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f5df1601d6c6d03377f30f3787b964cab71ec3e0
blender/source
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Jason Wilkins f5df1601d6 replace 0 and 1 with FALSE and TRUE in BLF_global_font_init in blf.c
2012-11-11 09:07:29 +00:00
..
blender
replace 0 and 1 with FALSE and TRUE in BLF_global_font_init in blf.c
2012-11-11 09:07:29 +00:00
blenderplayer
Updated stubs to make blender player compilable
2012-11-10 04:59:52 +00:00
creator
Cycles OSL: refactoring and fixes
2012-11-03 14:32:13 +00:00
darwin
…
gameengine
bge mesh conversion speedup, avoid calling ConvertMaterial() on every face.
2012-11-11 01:54:30 +00:00
icons
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tests
code cleanup: cmake - add missing headers, remove directories from source listing.
2012-11-03 15:49:38 +00:00
CMakeLists.txt
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SConscript
…
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