
- WM subwindows now get freed on every ED_region_exit(). Was not a leak, but it's cleaner this way (and saves some kilobytes!). - fixed debug print for operators (on blender -d) to print correct subwindow id.
1262 lines
28 KiB
C
1262 lines
28 KiB
C
/**
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* $Id:
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2008 Blender Foundation.
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* All rights reserved.
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*
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#include <string.h>
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#include "MEM_guardedalloc.h"
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#include "DNA_vec_types.h"
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#include "BLI_blenlib.h"
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#include "BKE_context.h"
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#include "BKE_global.h"
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#include "BKE_library.h"
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#include "BKE_main.h"
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#include "BKE_screen.h"
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#include "BKE_utildefines.h"
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#include "BIF_gl.h"
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#include "BIF_glutil.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "ED_screen.h"
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#include "ED_screen_types.h"
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#include "wm_subwindow.h"
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#include "screen_intern.h" /* own module include */
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/* ******************* screen vert, edge, area managing *********************** */
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static ScrVert *screen_addvert(bScreen *sc, short x, short y)
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{
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ScrVert *sv= MEM_callocN(sizeof(ScrVert), "addscrvert");
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sv->vec.x= x;
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sv->vec.y= y;
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BLI_addtail(&sc->vertbase, sv);
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return sv;
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}
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static void sortscrvert(ScrVert **v1, ScrVert **v2)
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{
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ScrVert *tmp;
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if (*v1 > *v2) {
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tmp= *v1;
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*v1= *v2;
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*v2= tmp;
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}
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}
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static ScrEdge *screen_addedge(bScreen *sc, ScrVert *v1, ScrVert *v2)
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{
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ScrEdge *se= MEM_callocN(sizeof(ScrEdge), "addscredge");
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sortscrvert(&v1, &v2);
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se->v1= v1;
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se->v2= v2;
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BLI_addtail(&sc->edgebase, se);
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return se;
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}
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ScrEdge *screen_findedge(bScreen *sc, ScrVert *v1, ScrVert *v2)
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{
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ScrEdge *se;
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sortscrvert(&v1, &v2);
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for (se= sc->edgebase.first; se; se= se->next)
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if(se->v1==v1 && se->v2==v2)
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return se;
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return NULL;
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}
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void removedouble_scrverts(bScreen *sc)
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{
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ScrVert *v1, *verg;
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ScrEdge *se;
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ScrArea *sa;
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verg= sc->vertbase.first;
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while(verg) {
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if(verg->newv==NULL) { /* !!! */
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v1= verg->next;
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while(v1) {
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if(v1->newv==NULL) { /* !?! */
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if(v1->vec.x==verg->vec.x && v1->vec.y==verg->vec.y) {
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/* printf("doublevert\n"); */
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v1->newv= verg;
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}
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}
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v1= v1->next;
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}
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}
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verg= verg->next;
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}
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/* replace pointers in edges and faces */
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se= sc->edgebase.first;
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while(se) {
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if(se->v1->newv) se->v1= se->v1->newv;
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if(se->v2->newv) se->v2= se->v2->newv;
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/* edges changed: so.... */
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sortscrvert(&(se->v1), &(se->v2));
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se= se->next;
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}
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sa= sc->areabase.first;
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while(sa) {
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if(sa->v1->newv) sa->v1= sa->v1->newv;
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if(sa->v2->newv) sa->v2= sa->v2->newv;
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if(sa->v3->newv) sa->v3= sa->v3->newv;
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if(sa->v4->newv) sa->v4= sa->v4->newv;
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sa= sa->next;
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}
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/* remove */
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verg= sc->vertbase.first;
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while(verg) {
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v1= verg->next;
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if(verg->newv) {
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BLI_remlink(&sc->vertbase, verg);
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MEM_freeN(verg);
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}
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verg= v1;
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}
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}
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void removenotused_scrverts(bScreen *sc)
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{
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ScrVert *sv, *svn;
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ScrEdge *se;
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/* we assume edges are ok */
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se= sc->edgebase.first;
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while(se) {
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se->v1->flag= 1;
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se->v2->flag= 1;
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se= se->next;
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}
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sv= sc->vertbase.first;
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while(sv) {
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svn= sv->next;
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if(sv->flag==0) {
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BLI_remlink(&sc->vertbase, sv);
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MEM_freeN(sv);
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}
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else sv->flag= 0;
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sv= svn;
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}
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}
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void removedouble_scredges(bScreen *sc)
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{
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ScrEdge *verg, *se, *sn;
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/* compare */
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verg= sc->edgebase.first;
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while(verg) {
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se= verg->next;
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while(se) {
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sn= se->next;
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if(verg->v1==se->v1 && verg->v2==se->v2) {
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BLI_remlink(&sc->edgebase, se);
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MEM_freeN(se);
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}
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se= sn;
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}
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verg= verg->next;
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}
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}
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void removenotused_scredges(bScreen *sc)
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{
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ScrEdge *se, *sen;
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ScrArea *sa;
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int a=0;
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/* sets flags when edge is used in area */
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sa= sc->areabase.first;
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while(sa) {
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se= screen_findedge(sc, sa->v1, sa->v2);
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if(se==0) printf("error: area %d edge 1 doesn't exist\n", a);
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else se->flag= 1;
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se= screen_findedge(sc, sa->v2, sa->v3);
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if(se==0) printf("error: area %d edge 2 doesn't exist\n", a);
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else se->flag= 1;
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se= screen_findedge(sc, sa->v3, sa->v4);
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if(se==0) printf("error: area %d edge 3 doesn't exist\n", a);
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else se->flag= 1;
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se= screen_findedge(sc, sa->v4, sa->v1);
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if(se==0) printf("error: area %d edge 4 doesn't exist\n", a);
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else se->flag= 1;
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sa= sa->next;
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a++;
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}
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se= sc->edgebase.first;
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while(se) {
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sen= se->next;
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if(se->flag==0) {
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BLI_remlink(&sc->edgebase, se);
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MEM_freeN(se);
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}
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else se->flag= 0;
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se= sen;
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}
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}
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int scredge_is_horizontal(ScrEdge *se)
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{
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return (se->v1->vec.y == se->v2->vec.y);
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}
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ScrEdge *screen_find_active_scredge(bScreen *sc, int mx, int my)
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{
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ScrEdge *se;
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for (se= sc->edgebase.first; se; se= se->next) {
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if (scredge_is_horizontal(se)) {
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short min, max;
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min= MIN2(se->v1->vec.x, se->v2->vec.x);
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max= MAX2(se->v1->vec.x, se->v2->vec.x);
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if (abs(my-se->v1->vec.y)<=2 && mx>=min && mx<=max)
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return se;
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}
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else {
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short min, max;
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min= MIN2(se->v1->vec.y, se->v2->vec.y);
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max= MAX2(se->v1->vec.y, se->v2->vec.y);
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if (abs(mx-se->v1->vec.x)<=2 && my>=min && my<=max)
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return se;
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}
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}
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return NULL;
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}
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/* adds no space data */
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static ScrArea *screen_addarea(bScreen *sc, ScrVert *v1, ScrVert *v2, ScrVert *v3, ScrVert *v4, short headertype, short spacetype)
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{
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ScrArea *sa= MEM_callocN(sizeof(ScrArea), "addscrarea");
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sa->v1= v1;
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sa->v2= v2;
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sa->v3= v3;
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sa->v4= v4;
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sa->headertype= headertype;
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sa->spacetype= sa->butspacetype= spacetype;
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BLI_addtail(&sc->areabase, sa);
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return sa;
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}
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static void screen_delarea(bContext *C, bScreen *sc, ScrArea *sa)
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{
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ED_area_exit(C, sa);
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BKE_screen_area_free(sa);
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BLI_remlink(&sc->areabase, sa);
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MEM_freeN(sa);
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}
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/* return 0: no split possible */
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/* else return (integer) screencoordinate split point */
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static short testsplitpoint(wmWindow *win, ScrArea *sa, char dir, float fac)
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{
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short x, y;
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// area big enough?
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if(dir=='v' && (sa->v4->vec.x- sa->v1->vec.x <= 2*AREAMINX)) return 0;
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if(dir=='h' && (sa->v2->vec.y- sa->v1->vec.y <= 2*AREAMINY)) return 0;
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// to be sure
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if(fac<0.0) fac= 0.0;
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if(fac>1.0) fac= 1.0;
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if(dir=='h') {
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y= sa->v1->vec.y+ fac*(sa->v2->vec.y- sa->v1->vec.y);
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if(y- sa->v1->vec.y < AREAMINY)
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y= sa->v1->vec.y+ AREAMINY;
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else if(sa->v2->vec.y- y < AREAMINY)
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y= sa->v2->vec.y- AREAMINY;
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else y-= (y % AREAGRID);
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return y;
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}
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else {
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x= sa->v1->vec.x+ fac*(sa->v4->vec.x- sa->v1->vec.x);
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if(x- sa->v1->vec.x < AREAMINX)
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x= sa->v1->vec.x+ AREAMINX;
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else if(sa->v4->vec.x- x < AREAMINX)
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x= sa->v4->vec.x- AREAMINX;
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else x-= (x % AREAGRID);
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return x;
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}
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}
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ScrArea *area_split(wmWindow *win, bScreen *sc, ScrArea *sa, char dir, float fac)
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{
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ScrArea *newa=NULL;
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ScrVert *sv1, *sv2;
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short split;
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if(sa==NULL) return NULL;
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split= testsplitpoint(win, sa, dir, fac);
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if(split==0) return NULL;
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if(dir=='h') {
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/* new vertices */
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sv1= screen_addvert(sc, sa->v1->vec.x, split);
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sv2= screen_addvert(sc, sa->v4->vec.x, split);
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/* new edges */
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screen_addedge(sc, sa->v1, sv1);
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screen_addedge(sc, sv1, sa->v2);
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screen_addedge(sc, sa->v3, sv2);
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screen_addedge(sc, sv2, sa->v4);
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screen_addedge(sc, sv1, sv2);
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/* new areas: top */
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newa= screen_addarea(sc, sv1, sa->v2, sa->v3, sv2, sa->headertype, sa->spacetype);
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area_copy_data(newa, sa, 0);
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/* area below */
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sa->v2= sv1;
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sa->v3= sv2;
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}
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else {
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/* new vertices */
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sv1= screen_addvert(sc, split, sa->v1->vec.y);
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sv2= screen_addvert(sc, split, sa->v2->vec.y);
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/* new edges */
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screen_addedge(sc, sa->v1, sv1);
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screen_addedge(sc, sv1, sa->v4);
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screen_addedge(sc, sa->v2, sv2);
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screen_addedge(sc, sv2, sa->v3);
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screen_addedge(sc, sv1, sv2);
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/* new areas: left */
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newa= screen_addarea(sc, sa->v1, sa->v2, sv2, sv1, sa->headertype, sa->spacetype);
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area_copy_data(newa, sa, 0);
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/* area right */
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sa->v1= sv1;
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sa->v2= sv2;
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}
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/* remove double vertices en edges */
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removedouble_scrverts(sc);
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removedouble_scredges(sc);
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removenotused_scredges(sc);
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return newa;
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}
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/* empty screen, with 1 dummy area without spacedata */
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/* uses window size */
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bScreen *screen_add(wmWindow *win, char *name)
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{
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bScreen *sc;
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ScrVert *sv1, *sv2, *sv3, *sv4;
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sc= alloc_libblock(&G.main->screen, ID_SCR, name);
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sc->scene= G.scene;
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sc->do_refresh= 1;
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sv1= screen_addvert(sc, 0, 0);
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sv2= screen_addvert(sc, 0, win->sizey-1);
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sv3= screen_addvert(sc, win->sizex-1, win->sizey-1);
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sv4= screen_addvert(sc, win->sizex-1, 0);
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screen_addedge(sc, sv1, sv2);
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screen_addedge(sc, sv2, sv3);
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screen_addedge(sc, sv3, sv4);
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screen_addedge(sc, sv4, sv1);
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/* dummy type, no spacedata */
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screen_addarea(sc, sv1, sv2, sv3, sv4, HEADERDOWN, SPACE_EMPTY);
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return sc;
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}
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static void screen_copy(bScreen *to, bScreen *from)
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{
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ScrVert *s1, *s2;
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ScrEdge *se;
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ScrArea *sa, *saf;
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/* free contents of 'to', is from blenkernel screen.c */
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free_screen(to);
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BLI_duplicatelist(&to->vertbase, &from->vertbase);
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BLI_duplicatelist(&to->edgebase, &from->edgebase);
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BLI_duplicatelist(&to->areabase, &from->areabase);
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to->regionbase.first= to->regionbase.last= NULL;
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s2= to->vertbase.first;
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for(s1= from->vertbase.first; s1; s1= s1->next, s2= s2->next) {
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s1->newv= s2;
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}
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for(se= to->edgebase.first; se; se= se->next) {
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se->v1= se->v1->newv;
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se->v2= se->v2->newv;
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sortscrvert(&(se->v1), &(se->v2));
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}
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saf= from->areabase.first;
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for(sa= to->areabase.first; sa; sa= sa->next, saf= saf->next) {
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sa->v1= sa->v1->newv;
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sa->v2= sa->v2->newv;
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sa->v3= sa->v3->newv;
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sa->v4= sa->v4->newv;
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sa->spacedata.first= sa->spacedata.last= NULL;
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|
sa->uiblocks.first= sa->uiblocks.last= NULL;
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sa->panels.first= sa->panels.last= NULL;
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|
sa->regionbase.first= sa->regionbase.last= NULL;
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sa->actionzones.first= sa->actionzones.last= NULL;
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sa->scriptlink.totscript= 0;
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area_copy_data(sa, saf, 0);
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}
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/* put at zero (needed?) */
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for(s1= from->vertbase.first; s1; s1= s1->next)
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s1->newv= NULL;
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}
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/* with sa as center, sb is located at: 0=W, 1=N, 2=E, 3=S */
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/* -1 = not valid check */
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|
/* used with join operator */
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int area_getorientation(bScreen *screen, ScrArea *sa, ScrArea *sb)
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{
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ScrVert *sav1, *sav2, *sav3, *sav4;
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ScrVert *sbv1, *sbv2, *sbv3, *sbv4;
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if(sa==NULL || sb==NULL) return -1;
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sav1= sa->v1;
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sav2= sa->v2;
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sav3= sa->v3;
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sav4= sa->v4;
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sbv1= sb->v1;
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sbv2= sb->v2;
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sbv3= sb->v3;
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sbv4= sb->v4;
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if(sav1==sbv4 && sav2==sbv3) { /* sa to right of sb = W */
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return 0;
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}
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else if(sav2==sbv1 && sav3==sbv4) { /* sa to bottom of sb = N */
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return 1;
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}
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else if(sav3==sbv2 && sav4==sbv1) { /* sa to left of sb = E */
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return 2;
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}
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else if(sav1==sbv2 && sav4==sbv3) { /* sa on top of sb = S*/
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return 3;
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}
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|
|
|
return -1;
|
|
}
|
|
|
|
/* Helper function to join 2 areas, it has a return value, 0=failed 1=success
|
|
* used by the split, join operators
|
|
*/
|
|
int screen_area_join(bContext *C, bScreen* scr, ScrArea *sa1, ScrArea *sa2)
|
|
{
|
|
int dir;
|
|
|
|
dir = area_getorientation(scr, sa1, sa2);
|
|
/*printf("dir is : %i \n", dir);*/
|
|
|
|
if (dir < 0)
|
|
{
|
|
if (sa1 ) sa1->flag &= ~AREA_FLAG_DRAWJOINFROM;
|
|
if (sa2 ) sa2->flag &= ~AREA_FLAG_DRAWJOINTO;
|
|
return 0;
|
|
}
|
|
|
|
if(dir == 0) {
|
|
sa1->v1= sa2->v1;
|
|
sa1->v2= sa2->v2;
|
|
screen_addedge(scr, sa1->v2, sa1->v3);
|
|
screen_addedge(scr, sa1->v1, sa1->v4);
|
|
}
|
|
else if(dir == 1) {
|
|
sa1->v2= sa2->v2;
|
|
sa1->v3= sa2->v3;
|
|
screen_addedge(scr, sa1->v1, sa1->v2);
|
|
screen_addedge(scr, sa1->v3, sa1->v4);
|
|
}
|
|
else if(dir == 2) {
|
|
sa1->v3= sa2->v3;
|
|
sa1->v4= sa2->v4;
|
|
screen_addedge(scr, sa1->v2, sa1->v3);
|
|
screen_addedge(scr, sa1->v1, sa1->v4);
|
|
}
|
|
else if(dir == 3) {
|
|
sa1->v1= sa2->v1;
|
|
sa1->v4= sa2->v4;
|
|
screen_addedge(scr, sa1->v1, sa1->v2);
|
|
screen_addedge(scr, sa1->v3, sa1->v4);
|
|
}
|
|
|
|
screen_delarea(C, scr, sa2);
|
|
removedouble_scrverts(scr);
|
|
sa1->flag &= ~AREA_FLAG_DRAWJOINFROM;
|
|
|
|
return 1;
|
|
}
|
|
|
|
void select_connected_scredge(bScreen *sc, ScrEdge *edge)
|
|
{
|
|
ScrEdge *se;
|
|
ScrVert *sv;
|
|
int oneselected;
|
|
char dir;
|
|
|
|
/* select connected, only in the right direction */
|
|
/* 'dir' is the direction of EDGE */
|
|
|
|
if(edge->v1->vec.x==edge->v2->vec.x) dir= 'v';
|
|
else dir= 'h';
|
|
|
|
sv= sc->vertbase.first;
|
|
while(sv) {
|
|
sv->flag = 0;
|
|
sv= sv->next;
|
|
}
|
|
|
|
edge->v1->flag= 1;
|
|
edge->v2->flag= 1;
|
|
|
|
oneselected= 1;
|
|
while(oneselected) {
|
|
se= sc->edgebase.first;
|
|
oneselected= 0;
|
|
while(se) {
|
|
if(se->v1->flag + se->v2->flag==1) {
|
|
if(dir=='h') if(se->v1->vec.y==se->v2->vec.y) {
|
|
se->v1->flag= se->v2->flag= 1;
|
|
oneselected= 1;
|
|
}
|
|
if(dir=='v') if(se->v1->vec.x==se->v2->vec.x) {
|
|
se->v1->flag= se->v2->flag= 1;
|
|
oneselected= 1;
|
|
}
|
|
}
|
|
se= se->next;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* test if screen vertices should be scaled */
|
|
static void screen_test_scale(bScreen *sc, int winsizex, int winsizey)
|
|
{
|
|
ScrVert *sv=NULL;
|
|
ScrArea *sa;
|
|
int sizex, sizey;
|
|
float facx, facy, tempf, min[2], max[2];
|
|
|
|
/* calculate size */
|
|
min[0]= min[1]= 10000.0f;
|
|
max[0]= max[1]= 0.0f;
|
|
|
|
for(sv= sc->vertbase.first; sv; sv= sv->next) {
|
|
min[0]= MIN2(min[0], sv->vec.x);
|
|
min[1]= MIN2(min[1], sv->vec.y);
|
|
max[0]= MAX2(max[0], sv->vec.x);
|
|
max[1]= MAX2(max[1], sv->vec.y);
|
|
}
|
|
|
|
/* always make 0.0 left under */
|
|
for(sv= sc->vertbase.first; sv; sv= sv->next) {
|
|
sv->vec.x -= min[0];
|
|
sv->vec.y -= min[1];
|
|
}
|
|
|
|
sizex= max[0]-min[0];
|
|
sizey= max[1]-min[1];
|
|
|
|
if(sizex!= winsizex || sizey!= winsizey) {
|
|
facx= winsizex;
|
|
facx/= (float)sizex;
|
|
facy= winsizey;
|
|
facy/= (float)sizey;
|
|
|
|
/* make sure it fits! */
|
|
for(sv= sc->vertbase.first; sv; sv= sv->next) {
|
|
tempf= ((float)sv->vec.x)*facx;
|
|
sv->vec.x= (short)(tempf+0.5);
|
|
sv->vec.x+= AREAGRID-1;
|
|
sv->vec.x-= (sv->vec.x % AREAGRID);
|
|
|
|
CLAMP(sv->vec.x, 0, winsizex);
|
|
|
|
tempf= ((float)sv->vec.y )*facy;
|
|
sv->vec.y= (short)(tempf+0.5);
|
|
sv->vec.y+= AREAGRID-1;
|
|
sv->vec.y-= (sv->vec.y % AREAGRID);
|
|
|
|
CLAMP(sv->vec.y, 0, winsizey);
|
|
}
|
|
}
|
|
|
|
/* test for collapsed areas. This could happen in some blender version... */
|
|
/* ton: removed option now, it needs Context... */
|
|
|
|
/* make each window at least HEADERY high */
|
|
for(sa= sc->areabase.first; sa; sa= sa->next) {
|
|
int headery= HEADERY+1;
|
|
|
|
if(sa->v1->vec.y+headery > sa->v2->vec.y) {
|
|
/* lower edge */
|
|
ScrEdge *se= screen_findedge(sc, sa->v4, sa->v1);
|
|
if(se && sa->v1!=sa->v2 ) {
|
|
int yval;
|
|
|
|
select_connected_scredge(sc, se);
|
|
|
|
/* all selected vertices get the right offset */
|
|
yval= sa->v2->vec.y-headery;
|
|
sv= sc->vertbase.first;
|
|
while(sv) {
|
|
/* if is a collapsed area */
|
|
if(sv!=sa->v2 && sv!=sa->v3) {
|
|
if(sv->flag) sv->vec.y= yval;
|
|
}
|
|
sv= sv->next;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
/* *********************** DRAWING **************************************** */
|
|
|
|
|
|
#define SCR_BACK 0.55
|
|
#define SCR_ROUND 12
|
|
|
|
/* draw vertical shape visualising future joining (left as well
|
|
* right direction of future joining) */
|
|
static void draw_horizontal_join_shape(ScrArea *sa, char dir)
|
|
{
|
|
vec2f points[10];
|
|
short i;
|
|
float w, h;
|
|
float width = sa->v3->vec.x - sa->v1->vec.x;
|
|
float height = sa->v3->vec.y - sa->v1->vec.y;
|
|
|
|
if(height<width) {
|
|
h = height/8;
|
|
w = height/4;
|
|
}
|
|
else {
|
|
h = width/8;
|
|
w = width/4;
|
|
}
|
|
|
|
points[0].x = sa->v1->vec.x;
|
|
points[0].y = sa->v1->vec.y + height/2;
|
|
|
|
points[1].x = sa->v1->vec.x;
|
|
points[1].y = sa->v1->vec.y;
|
|
|
|
points[2].x = sa->v4->vec.x - w;
|
|
points[2].y = sa->v4->vec.y;
|
|
|
|
points[3].x = sa->v4->vec.x - w;
|
|
points[3].y = sa->v4->vec.y + height/2 - 2*h;
|
|
|
|
points[4].x = sa->v4->vec.x - 2*w;
|
|
points[4].y = sa->v4->vec.y + height/2;
|
|
|
|
points[5].x = sa->v4->vec.x - w;
|
|
points[5].y = sa->v4->vec.y + height/2 + 2*h;
|
|
|
|
points[6].x = sa->v3->vec.x - w;
|
|
points[6].y = sa->v3->vec.y;
|
|
|
|
points[7].x = sa->v2->vec.x;
|
|
points[7].y = sa->v2->vec.y;
|
|
|
|
points[8].x = sa->v4->vec.x;
|
|
points[8].y = sa->v4->vec.y + height/2 - h;
|
|
|
|
points[9].x = sa->v4->vec.x;
|
|
points[9].y = sa->v4->vec.y + height/2 + h;
|
|
|
|
if(dir=='l') {
|
|
/* when direction is left, then we flip direction of arrow */
|
|
float cx = sa->v1->vec.x + width;
|
|
for(i=0;i<10;i++) {
|
|
points[i].x -= cx;
|
|
points[i].x = -points[i].x;
|
|
points[i].x += sa->v1->vec.x;
|
|
}
|
|
}
|
|
|
|
glBegin(GL_POLYGON);
|
|
for(i=0;i<5;i++)
|
|
glVertex2f(points[i].x, points[i].y);
|
|
glEnd();
|
|
glBegin(GL_POLYGON);
|
|
for(i=4;i<8;i++)
|
|
glVertex2f(points[i].x, points[i].y);
|
|
glVertex2f(points[0].x, points[0].y);
|
|
glEnd();
|
|
|
|
glRectf(points[2].x, points[2].y, points[8].x, points[8].y);
|
|
glRectf(points[6].x, points[6].y, points[9].x, points[9].y);
|
|
}
|
|
|
|
/* draw vertical shape visualising future joining (up/down direction) */
|
|
static void draw_vertical_join_shape(ScrArea *sa, char dir)
|
|
{
|
|
vec2f points[10];
|
|
short i;
|
|
float w, h;
|
|
float width = sa->v3->vec.x - sa->v1->vec.x;
|
|
float height = sa->v3->vec.y - sa->v1->vec.y;
|
|
|
|
if(height<width) {
|
|
h = height/4;
|
|
w = height/8;
|
|
}
|
|
else {
|
|
h = width/4;
|
|
w = width/8;
|
|
}
|
|
|
|
points[0].x = sa->v1->vec.x + width/2;
|
|
points[0].y = sa->v3->vec.y;
|
|
|
|
points[1].x = sa->v2->vec.x;
|
|
points[1].y = sa->v2->vec.y;
|
|
|
|
points[2].x = sa->v1->vec.x;
|
|
points[2].y = sa->v1->vec.y + h;
|
|
|
|
points[3].x = sa->v1->vec.x + width/2 - 2*w;
|
|
points[3].y = sa->v1->vec.y + h;
|
|
|
|
points[4].x = sa->v1->vec.x + width/2;
|
|
points[4].y = sa->v1->vec.y + 2*h;
|
|
|
|
points[5].x = sa->v1->vec.x + width/2 + 2*w;
|
|
points[5].y = sa->v1->vec.y + h;
|
|
|
|
points[6].x = sa->v4->vec.x;
|
|
points[6].y = sa->v4->vec.y + h;
|
|
|
|
points[7].x = sa->v3->vec.x;
|
|
points[7].y = sa->v3->vec.y;
|
|
|
|
points[8].x = sa->v1->vec.x + width/2 - w;
|
|
points[8].y = sa->v1->vec.y;
|
|
|
|
points[9].x = sa->v1->vec.x + width/2 + w;
|
|
points[9].y = sa->v1->vec.y;
|
|
|
|
if(dir=='u') {
|
|
/* when direction is up, then we flip direction of arrow */
|
|
float cy = sa->v1->vec.y + height;
|
|
for(i=0;i<10;i++) {
|
|
points[i].y -= cy;
|
|
points[i].y = -points[i].y;
|
|
points[i].y += sa->v1->vec.y;
|
|
}
|
|
}
|
|
|
|
glBegin(GL_POLYGON);
|
|
for(i=0;i<5;i++)
|
|
glVertex2f(points[i].x, points[i].y);
|
|
glEnd();
|
|
glBegin(GL_POLYGON);
|
|
for(i=4;i<8;i++)
|
|
glVertex2f(points[i].x, points[i].y);
|
|
glVertex2f(points[0].x, points[0].y);
|
|
glEnd();
|
|
|
|
glRectf(points[2].x, points[2].y, points[8].x, points[8].y);
|
|
glRectf(points[6].x, points[6].y, points[9].x, points[9].y);
|
|
}
|
|
|
|
/* draw join shape due to direction of joining */
|
|
static void draw_join_shape(ScrArea *sa, char dir)
|
|
{
|
|
if(dir=='u' || dir=='d')
|
|
draw_vertical_join_shape(sa, dir);
|
|
else
|
|
draw_horizontal_join_shape(sa, dir);
|
|
}
|
|
|
|
/* draw screen area darker with arrow (visualisation of future joining) */
|
|
static void scrarea_draw_shape_dark(ScrArea *sa, char dir)
|
|
{
|
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
glEnable(GL_BLEND);
|
|
glColor4ub(0, 0, 0, 50);
|
|
draw_join_shape(sa, dir);
|
|
glDisable(GL_BLEND);
|
|
}
|
|
|
|
/* draw screen area ligher with arrow shape ("eraser" of previous dark shape) */
|
|
static void scrarea_draw_shape_light(ScrArea *sa, char dir)
|
|
{
|
|
glBlendFunc(GL_DST_COLOR, GL_SRC_ALPHA);
|
|
glEnable(GL_BLEND);
|
|
/* value 181 was hardly computed: 181~105 */
|
|
glColor4ub(255, 255, 255, 50);
|
|
/* draw_join_shape(sa, dir); */
|
|
glRecti(sa->v1->vec.x, sa->v1->vec.y, sa->v3->vec.x, sa->v3->vec.y);
|
|
glDisable(GL_BLEND);
|
|
}
|
|
|
|
/** screen edges drawing **/
|
|
static void drawscredge_area(ScrArea *sa)
|
|
{
|
|
short x1= sa->v1->vec.x;
|
|
short y1= sa->v1->vec.y;
|
|
short x2= sa->v3->vec.x;
|
|
short y2= sa->v3->vec.y;
|
|
|
|
cpack(0x0);
|
|
|
|
/* right border area */
|
|
sdrawline(x2, y1, x2, y2);
|
|
|
|
/* left border area */
|
|
if(x1>0) { /* otherwise it draws the emboss of window over */
|
|
sdrawline(x1, y1, x1, y2);
|
|
}
|
|
|
|
/* top border area */
|
|
sdrawline(x1, y2, x2, y2);
|
|
|
|
/* bottom border area */
|
|
sdrawline(x1, y1, x2, y1);
|
|
|
|
}
|
|
|
|
/* ****************** EXPORTED API TO OTHER MODULES *************************** */
|
|
|
|
bScreen *ED_screen_duplicate(wmWindow *win, bScreen *sc)
|
|
{
|
|
bScreen *newsc;
|
|
|
|
if(sc->full != SCREENNORMAL) return NULL; /* XXX handle this case! */
|
|
|
|
/* make new empty screen: */
|
|
newsc= screen_add(win, sc->id.name+2);
|
|
/* copy all data */
|
|
screen_copy(newsc, sc);
|
|
/* set in window */
|
|
win->screen= newsc;
|
|
|
|
return newsc;
|
|
}
|
|
|
|
|
|
void ED_screen_do_listen(wmWindow *win, wmNotifier *note)
|
|
{
|
|
|
|
/* generic notes */
|
|
switch(note->type) {
|
|
case WM_NOTE_WINDOW_REDRAW:
|
|
win->screen->do_draw= 1;
|
|
break;
|
|
case WM_NOTE_SCREEN_CHANGED:
|
|
win->screen->do_draw= win->screen->do_refresh= 1;
|
|
break;
|
|
case WM_NOTE_GESTURE_REDRAW:
|
|
win->screen->do_gesture= 1; /* XXX gestures are stored in window, draw per region... a bit weak? wait for proper composite? (ton) */
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* only for edge lines between areas, and the blended join arrows */
|
|
void ED_screen_draw(wmWindow *win)
|
|
{
|
|
ScrArea *sa;
|
|
ScrArea *sa1=NULL;
|
|
ScrArea *sa2=NULL;
|
|
int dir = -1;
|
|
int dira = -1;
|
|
|
|
wm_subwindow_set(win, win->screen->mainwin);
|
|
|
|
for(sa= win->screen->areabase.first; sa; sa= sa->next) {
|
|
if (sa->flag & AREA_FLAG_DRAWJOINFROM) sa1 = sa;
|
|
if (sa->flag & AREA_FLAG_DRAWJOINTO) sa2 = sa;
|
|
drawscredge_area(sa);
|
|
}
|
|
|
|
/* blended join arrow */
|
|
if (sa1 && sa2) {
|
|
dir = area_getorientation(win->screen, sa1, sa2);
|
|
if (dir >= 0) {
|
|
switch(dir) {
|
|
case 0: /* W */
|
|
dir = 'r';
|
|
dira = 'l';
|
|
break;
|
|
case 1: /* N */
|
|
dir = 'd';
|
|
dira = 'u';
|
|
break;
|
|
case 2: /* E */
|
|
dir = 'l';
|
|
dira = 'r';
|
|
break;
|
|
case 3: /* S */
|
|
dir = 'u';
|
|
dira = 'd';
|
|
break;
|
|
}
|
|
}
|
|
scrarea_draw_shape_dark(sa2, dir);
|
|
scrarea_draw_shape_light(sa1, dira);
|
|
}
|
|
|
|
if(G.f & G_DEBUG) printf("draw screen\n");
|
|
win->screen->do_draw= 0;
|
|
}
|
|
|
|
/* make this screen usable */
|
|
/* for file read and first use, for scaling window, area moves */
|
|
void ED_screen_refresh(wmWindowManager *wm, wmWindow *win)
|
|
{
|
|
ScrArea *sa;
|
|
rcti winrct= {0, win->sizex-1, 0, win->sizey-1};
|
|
|
|
screen_test_scale(win->screen, win->sizex, win->sizey);
|
|
|
|
if(win->screen->mainwin==0)
|
|
win->screen->mainwin= wm_subwindow_open(win, &winrct);
|
|
else
|
|
wm_subwindow_position(win, win->screen->mainwin, &winrct);
|
|
|
|
for(sa= win->screen->areabase.first; sa; sa= sa->next) {
|
|
/* set spacetype and region callbacks, calls init() */
|
|
/* sets subwindows for regions, adds handlers */
|
|
ED_area_initialize(wm, win, sa);
|
|
}
|
|
|
|
if(G.f & G_DEBUG) printf("set screen\n");
|
|
win->screen->do_refresh= 0;
|
|
}
|
|
|
|
/* file read, set all screens, ... */
|
|
void ED_screens_initialize(wmWindowManager *wm)
|
|
{
|
|
wmWindow *win;
|
|
|
|
for(win= wm->windows.first; win; win= win->next) {
|
|
|
|
if(win->screen==NULL)
|
|
win->screen= G.main->screen.first;
|
|
|
|
ED_screen_refresh(wm, win);
|
|
}
|
|
}
|
|
|
|
|
|
/* *********** exit calls are for closing running stuff ******** */
|
|
|
|
void ED_region_exit(bContext *C, ARegion *ar)
|
|
{
|
|
ARegion *prevar= CTX_wm_region(C);
|
|
|
|
CTX_wm_region_set(C, ar);
|
|
WM_event_remove_handlers(C, &ar->handlers);
|
|
if(ar->swinid)
|
|
wm_subwindow_close(CTX_wm_window(C), ar->swinid);
|
|
ar->swinid= 0;
|
|
|
|
CTX_wm_region_set(C, prevar);
|
|
}
|
|
|
|
void ED_area_exit(bContext *C, ScrArea *sa)
|
|
{
|
|
ScrArea *prevsa= CTX_wm_area(C);
|
|
ARegion *ar;
|
|
|
|
CTX_wm_area_set(C, sa);
|
|
for(ar= sa->regionbase.first; ar; ar= ar->next)
|
|
ED_region_exit(C, ar);
|
|
|
|
WM_event_remove_handlers(C, &sa->handlers);
|
|
CTX_wm_area_set(C, prevsa);
|
|
}
|
|
|
|
void ED_screen_exit(bContext *C, wmWindow *window, bScreen *screen)
|
|
{
|
|
wmWindow *prevwin= CTX_wm_window(C);
|
|
ScrArea *sa;
|
|
ARegion *ar;
|
|
|
|
CTX_wm_window_set(C, window);
|
|
|
|
for(ar= screen->regionbase.first; ar; ar= ar->next)
|
|
ED_region_exit(C, ar);
|
|
|
|
for(sa= screen->areabase.first; sa; sa= sa->next)
|
|
ED_area_exit(C, sa);
|
|
|
|
CTX_wm_window_set(C, prevwin);
|
|
}
|
|
|
|
/* case when on area-edge or in azones, or outside window */
|
|
static void screen_cursor_set(wmWindow *win, wmEvent *event)
|
|
{
|
|
ScrArea *sa;
|
|
|
|
for(sa= win->screen->areabase.first; sa; sa= sa->next)
|
|
if(is_in_area_actionzone(sa, event->x, event->y))
|
|
break;
|
|
|
|
if(sa) {
|
|
WM_cursor_set(win, CURSOR_EDIT);
|
|
}
|
|
else {
|
|
ScrEdge *actedge= screen_find_active_scredge(win->screen, event->x, event->y);
|
|
|
|
if (actedge) {
|
|
if(scredge_is_horizontal(actedge))
|
|
WM_cursor_set(win, CURSOR_Y_MOVE);
|
|
else
|
|
WM_cursor_set(win, CURSOR_X_MOVE);
|
|
}
|
|
else
|
|
WM_cursor_set(win, CURSOR_STD);
|
|
}
|
|
}
|
|
|
|
|
|
/* called in wm_event_system.c. sets state var in screen */
|
|
void ED_screen_set_subwinactive(wmWindow *win, wmEvent *event)
|
|
{
|
|
if(win->screen) {
|
|
bScreen *scr= win->screen;
|
|
ScrArea *sa;
|
|
ARegion *ar;
|
|
int oldswin= scr->subwinactive;
|
|
|
|
for(sa= scr->areabase.first; sa; sa= sa->next) {
|
|
if(event->x > sa->totrct.xmin && event->x < sa->totrct.xmax)
|
|
if(event->y > sa->totrct.ymin && event->y < sa->totrct.ymax)
|
|
if(NULL==is_in_area_actionzone(sa, event->x, event->y))
|
|
break;
|
|
}
|
|
if(sa) {
|
|
for(ar= sa->regionbase.first; ar; ar= ar->next) {
|
|
if(BLI_in_rcti(&ar->winrct, event->x, event->y))
|
|
scr->subwinactive= ar->swinid;
|
|
}
|
|
}
|
|
else
|
|
scr->subwinactive= scr->mainwin;
|
|
|
|
/* check for redraw headers */
|
|
if(oldswin!=scr->subwinactive) {
|
|
|
|
for(sa= scr->areabase.first; sa; sa= sa->next) {
|
|
int do_draw= 0;
|
|
|
|
for(ar= sa->regionbase.first; ar; ar= ar->next)
|
|
if(ar->swinid==oldswin || ar->swinid==scr->subwinactive)
|
|
do_draw= 1;
|
|
|
|
if(do_draw) {
|
|
for(ar= sa->regionbase.first; ar; ar= ar->next)
|
|
if(ar->regiontype==RGN_TYPE_HEADER)
|
|
ED_region_tag_redraw(ar);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* cursors, for time being set always on edges, otherwise aregion doesnt switch */
|
|
if(scr->subwinactive==scr->mainwin) {
|
|
screen_cursor_set(win, event);
|
|
}
|
|
else if(oldswin!=scr->subwinactive) {
|
|
/* cursor space type switching */
|
|
for(sa= scr->areabase.first; sa; sa= sa->next) {
|
|
for(ar= sa->regionbase.first; ar; ar= ar->next) {
|
|
if(ar->swinid==scr->subwinactive) {
|
|
if(sa->type->cursor)
|
|
sa->type->cursor(win, ar);
|
|
else
|
|
WM_cursor_set(win, CURSOR_STD);
|
|
}
|
|
}
|
|
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
int ED_screen_area_active(const bContext *C)
|
|
{
|
|
bScreen *sc= CTX_wm_screen(C);
|
|
ScrArea *sa= CTX_wm_area(C);
|
|
|
|
if(sc && sa) {
|
|
ARegion *ar;
|
|
for(ar= sa->regionbase.first; ar; ar= ar->next)
|
|
if(ar->swinid == sc->subwinactive)
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/* operator call, WM + Window + screen already existed before */
|
|
/* Do NOT call in area/region queues! */
|
|
void ed_screen_set(bContext *C, bScreen *sc)
|
|
{
|
|
if(sc->full) { /* find associated full */
|
|
bScreen *sc1;
|
|
for(sc1= G.main->screen.first; sc1; sc1= sc1->id.next) {
|
|
ScrArea *sa= sc1->areabase.first;
|
|
if(sa->full==sc) {
|
|
sc= sc1;
|
|
break;
|
|
}
|
|
}
|
|
if(sc1==NULL) printf("set screen error\n");
|
|
}
|
|
|
|
if (CTX_wm_screen(C) != sc) {
|
|
ED_screen_exit(C, CTX_wm_window(C), CTX_wm_screen(C));
|
|
CTX_wm_window(C)->screen= sc;
|
|
|
|
ED_screen_refresh(CTX_wm_manager(C), CTX_wm_window(C));
|
|
WM_event_add_notifier(C, WM_NOTE_WINDOW_REDRAW, 0, NULL);
|
|
}
|
|
}
|
|
|
|
/* this function toggles: if area is full then the parent will be restored */
|
|
void ed_screen_fullarea(bContext *C)
|
|
{
|
|
bScreen *sc, *oldscreen;
|
|
ScrArea *newa, *old;
|
|
short fulltype;
|
|
|
|
if(CTX_wm_area(C)->full) {
|
|
sc= CTX_wm_area(C)->full; /* the old screen to restore */
|
|
oldscreen= CTX_wm_screen(C); /* the one disappearing */
|
|
|
|
fulltype = sc->full;
|
|
|
|
/* refuse to go out of SCREENAUTOPLAY as long as G_FLAGS_AUTOPLAY
|
|
is set */
|
|
|
|
if (fulltype != SCREENAUTOPLAY || (G.flags & G_FILE_AUTOPLAY) == 0) {
|
|
sc->full= 0;
|
|
|
|
/* find old area */
|
|
for(old= sc->areabase.first; old; old= old->next)
|
|
if(old->full) break;
|
|
if(old==NULL) {
|
|
printf("something wrong in areafullscreen\n");
|
|
return;
|
|
}
|
|
// old feature described below (ton)
|
|
// in autoplay screens the headers are disabled by
|
|
// default. So use the old headertype instead
|
|
|
|
area_copy_data(old, CTX_wm_area(C), 1); /* 1 = swap spacelist */
|
|
|
|
old->full= NULL;
|
|
|
|
ed_screen_set(C, sc);
|
|
|
|
free_screen(oldscreen);
|
|
free_libblock(&G.main->screen, oldscreen);
|
|
}
|
|
}
|
|
else {
|
|
oldscreen= CTX_wm_screen(C);
|
|
|
|
/* is there only 1 area? */
|
|
if(oldscreen->areabase.first==CTX_wm_screen(C)->areabase.last) return;
|
|
if(CTX_wm_area(C)->spacetype==SPACE_INFO) return;
|
|
|
|
oldscreen->full = SCREENFULL;
|
|
|
|
sc= screen_add(CTX_wm_window(C), "temp");
|
|
|
|
/* returns the top small area */
|
|
newa= area_split(CTX_wm_window(C), sc, (ScrArea *)sc->areabase.first, 'h', 0.99f);
|
|
area_newspace(C, newa, SPACE_INFO);
|
|
|
|
/* copy area */
|
|
newa= newa->prev;
|
|
area_copy_data(newa, CTX_wm_area(C), 1); /* 1 = swap spacelist */
|
|
|
|
CTX_wm_area(C)->full= oldscreen;
|
|
newa->full= oldscreen;
|
|
newa->next->full= oldscreen;
|
|
|
|
ed_screen_set(C, sc);
|
|
}
|
|
|
|
/* XXX bad code: setscreen() ends with first area active. fullscreen render assumes this too */
|
|
CTX_wm_area_set(C, sc->areabase.first);
|
|
|
|
/* XXX retopo_force_update(); */
|
|
|
|
}
|
|
|