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blender/intern/cycles/blender/blender_python.cpp
Brecht Van Lommel eb87529e23 Cycles OSL: shader script node
Documentation here:
http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Nodes/OSL
http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.65/Cycles

These changes require an OSL build from this repository:
https://github.com/DingTo/OpenShadingLanguage

The lib/ OSL has not been updated yet, so you might want to keep OSL disabled
until that is done.

Still todo:
* Auto update for external .osl files not working currently, press update manually
* Node could indicate better when a refresh is needed
* Attributes like UV or generated coordinates may be missing when requested from
  an OSL shader, need a way to request them to be loaded by cycles
* Expose string, enum and other non-socket parameters
* Scons build support

Thanks to Thomas, Lukas and Dalai for the implementation.
2012-11-03 14:32:35 +00:00

421 lines
10 KiB
C++

/*
* Copyright 2011, Blender Foundation.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include <Python.h>
#include "CCL_api.h"
#include "blender_sync.h"
#include "blender_session.h"
#include "util_foreach.h"
#include "util_md5.h"
#include "util_opengl.h"
#include "util_path.h"
#ifdef WITH_OSL
#include "osl.h"
#include <OSL/oslquery.h>
#include <OSL/oslconfig.h>
#endif
CCL_NAMESPACE_BEGIN
static PyObject *init_func(PyObject *self, PyObject *args)
{
const char *path, *user_path;
if(!PyArg_ParseTuple(args, "ss", &path, &user_path))
return NULL;
path_init(path, user_path);
Py_RETURN_NONE;
}
static PyObject *create_func(PyObject *self, PyObject *args)
{
PyObject *pyengine, *pyuserpref, *pydata, *pyscene, *pyregion, *pyv3d, *pyrv3d;
if(!PyArg_ParseTuple(args, "OOOOOOO", &pyengine, &pyuserpref, &pydata, &pyscene, &pyregion, &pyv3d, &pyrv3d))
return NULL;
/* RNA */
PointerRNA engineptr;
RNA_pointer_create(NULL, &RNA_RenderEngine, (void*)PyLong_AsVoidPtr(pyengine), &engineptr);
BL::RenderEngine engine(engineptr);
PointerRNA userprefptr;
RNA_id_pointer_create((ID*)PyLong_AsVoidPtr(pyuserpref), &userprefptr);
BL::UserPreferences userpref(userprefptr);
PointerRNA dataptr;
RNA_id_pointer_create((ID*)PyLong_AsVoidPtr(pydata), &dataptr);
BL::BlendData data(dataptr);
PointerRNA sceneptr;
RNA_id_pointer_create((ID*)PyLong_AsVoidPtr(pyscene), &sceneptr);
BL::Scene scene(sceneptr);
PointerRNA regionptr;
RNA_id_pointer_create((ID*)PyLong_AsVoidPtr(pyregion), &regionptr);
BL::Region region(regionptr);
PointerRNA v3dptr;
RNA_id_pointer_create((ID*)PyLong_AsVoidPtr(pyv3d), &v3dptr);
BL::SpaceView3D v3d(v3dptr);
PointerRNA rv3dptr;
RNA_id_pointer_create((ID*)PyLong_AsVoidPtr(pyrv3d), &rv3dptr);
BL::RegionView3D rv3d(rv3dptr);
/* create session */
BlenderSession *session;
Py_BEGIN_ALLOW_THREADS
if(rv3d) {
/* interactive session */
int width = region.width();
int height = region.height();
session = new BlenderSession(engine, userpref, data, scene, v3d, rv3d, width, height);
}
else {
/* offline session */
session = new BlenderSession(engine, userpref, data, scene);
}
Py_END_ALLOW_THREADS
return PyLong_FromVoidPtr(session);
}
static PyObject *free_func(PyObject *self, PyObject *value)
{
delete (BlenderSession*)PyLong_AsVoidPtr(value);
Py_RETURN_NONE;
}
static PyObject *render_func(PyObject *self, PyObject *value)
{
Py_BEGIN_ALLOW_THREADS
BlenderSession *session = (BlenderSession*)PyLong_AsVoidPtr(value);
session->render();
Py_END_ALLOW_THREADS
Py_RETURN_NONE;
}
static PyObject *draw_func(PyObject *self, PyObject *args)
{
PyObject *pysession, *pyv3d, *pyrv3d;
if(!PyArg_ParseTuple(args, "OOO", &pysession, &pyv3d, &pyrv3d))
return NULL;
BlenderSession *session = (BlenderSession*)PyLong_AsVoidPtr(pysession);
if(PyLong_AsVoidPtr(pyrv3d)) {
/* 3d view drawing */
int viewport[4];
glGetIntegerv(GL_VIEWPORT, viewport);
session->draw(viewport[2], viewport[3]);
}
Py_RETURN_NONE;
}
static PyObject *sync_func(PyObject *self, PyObject *value)
{
Py_BEGIN_ALLOW_THREADS
BlenderSession *session = (BlenderSession*)PyLong_AsVoidPtr(value);
session->synchronize();
Py_END_ALLOW_THREADS
Py_RETURN_NONE;
}
static PyObject *available_devices_func(PyObject *self, PyObject *args)
{
vector<DeviceInfo>& devices = Device::available_devices();
PyObject *ret = PyTuple_New(devices.size());
for(size_t i = 0; i < devices.size(); i++) {
DeviceInfo& device = devices[i];
PyTuple_SET_ITEM(ret, i, PyUnicode_FromString(device.description.c_str()));
}
return ret;
}
#ifdef WITH_OSL
static PyObject *osl_update_node_func(PyObject *self, PyObject *args)
{
PyObject *pynodegroup, *pynode;
const char *filepath = NULL;
if(!PyArg_ParseTuple(args, "OOs", &pynodegroup, &pynode, &filepath))
return NULL;
/* RNA */
PointerRNA nodeptr;
RNA_pointer_create((ID*)PyLong_AsVoidPtr(pynodegroup), &RNA_ShaderNodeScript, (void*)PyLong_AsVoidPtr(pynode), &nodeptr);
BL::ShaderNodeScript b_node(nodeptr);
/* update bytecode hash */
string bytecode = b_node.bytecode();
if(!bytecode.empty()) {
MD5Hash md5;
md5.append((const uint8_t*)bytecode.c_str(), bytecode.size());
b_node.bytecode_hash(md5.get_hex().c_str());
}
else
b_node.bytecode_hash("");
/* query from file path */
OSL::OSLQuery query;
if(!OSLShaderManager::osl_query(query, filepath))
Py_RETURN_FALSE;
/* add new sockets from parameters */
set<void*> used_sockets;
for(int i = 0; i < query.nparams(); i++) {
const OSL::OSLQuery::Parameter *param = query.getparam(i);
/* skip unsupported types */
if(param->varlenarray || param->isstruct || param->type.arraylen > 1)
continue;
/* determine socket type */
BL::NodeSocket::type_enum socket_type;
float default_float4[4] = {0.0f, 0.0f, 0.0f, 1.0f};
float default_float = 0.0f;
int default_int = 0;
if(param->isclosure) {
socket_type = BL::NodeSocket::type_SHADER;
}
else if(param->type.vecsemantics == TypeDesc::COLOR) {
socket_type = BL::NodeSocket::type_RGBA;
if(param->validdefault) {
default_float4[0] = param->fdefault[0];
default_float4[1] = param->fdefault[1];
default_float4[2] = param->fdefault[2];
}
}
else if(param->type.vecsemantics == TypeDesc::POINT ||
param->type.vecsemantics == TypeDesc::VECTOR ||
param->type.vecsemantics == TypeDesc::NORMAL) {
socket_type = BL::NodeSocket::type_VECTOR;
if(param->validdefault) {
default_float4[0] = param->fdefault[0];
default_float4[1] = param->fdefault[1];
default_float4[2] = param->fdefault[2];
}
}
else if(param->type.aggregate == TypeDesc::SCALAR) {
if(param->type.basetype == TypeDesc::INT) {
socket_type = BL::NodeSocket::type_INT;
if(param->validdefault)
default_int = param->idefault[0];
}
else if(param->type.basetype == TypeDesc::FLOAT) {
socket_type = BL::NodeSocket::type_VALUE;
if(param->validdefault)
default_float = param->fdefault[0];
}
}
else
continue;
/* find socket socket */
BL::NodeSocket b_sock = b_node.find_socket(param->name.c_str(), param->isoutput);
/* remove if type no longer matches */
if(b_sock && b_sock.type() != socket_type) {
b_node.remove_socket(b_sock);
b_sock = BL::NodeSocket(PointerRNA_NULL);
}
/* create new socket */
if(!b_sock) {
b_sock = b_node.add_socket(param->name.c_str(), socket_type, param->isoutput);
/* set default value */
if(socket_type == BL::NodeSocket::type_VALUE) {
BL::NodeSocketFloatNone b_float_sock(b_sock.ptr);
b_float_sock.default_value(default_float);
}
else if(socket_type == BL::NodeSocket::type_INT) {
BL::NodeSocketIntNone b_int_sock(b_sock.ptr);
b_int_sock.default_value(default_int);
}
else if(socket_type == BL::NodeSocket::type_RGBA) {
BL::NodeSocketRGBA b_rgba_sock(b_sock.ptr);
b_rgba_sock.default_value(default_float4);
}
else if(socket_type == BL::NodeSocket::type_VECTOR) {
BL::NodeSocketVectorNone b_vector_sock(b_sock.ptr);
b_vector_sock.default_value(default_float4);
}
}
used_sockets.insert(b_sock.ptr.data);
}
/* remove unused parameters */
bool removed;
do {
BL::Node::inputs_iterator b_input;
BL::Node::outputs_iterator b_output;
removed = false;
for (b_node.inputs.begin(b_input); b_input != b_node.inputs.end(); ++b_input) {
if(used_sockets.find(b_input->ptr.data) == used_sockets.end()) {
b_node.remove_socket(*b_input);
removed = true;
break;
}
}
for (b_node.outputs.begin(b_output); b_output != b_node.outputs.end(); ++b_output) {
if(used_sockets.find(b_output->ptr.data) == used_sockets.end()) {
b_node.remove_socket(*b_output);
removed = true;
break;
}
}
} while(removed);
Py_RETURN_TRUE;
}
static PyObject *osl_compile_func(PyObject *self, PyObject *args)
{
const char *inputfile = NULL, *outputfile = NULL;
if(!PyArg_ParseTuple(args, "ss", &inputfile, &outputfile))
return NULL;
/* return */
if(!OSLShaderManager::osl_compile(inputfile, outputfile))
Py_RETURN_FALSE;
Py_RETURN_TRUE;
}
#endif
static PyMethodDef methods[] = {
{"init", init_func, METH_VARARGS, ""},
{"create", create_func, METH_VARARGS, ""},
{"free", free_func, METH_O, ""},
{"render", render_func, METH_O, ""},
{"draw", draw_func, METH_VARARGS, ""},
{"sync", sync_func, METH_O, ""},
#ifdef WITH_OSL
{"osl_update_node", osl_update_node_func, METH_VARARGS, ""},
{"osl_compile", osl_compile_func, METH_VARARGS, ""},
#endif
{"available_devices", available_devices_func, METH_NOARGS, ""},
{NULL, NULL, 0, NULL},
};
static struct PyModuleDef module = {
PyModuleDef_HEAD_INIT,
"_cycles",
"Blender cycles render integration",
-1,
methods,
NULL, NULL, NULL, NULL
};
static CCLDeviceInfo *compute_device_list(DeviceType type)
{
/* device list stored static */
static ccl::vector<CCLDeviceInfo> device_list;
static ccl::DeviceType device_type = DEVICE_NONE;
/* create device list if it's not already done */
if(type != device_type) {
ccl::vector<DeviceInfo>& devices = ccl::Device::available_devices();
device_type = type;
device_list.clear();
/* add devices */
int i = 0;
foreach(DeviceInfo& info, devices) {
if(info.type == type ||
(info.type == DEVICE_MULTI && info.multi_devices[0].type == type))
{
CCLDeviceInfo cinfo = {info.id.c_str(), info.description.c_str(), i++};
device_list.push_back(cinfo);
}
}
/* null terminate */
if(!device_list.empty()) {
CCLDeviceInfo cinfo = {NULL, NULL, 0};
device_list.push_back(cinfo);
}
}
return (device_list.empty())? NULL: &device_list[0];
}
CCL_NAMESPACE_END
void *CCL_python_module_init()
{
PyObject *mod = PyModule_Create(&ccl::module);
#ifdef WITH_OSL
PyModule_AddObject(mod, "with_osl", Py_True);
Py_INCREF(Py_True);
#else
PyModule_AddObject(mod, "with_osl", Py_False);
Py_INCREF(Py_False);
#endif
return (void*)mod;
}
CCLDeviceInfo *CCL_compute_device_list(int opencl)
{
ccl::DeviceType type = (opencl)? ccl::DEVICE_OPENCL: ccl::DEVICE_CUDA;
return ccl::compute_device_list(type);
}