
Original patch by @random (D765) with some minor work done by @campbell and me. At this place, I'd like call out a number of people who were involved and deserve a big "Thank you!": * At the first place @randon who developed and submitted the patch * The Blendercn community which helped a lot with testing - espacially * @yuzukyo, @leon_cheung and @kjym3 * @campbellbarton, @mont29 and @sergey for their help and advises during * review * @ton who realized the importance of this early on and asked me for * reviewing We are still not finished, as this is only the first part of the implementaion, but there's more to come!
217 lines
6.7 KiB
Python
217 lines
6.7 KiB
Python
LCGDIR = '#../lib/mingw64'
|
|
LIBDIR = "${LCGDIR}"
|
|
|
|
BF_PYTHON = LIBDIR + '/python'
|
|
BF_PYTHON_VERSION = '3.4'
|
|
WITH_BF_STATICPYTHON = False
|
|
BF_PYTHON_INC = '${BF_PYTHON}/include/python${BF_PYTHON_VERSION}'
|
|
BF_PYTHON_BINARY = 'python'
|
|
BF_PYTHON_LIB = 'python${BF_PYTHON_VERSION[0]}${BF_PYTHON_VERSION[2]}mw'
|
|
BF_PYTHON_DLL = 'python${BF_PYTHON_VERSION[0]}${BF_PYTHON_VERSION[2]}'
|
|
BF_PYTHON_LIBPATH = '${BF_PYTHON}/lib'
|
|
|
|
WITH_BF_OPENAL = True
|
|
BF_OPENAL = LIBDIR + '/openal'
|
|
BF_OPENAL_INC = '${BF_OPENAL}/include'
|
|
BF_OPENAL_LIB = 'wrap_oal'
|
|
BF_OPENAL_LIBPATH = '${BF_OPENAL}/lib'
|
|
|
|
WITH_BF_FFMPEG = True
|
|
BF_FFMPEG_LIB = 'avformat.dll avcodec.dll avdevice.dll avutil.dll swscale.dll swresample.dll'
|
|
BF_FFMPEG_LIBPATH = LIBDIR + '/ffmpeg/lib'
|
|
BF_FFMPEG_INC = LIBDIR + '/ffmpeg/include'
|
|
BF_FFMPEG_DLL = '${BF_FFMPEG_LIBPATH}/avformat-53.dll ${BF_FFMPEG_LIBPATH}/avcodec-53.dll ${BF_FFMPEG_LIBPATH}/avdevice-53.dll ${BF_FFMPEG_LIBPATH}/avutil-51.dll ${BF_FFMPEG_LIBPATH}/swscale-2.dll ${BF_FFMPEG_LIBPATH}/swresample-0.dll ${BF_FFMPEG_LIBPATH}/xvidcore.dll'
|
|
|
|
WITH_BF_JACK = False
|
|
BF_JACK = LIBDIR + '/jack'
|
|
BF_JACK_INC = '${BF_JACK}/include'
|
|
BF_JACK_LIB = 'libjack'
|
|
BF_JACK_LIBPATH = '${BF_JACK}/lib'
|
|
|
|
WITH_BF_SNDFILE = False
|
|
BF_SNDFILE = LIBDIR + '/sndfile'
|
|
BF_SNDFILE_INC = '${BF_SNDFILE}/include'
|
|
BF_SNDFILE_LIB = 'libsndfile-1'
|
|
BF_SNDFILE_LIBPATH = '${BF_SNDFILE}/lib'
|
|
|
|
WITH_BF_SDL = True
|
|
BF_SDL = LIBDIR + '/sdl'
|
|
BF_SDL_INC = '${BF_SDL}/include'
|
|
BF_SDL_LIB = 'SDL'
|
|
BF_SDL_LIBPATH = '${BF_SDL}/lib'
|
|
|
|
BF_PTHREADS = '' # Part of MinGW-w64
|
|
BF_PTHREADS_INC = ''
|
|
BF_PTHREADS_LIB = ''
|
|
BF_PTHREADS_LIBPATH = ''
|
|
|
|
WITH_BF_OPENEXR = True
|
|
WITH_BF_STATICOPENEXR = False
|
|
BF_OPENEXR = LIBDIR + '/openexr'
|
|
BF_OPENEXR_INC = '${BF_OPENEXR}/include ${BF_OPENEXR}/include/OpenEXR'
|
|
BF_OPENEXR_LIB = 'Half IlmImf Imath IlmThread Iex'
|
|
BF_OPENEXR_LIBPATH = '${BF_OPENEXR}/lib'
|
|
|
|
WITH_BF_DDS = True
|
|
|
|
WITH_BF_JPEG = True
|
|
BF_JPEG = LIBDIR + '/jpeg'
|
|
BF_JPEG_INC = '${BF_JPEG}/include'
|
|
BF_JPEG_LIB = 'jpeg'
|
|
BF_JPEG_LIBPATH = '${BF_JPEG}/lib'
|
|
|
|
WITH_BF_PNG = True
|
|
BF_PNG = LIBDIR + '/png'
|
|
BF_PNG_INC = '${BF_PNG}/include'
|
|
BF_PNG_LIB = 'png'
|
|
BF_PNG_LIBPATH = '${BF_PNG}/lib'
|
|
|
|
WITH_BF_TIFF = True
|
|
BF_TIFF = LIBDIR + '/tiff'
|
|
BF_TIFF_INC = '${BF_TIFF}/include'
|
|
BF_TIFF_LIB = 'tiff'
|
|
BF_TIFF_LIBPATH = '${BF_TIFF}/lib'
|
|
|
|
WITH_BF_ZLIB = True
|
|
BF_ZLIB = LIBDIR + '/zlib'
|
|
BF_ZLIB_INC = '${BF_ZLIB}/include'
|
|
BF_ZLIB_LIB = 'z'
|
|
BF_ZLIB_LIBPATH = '${BF_ZLIB}/lib'
|
|
|
|
WITH_BF_INTERNATIONAL = True
|
|
|
|
WITH_BF_OPENJPEG = True
|
|
BF_OPENJPEG = '#extern/libopenjpeg'
|
|
BF_OPENJPEG_LIB = ''
|
|
BF_OPENJPEG_INC = '${BF_OPENJPEG}'
|
|
BF_OPENJPEG_LIBPATH='${BF_OPENJPEG}/lib'
|
|
|
|
WITH_BF_FFTW3 = True
|
|
BF_FFTW3 = LIBDIR + '/fftw3'
|
|
BF_FFTW3_INC = '${BF_FFTW3}/include'
|
|
BF_FFTW3_LIB = 'fftw3'
|
|
BF_FFTW3_LIBPATH = '${BF_FFTW3}/lib'
|
|
|
|
WITH_BF_GAMEENGINE = True
|
|
WITH_BF_OCEANSIM = True
|
|
WITH_BF_PLAYER = True
|
|
WITH_BF_LIBMV = True
|
|
|
|
WITH_BF_BULLET = True
|
|
BF_BULLET = '#extern/bullet2/src'
|
|
BF_BULLET_INC = '${BF_BULLET}'
|
|
BF_BULLET_LIB = 'extern_bullet'
|
|
|
|
BF_WINTAB = LIBDIR + '/wintab'
|
|
BF_WINTAB_INC = '${BF_WINTAB}/INCLUDE'
|
|
|
|
# enable freetype2 support for text objects
|
|
BF_FREETYPE = LIBDIR + '/freetype'
|
|
BF_FREETYPE_INC = '${BF_FREETYPE}/include ${BF_FREETYPE}/include/freetype2/'
|
|
BF_FREETYPE_LIB = 'freetype'
|
|
BF_FREETYPE_LIBPATH = '${BF_FREETYPE}/lib'
|
|
|
|
WITH_BF_ICONV = False
|
|
BF_ICONV = LIBDIR + "/iconv"
|
|
BF_ICONV_INC = '${BF_ICONV}/include'
|
|
BF_ICONV_LIB = 'iconv'
|
|
BF_ICONV_LIBPATH = '${BF_ICONV}/lib'
|
|
|
|
WITH_BF_REDCODE = False
|
|
BF_REDCODE_INC = '#extern'
|
|
|
|
# Mesa Libs should go here if your using them as well....
|
|
WITH_BF_STATICOPENGL = False
|
|
BF_OPENGL = 'C:\\MingW'
|
|
BF_OPENGL_INC = '${BF_OPENGL}/include'
|
|
BF_OPENGL_LIBINC = '${BF_OPENGL}/lib'
|
|
BF_OPENGL_LIB = 'opengl32 glu32'
|
|
BF_OPENGL_LIB_STATIC = [ '${BF_OPENGL}/lib/libGL.a', '${BF_OPENGL}/lib/libGLU.a',
|
|
'${BF_OPENGL}/lib/libXmu.a', '${BF_OPENGL}/lib/libXext.a',
|
|
'${BF_OPENGL}/lib/libX11.a', '${BF_OPENGL}/lib/libXi.a' ]
|
|
|
|
WITH_BF_COLLADA = True
|
|
BF_COLLADA = '#source/blender/collada'
|
|
BF_COLLADA_INC = '${BF_COLLADA}'
|
|
BF_COLLADA_LIB = 'bf_collada'
|
|
|
|
BF_OPENCOLLADA = LIBDIR + '/opencollada'
|
|
BF_OPENCOLLADA_INC = '${BF_OPENCOLLADA}/include/opencollada'
|
|
BF_OPENCOLLADA_LIB = 'OpenCOLLADAStreamWriter OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils GeneratedSaxParser UTF MathMLSolver pcre buffer ftoa xml'
|
|
BF_OPENCOLLADA_LIBPATH = '${BF_OPENCOLLADA}/lib/opencollada'
|
|
|
|
#Cycles
|
|
WITH_BF_CYCLES = True
|
|
WITH_BF_CYCLES_LOGGING = False
|
|
WITH_BF_CYCLES_CUDA_BINARIES = False
|
|
BF_CYCLES_CUDA_NVCC = "" # Path to the NVIDIA CUDA compiler
|
|
BF_CYCLES_CUDA_BINARIES_ARCH = ['sm_20', 'sm_21', 'sm_30', 'sm_35', 'sm_50']
|
|
|
|
WITH_BF_OIIO = True
|
|
BF_OIIO = LIBDIR + '/openimageio'
|
|
BF_OIIO_INC = '${BF_OIIO}/include'
|
|
BF_OIIO_LIB = 'OpenImageIO'
|
|
BF_OIIO_LIBPATH = '${BF_OIIO}/lib'
|
|
|
|
WITH_BF_OCIO = True
|
|
BF_OCIO = LIBDIR + '/opencolorio'
|
|
BF_OCIO_INC = '${BF_OCIO}/include'
|
|
BF_OCIO_LIB = 'OpenColorIO'
|
|
BF_OCIO_LIBPATH = '${BF_OCIO}/lib'
|
|
|
|
WITH_BF_BOOST = True
|
|
BF_BOOST = LIBDIR + '/boost'
|
|
BF_BOOST_INC = '${BF_BOOST}/include'
|
|
BF_BOOST_LIB = 'boost_date_time-mgw47-mt-s-1_49 boost_date_time-mgw47-mt-sd-1_49 boost_filesystem-mgw47-mt-s-1_49 boost_filesystem-mgw47-mt-sd-1_49 boost_regex-mgw47-mt-s-1_49 boost_regex-mgw47-mt-sd-1_49 boost_system-mgw47-mt-s-1_49 boost_system-mgw47-mt-sd-1_49 boost_thread-mgw47-mt-s-1_49 boost_thread-mgw47-mt-sd-1_49'
|
|
BF_BOOST_LIB_INTERNATIONAL = ' boost_locale-mgw47-mt-s-1_49 boost_locale-mgw47-mt-sd-1_49'
|
|
BF_BOOST_LIBPATH = '${BF_BOOST}/lib'
|
|
|
|
#Ray trace optimization
|
|
WITH_BF_RAYOPTIMIZATION = True
|
|
BF_RAYOPTIMIZATION_SSE_FLAGS = ['-mmmx', '-msse', '-msse2']
|
|
|
|
WITH_BF_IME = True
|
|
|
|
WITH_BF_OPENMP = True
|
|
|
|
#Freestyle
|
|
WITH_BF_FREESTYLE = True
|
|
|
|
##
|
|
CC = 'gcc'
|
|
CXX = 'g++'
|
|
|
|
CCFLAGS = [ '-pipe', '-funsigned-char', '-fno-strict-aliasing' ]
|
|
CXXFLAGS = [ '-fpermissive' ]
|
|
|
|
CPPFLAGS = ['-DWIN32', '-DMS_WIN64', '-DFREE_WINDOWS', '-DFREE_WINDOWS64', '-D_LARGEFILE_SOURCE', '-D_FILE_OFFSET_BITS=64', '-D_LARGEFILE64_SOURCE', '-DBOOST_ALL_NO_LIB', '-DBOOST_THREAD_USE_LIB', '-DGLEW_STATIC', '-DOPJ_STATIC']
|
|
REL_CFLAGS = []
|
|
REL_CXXFLAGS = []
|
|
REL_CCFLAGS = ['-O2', '-ftree-vectorize']
|
|
|
|
C_WARN = ['-Wno-char-subscripts', '-Wdeclaration-after-statement', '-Wstrict-prototypes']
|
|
|
|
CC_WARN = [ '-Wall' ]
|
|
|
|
LLIBS = ['-lshell32', '-lshfolder', '-lgdi32', '-lmsvcrt', '-lwinmm', '-lmingw32', '-lm', '-lws2_32', '-lz', '-lstdc++','-lole32','-luuid', '-lwsock32', '-lpsapi', '-lpthread']
|
|
|
|
if WITH_BF_IME:
|
|
LLIBS.append('-limm32')
|
|
|
|
PLATFORM_LINKFLAGS = ['-Xlinker', '--stack=2097152']
|
|
|
|
## DISABLED, causes linking errors!
|
|
## for re-distribution, so users dont need mingw installed
|
|
# PLATFORM_LINKFLAGS += ["-static-libgcc", "-static-libstdc++"]
|
|
|
|
BF_DEBUG = False
|
|
BF_DEBUG_CCFLAGS= ['-g']
|
|
|
|
BF_PROFILE_CCFLAGS = ['-pg', '-g']
|
|
BF_PROFILE_LINKFLAGS = ['-pg']
|
|
BF_PROFILE_FLAGS = BF_PROFILE_CCFLAGS
|
|
BF_PROFILE = False
|
|
|
|
BF_BUILDDIR = '..\\build\\win64-mingw'
|
|
BF_INSTALLDIR='..\\install\\win64-mingw'
|