Files
blender/source/blender/editors/interface/interface_templates.c
Brecht Van Lommel e56287bfc9 2.5: Texture Buttons
* World and Lamp previews now working here too.
* Experiment with list template, showing only icons. Unfortunately
  texture icon render crashes combined with preview render so it
  shows all icons the same.
* Influence panels updated, with slider for each option. The values
  are still linked though, will fix that later.
* Image texture controls a bit more complete, still WIP.
* Color ramp back.
2009-07-21 12:57:55 +00:00

1700 lines
52 KiB
C

/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* Contributor(s): Blender Foundation 2009.
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
#include <string.h>
#include "MEM_guardedalloc.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "BLI_string.h"
#include "BKE_context.h"
#include "BKE_icons.h"
#include "BKE_global.h"
#include "BKE_library.h"
#include "BKE_utildefines.h"
#include "ED_screen.h"
#include "ED_previewrender.h"
#include "RNA_access.h"
#include "WM_api.h"
#include "WM_types.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "interface_intern.h"
void ui_template_fix_linking()
{
}
/********************** Header Template *************************/
void uiTemplateHeader(uiLayout *layout, bContext *C)
{
uiBlock *block;
block= uiLayoutFreeBlock(layout);
ED_area_header_standardbuttons(C, block, 0);
}
/********************** Search Callbacks *************************/
typedef struct TemplateID {
PointerRNA ptr;
PropertyRNA *prop;
ListBase *idlb;
} TemplateID;
/* Search browse menu, assign */
static void id_search_call_cb(struct bContext *C, void *arg_template, void *item)
{
TemplateID *template= (TemplateID*)arg_template;
/* ID */
if(item) {
PointerRNA idptr;
RNA_id_pointer_create(item, &idptr);
RNA_property_pointer_set(&template->ptr, template->prop, idptr);
RNA_property_update(C, &template->ptr, template->prop);
}
}
/* ID Search browse menu, do the search */
static void id_search_cb(const struct bContext *C, void *arg_template, char *str, uiSearchItems *items)
{
TemplateID *template= (TemplateID*)arg_template;
Scene *scene= CTX_data_scene(C);
ListBase *lb= template->idlb;
ID *id;
int iconid;
/* ID listbase */
for(id= lb->first; id; id= id->next) {
if(BLI_strcasestr(id->name+2, str)) {
iconid= ui_id_icon_get(scene, id);
if(!uiSearchItemAdd(items, id->name+2, id, iconid))
break;
}
}
}
/* ID Search browse menu, open */
static uiBlock *search_menu(bContext *C, ARegion *ar, void *arg_litem)
{
static char search[256];
static TemplateID template;
PointerRNA idptr;
wmEvent event;
wmWindow *win= CTX_wm_window(C);
uiBlock *block;
uiBut *but;
/* clear initial search string, then all items show */
search[0]= 0;
/* arg_litem is malloced, can be freed by parent button */
template= *((TemplateID*)arg_litem);
/* get active id for showing first item */
idptr= RNA_property_pointer_get(&template.ptr, template.prop);
block= uiBeginBlock(C, ar, "_popup", UI_EMBOSS);
uiBlockSetFlag(block, UI_BLOCK_LOOP|UI_BLOCK_REDRAW|UI_BLOCK_RET_1);
/* fake button, it holds space for search items */
uiDefBut(block, LABEL, 0, "", 10, 15, 150, uiSearchBoxhHeight(), NULL, 0, 0, 0, 0, NULL);
but= uiDefSearchBut(block, search, 0, ICON_VIEWZOOM, 256, 10, 0, 150, 19, "");
uiButSetSearchFunc(but, id_search_cb, &template, id_search_call_cb, idptr.data);
uiBoundsBlock(block, 6);
uiBlockSetDirection(block, UI_DOWN);
uiEndBlock(C, block);
event= *(win->eventstate); /* XXX huh huh? make api call */
event.type= EVT_BUT_OPEN;
event.val= KM_PRESS;
event.customdata= but;
event.customdatafree= FALSE;
wm_event_add(win, &event);
return block;
}
/************************ ID Template ***************************/
static void template_id_cb(bContext *C, void *arg_litem, void *arg_event)
{
TemplateID *template= (TemplateID*)arg_litem;
PointerRNA idptr= RNA_property_pointer_get(&template->ptr, template->prop);
ID *id= idptr.data;
int event= GET_INT_FROM_POINTER(arg_event);
switch(event) {
case UI_ID_BROWSE:
case UI_ID_PIN:
printf("warning, id event %d shouldnt come here\n", event);
break;
case UI_ID_OPEN:
case UI_ID_ADD_NEW:
if(template->idlb->last) {
RNA_id_pointer_create(template->idlb->last, &idptr);
RNA_property_pointer_set(&template->ptr, template->prop, idptr);
RNA_property_update(C, &template->ptr, template->prop);
}
break;
case UI_ID_DELETE:
memset(&idptr, 0, sizeof(idptr));
RNA_property_pointer_set(&template->ptr, template->prop, idptr);
RNA_property_update(C, &template->ptr, template->prop);
break;
case UI_ID_FAKE_USER:
if(id) {
if(id->flag & LIB_FAKEUSER) id->us++;
else id->us--;
}
else return;
break;
#if 0
case UI_ID_ALONE:
if(!id || id->us < 1)
return;
break;
case UI_ID_LOCAL:
if(!id || id->us < 1)
return;
break;
case UI_ID_AUTO_NAME:
break;
#endif
}
}
static void template_ID(bContext *C, uiBlock *block, TemplateID *template, StructRNA *type, int flag, char *newop, char *unlinkop)
{
uiBut *but;
PointerRNA idptr;
ListBase *lb;
idptr= RNA_property_pointer_get(&template->ptr, template->prop);
lb= template->idlb;
uiBlockBeginAlign(block);
if(idptr.type)
type= idptr.type;
if(flag & UI_ID_BROWSE) {
but= uiDefBlockButN(block, search_menu, MEM_dupallocN(template), "", 0, 0, UI_UNIT_X*1.6, UI_UNIT_Y, "Browse ID data");
if(type) {
but->icon= RNA_struct_ui_icon(type);
but->flag|= UI_HAS_ICON;
but->flag|= UI_ICON_LEFT;
}
}
/* text button with name */
if(idptr.data) {
char name[64];
//text_idbutton(idptr.data, name);
name[0]= '\0';
but= uiDefButR(block, TEX, 0, name, 0, 0, UI_UNIT_X*6, UI_UNIT_Y, &idptr, "name", -1, 0, 0, -1, -1, NULL);
uiButSetNFunc(but, template_id_cb, MEM_dupallocN(template), SET_INT_IN_POINTER(UI_ID_RENAME));
}
if(flag & UI_ID_ADD_NEW) {
int w= idptr.data?UI_UNIT_X:UI_UNIT_X*6;
if(newop) {
but= uiDefIconTextButO(block, BUT, newop, WM_OP_EXEC_REGION_WIN, ICON_ZOOMIN, "Add New", 0, 0, w, UI_UNIT_Y, NULL);
uiButSetNFunc(but, template_id_cb, MEM_dupallocN(template), SET_INT_IN_POINTER(UI_ID_ADD_NEW));
}
else {
but= uiDefIconTextBut(block, BUT, 0, ICON_ZOOMIN, "Add New", 0, 0, w, UI_UNIT_Y, NULL, 0, 0, 0, 0, NULL);
uiButSetNFunc(but, template_id_cb, MEM_dupallocN(template), SET_INT_IN_POINTER(UI_ID_ADD_NEW));
}
}
/* delete button */
if(idptr.data && (flag & UI_ID_DELETE)) {
if(unlinkop) {
but= uiDefIconButO(block, BUT, unlinkop, WM_OP_EXEC_REGION_WIN, ICON_X, 0, 0, UI_UNIT_X, UI_UNIT_Y, NULL);
}
else {
but= uiDefIconBut(block, BUT, 0, ICON_X, 0, 0, UI_UNIT_X, UI_UNIT_Y, NULL, 0, 0, 0, 0, NULL);
uiButSetNFunc(but, template_id_cb, MEM_dupallocN(template), SET_INT_IN_POINTER(UI_ID_DELETE));
}
}
uiBlockEndAlign(block);
}
void uiTemplateID(uiLayout *layout, bContext *C, PointerRNA *ptr, char *propname, char *newop, char *unlinkop)
{
TemplateID *template;
uiBlock *block;
PropertyRNA *prop;
StructRNA *type;
int flag;
if(!ptr->data)
return;
prop= RNA_struct_find_property(ptr, propname);
if(!prop || RNA_property_type(prop) != PROP_POINTER) {
printf("uiTemplateID: pointer property not found: %s\n", propname);
return;
}
template= MEM_callocN(sizeof(TemplateID), "TemplateID");
template->ptr= *ptr;
template->prop= prop;
flag= UI_ID_BROWSE|UI_ID_RENAME|UI_ID_DELETE;
if(newop)
flag |= UI_ID_ADD_NEW;
type= RNA_property_pointer_type(ptr, prop);
template->idlb= wich_libbase(CTX_data_main(C), RNA_type_to_ID_code(type));
if(template->idlb) {
uiLayoutRow(layout, 1);
block= uiLayoutGetBlock(layout);
template_ID(C, block, template, type, flag, newop, unlinkop);
}
MEM_freeN(template);
}
/************************ Modifier Template *************************/
#define ERROR_LIBDATA_MESSAGE "Can't edit external libdata"
#include <string.h>
#include "DNA_object_force.h"
#include "DNA_object_types.h"
#include "DNA_modifier_types.h"
#include "DNA_scene_types.h"
#include "BKE_depsgraph.h"
#include "BKE_DerivedMesh.h"
#include "BKE_global.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
#include "BKE_particle.h"
#include "BKE_report.h"
#include "UI_resources.h"
#include "ED_util.h"
#include "BLI_arithb.h"
#include "BLI_listbase.h"
#include "ED_object.h"
static void modifiers_setOnCage(bContext *C, void *ob_v, void *md_v)
{
Scene *scene= CTX_data_scene(C);
Object *ob = ob_v;
ModifierData *md;
int i, cageIndex = modifiers_getCageIndex(ob, NULL );
for(i = 0, md=ob->modifiers.first; md; ++i, md=md->next) {
if(md == md_v) {
if(i >= cageIndex)
md->mode ^= eModifierMode_OnCage;
break;
}
}
WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, ob);
DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
}
static void modifiers_convertToReal(bContext *C, void *ob_v, void *md_v)
{
Scene *scene= CTX_data_scene(C);
Object *ob = ob_v;
ModifierData *md = md_v;
ModifierData *nmd = modifier_new(md->type);
modifier_copyData(md, nmd);
nmd->mode &= ~eModifierMode_Virtual;
BLI_addhead(&ob->modifiers, nmd);
ob->partype = PAROBJECT;
WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, ob);
DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
ED_undo_push(C, "Modifier convert to real");
}
static int modifier_can_delete(ModifierData *md)
{
// fluid particle modifier can't be deleted here
if(md->type == eModifierType_ParticleSystem)
if(((ParticleSystemModifierData *)md)->psys->part->type == PART_FLUID)
return 0;
return 1;
}
static uiLayout *draw_modifier(uiLayout *layout, Object *ob, ModifierData *md, int index, int cageIndex, int lastCageIndex)
{
ModifierTypeInfo *mti = modifierType_getInfo(md->type);
PointerRNA ptr;
uiBut *but;
uiBlock *block;
uiLayout *column, *row, *result= NULL;
int isVirtual = md->mode & eModifierMode_Virtual;
// XXX short color = md->error?TH_REDALERT:TH_BUT_NEUTRAL;
char str[128];
/* create RNA pointer */
RNA_pointer_create(&ob->id, &RNA_Modifier, md, &ptr);
column= uiLayoutColumn(layout, 1);
uiLayoutSetContextPointer(column, "modifier", &ptr);
/* rounded header */
/* XXX uiBlockSetCol(block, color); */
/* roundbox 4 free variables: corner-rounding, nop, roundbox type, shade */
row= uiLayoutRow(uiLayoutBox(column), 0);
uiLayoutSetAlignment(row, UI_LAYOUT_ALIGN_EXPAND);
block= uiLayoutGetBlock(row);
//uiDefBut(block, ROUNDBOX, 0, "", x-10, y-4, width, 25, NULL, 7.0, 0.0,
// (!isVirtual && (md->mode & eModifierMode_Expanded))?3:15, 20, "");
/* XXX uiBlockSetCol(block, TH_AUTO); */
/* open/close icon */
if(!isVirtual) {
uiBlockSetEmboss(block, UI_EMBOSSN);
uiDefIconButBitI(block, ICONTOG, eModifierMode_Expanded, 0, ICON_TRIA_RIGHT, 0, 0, UI_UNIT_X, UI_UNIT_Y, &md->mode, 0.0, 0.0, 0.0, 0.0, "Collapse/Expand Modifier");
}
/* modifier-type icon */
uiItemL(row, "", RNA_struct_ui_icon(ptr.type));
uiBlockSetEmboss(block, UI_EMBOSS);
if(isVirtual) {
/* virtual modifier */
sprintf(str, "%s parent deform", md->name);
uiDefBut(block, LABEL, 0, str, 0, 0, 185, UI_UNIT_Y, NULL, 0.0, 0.0, 0.0, 0.0, "Modifier name");
but = uiDefBut(block, BUT, 0, "Make Real", 0, 0, 80, 16, NULL, 0.0, 0.0, 0.0, 0.0, "Convert virtual modifier to a real modifier");
uiButSetFunc(but, modifiers_convertToReal, ob, md);
}
else {
/* real modifier */
uiBlockBeginAlign(block);
uiItemR(row, "", 0, &ptr, "name", 0, 0, 0);
/* Softbody not allowed in this situation, enforce! */
if(((md->type!=eModifierType_Softbody && md->type!=eModifierType_Collision) || !(ob->pd && ob->pd->deflect)) && (md->type!=eModifierType_Surface)) {
uiItemR(row, "", ICON_SCENE, &ptr, "render", 0, 0, 0);
uiItemR(row, "", ICON_VIEW3D, &ptr, "realtime", 0, 0, 0);
if(mti->flags & eModifierTypeFlag_SupportsEditmode)
uiItemR(row, "", ICON_VIEW3D, &ptr, "editmode", 0, 0, 0);
}
uiBlockEndAlign(block);
/* XXX uiBlockSetEmboss(block, UI_EMBOSSR); */
if(ob->type==OB_MESH && modifier_couldBeCage(md) && index<=lastCageIndex) {
int icon; //, color;
if(index==cageIndex) {
// XXX color = TH_BUT_SETTING;
icon = VICON_EDITMODE_HLT;
} else if(index<cageIndex) {
// XXX color = TH_BUT_NEUTRAL;
icon = VICON_EDITMODE_DEHLT;
} else {
// XXX color = TH_BUT_NEUTRAL;
icon = ICON_BLANK1;
}
/* XXX uiBlockSetCol(block, color); */
but = uiDefIconBut(block, BUT, 0, icon, 0, 0, 16, 16, NULL, 0.0, 0.0, 0.0, 0.0, "Apply modifier to editing cage during Editmode");
uiButSetFunc(but, modifiers_setOnCage, ob, md);
/* XXX uiBlockSetCol(block, TH_AUTO); */
}
}
/* up/down/delete */
if(!isVirtual) {
/* XXX uiBlockSetCol(block, TH_BUT_ACTION); */
uiItemO(row, "", VICON_MOVE_UP, "OBJECT_OT_modifier_move_up");
uiItemO(row, "", VICON_MOVE_DOWN, "OBJECT_OT_modifier_move_down");
uiBlockSetEmboss(block, UI_EMBOSSN);
if(modifier_can_delete(md))
uiItemO(row, "", VICON_X, "OBJECT_OT_modifier_remove");
/* XXX uiBlockSetCol(block, TH_AUTO); */
}
uiBlockSetEmboss(block, UI_EMBOSS);
if(!isVirtual && (md->mode & eModifierMode_Expanded)) {
/* apply/convert/copy */
uiLayout *box;
box= uiLayoutBox(column);
row= uiLayoutRow(box, 1);
if(!isVirtual && (md->type!=eModifierType_Collision) && (md->type!=eModifierType_Surface)) {
/* only here obdata, the rest of modifiers is ob level */
uiBlockSetButLock(block, object_data_is_libdata(ob), ERROR_LIBDATA_MESSAGE);
if(md->type==eModifierType_ParticleSystem) {
ParticleSystem *psys= ((ParticleSystemModifierData *)md)->psys;
if(!(G.f & G_PARTICLEEDIT))
if(ELEM3(psys->part->ren_as, PART_DRAW_PATH, PART_DRAW_GR, PART_DRAW_OB) && psys->pathcache)
uiItemO(row, "Convert", 0, "OBJECT_OT_modifier_convert");
}
else
uiItemO(row, "Apply", 0, "OBJECT_OT_modifier_apply");
uiBlockClearButLock(block);
uiBlockSetButLock(block, ob && ob->id.lib, ERROR_LIBDATA_MESSAGE);
if(!ELEM4(md->type, eModifierType_Fluidsim, eModifierType_Softbody, eModifierType_ParticleSystem, eModifierType_Cloth))
uiItemO(row, "Copy", 0, "OBJECT_OT_modifier_copy");
}
result= uiLayoutColumn(box, 0);
block= uiLayoutFreeBlock(box);
}
if(md->error) {
row = uiLayoutRow(uiLayoutBox(column), 0);
/* XXX uiBlockSetCol(block, color); */
uiItemL(row, md->error, ICON_ERROR);
/* XXX uiBlockSetCol(block, TH_AUTO); */
}
return result;
}
uiLayout *uiTemplateModifier(uiLayout *layout, PointerRNA *ptr)
{
Object *ob;
ModifierData *md, *vmd;
int i, lastCageIndex, cageIndex;
/* verify we have valid data */
if(!RNA_struct_is_a(ptr->type, &RNA_Modifier)) {
printf("uiTemplateModifier: expected modifier on object.\n");
return NULL;
}
ob= ptr->id.data;
md= ptr->data;
if(!ob || !(GS(ob->id.name) == ID_OB)) {
printf("uiTemplateModifier: expected modifier on object.\n");
return NULL;
}
uiBlockSetButLock(uiLayoutGetBlock(layout), (ob && ob->id.lib), ERROR_LIBDATA_MESSAGE);
/* find modifier and draw it */
cageIndex = modifiers_getCageIndex(ob, &lastCageIndex);
// XXX virtual modifiers are not accesible for python
vmd = modifiers_getVirtualModifierList(ob);
for(i=0; vmd; i++, vmd=vmd->next) {
if(md == vmd)
return draw_modifier(layout, ob, md, i, cageIndex, lastCageIndex);
else if(vmd->mode & eModifierMode_Virtual)
i--;
}
return NULL;
}
/************************ Constraint Template *************************/
#include "DNA_action_types.h"
#include "DNA_constraint_types.h"
#include "BKE_action.h"
#include "BKE_constraint.h"
#define REDRAWIPO 1
#define REDRAWNLA 2
#define REDRAWBUTSOBJECT 3
#define REDRAWACTION 4
#define B_CONSTRAINT_TEST 5
#define B_CONSTRAINT_CHANGETARGET 6
#define B_CONSTRAINT_INF 7
#define REMAKEIPO 8
#define B_DIFF 9
void do_constraint_panels(bContext *C, void *arg, int event)
{
Scene *scene= CTX_data_scene(C);
Object *ob= CTX_data_active_object(C);
switch(event) {
case B_CONSTRAINT_TEST:
// XXX allqueue(REDRAWVIEW3D, 0);
// XXX allqueue(REDRAWBUTSOBJECT, 0);
// XXX allqueue(REDRAWBUTSEDIT, 0);
break; // no handling
case B_CONSTRAINT_INF:
/* influence; do not execute actions for 1 dag_flush */
if (ob->pose)
ob->pose->flag |= (POSE_LOCKED|POSE_DO_UNLOCK);
break;
case B_CONSTRAINT_CHANGETARGET:
if (ob->pose) ob->pose->flag |= POSE_RECALC; // checks & sorts pose channels
DAG_scene_sort(scene);
break;
default:
break;
}
object_test_constraints(ob);
if(ob->pose) update_pose_constraint_flags(ob->pose);
if(ob->type==OB_ARMATURE) DAG_object_flush_update(scene, ob, OB_RECALC_DATA|OB_RECALC_OB);
else DAG_object_flush_update(scene, ob, OB_RECALC_OB);
// XXX allqueue(REDRAWVIEW3D, 0);
// XXX allqueue(REDRAWBUTSOBJECT, 0);
// XXX allqueue(REDRAWBUTSEDIT, 0);
}
static void constraint_active_func(bContext *C, void *ob_v, void *con_v)
{
ED_object_constraint_set_active(ob_v, con_v);
}
static void verify_constraint_name_func (bContext *C, void *con_v, void *name_v)
{
Object *ob= CTX_data_active_object(C);
bConstraint *con= con_v;
char oldname[32];
if (!con)
return;
/* put on the stack */
BLI_strncpy(oldname, (char *)name_v, 32);
ED_object_constraint_rename(ob, con, oldname);
ED_object_constraint_set_active(ob, con);
// XXX allqueue(REDRAWACTION, 0);
}
/* some commonly used macros in the constraints drawing code */
#define is_armature_target(target) (target && target->type==OB_ARMATURE)
#define is_armature_owner(ob) ((ob->type == OB_ARMATURE) && (ob->flag & OB_POSEMODE))
#define is_geom_target(target) (target && (ELEM(target->type, OB_MESH, OB_LATTICE)) )
/* Helper function for draw constraint - draws constraint space stuff
* This function should not be called if no menus are required
* owner/target: -1 = don't draw menu; 0= not posemode, 1 = posemode
*/
static void draw_constraint_spaceselect (uiBlock *block, bConstraint *con, short xco, short yco, short owner, short target)
{
short tarx, ownx, iconx;
short bwidth;
short iconwidth = 20;
/* calculate sizes and placement of menus */
if (owner == -1) {
bwidth = 125;
tarx = 120;
ownx = 0;
}
else if (target == -1) {
bwidth = 125;
tarx = 0;
ownx = 120;
}
else {
bwidth = 100;
tarx = 85;
iconx = tarx + bwidth + 5;
ownx = tarx + bwidth + iconwidth + 10;
}
uiDefBut(block, LABEL, B_CONSTRAINT_TEST, "Convert:", xco, yco, 80,18, NULL, 0.0, 0.0, 0.0, 0.0, "");
/* Target-Space */
if (target == 1) {
uiDefButC(block, MENU, B_CONSTRAINT_TEST, "Target Space %t|World Space %x0|Pose Space %x2|Local with Parent %x3|Local Space %x1",
tarx, yco, bwidth, 18, &con->tarspace, 0, 0, 0, 0, "Choose space that target is evaluated in");
}
else if (target == 0) {
uiDefButC(block, MENU, B_CONSTRAINT_TEST, "Target Space %t|World Space %x0|Local (Without Parent) Space %x1",
tarx, yco, bwidth, 18, &con->tarspace, 0, 0, 0, 0, "Choose space that target is evaluated in");
}
if ((target != -1) && (owner != -1))
uiDefIconBut(block, LABEL, 0, ICON_ARROW_LEFTRIGHT,
iconx, yco, 20, 20, NULL, 0.0, 0.0, 0.0, 0.0, "");
/* Owner-Space */
if (owner == 1) {
uiDefButC(block, MENU, B_CONSTRAINT_TEST, "Owner Space %t|World Space %x0|Pose Space %x2|Local with Parent %x3|Local Space %x1",
ownx, yco, bwidth, 18, &con->ownspace, 0, 0, 0, 0, "Choose space that owner is evaluated in");
}
else if (owner == 0) {
uiDefButC(block, MENU, B_CONSTRAINT_TEST, "Owner Space %t|World Space %x0|Local (Without Parent) Space %x1",
ownx, yco, bwidth, 18, &con->ownspace, 0, 0, 0, 0, "Choose space that owner is evaluated in");
}
}
/* draw panel showing settings for a constraint */
static uiLayout *draw_constraint(uiLayout *layout, Object *ob, bConstraint *con)
{
bPoseChannel *pchan= get_active_posechannel(ob);
bConstraintTypeInfo *cti;
uiBlock *block;
uiLayout *result= NULL, *col, *box, *row, *subrow;
uiBut *but;
PointerRNA ptr;
char typestr[32];
short width = 265;
short proxy_protected, xco=0, yco=0;
int rb_col;
/* get constraint typeinfo */
cti= constraint_get_typeinfo(con);
if (cti == NULL) {
/* exception for 'Null' constraint - it doesn't have constraint typeinfo! */
if (con->type == CONSTRAINT_TYPE_NULL)
strcpy(typestr, "Null");
else
strcpy(typestr, "Unknown");
}
else
strcpy(typestr, cti->name);
/* determine whether constraint is proxy protected or not */
if (proxylocked_constraints_owner(ob, pchan))
proxy_protected= (con->flag & CONSTRAINT_PROXY_LOCAL)==0;
else
proxy_protected= 0;
/* unless button has own callback, it adds this callback to button */
block= uiLayoutGetBlock(layout);
uiBlockSetHandleFunc(block, do_constraint_panels, NULL);
uiBlockSetFunc(block, constraint_active_func, ob, con);
RNA_pointer_create(&ob->id, &RNA_Constraint, con, &ptr);
col= uiLayoutColumn(layout, 1);
uiLayoutSetContextPointer(col, "constraint", &ptr);
box= uiLayoutBox(col);
row= uiLayoutRow(box, 0);
block= uiLayoutGetBlock(box);
subrow= uiLayoutRow(row, 0);
uiLayoutSetAlignment(subrow, UI_LAYOUT_ALIGN_LEFT);
/* Draw constraint header */
uiBlockSetEmboss(block, UI_EMBOSSN);
/* rounded header */
rb_col= (con->flag & CONSTRAINT_ACTIVE)?50:20;
/* open/close */
uiDefIconButBitS(block, ICONTOG, CONSTRAINT_EXPAND, B_CONSTRAINT_TEST, ICON_TRIA_RIGHT, xco-10, yco, 20, 20, &con->flag, 0.0, 0.0, 0.0, 0.0, "Collapse/Expand Constraint");
/* name */
uiBlockSetEmboss(block, UI_EMBOSS);
/* XXX if (con->flag & CONSTRAINT_DISABLE)
uiBlockSetCol(block, TH_REDALERT);*/
uiDefBut(block, LABEL, B_CONSTRAINT_TEST, typestr, xco+10, yco, 100, 18, NULL, 0.0, 0.0, 0.0, 0.0, "");
if(proxy_protected == 0) {
but = uiDefBut(block, TEX, B_CONSTRAINT_TEST, "", xco+120, yco, 85, 18, con->name, 0.0, 29.0, 0.0, 0.0, "Constraint name");
uiButSetFunc(but, verify_constraint_name_func, con, con->name);
}
else
uiDefBut(block, LABEL, B_CONSTRAINT_TEST, con->name, xco+120, yco-1, 135, 19, NULL, 0.0, 0.0, 0.0, 0.0, "");
// XXX uiBlockSetCol(block, TH_AUTO);
subrow= uiLayoutRow(row, 0);
uiLayoutSetAlignment(subrow, UI_LAYOUT_ALIGN_RIGHT);
/* proxy-protected constraints cannot be edited, so hide up/down + close buttons */
if (proxy_protected) {
uiBlockSetEmboss(block, UI_EMBOSSN);
/* draw a ghost icon (for proxy) and also a lock beside it, to show that constraint is "proxy locked" */
uiDefIconBut(block, BUT, B_CONSTRAINT_TEST, ICON_GHOST, xco+244, yco, 19, 19, NULL, 0.0, 0.0, 0.0, 0.0, "Proxy Protected");
uiDefIconBut(block, BUT, B_CONSTRAINT_TEST, ICON_LOCKED, xco+262, yco, 19, 19, NULL, 0.0, 0.0, 0.0, 0.0, "Proxy Protected");
uiBlockSetEmboss(block, UI_EMBOSS);
}
else {
short prev_proxylock, show_upbut, show_downbut;
/* Up/Down buttons:
* Proxy-constraints are not allowed to occur after local (non-proxy) constraints
* as that poses problems when restoring them, so disable the "up" button where
* it may cause this situation.
*
* Up/Down buttons should only be shown (or not greyed - todo) if they serve some purpose.
*/
if (proxylocked_constraints_owner(ob, pchan)) {
if (con->prev) {
prev_proxylock= (con->prev->flag & CONSTRAINT_PROXY_LOCAL) ? 0 : 1;
}
else
prev_proxylock= 0;
}
else
prev_proxylock= 0;
show_upbut= ((prev_proxylock == 0) && (con->prev));
show_downbut= (con->next) ? 1 : 0;
if (show_upbut || show_downbut) {
uiBlockBeginAlign(block);
uiBlockSetEmboss(block, UI_EMBOSS);
if (show_upbut)
uiDefIconButO(block, BUT, "CONSTRAINT_OT_move_up", WM_OP_INVOKE_DEFAULT, VICON_MOVE_UP, xco+width-50, yco, 16, 18, "Move constraint up in constraint stack");
if (show_downbut)
uiDefIconButO(block, BUT, "CONSTRAINT_OT_move_down", WM_OP_INVOKE_DEFAULT, VICON_MOVE_DOWN, xco+width-50+18, yco, 16, 18, "Move constraint down in constraint stack");
uiBlockEndAlign(block);
}
/* Close 'button' - emboss calls here disable drawing of 'button' behind X */
uiBlockSetEmboss(block, UI_EMBOSSN);
uiDefIconButO(block, BUT, "CONSTRAINT_OT_delete", WM_OP_INVOKE_DEFAULT, ICON_X, xco+262, yco, 19, 19, "Delete constraint");
uiBlockSetEmboss(block, UI_EMBOSS);
}
/* Set but-locks for protected settings (magic numbers are used here!) */
if (proxy_protected)
uiBlockSetButLock(block, 1, "Cannot edit Proxy-Protected Constraint");
/* Draw constraint data */
if ((con->flag & CONSTRAINT_EXPAND) == 0) {
(yco) -= 21;
}
else {
box= uiLayoutBox(col);
block= uiLayoutFreeBlock(box);
switch (con->type) {
#ifndef DISABLE_PYTHON
case CONSTRAINT_TYPE_PYTHON:
{
bPythonConstraint *data = con->data;
bConstraintTarget *ct;
// uiBut *but2;
int tarnum, theight;
// static int pyconindex=0;
// char *menustr;
theight = (data->tarnum)? (data->tarnum * 38) : (38);
uiDefBut(block, LABEL, B_CONSTRAINT_TEST, "Script:", xco+60, yco-24, 55, 18, NULL, 0.0, 0.0, 0.0, 0.0, "");
/* do the scripts menu */
/* XXX menustr = buildmenu_pyconstraints(data->text, &pyconindex);
but2 = uiDefButI(block, MENU, B_CONSTRAINT_TEST, menustr,
xco+120, yco-24, 150, 20, &pyconindex,
0, 0, 0, 0, "Set the Script Constraint to use");
uiButSetFunc(but2, validate_pyconstraint_cb, data, &pyconindex);
MEM_freeN(menustr); */
/* draw target(s) */
if (data->flag & PYCON_USETARGETS) {
/* Draw target parameters */
for (ct=data->targets.first, tarnum=1; ct; ct=ct->next, tarnum++) {
char tarstr[32];
short yoffset= ((tarnum-1) * 38);
/* target label */
sprintf(tarstr, "Target %d:", tarnum);
uiDefBut(block, LABEL, B_CONSTRAINT_TEST, tarstr, xco+45, yco-(48+yoffset), 100, 18, NULL, 0.0, 0.0, 0.0, 0.0, "");
/* target space-selector - per target */
if (is_armature_target(ct->tar)) {
uiDefButS(block, MENU, B_CONSTRAINT_TEST, "Target Space %t|World Space %x0|Pose Space %x3|Local with Parent %x4|Local Space %x1",
xco+10, yco-(66+yoffset), 100, 18, &ct->space, 0, 0, 0, 0, "Choose space that target is evaluated in");
}
else {
uiDefButS(block, MENU, B_CONSTRAINT_TEST, "Target Space %t|World Space %x0|Local (Without Parent) Space %x1",
xco+10, yco-(66+yoffset), 100, 18, &ct->space, 0, 0, 0, 0, "Choose space that target is evaluated in");
}
uiBlockBeginAlign(block);
/* target object */
uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CONSTRAINT_CHANGETARGET, "OB:", xco+120, yco-(48+yoffset), 150, 18, &ct->tar, "Target Object");
/* subtarget */
if (is_armature_target(ct->tar)) {
but= uiDefBut(block, TEX, B_CONSTRAINT_CHANGETARGET, "BO:", xco+120, yco-(66+yoffset),150,18, &ct->subtarget, 0, 24, 0, 0, "Subtarget Bone");
uiButSetCompleteFunc(but, autocomplete_bone, (void *)ct->tar);
}
else if (is_geom_target(ct->tar)) {
but= uiDefBut(block, TEX, B_CONSTRAINT_CHANGETARGET, "VG:", xco+120, yco-(66+yoffset),150,18, &ct->subtarget, 0, 24, 0, 0, "Name of Vertex Group defining 'target' points");
uiButSetCompleteFunc(but, autocomplete_vgroup, (void *)ct->tar);
}
else {
strcpy(ct->subtarget, "");
}
uiBlockEndAlign(block);
}
}
else {
/* Draw indication that no target needed */
uiDefBut(block, LABEL, B_CONSTRAINT_TEST, "Target:", xco+60, yco-48, 55, 18, NULL, 0.0, 0.0, 0.0, 0.0, "");
uiDefBut(block, LABEL, B_CONSTRAINT_TEST, "Not Applicable", xco+120, yco-48, 150, 18, NULL, 0.0, 0.0, 0.0, 0.0, "");
}
/* settings */
uiBlockBeginAlign(block);
but=uiDefBut(block, BUT, B_CONSTRAINT_TEST, "Options", xco, yco-(52+theight), (width/2),18, NULL, 0, 24, 0, 0, "Change some of the constraint's settings.");
// XXX uiButSetFunc(but, BPY_pyconstraint_settings, data, NULL);
but=uiDefBut(block, BUT, B_CONSTRAINT_TEST, "Refresh", xco+((width/2)+10), yco-(52+theight), (width/2),18, NULL, 0, 24, 0, 0, "Force constraint to refresh it's settings");
uiBlockEndAlign(block);
/* constraint space settings */
draw_constraint_spaceselect(block, con, xco, yco-(73+theight), is_armature_owner(ob), -1);
}
break;
#endif /* DISABLE_PYTHON */
/*case CONSTRAINT_TYPE_RIGIDBODYJOINT:
{
if (data->type==CONSTRAINT_RB_GENERIC6DOF) {
// Draw Pairs of LimitToggle+LimitValue
uiBlockBeginAlign(block);
uiDefButBitS(block, TOG, 1, B_CONSTRAINT_TEST, "LinMinX", xco, yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use minimum x limit");
uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", xco+togButWidth, yco-offsetY, (textButWidth-5), 18, &(data->minLimit[0]), -extremeLin, extremeLin, 0.1,0.5,"min x limit");
uiBlockEndAlign(block);
uiBlockBeginAlign(block);
uiDefButBitS(block, TOG, 1, B_CONSTRAINT_TEST, "LinMaxX", xco+(width-(textButWidth-5)-togButWidth), yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use maximum x limit");
uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", xco+(width-textButWidth-5), yco-offsetY, (textButWidth), 18, &(data->maxLimit[0]), -extremeLin, extremeLin, 0.1,0.5,"max x limit");
uiBlockEndAlign(block);
offsetY += 20;
uiBlockBeginAlign(block);
uiDefButBitS(block, TOG, 2, B_CONSTRAINT_TEST, "LinMinY", xco, yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use minimum y limit");
uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", xco+togButWidth, yco-offsetY, (textButWidth-5), 18, &(data->minLimit[1]), -extremeLin, extremeLin, 0.1,0.5,"min y limit");
uiBlockEndAlign(block);
uiBlockBeginAlign(block);
uiDefButBitS(block, TOG, 2, B_CONSTRAINT_TEST, "LinMaxY", xco+(width-(textButWidth-5)-togButWidth), yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use maximum y limit");
uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", xco+(width-textButWidth-5), yco-offsetY, (textButWidth), 18, &(data->maxLimit[1]), -extremeLin, extremeLin, 0.1,0.5,"max y limit");
uiBlockEndAlign(block);
offsetY += 20;
uiBlockBeginAlign(block);
uiDefButBitS(block, TOG, 4, B_CONSTRAINT_TEST, "LinMinZ", xco, yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use minimum z limit");
uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", xco+togButWidth, yco-offsetY, (textButWidth-5), 18, &(data->minLimit[2]), -extremeLin, extremeLin, 0.1,0.5,"min z limit");
uiBlockEndAlign(block);
uiBlockBeginAlign(block);
uiDefButBitS(block, TOG, 4, B_CONSTRAINT_TEST, "LinMaxZ", xco+(width-(textButWidth-5)-togButWidth), yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use maximum z limit");
uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", xco+(width-textButWidth-5), yco-offsetY, (textButWidth), 18, &(data->maxLimit[2]), -extremeLin, extremeLin, 0.1,0.5,"max z limit");
uiBlockEndAlign(block);
offsetY += 20;
}
if ((data->type==CONSTRAINT_RB_GENERIC6DOF) || (data->type==CONSTRAINT_RB_CONETWIST)) {
// Draw Pairs of LimitToggle+LimitValue /
uiBlockBeginAlign(block);
uiDefButBitS(block, TOG, 8, B_CONSTRAINT_TEST, "AngMinX", xco, yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use minimum x limit");
uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", xco+togButWidth, yco-offsetY, (textButWidth-5), 18, &(data->minLimit[3]), -extremeAngX, extremeAngX, 0.1,0.5,"min x limit");
uiBlockEndAlign(block);
uiBlockBeginAlign(block);
uiDefButBitS(block, TOG, 8, B_CONSTRAINT_TEST, "AngMaxX", xco+(width-(textButWidth-5)-togButWidth), yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use maximum x limit");
uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", xco+(width-textButWidth-5), yco-offsetY, (textButWidth), 18, &(data->maxLimit[3]), -extremeAngX, extremeAngX, 0.1,0.5,"max x limit");
uiBlockEndAlign(block);
offsetY += 20;
uiBlockBeginAlign(block);
uiDefButBitS(block, TOG, 16, B_CONSTRAINT_TEST, "AngMinY", xco, yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use minimum y limit");
uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", xco+togButWidth, yco-offsetY, (textButWidth-5), 18, &(data->minLimit[4]), -extremeAngY, extremeAngY, 0.1,0.5,"min y limit");
uiBlockEndAlign(block);
uiBlockBeginAlign(block);
uiDefButBitS(block, TOG, 16, B_CONSTRAINT_TEST, "AngMaxY", xco+(width-(textButWidth-5)-togButWidth), yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use maximum y limit");
uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", xco+(width-textButWidth-5), yco-offsetY, (textButWidth), 18, &(data->maxLimit[4]), -extremeAngY, extremeAngY, 0.1,0.5,"max y limit");
uiBlockEndAlign(block);
offsetY += 20;
uiBlockBeginAlign(block);
uiDefButBitS(block, TOG, 32, B_CONSTRAINT_TEST, "AngMinZ", xco, yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use minimum z limit");
uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", xco+togButWidth, yco-offsetY, (textButWidth-5), 18, &(data->minLimit[5]), -extremeAngZ, extremeAngZ, 0.1,0.5,"min z limit");
uiBlockEndAlign(block);
uiBlockBeginAlign(block);
uiDefButBitS(block, TOG, 32, B_CONSTRAINT_TEST, "AngMaxZ", xco+(width-(textButWidth-5)-togButWidth), yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use maximum z limit");
uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", xco+(width-textButWidth-5), yco-offsetY, (textButWidth), 18, &(data->maxLimit[5]), -extremeAngZ, extremeAngZ, 0.1,0.5,"max z limit");
uiBlockEndAlign(block);
}
}
break;
*/
case CONSTRAINT_TYPE_NULL:
{
uiItemL(box, "", 0);
}
break;
default:
result= box;
break;
}
}
/* clear any locks set up for proxies/lib-linking */
uiBlockClearButLock(block);
return result;
}
uiLayout *uiTemplateConstraint(uiLayout *layout, PointerRNA *ptr)
{
Object *ob;
bConstraint *con;
/* verify we have valid data */
if(!RNA_struct_is_a(ptr->type, &RNA_Constraint)) {
printf("uiTemplateConstraint: expected constraint on object.\n");
return NULL;
}
ob= ptr->id.data;
con= ptr->data;
if(!ob || !(GS(ob->id.name) == ID_OB)) {
printf("uiTemplateConstraint: expected constraint on object.\n");
return NULL;
}
uiBlockSetButLock(uiLayoutGetBlock(layout), (ob && ob->id.lib), ERROR_LIBDATA_MESSAGE);
/* hrms, the temporal constraint should not draw! */
if(con->type==CONSTRAINT_TYPE_KINEMATIC) {
bKinematicConstraint *data= con->data;
if(data->flag & CONSTRAINT_IK_TEMP)
return NULL;
}
return draw_constraint(layout, ob, con);
}
/************************* Group Template ***************************/
#if 0
static void do_add_groupmenu(void *arg, int event)
{
Object *ob= OBACT;
if(ob) {
if(event== -1) {
Group *group= add_group( "Group" );
add_to_group(group, ob);
}
else
add_to_group(BLI_findlink(&G.main->group, event), ob);
ob->flag |= OB_FROMGROUP;
BASACT->flag |= OB_FROMGROUP;
allqueue(REDRAWBUTSOBJECT, 0);
allqueue(REDRAWVIEW3D, 0);
}
}
static uiBlock *add_groupmenu(void *arg_unused)
{
uiBlock *block;
Group *group;
short xco=0, yco= 0, index=0;
char str[32];
block= uiNewBlock(&curarea->uiblocks, "add_constraintmenu", UI_EMBOSSP, UI_HELV, curarea->win);
uiBlockSetButmFunc(block, do_add_groupmenu, NULL);
uiDefBut(block, BUTM, B_NOP, "ADD NEW", 0, 20, 160, 19, NULL, 0.0, 0.0, 1, -1, "");
for(group= G.main->group.first; group; group= group->id.next, index++) {
/*if(group->id.lib) strcpy(str, "L ");*/ /* we cant allow adding objects inside linked groups, it wont be saved anyway */
if(group->id.lib==0) {
strcpy(str, " ");
strcat(str, group->id.name+2);
uiDefBut(block, BUTM, B_NOP, str, xco*160, -20*yco, 160, 19, NULL, 0.0, 0.0, 1, index, "");
yco++;
if(yco>24) {
yco= 0;
xco++;
}
}
}
uiTextBoundsBlock(block, 50);
uiBlockSetDirection(block, UI_DOWN);
return block;
}
static void group_ob_rem(void *gr_v, void *ob_v)
{
Object *ob= OBACT;
if(rem_from_group(gr_v, ob) && find_group(ob, NULL)==NULL) {
ob->flag &= ~OB_FROMGROUP;
BASACT->flag &= ~OB_FROMGROUP;
}
allqueue(REDRAWBUTSOBJECT, 0);
allqueue(REDRAWVIEW3D, 0);
}
static void group_local(void *gr_v, void *unused)
{
Group *group= gr_v;
group->id.lib= NULL;
allqueue(REDRAWBUTSOBJECT, 0);
allqueue(REDRAWVIEW3D, 0);
}
uiLayout *uiTemplateGroup(uiLayout *layout, Object *ob, Group *group)
{
uiSetButLock(1, NULL);
uiDefBlockBut(block, add_groupmenu, NULL, "Add to Group", 10,150,150,20, "Add Object to a new Group");
/* all groups */
if(group->id.lib) {
uiLayoutRow()
uiBlockBeginAlign(block);
uiSetButLock(GET_INT_FROM_POINTER(group->id.lib), ERROR_LIBDATA_MESSAGE); /* We cant actually use this button */
uiDefBut(block, TEX, B_IDNAME, "GR:", 10, 120-yco, 100, 20, group->id.name+2, 0.0, 21.0, 0, 0, "Displays Group name. Click to change.");
uiClearButLock();
but= uiDefIconBut(block, BUT, B_NOP, ICON_PARLIB, 110, 120-yco, 20, 20, NULL, 0.0, 0.0, 0.0, 0.0, "Make Group local");
uiButSetFunc(but, group_local, group, NULL);
uiBlockEndAlign(block);
} else {
but = uiDefBut(block, TEX, B_IDNAME, "GR:", 10, 120-yco, 120, 20, group->id.name+2, 0.0, 21.0, 0, 0, "Displays Group name. Click to change.");
uiButSetFunc(but, test_idbutton_cb, group->id.name, NULL);
}
xco = 290;
if(group->id.lib==0) { /* cant remove objects from linked groups */
but = uiDefIconBut(block, BUT, B_NOP, VICON_X, xco, 120-yco, 20, 20, NULL, 0.0, 0.0, 0.0, 0.0, "Remove Group membership");
uiButSetFunc(but, group_ob_rem, group, ob);
}
}
#endif
/************************* Preview Template ***************************/
#include "DNA_lamp_types.h"
#include "DNA_material_types.h"
#include "DNA_world_types.h"
#define B_MATPRV 1
static void do_preview_buttons(bContext *C, void *arg, int event)
{
switch(event) {
case B_MATPRV:
WM_event_add_notifier(C, NC_MATERIAL|ND_SHADING, arg);
break;
}
}
void uiTemplatePreview(uiLayout *layout, ID *id, ID *parent)
{
uiLayout *row, *col;
uiBlock *block;
Material *ma= NULL;
ID *pid, *pparent;
short *pr_texture= NULL;
if(id && !ELEM4(GS(id->name), ID_MA, ID_TE, ID_WO, ID_LA)) {
printf("uiTemplatePreview: expected ID of type material, texture, lamp or world.\n");
return;
}
/* decide what to render */
pid= id;
pparent= NULL;
if(id && (GS(id->name) == ID_TE)) {
if(parent && (GS(parent->name) == ID_MA))
pr_texture= &((Material*)parent)->pr_texture;
else if(parent && (GS(parent->name) == ID_WO))
pr_texture= &((World*)parent)->pr_texture;
else if(parent && (GS(parent->name) == ID_LA))
pr_texture= &((Lamp*)parent)->pr_texture;
if(pr_texture) {
if(*pr_texture == TEX_PR_OTHER)
pid= parent;
else if(*pr_texture == TEX_PR_BOTH)
pparent= parent;
}
}
/* layout */
block= uiLayoutGetBlock(layout);
row= uiLayoutRow(layout, 0);
col= uiLayoutColumn(row, 0);
uiLayoutSetKeepAspect(col, 1);
/* add preview */
uiDefBut(block, BUT_EXTRA, 0, "", 0, 0, UI_UNIT_X*6, UI_UNIT_Y*6, pid, 0.0, 0.0, 0, 0, "");
uiBlockSetDrawExtraFunc(block, ED_preview_draw, pparent);
uiBlockSetHandleFunc(block, do_preview_buttons, NULL);
/* add buttons */
if(id) {
if(GS(id->name) == ID_MA || (parent && GS(parent->name) == ID_MA)) {
if(GS(id->name) == ID_MA) ma= (Material*)id;
else ma= (Material*)parent;
uiLayoutColumn(row, 1);
uiDefIconButC(block, ROW, B_MATPRV, ICON_MATPLANE, 0, 0,UI_UNIT_X*1.5,UI_UNIT_Y, &(ma->pr_type), 10, MA_FLAT, 0, 0, "Preview type: Flat XY plane");
uiDefIconButC(block, ROW, B_MATPRV, ICON_MATSPHERE, 0, 0,UI_UNIT_X*1.5,UI_UNIT_Y, &(ma->pr_type), 10, MA_SPHERE, 0, 0, "Preview type: Sphere");
uiDefIconButC(block, ROW, B_MATPRV, ICON_MATCUBE, 0, 0,UI_UNIT_X*1.5,UI_UNIT_Y, &(ma->pr_type), 10, MA_CUBE, 0, 0, "Preview type: Cube");
uiDefIconButC(block, ROW, B_MATPRV, ICON_MONKEY, 0, 0,UI_UNIT_X*1.5,UI_UNIT_Y, &(ma->pr_type), 10, MA_MONKEY, 0, 0, "Preview type: Monkey");
uiDefIconButC(block, ROW, B_MATPRV, ICON_HAIR, 0, 0,UI_UNIT_X*1.5,UI_UNIT_Y, &(ma->pr_type), 10, MA_HAIR, 0, 0, "Preview type: Hair strands");
uiDefIconButC(block, ROW, B_MATPRV, ICON_MATSPHERE, 0, 0,UI_UNIT_X*1.5,UI_UNIT_Y, &(ma->pr_type), 10, MA_SPHERE_A, 0, 0, "Preview type: Large sphere with sky");
}
if(pr_texture) {
uiLayoutRow(layout, 1);
uiDefButS(block, ROW, B_MATPRV, "Texture", 0, 0,UI_UNIT_X*10,UI_UNIT_Y, pr_texture, 10, TEX_PR_TEXTURE, 0, 0, "");
if(GS(parent->name) == ID_MA)
uiDefButS(block, ROW, B_MATPRV, "Material", 0, 0,UI_UNIT_X*10,UI_UNIT_Y, pr_texture, 10, TEX_PR_OTHER, 0, 0, "");
else if(GS(parent->name) == ID_LA)
uiDefButS(block, ROW, B_MATPRV, "Lamp", 0, 0,UI_UNIT_X*10,UI_UNIT_Y, pr_texture, 10, TEX_PR_OTHER, 0, 0, "");
else if(GS(parent->name) == ID_WO)
uiDefButS(block, ROW, B_MATPRV, "World", 0, 0,UI_UNIT_X*10,UI_UNIT_Y, pr_texture, 10, TEX_PR_OTHER, 0, 0, "");
uiDefButS(block, ROW, B_MATPRV, "Both", 0, 0,UI_UNIT_X*10,UI_UNIT_Y, pr_texture, 10, TEX_PR_BOTH, 0, 0, "");
}
}
}
/********************** ColorRamp Template **************************/
void uiTemplateColorRamp(uiLayout *layout, ColorBand *coba, int expand)
{
uiBlock *block;
rctf rect;
if(coba) {
rect.xmin= 0; rect.xmax= 200;
rect.ymin= 0; rect.ymax= 190;
block= uiLayoutFreeBlock(layout);
colorband_buttons(block, coba, &rect, !expand);
}
}
/********************* CurveMapping Template ************************/
#include "DNA_color_types.h"
void uiTemplateCurveMapping(uiLayout *layout, CurveMapping *cumap, int type)
{
uiBlock *block;
rctf rect;
if(cumap) {
rect.xmin= 0; rect.xmax= 200;
rect.ymin= 0; rect.ymax= 190;
block= uiLayoutFreeBlock(layout);
curvemap_buttons(block, cumap, type, 0, 0, &rect);
}
}
/********************* TriColor (ThemeWireColorSet) Template ************************/
void uiTemplateTriColorSet(uiLayout *layout, PointerRNA *ptr, char *propname)
{
uiLayout *row;
PropertyRNA *prop;
PointerRNA csPtr;
if (!ptr->data)
return;
prop= RNA_struct_find_property(ptr, propname);
if (!prop) {
printf("uiTemplateTriColorSet: property not found: %s\n", propname);
return;
}
/* we lay out the data in a row as 3 color swatches */
row= uiLayoutRow(layout, 1);
/* nselected, selected, active color swatches */
csPtr= RNA_property_pointer_get(ptr, prop);
uiItemR(row, "", 0, &csPtr, "normal", 0, 0, 0);
uiItemR(row, "", 0, &csPtr, "selected", 0, 0, 0);
uiItemR(row, "", 0, &csPtr, "active", 0, 0, 0);
}
/********************* Layer Buttons Template ************************/
// TODO:
// - option for showing extra info like whether layer has contents?
// - for now, grouping of layers is determined by dividing up the length of
// the array of layer bitflags
void uiTemplateLayers(uiLayout *layout, PointerRNA *ptr, char *propname)
{
uiLayout *uRow, *uSplit, *uCol;
PropertyRNA *prop;
int groups, cols, layers;
int group, col, layer, row;
if (!ptr->data)
return;
prop= RNA_struct_find_property(ptr, propname);
if (!prop) {
printf("uiTemplateLayer: layers property not found: %s\n", propname);
return;
}
/* the number of layers determines the way we group them
* - we want 2 rows only (for now)
* - the number of columns (cols) is the total number of buttons per row
* the 'remainder' is added to this, as it will be ok to have first row slightly wider if need be
* - for now, only split into groups if if group will have at least 5 items
*/
layers= RNA_property_array_length(prop);
cols= (layers / 2) + (layers % 2);
groups= ((cols / 2) < 5) ? (1) : (cols / 2);
/* layers are laid out going across rows, with the columns being divided into groups */
if (groups > 1)
uSplit= uiLayoutSplit(layout, (1.0f/(float)groups));
else
uSplit= layout;
for (group= 0; group < groups; group++) {
uCol= uiLayoutColumn(uSplit, 1);
for (row= 0; row < 2; row++) {
uRow= uiLayoutRow(uCol, 1);
layer= groups*cols*row + cols*group;
/* add layers as toggle buts */
for (col= 0; (col < cols) && (layer < layers); col++, layer++) {
int icon=0; // XXX - add some way of setting this...
uiItemFullR(uRow, "", icon, ptr, prop, layer, 0, 0, 0, 1);
}
}
}
}
/************************* List Template **************************/
#if 0
static void list_item_add(ListBase *lb, ListBase *itemlb, uiLayout *layout, PointerRNA *data)
{
CollectionPointerLink *link;
uiListItem *item;
/* add to list to store in box */
item= MEM_callocN(sizeof(uiListItem), "uiListItem");
item->layout= layout;
item->data= *data;
BLI_addtail(itemlb, item);
/* add to list to return from function */
link= MEM_callocN(sizeof(CollectionPointerLink), "uiTemplateList return");
RNA_pointer_create(NULL, &RNA_UIListItem, item, &link->ptr);
BLI_addtail(lb, link);
}
#endif
ListBase uiTemplateList(uiLayout *layout, bContext *C, PointerRNA *ptr, char *propname, PointerRNA *activeptr, char *activepropname, int rows, int listtype)
{
//Scene *scene= CTX_data_scene(C);
PropertyRNA *prop= NULL, *activeprop;
PropertyType type, activetype;
StructRNA *ptype;
uiLayout *box, *row, *col, *subrow;
uiBlock *block;
uiBut *but;
Panel *pa;
ListBase lb, *itemlb;
char *name, str[32];
int icon=0, i= 0, activei= 0, len, items, found, min, max;
lb.first= lb.last= NULL;
/* validate arguments */
block= uiLayoutGetBlock(layout);
pa= block->panel;
if(!pa) {
printf("uiTemplateList: only works inside a panel.\n");
return lb;
}
if(!activeptr->data)
return lb;
if(ptr->data) {
prop= RNA_struct_find_property(ptr, propname);
if(!prop) {
printf("uiTemplateList: property not found: %s\n", propname);
return lb;
}
}
activeprop= RNA_struct_find_property(activeptr, activepropname);
if(!activeprop) {
printf("uiTemplateList: property not found: %s\n", activepropname);
return lb;
}
if(prop) {
type= RNA_property_type(prop);
if(type != PROP_COLLECTION) {
printf("uiTemplateList: expected collection property.\n");
return lb;
}
}
activetype= RNA_property_type(activeprop);
if(activetype != PROP_INT) {
printf("uiTemplateList: expected integer property.\n");
return lb;
}
/* get icon */
if(ptr->data && prop) {
ptype= RNA_property_pointer_type(ptr, prop);
icon= RNA_struct_ui_icon(ptype);
}
/* get active data */
activei= RNA_property_int_get(activeptr, activeprop);
if(listtype == 'i') {
box= uiLayoutListBox(layout);
col= uiLayoutColumn(box, 1);
row= uiLayoutRow(col, 0);
itemlb= uiLayoutBoxGetList(box);
if(ptr->data && prop) {
/* create list items */
RNA_PROP_BEGIN(ptr, itemptr, prop) {
/* create button */
if(i == 9)
row= uiLayoutRow(col, 0);
if(RNA_struct_is_a(itemptr.type, &RNA_TextureSlot)) {
#if 0
MTex *mtex= itemptr.data;
if(mtex && mtex->tex)
icon= ui_id_icon_get(scene, &mtex->tex->id);
#endif
}
uiDefIconButR(block, LISTROW, 0, icon, 0,0,UI_UNIT_X*10,UI_UNIT_Y, activeptr, activepropname, 0, 0, i, 0, 0, "");
//list_item_add(&lb, itemlb, uiLayoutRow(row, 1), &itemptr);
i++;
}
RNA_PROP_END;
}
}
else if(listtype == 'c') {
/* compact layout */
found= 0;
row= uiLayoutRow(layout, 1);
if(ptr->data && prop) {
/* create list items */
RNA_PROP_BEGIN(ptr, itemptr, prop) {
found= (activei == i);
if(found) {
/* create button */
name= RNA_struct_name_get_alloc(&itemptr, NULL, 0);
uiItemL(row, (name)? name: "", icon);
if(name)
MEM_freeN(name);
/* add to list to return */
//list_item_add(&lb, itemlb, uiLayoutRow(row, 1), &itemptr);
}
i++;
}
RNA_PROP_END;
}
/* if not found, add in dummy button */
if(i == 0)
uiItemL(row, "", 0);
/* next/prev button */
sprintf(str, "%d :", i);
but= uiDefIconTextButR(block, NUM, 0, 0, str, 0,0,UI_UNIT_X*5,UI_UNIT_Y, activeptr, activepropname, 0, 0, 0, 0, 0, "");
if(i == 0)
uiButSetFlag(but, UI_BUT_DISABLED);
}
else {
/* default rows */
if(rows == 0)
rows= 5;
/* layout */
box= uiLayoutListBox(layout);
row= uiLayoutRow(box, 0);
col = uiLayoutColumn(row, 1);
/* init numbers */
RNA_property_int_range(activeptr, activeprop, &min, &max);
len= max - min + 1;
items= CLAMPIS(len, rows, 5);
pa->list_scroll= MIN2(pa->list_scroll, len-items);
pa->list_scroll= MAX2(pa->list_scroll, 0);
itemlb= uiLayoutBoxGetList(box);
if(ptr->data && prop) {
/* create list items */
RNA_PROP_BEGIN(ptr, itemptr, prop) {
if(i >= pa->list_scroll && i<pa->list_scroll+items) {
name= RNA_struct_name_get_alloc(&itemptr, NULL, 0);
subrow= uiLayoutRow(col, 0);
/* create button */
if(!icon || icon == ICON_DOT)
but= uiDefButR(block, LISTROW, 0, (name)? name: "", 0,0,UI_UNIT_X*10,UI_UNIT_Y, activeptr, activepropname, 0, 0, i, 0, 0, "");
else
but= uiDefIconTextButR(block, LISTROW, 0, icon, (name)? name: "", 0,0,UI_UNIT_X*10,UI_UNIT_Y, activeptr, activepropname, 0, 0, i, 0, 0, "");
uiButSetFlag(but, UI_ICON_LEFT|UI_TEXT_LEFT);
/* XXX hardcoded */
if(itemptr.type == &RNA_MeshTextureFaceLayer || itemptr.type == &RNA_MeshColorLayer) {
uiBlockSetEmboss(block, UI_EMBOSSN);
uiItemR(subrow, "", ICON_SCENE, &itemptr, "active_render", 0, 0, 0);
uiBlockSetEmboss(block, UI_EMBOSS);
}
if(name)
MEM_freeN(name);
/* add to list to return */
//list_item_add(&lb, itemlb, subrow, &itemptr);
}
i++;
}
RNA_PROP_END;
}
/* add dummy buttons to fill space */
while(i < pa->list_scroll+items) {
if(i >= pa->list_scroll)
uiItemL(col, "", 0);
i++;
}
/* add scrollbar */
if(len > items) {
col= uiLayoutColumn(row, 0);
uiDefButI(block, SCROLL, 0, "", 0,0,UI_UNIT_X*0.75,UI_UNIT_Y*items, &pa->list_scroll, 0, len-items, items, 0, "");
}
}
/* return items in list */
return lb;
}
/************************* Operator Search Template **************************/
static void operator_call_cb(struct bContext *C, void *arg1, void *arg2)
{
wmOperatorType *ot= arg2;
if(ot)
WM_operator_name_call(C, ot->idname, WM_OP_INVOKE_DEFAULT, NULL);
}
static void operator_search_cb(const struct bContext *C, void *arg, char *str, uiSearchItems *items)
{
wmOperatorType *ot = WM_operatortype_first();
for(; ot; ot= ot->next) {
if(BLI_strcasestr(ot->name, str)) {
if(ot->poll==NULL || ot->poll((bContext *)C)) {
char name[256];
int len= strlen(ot->name);
/* display name for menu, can hold hotkey */
BLI_strncpy(name, ot->name, 256);
/* check for hotkey */
if(len < 256-6) {
if(WM_key_event_operator_string(C, ot->idname, WM_OP_EXEC_DEFAULT, NULL, &name[len+1], 256-len-1))
name[len]= '|';
}
if(0==uiSearchItemAdd(items, name, ot, 0))
break;
}
}
}
}
void uiTemplateOperatorSearch(uiLayout *layout)
{
uiBlock *block;
uiBut *but;
static char search[256]= "";
block= uiLayoutGetBlock(layout);
uiBlockSetCurLayout(block, layout);
but= uiDefSearchBut(block, search, 0, ICON_VIEWZOOM, sizeof(search), 0, 0, UI_UNIT_X*6, UI_UNIT_Y, "");
uiButSetSearchFunc(but, operator_search_cb, NULL, operator_call_cb, NULL);
}
/************************* Running Jobs Template **************************/
#define B_STOPRENDER 1
#define B_STOPCAST 2
#define B_STOPANIM 3
static void do_running_jobs(bContext *C, void *arg, int event)
{
switch(event) {
case B_STOPRENDER:
G.afbreek= 1;
break;
case B_STOPCAST:
WM_jobs_stop(CTX_wm_manager(C), CTX_wm_screen(C));
break;
case B_STOPANIM:
ED_screen_animation_timer(C, 0, 0);
break;
}
}
void uiTemplateRunningJobs(uiLayout *layout, bContext *C)
{
bScreen *screen= CTX_wm_screen(C);
Scene *scene= CTX_data_scene(C);
wmWindowManager *wm= CTX_wm_manager(C);
uiBlock *block;
block= uiLayoutGetBlock(layout);
uiBlockSetCurLayout(block, layout);
uiBlockSetHandleFunc(block, do_running_jobs, NULL);
if(WM_jobs_test(wm, scene))
uiDefIconTextBut(block, BUT, B_STOPRENDER, ICON_REC, "Render", 0,0,75,UI_UNIT_Y, NULL, 0.0f, 0.0f, 0, 0, "Stop rendering");
if(WM_jobs_test(wm, screen))
uiDefIconTextBut(block, BUT, B_STOPCAST, ICON_REC, "Capture", 0,0,85,UI_UNIT_Y, NULL, 0.0f, 0.0f, 0, 0, "Stop screencast");
if(screen->animtimer)
uiDefIconTextBut(block, BUT, B_STOPANIM, ICON_REC, "Anim Player", 0,0,85,UI_UNIT_Y, NULL, 0.0f, 0.0f, 0, 0, "Stop animation playback");
}
/************************* Image Template **************************/
#include "ED_image.h"
void uiTemplateTextureImage(uiLayout *layout, bContext *C, Tex *tex)
{
uiBlock *block;
if(tex) {
block= uiLayoutFreeBlock(layout);
ED_image_uiblock_panel(C, block, &tex->ima, &tex->iuser, 0, 0);
}
}