
Now baking does one AA sample at a time, just like final render. There is also some code for shader antialiasing that solves T40369 but it is disabled for now because there may be unpredictable side effects.
94 lines
4.0 KiB
C
94 lines
4.0 KiB
C
/*
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* Copyright 2011-2013 Blender Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License
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*/
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#ifndef __KERNEL_H__
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#define __KERNEL_H__
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/* CPU Kernel Interface */
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#include "util_types.h"
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CCL_NAMESPACE_BEGIN
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struct KernelGlobals;
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KernelGlobals *kernel_globals_create();
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void kernel_globals_free(KernelGlobals *kg);
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void *kernel_osl_memory(KernelGlobals *kg);
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bool kernel_osl_use(KernelGlobals *kg);
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void kernel_const_copy(KernelGlobals *kg, const char *name, void *host, size_t size);
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void kernel_tex_copy(KernelGlobals *kg, const char *name, device_ptr mem, size_t width, size_t height, size_t depth, InterpolationType interpolation=INTERPOLATION_LINEAR);
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void kernel_cpu_path_trace(KernelGlobals *kg, float *buffer, unsigned int *rng_state,
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int sample, int x, int y, int offset, int stride);
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void kernel_cpu_convert_to_byte(KernelGlobals *kg, uchar4 *rgba, float *buffer,
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float sample_scale, int x, int y, int offset, int stride);
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void kernel_cpu_convert_to_half_float(KernelGlobals *kg, uchar4 *rgba, float *buffer,
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float sample_scale, int x, int y, int offset, int stride);
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void kernel_cpu_shader(KernelGlobals *kg, uint4 *input, float4 *output,
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int type, int i, int sample);
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#ifdef WITH_CYCLES_OPTIMIZED_KERNEL_SSE2
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void kernel_cpu_sse2_path_trace(KernelGlobals *kg, float *buffer, unsigned int *rng_state,
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int sample, int x, int y, int offset, int stride);
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void kernel_cpu_sse2_convert_to_byte(KernelGlobals *kg, uchar4 *rgba, float *buffer,
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float sample_scale, int x, int y, int offset, int stride);
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void kernel_cpu_sse2_convert_to_half_float(KernelGlobals *kg, uchar4 *rgba, float *buffer,
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float sample_scale, int x, int y, int offset, int stride);
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void kernel_cpu_sse2_shader(KernelGlobals *kg, uint4 *input, float4 *output,
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int type, int i, int sample);
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#endif
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#ifdef WITH_CYCLES_OPTIMIZED_KERNEL_SSE3
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void kernel_cpu_sse3_path_trace(KernelGlobals *kg, float *buffer, unsigned int *rng_state,
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int sample, int x, int y, int offset, int stride);
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void kernel_cpu_sse3_convert_to_byte(KernelGlobals *kg, uchar4 *rgba, float *buffer,
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float sample_scale, int x, int y, int offset, int stride);
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void kernel_cpu_sse3_convert_to_half_float(KernelGlobals *kg, uchar4 *rgba, float *buffer,
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float sample_scale, int x, int y, int offset, int stride);
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void kernel_cpu_sse3_shader(KernelGlobals *kg, uint4 *input, float4 *output,
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int type, int i, int sample);
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#endif
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#ifdef WITH_CYCLES_OPTIMIZED_KERNEL_SSE41
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void kernel_cpu_sse41_path_trace(KernelGlobals *kg, float *buffer, unsigned int *rng_state,
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int sample, int x, int y, int offset, int stride);
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void kernel_cpu_sse41_convert_to_byte(KernelGlobals *kg, uchar4 *rgba, float *buffer,
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float sample_scale, int x, int y, int offset, int stride);
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void kernel_cpu_sse41_convert_to_half_float(KernelGlobals *kg, uchar4 *rgba, float *buffer,
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float sample_scale, int x, int y, int offset, int stride);
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void kernel_cpu_sse41_shader(KernelGlobals *kg, uint4 *input, float4 *output,
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int type, int i, int sample);
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#endif
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#ifdef WITH_CYCLES_OPTIMIZED_KERNEL_AVX
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void kernel_cpu_avx_path_trace(KernelGlobals *kg, float *buffer, unsigned int *rng_state,
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int sample, int x, int y, int offset, int stride);
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void kernel_cpu_avx_convert_to_byte(KernelGlobals *kg, uchar4 *rgba, float *buffer,
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float sample_scale, int x, int y, int offset, int stride);
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void kernel_cpu_avx_convert_to_half_float(KernelGlobals *kg, uchar4 *rgba, float *buffer,
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float sample_scale, int x, int y, int offset, int stride);
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void kernel_cpu_avx_shader(KernelGlobals *kg, uint4 *input, float4 *output,
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int type, int i, int sample);
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#endif
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CCL_NAMESPACE_END
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#endif /* __KERNEL_H__ */
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