(dope, "dopesheet_subchannel")
elif theme.theme_area == 'IMAGE_EDITOR':
image = theme.image_editor
col = split.column()
col.prop(image, "back")
col.prop(image, "button")
col = split.column()
col.prop(image, "button_title")
col.prop(image, "button_text")
col = split.column()
col.prop(image, "header")
col = split.column()
col.prop(image, "editmesh_active", slider=True)
elif theme.theme_area == 'SEQUENCE_EDITOR':
seq = theme.sequence_editor
col = split.column()
col.prop(seq, "back")
col.prop(seq, "button")
col.prop(seq, "button_title")
col.prop(seq, "button_text")
col.prop(seq, "text")
col = split.column()
col.prop(seq, "header")
col.prop(seq, "grid")
col.prop(seq, "movie_strip")
col.prop(seq, "image_strip")
col.prop(seq, "scene_strip")
col = split.column()
col.prop(seq, "audio_strip")
col.prop(seq, "effect_strip")
col.prop(seq, "plugin_strip")
col.prop(seq, "transition_strip")
col = split.column()
col.prop(seq, "meta_strip")
col.prop(seq, "current_frame")
col.prop(seq, "keyframe")
col.prop(seq, "draw_action")
elif theme.theme_area == 'PROPERTIES':
prop = theme.properties
col = split.column()
col.prop(prop, "back")
col = split.column()
col.prop(prop, "title")
col = split.column()
col.prop(prop, "text")
col = split.column()
col.prop(prop, "header")
elif theme.theme_area == 'TEXT_EDITOR':
text = theme.text_editor
col = split.column()
col.prop(text, "back")
col.prop(text, "button")
col.prop(text, "button_title")
col.prop(text, "button_text")
col = split.column()
col.prop(text, "text")
col.prop(text, "text_hi")
col.prop(text, "header")
col.prop(text, "line_numbers_background")
col = split.column()
col.prop(text, "selected_text")
col.prop(text, "cursor")
col.prop(text, "syntax_builtin")
col.prop(text, "syntax_special")
col = split.column()
col.prop(text, "syntax_comment")
col.prop(text, "syntax_string")
col.prop(text, "syntax_numbers")
elif theme.theme_area == 'TIMELINE':
time = theme.timeline
col = split.column()
col.prop(time, "back")
col.prop(time, "text")
col = split.column()
col.prop(time, "header")
col = split.column()
col.prop(time, "grid")
col = split.column()
col.prop(time, "current_frame")
elif theme.theme_area == 'NODE_EDITOR':
node = theme.node_editor
col = split.column()
col.prop(node, "back")
col.prop(node, "button")
col.prop(node, "button_title")
col.prop(node, "button_text")
col = split.column()
col.prop(node, "text")
col.prop(node, "text_hi")
col.prop(node, "header")
col.prop(node, "wires")
col = split.column()
col.prop(node, "wire_select")
col.prop(node, "selected_text")
col.prop(node, "node_backdrop", slider=True)
col.prop(node, "in_out_node")
col = split.column()
col.prop(node, "converter_node")
col.prop(node, "operator_node")
col.prop(node, "group_node")
elif theme.theme_area == 'LOGIC_EDITOR':
logic = theme.logic_editor
col = split.column()
col.prop(logic, "back")
col.prop(logic, "button")
col = split.column()
col.prop(logic, "button_title")
col.prop(logic, "button_text")
col = split.column()
col.prop(logic, "text")
col.prop(logic, "header")
col = split.column()
col.prop(logic, "panel")
elif theme.theme_area == 'OUTLINER':
out = theme.outliner
col = split.column()
col.prop(out, "back")
col = split.column()
col.prop(out, "text")
col = split.column()
col.prop(out, "text_hi")
col = split.column()
col.prop(out, "header")
elif theme.theme_area == 'INFO':
info = theme.info
col = split.column()
col.prop(info, "back")
col = split.column()
col.prop(info, "header")
col = split.column()
col.prop(info, "header_text")
col = split.column()
elif theme.theme_area == 'USER_PREFERENCES':
prefs = theme.user_preferences
col = split.column()
col.prop(prefs, "back")
col = split.column()
col.prop(prefs, "text")
col = split.column()
col.prop(prefs, "header")
col = split.column()
col.prop(prefs, "header_text")
class USERPREF_PT_file(bpy.types.Panel):
bl_space_type = 'USER_PREFERENCES'
bl_label = "Files"
bl_region_type = 'WINDOW'
bl_show_header = False
def poll(self, context):
userpref = context.user_preferences
return (userpref.active_section == 'FILES')
def draw(self, context):
layout = self.layout
userpref = context.user_preferences
paths = userpref.filepaths
split = layout.split(percentage=0.7)
col = split.column()
col.label(text="File Paths:")
colsplit = col.split(percentage=0.95)
col1 = colsplit.split(percentage=0.3)
sub = col1.column()
sub.label(text="Fonts:")
sub.label(text="Textures:")
sub.label(text="Texture Plugins:")
sub.label(text="Sequence Plugins:")
sub.label(text="Render Output:")
sub.label(text="Scripts:")
sub.label(text="Sounds:")
sub.label(text="Temp:")
sub.label(text="Animation Player:")
sub = col1.column()
sub.prop(paths, "fonts_directory", text="")
sub.prop(paths, "textures_directory", text="")
sub.prop(paths, "texture_plugin_directory", text="")
sub.prop(paths, "sequence_plugin_directory", text="")
sub.prop(paths, "render_output_directory", text="")
sub.prop(paths, "python_scripts_directory", text="")
sub.prop(paths, "sounds_directory", text="")
sub.prop(paths, "temporary_directory", text="")
subsplit = sub.split(percentage=0.3)
subsplit.prop(paths, "animation_player_preset", text="")
subsplit.prop(paths, "animation_player", text="")
col = split.column()
col.label(text="Save & Load:")
col.prop(paths, "use_relative_paths")
col.prop(paths, "compress_file")
col.prop(paths, "load_ui")
col.prop(paths, "filter_file_extensions")
col.prop(paths, "hide_dot_files_datablocks")
col.separator()
col.separator()
col.label(text="Auto Save:")
col.prop(paths, "save_version")
col.prop(paths, "recent_files")
col.prop(paths, "save_preview_images")
col.prop(paths, "auto_save_temporary_files")
sub = col.column()
sub.enabled = paths.auto_save_temporary_files
sub.prop(paths, "auto_save_time", text="Timer (mins)")
class USERPREF_PT_input(bpy.types.Panel):
bl_space_type = 'USER_PREFERENCES'
bl_label = "Input"
bl_region_type = 'WINDOW'
bl_show_header = False
def poll(self, context):
userpref = context.user_preferences
return (userpref.active_section == 'INPUT')
def draw_entry(self, kc, entry, col, level=0):
idname, spaceid, regionid, children = entry
km = kc.find_keymap(idname, space_type=spaceid, region_type=regionid)
if km:
self.draw_km(kc, km, children, col, level)
def indented_layout(self, layout, level):
indentpx = 16
if level == 0:
level = 0.0001 # Tweak so that a percentage of 0 won't split by half
indent = level * indentpx / bpy.context.region.width
split = layout.split(percentage=indent)
col = split.column()
col = split.column()
return col
def draw_km(self, kc, km, children, layout, level):
km = km.active()
layout.set_context_pointer("keymap", km)
col = self.indented_layout(layout, level)
row = col.row()
row.prop(km, "children_expanded", text="", no_bg=True)
row.label(text=km.name)
row.label()
row.label()
if km.user_defined:
row.operator("wm.keymap_restore", text="Restore")
else:
row.operator("wm.keymap_edit", text="Edit")
if km.children_expanded:
if children:
# Put the Parent key map's entries in a 'global' sub-category
# equal in hierarchy to the other children categories
subcol = self.indented_layout(col, level + 1)
subrow = subcol.row()
subrow.prop(km, "items_expanded", text="", no_bg=True)
subrow.label(text="%s (Global)" % km.name)
else:
km.items_expanded = True
# Key Map items
if km.items_expanded:
for kmi in km.items:
self.draw_kmi(kc, km, kmi, col, level + 1)
# "Add New" at end of keymap item list
col = self.indented_layout(col, level + 1)
subcol = col.split(percentage=0.2).column()
subcol.active = km.user_defined
subcol.operator("wm.keyitem_add", text="Add New", icon='ZOOMIN')
col.separator()
# Child key maps
if children:
subcol = col.column()
row = subcol.row()
for entry in children:
self.draw_entry(kc, entry, col, level + 1)
def draw_kmi(self, kc, km, kmi, layout, level):
layout.set_context_pointer("keyitem", kmi)
col = self.indented_layout(layout, level)
col.enabled = km.user_defined
if km.user_defined:
col = col.column(align=True)
box = col.box()
else:
box = col.column()
split = box.split(percentage=0.4)
# header bar
row = split.row()
row.prop(kmi, "expanded", text="", no_bg=True)
row.prop(kmi, "active", text="", no_bg=True)
if km.modal:
row.prop(kmi, "propvalue", text="")
else:
row.label(text=kmi.name)
row = split.row()
row.prop(kmi, "map_type", text="")
if kmi.map_type == 'KEYBOARD':
row.prop(kmi, "type", text="", full_event=True)
elif kmi.map_type == 'MOUSE':
row.prop(kmi, "type", text="", full_event=True)
elif kmi.map_type == 'TWEAK':
subrow = row.row()
subrow.prop(kmi, "type", text="")
subrow.prop(kmi, "value", text="")
elif kmi.map_type == 'TIMER':
row.prop(kmi, "type", text="")
else:
row.label()
row.operator("wm.keyitem_restore", text="", icon='BACK')
row.operator("wm.keyitem_remove", text="", icon='X')
# Expanded, additional event settings
if kmi.expanded:
box = col.box()
if kmi.map_type not in ('TEXTINPUT', 'TIMER'):
split = box.split(percentage=0.4)
sub = split.row()
if km.modal:
sub.prop(kmi, "propvalue", text="")
else:
sub.prop(kmi, "idname", text="")
sub = split.column()
subrow = sub.row(align=True)
if kmi.map_type == 'KEYBOARD':
subrow.prop(kmi, "type", text="", event=True)
subrow.prop(kmi, "value", text="")
elif kmi.map_type == 'MOUSE':
subrow.prop(kmi, "type", text="")
subrow.prop(kmi, "value", text="")
subrow = sub.row()
subrow.scale_x = 0.75
subrow.prop(kmi, "any")
subrow.prop(kmi, "shift")
subrow.prop(kmi, "ctrl")
subrow.prop(kmi, "alt")
subrow.prop(kmi, "oskey", text="Cmd")
subrow.prop(kmi, "key_modifier", text="", event=True)
# Operator properties
props = kmi.properties
if props is not None:
box.separator()
flow = box.column_flow(columns=2)
for pname in dir(props):
if not props.is_property_hidden(pname):
flow.prop(props, pname)
# Modal key maps attached to this operator
if not km.modal:
kmm = kc.find_keymap_modal(kmi.idname)
if kmm:
self.draw_km(kc, kmm, None, layout, level + 1)
def draw_input_prefs(self, inputs, layout):
# General settings
row = layout.row()
col = row.column()
sub = col.column()
sub.label(text="Mouse:")
sub1 = sub.column()
sub1.enabled = (inputs.select_mouse == 'RIGHT')
sub1.prop(inputs, "emulate_3_button_mouse")
sub.prop(inputs, "continuous_mouse")
sub.label(text="Select With:")
sub.row().prop(inputs, "select_mouse", expand=True)
sub = col.column()
sub.label(text="Double Click:")
sub.prop(inputs, "double_click_time", text="Speed")
sub.separator()
sub.prop(inputs, "emulate_numpad")
sub.separator()
sub.label(text="Orbit Style:")
sub.row().prop(inputs, "view_rotation", expand=True)
sub.label(text="Zoom Style:")
sub.row().prop(inputs, "viewport_zoom_style", expand=True)
if inputs.viewport_zoom_style == 'DOLLY':
sub.row().prop(inputs, "zoom_axis", expand=True)
sub.prop(inputs, "invert_zoom_direction")
#sub.prop(inputs, "use_middle_mouse_paste")
#col.separator()
#sub = col.column()
#sub.label(text="Mouse Wheel:")
#sub.prop(view, "wheel_scroll_lines", text="Scroll Lines")
col.separator()
sub = col.column()
sub.label(text="NDOF Device:")
sub.prop(inputs, "ndof_pan_speed", text="Pan Speed")
sub.prop(inputs, "ndof_rotate_speed", text="Orbit Speed")
row.separator()
def draw_filtered(self, kc, layout):
filter = kc.filter.lower()
for km in kc.keymaps:
km = km.active()
filtered_items = [kmi for kmi in km.items if filter in kmi.name.lower()]
if len(filtered_items) != 0:
layout.set_context_pointer("keymap", km)
col = layout.column()
row = col.row()
row.label(text=km.name, icon="DOT")
row.label()
row.label()
if km.user_defined:
row.operator("wm.keymap_restore", text="Restore")
else:
row.operator("wm.keymap_edit", text="Edit")
for kmi in filtered_items:
self.draw_kmi(kc, km, kmi, col, 1)
# "Add New" at end of keymap item list
col = self.indented_layout(layout, 1)
subcol = col.split(percentage=0.2).column()
subcol.active = km.user_defined
subcol.operator("wm.keyitem_add", text="Add New", icon='ZOOMIN')
def draw_hierarchy(self, defkc, layout):
for entry in KM_HIERARCHY:
self.draw_entry(defkc, entry, layout)
def draw(self, context):
layout = self.layout
userpref = context.user_preferences
wm = context.manager
inputs = userpref.inputs
split = layout.split(percentage=0.25)
# Input settings
self.draw_input_prefs(inputs, split)
# Keymap Settings
col = split.column()
# kc = wm.active_keyconfig
kc = wm.default_keyconfig
sub = col.column()
subsplit = sub.split()
subcol = subsplit.column()
subcol.prop_object(wm, "active_keyconfig", wm, "keyconfigs", text="Configuration:")
subcol = subsplit.column()
subcol.prop(kc, "filter", icon="VIEWZOOM")
col.separator()
if kc.filter != "":
self.draw_filtered(kc, col)
else:
self.draw_hierarchy(kc, col)
bpy.types.register(USERPREF_HT_header)
bpy.types.register(USERPREF_PT_tabs)
bpy.types.register(USERPREF_PT_interface)
bpy.types.register(USERPREF_PT_theme)
bpy.types.register(USERPREF_PT_edit)
bpy.types.register(USERPREF_PT_system)
bpy.types.register(USERPREF_PT_file)
bpy.types.register(USERPREF_PT_input)
from bpy.props import *
class WM_OT_keyconfig_test(bpy.types.Operator):
"Test keyconfig for conflicts."
bl_idname = "wm.keyconfig_test"
bl_label = "Test Key Configuration for Conflicts"
def testEntry(self, kc, entry, src=None, parent=None):
result = False
def kmistr(kmi):
if km.modal:
s = ["kmi = km.add_modal_item(\'%s\', \'%s\', \'%s\'" % (kmi.propvalue, kmi.type, kmi.value)]
else:
s = ["kmi = km.add_item(\'%s\', \'%s\', \'%s\'" % (kmi.idname, kmi.type, kmi.value)]
if kmi.any:
s.append(", any=True")
else:
if kmi.shift:
s.append(", shift=True")
if kmi.ctrl:
s.append(", ctrl=True")
if kmi.alt:
s.append(", alt=True")
if kmi.oskey:
s.append(", oskey=True")
if kmi.key_modifier and kmi.key_modifier != 'NONE':
s.append(", key_modifier=\'%s\'" % kmi.key_modifier)
s.append(")\n")
props = kmi.properties
if props is not None:
for pname in dir(props):
if props.is_property_set(pname) and not props.is_property_hidden(pname):
value = eval("props.%s" % pname)
value = _string_value(value)
if value != "":
s.append("kmi.properties.%s = %s\n" % (pname, value))
return "".join(s).strip()
idname, spaceid, regionid, children = entry
km = kc.find_keymap(idname, space_type=spaceid, region_type=regionid)
if km:
km = km.active()
if src:
for item in km.items:
if src.compare(item):
print("===========")
print(parent.name)
print(kmistr(src))
print(km.name)
print(kmistr(item))
result = True
for child in children:
if self.testEntry(kc, child, src, parent):
result = True
else:
for i in range(len(km.items)):
src = km.items[i]
for child in children:
if self.testEntry(kc, child, src, km):
result = True
for j in range(len(km.items) - i - 1):
item = km.items[j + i + 1]
if src.compare(item):
print("===========")
print(km.name)
print(kmistr(src))
print(kmistr(item))
result = True
for child in children:
if self.testEntry(kc, child):
result = True
return result
def testConfig(self, kc):
result = False
for entry in KM_HIERARCHY:
if self.testEntry(kc, entry):
result = True
return result
def execute(self, context):
wm = context.manager
kc = wm.default_keyconfig
if self.testConfig(kc):
print("CONFLICT")
return {'FINISHED'}
def _string_value(value):
result = ""
if isinstance(value, str):
if value != "":
result = "\'%s\'" % value
elif isinstance(value, bool):
if value:
result = "True"
else:
result = "False"
elif isinstance(value, float):
result = "%.10f" % value
elif isinstance(value, int):
result = "%d" % value
elif getattr(value, '__len__', False):
if len(value):
result = "["
for i in range(0, len(value)):
result += _string_value(value[i])
if i != len(value)-1:
result += ", "
result += "]"
else:
print("Export key configuration: can't write ", value)
return result
class WM_OT_keyconfig_export(bpy.types.Operator):
"Export key configuration to a python script."
bl_idname = "wm.keyconfig_export"
bl_label = "Export Key Configuration..."
path = bpy.props.StringProperty(name="File Path", description="File path to write file to.")
def execute(self, context):
if not self.properties.path:
raise Exception("File path not set.")
f = open(self.properties.path, "w")
if not f:
raise Exception("Could not open file.")
wm = context.manager
kc = wm.active_keyconfig
f.write('# Configuration %s\n' % kc.name)
f.write("wm = bpy.data.windowmanagers[0]\n")
f.write("kc = wm.add_keyconfig(\'%s\')\n\n" % kc.name)
for km in kc.keymaps:
km = km.active()
f.write("# Map %s\n" % km.name)
f.write("km = kc.add_keymap(\'%s\', space_type=\'%s\', region_type=\'%s\', modal=%s)\n\n" % (km.name, km.space_type, km.region_type, km.modal))
for kmi in km.items:
if km.modal:
f.write("kmi = km.add_modal_item(\'%s\', \'%s\', \'%s\'" % (kmi.propvalue, kmi.type, kmi.value))
else:
f.write("kmi = km.add_item(\'%s\', \'%s\', \'%s\'" % (kmi.idname, kmi.type, kmi.value))
if kmi.any:
f.write(", any=True")
else:
if kmi.shift:
f.write(", shift=True")
if kmi.ctrl:
f.write(", ctrl=True")
if kmi.alt:
f.write(", alt=True")
if kmi.oskey:
f.write(", oskey=True")
if kmi.key_modifier and kmi.key_modifier != 'NONE':
f.write(", key_modifier=\'%s\'" % kmi.key_modifier)
f.write(")\n")
props = kmi.properties
if props is not None:
for pname in dir(props):
if props.is_property_set(pname) and not props.is_property_hidden(pname):
value = eval("props.%s" % pname)
value = _string_value(value)
if value != "":
f.write("kmi.properties.%s = %s\n" % (pname, value))
f.write("\n")
f.close()
return {'FINISHED'}
def invoke(self, context, event):
wm = context.manager
wm.add_fileselect(self)
return {'RUNNING_MODAL'}
class WM_OT_keymap_edit(bpy.types.Operator):
"Edit key map."
bl_idname = "wm.keymap_edit"
bl_label = "Edit Key Map"
def execute(self, context):
wm = context.manager
km = context.keymap
km.copy_to_user()
return {'FINISHED'}
class WM_OT_keymap_restore(bpy.types.Operator):
"Restore key map(s)."
bl_idname = "wm.keymap_restore"
bl_label = "Restore Key Map(s)"
all = BoolProperty(attr="all", name="All Keymaps", description="Restore all keymaps to default.")
def execute(self, context):
wm = context.manager
if self.properties.all:
for km in wm.default_keyconfig.keymaps:
km.restore_to_default()
else:
km = context.keymap
km.restore_to_default()
return {'FINISHED'}
class WM_OT_keyitem_restore(bpy.types.Operator):
"Restore key map item."
bl_idname = "wm.keyitem_restore"
bl_label = "Restore Key Map Item"
def poll(self, context):
kmi = context.keyitem
km = context.keymap
return km and kmi and kmi.id != 0
def execute(self, context):
wm = context.manager
kmi = context.keyitem
km = context.keymap
km.restore_item_to_default(kmi)
return {'FINISHED'}
class WM_OT_keyitem_add(bpy.types.Operator):
"Add key map item."
bl_idname = "wm.keyitem_add"
bl_label = "Add Key Map Item"
def execute(self, context):
wm = context.manager
km = context.keymap
kc = wm.default_keyconfig
if km.modal:
km.add_modal_item("", 'A', 'PRESS') # kmi
else:
km.add_item("none", 'A', 'PRESS') # kmi
# clear filter and expand keymap so we can see the newly added item
if kc.filter != '':
kc.filter = ''
km.items_expanded = True
km.children_expanded = True
return {'FINISHED'}
class WM_OT_keyitem_remove(bpy.types.Operator):
"Remove key map item."
bl_idname = "wm.keyitem_remove"
bl_label = "Remove Key Map Item"
def execute(self, context):
wm = context.manager
kmi = context.keyitem
km = context.keymap
km.remove_item(kmi)
return {'FINISHED'}
bpy.types.register(WM_OT_keyconfig_export)
bpy.types.register(WM_OT_keyconfig_test)
bpy.types.register(WM_OT_keymap_edit)
bpy.types.register(WM_OT_keymap_restore)
bpy.types.register(WM_OT_keyitem_add)
bpy.types.register(WM_OT_keyitem_remove)
bpy.types.register(WM_OT_keyitem_restore)