
The mesh convert operator can 'freeze' a mesh (WYSIWYG, modifiers, shape keys etc). However its not very obvious that the way to perform this operation is to convert a mesh to a mesh. Expose this as 'Visual Geometry to Mesh' in the 'Apply' menu, since this is where users might expect to see it.
3800 lines
121 KiB
Python
3800 lines
121 KiB
Python
# ##### BEGIN GPL LICENSE BLOCK #####
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# ##### END GPL LICENSE BLOCK #####
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# <pep8 compliant>
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import bpy
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from bpy.types import Header, Menu, Panel
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from bl_ui.properties_grease_pencil_common import (
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GreasePencilDataPanel,
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GreasePencilPaletteColorPanel,
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)
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from bl_ui.properties_paint_common import UnifiedPaintPanel
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from bpy.app.translations import contexts as i18n_contexts
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class VIEW3D_HT_header(Header):
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bl_space_type = 'VIEW_3D'
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def draw(self, context):
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layout = self.layout
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view = context.space_data
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# mode_string = context.mode
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obj = context.active_object
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toolsettings = context.tool_settings
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row = layout.row(align=True)
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row.template_header()
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VIEW3D_MT_editor_menus.draw_collapsible(context, layout)
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# Contains buttons like Mode, Pivot, Manipulator, Layer, Mesh Select Mode...
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row = layout
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layout.template_header_3D()
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if obj:
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mode = obj.mode
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# Particle edit
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if mode == 'PARTICLE_EDIT':
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row.prop(toolsettings.particle_edit, "select_mode", text="", expand=True)
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# Occlude geometry
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if ((view.viewport_shade not in {'BOUNDBOX', 'WIREFRAME'} and (mode == 'PARTICLE_EDIT' or (mode == 'EDIT' and obj.type == 'MESH'))) or
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(mode == 'WEIGHT_PAINT')):
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row.prop(view, "use_occlude_geometry", text="")
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# Proportional editing
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if context.gpencil_data and context.gpencil_data.use_stroke_edit_mode:
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row = layout.row(align=True)
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row.prop(toolsettings, "proportional_edit", icon_only=True)
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if toolsettings.proportional_edit != 'DISABLED':
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row.prop(toolsettings, "proportional_edit_falloff", icon_only=True)
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elif mode in {'EDIT', 'PARTICLE_EDIT'}:
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row = layout.row(align=True)
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row.prop(toolsettings, "proportional_edit", icon_only=True)
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if toolsettings.proportional_edit != 'DISABLED':
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row.prop(toolsettings, "proportional_edit_falloff", icon_only=True)
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elif mode == 'OBJECT':
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row = layout.row(align=True)
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row.prop(toolsettings, "use_proportional_edit_objects", icon_only=True)
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if toolsettings.use_proportional_edit_objects:
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row.prop(toolsettings, "proportional_edit_falloff", icon_only=True)
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else:
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# Proportional editing
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if context.gpencil_data and context.gpencil_data.use_stroke_edit_mode:
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row = layout.row(align=True)
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row.prop(toolsettings, "proportional_edit", icon_only=True)
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if toolsettings.proportional_edit != 'DISABLED':
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row.prop(toolsettings, "proportional_edit_falloff", icon_only=True)
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# Snap
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show_snap = False
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if obj is None:
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show_snap = True
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else:
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if mode not in {'SCULPT', 'VERTEX_PAINT', 'WEIGHT_PAINT', 'TEXTURE_PAINT'}:
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show_snap = True
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else:
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paint_settings = UnifiedPaintPanel.paint_settings(context)
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if paint_settings:
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brush = paint_settings.brush
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if brush and brush.stroke_method == 'CURVE':
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show_snap = True
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if show_snap:
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snap_element = toolsettings.snap_element
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row = layout.row(align=True)
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row.prop(toolsettings, "use_snap", text="")
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row.prop(toolsettings, "snap_element", icon_only=True)
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if snap_element == 'INCREMENT':
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row.prop(toolsettings, "use_snap_grid_absolute", text="")
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else:
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row.prop(toolsettings, "snap_target", text="")
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if obj:
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if mode == 'EDIT':
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row.prop(toolsettings, "use_snap_self", text="")
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if mode in {'OBJECT', 'POSE', 'EDIT'} and snap_element != 'VOLUME':
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row.prop(toolsettings, "use_snap_align_rotation", text="")
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if snap_element == 'VOLUME':
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row.prop(toolsettings, "use_snap_peel_object", text="")
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elif snap_element == 'FACE':
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row.prop(toolsettings, "use_snap_project", text="")
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# AutoMerge editing
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if obj:
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if (mode == 'EDIT' and obj.type == 'MESH'):
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layout.prop(toolsettings, "use_mesh_automerge", text="", icon='AUTOMERGE_ON')
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# OpenGL render
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row = layout.row(align=True)
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row.operator("render.opengl", text="", icon='RENDER_STILL')
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row.operator("render.opengl", text="", icon='RENDER_ANIMATION').animation = True
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# Pose
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if obj and mode == 'POSE':
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row = layout.row(align=True)
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row.operator("pose.copy", text="", icon='COPYDOWN')
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row.operator("pose.paste", text="", icon='PASTEDOWN').flipped = False
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row.operator("pose.paste", text="", icon='PASTEFLIPDOWN').flipped = True
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# GPencil
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if context.gpencil_data and context.gpencil_data.use_stroke_edit_mode:
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row = layout.row(align=True)
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row.operator("gpencil.copy", text="", icon='COPYDOWN')
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row.operator("gpencil.paste", text="", icon='PASTEDOWN')
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# XXX: icon
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layout.prop(context.gpencil_data, "use_onion_skinning", text="Onion Skins", icon='PARTICLE_PATH')
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row = layout.row(align=True)
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row.prop(context.tool_settings.gpencil_sculpt, "use_select_mask")
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row.prop(context.tool_settings.gpencil_sculpt, "selection_alpha", slider=True)
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class VIEW3D_MT_editor_menus(Menu):
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bl_space_type = 'VIEW3D_MT_editor_menus'
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bl_label = ""
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def draw(self, context):
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self.draw_menus(self.layout, context)
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@staticmethod
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def draw_menus(layout, context):
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obj = context.active_object
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mode_string = context.mode
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edit_object = context.edit_object
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gp_edit = context.gpencil_data and context.gpencil_data.use_stroke_edit_mode
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layout.menu("VIEW3D_MT_view")
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# Select Menu
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if gp_edit:
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layout.menu("VIEW3D_MT_select_gpencil")
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elif mode_string in {'PAINT_WEIGHT', 'PAINT_VERTEX', 'PAINT_TEXTURE'}:
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mesh = obj.data
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if mesh.use_paint_mask:
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layout.menu("VIEW3D_MT_select_paint_mask")
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elif mesh.use_paint_mask_vertex and mode_string == 'PAINT_WEIGHT':
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layout.menu("VIEW3D_MT_select_paint_mask_vertex")
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elif mode_string != 'SCULPT':
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layout.menu("VIEW3D_MT_select_%s" % mode_string.lower())
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if gp_edit:
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pass
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elif mode_string == 'OBJECT':
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layout.menu("INFO_MT_add", text="Add")
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elif mode_string == 'EDIT_MESH':
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layout.menu("INFO_MT_mesh_add", text="Add")
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elif mode_string == 'EDIT_CURVE':
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layout.menu("INFO_MT_curve_add", text="Add")
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elif mode_string == 'EDIT_SURFACE':
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layout.menu("INFO_MT_surface_add", text="Add")
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elif mode_string == 'EDIT_METABALL':
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layout.menu("INFO_MT_metaball_add", text="Add")
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elif mode_string == 'EDIT_ARMATURE':
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layout.menu("INFO_MT_edit_armature_add", text="Add")
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if gp_edit:
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layout.menu("VIEW3D_MT_edit_gpencil")
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elif edit_object:
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layout.menu("VIEW3D_MT_edit_%s" % edit_object.type.lower())
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elif obj:
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if mode_string != 'PAINT_TEXTURE':
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layout.menu("VIEW3D_MT_%s" % mode_string.lower())
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if mode_string in {'SCULPT', 'PAINT_VERTEX', 'PAINT_WEIGHT', 'PAINT_TEXTURE'}:
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layout.menu("VIEW3D_MT_brush")
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if mode_string == 'SCULPT':
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layout.menu("VIEW3D_MT_hide_mask")
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else:
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layout.menu("VIEW3D_MT_object")
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# ********** Menu **********
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# ********** Utilities **********
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class ShowHideMenu:
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bl_label = "Show/Hide"
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_operator_name = ""
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def draw(self, context):
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layout = self.layout
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layout.operator("%s.reveal" % self._operator_name, text="Show Hidden")
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layout.operator("%s.hide" % self._operator_name, text="Hide Selected").unselected = False
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layout.operator("%s.hide" % self._operator_name, text="Hide Unselected").unselected = True
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# Standard transforms which apply to all cases
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# NOTE: this doesn't seem to be able to be used directly
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class VIEW3D_MT_transform_base(Menu):
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bl_label = "Transform"
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# TODO: get rid of the custom text strings?
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def draw(self, context):
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layout = self.layout
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layout.operator("transform.translate", text="Grab/Move")
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# TODO: sub-menu for grab per axis
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layout.operator("transform.rotate", text="Rotate")
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# TODO: sub-menu for rot per axis
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layout.operator("transform.resize", text="Scale")
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# TODO: sub-menu for scale per axis
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layout.separator()
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layout.operator("transform.tosphere", text="To Sphere")
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layout.operator("transform.shear", text="Shear")
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layout.operator("transform.bend", text="Bend")
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layout.operator("transform.push_pull", text="Push/Pull")
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if context.mode != 'OBJECT':
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layout.operator("transform.vertex_warp", text="Warp")
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layout.operator("transform.vertex_random", text="Randomize")
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# Generic transform menu - geometry types
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class VIEW3D_MT_transform(VIEW3D_MT_transform_base):
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def draw(self, context):
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# base menu
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VIEW3D_MT_transform_base.draw(self, context)
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# generic...
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layout = self.layout
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layout.operator("transform.shrink_fatten", text="Shrink Fatten")
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layout.separator()
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layout.operator("transform.translate", text="Move Texture Space").texture_space = True
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layout.operator("transform.resize", text="Scale Texture Space").texture_space = True
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# Object-specific extensions to Transform menu
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class VIEW3D_MT_transform_object(VIEW3D_MT_transform_base):
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def draw(self, context):
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layout = self.layout
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# base menu
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VIEW3D_MT_transform_base.draw(self, context)
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# object-specific option follow...
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layout.separator()
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layout.operator("transform.translate", text="Move Texture Space").texture_space = True
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layout.operator("transform.resize", text="Scale Texture Space").texture_space = True
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layout.separator()
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layout.operator_context = 'EXEC_REGION_WIN'
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layout.operator("transform.transform", text="Align to Transform Orientation").mode = 'ALIGN' # XXX see alignmenu() in edit.c of b2.4x to get this working
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layout.separator()
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layout.operator_context = 'EXEC_AREA'
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layout.operator("object.origin_set", text="Geometry to Origin").type = 'GEOMETRY_ORIGIN'
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layout.operator("object.origin_set", text="Origin to Geometry").type = 'ORIGIN_GEOMETRY'
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layout.operator("object.origin_set", text="Origin to 3D Cursor").type = 'ORIGIN_CURSOR'
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layout.operator("object.origin_set", text="Origin to Center of Mass").type = 'ORIGIN_CENTER_OF_MASS'
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layout.separator()
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layout.operator("object.randomize_transform")
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layout.operator("object.align")
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# Armature EditMode extensions to Transform menu
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class VIEW3D_MT_transform_armature(VIEW3D_MT_transform_base):
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def draw(self, context):
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layout = self.layout
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# base menu
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VIEW3D_MT_transform_base.draw(self, context)
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# armature specific extensions follow...
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layout.separator()
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obj = context.object
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if obj.type == 'ARMATURE' and obj.mode in {'EDIT', 'POSE'}:
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if obj.data.draw_type == 'BBONE':
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layout.operator("transform.transform", text="Scale BBone").mode = 'BONE_SIZE'
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elif obj.data.draw_type == 'ENVELOPE':
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layout.operator("transform.transform", text="Scale Envelope Distance").mode = 'BONE_SIZE'
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layout.operator("transform.transform", text="Scale Radius").mode = 'BONE_ENVELOPE'
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if context.edit_object and context.edit_object.type == 'ARMATURE':
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layout.operator("armature.align")
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class VIEW3D_MT_mirror(Menu):
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bl_label = "Mirror"
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def draw(self, context):
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layout = self.layout
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layout.operator("transform.mirror", text="Interactive Mirror")
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layout.separator()
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layout.operator_context = 'INVOKE_REGION_WIN'
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props = layout.operator("transform.mirror", text="X Global")
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props.constraint_axis = (True, False, False)
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props.constraint_orientation = 'GLOBAL'
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props = layout.operator("transform.mirror", text="Y Global")
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props.constraint_axis = (False, True, False)
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props.constraint_orientation = 'GLOBAL'
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props = layout.operator("transform.mirror", text="Z Global")
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props.constraint_axis = (False, False, True)
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props.constraint_orientation = 'GLOBAL'
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if context.edit_object:
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layout.separator()
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props = layout.operator("transform.mirror", text="X Local")
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props.constraint_axis = (True, False, False)
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props.constraint_orientation = 'LOCAL'
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props = layout.operator("transform.mirror", text="Y Local")
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props.constraint_axis = (False, True, False)
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props.constraint_orientation = 'LOCAL'
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props = layout.operator("transform.mirror", text="Z Local")
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props.constraint_axis = (False, False, True)
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props.constraint_orientation = 'LOCAL'
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layout.operator("object.vertex_group_mirror")
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class VIEW3D_MT_snap(Menu):
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bl_label = "Snap"
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def draw(self, context):
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layout = self.layout
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layout.operator("view3d.snap_selected_to_grid", text="Selection to Grid")
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layout.operator("view3d.snap_selected_to_cursor", text="Selection to Cursor").use_offset = False
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layout.operator("view3d.snap_selected_to_cursor", text="Selection to Cursor (Offset)").use_offset = True
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layout.operator("view3d.snap_selected_to_active", text="Selection to Active")
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layout.separator()
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layout.operator("view3d.snap_cursor_to_selected", text="Cursor to Selected")
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layout.operator("view3d.snap_cursor_to_center", text="Cursor to Center")
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layout.operator("view3d.snap_cursor_to_grid", text="Cursor to Grid")
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layout.operator("view3d.snap_cursor_to_active", text="Cursor to Active")
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class VIEW3D_MT_uv_map(Menu):
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bl_label = "UV Mapping"
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def draw(self, context):
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layout = self.layout
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layout.operator("uv.unwrap")
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layout.operator_context = 'INVOKE_DEFAULT'
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layout.operator("uv.smart_project")
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layout.operator("uv.lightmap_pack")
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layout.operator("uv.follow_active_quads")
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layout.separator()
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layout.operator_context = 'EXEC_REGION_WIN'
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layout.operator("uv.cube_project")
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layout.operator("uv.cylinder_project")
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layout.operator("uv.sphere_project")
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layout.separator()
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layout.operator_context = 'INVOKE_REGION_WIN'
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layout.operator("uv.project_from_view").scale_to_bounds = False
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layout.operator("uv.project_from_view", text="Project from View (Bounds)").scale_to_bounds = True
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layout.separator()
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layout.operator("uv.reset")
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class VIEW3D_MT_edit_proportional(Menu):
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bl_label = "Proportional Editing"
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def draw(self, context):
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layout = self.layout
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layout.props_enum(context.tool_settings, "proportional_edit")
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layout.separator()
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layout.label("Falloff:")
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layout.props_enum(context.tool_settings, "proportional_edit_falloff")
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# ********** View menus **********
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class VIEW3D_MT_view(Menu):
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bl_label = "View"
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def draw(self, context):
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layout = self.layout
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layout.operator("view3d.properties", icon='MENU_PANEL')
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layout.operator("view3d.toolshelf", icon='MENU_PANEL')
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layout.separator()
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layout.operator("view3d.viewnumpad", text="Camera").type = 'CAMERA'
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layout.operator("view3d.viewnumpad", text="Top").type = 'TOP'
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layout.operator("view3d.viewnumpad", text="Bottom").type = 'BOTTOM'
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layout.operator("view3d.viewnumpad", text="Front").type = 'FRONT'
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layout.operator("view3d.viewnumpad", text="Back").type = 'BACK'
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layout.operator("view3d.viewnumpad", text="Right").type = 'RIGHT'
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layout.operator("view3d.viewnumpad", text="Left").type = 'LEFT'
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layout.menu("VIEW3D_MT_view_cameras", text="Cameras")
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layout.separator()
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layout.operator("view3d.view_persportho")
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layout.separator()
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layout.menu("VIEW3D_MT_view_navigation")
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layout.menu("VIEW3D_MT_view_align")
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layout.separator()
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layout.operator_context = 'INVOKE_REGION_WIN'
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layout.operator("view3d.clip_border", text="Clipping Border...")
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layout.operator("view3d.zoom_border", text="Zoom Border...")
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layout.operator("view3d.render_border", text="Render Border...").camera_only = False
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layout.operator("view3d.clear_render_border")
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layout.separator()
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layout.operator("view3d.layers", text="Show All Layers").nr = 0
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layout.separator()
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|
|
layout.operator("view3d.localview", text="View Global/Local")
|
|
layout.operator("view3d.view_selected").use_all_regions = False
|
|
layout.operator("view3d.view_all").center = False
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("screen.animation_play", text="Playback Animation")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("screen.area_dupli")
|
|
layout.operator("screen.region_quadview")
|
|
layout.operator("screen.screen_full_area")
|
|
layout.operator("screen.screen_full_area", text="Toggle Fullscreen Area").use_hide_panels = True
|
|
|
|
|
|
class VIEW3D_MT_view_navigation(Menu):
|
|
bl_label = "Navigation"
|
|
|
|
def draw(self, context):
|
|
from math import pi
|
|
layout = self.layout
|
|
|
|
layout.operator_enum("view3d.view_orbit", "type")
|
|
props = layout.operator("view3d.view_orbit", "Orbit Opposite")
|
|
props.type = 'ORBITRIGHT'
|
|
props.angle = pi
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("view3d.view_roll", text="Roll Left").type = 'LEFT'
|
|
layout.operator("view3d.view_roll", text="Roll Right").type = 'RIGHT'
|
|
|
|
layout.separator()
|
|
|
|
layout.operator_enum("view3d.view_pan", "type")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("view3d.zoom", text="Zoom In").delta = 1
|
|
layout.operator("view3d.zoom", text="Zoom Out").delta = -1
|
|
layout.operator("view3d.zoom_camera_1_to_1", text="Zoom Camera 1:1")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("view3d.fly")
|
|
layout.operator("view3d.walk")
|
|
|
|
|
|
class VIEW3D_MT_view_align(Menu):
|
|
bl_label = "Align View"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.menu("VIEW3D_MT_view_align_selected")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("view3d.view_all", text="Center Cursor and View All").center = True
|
|
layout.operator("view3d.camera_to_view", text="Align Active Camera to View")
|
|
layout.operator("view3d.camera_to_view_selected", text="Align Active Camera to Selected")
|
|
layout.operator("view3d.view_selected")
|
|
layout.operator("view3d.view_center_cursor")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("view3d.view_lock_to_active")
|
|
layout.operator("view3d.view_lock_clear")
|
|
|
|
|
|
class VIEW3D_MT_view_align_selected(Menu):
|
|
bl_label = "Align View to Active"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
props = layout.operator("view3d.viewnumpad", text="Top")
|
|
props.align_active = True
|
|
props.type = 'TOP'
|
|
|
|
props = layout.operator("view3d.viewnumpad", text="Bottom")
|
|
props.align_active = True
|
|
props.type = 'BOTTOM'
|
|
|
|
props = layout.operator("view3d.viewnumpad", text="Front")
|
|
props.align_active = True
|
|
props.type = 'FRONT'
|
|
|
|
props = layout.operator("view3d.viewnumpad", text="Back")
|
|
props.align_active = True
|
|
props.type = 'BACK'
|
|
|
|
props = layout.operator("view3d.viewnumpad", text="Right")
|
|
props.align_active = True
|
|
props.type = 'RIGHT'
|
|
|
|
props = layout.operator("view3d.viewnumpad", text="Left")
|
|
props.align_active = True
|
|
props.type = 'LEFT'
|
|
|
|
|
|
class VIEW3D_MT_view_cameras(Menu):
|
|
bl_label = "Cameras"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("view3d.object_as_camera")
|
|
layout.operator("view3d.viewnumpad", text="Active Camera").type = 'CAMERA'
|
|
|
|
|
|
# ********** Select menus, suffix from context.mode **********
|
|
|
|
class VIEW3D_MT_select_object_more_less(Menu):
|
|
bl_label = "Select More/Less"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout = self.layout
|
|
|
|
layout.operator("object.select_more", text="More")
|
|
layout.operator("object.select_less", text="Less")
|
|
|
|
layout.separator()
|
|
|
|
props = layout.operator("object.select_hierarchy", text="Parent")
|
|
props.extend = False
|
|
props.direction = 'PARENT'
|
|
|
|
props = layout.operator("object.select_hierarchy", text="Child")
|
|
props.extend = False
|
|
props.direction = 'CHILD'
|
|
|
|
layout.separator()
|
|
|
|
props = layout.operator("object.select_hierarchy", text="Extend Parent")
|
|
props.extend = True
|
|
props.direction = 'PARENT'
|
|
|
|
props = layout.operator("object.select_hierarchy", text="Extend Child")
|
|
props.extend = True
|
|
props.direction = 'CHILD'
|
|
|
|
|
|
class VIEW3D_MT_select_object(Menu):
|
|
bl_label = "Select"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("view3d.select_border")
|
|
layout.operator("view3d.select_circle")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("object.select_all").action = 'TOGGLE'
|
|
layout.operator("object.select_all", text="Inverse").action = 'INVERT'
|
|
layout.operator("object.select_random", text="Random")
|
|
layout.operator("object.select_mirror", text="Mirror")
|
|
layout.operator("object.select_by_layer", text="Select All by Layer")
|
|
layout.operator_menu_enum("object.select_by_type", "type", text="Select All by Type...")
|
|
layout.operator("object.select_camera", text="Select Camera")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_select_object_more_less")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator_menu_enum("object.select_grouped", "type", text="Grouped")
|
|
layout.operator_menu_enum("object.select_linked", "type", text="Linked")
|
|
layout.operator("object.select_pattern", text="Select Pattern...")
|
|
|
|
|
|
class VIEW3D_MT_select_pose_more_less(Menu):
|
|
bl_label = "Select More/Less"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout = self.layout
|
|
|
|
props = layout.operator("pose.select_hierarchy", text="Parent")
|
|
props.extend = False
|
|
props.direction = 'PARENT'
|
|
|
|
props = layout.operator("pose.select_hierarchy", text="Child")
|
|
props.extend = False
|
|
props.direction = 'CHILD'
|
|
|
|
layout.separator()
|
|
|
|
props = layout.operator("pose.select_hierarchy", text="Extend Parent")
|
|
props.extend = True
|
|
props.direction = 'PARENT'
|
|
|
|
props = layout.operator("pose.select_hierarchy", text="Extend Child")
|
|
props.extend = True
|
|
props.direction = 'CHILD'
|
|
|
|
|
|
class VIEW3D_MT_select_pose(Menu):
|
|
bl_label = "Select"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("view3d.select_border")
|
|
layout.operator("view3d.select_circle")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("pose.select_all").action = 'TOGGLE'
|
|
layout.operator("pose.select_all", text="Inverse").action = 'INVERT'
|
|
layout.operator("pose.select_mirror", text="Flip Active")
|
|
layout.operator("pose.select_constraint_target", text="Constraint Target")
|
|
layout.operator("pose.select_linked", text="Linked")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_select_pose_more_less")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator_menu_enum("pose.select_grouped", "type", text="Grouped")
|
|
layout.operator("object.select_pattern", text="Select Pattern...")
|
|
|
|
|
|
class VIEW3D_MT_select_particle(Menu):
|
|
bl_label = "Select"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("view3d.select_border")
|
|
layout.operator("view3d.select_circle")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("particle.select_all").action = 'TOGGLE'
|
|
layout.operator("particle.select_linked")
|
|
layout.operator("particle.select_all", text="Inverse").action = 'INVERT'
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("particle.select_more")
|
|
layout.operator("particle.select_less")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("particle.select_random")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("particle.select_roots", text="Roots")
|
|
layout.operator("particle.select_tips", text="Tips")
|
|
|
|
|
|
class VIEW3D_MT_edit_mesh_select_similar(Menu):
|
|
bl_label = "Select Similar"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator_enum("mesh.select_similar", "type")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.select_similar_region", text="Face Regions")
|
|
|
|
|
|
class VIEW3D_MT_edit_mesh_select_by_trait(Menu):
|
|
bl_label = "Select All by Trait"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
if context.scene.tool_settings.mesh_select_mode[2] is False:
|
|
layout.operator("mesh.select_non_manifold", text="Non Manifold")
|
|
layout.operator("mesh.select_loose", text="Loose Geometry")
|
|
layout.operator("mesh.select_interior_faces", text="Interior Faces")
|
|
layout.operator("mesh.select_face_by_sides")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.select_ungrouped", text="Ungrouped Verts")
|
|
|
|
|
|
class VIEW3D_MT_edit_mesh_select_more_less(Menu):
|
|
bl_label = "Select More/Less"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("mesh.select_more", text="More")
|
|
layout.operator("mesh.select_less", text="Less")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.select_next_item", text="Next Active")
|
|
layout.operator("mesh.select_prev_item", text="Previous Active")
|
|
|
|
|
|
class VIEW3D_MT_select_edit_mesh(Menu):
|
|
bl_label = "Select"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("view3d.select_border")
|
|
layout.operator("view3d.select_circle")
|
|
|
|
layout.separator()
|
|
|
|
# primitive
|
|
layout.operator("mesh.select_all").action = 'TOGGLE'
|
|
layout.operator("mesh.select_all", text="Inverse").action = 'INVERT'
|
|
|
|
layout.separator()
|
|
|
|
# numeric
|
|
layout.operator("mesh.select_random", text="Random")
|
|
layout.operator("mesh.select_nth")
|
|
|
|
layout.separator()
|
|
|
|
# geometric
|
|
layout.operator("mesh.edges_select_sharp", text="Sharp Edges")
|
|
layout.operator("mesh.faces_select_linked_flat", text="Linked Flat Faces")
|
|
|
|
layout.separator()
|
|
|
|
# other ...
|
|
layout.menu("VIEW3D_MT_edit_mesh_select_similar")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_edit_mesh_select_by_trait")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_edit_mesh_select_more_less")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.select_mirror", text="Mirror")
|
|
layout.operator("mesh.select_axis", text="Side of Active")
|
|
|
|
layout.operator("mesh.select_linked", text="Linked")
|
|
layout.operator("mesh.shortest_path_select", text="Shortest Path")
|
|
layout.operator("mesh.loop_multi_select", text="Edge Loops").ring = False
|
|
layout.operator("mesh.loop_multi_select", text="Edge Rings").ring = True
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.loop_to_region")
|
|
layout.operator("mesh.region_to_loop")
|
|
|
|
|
|
class VIEW3D_MT_select_edit_curve(Menu):
|
|
bl_label = "Select"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("view3d.select_border")
|
|
layout.operator("view3d.select_circle")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("curve.select_all").action = 'TOGGLE'
|
|
layout.operator("curve.select_all", text="Inverse").action = 'INVERT'
|
|
layout.operator("curve.select_random")
|
|
layout.operator("curve.select_nth")
|
|
layout.operator("curve.select_linked", text="Select Linked")
|
|
layout.operator("curve.select_similar", text="Select Similar")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("curve.de_select_first")
|
|
layout.operator("curve.de_select_last")
|
|
layout.operator("curve.select_next")
|
|
layout.operator("curve.select_previous")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("curve.select_more")
|
|
layout.operator("curve.select_less")
|
|
|
|
|
|
class VIEW3D_MT_select_edit_surface(Menu):
|
|
bl_label = "Select"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("view3d.select_border")
|
|
layout.operator("view3d.select_circle")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("curve.select_all").action = 'TOGGLE'
|
|
layout.operator("curve.select_all", text="Inverse").action = 'INVERT'
|
|
layout.operator("curve.select_random")
|
|
layout.operator("curve.select_nth")
|
|
layout.operator("curve.select_linked", text="Select Linked")
|
|
layout.operator("curve.select_similar", text="Select Similar")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("curve.select_row")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("curve.select_more")
|
|
layout.operator("curve.select_less")
|
|
|
|
|
|
class VIEW3D_MT_select_edit_text(Menu):
|
|
# intentional name mis-match
|
|
# select menu for 3d-text doesn't make sense
|
|
bl_label = "Edit"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("font.text_copy", text="Copy")
|
|
layout.operator("font.text_cut", text="Cut")
|
|
layout.operator("font.text_paste", text="Paste")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("font.text_paste_from_file")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("font.select_all")
|
|
|
|
|
|
class VIEW3D_MT_select_edit_metaball(Menu):
|
|
bl_label = "Select"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("view3d.select_border")
|
|
layout.operator("view3d.select_circle")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mball.select_all").action = 'TOGGLE'
|
|
layout.operator("mball.select_all", text="Inverse").action = 'INVERT'
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mball.select_random_metaelems")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator_menu_enum("mball.select_similar", "type", text="Similar")
|
|
|
|
|
|
class VIEW3D_MT_select_edit_lattice(Menu):
|
|
bl_label = "Select"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("view3d.select_border")
|
|
layout.operator("view3d.select_circle")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("lattice.select_mirror")
|
|
layout.operator("lattice.select_random")
|
|
layout.operator("lattice.select_all").action = 'TOGGLE'
|
|
layout.operator("lattice.select_all", text="Inverse").action = 'INVERT'
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("lattice.select_ungrouped", text="Ungrouped Verts")
|
|
|
|
|
|
class VIEW3D_MT_select_edit_armature(Menu):
|
|
bl_label = "Select"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("view3d.select_border")
|
|
layout.operator("view3d.select_circle")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("armature.select_all").action = 'TOGGLE'
|
|
layout.operator("armature.select_all", text="Inverse").action = 'INVERT'
|
|
layout.operator("armature.select_mirror", text="Mirror").extend = False
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("armature.select_more", text="More")
|
|
layout.operator("armature.select_less", text="Less")
|
|
|
|
layout.separator()
|
|
|
|
props = layout.operator("armature.select_hierarchy", text="Parent")
|
|
props.extend = False
|
|
props.direction = 'PARENT'
|
|
|
|
props = layout.operator("armature.select_hierarchy", text="Child")
|
|
props.extend = False
|
|
props.direction = 'CHILD'
|
|
|
|
layout.separator()
|
|
|
|
props = layout.operator("armature.select_hierarchy", text="Extend Parent")
|
|
props.extend = True
|
|
props.direction = 'PARENT'
|
|
|
|
props = layout.operator("armature.select_hierarchy", text="Extend Child")
|
|
props.extend = True
|
|
props.direction = 'CHILD'
|
|
|
|
layout.operator_menu_enum("armature.select_similar", "type", text="Similar")
|
|
layout.operator("object.select_pattern", text="Select Pattern...")
|
|
|
|
|
|
class VIEW3D_MT_select_gpencil(Menu):
|
|
bl_label = "Select"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("gpencil.select_border")
|
|
layout.operator("gpencil.select_circle")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("gpencil.select_all", text="(De)select All").action = 'TOGGLE'
|
|
layout.operator("gpencil.select_all", text="Inverse").action = 'INVERT'
|
|
layout.operator("gpencil.select_linked", text="Linked")
|
|
layout.operator_menu_enum("gpencil.select_grouped", "type", text="Grouped")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("gpencil.select_first")
|
|
layout.operator("gpencil.select_last")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("gpencil.select_more")
|
|
layout.operator("gpencil.select_less")
|
|
|
|
|
|
class VIEW3D_MT_select_paint_mask(Menu):
|
|
bl_label = "Select"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("view3d.select_border")
|
|
layout.operator("view3d.select_circle")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("paint.face_select_all").action = 'TOGGLE'
|
|
layout.operator("paint.face_select_all", text="Inverse").action = 'INVERT'
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("paint.face_select_linked", text="Linked")
|
|
|
|
|
|
class VIEW3D_MT_select_paint_mask_vertex(Menu):
|
|
bl_label = "Select"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("view3d.select_border")
|
|
layout.operator("view3d.select_circle")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("paint.vert_select_all").action = 'TOGGLE'
|
|
layout.operator("paint.vert_select_all", text="Inverse").action = 'INVERT'
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("paint.vert_select_ungrouped", text="Ungrouped Verts")
|
|
|
|
|
|
class VIEW3D_MT_angle_control(Menu):
|
|
bl_label = "Angle Control"
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
settings = UnifiedPaintPanel.paint_settings(context)
|
|
if not settings:
|
|
return False
|
|
|
|
brush = settings.brush
|
|
tex_slot = brush.texture_slot
|
|
|
|
return tex_slot.has_texture_angle and tex_slot.has_texture_angle_source
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
settings = UnifiedPaintPanel.paint_settings(context)
|
|
brush = settings.brush
|
|
|
|
sculpt = (context.sculpt_object is not None)
|
|
|
|
tex_slot = brush.texture_slot
|
|
|
|
layout.prop(tex_slot, "use_rake", text="Rake")
|
|
|
|
if brush.brush_capabilities.has_random_texture_angle and tex_slot.has_random_texture_angle:
|
|
if sculpt:
|
|
if brush.sculpt_capabilities.has_random_texture_angle:
|
|
layout.prop(tex_slot, "use_random", text="Random")
|
|
else:
|
|
layout.prop(tex_slot, "use_random", text="Random")
|
|
|
|
|
|
# ********** Add menu **********
|
|
|
|
# XXX: INFO_MT_ names used to keep backwards compatibility (Addons etc that hook into the menu)
|
|
|
|
|
|
class INFO_MT_mesh_add(Menu):
|
|
bl_idname = "INFO_MT_mesh_add"
|
|
bl_label = "Mesh"
|
|
|
|
def draw(self, context):
|
|
from .space_view3d_toolbar import VIEW3D_PT_tools_add_object
|
|
|
|
layout = self.layout
|
|
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
|
|
VIEW3D_PT_tools_add_object.draw_add_mesh(layout)
|
|
|
|
|
|
class INFO_MT_curve_add(Menu):
|
|
bl_idname = "INFO_MT_curve_add"
|
|
bl_label = "Curve"
|
|
|
|
def draw(self, context):
|
|
from .space_view3d_toolbar import VIEW3D_PT_tools_add_object
|
|
layout = self.layout
|
|
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
|
|
VIEW3D_PT_tools_add_object.draw_add_curve(layout)
|
|
|
|
|
|
class INFO_MT_surface_add(Menu):
|
|
bl_idname = "INFO_MT_surface_add"
|
|
bl_label = "Surface"
|
|
|
|
def draw(self, context):
|
|
from .space_view3d_toolbar import VIEW3D_PT_tools_add_object
|
|
layout = self.layout
|
|
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
|
|
VIEW3D_PT_tools_add_object.draw_add_surface(layout)
|
|
|
|
|
|
class INFO_MT_metaball_add(Menu):
|
|
bl_idname = "INFO_MT_metaball_add"
|
|
bl_label = "Metaball"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
layout.operator_enum("object.metaball_add", "type")
|
|
|
|
|
|
class INFO_MT_edit_curve_add(Menu):
|
|
bl_idname = "INFO_MT_edit_curve_add"
|
|
bl_label = "Add"
|
|
|
|
def draw(self, context):
|
|
is_surf = context.active_object.type == 'SURFACE'
|
|
|
|
layout = self.layout
|
|
layout.operator_context = 'EXEC_REGION_WIN'
|
|
|
|
if is_surf:
|
|
INFO_MT_surface_add.draw(self, context)
|
|
else:
|
|
INFO_MT_curve_add.draw(self, context)
|
|
|
|
|
|
class INFO_MT_edit_armature_add(Menu):
|
|
bl_idname = "INFO_MT_edit_armature_add"
|
|
bl_label = "Armature"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator_context = 'EXEC_REGION_WIN'
|
|
layout.operator("armature.bone_primitive_add", text="Single Bone", icon='BONE_DATA')
|
|
|
|
|
|
class INFO_MT_armature_add(Menu):
|
|
bl_idname = "INFO_MT_armature_add"
|
|
bl_label = "Armature"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator_context = 'EXEC_REGION_WIN'
|
|
layout.operator("object.armature_add", text="Single Bone", icon='BONE_DATA')
|
|
|
|
|
|
class INFO_MT_lamp_add(Menu):
|
|
bl_idname = "INFO_MT_lamp_add"
|
|
bl_label = "Lamp"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
layout.operator_enum("object.lamp_add", "type")
|
|
|
|
|
|
class INFO_MT_add(Menu):
|
|
bl_label = "Add"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
# note, don't use 'EXEC_SCREEN' or operators wont get the 'v3d' context.
|
|
|
|
# Note: was EXEC_AREA, but this context does not have the 'rv3d', which prevents
|
|
# "align_view" to work on first call (see [#32719]).
|
|
layout.operator_context = 'EXEC_REGION_WIN'
|
|
|
|
#layout.operator_menu_enum("object.mesh_add", "type", text="Mesh", icon='OUTLINER_OB_MESH')
|
|
layout.menu("INFO_MT_mesh_add", icon='OUTLINER_OB_MESH')
|
|
|
|
#layout.operator_menu_enum("object.curve_add", "type", text="Curve", icon='OUTLINER_OB_CURVE')
|
|
layout.menu("INFO_MT_curve_add", icon='OUTLINER_OB_CURVE')
|
|
#layout.operator_menu_enum("object.surface_add", "type", text="Surface", icon='OUTLINER_OB_SURFACE')
|
|
layout.menu("INFO_MT_surface_add", icon='OUTLINER_OB_SURFACE')
|
|
layout.menu("INFO_MT_metaball_add", text="Metaball", icon='OUTLINER_OB_META')
|
|
layout.operator("object.text_add", text="Text", icon='OUTLINER_OB_FONT')
|
|
layout.separator()
|
|
|
|
layout.menu("INFO_MT_armature_add", icon='OUTLINER_OB_ARMATURE')
|
|
layout.operator("object.add", text="Lattice", icon='OUTLINER_OB_LATTICE').type = 'LATTICE'
|
|
layout.operator_menu_enum("object.empty_add", "type", text="Empty", icon='OUTLINER_OB_EMPTY')
|
|
layout.separator()
|
|
|
|
layout.operator("object.speaker_add", text="Speaker", icon='OUTLINER_OB_SPEAKER')
|
|
layout.separator()
|
|
|
|
layout.operator("object.camera_add", text="Camera", icon='OUTLINER_OB_CAMERA')
|
|
layout.menu("INFO_MT_lamp_add", icon='OUTLINER_OB_LAMP')
|
|
layout.separator()
|
|
|
|
layout.operator_menu_enum("object.effector_add", "type", text="Force Field", icon='OUTLINER_OB_EMPTY')
|
|
layout.separator()
|
|
|
|
if len(bpy.data.groups) > 10:
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
layout.operator("object.group_instance_add", text="Group Instance...", icon='OUTLINER_OB_EMPTY')
|
|
else:
|
|
layout.operator_menu_enum("object.group_instance_add", "group", text="Group Instance", icon='OUTLINER_OB_EMPTY')
|
|
|
|
|
|
# ********** Object menu **********
|
|
|
|
|
|
class VIEW3D_MT_object(Menu):
|
|
bl_context = "objectmode"
|
|
bl_label = "Object"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
view = context.space_data
|
|
is_local_view = (view.local_view is not None)
|
|
|
|
layout.operator("ed.undo")
|
|
layout.operator("ed.redo")
|
|
layout.operator("ed.undo_history")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_transform_object")
|
|
layout.menu("VIEW3D_MT_mirror")
|
|
layout.menu("VIEW3D_MT_object_clear")
|
|
layout.menu("VIEW3D_MT_object_apply")
|
|
layout.menu("VIEW3D_MT_snap")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_object_animation")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("object.duplicate_move")
|
|
layout.operator("object.duplicate_move_linked")
|
|
layout.operator("object.delete", text="Delete...").use_global = False
|
|
layout.operator("object.proxy_make", text="Make Proxy...")
|
|
layout.menu("VIEW3D_MT_make_links", text="Make Links...")
|
|
layout.operator("object.make_dupli_face")
|
|
layout.operator_menu_enum("object.make_local", "type", text="Make Local...")
|
|
layout.menu("VIEW3D_MT_make_single_user")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_object_parent")
|
|
layout.menu("VIEW3D_MT_object_track")
|
|
layout.menu("VIEW3D_MT_object_group")
|
|
layout.menu("VIEW3D_MT_object_constraints")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_object_quick_effects")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_object_game")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("object.join")
|
|
layout.operator("object.data_transfer")
|
|
layout.operator("object.datalayout_transfer")
|
|
|
|
layout.separator()
|
|
|
|
if is_local_view:
|
|
layout.operator_context = 'EXEC_REGION_WIN'
|
|
layout.operator("object.move_to_layer", text="Move out of Local View")
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
else:
|
|
layout.operator("object.move_to_layer", text="Move to Layer...")
|
|
|
|
layout.menu("VIEW3D_MT_object_showhide")
|
|
|
|
layout.operator_menu_enum("object.convert", "target")
|
|
|
|
|
|
class VIEW3D_MT_object_animation(Menu):
|
|
bl_label = "Animation"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("anim.keyframe_insert_menu", text="Insert Keyframe...")
|
|
layout.operator("anim.keyframe_delete_v3d", text="Delete Keyframes...")
|
|
layout.operator("anim.keyframe_clear_v3d", text="Clear Keyframes...")
|
|
layout.operator("anim.keying_set_active_set", text="Change Keying Set...")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("nla.bake", text="Bake Action...")
|
|
|
|
|
|
class VIEW3D_MT_object_clear(Menu):
|
|
bl_label = "Clear"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("object.location_clear", text="Location").clear_delta = False
|
|
layout.operator("object.rotation_clear", text="Rotation").clear_delta = False
|
|
layout.operator("object.scale_clear", text="Scale").clear_delta = False
|
|
layout.operator("object.origin_clear", text="Origin")
|
|
|
|
|
|
class VIEW3D_MT_object_specials(Menu):
|
|
bl_label = "Specials"
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
# add more special types
|
|
return context.object
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
scene = context.scene
|
|
obj = context.object
|
|
|
|
if obj.type == 'CAMERA':
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
|
|
if obj.data.type == 'PERSP':
|
|
props = layout.operator("wm.context_modal_mouse", text="Camera Lens Angle")
|
|
props.data_path_iter = "selected_editable_objects"
|
|
props.data_path_item = "data.lens"
|
|
props.input_scale = 0.1
|
|
if obj.data.lens_unit == 'MILLIMETERS':
|
|
props.header_text = "Camera Lens Angle: %.1fmm"
|
|
else:
|
|
props.header_text = "Camera Lens Angle: %.1f\u00B0"
|
|
|
|
else:
|
|
props = layout.operator("wm.context_modal_mouse", text="Camera Lens Scale")
|
|
props.data_path_iter = "selected_editable_objects"
|
|
props.data_path_item = "data.ortho_scale"
|
|
props.input_scale = 0.01
|
|
props.header_text = "Camera Lens Scale: %.3f"
|
|
|
|
if not obj.data.dof_object:
|
|
view = context.space_data
|
|
if view and view.camera == obj and view.region_3d.view_perspective == 'CAMERA':
|
|
props = layout.operator("ui.eyedropper_depth", text="DOF Distance (Pick)")
|
|
else:
|
|
props = layout.operator("wm.context_modal_mouse", text="DOF Distance")
|
|
props.data_path_iter = "selected_editable_objects"
|
|
props.data_path_item = "data.dof_distance"
|
|
props.input_scale = 0.02
|
|
props.header_text = "DOF Distance: %.3f"
|
|
del view
|
|
|
|
if obj.type in {'CURVE', 'FONT'}:
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
|
|
props = layout.operator("wm.context_modal_mouse", text="Extrude Size")
|
|
props.data_path_iter = "selected_editable_objects"
|
|
props.data_path_item = "data.extrude"
|
|
props.input_scale = 0.01
|
|
props.header_text = "Extrude Size: %.3f"
|
|
|
|
props = layout.operator("wm.context_modal_mouse", text="Width Size")
|
|
props.data_path_iter = "selected_editable_objects"
|
|
props.data_path_item = "data.offset"
|
|
props.input_scale = 0.01
|
|
props.header_text = "Width Size: %.3f"
|
|
|
|
if obj.type == 'EMPTY':
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
|
|
props = layout.operator("wm.context_modal_mouse", text="Empty Draw Size")
|
|
props.data_path_iter = "selected_editable_objects"
|
|
props.data_path_item = "empty_draw_size"
|
|
props.input_scale = 0.01
|
|
props.header_text = "Empty Draw Size: %.3f"
|
|
|
|
if obj.type == 'LAMP':
|
|
lamp = obj.data
|
|
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
|
|
if scene.render.use_shading_nodes:
|
|
try:
|
|
value = lamp.node_tree.nodes["Emission"].inputs["Strength"].default_value
|
|
except AttributeError:
|
|
value = None
|
|
|
|
if value is not None:
|
|
props = layout.operator("wm.context_modal_mouse", text="Strength")
|
|
props.data_path_iter = "selected_editable_objects"
|
|
props.data_path_item = "data.node_tree.nodes[\"Emission\"].inputs[\"Strength\"].default_value"
|
|
props.header_text = "Lamp Strength: %.3f"
|
|
props.input_scale = 0.1
|
|
del value
|
|
|
|
if lamp.type == 'AREA':
|
|
props = layout.operator("wm.context_modal_mouse", text="Size X")
|
|
props.data_path_iter = "selected_editable_objects"
|
|
props.data_path_item = "data.size"
|
|
props.header_text = "Lamp Size X: %.3f"
|
|
|
|
if lamp.shape == 'RECTANGLE':
|
|
props = layout.operator("wm.context_modal_mouse", text="Size Y")
|
|
props.data_path_iter = "selected_editable_objects"
|
|
props.data_path_item = "data.size_y"
|
|
props.header_text = "Lamp Size Y: %.3f"
|
|
|
|
elif lamp.type in {'SPOT', 'POINT', 'SUN'}:
|
|
props = layout.operator("wm.context_modal_mouse", text="Size")
|
|
props.data_path_iter = "selected_editable_objects"
|
|
props.data_path_item = "data.shadow_soft_size"
|
|
props.header_text = "Lamp Size: %.3f"
|
|
else:
|
|
props = layout.operator("wm.context_modal_mouse", text="Energy")
|
|
props.data_path_iter = "selected_editable_objects"
|
|
props.data_path_item = "data.energy"
|
|
props.header_text = "Lamp Energy: %.3f"
|
|
|
|
if lamp.type in {'SPOT', 'AREA', 'POINT'}:
|
|
props = layout.operator("wm.context_modal_mouse", text="Falloff Distance")
|
|
props.data_path_iter = "selected_editable_objects"
|
|
props.data_path_item = "data.distance"
|
|
props.input_scale = 0.1
|
|
props.header_text = "Lamp Falloff Distance: %.1f"
|
|
|
|
if lamp.type == 'SPOT':
|
|
layout.separator()
|
|
props = layout.operator("wm.context_modal_mouse", text="Spot Size")
|
|
props.data_path_iter = "selected_editable_objects"
|
|
props.data_path_item = "data.spot_size"
|
|
props.input_scale = 0.01
|
|
props.header_text = "Spot Size: %.2f"
|
|
|
|
props = layout.operator("wm.context_modal_mouse", text="Spot Blend")
|
|
props.data_path_iter = "selected_editable_objects"
|
|
props.data_path_item = "data.spot_blend"
|
|
props.input_scale = -0.01
|
|
props.header_text = "Spot Blend: %.2f"
|
|
|
|
if not scene.render.use_shading_nodes:
|
|
props = layout.operator("wm.context_modal_mouse", text="Clip Start")
|
|
props.data_path_iter = "selected_editable_objects"
|
|
props.data_path_item = "data.shadow_buffer_clip_start"
|
|
props.input_scale = 0.05
|
|
props.header_text = "Clip Start: %.2f"
|
|
|
|
props = layout.operator("wm.context_modal_mouse", text="Clip End")
|
|
props.data_path_iter = "selected_editable_objects"
|
|
props.data_path_item = "data.shadow_buffer_clip_end"
|
|
props.input_scale = 0.05
|
|
props.header_text = "Clip End: %.2f"
|
|
|
|
layout.separator()
|
|
|
|
props = layout.operator("object.isolate_type_render")
|
|
props = layout.operator("object.hide_render_clear_all")
|
|
|
|
|
|
class VIEW3D_MT_object_apply(Menu):
|
|
bl_label = "Apply"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
props = layout.operator("object.transform_apply", text="Location", text_ctxt=i18n_contexts.default)
|
|
props.location, props.rotation, props.scale = True, False, False
|
|
|
|
props = layout.operator("object.transform_apply", text="Rotation", text_ctxt=i18n_contexts.default)
|
|
props.location, props.rotation, props.scale = False, True, False
|
|
|
|
props = layout.operator("object.transform_apply", text="Scale", text_ctxt=i18n_contexts.default)
|
|
props.location, props.rotation, props.scale = False, False, True
|
|
props = layout.operator("object.transform_apply", text="Rotation & Scale", text_ctxt=i18n_contexts.default)
|
|
props.location, props.rotation, props.scale = False, True, True
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("object.transforms_to_deltas", text="Location to Deltas", text_ctxt=i18n_contexts.default).mode = 'LOC'
|
|
layout.operator("object.transforms_to_deltas", text="Rotation to Deltas", text_ctxt=i18n_contexts.default).mode = 'ROT'
|
|
layout.operator("object.transforms_to_deltas", text="Scale to Deltas", text_ctxt=i18n_contexts.default).mode = 'SCALE'
|
|
|
|
layout.operator("object.transforms_to_deltas", text="All Transforms to Deltas", text_ctxt=i18n_contexts.default).mode = 'ALL'
|
|
layout.operator("object.anim_transforms_to_deltas")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("object.visual_transform_apply", text="Visual Transform", text_ctxt=i18n_contexts.default)
|
|
layout.operator("object.convert", text="Visual Geometry to Mesh", text_ctxt=i18n_contexts.default).target = 'MESH'
|
|
layout.operator("object.duplicates_make_real")
|
|
|
|
|
|
class VIEW3D_MT_object_parent(Menu):
|
|
bl_label = "Parent"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator_enum("object.parent_set", "type")
|
|
layout.separator()
|
|
layout.operator_enum("object.parent_clear", "type")
|
|
|
|
|
|
class VIEW3D_MT_object_track(Menu):
|
|
bl_label = "Track"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator_enum("object.track_set", "type")
|
|
layout.separator()
|
|
layout.operator_enum("object.track_clear", "type")
|
|
|
|
|
|
class VIEW3D_MT_object_group(Menu):
|
|
bl_label = "Group"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("group.create")
|
|
# layout.operator_menu_enum("group.objects_remove", "group") # BUGGY
|
|
layout.operator("group.objects_remove")
|
|
layout.operator("group.objects_remove_all")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("group.objects_add_active")
|
|
layout.operator("group.objects_remove_active")
|
|
|
|
|
|
class VIEW3D_MT_object_constraints(Menu):
|
|
bl_label = "Constraints"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("object.constraint_add_with_targets")
|
|
layout.operator("object.constraints_copy")
|
|
layout.operator("object.constraints_clear")
|
|
|
|
|
|
class VIEW3D_MT_object_quick_effects(Menu):
|
|
bl_label = "Quick Effects"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("object.quick_fur")
|
|
layout.operator("object.quick_explode")
|
|
layout.operator("object.quick_smoke")
|
|
layout.operator("object.quick_fluid")
|
|
|
|
|
|
class VIEW3D_MT_object_showhide(Menu):
|
|
bl_label = "Show/Hide"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("object.hide_view_clear", text="Show Hidden")
|
|
layout.operator("object.hide_view_set", text="Hide Selected").unselected = False
|
|
layout.operator("object.hide_view_set", text="Hide Unselected").unselected = True
|
|
|
|
|
|
class VIEW3D_MT_make_single_user(Menu):
|
|
bl_label = "Make Single User"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
props = layout.operator("object.make_single_user", text="Object")
|
|
props.object = True
|
|
props.obdata = props.material = props.texture = props.animation = False
|
|
|
|
props = layout.operator("object.make_single_user", text="Object & Data")
|
|
props.object = props.obdata = True
|
|
props.material = props.texture = props.animation = False
|
|
|
|
props = layout.operator("object.make_single_user", text="Object & Data & Materials+Tex")
|
|
props.object = props.obdata = props.material = props.texture = True
|
|
props.animation = False
|
|
|
|
props = layout.operator("object.make_single_user", text="Materials+Tex")
|
|
props.material = props.texture = True
|
|
props.object = props.obdata = props.animation = False
|
|
|
|
props = layout.operator("object.make_single_user", text="Object Animation")
|
|
props.animation = True
|
|
props.object = props.obdata = props.material = props.texture = False
|
|
|
|
|
|
class VIEW3D_MT_make_links(Menu):
|
|
bl_label = "Make Links"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
operator_context_default = layout.operator_context
|
|
if len(bpy.data.scenes) > 10:
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
layout.operator("object.make_links_scene", text="Objects to Scene...", icon='OUTLINER_OB_EMPTY')
|
|
else:
|
|
layout.operator_context = 'EXEC_REGION_WIN'
|
|
layout.operator_menu_enum("object.make_links_scene", "scene", text="Objects to Scene...")
|
|
layout.operator_context = operator_context_default
|
|
|
|
layout.operator_enum("object.make_links_data", "type") # inline
|
|
|
|
layout.operator("object.join_uvs") # stupid place to add this!
|
|
|
|
|
|
class VIEW3D_MT_object_game(Menu):
|
|
bl_label = "Game"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("object.logic_bricks_copy", text="Copy Logic Bricks")
|
|
layout.operator("object.game_physics_copy", text="Copy Physics Properties")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("object.game_property_copy", text="Replace Properties").operation = 'REPLACE'
|
|
layout.operator("object.game_property_copy", text="Merge Properties").operation = 'MERGE'
|
|
layout.operator_menu_enum("object.game_property_copy", "property", text="Copy Properties...")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("object.game_property_clear")
|
|
|
|
|
|
# ********** Brush menu **********
|
|
class VIEW3D_MT_brush(Menu):
|
|
bl_label = "Brush"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
settings = UnifiedPaintPanel.paint_settings(context)
|
|
brush = settings.brush
|
|
|
|
ups = context.tool_settings.unified_paint_settings
|
|
layout.prop(ups, "use_unified_size", text="Unified Size")
|
|
layout.prop(ups, "use_unified_strength", text="Unified Strength")
|
|
if context.image_paint_object or context.vertex_paint_object:
|
|
layout.prop(ups, "use_unified_color", text="Unified Color")
|
|
layout.separator()
|
|
|
|
# brush paint modes
|
|
layout.menu("VIEW3D_MT_brush_paint_modes")
|
|
|
|
# brush tool
|
|
if context.sculpt_object:
|
|
layout.operator("brush.reset")
|
|
layout.prop_menu_enum(brush, "sculpt_tool")
|
|
elif context.image_paint_object:
|
|
layout.prop_menu_enum(brush, "image_tool")
|
|
elif context.vertex_paint_object or context.weight_paint_object:
|
|
layout.prop_menu_enum(brush, "vertex_tool")
|
|
|
|
# skip if no active brush
|
|
if not brush:
|
|
return
|
|
|
|
# TODO: still missing a lot of brush options here
|
|
|
|
# sculpt options
|
|
if context.sculpt_object:
|
|
|
|
sculpt_tool = brush.sculpt_tool
|
|
|
|
layout.separator()
|
|
layout.operator_menu_enum("brush.curve_preset", "shape", text="Curve Preset")
|
|
layout.separator()
|
|
|
|
if sculpt_tool != 'GRAB':
|
|
layout.prop_menu_enum(brush, "stroke_method")
|
|
|
|
if sculpt_tool in {'DRAW', 'PINCH', 'INFLATE', 'LAYER', 'CLAY'}:
|
|
layout.prop_menu_enum(brush, "direction")
|
|
|
|
if sculpt_tool == 'LAYER':
|
|
layout.prop(brush, "use_persistent")
|
|
layout.operator("sculpt.set_persistent_base")
|
|
|
|
|
|
class VIEW3D_MT_brush_paint_modes(Menu):
|
|
bl_label = "Enabled Modes"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
settings = UnifiedPaintPanel.paint_settings(context)
|
|
brush = settings.brush
|
|
|
|
layout.prop(brush, "use_paint_sculpt", text="Sculpt")
|
|
layout.prop(brush, "use_paint_vertex", text="Vertex Paint")
|
|
layout.prop(brush, "use_paint_weight", text="Weight Paint")
|
|
layout.prop(brush, "use_paint_image", text="Texture Paint")
|
|
|
|
|
|
# ********** Vertex paint menu **********
|
|
|
|
|
|
class VIEW3D_MT_paint_vertex(Menu):
|
|
bl_label = "Paint"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("ed.undo")
|
|
layout.operator("ed.redo")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("paint.vertex_color_set")
|
|
layout.operator("paint.vertex_color_smooth")
|
|
layout.operator("paint.vertex_color_dirt")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("paint.vertex_color_invert", text="Invert")
|
|
layout.operator("paint.vertex_color_levels", text="Levels")
|
|
layout.operator("paint.vertex_color_hsv", text="Hue Saturation Value")
|
|
layout.operator("paint.vertex_color_brightness_contrast", text="Bright/Contrast")
|
|
|
|
|
|
class VIEW3D_MT_hook(Menu):
|
|
bl_label = "Hooks"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.operator_context = 'EXEC_AREA'
|
|
layout.operator("object.hook_add_newob")
|
|
layout.operator("object.hook_add_selob").use_bone = False
|
|
layout.operator("object.hook_add_selob", text="Hook to Selected Object Bone").use_bone = True
|
|
|
|
if [mod.type == 'HOOK' for mod in context.active_object.modifiers]:
|
|
layout.separator()
|
|
layout.operator_menu_enum("object.hook_assign", "modifier")
|
|
layout.operator_menu_enum("object.hook_remove", "modifier")
|
|
layout.separator()
|
|
layout.operator_menu_enum("object.hook_select", "modifier")
|
|
layout.operator_menu_enum("object.hook_reset", "modifier")
|
|
layout.operator_menu_enum("object.hook_recenter", "modifier")
|
|
|
|
|
|
class VIEW3D_MT_vertex_group(Menu):
|
|
bl_label = "Vertex Groups"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator_context = 'EXEC_AREA'
|
|
layout.operator("object.vertex_group_assign_new")
|
|
|
|
ob = context.active_object
|
|
if ob.mode == 'EDIT' or (ob.mode == 'WEIGHT_PAINT' and ob.type == 'MESH' and ob.data.use_paint_mask_vertex):
|
|
if ob.vertex_groups.active:
|
|
layout.separator()
|
|
layout.operator("object.vertex_group_assign", text="Assign to Active Group")
|
|
layout.operator("object.vertex_group_remove_from", text="Remove from Active Group").use_all_groups = False
|
|
layout.operator("object.vertex_group_remove_from", text="Remove from All").use_all_groups = True
|
|
layout.separator()
|
|
|
|
if ob.vertex_groups.active:
|
|
layout.operator_menu_enum("object.vertex_group_set_active", "group", text="Set Active Group")
|
|
layout.operator("object.vertex_group_remove", text="Remove Active Group").all = False
|
|
layout.operator("object.vertex_group_remove", text="Remove All Groups").all = True
|
|
|
|
|
|
# ********** Weight paint menu **********
|
|
|
|
|
|
class VIEW3D_MT_paint_weight(Menu):
|
|
bl_label = "Weights"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("ed.undo")
|
|
layout.operator("ed.redo")
|
|
layout.operator("ed.undo_history")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("paint.weight_from_bones", text="Assign Automatic From Bones").type = 'AUTOMATIC'
|
|
layout.operator("paint.weight_from_bones", text="Assign From Bone Envelopes").type = 'ENVELOPES'
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("object.vertex_group_normalize_all", text="Normalize All")
|
|
layout.operator("object.vertex_group_normalize", text="Normalize")
|
|
layout.operator("object.vertex_group_mirror", text="Mirror")
|
|
layout.operator("object.vertex_group_invert", text="Invert")
|
|
layout.operator("object.vertex_group_clean", text="Clean")
|
|
layout.operator("object.vertex_group_quantize", text="Quantize")
|
|
layout.operator("object.vertex_group_levels", text="Levels")
|
|
layout.operator("object.vertex_group_smooth", text="Smooth")
|
|
props = layout.operator("object.data_transfer", text="Transfer Weights")
|
|
props.use_reverse_transfer = True
|
|
props.data_type = 'VGROUP_WEIGHTS'
|
|
layout.operator("object.vertex_group_limit_total", text="Limit Total")
|
|
layout.operator("object.vertex_group_fix", text="Fix Deforms")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("paint.weight_set")
|
|
|
|
|
|
# ********** Sculpt menu **********
|
|
|
|
|
|
class VIEW3D_MT_sculpt(Menu):
|
|
bl_label = "Sculpt"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
toolsettings = context.tool_settings
|
|
sculpt = toolsettings.sculpt
|
|
|
|
layout.operator("ed.undo")
|
|
layout.operator("ed.redo")
|
|
|
|
layout.separator()
|
|
|
|
layout.prop(sculpt, "use_symmetry_x")
|
|
layout.prop(sculpt, "use_symmetry_y")
|
|
layout.prop(sculpt, "use_symmetry_z")
|
|
layout.separator()
|
|
layout.prop(sculpt, "lock_x")
|
|
layout.prop(sculpt, "lock_y")
|
|
layout.prop(sculpt, "lock_z")
|
|
|
|
layout.separator()
|
|
layout.prop(sculpt, "use_threaded", text="Threaded Sculpt")
|
|
layout.prop(sculpt, "show_low_resolution")
|
|
layout.prop(sculpt, "show_brush")
|
|
layout.prop(sculpt, "use_deform_only")
|
|
layout.prop(sculpt, "show_diffuse_color")
|
|
|
|
|
|
class VIEW3D_MT_hide_mask(Menu):
|
|
bl_label = "Hide/Mask"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
props = layout.operator("paint.hide_show", text="Show All")
|
|
props.action = 'SHOW'
|
|
props.area = 'ALL'
|
|
|
|
props = layout.operator("paint.hide_show", text="Hide Bounding Box")
|
|
props.action = 'HIDE'
|
|
props.area = 'INSIDE'
|
|
|
|
props = layout.operator("paint.hide_show", text="Show Bounding Box")
|
|
props.action = 'SHOW'
|
|
props.area = 'INSIDE'
|
|
|
|
props = layout.operator("paint.hide_show", text="Hide Masked")
|
|
props.area = 'MASKED'
|
|
props.action = 'HIDE'
|
|
|
|
layout.separator()
|
|
|
|
props = layout.operator("paint.mask_flood_fill", text="Invert Mask")
|
|
props.mode = 'INVERT'
|
|
|
|
props = layout.operator("paint.mask_flood_fill", text="Fill Mask")
|
|
props.mode = 'VALUE'
|
|
props.value = 1
|
|
|
|
props = layout.operator("paint.mask_flood_fill", text="Clear Mask")
|
|
props.mode = 'VALUE'
|
|
props.value = 0
|
|
|
|
props = layout.operator("view3d.select_border", text="Box Mask")
|
|
props = layout.operator("paint.mask_lasso_gesture", text="Lasso Mask")
|
|
|
|
|
|
# ********** Particle menu **********
|
|
|
|
|
|
class VIEW3D_MT_particle(Menu):
|
|
bl_label = "Particle"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
particle_edit = context.tool_settings.particle_edit
|
|
|
|
layout.operator("ed.undo")
|
|
layout.operator("ed.redo")
|
|
layout.operator("ed.undo_history")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("particle.mirror")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("particle.remove_doubles")
|
|
layout.operator("particle.delete")
|
|
|
|
if particle_edit.select_mode == 'POINT':
|
|
layout.operator("particle.subdivide")
|
|
|
|
layout.operator("particle.unify_length")
|
|
layout.operator("particle.rekey")
|
|
layout.operator("particle.weight_set")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_particle_showhide")
|
|
|
|
|
|
class VIEW3D_MT_particle_specials(Menu):
|
|
bl_label = "Specials"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
particle_edit = context.tool_settings.particle_edit
|
|
|
|
layout.operator("particle.rekey")
|
|
layout.operator("particle.delete")
|
|
layout.operator("particle.remove_doubles")
|
|
layout.operator("particle.unify_length")
|
|
|
|
if particle_edit.select_mode == 'POINT':
|
|
layout.operator("particle.subdivide")
|
|
|
|
layout.operator("particle.weight_set")
|
|
layout.separator()
|
|
|
|
layout.operator("particle.mirror")
|
|
|
|
if particle_edit.select_mode == 'POINT':
|
|
layout.separator()
|
|
layout.operator("particle.select_roots")
|
|
layout.operator("particle.select_tips")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("particle.select_random")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("particle.select_more")
|
|
layout.operator("particle.select_less")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("particle.select_all").action = 'TOGGLE'
|
|
layout.operator("particle.select_linked")
|
|
layout.operator("particle.select_all", text="Inverse").action = 'INVERT'
|
|
|
|
|
|
class VIEW3D_MT_particle_showhide(ShowHideMenu, Menu):
|
|
_operator_name = "particle"
|
|
|
|
|
|
# ********** Pose Menu **********
|
|
|
|
|
|
class VIEW3D_MT_pose(Menu):
|
|
bl_label = "Pose"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("ed.undo")
|
|
layout.operator("ed.redo")
|
|
layout.operator("ed.undo_history")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_transform_armature")
|
|
|
|
layout.menu("VIEW3D_MT_pose_transform")
|
|
layout.menu("VIEW3D_MT_pose_apply")
|
|
|
|
layout.menu("VIEW3D_MT_snap")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_object_animation")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_pose_slide")
|
|
layout.menu("VIEW3D_MT_pose_propagate")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("pose.copy")
|
|
layout.operator("pose.paste").flipped = False
|
|
layout.operator("pose.paste", text="Paste X-Flipped Pose").flipped = True
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_pose_library")
|
|
layout.menu("VIEW3D_MT_pose_motion")
|
|
layout.menu("VIEW3D_MT_pose_group")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_object_parent")
|
|
layout.menu("VIEW3D_MT_pose_ik")
|
|
layout.menu("VIEW3D_MT_pose_constraints")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator_context = 'EXEC_AREA'
|
|
layout.operator("pose.autoside_names", text="AutoName Left/Right").axis = 'XAXIS'
|
|
layout.operator("pose.autoside_names", text="AutoName Front/Back").axis = 'YAXIS'
|
|
layout.operator("pose.autoside_names", text="AutoName Top/Bottom").axis = 'ZAXIS'
|
|
|
|
layout.operator("pose.flip_names")
|
|
|
|
layout.operator("pose.quaternions_flip")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator_context = 'INVOKE_AREA'
|
|
layout.operator("armature.armature_layers", text="Change Armature Layers...")
|
|
layout.operator("pose.bone_layers", text="Change Bone Layers...")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_pose_showhide")
|
|
layout.menu("VIEW3D_MT_bone_options_toggle", text="Bone Settings")
|
|
|
|
|
|
class VIEW3D_MT_pose_transform(Menu):
|
|
bl_label = "Clear Transform"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("pose.transforms_clear", text="All")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("pose.loc_clear", text="Location")
|
|
layout.operator("pose.rot_clear", text="Rotation")
|
|
layout.operator("pose.scale_clear", text="Scale")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("pose.user_transforms_clear", text="Reset unkeyed")
|
|
|
|
|
|
class VIEW3D_MT_pose_slide(Menu):
|
|
bl_label = "In-Betweens"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("pose.push")
|
|
layout.operator("pose.relax")
|
|
layout.operator("pose.breakdown")
|
|
|
|
|
|
class VIEW3D_MT_pose_propagate(Menu):
|
|
bl_label = "Propagate"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("pose.propagate").mode = 'WHILE_HELD'
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("pose.propagate", text="To Next Keyframe").mode = 'NEXT_KEY'
|
|
layout.operator("pose.propagate", text="To Last Keyframe (Make Cyclic)").mode = 'LAST_KEY'
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("pose.propagate", text="On Selected Keyframes").mode = 'SELECTED_KEYS'
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("pose.propagate", text="On Selected Markers").mode = 'SELECTED_MARKERS'
|
|
|
|
|
|
class VIEW3D_MT_pose_library(Menu):
|
|
bl_label = "Pose Library"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("poselib.browse_interactive", text="Browse Poses...")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("poselib.pose_add", text="Add Pose...")
|
|
layout.operator("poselib.pose_rename", text="Rename Pose...")
|
|
layout.operator("poselib.pose_remove", text="Remove Pose...")
|
|
|
|
|
|
class VIEW3D_MT_pose_motion(Menu):
|
|
bl_label = "Motion Paths"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("pose.paths_calculate", text="Calculate")
|
|
layout.operator("pose.paths_clear", text="Clear")
|
|
|
|
|
|
class VIEW3D_MT_pose_group(Menu):
|
|
bl_label = "Bone Groups"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
pose = context.active_object.pose
|
|
|
|
layout.operator_context = 'EXEC_AREA'
|
|
layout.operator("pose.group_assign", text="Assign to New Group").type = 0
|
|
if pose.bone_groups:
|
|
active_group = pose.bone_groups.active_index + 1
|
|
layout.operator("pose.group_assign", text="Assign to Group").type = active_group
|
|
|
|
layout.separator()
|
|
|
|
# layout.operator_context = 'INVOKE_AREA'
|
|
layout.operator("pose.group_unassign")
|
|
layout.operator("pose.group_remove")
|
|
|
|
|
|
class VIEW3D_MT_pose_ik(Menu):
|
|
bl_label = "Inverse Kinematics"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("pose.ik_add")
|
|
layout.operator("pose.ik_clear")
|
|
|
|
|
|
class VIEW3D_MT_pose_constraints(Menu):
|
|
bl_label = "Constraints"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("pose.constraint_add_with_targets", text="Add (With Targets)...")
|
|
layout.operator("pose.constraints_copy")
|
|
layout.operator("pose.constraints_clear")
|
|
|
|
|
|
class VIEW3D_MT_pose_showhide(ShowHideMenu, Menu):
|
|
_operator_name = "pose"
|
|
|
|
|
|
class VIEW3D_MT_pose_apply(Menu):
|
|
bl_label = "Apply"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("pose.armature_apply")
|
|
layout.operator("pose.visual_transform_apply")
|
|
|
|
|
|
class VIEW3D_MT_pose_specials(Menu):
|
|
bl_label = "Specials"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("paint.weight_from_bones", text="Assign Automatic from Bones").type = 'AUTOMATIC'
|
|
layout.operator("paint.weight_from_bones", text="Assign from Bone Envelopes").type = 'ENVELOPES'
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("pose.select_constraint_target")
|
|
layout.operator("pose.flip_names")
|
|
layout.operator("pose.paths_calculate")
|
|
layout.operator("pose.paths_clear")
|
|
layout.operator("pose.user_transforms_clear")
|
|
layout.operator("pose.user_transforms_clear", text="Clear User Transforms (All)").only_selected = False
|
|
layout.operator("pose.relax")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator_menu_enum("pose.autoside_names", "axis")
|
|
|
|
|
|
class BoneOptions:
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
options = [
|
|
"show_wire",
|
|
"use_deform",
|
|
"use_envelope_multiply",
|
|
"use_inherit_rotation",
|
|
"use_inherit_scale",
|
|
]
|
|
|
|
if context.mode == 'EDIT_ARMATURE':
|
|
bone_props = bpy.types.EditBone.bl_rna.properties
|
|
data_path_iter = "selected_bones"
|
|
opt_suffix = ""
|
|
options.append("lock")
|
|
else: # pose-mode
|
|
bone_props = bpy.types.Bone.bl_rna.properties
|
|
data_path_iter = "selected_pose_bones"
|
|
opt_suffix = "bone."
|
|
|
|
for opt in options:
|
|
props = layout.operator("wm.context_collection_boolean_set", text=bone_props[opt].name,
|
|
text_ctxt=i18n_contexts.default)
|
|
props.data_path_iter = data_path_iter
|
|
props.data_path_item = opt_suffix + opt
|
|
props.type = self.type
|
|
|
|
|
|
class VIEW3D_MT_bone_options_toggle(Menu, BoneOptions):
|
|
bl_label = "Toggle Bone Options"
|
|
type = 'TOGGLE'
|
|
|
|
|
|
class VIEW3D_MT_bone_options_enable(Menu, BoneOptions):
|
|
bl_label = "Enable Bone Options"
|
|
type = 'ENABLE'
|
|
|
|
|
|
class VIEW3D_MT_bone_options_disable(Menu, BoneOptions):
|
|
bl_label = "Disable Bone Options"
|
|
type = 'DISABLE'
|
|
|
|
|
|
# ********** Edit Menus, suffix from ob.type **********
|
|
|
|
|
|
class VIEW3D_MT_edit_mesh(Menu):
|
|
bl_label = "Mesh"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
toolsettings = context.tool_settings
|
|
|
|
layout.operator("ed.undo")
|
|
layout.operator("ed.redo")
|
|
layout.operator("ed.undo_history")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_transform")
|
|
layout.menu("VIEW3D_MT_mirror")
|
|
layout.menu("VIEW3D_MT_snap")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_uv_map", text="UV Unwrap...")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.duplicate_move")
|
|
layout.menu("VIEW3D_MT_edit_mesh_extrude")
|
|
layout.menu("VIEW3D_MT_edit_mesh_delete")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_edit_mesh_vertices")
|
|
layout.menu("VIEW3D_MT_edit_mesh_edges")
|
|
layout.menu("VIEW3D_MT_edit_mesh_faces")
|
|
layout.menu("VIEW3D_MT_edit_mesh_normals")
|
|
layout.menu("VIEW3D_MT_edit_mesh_clean")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.symmetrize")
|
|
layout.operator("mesh.symmetry_snap")
|
|
layout.operator("mesh.bisect")
|
|
layout.operator_menu_enum("mesh.sort_elements", "type", text="Sort Elements...")
|
|
|
|
layout.separator()
|
|
|
|
layout.prop(toolsettings, "use_mesh_automerge")
|
|
layout.menu("VIEW3D_MT_edit_proportional")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_edit_mesh_showhide")
|
|
|
|
|
|
class VIEW3D_MT_edit_mesh_specials(Menu):
|
|
bl_label = "Specials"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
|
|
layout.operator("mesh.subdivide", text="Subdivide").smoothness = 0.0
|
|
layout.operator("mesh.subdivide", text="Subdivide Smooth").smoothness = 1.0
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.merge", text="Merge...")
|
|
layout.operator("mesh.remove_doubles")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.hide", text="Hide").unselected = False
|
|
layout.operator("mesh.reveal", text="Reveal")
|
|
layout.operator("mesh.select_all", text="Select Inverse").action = 'INVERT'
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.flip_normals")
|
|
layout.operator("mesh.vertices_smooth", text="Smooth")
|
|
layout.operator("mesh.vertices_smooth_laplacian", text="Laplacian Smooth")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.inset")
|
|
layout.operator("mesh.bevel", text="Bevel")
|
|
layout.operator("mesh.bridge_edge_loops")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.faces_shade_smooth")
|
|
layout.operator("mesh.faces_shade_flat")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.blend_from_shape")
|
|
layout.operator("mesh.shape_propagate_to_all")
|
|
layout.operator("mesh.shortest_path_select")
|
|
layout.operator("mesh.sort_elements")
|
|
layout.operator("mesh.symmetrize")
|
|
layout.operator("mesh.symmetry_snap")
|
|
|
|
|
|
class VIEW3D_MT_edit_mesh_select_mode(Menu):
|
|
bl_label = "Mesh Select Mode"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
layout.operator("mesh.select_mode", text="Vertex", icon='VERTEXSEL').type = 'VERT'
|
|
layout.operator("mesh.select_mode", text="Edge", icon='EDGESEL').type = 'EDGE'
|
|
layout.operator("mesh.select_mode", text="Face", icon='FACESEL').type = 'FACE'
|
|
|
|
|
|
class VIEW3D_MT_edit_mesh_extrude(Menu):
|
|
bl_label = "Extrude"
|
|
|
|
_extrude_funcs = {
|
|
'VERT': lambda layout:
|
|
layout.operator("mesh.extrude_vertices_move", text="Vertices Only"),
|
|
'EDGE': lambda layout:
|
|
layout.operator("mesh.extrude_edges_move", text="Edges Only"),
|
|
'FACE': lambda layout:
|
|
layout.operator("mesh.extrude_faces_move", text="Individual Faces"),
|
|
'REGION': lambda layout:
|
|
layout.operator("view3d.edit_mesh_extrude_move_normal", text="Region"),
|
|
'REGION_VERT_NORMAL': lambda layout:
|
|
layout.operator("view3d.edit_mesh_extrude_move_shrink_fatten", text="Region (Vertex Normals)"),
|
|
}
|
|
|
|
@staticmethod
|
|
def extrude_options(context):
|
|
mesh = context.object.data
|
|
select_mode = context.tool_settings.mesh_select_mode
|
|
|
|
menu = []
|
|
if mesh.total_face_sel:
|
|
menu += ['REGION', 'REGION_VERT_NORMAL', 'FACE']
|
|
if mesh.total_edge_sel and (select_mode[0] or select_mode[1]):
|
|
menu += ['EDGE']
|
|
if mesh.total_vert_sel and select_mode[0]:
|
|
menu += ['VERT']
|
|
|
|
# should never get here
|
|
return menu
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
|
|
for menu_id in self.extrude_options(context):
|
|
self._extrude_funcs[menu_id](layout)
|
|
|
|
|
|
class VIEW3D_MT_edit_mesh_vertices(Menu):
|
|
bl_label = "Vertices"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
|
|
with_bullet = bpy.app.build_options.bullet
|
|
|
|
layout.operator("mesh.merge")
|
|
layout.operator("mesh.remove_doubles")
|
|
layout.operator("mesh.rip_move")
|
|
layout.operator("mesh.rip_move_fill")
|
|
layout.operator("mesh.rip_edge_move")
|
|
layout.operator("mesh.split")
|
|
layout.operator_menu_enum("mesh.separate", "type")
|
|
layout.operator("mesh.vert_connect_path", text="Connect Vertex Path")
|
|
layout.operator("mesh.vert_connect", text="Connect Vertices")
|
|
layout.operator("transform.vert_slide", text="Slide")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.mark_sharp", text="Mark Sharp Edges").use_verts = True
|
|
props = layout.operator("mesh.mark_sharp", text="Clear Sharp Edges")
|
|
props.use_verts = True
|
|
props.clear = True
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.bevel").vertex_only = True
|
|
if with_bullet:
|
|
layout.operator("mesh.convex_hull")
|
|
layout.operator("mesh.vertices_smooth")
|
|
|
|
layout.operator("mesh.blend_from_shape")
|
|
|
|
layout.operator("object.vertex_group_smooth")
|
|
layout.operator("mesh.shape_propagate_to_all")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_vertex_group")
|
|
layout.menu("VIEW3D_MT_hook")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("object.vertex_parent_set")
|
|
|
|
|
|
class VIEW3D_MT_edit_mesh_edges(Menu):
|
|
bl_label = "Edges"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
with_freestyle = bpy.app.build_options.freestyle
|
|
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
|
|
layout.operator("mesh.edge_face_add")
|
|
layout.operator("mesh.subdivide")
|
|
layout.operator("mesh.subdivide_edgering")
|
|
layout.operator("mesh.unsubdivide")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("transform.edge_crease")
|
|
layout.operator("transform.edge_bevelweight")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.mark_seam").clear = False
|
|
layout.operator("mesh.mark_seam", text="Clear Seam").clear = True
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.mark_sharp")
|
|
layout.operator("mesh.mark_sharp", text="Clear Sharp").clear = True
|
|
|
|
layout.separator()
|
|
|
|
if with_freestyle:
|
|
layout.operator("mesh.mark_freestyle_edge").clear = False
|
|
layout.operator("mesh.mark_freestyle_edge", text="Clear Freestyle Edge").clear = True
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.edge_rotate", text="Rotate Edge CW").use_ccw = False
|
|
layout.operator("mesh.edge_rotate", text="Rotate Edge CCW").use_ccw = True
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.bevel").vertex_only = False
|
|
layout.operator("mesh.edge_split")
|
|
layout.operator("mesh.bridge_edge_loops")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("transform.edge_slide")
|
|
layout.operator("mesh.loop_multi_select", text="Edge Loops").ring = False
|
|
layout.operator("mesh.loop_multi_select", text="Edge Rings").ring = True
|
|
layout.operator("mesh.loop_to_region")
|
|
layout.operator("mesh.region_to_loop")
|
|
|
|
|
|
class VIEW3D_MT_edit_mesh_faces(Menu):
|
|
bl_label = "Faces"
|
|
bl_idname = "VIEW3D_MT_edit_mesh_faces"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
with_freestyle = bpy.app.build_options.freestyle
|
|
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
|
|
layout.operator("mesh.flip_normals")
|
|
layout.operator("mesh.edge_face_add")
|
|
layout.operator("mesh.fill")
|
|
layout.operator("mesh.fill_grid")
|
|
layout.operator("mesh.beautify_fill")
|
|
layout.operator("mesh.inset")
|
|
layout.operator("mesh.bevel").vertex_only = False
|
|
layout.operator("mesh.solidify")
|
|
layout.operator("mesh.intersect")
|
|
layout.operator("mesh.intersect_boolean")
|
|
layout.operator("mesh.wireframe")
|
|
|
|
layout.separator()
|
|
|
|
if with_freestyle:
|
|
layout.operator("mesh.mark_freestyle_face").clear = False
|
|
layout.operator("mesh.mark_freestyle_face", text="Clear Freestyle Face").clear = True
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.poke")
|
|
props = layout.operator("mesh.quads_convert_to_tris")
|
|
props.quad_method = props.ngon_method = 'BEAUTY'
|
|
layout.operator("mesh.tris_convert_to_quads")
|
|
layout.operator("mesh.face_split_by_edges")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.faces_shade_smooth")
|
|
layout.operator("mesh.faces_shade_flat")
|
|
|
|
layout.operator("mesh.normals_make_consistent", text="Recalculate Normals").inside = False
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.edge_rotate", text="Rotate Edge CW").use_ccw = False
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.uvs_rotate")
|
|
layout.operator("mesh.uvs_reverse")
|
|
layout.operator("mesh.colors_rotate")
|
|
layout.operator("mesh.colors_reverse")
|
|
|
|
|
|
class VIEW3D_MT_edit_mesh_normals(Menu):
|
|
bl_label = "Normals"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("mesh.normals_make_consistent", text="Recalculate Outside").inside = False
|
|
layout.operator("mesh.normals_make_consistent", text="Recalculate Inside").inside = True
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.flip_normals")
|
|
|
|
|
|
class VIEW3D_MT_edit_mesh_clean(Menu):
|
|
bl_label = "Clean up"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("mesh.delete_loose")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.decimate")
|
|
layout.operator("mesh.dissolve_degenerate")
|
|
layout.operator("mesh.dissolve_limited")
|
|
layout.operator("mesh.face_make_planar")
|
|
layout.operator("mesh.vert_connect_nonplanar")
|
|
layout.operator("mesh.vert_connect_concave")
|
|
layout.operator("mesh.remove_doubles")
|
|
layout.operator("mesh.fill_holes")
|
|
|
|
|
|
class VIEW3D_MT_edit_mesh_delete(Menu):
|
|
bl_label = "Delete"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator_enum("mesh.delete", "type")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.dissolve_verts")
|
|
layout.operator("mesh.dissolve_edges")
|
|
layout.operator("mesh.dissolve_faces")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.dissolve_limited")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.edge_collapse")
|
|
layout.operator("mesh.delete_edgeloop", text="Edge Loops")
|
|
|
|
|
|
class VIEW3D_MT_edit_mesh_showhide(ShowHideMenu, Menu):
|
|
_operator_name = "mesh"
|
|
|
|
|
|
class VIEW3D_MT_edit_gpencil_delete(Menu):
|
|
bl_label = "Delete"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator_enum("gpencil.delete", "type")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("gpencil.dissolve")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("gpencil.active_frames_delete_all")
|
|
|
|
|
|
# Edit Curve
|
|
# draw_curve is used by VIEW3D_MT_edit_curve and VIEW3D_MT_edit_surface
|
|
|
|
|
|
def draw_curve(self, context):
|
|
layout = self.layout
|
|
|
|
toolsettings = context.tool_settings
|
|
|
|
layout.menu("VIEW3D_MT_transform")
|
|
layout.menu("VIEW3D_MT_mirror")
|
|
layout.menu("VIEW3D_MT_snap")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("curve.extrude_move")
|
|
layout.operator("curve.spin")
|
|
layout.operator("curve.duplicate_move")
|
|
layout.operator("curve.split")
|
|
layout.operator("curve.separate")
|
|
layout.operator("curve.make_segment")
|
|
layout.operator("curve.cyclic_toggle")
|
|
layout.menu("VIEW3D_MT_edit_curve_delete")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_edit_curve_ctrlpoints")
|
|
layout.menu("VIEW3D_MT_edit_curve_segments")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_edit_proportional")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_edit_curve_showhide")
|
|
|
|
|
|
class VIEW3D_MT_edit_curve(Menu):
|
|
bl_label = "Curve"
|
|
|
|
draw = draw_curve
|
|
|
|
|
|
class VIEW3D_MT_edit_curve_ctrlpoints(Menu):
|
|
bl_label = "Control Points"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
edit_object = context.edit_object
|
|
|
|
if edit_object.type == 'CURVE':
|
|
layout.operator("transform.tilt")
|
|
layout.operator("curve.tilt_clear")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator_menu_enum("curve.handle_type_set", "type")
|
|
layout.operator("curve.normals_make_consistent")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_hook")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("object.vertex_parent_set")
|
|
|
|
|
|
class VIEW3D_MT_edit_curve_segments(Menu):
|
|
bl_label = "Segments"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("curve.subdivide")
|
|
layout.operator("curve.switch_direction")
|
|
|
|
|
|
class VIEW3D_MT_edit_curve_specials(Menu):
|
|
bl_label = "Specials"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("curve.subdivide")
|
|
layout.operator("curve.switch_direction")
|
|
layout.operator("curve.spline_weight_set")
|
|
layout.operator("curve.radius_set")
|
|
layout.operator("curve.smooth")
|
|
layout.operator("curve.smooth_weight")
|
|
layout.operator("curve.smooth_radius")
|
|
layout.operator("curve.smooth_tilt")
|
|
|
|
|
|
class VIEW3D_MT_edit_curve_delete(Menu):
|
|
bl_label = "Delete"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator_enum("curve.delete", "type")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("curve.dissolve_verts")
|
|
|
|
|
|
class VIEW3D_MT_edit_curve_showhide(ShowHideMenu, Menu):
|
|
_operator_name = "curve"
|
|
|
|
|
|
class VIEW3D_MT_edit_surface(Menu):
|
|
bl_label = "Surface"
|
|
|
|
draw = draw_curve
|
|
|
|
|
|
class VIEW3D_MT_edit_font(Menu):
|
|
bl_label = "Text"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.menu("VIEW3D_MT_edit_text_chars")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("font.style_toggle", text="Toggle Bold").style = 'BOLD'
|
|
layout.operator("font.style_toggle", text="Toggle Italic").style = 'ITALIC'
|
|
layout.operator("font.style_toggle", text="Toggle Underline").style = 'UNDERLINE'
|
|
layout.operator("font.style_toggle", text="Toggle Small Caps").style = 'SMALL_CAPS'
|
|
|
|
|
|
class VIEW3D_MT_edit_text_chars(Menu):
|
|
bl_label = "Special Characters"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("font.text_insert", text="Copyright").text = "\u00A9"
|
|
layout.operator("font.text_insert", text="Registered Trademark").text = "\u00AE"
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("font.text_insert", text="Degree Sign").text = "\u00B0"
|
|
layout.operator("font.text_insert", text="Multiplication Sign").text = "\u00D7"
|
|
layout.operator("font.text_insert", text="Circle").text = "\u008A"
|
|
layout.operator("font.text_insert", text="Superscript 1").text = "\u00B9"
|
|
layout.operator("font.text_insert", text="Superscript 2").text = "\u00B2"
|
|
layout.operator("font.text_insert", text="Superscript 3").text = "\u00B3"
|
|
layout.operator("font.text_insert", text="Double >>").text = "\u00BB"
|
|
layout.operator("font.text_insert", text="Double <<").text = "\u00AB"
|
|
layout.operator("font.text_insert", text="Promillage").text = "\u2030"
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("font.text_insert", text="Dutch Florin").text = "\u00A4"
|
|
layout.operator("font.text_insert", text="British Pound").text = "\u00A3"
|
|
layout.operator("font.text_insert", text="Japanese Yen").text = "\u00A5"
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("font.text_insert", text="German S").text = "\u00DF"
|
|
layout.operator("font.text_insert", text="Spanish Question Mark").text = "\u00BF"
|
|
layout.operator("font.text_insert", text="Spanish Exclamation Mark").text = "\u00A1"
|
|
|
|
|
|
class VIEW3D_MT_edit_meta(Menu):
|
|
bl_label = "Metaball"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
toolsettings = context.tool_settings
|
|
|
|
layout.operator("ed.undo")
|
|
layout.operator("ed.redo")
|
|
layout.operator("ed.undo_history")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_transform")
|
|
layout.menu("VIEW3D_MT_mirror")
|
|
layout.menu("VIEW3D_MT_snap")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mball.delete_metaelems", text="Delete...")
|
|
layout.operator("mball.duplicate_metaelems")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_edit_proportional")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_edit_meta_showhide")
|
|
|
|
|
|
class VIEW3D_MT_edit_meta_showhide(Menu):
|
|
bl_label = "Show/Hide"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("mball.reveal_metaelems", text="Show Hidden")
|
|
layout.operator("mball.hide_metaelems", text="Hide Selected").unselected = False
|
|
layout.operator("mball.hide_metaelems", text="Hide Unselected").unselected = True
|
|
|
|
|
|
class VIEW3D_MT_edit_lattice(Menu):
|
|
bl_label = "Lattice"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
toolsettings = context.tool_settings
|
|
|
|
layout.menu("VIEW3D_MT_transform")
|
|
layout.menu("VIEW3D_MT_mirror")
|
|
layout.menu("VIEW3D_MT_snap")
|
|
layout.operator_menu_enum("lattice.flip", "axis")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("lattice.make_regular")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("object.vertex_parent_set")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_edit_proportional")
|
|
|
|
|
|
class VIEW3D_MT_edit_armature(Menu):
|
|
bl_label = "Armature"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
edit_object = context.edit_object
|
|
arm = edit_object.data
|
|
|
|
layout.menu("VIEW3D_MT_transform_armature")
|
|
layout.menu("VIEW3D_MT_mirror")
|
|
layout.menu("VIEW3D_MT_snap")
|
|
layout.menu("VIEW3D_MT_edit_armature_roll")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("armature.extrude_move")
|
|
|
|
if arm.use_mirror_x:
|
|
layout.operator("armature.extrude_forked")
|
|
|
|
layout.operator("armature.duplicate_move")
|
|
layout.operator("armature.merge")
|
|
layout.operator("armature.fill")
|
|
layout.operator("armature.delete")
|
|
layout.operator("armature.split")
|
|
layout.operator("armature.separate")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("armature.subdivide", text="Subdivide")
|
|
layout.operator("armature.switch_direction", text="Switch Direction")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator_context = 'EXEC_AREA'
|
|
layout.operator("armature.symmetrize")
|
|
layout.operator("armature.autoside_names", text="AutoName Left/Right").type = 'XAXIS'
|
|
layout.operator("armature.autoside_names", text="AutoName Front/Back").type = 'YAXIS'
|
|
layout.operator("armature.autoside_names", text="AutoName Top/Bottom").type = 'ZAXIS'
|
|
layout.operator("armature.flip_names")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator_context = 'INVOKE_DEFAULT'
|
|
layout.operator("armature.armature_layers")
|
|
layout.operator("armature.bone_layers")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_edit_armature_parent")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_bone_options_toggle", text="Bone Settings")
|
|
|
|
|
|
class VIEW3D_MT_armature_specials(Menu):
|
|
bl_label = "Specials"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
|
|
layout.operator("armature.subdivide", text="Subdivide")
|
|
layout.operator("armature.switch_direction", text="Switch Direction")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator_context = 'EXEC_REGION_WIN'
|
|
layout.operator("armature.autoside_names", text="AutoName Left/Right").type = 'XAXIS'
|
|
layout.operator("armature.autoside_names", text="AutoName Front/Back").type = 'YAXIS'
|
|
layout.operator("armature.autoside_names", text="AutoName Top/Bottom").type = 'ZAXIS'
|
|
layout.operator("armature.flip_names", text="Flip Names")
|
|
layout.operator("armature.symmetrize")
|
|
|
|
|
|
class VIEW3D_MT_edit_armature_parent(Menu):
|
|
bl_label = "Parent"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("armature.parent_set", text="Make")
|
|
layout.operator("armature.parent_clear", text="Clear")
|
|
|
|
|
|
class VIEW3D_MT_edit_armature_roll(Menu):
|
|
bl_label = "Bone Roll"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator_menu_enum("armature.calculate_roll", "type")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("transform.transform", text="Set Roll").mode = 'BONE_ROLL'
|
|
layout.operator("armature.roll_clear")
|
|
|
|
|
|
class VIEW3D_MT_edit_armature_delete(Menu):
|
|
bl_label = "Delete"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("armature.delete", text="Delete Bones")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("armature.dissolve", text="Dissolve")
|
|
|
|
|
|
# ********** GPencil Stroke Edit menu **********
|
|
|
|
|
|
class VIEW3D_MT_edit_gpencil(Menu):
|
|
bl_label = "GPencil"
|
|
|
|
def draw(self, context):
|
|
toolsettings = context.tool_settings
|
|
|
|
layout = self.layout
|
|
|
|
layout.operator("ed.undo")
|
|
layout.operator("ed.redo")
|
|
layout.operator("ed.undo_history")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("gpencil.brush_paint", text="Sculpt Strokes").wait_for_input = True
|
|
layout.prop_menu_enum(toolsettings.gpencil_sculpt, "tool", text="Sculpt Brush")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_edit_gpencil_transform")
|
|
layout.operator("transform.mirror", text="Mirror")
|
|
layout.menu("GPENCIL_MT_snap")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_object_animation") # NOTE: provides keyingset access...
|
|
layout.menu("VIEW3D_MT_edit_gpencil_interpolate")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_edit_gpencil_delete")
|
|
layout.operator("gpencil.duplicate_move", text="Duplicate")
|
|
layout.operator("gpencil.stroke_subdivide", text="Subdivide")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator_menu_enum("gpencil.stroke_join", "type", text="Join...")
|
|
layout.operator("gpencil.stroke_flip", text="Flip Direction")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("gpencil.copy", text="Copy")
|
|
layout.operator("gpencil.paste", text="Paste")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_edit_proportional")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("gpencil.reveal")
|
|
layout.operator("gpencil.hide", text="Show Active Layer Only").unselected = True
|
|
layout.operator("gpencil.hide", text="Hide Active Layer").unselected = False
|
|
|
|
layout.separator()
|
|
|
|
layout.operator_menu_enum("gpencil.move_to_layer", "layer", text="Move to Layer")
|
|
layout.operator("gpencil.stroke_change_color", text="Move to Color")
|
|
layout.operator_menu_enum("gpencil.stroke_arrange", "direction", text="Arrange Strokes...")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator_menu_enum("gpencil.convert", "type", text="Convert to Geometry...")
|
|
|
|
|
|
class VIEW3D_MT_edit_gpencil_transform(Menu):
|
|
bl_label = "Transform"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("transform.translate")
|
|
layout.operator("transform.rotate")
|
|
layout.operator("transform.resize", text="Scale")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("transform.bend", text="Bend")
|
|
layout.operator("transform.shear", text="Shear")
|
|
layout.operator("transform.tosphere", text="To Sphere")
|
|
layout.operator("transform.transform", text="Shrink Fatten").mode = 'GPENCIL_SHRINKFATTEN'
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("gpencil.reproject")
|
|
|
|
|
|
class VIEW3D_MT_edit_gpencil_interpolate(Menu):
|
|
bl_label = "Interpolate"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("gpencil.interpolate", text="Interpolate")
|
|
layout.operator("gpencil.interpolate_sequence", text="Sequence")
|
|
|
|
|
|
# ********** Panel **********
|
|
|
|
|
|
class VIEW3D_PT_grease_pencil(GreasePencilDataPanel, Panel):
|
|
bl_space_type = 'VIEW_3D'
|
|
bl_region_type = 'UI'
|
|
|
|
# NOTE: this is just a wrapper around the generic GP Panel
|
|
|
|
|
|
class VIEW3D_PT_grease_pencil_palettecolor(GreasePencilPaletteColorPanel, Panel):
|
|
bl_space_type = 'VIEW_3D'
|
|
bl_region_type = 'UI'
|
|
|
|
# NOTE: this is just a wrapper around the generic GP Panel
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class VIEW3D_PT_view3d_properties(Panel):
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bl_space_type = 'VIEW_3D'
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bl_region_type = 'UI'
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bl_label = "View"
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@classmethod
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def poll(cls, context):
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view = context.space_data
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return (view)
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def draw(self, context):
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layout = self.layout
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view = context.space_data
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col = layout.column()
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col.active = bool(view.region_3d.view_perspective != 'CAMERA' or view.region_quadviews)
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col.prop(view, "lens")
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col.label(text="Lock to Object:")
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col.prop(view, "lock_object", text="")
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lock_object = view.lock_object
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if lock_object:
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if lock_object.type == 'ARMATURE':
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col.prop_search(view, "lock_bone", lock_object.data,
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"edit_bones" if lock_object.mode == 'EDIT'
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else "bones",
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text="")
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else:
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col.prop(view, "lock_cursor", text="Lock to Cursor")
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col = layout.column()
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col.prop(view, "lock_camera")
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col = layout.column(align=True)
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col.label(text="Clip:")
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col.prop(view, "clip_start", text="Start")
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col.prop(view, "clip_end", text="End")
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subcol = col.column(align=True)
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subcol.enabled = not view.lock_camera_and_layers
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subcol.label(text="Local Camera:")
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subcol.prop(view, "camera", text="")
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col = layout.column(align=True)
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col.prop(view, "use_render_border")
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col.active = view.region_3d.view_perspective != 'CAMERA'
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class VIEW3D_PT_view3d_cursor(Panel):
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bl_space_type = 'VIEW_3D'
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bl_region_type = 'UI'
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bl_label = "3D Cursor"
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@classmethod
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def poll(cls, context):
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view = context.space_data
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return (view is not None)
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def draw(self, context):
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layout = self.layout
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view = context.space_data
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layout.column().prop(view, "cursor_location", text="Location")
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class VIEW3D_PT_view3d_name(Panel):
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bl_space_type = 'VIEW_3D'
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bl_region_type = 'UI'
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bl_label = "Item"
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@classmethod
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def poll(cls, context):
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return (context.space_data and context.active_object)
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def draw(self, context):
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layout = self.layout
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ob = context.active_object
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row = layout.row()
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row.label(text="", icon='OBJECT_DATA')
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row.prop(ob, "name", text="")
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if ob.type == 'ARMATURE' and ob.mode in {'EDIT', 'POSE'}:
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bone = context.active_bone
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if bone:
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row = layout.row()
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row.label(text="", icon='BONE_DATA')
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row.prop(bone, "name", text="")
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class VIEW3D_PT_view3d_display(Panel):
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bl_space_type = 'VIEW_3D'
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bl_region_type = 'UI'
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bl_label = "Display"
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bl_options = {'DEFAULT_CLOSED'}
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@classmethod
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def poll(cls, context):
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view = context.space_data
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return (view)
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def draw(self, context):
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layout = self.layout
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view = context.space_data
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scene = context.scene
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col = layout.column()
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col.prop(view, "show_only_render")
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col.prop(view, "show_world")
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col = layout.column()
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display_all = not view.show_only_render
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col.active = display_all
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col.prop(view, "show_outline_selected")
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col.prop(view, "show_all_objects_origin")
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col.prop(view, "show_relationship_lines")
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col = layout.column()
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col.active = display_all
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split = col.split(percentage=0.55)
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split.prop(view, "show_floor", text="Grid Floor")
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row = split.row(align=True)
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row.prop(view, "show_axis_x", text="X", toggle=True)
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row.prop(view, "show_axis_y", text="Y", toggle=True)
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row.prop(view, "show_axis_z", text="Z", toggle=True)
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sub = col.column(align=True)
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sub.active = bool(view.show_floor or view.region_quadviews or not view.region_3d.is_perspective)
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subsub = sub.column(align=True)
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subsub.active = view.show_floor
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subsub.prop(view, "grid_lines", text="Lines")
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sub.prop(view, "grid_scale", text="Scale")
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subsub = sub.column(align=True)
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subsub.active = scene.unit_settings.system == 'NONE'
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subsub.prop(view, "grid_subdivisions", text="Subdivisions")
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layout.separator()
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layout.operator("screen.region_quadview", text="Toggle Quad View")
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if view.region_quadviews:
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region = view.region_quadviews[2]
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col = layout.column()
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col.prop(region, "lock_rotation")
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row = col.row()
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row.enabled = region.lock_rotation
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row.prop(region, "show_sync_view")
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row = col.row()
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row.enabled = region.lock_rotation and region.show_sync_view
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row.prop(region, "use_box_clip")
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class VIEW3D_PT_view3d_stereo(Panel):
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bl_space_type = 'VIEW_3D'
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bl_region_type = 'UI'
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bl_label = "Stereoscopy"
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bl_options = {'DEFAULT_CLOSED'}
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@classmethod
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def poll(cls, context):
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scene = context.scene
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multiview = scene.render.use_multiview
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return context.space_data and multiview
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def draw(self, context):
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layout = self.layout
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view = context.space_data
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basic_stereo = context.scene.render.views_format == 'STEREO_3D'
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col = layout.column()
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col.row().prop(view, "stereo_3d_camera", expand=True)
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col.label(text="Display:")
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row = col.row()
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row.active = basic_stereo
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row.prop(view, "show_stereo_3d_cameras")
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row = col.row()
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row.active = basic_stereo
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split = row.split()
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split.prop(view, "show_stereo_3d_convergence_plane")
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split = row.split()
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split.prop(view, "stereo_3d_convergence_plane_alpha", text="Alpha")
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split.active = view.show_stereo_3d_convergence_plane
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row = col.row()
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split = row.split()
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split.prop(view, "show_stereo_3d_volume")
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split = row.split()
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split.prop(view, "stereo_3d_volume_alpha", text="Alpha")
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class VIEW3D_PT_view3d_shading(Panel):
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bl_space_type = 'VIEW_3D'
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bl_region_type = 'UI'
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bl_label = "Shading"
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def draw(self, context):
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layout = self.layout
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view = context.space_data
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scene = context.scene
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gs = scene.game_settings
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obj = context.object
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col = layout.column()
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if not scene.render.use_shading_nodes:
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col.prop(gs, "material_mode", text="")
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if view.viewport_shade == 'SOLID':
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col.prop(view, "show_textured_solid")
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col.prop(view, "use_matcap")
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if view.use_matcap:
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col.template_icon_view(view, "matcap_icon")
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if view.viewport_shade == 'TEXTURED' or context.mode == 'PAINT_TEXTURE':
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if scene.render.use_shading_nodes or gs.material_mode != 'GLSL':
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col.prop(view, "show_textured_shadeless")
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col.prop(view, "show_backface_culling")
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if view.viewport_shade not in {'BOUNDBOX', 'WIREFRAME'}:
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if obj and obj.mode == 'EDIT':
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col.prop(view, "show_occlude_wire")
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fx_settings = view.fx_settings
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if view.viewport_shade not in {'BOUNDBOX', 'WIREFRAME'}:
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sub = col.column()
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sub.active = view.region_3d.view_perspective == 'CAMERA'
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sub.prop(fx_settings, "use_dof")
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col.prop(fx_settings, "use_ssao", text="Ambient Occlusion")
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if fx_settings.use_ssao:
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ssao_settings = fx_settings.ssao
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subcol = col.column(align=True)
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subcol.prop(ssao_settings, "factor")
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subcol.prop(ssao_settings, "distance_max")
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subcol.prop(ssao_settings, "attenuation")
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subcol.prop(ssao_settings, "samples")
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subcol.prop(ssao_settings, "color")
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class VIEW3D_PT_view3d_motion_tracking(Panel):
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bl_space_type = 'VIEW_3D'
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bl_region_type = 'UI'
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bl_label = "Motion Tracking"
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bl_options = {'DEFAULT_CLOSED'}
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@classmethod
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def poll(cls, context):
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view = context.space_data
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return (view)
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def draw_header(self, context):
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view = context.space_data
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self.layout.prop(view, "show_reconstruction", text="")
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def draw(self, context):
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layout = self.layout
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view = context.space_data
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col = layout.column()
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col.active = view.show_reconstruction
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col.prop(view, "show_camera_path", text="Camera Path")
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col.prop(view, "show_bundle_names", text="3D Marker Names")
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col.label(text="Track Type and Size:")
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row = col.row(align=True)
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row.prop(view, "tracks_draw_type", text="")
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row.prop(view, "tracks_draw_size", text="")
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class VIEW3D_PT_view3d_meshdisplay(Panel):
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bl_space_type = 'VIEW_3D'
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bl_region_type = 'UI'
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bl_label = "Mesh Display"
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@classmethod
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def poll(cls, context):
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# The active object check is needed because of local-mode
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return (context.active_object and (context.mode == 'EDIT_MESH'))
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def draw(self, context):
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layout = self.layout
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with_freestyle = bpy.app.build_options.freestyle
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mesh = context.active_object.data
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scene = context.scene
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split = layout.split()
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col = split.column()
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col.label(text="Overlays:")
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col.prop(mesh, "show_faces", text="Faces")
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col.prop(mesh, "show_edges", text="Edges")
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col.prop(mesh, "show_edge_crease", text="Creases")
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if with_freestyle:
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col.prop(mesh, "show_edge_seams", text="Seams")
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layout.prop(mesh, "show_weight")
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col = split.column()
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col.label()
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if not with_freestyle:
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col.prop(mesh, "show_edge_seams", text="Seams")
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col.prop(mesh, "show_edge_sharp", text="Sharp", text_ctxt=i18n_contexts.plural)
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col.prop(mesh, "show_edge_bevel_weight", text="Bevel")
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if with_freestyle:
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col.prop(mesh, "show_freestyle_edge_marks", text="Edge Marks")
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col.prop(mesh, "show_freestyle_face_marks", text="Face Marks")
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col = layout.column()
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col.separator()
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col.label(text="Normals:")
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row = col.row(align=True)
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row.prop(mesh, "show_normal_vertex", text="", icon='VERTEXSEL')
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row.prop(mesh, "show_normal_loop", text="", icon='LOOPSEL')
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row.prop(mesh, "show_normal_face", text="", icon='FACESEL')
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sub = row.row(align=True)
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sub.active = mesh.show_normal_vertex or mesh.show_normal_face or mesh.show_normal_loop
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sub.prop(scene.tool_settings, "normal_size", text="Size")
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col.separator()
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split = layout.split()
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col = split.column()
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col.label(text="Edge Info:")
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col.prop(mesh, "show_extra_edge_length", text="Length")
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col.prop(mesh, "show_extra_edge_angle", text="Angle")
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col = split.column()
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col.label(text="Face Info:")
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col.prop(mesh, "show_extra_face_area", text="Area")
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col.prop(mesh, "show_extra_face_angle", text="Angle")
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if bpy.app.debug:
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layout.prop(mesh, "show_extra_indices")
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class VIEW3D_PT_view3d_meshstatvis(Panel):
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bl_space_type = 'VIEW_3D'
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bl_region_type = 'UI'
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bl_label = "Mesh Analysis"
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@classmethod
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def poll(cls, context):
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# The active object check is needed because of local-mode
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return (context.active_object and (context.mode == 'EDIT_MESH'))
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def draw_header(self, context):
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mesh = context.active_object.data
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self.layout.prop(mesh, "show_statvis", text="")
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def draw(self, context):
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layout = self.layout
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mesh = context.active_object.data
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statvis = context.tool_settings.statvis
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layout.active = mesh.show_statvis
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layout.prop(statvis, "type")
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statvis_type = statvis.type
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if statvis_type == 'OVERHANG':
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row = layout.row(align=True)
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row.prop(statvis, "overhang_min", text="")
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row.prop(statvis, "overhang_max", text="")
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layout.prop(statvis, "overhang_axis", expand=True)
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elif statvis_type == 'THICKNESS':
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row = layout.row(align=True)
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row.prop(statvis, "thickness_min", text="")
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row.prop(statvis, "thickness_max", text="")
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layout.prop(statvis, "thickness_samples")
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elif statvis_type == 'INTERSECT':
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pass
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elif statvis_type == 'DISTORT':
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row = layout.row(align=True)
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row.prop(statvis, "distort_min", text="")
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row.prop(statvis, "distort_max", text="")
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elif statvis_type == 'SHARP':
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row = layout.row(align=True)
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row.prop(statvis, "sharp_min", text="")
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row.prop(statvis, "sharp_max", text="")
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|
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class VIEW3D_PT_view3d_curvedisplay(Panel):
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bl_space_type = 'VIEW_3D'
|
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bl_region_type = 'UI'
|
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bl_label = "Curve Display"
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|
|
|
@classmethod
|
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def poll(cls, context):
|
|
editmesh = context.mode == 'EDIT_CURVE'
|
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return (editmesh)
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|
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def draw(self, context):
|
|
layout = self.layout
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|
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curve = context.active_object.data
|
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|
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col = layout.column()
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|
row = col.row()
|
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row.prop(curve, "show_handles", text="Handles")
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|
row.prop(curve, "show_normal_face", text="Normals")
|
|
col.prop(context.scene.tool_settings, "normal_size", text="Normal Size")
|
|
|
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|
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class VIEW3D_PT_background_image(Panel):
|
|
bl_space_type = 'VIEW_3D'
|
|
bl_region_type = 'UI'
|
|
bl_label = "Background Images"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
def draw_header(self, context):
|
|
view = context.space_data
|
|
|
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self.layout.prop(view, "show_background_images", text="")
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|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
view = context.space_data
|
|
use_multiview = context.scene.render.use_multiview
|
|
|
|
col = layout.column()
|
|
col.operator("view3d.background_image_add", text="Add Image")
|
|
|
|
for i, bg in enumerate(view.background_images):
|
|
layout.active = view.show_background_images
|
|
box = layout.box()
|
|
row = box.row(align=True)
|
|
row.prop(bg, "show_expanded", text="", emboss=False)
|
|
if bg.source == 'IMAGE' and bg.image:
|
|
row.prop(bg.image, "name", text="", emboss=False)
|
|
elif bg.source == 'MOVIE_CLIP' and bg.clip:
|
|
row.prop(bg.clip, "name", text="", emboss=False)
|
|
else:
|
|
row.label(text="Not Set")
|
|
|
|
if bg.show_background_image:
|
|
row.prop(bg, "show_background_image", text="", emboss=False, icon='RESTRICT_VIEW_OFF')
|
|
else:
|
|
row.prop(bg, "show_background_image", text="", emboss=False, icon='RESTRICT_VIEW_ON')
|
|
|
|
row.operator("view3d.background_image_remove", text="", emboss=False, icon='X').index = i
|
|
|
|
box.prop(bg, "view_axis", text="Axis")
|
|
|
|
if bg.show_expanded:
|
|
row = box.row()
|
|
row.prop(bg, "source", expand=True)
|
|
|
|
has_bg = False
|
|
if bg.source == 'IMAGE':
|
|
row = box.row()
|
|
row.template_ID(bg, "image", open="image.open")
|
|
if bg.image is not None:
|
|
box.template_image(bg, "image", bg.image_user, compact=True)
|
|
has_bg = True
|
|
|
|
if use_multiview and bg.view_axis in {'CAMERA', 'ALL'}:
|
|
box.prop(bg.image, "use_multiview")
|
|
|
|
column = box.column()
|
|
column.active = bg.image.use_multiview
|
|
|
|
column.label(text="Views Format:")
|
|
column.row().prop(bg.image, "views_format", expand=True)
|
|
|
|
sub = column.box()
|
|
sub.active = bg.image.views_format == 'STEREO_3D'
|
|
sub.template_image_stereo_3d(bg.image.stereo_3d_format)
|
|
|
|
elif bg.source == 'MOVIE_CLIP':
|
|
box.prop(bg, "use_camera_clip")
|
|
|
|
column = box.column()
|
|
column.active = not bg.use_camera_clip
|
|
column.template_ID(bg, "clip", open="clip.open")
|
|
|
|
if bg.clip:
|
|
column.template_movieclip(bg, "clip", compact=True)
|
|
|
|
if bg.use_camera_clip or bg.clip:
|
|
has_bg = True
|
|
|
|
column = box.column()
|
|
column.active = has_bg
|
|
column.prop(bg.clip_user, "proxy_render_size", text="")
|
|
column.prop(bg.clip_user, "use_render_undistorted")
|
|
|
|
if has_bg:
|
|
col = box.column()
|
|
col.prop(bg, "opacity", slider=True)
|
|
col.row().prop(bg, "draw_depth", expand=True)
|
|
|
|
if bg.view_axis in {'CAMERA', 'ALL'}:
|
|
col.row().prop(bg, "frame_method", expand=True)
|
|
|
|
box = col.box()
|
|
row = box.row()
|
|
row.prop(bg, "offset_x", text="X")
|
|
row.prop(bg, "offset_y", text="Y")
|
|
|
|
row = box.row()
|
|
row.prop(bg, "use_flip_x")
|
|
row.prop(bg, "use_flip_y")
|
|
|
|
row = box.row()
|
|
if bg.view_axis != 'CAMERA':
|
|
row.prop(bg, "rotation")
|
|
row.prop(bg, "size")
|
|
|
|
|
|
class VIEW3D_PT_transform_orientations(Panel):
|
|
bl_space_type = 'VIEW_3D'
|
|
bl_region_type = 'UI'
|
|
bl_label = "Transform Orientations"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
view = context.space_data
|
|
return (view)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
view = context.space_data
|
|
orientation = view.current_orientation
|
|
|
|
row = layout.row(align=True)
|
|
row.prop(view, "transform_orientation", text="")
|
|
row.operator("transform.create_orientation", text="", icon='ZOOMIN')
|
|
|
|
if orientation:
|
|
row = layout.row(align=True)
|
|
row.prop(orientation, "name", text="")
|
|
row.operator("transform.delete_orientation", text="", icon='X')
|
|
|
|
|
|
class VIEW3D_PT_etch_a_ton(Panel):
|
|
bl_space_type = 'VIEW_3D'
|
|
bl_region_type = 'UI'
|
|
bl_label = "Skeleton Sketching"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
scene = context.space_data
|
|
ob = context.active_object
|
|
return scene and ob and ob.type == 'ARMATURE' and ob.mode == 'EDIT'
|
|
|
|
def draw_header(self, context):
|
|
layout = self.layout
|
|
toolsettings = context.scene.tool_settings
|
|
|
|
layout.prop(toolsettings, "use_bone_sketching", text="")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
toolsettings = context.scene.tool_settings
|
|
|
|
col = layout.column()
|
|
|
|
col.prop(toolsettings, "use_etch_quick")
|
|
col.prop(toolsettings, "use_etch_overdraw")
|
|
|
|
col.separator()
|
|
|
|
col.prop(toolsettings, "etch_convert_mode")
|
|
|
|
if toolsettings.etch_convert_mode == 'LENGTH':
|
|
col.prop(toolsettings, "etch_length_limit")
|
|
elif toolsettings.etch_convert_mode == 'ADAPTIVE':
|
|
col.prop(toolsettings, "etch_adaptive_limit")
|
|
elif toolsettings.etch_convert_mode == 'FIXED':
|
|
col.prop(toolsettings, "etch_subdivision_number")
|
|
elif toolsettings.etch_convert_mode == 'RETARGET':
|
|
col.prop(toolsettings, "etch_template")
|
|
col.prop(toolsettings, "etch_roll_mode")
|
|
|
|
col.separator()
|
|
|
|
colsub = col.column(align=True)
|
|
colsub.prop(toolsettings, "use_etch_autoname")
|
|
sub = colsub.column(align=True)
|
|
sub.enabled = not toolsettings.use_etch_autoname
|
|
sub.prop(toolsettings, "etch_number")
|
|
sub.prop(toolsettings, "etch_side")
|
|
|
|
col.separator()
|
|
|
|
col.operator("sketch.convert", text="Convert to Bones")
|
|
col.operator("sketch.delete", text="Delete Strokes")
|
|
|
|
|
|
class VIEW3D_PT_context_properties(Panel):
|
|
bl_space_type = 'VIEW_3D'
|
|
bl_region_type = 'UI'
|
|
bl_label = "Properties"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
def _active_context_member(context):
|
|
obj = context.object
|
|
if obj:
|
|
mode = obj.mode
|
|
if mode == 'POSE':
|
|
return "active_pose_bone"
|
|
elif mode == 'EDIT' and obj.type == 'ARMATURE':
|
|
return "active_bone"
|
|
else:
|
|
return "object"
|
|
|
|
return ""
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
import rna_prop_ui
|
|
member = cls._active_context_member(context)
|
|
|
|
if member:
|
|
context_member, member = rna_prop_ui.rna_idprop_context_value(context, member, object)
|
|
return context_member and rna_prop_ui.rna_idprop_has_properties(context_member)
|
|
|
|
return False
|
|
|
|
def draw(self, context):
|
|
import rna_prop_ui
|
|
member = VIEW3D_PT_context_properties._active_context_member(context)
|
|
|
|
if member:
|
|
# Draw with no edit button
|
|
rna_prop_ui.draw(self.layout, context, member, object, False)
|
|
|
|
|
|
def register():
|
|
bpy.utils.register_module(__name__)
|
|
|
|
|
|
def unregister():
|
|
bpy.utils.unregister_module(__name__)
|
|
|
|
if __name__ == "__main__":
|
|
register()
|