Files
blender/tests/python/render_layer/test_scene_delete.py
Dalai Felinto 49a35033be Fix T51877: Deleting a scene uses freed memory
At the moment libblock_remap_data_preprocess is using
FOREACH_SCENE_OBJECT to iterate over all the objects of the scene and
unlink them.

However we were storing a reference to the Base of the removed object.
Anyways, the loop is now sanitized so that this crash no longer happens.

Also now we have an unittest for this.
2017-06-30 19:03:02 +02:00

40 lines
1.1 KiB
Python

# ############################################################
# Importing - Same For All Render Layer Tests
# ############################################################
import unittest
import os
import sys
from render_layer_common import *
# ############################################################
# Testing
# ############################################################
class UnitTesting(RenderLayerTesting):
def test_scene_delete(self):
"""
See if a scene can be properly deleted
"""
import bpy
scene = bpy.context.scene
bpy.data.scenes.new('New')
bpy.data.scenes.remove(scene)
# ############################################################
# Main - Same For All Render Layer Tests
# ############################################################
if __name__ == '__main__':
import sys
extra_arguments = sys.argv[sys.argv.index("--") + 1:] if "--" in sys.argv else []
sys.argv = [__file__] + (sys.argv[sys.argv.index("--") + 2:] if "--" in sys.argv else [])
UnitTesting._extra_arguments = extra_arguments
unittest.main()