
* Fixed up most of the relevant Fixme's for Action Editor and/or some animation stuff * Added keymap for action editor transforms to transform keymap. * Added context pointer to TransInfo struct. This was needed to avoid passing context to everything. As such, renamed the old 'context' setting to options.
4503 lines
117 KiB
C
4503 lines
117 KiB
C
/**
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#ifndef WIN32
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#include <unistd.h>
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#else
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#include <io.h>
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#endif
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#include <string.h>
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#include <math.h>
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#include "MEM_guardedalloc.h"
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#include "DNA_action_types.h"
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#include "DNA_armature_types.h"
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#include "DNA_camera_types.h"
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#include "DNA_curve_types.h"
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#include "DNA_effect_types.h"
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#include "DNA_image_types.h"
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#include "DNA_ipo_types.h"
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#include "DNA_key_types.h"
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#include "DNA_lamp_types.h"
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#include "DNA_lattice_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_meta_types.h"
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#include "DNA_modifier_types.h"
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#include "DNA_nla_types.h"
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#include "DNA_object_types.h"
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#include "DNA_object_force.h"
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#include "DNA_particle_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_screen_types.h"
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#include "DNA_space_types.h"
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#include "DNA_texture_types.h"
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#include "DNA_view3d_types.h"
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#include "DNA_world_types.h"
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#include "DNA_userdef_types.h"
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#include "DNA_property_types.h"
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#include "DNA_vfont_types.h"
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#include "DNA_constraint_types.h"
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#include "DNA_listBase.h"
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#include "DNA_gpencil_types.h"
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#include "BKE_action.h"
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#include "BKE_armature.h"
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#include "BKE_blender.h"
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#include "BKE_cloth.h"
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#include "BKE_curve.h"
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#include "BKE_constraint.h"
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#include "BKE_depsgraph.h"
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#include "BKE_displist.h"
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#include "BKE_DerivedMesh.h"
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#include "BKE_effect.h"
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#include "BKE_font.h"
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#include "BKE_global.h"
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#include "BKE_ipo.h"
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#include "BKE_lattice.h"
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#include "BKE_key.h"
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#include "BKE_main.h"
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#include "BKE_mball.h"
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#include "BKE_mesh.h"
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#include "BKE_modifier.h"
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#include "BKE_object.h"
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#include "BKE_particle.h"
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#include "BKE_pointcache.h"
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#include "BKE_softbody.h"
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#include "BKE_utildefines.h"
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#include "BKE_bmesh.h"
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#include "BKE_context.h"
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//#include "BIF_editaction.h"
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//#include "BIF_editview.h"
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//#include "BIF_editlattice.h"
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//#include "BIF_editconstraint.h"
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#include "BIF_editarmature.h"
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//#include "BIF_editmesh.h"
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//#include "BIF_editnla.h"
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//#include "BIF_editsima.h"
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//#include "BIF_editparticle.h"
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#include "BIF_gl.h"
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//#include "BIF_keyframing.h"
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//#include "BIF_poseobject.h"
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//#include "BIF_meshtools.h"
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//#include "BIF_mywindow.h"
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//#include "BIF_resources.h"
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#include "BIF_retopo.h"
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//#include "BIF_screen.h"
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//#include "BIF_space.h"
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//#include "BIF_toolbox.h"
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#include "ED_types.h"
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#include "ED_anim_api.h"
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#include "ED_keyframing.h"
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#include "ED_keyframes_edit.h"
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#include "ED_view3d.h"
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#include "UI_view2d.h"
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//#include "BSE_drawipo.h"
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//#include "BSE_edit.h"
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//#include "BSE_editipo.h"
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//#include "BSE_editipo_types.h"
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//#include "BSE_editaction_types.h"
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//#include "BDR_drawaction.h" // list of keyframes in action
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//#include "BDR_editobject.h" // reset_slowparents()
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//#include "BDR_gpencil.h"
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//#include "BDR_unwrapper.h"
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#include "BLI_arithb.h"
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#include "BLI_blenlib.h"
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#include "BLI_editVert.h"
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//#include "editmesh.h"
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//
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//#include "blendef.h"
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//
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//#include "mydevice.h"
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extern ListBase editNurb;
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extern ListBase editelems;
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#include "transform.h"
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#include "BLO_sys_types.h" // for intptr_t support
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/************ STUBS TO GET COMPILE ************/
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void transform_aspect_ratio_tface_uv(float *a1, float *a2) {}
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/* local function prototype - for Object/Bone Constraints */
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static short constraints_list_needinv(TransInfo *t, ListBase *list);
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/* local function prototype - for finding number of keyframes that are selected for editing */
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static int count_ipo_keys(Ipo *ipo, char side, float cfra);
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/* ************************** Functions *************************** */
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static void qsort_trans_data(TransInfo *t, TransData *head, TransData *tail) {
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TransData pivot = *head;
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TransData *ihead = head;
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TransData *itail = tail;
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short connected = t->flag & T_PROP_CONNECTED;
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while (head < tail)
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{
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if (connected) {
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while ((tail->dist >= pivot.dist) && (head < tail))
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tail--;
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}
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else {
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while ((tail->rdist >= pivot.rdist) && (head < tail))
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tail--;
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}
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if (head != tail)
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{
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*head = *tail;
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head++;
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}
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if (connected) {
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while ((head->dist <= pivot.dist) && (head < tail))
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head++;
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}
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else {
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while ((head->rdist <= pivot.rdist) && (head < tail))
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head++;
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}
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if (head != tail)
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{
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*tail = *head;
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tail--;
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}
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}
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*head = pivot;
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if (ihead < head) {
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qsort_trans_data(t, ihead, head-1);
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}
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if (itail > head) {
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qsort_trans_data(t, head+1, itail);
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}
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}
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void sort_trans_data_dist(TransInfo *t) {
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TransData *start = t->data;
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int i = 1;
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while(i < t->total && start->flag & TD_SELECTED) {
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start++;
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i++;
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}
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qsort_trans_data(t, start, t->data + t->total - 1);
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}
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static void sort_trans_data(TransInfo *t)
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{
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TransData *sel, *unsel;
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TransData temp;
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unsel = t->data;
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sel = t->data;
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sel += t->total - 1;
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while (sel > unsel) {
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while (unsel->flag & TD_SELECTED) {
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unsel++;
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if (unsel == sel) {
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return;
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}
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}
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while (!(sel->flag & TD_SELECTED)) {
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sel--;
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if (unsel == sel) {
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return;
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}
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}
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temp = *unsel;
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*unsel = *sel;
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*sel = temp;
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sel--;
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unsel++;
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}
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}
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/* distance calculated from not-selected vertex to nearest selected vertex
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warning; this is loops inside loop, has minor N^2 issues, but by sorting list it is OK */
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static void set_prop_dist(TransInfo *t, short with_dist)
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{
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TransData *tob;
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int a;
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for(a=0, tob= t->data; a<t->total; a++, tob++) {
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tob->rdist= 0.0f; // init, it was mallocced
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if((tob->flag & TD_SELECTED)==0) {
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TransData *td;
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int i;
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float dist, vec[3];
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tob->rdist = -1.0f; // signal for next loop
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for (i = 0, td= t->data; i < t->total; i++, td++) {
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if(td->flag & TD_SELECTED) {
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VecSubf(vec, tob->center, td->center);
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Mat3MulVecfl(tob->mtx, vec);
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dist = Normalize(vec);
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if (tob->rdist == -1.0f) {
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tob->rdist = dist;
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}
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else if (dist < tob->rdist) {
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tob->rdist = dist;
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}
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}
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else break; // by definition transdata has selected items in beginning
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}
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if (with_dist) {
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tob->dist = tob->rdist;
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}
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}
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}
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}
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/* ************************** CONVERSIONS ************************* */
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/* ********************* texture space ********* */
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static void createTransTexspace(bContext *C, TransInfo *t)
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{
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Scene *scene = CTX_data_scene(C);
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TransData *td;
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Object *ob;
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ID *id;
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int *texflag;
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ob = OBACT;
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if (ob == NULL) { // Shouldn't logically happen, but still...
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t->total = 0;
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return;
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}
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id = ob->data;
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if(id == NULL || !ELEM3( GS(id->name), ID_ME, ID_CU, ID_MB )) {
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t->total = 0;
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return;
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}
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t->total = 1;
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td= t->data= MEM_callocN(sizeof(TransData), "TransTexspace");
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td->ext= t->ext= MEM_callocN(sizeof(TransDataExtension), "TransTexspace");
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td->flag= TD_SELECTED;
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VECCOPY(td->center, ob->obmat[3]);
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td->ob = ob;
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Mat3CpyMat4(td->mtx, ob->obmat);
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Mat3CpyMat4(td->axismtx, ob->obmat);
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Mat3Ortho(td->axismtx);
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Mat3Inv(td->smtx, td->mtx);
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if (give_obdata_texspace(ob, &texflag, &td->loc, &td->ext->size, &td->ext->rot)) {
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*texflag &= ~AUTOSPACE;
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}
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VECCOPY(td->iloc, td->loc);
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VECCOPY(td->ext->irot, td->ext->rot);
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VECCOPY(td->ext->isize, td->ext->size);
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}
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/* ********************* edge (for crease) ***** */
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static void createTransEdge(bContext *C, TransInfo *t) {
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#if 0 // TRANSFORM_FIX_ME
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TransData *td = NULL;
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EditMesh *em = G.editMesh;
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EditEdge *eed;
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float mtx[3][3], smtx[3][3];
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int count=0, countsel=0;
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int propmode = t->flag & T_PROP_EDIT;
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for(eed= em->edges.first; eed; eed= eed->next) {
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if(eed->h==0) {
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if (eed->f & SELECT) countsel++;
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if (propmode) count++;
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}
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}
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if (countsel == 0)
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return;
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if(propmode) {
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t->total = count;
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}
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else {
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t->total = countsel;
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}
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td= t->data= MEM_callocN(t->total * sizeof(TransData), "TransCrease");
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Mat3CpyMat4(mtx, G.obedit->obmat);
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Mat3Inv(smtx, mtx);
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for(eed= em->edges.first; eed; eed= eed->next) {
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if(eed->h==0 && (eed->f & SELECT || propmode)) {
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/* need to set center for center calculations */
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VecAddf(td->center, eed->v1->co, eed->v2->co);
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VecMulf(td->center, 0.5f);
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td->loc= NULL;
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if (eed->f & SELECT)
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td->flag= TD_SELECTED;
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else
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td->flag= 0;
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Mat3CpyMat3(td->smtx, smtx);
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Mat3CpyMat3(td->mtx, mtx);
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td->ext = NULL;
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td->tdi = NULL;
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if (t->mode == TFM_BWEIGHT) {
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td->val = &(eed->bweight);
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td->ival = eed->bweight;
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}
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else {
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td->val = &(eed->crease);
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td->ival = eed->crease;
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}
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td++;
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}
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}
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#endif
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}
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/* ********************* pose mode ************* */
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static bKinematicConstraint *has_targetless_ik(bPoseChannel *pchan)
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{
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bConstraint *con= pchan->constraints.first;
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for(;con; con= con->next) {
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if(con->type==CONSTRAINT_TYPE_KINEMATIC && (con->enforce!=0.0)) {
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bKinematicConstraint *data= con->data;
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if(data->tar==NULL)
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return data;
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if(data->tar->type==OB_ARMATURE && data->subtarget[0]==0)
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return data;
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}
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}
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return NULL;
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}
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|
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static short apply_targetless_ik(Object *ob)
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{
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bPoseChannel *pchan, *parchan, *chanlist[256];
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bKinematicConstraint *data;
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int segcount, apply= 0;
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/* now we got a difficult situation... we have to find the
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target-less IK pchans, and apply transformation to the all
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pchans that were in the chain */
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for (pchan=ob->pose->chanbase.first; pchan; pchan=pchan->next) {
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data= has_targetless_ik(pchan);
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if(data && (data->flag & CONSTRAINT_IK_AUTO)) {
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/* fill the array with the bones of the chain (armature.c does same, keep it synced) */
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segcount= 0;
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|
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/* exclude tip from chain? */
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if(!(data->flag & CONSTRAINT_IK_TIP))
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parchan= pchan->parent;
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else
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parchan= pchan;
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|
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/* Find the chain's root & count the segments needed */
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for (; parchan; parchan=parchan->parent){
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chanlist[segcount]= parchan;
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segcount++;
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|
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if(segcount==data->rootbone || segcount>255) break; // 255 is weak
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}
|
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for(;segcount;segcount--) {
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Bone *bone;
|
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float rmat[4][4], tmat[4][4], imat[4][4];
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|
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/* pose_mat(b) = pose_mat(b-1) * offs_bone * channel * constraint * IK */
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/* we put in channel the entire result of rmat= (channel * constraint * IK) */
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/* pose_mat(b) = pose_mat(b-1) * offs_bone * rmat */
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/* rmat = pose_mat(b) * inv( pose_mat(b-1) * offs_bone ) */
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|
parchan= chanlist[segcount-1];
|
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bone= parchan->bone;
|
|
bone->flag |= BONE_TRANSFORM; /* ensures it gets an auto key inserted */
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|
|
|
if(parchan->parent) {
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|
Bone *parbone= parchan->parent->bone;
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|
float offs_bone[4][4];
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|
|
|
/* offs_bone = yoffs(b-1) + root(b) + bonemat(b) */
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|
Mat4CpyMat3(offs_bone, bone->bone_mat);
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|
|
|
/* The bone's root offset (is in the parent's coordinate system) */
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|
VECCOPY(offs_bone[3], bone->head);
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|
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/* Get the length translation of parent (length along y axis) */
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offs_bone[3][1]+= parbone->length;
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/* pose_mat(b-1) * offs_bone */
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if(parchan->bone->flag & BONE_HINGE) {
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/* the rotation of the parent restposition */
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Mat4CpyMat4(rmat, parbone->arm_mat); /* rmat used as temp */
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|
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/* the location of actual parent transform */
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VECCOPY(rmat[3], offs_bone[3]);
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offs_bone[3][0]= offs_bone[3][1]= offs_bone[3][2]= 0.0f;
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Mat4MulVecfl(parchan->parent->pose_mat, rmat[3]);
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Mat4MulMat4(tmat, offs_bone, rmat);
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}
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else if(parchan->bone->flag & BONE_NO_SCALE) {
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Mat4MulMat4(tmat, offs_bone, parchan->parent->pose_mat);
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Mat4Ortho(tmat);
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|
}
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else
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Mat4MulMat4(tmat, offs_bone, parchan->parent->pose_mat);
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|
|
Mat4Invert(imat, tmat);
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|
}
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|
else {
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|
Mat4CpyMat3(tmat, bone->bone_mat);
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|
|
VECCOPY(tmat[3], bone->head);
|
|
Mat4Invert(imat, tmat);
|
|
}
|
|
/* result matrix */
|
|
Mat4MulMat4(rmat, parchan->pose_mat, imat);
|
|
|
|
/* apply and decompose, doesn't work for constraints or non-uniform scale well */
|
|
{
|
|
float rmat3[3][3], qmat[3][3], imat[3][3], smat[3][3];
|
|
|
|
Mat3CpyMat4(rmat3, rmat);
|
|
|
|
/* quaternion */
|
|
Mat3ToQuat(rmat3, parchan->quat);
|
|
|
|
/* for size, remove rotation */
|
|
/* causes problems with some constraints (so apply only if needed) */
|
|
if (data->flag & CONSTRAINT_IK_STRETCH) {
|
|
QuatToMat3(parchan->quat, qmat);
|
|
Mat3Inv(imat, qmat);
|
|
Mat3MulMat3(smat, rmat3, imat);
|
|
Mat3ToSize(smat, parchan->size);
|
|
}
|
|
|
|
/* causes problems with some constraints (e.g. childof), so disable this */
|
|
/* as it is IK shouldn't affect location directly */
|
|
/* VECCOPY(parchan->loc, rmat[3]); */
|
|
}
|
|
|
|
}
|
|
|
|
apply= 1;
|
|
data->flag &= ~CONSTRAINT_IK_AUTO;
|
|
}
|
|
}
|
|
|
|
return apply;
|
|
}
|
|
|
|
static void add_pose_transdata(TransInfo *t, bPoseChannel *pchan, Object *ob, TransData *td)
|
|
{
|
|
Bone *bone= pchan->bone;
|
|
float pmat[3][3], omat[3][3];
|
|
float cmat[3][3], tmat[3][3];
|
|
float vec[3];
|
|
|
|
VECCOPY(vec, pchan->pose_mat[3]);
|
|
VECCOPY(td->center, vec);
|
|
|
|
td->ob = ob;
|
|
td->flag= TD_SELECTED|TD_USEQUAT;
|
|
if (bone->flag & BONE_HINGE_CHILD_TRANSFORM)
|
|
{
|
|
td->flag |= TD_NOCENTER;
|
|
}
|
|
|
|
if (bone->flag & BONE_TRANSFORM_CHILD)
|
|
{
|
|
td->flag |= TD_NOCENTER;
|
|
td->flag |= TD_NO_LOC;
|
|
}
|
|
|
|
td->protectflag= pchan->protectflag;
|
|
|
|
td->loc = pchan->loc;
|
|
VECCOPY(td->iloc, pchan->loc);
|
|
|
|
td->ext->rot= NULL;
|
|
td->ext->quat= pchan->quat;
|
|
td->ext->size= pchan->size;
|
|
|
|
QUATCOPY(td->ext->iquat, pchan->quat);
|
|
VECCOPY(td->ext->isize, pchan->size);
|
|
|
|
/* proper way to get parent transform + own transform + constraints transform */
|
|
Mat3CpyMat4(omat, ob->obmat);
|
|
|
|
if(pchan->parent) {
|
|
if(pchan->bone->flag & BONE_HINGE)
|
|
Mat3CpyMat4(pmat, pchan->parent->bone->arm_mat);
|
|
else
|
|
Mat3CpyMat4(pmat, pchan->parent->pose_mat);
|
|
|
|
if (constraints_list_needinv(t, &pchan->constraints)) {
|
|
Mat3CpyMat4(tmat, pchan->constinv);
|
|
Mat3Inv(cmat, tmat);
|
|
Mat3MulSerie(td->mtx, pchan->bone->bone_mat, pmat, omat, cmat, 0,0,0,0); // dang mulserie swaps args
|
|
}
|
|
else
|
|
Mat3MulSerie(td->mtx, pchan->bone->bone_mat, pmat, omat, 0,0,0,0,0); // dang mulserie swaps args
|
|
}
|
|
else {
|
|
if (constraints_list_needinv(t, &pchan->constraints)) {
|
|
Mat3CpyMat4(tmat, pchan->constinv);
|
|
Mat3Inv(cmat, tmat);
|
|
Mat3MulSerie(td->mtx, pchan->bone->bone_mat, omat, cmat, 0,0,0,0,0); // dang mulserie swaps args
|
|
}
|
|
else
|
|
Mat3MulMat3(td->mtx, omat, pchan->bone->bone_mat); // Mat3MulMat3 has swapped args!
|
|
}
|
|
|
|
Mat3Inv(td->smtx, td->mtx);
|
|
|
|
/* for axismat we use bone's own transform */
|
|
Mat3CpyMat4(pmat, pchan->pose_mat);
|
|
Mat3MulMat3(td->axismtx, omat, pmat);
|
|
Mat3Ortho(td->axismtx);
|
|
|
|
if(t->mode==TFM_BONESIZE) {
|
|
bArmature *arm= t->poseobj->data;
|
|
|
|
if(arm->drawtype==ARM_ENVELOPE) {
|
|
td->loc= NULL;
|
|
td->val= &bone->dist;
|
|
td->ival= bone->dist;
|
|
}
|
|
else {
|
|
// abusive storage of scale in the loc pointer :)
|
|
td->loc= &bone->xwidth;
|
|
VECCOPY (td->iloc, td->loc);
|
|
td->val= NULL;
|
|
}
|
|
}
|
|
|
|
/* in this case we can do target-less IK grabbing */
|
|
if(t->mode==TFM_TRANSLATION) {
|
|
bKinematicConstraint *data= has_targetless_ik(pchan);
|
|
if(data) {
|
|
if(data->flag & CONSTRAINT_IK_TIP) {
|
|
VECCOPY(data->grabtarget, pchan->pose_tail);
|
|
}
|
|
else {
|
|
VECCOPY(data->grabtarget, pchan->pose_head);
|
|
}
|
|
td->loc = data->grabtarget;
|
|
VECCOPY(td->iloc, td->loc);
|
|
data->flag |= CONSTRAINT_IK_AUTO;
|
|
|
|
/* only object matrix correction */
|
|
Mat3CpyMat3 (td->mtx, omat);
|
|
Mat3Inv (td->smtx, td->mtx);
|
|
}
|
|
}
|
|
|
|
/* store reference to first constraint */
|
|
td->con= pchan->constraints.first;
|
|
}
|
|
|
|
static void bone_children_clear_transflag(TransInfo *t, ListBase *lb)
|
|
{
|
|
Bone *bone= lb->first;
|
|
|
|
for(;bone;bone= bone->next) {
|
|
if((bone->flag & BONE_HINGE) && (bone->flag & BONE_CONNECTED))
|
|
{
|
|
bone->flag |= BONE_HINGE_CHILD_TRANSFORM;
|
|
}
|
|
else if (bone->flag & BONE_TRANSFORM && (t->mode == TFM_ROTATION || t->mode == TFM_TRACKBALL))
|
|
{
|
|
bone->flag |= BONE_TRANSFORM_CHILD;
|
|
}
|
|
else
|
|
{
|
|
bone->flag &= ~BONE_TRANSFORM;
|
|
}
|
|
|
|
bone_children_clear_transflag(t, &bone->childbase);
|
|
}
|
|
}
|
|
|
|
/* sets transform flags in the bones, returns total */
|
|
static void set_pose_transflags(TransInfo *t, Object *ob)
|
|
{
|
|
bArmature *arm= ob->data;
|
|
bPoseChannel *pchan;
|
|
Bone *bone;
|
|
int hastranslation;
|
|
|
|
t->total= 0;
|
|
|
|
for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
|
|
bone= pchan->bone;
|
|
if(bone->layer & arm->layer) {
|
|
if(bone->flag & BONE_SELECTED)
|
|
bone->flag |= BONE_TRANSFORM;
|
|
else
|
|
bone->flag &= ~BONE_TRANSFORM;
|
|
|
|
bone->flag &= ~BONE_HINGE_CHILD_TRANSFORM;
|
|
bone->flag &= ~BONE_TRANSFORM_CHILD;
|
|
}
|
|
}
|
|
|
|
/* make sure no bone can be transformed when a parent is transformed */
|
|
/* since pchans are depsgraph sorted, the parents are in beginning of list */
|
|
if(t->mode!=TFM_BONESIZE) {
|
|
for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
|
|
bone= pchan->bone;
|
|
if(bone->flag & BONE_TRANSFORM)
|
|
bone_children_clear_transflag(t, &bone->childbase);
|
|
}
|
|
}
|
|
/* now count, and check if we have autoIK or have to switch from translate to rotate */
|
|
hastranslation= 0;
|
|
|
|
for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
|
|
bone= pchan->bone;
|
|
if(bone->flag & BONE_TRANSFORM) {
|
|
|
|
t->total++;
|
|
|
|
if(t->mode==TFM_TRANSLATION) {
|
|
if( has_targetless_ik(pchan)==NULL ) {
|
|
if(pchan->parent && (pchan->bone->flag & BONE_CONNECTED)) {
|
|
if(pchan->bone->flag & BONE_HINGE_CHILD_TRANSFORM)
|
|
hastranslation= 1;
|
|
}
|
|
else if((pchan->protectflag & OB_LOCK_LOC)!=OB_LOCK_LOC)
|
|
hastranslation= 1;
|
|
}
|
|
else
|
|
hastranslation= 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* if there are no translatable bones, do rotation */
|
|
if(t->mode==TFM_TRANSLATION && !hastranslation)
|
|
t->mode= TFM_ROTATION;
|
|
}
|
|
|
|
|
|
/* -------- Auto-IK ---------- */
|
|
|
|
/* adjust pose-channel's auto-ik chainlen */
|
|
static void pchan_autoik_adjust (bPoseChannel *pchan, short chainlen)
|
|
{
|
|
bConstraint *con;
|
|
|
|
/* don't bother to search if no valid constraints */
|
|
if ((pchan->constflag & (PCHAN_HAS_IK|PCHAN_HAS_TARGET))==0)
|
|
return;
|
|
|
|
/* check if pchan has ik-constraint */
|
|
for (con= pchan->constraints.first; con; con= con->next) {
|
|
if (con->type == CONSTRAINT_TYPE_KINEMATIC && (con->enforce!=0.0)) {
|
|
bKinematicConstraint *data= con->data;
|
|
|
|
/* only accept if a temporary one (for auto-ik) */
|
|
if (data->flag & CONSTRAINT_IK_TEMP) {
|
|
/* chainlen is new chainlen, but is limited by maximum chainlen */
|
|
if ((chainlen==0) || (chainlen > data->max_rootbone))
|
|
data->rootbone= data->max_rootbone;
|
|
else
|
|
data->rootbone= chainlen;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* change the chain-length of auto-ik */
|
|
void transform_autoik_update (TransInfo *t, short mode)
|
|
{
|
|
short *chainlen= &G.scene->toolsettings->autoik_chainlen;
|
|
bPoseChannel *pchan;
|
|
|
|
/* mode determines what change to apply to chainlen */
|
|
if (mode == 1) {
|
|
/* mode=1 is from WHEELMOUSEDOWN... increases len */
|
|
(*chainlen)++;
|
|
}
|
|
else if (mode == -1) {
|
|
/* mode==-1 is from WHEELMOUSEUP... decreases len */
|
|
if (*chainlen > 0) (*chainlen)--;
|
|
}
|
|
|
|
/* sanity checks (don't assume t->poseobj is set, or that it is an armature) */
|
|
if (ELEM(NULL, t->poseobj, t->poseobj->pose))
|
|
return;
|
|
|
|
/* apply to all pose-channels */
|
|
for (pchan=t->poseobj->pose->chanbase.first; pchan; pchan=pchan->next) {
|
|
pchan_autoik_adjust(pchan, *chainlen);
|
|
}
|
|
}
|
|
|
|
/* frees temporal IKs */
|
|
static void pose_grab_with_ik_clear(Object *ob)
|
|
{
|
|
bKinematicConstraint *data;
|
|
bPoseChannel *pchan;
|
|
bConstraint *con, *next;
|
|
|
|
for (pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
|
|
/* clear all temporary lock flags */
|
|
pchan->ikflag &= ~(BONE_IK_NO_XDOF_TEMP|BONE_IK_NO_YDOF_TEMP|BONE_IK_NO_ZDOF_TEMP);
|
|
|
|
pchan->constflag &= ~(PCHAN_HAS_IK|PCHAN_HAS_TARGET);
|
|
/* remove all temporary IK-constraints added */
|
|
for (con= pchan->constraints.first; con; con= next) {
|
|
next= con->next;
|
|
if (con->type==CONSTRAINT_TYPE_KINEMATIC) {
|
|
data= con->data;
|
|
if (data->flag & CONSTRAINT_IK_TEMP) {
|
|
BLI_remlink(&pchan->constraints, con);
|
|
MEM_freeN(con->data);
|
|
MEM_freeN(con);
|
|
continue;
|
|
}
|
|
pchan->constflag |= PCHAN_HAS_IK;
|
|
if(data->tar==NULL || (data->tar->type==OB_ARMATURE && data->subtarget[0]==0))
|
|
pchan->constflag |= PCHAN_HAS_TARGET;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* adds the IK to pchan - returns if added */
|
|
static short pose_grab_with_ik_add(bPoseChannel *pchan)
|
|
{
|
|
bKinematicConstraint *data;
|
|
bConstraint *con;
|
|
bConstraint *targetless = 0;
|
|
|
|
/* Sanity check */
|
|
if (pchan == NULL)
|
|
return 0;
|
|
|
|
/* Rule: not if there's already an IK on this channel */
|
|
for (con= pchan->constraints.first; con; con= con->next) {
|
|
if (con->type==CONSTRAINT_TYPE_KINEMATIC) {
|
|
bKinematicConstraint *data= con->data;
|
|
if(data->tar==NULL || (data->tar->type==OB_ARMATURE && data->subtarget[0]==0)) {
|
|
targetless = con;
|
|
/* but, if this is a targetless IK, we make it auto anyway (for the children loop) */
|
|
if (con->enforce!=0.0) {
|
|
targetless->flag |= CONSTRAINT_IK_AUTO;
|
|
return 0;
|
|
}
|
|
}
|
|
if ((con->flag & CONSTRAINT_DISABLE)==0 && (con->enforce!=0.0))
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
// TRANSFORM_FIX_ME
|
|
//con = add_new_constraint(CONSTRAINT_TYPE_KINEMATIC);
|
|
BLI_addtail(&pchan->constraints, con);
|
|
pchan->constflag |= (PCHAN_HAS_IK|PCHAN_HAS_TARGET); /* for draw, but also for detecting while pose solving */
|
|
data= con->data;
|
|
if (targetless) { /* if exists use values from last targetless IK-constraint as base */
|
|
*data = *((bKinematicConstraint*)targetless->data);
|
|
}
|
|
else
|
|
data->flag= CONSTRAINT_IK_TIP;
|
|
data->flag |= CONSTRAINT_IK_TEMP|CONSTRAINT_IK_AUTO;
|
|
VECCOPY(data->grabtarget, pchan->pose_tail);
|
|
data->rootbone= 1;
|
|
|
|
/* we include only a connected chain */
|
|
while ((pchan) && (pchan->bone->flag & BONE_CONNECTED)) {
|
|
/* here, we set ik-settings for bone from pchan->protectflag */
|
|
if (pchan->protectflag & OB_LOCK_ROTX) pchan->ikflag |= BONE_IK_NO_XDOF_TEMP;
|
|
if (pchan->protectflag & OB_LOCK_ROTY) pchan->ikflag |= BONE_IK_NO_YDOF_TEMP;
|
|
if (pchan->protectflag & OB_LOCK_ROTZ) pchan->ikflag |= BONE_IK_NO_ZDOF_TEMP;
|
|
|
|
/* now we count this pchan as being included */
|
|
data->rootbone++;
|
|
pchan= pchan->parent;
|
|
}
|
|
|
|
/* make a copy of maximum chain-length */
|
|
data->max_rootbone= data->rootbone;
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* bone is a candidate to get IK, but we don't do it if it has children connected */
|
|
static short pose_grab_with_ik_children(bPose *pose, Bone *bone)
|
|
{
|
|
Bone *bonec;
|
|
short wentdeeper=0, added=0;
|
|
|
|
/* go deeper if children & children are connected */
|
|
for (bonec= bone->childbase.first; bonec; bonec= bonec->next) {
|
|
if (bonec->flag & BONE_CONNECTED) {
|
|
wentdeeper= 1;
|
|
added+= pose_grab_with_ik_children(pose, bonec);
|
|
}
|
|
}
|
|
if (wentdeeper==0) {
|
|
bPoseChannel *pchan= get_pose_channel(pose, bone->name);
|
|
if (pchan)
|
|
added+= pose_grab_with_ik_add(pchan);
|
|
}
|
|
|
|
return added;
|
|
}
|
|
|
|
/* main call which adds temporal IK chains */
|
|
static short pose_grab_with_ik(Object *ob)
|
|
{
|
|
bArmature *arm;
|
|
bPoseChannel *pchan, *parent;
|
|
Bone *bonec;
|
|
short tot_ik= 0;
|
|
|
|
if ((ob==NULL) || (ob->pose==NULL) || (ob->flag & OB_POSEMODE)==0)
|
|
return 0;
|
|
|
|
arm = ob->data;
|
|
|
|
/* Rule: allow multiple Bones (but they must be selected, and only one ik-solver per chain should get added) */
|
|
for (pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
|
|
if (pchan->bone->layer & arm->layer) {
|
|
if (pchan->bone->flag & BONE_SELECTED) {
|
|
/* Rule: no IK for solitatry (unconnected) bones */
|
|
for (bonec=pchan->bone->childbase.first; bonec; bonec=bonec->next) {
|
|
if (bonec->flag & BONE_CONNECTED) {
|
|
break;
|
|
}
|
|
}
|
|
if ((pchan->bone->flag & BONE_CONNECTED)==0 && (bonec == NULL))
|
|
continue;
|
|
|
|
/* rule: if selected Bone is not a root bone, it gets a temporal IK */
|
|
if (pchan->parent) {
|
|
/* only adds if there's no IK yet (and no parent bone was selected) */
|
|
for (parent= pchan->parent; parent; parent= parent->parent) {
|
|
if (parent->bone->flag & BONE_SELECTED)
|
|
break;
|
|
}
|
|
if (parent == NULL)
|
|
tot_ik += pose_grab_with_ik_add(pchan);
|
|
}
|
|
else {
|
|
/* rule: go over the children and add IK to the tips */
|
|
tot_ik += pose_grab_with_ik_children(ob->pose, pchan->bone);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return (tot_ik) ? 1 : 0;
|
|
}
|
|
|
|
|
|
/* only called with pose mode active object now */
|
|
static void createTransPose(bContext *C, TransInfo *t, Object *ob)
|
|
{
|
|
// TRANSFORM_FIX_ME
|
|
#if 0
|
|
bArmature *arm;
|
|
bPoseChannel *pchan;
|
|
TransData *td;
|
|
TransDataExtension *tdx;
|
|
short ik_on= 0;
|
|
int i;
|
|
|
|
t->total= 0;
|
|
|
|
/* check validity of state */
|
|
arm=get_armature (ob);
|
|
if (arm==NULL || ob->pose==NULL) return;
|
|
|
|
if (arm->flag & ARM_RESTPOS) {
|
|
if(ELEM(t->mode, TFM_DUMMY, TFM_BONESIZE)==0) {
|
|
notice("Pose edit not possible while Rest Position is enabled");
|
|
return;
|
|
}
|
|
}
|
|
if (!(ob->lay & G.vd->lay)) return;
|
|
|
|
/* do we need to add temporal IK chains? */
|
|
if ((arm->flag & ARM_AUTO_IK) && t->mode==TFM_TRANSLATION) {
|
|
ik_on= pose_grab_with_ik(ob);
|
|
if (ik_on) t->flag |= T_AUTOIK;
|
|
}
|
|
|
|
/* set flags and count total (warning, can change transform to rotate) */
|
|
set_pose_transflags(t, ob);
|
|
|
|
if(t->total==0) return;
|
|
|
|
t->flag |= T_POSE;
|
|
t->poseobj= ob; /* we also allow non-active objects to be transformed, in weightpaint */
|
|
|
|
/* make sure the lock is set OK, unlock can be accidentally saved? */
|
|
ob->pose->flag |= POSE_LOCKED;
|
|
ob->pose->flag &= ~POSE_DO_UNLOCK;
|
|
|
|
/* init trans data */
|
|
td = t->data = MEM_callocN(t->total*sizeof(TransData), "TransPoseBone");
|
|
tdx = t->ext = MEM_callocN(t->total*sizeof(TransDataExtension), "TransPoseBoneExt");
|
|
for(i=0; i<t->total; i++, td++, tdx++) {
|
|
td->ext= tdx;
|
|
td->tdi = NULL;
|
|
td->val = NULL;
|
|
}
|
|
|
|
/* use pose channels to fill trans data */
|
|
td= t->data;
|
|
for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
|
|
if(pchan->bone->flag & BONE_TRANSFORM) {
|
|
add_pose_transdata(t, pchan, ob, td);
|
|
td++;
|
|
}
|
|
}
|
|
|
|
if(td != (t->data+t->total)) printf("Bone selection count error\n");
|
|
|
|
/* initialise initial auto=ik chainlen's? */
|
|
if (ik_on) transform_autoik_update(t, 0);
|
|
#endif
|
|
}
|
|
|
|
/* ********************* armature ************** */
|
|
|
|
static void createTransArmatureVerts(bContext *C, TransInfo *t)
|
|
{
|
|
// TRANSFORM_FIX_ME
|
|
#if 0
|
|
EditBone *ebo;
|
|
bArmature *arm= G.obedit->data;
|
|
TransData *td;
|
|
float mtx[3][3], smtx[3][3], delta[3], bonemat[3][3];
|
|
|
|
t->total = 0;
|
|
for (ebo=G.edbo.first;ebo;ebo=ebo->next) {
|
|
if(ebo->layer & arm->layer) {
|
|
if (t->mode==TFM_BONESIZE) {
|
|
if (ebo->flag & BONE_SELECTED)
|
|
t->total++;
|
|
}
|
|
else if (t->mode==TFM_BONE_ROLL) {
|
|
if (ebo->flag & BONE_SELECTED)
|
|
t->total++;
|
|
}
|
|
else {
|
|
if (ebo->flag & BONE_TIPSEL)
|
|
t->total++;
|
|
if (ebo->flag & BONE_ROOTSEL)
|
|
t->total++;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!t->total) return;
|
|
|
|
Mat3CpyMat4(mtx, G.obedit->obmat);
|
|
Mat3Inv(smtx, mtx);
|
|
|
|
td = t->data = MEM_callocN(t->total*sizeof(TransData), "TransEditBone");
|
|
|
|
for (ebo=G.edbo.first;ebo;ebo=ebo->next){
|
|
ebo->oldlength= ebo->length; // length==0.0 on extrude, used for scaling radius of bone points
|
|
|
|
if(ebo->layer & arm->layer) {
|
|
if (t->mode==TFM_BONE_ENVELOPE) {
|
|
|
|
if (ebo->flag & BONE_ROOTSEL){
|
|
td->val= &ebo->rad_head;
|
|
td->ival= *td->val;
|
|
|
|
VECCOPY (td->center, ebo->head);
|
|
td->flag= TD_SELECTED;
|
|
|
|
Mat3CpyMat3(td->smtx, smtx);
|
|
Mat3CpyMat3(td->mtx, mtx);
|
|
|
|
td->loc = NULL;
|
|
td->ext = NULL;
|
|
td->tdi = NULL;
|
|
|
|
td++;
|
|
}
|
|
if (ebo->flag & BONE_TIPSEL){
|
|
td->val= &ebo->rad_tail;
|
|
td->ival= *td->val;
|
|
VECCOPY (td->center, ebo->tail);
|
|
td->flag= TD_SELECTED;
|
|
|
|
Mat3CpyMat3(td->smtx, smtx);
|
|
Mat3CpyMat3(td->mtx, mtx);
|
|
|
|
td->loc = NULL;
|
|
td->ext = NULL;
|
|
td->tdi = NULL;
|
|
|
|
td++;
|
|
}
|
|
|
|
}
|
|
else if (t->mode==TFM_BONESIZE) {
|
|
if (ebo->flag & BONE_SELECTED) {
|
|
if(arm->drawtype==ARM_ENVELOPE) {
|
|
td->loc= NULL;
|
|
td->val= &ebo->dist;
|
|
td->ival= ebo->dist;
|
|
}
|
|
else {
|
|
// abusive storage of scale in the loc pointer :)
|
|
td->loc= &ebo->xwidth;
|
|
VECCOPY (td->iloc, td->loc);
|
|
td->val= NULL;
|
|
}
|
|
VECCOPY (td->center, ebo->head);
|
|
td->flag= TD_SELECTED;
|
|
|
|
/* use local bone matrix */
|
|
VecSubf(delta, ebo->tail, ebo->head);
|
|
vec_roll_to_mat3(delta, ebo->roll, bonemat);
|
|
Mat3MulMat3(td->mtx, mtx, bonemat);
|
|
Mat3Inv(td->smtx, td->mtx);
|
|
|
|
Mat3CpyMat3(td->axismtx, td->mtx);
|
|
Mat3Ortho(td->axismtx);
|
|
|
|
td->ext = NULL;
|
|
td->tdi = NULL;
|
|
|
|
td++;
|
|
}
|
|
}
|
|
else if (t->mode==TFM_BONE_ROLL) {
|
|
if (ebo->flag & BONE_SELECTED) {
|
|
td->loc= NULL;
|
|
td->val= &(ebo->roll);
|
|
td->ival= ebo->roll;
|
|
|
|
VECCOPY (td->center, ebo->head);
|
|
td->flag= TD_SELECTED;
|
|
|
|
td->ext = NULL;
|
|
td->tdi = NULL;
|
|
|
|
td++;
|
|
}
|
|
}
|
|
else {
|
|
if (ebo->flag & BONE_TIPSEL){
|
|
VECCOPY (td->iloc, ebo->tail);
|
|
VECCOPY (td->center, td->iloc);
|
|
td->loc= ebo->tail;
|
|
td->flag= TD_SELECTED;
|
|
if (ebo->flag & BONE_EDITMODE_LOCKED)
|
|
td->protectflag = OB_LOCK_LOC|OB_LOCK_ROT|OB_LOCK_SCALE;
|
|
|
|
Mat3CpyMat3(td->smtx, smtx);
|
|
Mat3CpyMat3(td->mtx, mtx);
|
|
|
|
VecSubf(delta, ebo->tail, ebo->head);
|
|
vec_roll_to_mat3(delta, ebo->roll, td->axismtx);
|
|
|
|
if ((ebo->flag & BONE_ROOTSEL) == 0)
|
|
{
|
|
td->extra = ebo;
|
|
}
|
|
|
|
td->ext = NULL;
|
|
td->tdi = NULL;
|
|
td->val = NULL;
|
|
|
|
td++;
|
|
}
|
|
if (ebo->flag & BONE_ROOTSEL){
|
|
VECCOPY (td->iloc, ebo->head);
|
|
VECCOPY (td->center, td->iloc);
|
|
td->loc= ebo->head;
|
|
td->flag= TD_SELECTED;
|
|
if (ebo->flag & BONE_EDITMODE_LOCKED)
|
|
td->protectflag = OB_LOCK_LOC|OB_LOCK_ROT|OB_LOCK_SCALE;
|
|
|
|
Mat3CpyMat3(td->smtx, smtx);
|
|
Mat3CpyMat3(td->mtx, mtx);
|
|
|
|
VecSubf(delta, ebo->tail, ebo->head);
|
|
vec_roll_to_mat3(delta, ebo->roll, td->axismtx);
|
|
|
|
td->extra = ebo; /* to fix roll */
|
|
|
|
td->ext = NULL;
|
|
td->tdi = NULL;
|
|
td->val = NULL;
|
|
|
|
td++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/* ********************* meta elements ********* */
|
|
|
|
static void createTransMBallVerts(bContext *C, TransInfo *t)
|
|
{
|
|
// TRANSFORM_FIX_ME
|
|
#if 0
|
|
MetaElem *ml;
|
|
TransData *td;
|
|
TransDataExtension *tx;
|
|
float mtx[3][3], smtx[3][3];
|
|
int count=0, countsel=0;
|
|
int propmode = t->flag & T_PROP_EDIT;
|
|
|
|
/* count totals */
|
|
for(ml= editelems.first; ml; ml= ml->next) {
|
|
if(ml->flag & SELECT) countsel++;
|
|
if(propmode) count++;
|
|
}
|
|
|
|
/* note: in prop mode we need at least 1 selected */
|
|
if (countsel==0) return;
|
|
|
|
if(propmode) t->total = count;
|
|
else t->total = countsel;
|
|
|
|
td = t->data= MEM_callocN(t->total*sizeof(TransData), "TransObData(MBall EditMode)");
|
|
tx = t->ext = MEM_callocN(t->total*sizeof(TransDataExtension), "MetaElement_TransExtension");
|
|
|
|
Mat3CpyMat4(mtx, G.obedit->obmat);
|
|
Mat3Inv(smtx, mtx);
|
|
|
|
for(ml= editelems.first; ml; ml= ml->next) {
|
|
if(propmode || (ml->flag & SELECT)) {
|
|
td->loc= &ml->x;
|
|
VECCOPY(td->iloc, td->loc);
|
|
VECCOPY(td->center, td->loc);
|
|
|
|
if(ml->flag & SELECT) td->flag= TD_SELECTED | TD_USEQUAT | TD_SINGLESIZE;
|
|
else td->flag= TD_USEQUAT;
|
|
|
|
Mat3CpyMat3(td->smtx, smtx);
|
|
Mat3CpyMat3(td->mtx, mtx);
|
|
|
|
td->ext = tx;
|
|
td->tdi = NULL;
|
|
|
|
/* Radius of MetaElem (mass of MetaElem influence) */
|
|
if(ml->flag & MB_SCALE_RAD){
|
|
td->val = &ml->rad;
|
|
td->ival = ml->rad;
|
|
}
|
|
else{
|
|
td->val = &ml->s;
|
|
td->ival = ml->s;
|
|
}
|
|
|
|
/* expx/expy/expz determine "shape" of some MetaElem types */
|
|
tx->size = &ml->expx;
|
|
tx->isize[0] = ml->expx;
|
|
tx->isize[1] = ml->expy;
|
|
tx->isize[2] = ml->expz;
|
|
|
|
/* quat is used for rotation of MetaElem */
|
|
tx->quat = ml->quat;
|
|
QUATCOPY(tx->iquat, ml->quat);
|
|
|
|
tx->rot = NULL;
|
|
|
|
td++;
|
|
tx++;
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/* ********************* curve/surface ********* */
|
|
|
|
static void calc_distanceCurveVerts(TransData *head, TransData *tail) {
|
|
TransData *td, *td_near = NULL;
|
|
for (td = head; td<=tail; td++) {
|
|
if (td->flag & TD_SELECTED) {
|
|
td_near = td;
|
|
td->dist = 0.0f;
|
|
}
|
|
else if(td_near) {
|
|
float dist;
|
|
dist = VecLenf(td_near->center, td->center);
|
|
if (dist < (td-1)->dist) {
|
|
td->dist = (td-1)->dist;
|
|
}
|
|
else {
|
|
td->dist = dist;
|
|
}
|
|
}
|
|
else {
|
|
td->dist = MAXFLOAT;
|
|
td->flag |= TD_NOTCONNECTED;
|
|
}
|
|
}
|
|
td_near = NULL;
|
|
for (td = tail; td>=head; td--) {
|
|
if (td->flag & TD_SELECTED) {
|
|
td_near = td;
|
|
td->dist = 0.0f;
|
|
}
|
|
else if(td_near) {
|
|
float dist;
|
|
dist = VecLenf(td_near->center, td->center);
|
|
if (td->flag & TD_NOTCONNECTED || dist < td->dist || (td+1)->dist < td->dist) {
|
|
td->flag &= ~TD_NOTCONNECTED;
|
|
if (dist < (td+1)->dist) {
|
|
td->dist = (td+1)->dist;
|
|
}
|
|
else {
|
|
td->dist = dist;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Utility function for getting the handle data from bezier's */
|
|
TransDataCurveHandleFlags *initTransDataCurveHandes(TransData *td, struct BezTriple *bezt) {
|
|
TransDataCurveHandleFlags *hdata;
|
|
td->flag |= TD_BEZTRIPLE;
|
|
hdata = td->hdata = MEM_mallocN(sizeof(TransDataCurveHandleFlags), "CuHandle Data");
|
|
hdata->ih1 = bezt->h1;
|
|
hdata->h1 = &bezt->h1;
|
|
hdata->ih2 = bezt->h2; /* incase the second is not selected */
|
|
hdata->h2 = &bezt->h2;
|
|
return hdata;
|
|
}
|
|
|
|
static void createTransCurveVerts(bContext *C, TransInfo *t)
|
|
{
|
|
// TRANSFORM_FIX_ME
|
|
#if 0
|
|
TransData *td = NULL;
|
|
Nurb *nu;
|
|
BezTriple *bezt;
|
|
BPoint *bp;
|
|
float mtx[3][3], smtx[3][3];
|
|
int a;
|
|
int count=0, countsel=0;
|
|
int propmode = t->flag & T_PROP_EDIT;
|
|
|
|
/* count total of vertices, check identical as in 2nd loop for making transdata! */
|
|
for(nu= editNurb.first; nu; nu= nu->next) {
|
|
if((nu->type & 7)==CU_BEZIER) {
|
|
for(a=0, bezt= nu->bezt; a<nu->pntsu; a++, bezt++) {
|
|
if(bezt->hide==0) {
|
|
if (G.f & G_HIDDENHANDLES) {
|
|
if(bezt->f2 & SELECT) countsel+=3;
|
|
if(propmode) count+= 3;
|
|
} else {
|
|
if(bezt->f1 & SELECT) countsel++;
|
|
if(bezt->f2 & SELECT) countsel++;
|
|
if(bezt->f3 & SELECT) countsel++;
|
|
if(propmode) count+= 3;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
for(a= nu->pntsu*nu->pntsv, bp= nu->bp; a>0; a--, bp++) {
|
|
if(bp->hide==0) {
|
|
if(propmode) count++;
|
|
if(bp->f1 & SELECT) countsel++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
/* note: in prop mode we need at least 1 selected */
|
|
if (countsel==0) return;
|
|
|
|
if(propmode) t->total = count;
|
|
else t->total = countsel;
|
|
t->data= MEM_callocN(t->total*sizeof(TransData), "TransObData(Curve EditMode)");
|
|
|
|
Mat3CpyMat4(mtx, G.obedit->obmat);
|
|
Mat3Inv(smtx, mtx);
|
|
|
|
td = t->data;
|
|
for(nu= editNurb.first; nu; nu= nu->next) {
|
|
if((nu->type & 7)==CU_BEZIER) {
|
|
TransData *head, *tail;
|
|
head = tail = td;
|
|
for(a=0, bezt= nu->bezt; a<nu->pntsu; a++, bezt++) {
|
|
if(bezt->hide==0) {
|
|
TransDataCurveHandleFlags *hdata = NULL;
|
|
|
|
if( propmode ||
|
|
((bezt->f2 & SELECT) && (G.f & G_HIDDENHANDLES)) ||
|
|
((bezt->f1 & SELECT) && (G.f & G_HIDDENHANDLES)==0)
|
|
) {
|
|
VECCOPY(td->iloc, bezt->vec[0]);
|
|
td->loc= bezt->vec[0];
|
|
VECCOPY(td->center, bezt->vec[1]);
|
|
if (G.f & G_HIDDENHANDLES) {
|
|
if(bezt->f2 & SELECT) td->flag= TD_SELECTED;
|
|
else td->flag= 0;
|
|
} else {
|
|
if(bezt->f1 & SELECT) td->flag= TD_SELECTED;
|
|
else td->flag= 0;
|
|
}
|
|
td->ext = NULL;
|
|
td->tdi = NULL;
|
|
td->val = NULL;
|
|
|
|
hdata = initTransDataCurveHandes(td, bezt);
|
|
|
|
Mat3CpyMat3(td->smtx, smtx);
|
|
Mat3CpyMat3(td->mtx, mtx);
|
|
|
|
td++;
|
|
count++;
|
|
tail++;
|
|
}
|
|
|
|
/* This is the Curve Point, the other two are handles */
|
|
if(propmode || (bezt->f2 & SELECT)) {
|
|
VECCOPY(td->iloc, bezt->vec[1]);
|
|
td->loc= bezt->vec[1];
|
|
VECCOPY(td->center, td->loc);
|
|
if(bezt->f2 & SELECT) td->flag= TD_SELECTED;
|
|
else td->flag= 0;
|
|
td->ext = NULL;
|
|
td->tdi = NULL;
|
|
|
|
if (t->mode==TFM_CURVE_SHRINKFATTEN) { /* || t->mode==TFM_RESIZE) {*/ /* TODO - make points scale */
|
|
td->val = &(bezt->radius);
|
|
td->ival = bezt->radius;
|
|
} else if (t->mode==TFM_TILT) {
|
|
td->val = &(bezt->alfa);
|
|
td->ival = bezt->alfa;
|
|
} else {
|
|
td->val = NULL;
|
|
}
|
|
|
|
Mat3CpyMat3(td->smtx, smtx);
|
|
Mat3CpyMat3(td->mtx, mtx);
|
|
|
|
if ((bezt->f1&SELECT)==0 && (bezt->f3&SELECT)==0)
|
|
/* If the middle is selected but the sides arnt, this is needed */
|
|
if (hdata==NULL) { /* if the handle was not saved by the previous handle */
|
|
hdata = initTransDataCurveHandes(td, bezt);
|
|
}
|
|
|
|
td++;
|
|
count++;
|
|
tail++;
|
|
}
|
|
if( propmode ||
|
|
((bezt->f2 & SELECT) && (G.f & G_HIDDENHANDLES)) ||
|
|
((bezt->f3 & SELECT) && (G.f & G_HIDDENHANDLES)==0)
|
|
) {
|
|
VECCOPY(td->iloc, bezt->vec[2]);
|
|
td->loc= bezt->vec[2];
|
|
VECCOPY(td->center, bezt->vec[1]);
|
|
if (G.f & G_HIDDENHANDLES) {
|
|
if(bezt->f2 & SELECT) td->flag= TD_SELECTED;
|
|
else td->flag= 0;
|
|
} else {
|
|
if(bezt->f3 & SELECT) td->flag= TD_SELECTED;
|
|
else td->flag= 0;
|
|
}
|
|
td->ext = NULL;
|
|
td->tdi = NULL;
|
|
td->val = NULL;
|
|
|
|
if (hdata==NULL) { /* if the handle was not saved by the previous handle */
|
|
hdata = initTransDataCurveHandes(td, bezt);
|
|
}
|
|
|
|
Mat3CpyMat3(td->smtx, smtx);
|
|
Mat3CpyMat3(td->mtx, mtx);
|
|
|
|
td++;
|
|
count++;
|
|
tail++;
|
|
}
|
|
}
|
|
else if (propmode && head != tail) {
|
|
calc_distanceCurveVerts(head, tail-1);
|
|
head = tail;
|
|
}
|
|
}
|
|
if (propmode && head != tail)
|
|
calc_distanceCurveVerts(head, tail-1);
|
|
|
|
/* TODO - in the case of tilt and radius we can also avoid allocating the initTransDataCurveHandes
|
|
* but for now just dont change handle types */
|
|
if (ELEM(t->mode, TFM_CURVE_SHRINKFATTEN, TFM_TILT) == 0)
|
|
testhandlesNurb(nu); /* sets the handles based on their selection, do this after the data is copied to the TransData */
|
|
}
|
|
else {
|
|
TransData *head, *tail;
|
|
head = tail = td;
|
|
for(a= nu->pntsu*nu->pntsv, bp= nu->bp; a>0; a--, bp++) {
|
|
if(bp->hide==0) {
|
|
if(propmode || (bp->f1 & SELECT)) {
|
|
VECCOPY(td->iloc, bp->vec);
|
|
td->loc= bp->vec;
|
|
VECCOPY(td->center, td->loc);
|
|
if(bp->f1 & SELECT) td->flag= TD_SELECTED;
|
|
else td->flag= 0;
|
|
td->ext = NULL;
|
|
td->tdi = NULL;
|
|
|
|
if (t->mode==TFM_CURVE_SHRINKFATTEN || t->mode==TFM_RESIZE) {
|
|
td->val = &(bp->radius);
|
|
td->ival = bp->radius;
|
|
} else {
|
|
td->val = &(bp->alfa);
|
|
td->ival = bp->alfa;
|
|
}
|
|
|
|
Mat3CpyMat3(td->smtx, smtx);
|
|
Mat3CpyMat3(td->mtx, mtx);
|
|
|
|
td++;
|
|
count++;
|
|
tail++;
|
|
}
|
|
}
|
|
else if (propmode && head != tail) {
|
|
calc_distanceCurveVerts(head, tail-1);
|
|
head = tail;
|
|
}
|
|
}
|
|
if (propmode && head != tail)
|
|
calc_distanceCurveVerts(head, tail-1);
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/* ********************* lattice *************** */
|
|
|
|
static void createTransLatticeVerts(bContext *C, TransInfo *t)
|
|
{
|
|
// TRANSFORM_FIX_ME
|
|
#if 0
|
|
TransData *td = NULL;
|
|
BPoint *bp;
|
|
float mtx[3][3], smtx[3][3];
|
|
int a;
|
|
int count=0, countsel=0;
|
|
int propmode = t->flag & T_PROP_EDIT;
|
|
|
|
bp= editLatt->def;
|
|
a= editLatt->pntsu*editLatt->pntsv*editLatt->pntsw;
|
|
while(a--) {
|
|
if(bp->hide==0) {
|
|
if(bp->f1 & SELECT) countsel++;
|
|
if(propmode) count++;
|
|
}
|
|
bp++;
|
|
}
|
|
|
|
/* note: in prop mode we need at least 1 selected */
|
|
if (countsel==0) return;
|
|
|
|
if(propmode) t->total = count;
|
|
else t->total = countsel;
|
|
t->data= MEM_callocN(t->total*sizeof(TransData), "TransObData(Lattice EditMode)");
|
|
|
|
Mat3CpyMat4(mtx, G.obedit->obmat);
|
|
Mat3Inv(smtx, mtx);
|
|
|
|
td = t->data;
|
|
bp= editLatt->def;
|
|
a= editLatt->pntsu*editLatt->pntsv*editLatt->pntsw;
|
|
while(a--) {
|
|
if(propmode || (bp->f1 & SELECT)) {
|
|
if(bp->hide==0) {
|
|
VECCOPY(td->iloc, bp->vec);
|
|
td->loc= bp->vec;
|
|
VECCOPY(td->center, td->loc);
|
|
if(bp->f1 & SELECT) td->flag= TD_SELECTED;
|
|
else td->flag= 0;
|
|
Mat3CpyMat3(td->smtx, smtx);
|
|
Mat3CpyMat3(td->mtx, mtx);
|
|
|
|
td->ext = NULL;
|
|
td->tdi = NULL;
|
|
td->val = NULL;
|
|
|
|
td++;
|
|
count++;
|
|
}
|
|
}
|
|
bp++;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/* ******************* particle edit **************** */
|
|
static void createTransParticleVerts(bContext *C, TransInfo *t)
|
|
{
|
|
// TRANSFORM_FIX_ME
|
|
#if 0
|
|
TransData *td = NULL;
|
|
TransDataExtension *tx;
|
|
Base *base = BASACT;
|
|
Object *ob = OBACT;
|
|
ParticleSystem *psys = PE_get_current(ob);
|
|
ParticleSystemModifierData *psmd = NULL;
|
|
ParticleEditSettings *pset = PE_settings();
|
|
ParticleData *pa = NULL;
|
|
ParticleEdit *edit;
|
|
ParticleEditKey *key;
|
|
float mat[4][4];
|
|
int i,k, totpart, transformparticle;
|
|
int count = 0, hasselected = 0;
|
|
int propmode = t->flag & T_PROP_EDIT;
|
|
|
|
if(psys==NULL || G.scene->selectmode==SCE_SELECT_PATH) return;
|
|
|
|
psmd = psys_get_modifier(ob,psys);
|
|
|
|
edit = psys->edit;
|
|
totpart = psys->totpart;
|
|
base->flag |= BA_HAS_RECALC_DATA;
|
|
|
|
for(i=0, pa=psys->particles; i<totpart; i++, pa++) {
|
|
pa->flag &= ~PARS_TRANSFORM;
|
|
transformparticle= 0;
|
|
|
|
if((pa->flag & PARS_HIDE)==0) {
|
|
for(k=0, key=edit->keys[i]; k<pa->totkey; k++, key++) {
|
|
if((key->flag&PEK_HIDE)==0) {
|
|
if(key->flag&PEK_SELECT) {
|
|
hasselected= 1;
|
|
transformparticle= 1;
|
|
}
|
|
else if(propmode)
|
|
transformparticle= 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
if(transformparticle) {
|
|
count += pa->totkey;
|
|
pa->flag |= PARS_TRANSFORM;
|
|
}
|
|
}
|
|
|
|
/* note: in prop mode we need at least 1 selected */
|
|
if (hasselected==0) return;
|
|
|
|
t->total = count;
|
|
td = t->data = MEM_callocN(t->total * sizeof(TransData), "TransObData(Particle Mode)");
|
|
|
|
if(t->mode == TFM_BAKE_TIME)
|
|
tx = t->ext = MEM_callocN(t->total * sizeof(TransDataExtension), "Particle_TransExtension");
|
|
else
|
|
tx = t->ext = NULL;
|
|
|
|
Mat4One(mat);
|
|
|
|
Mat4Invert(ob->imat,ob->obmat);
|
|
|
|
for(i=0, pa=psys->particles; i<totpart; i++, pa++) {
|
|
TransData *head, *tail;
|
|
head = tail = td;
|
|
|
|
if(!(pa->flag & PARS_TRANSFORM)) continue;
|
|
|
|
psys_mat_hair_to_global(ob, psmd->dm, psys->part->from, pa, mat);
|
|
|
|
for(k=0, key=edit->keys[i]; k<pa->totkey; k++, key++) {
|
|
VECCOPY(key->world_co, key->co);
|
|
Mat4MulVecfl(mat, key->world_co);
|
|
td->loc = key->world_co;
|
|
|
|
VECCOPY(td->iloc, td->loc);
|
|
VECCOPY(td->center, td->loc);
|
|
|
|
if(key->flag & PEK_SELECT)
|
|
td->flag |= TD_SELECTED;
|
|
else if(!propmode)
|
|
td->flag |= TD_SKIP;
|
|
|
|
Mat3One(td->mtx);
|
|
Mat3One(td->smtx);
|
|
|
|
/* don't allow moving roots */
|
|
if(k==0 && pset->flag & PE_LOCK_FIRST)
|
|
td->protectflag |= OB_LOCK_LOC;
|
|
|
|
td->ob = ob;
|
|
td->ext = tx;
|
|
td->tdi = NULL;
|
|
if(t->mode == TFM_BAKE_TIME) {
|
|
td->val = key->time;
|
|
td->ival = *(key->time);
|
|
/* abuse size and quat for min/max values */
|
|
td->flag |= TD_NO_EXT;
|
|
if(k==0) tx->size = 0;
|
|
else tx->size = (key - 1)->time;
|
|
|
|
if(k == pa->totkey - 1) tx->quat = 0;
|
|
else tx->quat = (key + 1)->time;
|
|
}
|
|
|
|
td++;
|
|
if(tx)
|
|
tx++;
|
|
tail++;
|
|
}
|
|
if (propmode && head != tail)
|
|
calc_distanceCurveVerts(head, tail - 1);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void flushTransParticles(TransInfo *t)
|
|
{
|
|
#if 0 // TRANSFORM_FIX_ME
|
|
Scene *scene = t->scene;
|
|
Object *ob = OBACT;
|
|
ParticleSystem *psys = PE_get_current(ob);
|
|
ParticleSystemModifierData *psmd;
|
|
ParticleData *pa;
|
|
ParticleEditKey *key;
|
|
TransData *td;
|
|
float mat[4][4], imat[4][4], co[3];
|
|
int i, k, propmode = t->flag & T_PROP_EDIT;
|
|
|
|
psmd = psys_get_modifier(ob, psys);
|
|
|
|
/* we do transform in world space, so flush world space position
|
|
* back to particle local space */
|
|
td= t->data;
|
|
for(i=0, pa=psys->particles; i<psys->totpart; i++, pa++, td++) {
|
|
if(!(pa->flag & PARS_TRANSFORM)) continue;
|
|
|
|
psys_mat_hair_to_global(ob, psmd->dm, psys->part->from, pa, mat);
|
|
Mat4Invert(imat,mat);
|
|
|
|
for(k=0, key=psys->edit->keys[i]; k<pa->totkey; k++, key++) {
|
|
VECCOPY(co, key->world_co);
|
|
Mat4MulVecfl(imat, co);
|
|
|
|
/* optimization for proportional edit */
|
|
if(!propmode || !FloatCompare(key->co, co, 0.0001f)) {
|
|
VECCOPY(key->co, co);
|
|
pa->flag |= PARS_EDIT_RECALC;
|
|
}
|
|
}
|
|
}
|
|
|
|
PE_update_object(OBACT, 1);
|
|
#endif
|
|
}
|
|
|
|
/* ********************* mesh ****************** */
|
|
|
|
/* proportional distance based on connectivity */
|
|
#define E_VEC(a) (vectors + (3 * (a)->tmp.l))
|
|
#define E_NEAR(a) (nears[((a)->tmp.l)])
|
|
#define THRESHOLD 0.0001f
|
|
static void editmesh_set_connectivity_distance(int total, float *vectors, EditVert **nears)
|
|
{
|
|
EditMesh *em = G.editMesh;
|
|
EditVert *eve;
|
|
EditEdge *eed;
|
|
int i= 0, done= 1;
|
|
|
|
/* f2 flag is used for 'selection' */
|
|
/* tmp.l is offset on scratch array */
|
|
for(eve= em->verts.first; eve; eve= eve->next) {
|
|
if(eve->h==0) {
|
|
eve->tmp.l = i++;
|
|
|
|
if(eve->f & SELECT) {
|
|
eve->f2= 2;
|
|
E_NEAR(eve) = eve;
|
|
E_VEC(eve)[0] = 0.0f;
|
|
E_VEC(eve)[1] = 0.0f;
|
|
E_VEC(eve)[2] = 0.0f;
|
|
}
|
|
else {
|
|
eve->f2 = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/* Floodfill routine */
|
|
/*
|
|
At worst this is n*n of complexity where n is number of edges
|
|
Best case would be n if the list is ordered perfectly.
|
|
Estimate is n log n in average (so not too bad)
|
|
*/
|
|
while(done) {
|
|
done= 0;
|
|
|
|
for(eed= em->edges.first; eed; eed= eed->next) {
|
|
if(eed->h==0) {
|
|
EditVert *v1= eed->v1, *v2= eed->v2;
|
|
float *vec2 = E_VEC(v2);
|
|
float *vec1 = E_VEC(v1);
|
|
|
|
if (v1->f2 + v2->f2 == 4)
|
|
continue;
|
|
|
|
if (v1->f2) {
|
|
if (v2->f2) {
|
|
float nvec[3];
|
|
float len1 = VecLength(vec1);
|
|
float len2 = VecLength(vec2);
|
|
float lenn;
|
|
/* for v2 if not selected */
|
|
if (v2->f2 != 2) {
|
|
VecSubf(nvec, v2->co, E_NEAR(v1)->co);
|
|
lenn = VecLength(nvec);
|
|
/* 1 < n < 2 */
|
|
if (lenn - len1 > THRESHOLD && len2 - lenn > THRESHOLD) {
|
|
VECCOPY(vec2, nvec);
|
|
E_NEAR(v2) = E_NEAR(v1);
|
|
done = 1;
|
|
}
|
|
/* n < 1 < 2 */
|
|
else if (len2 - len1 > THRESHOLD && len1 - lenn > THRESHOLD) {
|
|
VECCOPY(vec2, vec1);
|
|
E_NEAR(v2) = E_NEAR(v1);
|
|
done = 1;
|
|
}
|
|
}
|
|
/* for v1 if not selected */
|
|
if (v1->f2 != 2) {
|
|
VecSubf(nvec, v1->co, E_NEAR(v2)->co);
|
|
lenn = VecLength(nvec);
|
|
/* 2 < n < 1 */
|
|
if (lenn - len2 > THRESHOLD && len1 - lenn > THRESHOLD) {
|
|
VECCOPY(vec1, nvec);
|
|
E_NEAR(v1) = E_NEAR(v2);
|
|
done = 1;
|
|
}
|
|
/* n < 2 < 1 */
|
|
else if (len1 - len2 > THRESHOLD && len2 - lenn > THRESHOLD) {
|
|
VECCOPY(vec1, vec2);
|
|
E_NEAR(v1) = E_NEAR(v2);
|
|
done = 1;
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
v2->f2 = 1;
|
|
VecSubf(vec2, v2->co, E_NEAR(v1)->co);
|
|
/* 2 < 1 */
|
|
if (VecLength(vec1) - VecLength(vec2) > THRESHOLD) {
|
|
VECCOPY(vec2, vec1);
|
|
}
|
|
E_NEAR(v2) = E_NEAR(v1);
|
|
done = 1;
|
|
}
|
|
}
|
|
else if (v2->f2) {
|
|
v1->f2 = 1;
|
|
VecSubf(vec1, v1->co, E_NEAR(v2)->co);
|
|
/* 2 < 1 */
|
|
if (VecLength(vec2) - VecLength(vec1) > THRESHOLD) {
|
|
VECCOPY(vec1, vec2);
|
|
}
|
|
E_NEAR(v1) = E_NEAR(v2);
|
|
done = 1;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* loop-in-a-loop I know, but we need it! (ton) */
|
|
static void get_face_center(float *cent, EditVert *eve)
|
|
{
|
|
EditMesh *em = G.editMesh;
|
|
EditFace *efa;
|
|
|
|
for(efa= em->faces.first; efa; efa= efa->next)
|
|
if(efa->f & SELECT)
|
|
if(efa->v1==eve || efa->v2==eve || efa->v3==eve || efa->v4==eve)
|
|
break;
|
|
if(efa) {
|
|
VECCOPY(cent, efa->cent);
|
|
}
|
|
}
|
|
|
|
//way to overwrite what data is edited with transform
|
|
//static void VertsToTransData(TransData *td, EditVert *eve, BakeKey *key)
|
|
static void VertsToTransData(TransData *td, EditVert *eve)
|
|
{
|
|
td->flag = 0;
|
|
//if(key)
|
|
// td->loc = key->co;
|
|
//else
|
|
td->loc = eve->co;
|
|
|
|
VECCOPY(td->center, td->loc);
|
|
// TRANSFORM_FIX_ME
|
|
// if(G.vd->around==V3D_LOCAL && (G.scene->selectmode & SCE_SELECT_FACE))
|
|
// get_face_center(td->center, eve);
|
|
VECCOPY(td->iloc, td->loc);
|
|
|
|
// Setting normals
|
|
VECCOPY(td->axismtx[2], eve->no);
|
|
td->axismtx[0][0] =
|
|
td->axismtx[0][1] =
|
|
td->axismtx[0][2] =
|
|
td->axismtx[1][0] =
|
|
td->axismtx[1][1] =
|
|
td->axismtx[1][2] = 0.0f;
|
|
|
|
td->ext = NULL;
|
|
td->tdi = NULL;
|
|
td->val = NULL;
|
|
td->extra = NULL;
|
|
if (BIF_GetTransInfo()->mode == TFM_BWEIGHT) {
|
|
td->val = &(eve->bweight);
|
|
td->ival = eve->bweight;
|
|
}
|
|
|
|
#ifdef WITH_VERSE
|
|
if(eve->vvert) {
|
|
td->verse = (void*)eve->vvert;
|
|
td->flag |= TD_VERSE_VERT;
|
|
}
|
|
else
|
|
td->flag &= ~TD_VERSE_VERT;
|
|
#endif
|
|
}
|
|
|
|
/* *********************** CrazySpace correction. Now without doing subsurf optimal ****************** */
|
|
|
|
static void make_vertexcos__mapFunc(void *userData, int index, float *co, float *no_f, short *no_s)
|
|
{
|
|
float *vec = userData;
|
|
|
|
vec+= 3*index;
|
|
VECCOPY(vec, co);
|
|
}
|
|
|
|
static int modifiers_disable_subsurf_temporary(Object *ob)
|
|
{
|
|
ModifierData *md;
|
|
int disabled = 0;
|
|
|
|
for(md=ob->modifiers.first; md; md=md->next)
|
|
if(md->type==eModifierType_Subsurf)
|
|
if(md->mode & eModifierMode_OnCage) {
|
|
md->mode ^= eModifierMode_DisableTemporary;
|
|
disabled= 1;
|
|
}
|
|
|
|
return disabled;
|
|
}
|
|
|
|
/* disable subsurf temporal, get mapped cos, and enable it */
|
|
static float *get_crazy_mapped_editverts(void)
|
|
{
|
|
DerivedMesh *dm;
|
|
float *vertexcos;
|
|
|
|
/* disable subsurf temporal, get mapped cos, and enable it */
|
|
if(modifiers_disable_subsurf_temporary(G.obedit)) {
|
|
/* need to make new derivemesh */
|
|
makeDerivedMesh(G.obedit, CD_MASK_BAREMESH);
|
|
}
|
|
|
|
/* now get the cage */
|
|
dm= editmesh_get_derived_cage(CD_MASK_BAREMESH);
|
|
|
|
vertexcos= MEM_mallocN(3*sizeof(float)*G.totvert, "vertexcos map");
|
|
dm->foreachMappedVert(dm, make_vertexcos__mapFunc, vertexcos);
|
|
|
|
dm->release(dm);
|
|
|
|
/* set back the flag, no new cage needs to be built, transform does it */
|
|
modifiers_disable_subsurf_temporary(G.obedit);
|
|
|
|
return vertexcos;
|
|
}
|
|
|
|
#define TAN_MAKE_VEC(a, b, c) a[0]= b[0] + 0.2f*(b[0]-c[0]); a[1]= b[1] + 0.2f*(b[1]-c[1]); a[2]= b[2] + 0.2f*(b[2]-c[2])
|
|
static void set_crazy_vertex_quat(float *quat, float *v1, float *v2, float *v3, float *def1, float *def2, float *def3)
|
|
{
|
|
float vecu[3], vecv[3];
|
|
float q1[4], q2[4];
|
|
|
|
TAN_MAKE_VEC(vecu, v1, v2);
|
|
TAN_MAKE_VEC(vecv, v1, v3);
|
|
triatoquat(v1, vecu, vecv, q1);
|
|
|
|
TAN_MAKE_VEC(vecu, def1, def2);
|
|
TAN_MAKE_VEC(vecv, def1, def3);
|
|
triatoquat(def1, vecu, vecv, q2);
|
|
|
|
QuatSub(quat, q2, q1);
|
|
}
|
|
#undef TAN_MAKE_VEC
|
|
|
|
static void set_crazyspace_quats(float *origcos, float *mappedcos, float *quats)
|
|
{
|
|
EditMesh *em = G.editMesh;
|
|
EditVert *eve, *prev;
|
|
EditFace *efa;
|
|
float *v1, *v2, *v3, *v4, *co1, *co2, *co3, *co4;
|
|
intptr_t index= 0;
|
|
|
|
/* two abused locations in vertices */
|
|
for(eve= em->verts.first; eve; eve= eve->next, index++) {
|
|
eve->tmp.p = NULL;
|
|
eve->prev= (EditVert *)index;
|
|
}
|
|
|
|
/* first store two sets of tangent vectors in vertices, we derive it just from the face-edges */
|
|
for(efa= em->faces.first; efa; efa= efa->next) {
|
|
|
|
/* retrieve mapped coordinates */
|
|
v1= mappedcos + 3*(intptr_t)(efa->v1->prev);
|
|
v2= mappedcos + 3*(intptr_t)(efa->v2->prev);
|
|
v3= mappedcos + 3*(intptr_t)(efa->v3->prev);
|
|
|
|
co1= (origcos)? origcos + 3*(intptr_t)(efa->v1->prev): efa->v1->co;
|
|
co2= (origcos)? origcos + 3*(intptr_t)(efa->v2->prev): efa->v2->co;
|
|
co3= (origcos)? origcos + 3*(intptr_t)(efa->v3->prev): efa->v3->co;
|
|
|
|
if(efa->v2->tmp.p==NULL && efa->v2->f1) {
|
|
set_crazy_vertex_quat(quats, co2, co3, co1, v2, v3, v1);
|
|
efa->v2->tmp.p= (void*)quats;
|
|
quats+= 4;
|
|
}
|
|
|
|
if(efa->v4) {
|
|
v4= mappedcos + 3*(intptr_t)(efa->v4->prev);
|
|
co4= (origcos)? origcos + 3*(intptr_t)(efa->v4->prev): efa->v4->co;
|
|
|
|
if(efa->v1->tmp.p==NULL && efa->v1->f1) {
|
|
set_crazy_vertex_quat(quats, co1, co2, co4, v1, v2, v4);
|
|
efa->v1->tmp.p= (void*)quats;
|
|
quats+= 4;
|
|
}
|
|
if(efa->v3->tmp.p==NULL && efa->v3->f1) {
|
|
set_crazy_vertex_quat(quats, co3, co4, co2, v3, v4, v2);
|
|
efa->v3->tmp.p= (void*)quats;
|
|
quats+= 4;
|
|
}
|
|
if(efa->v4->tmp.p==NULL && efa->v4->f1) {
|
|
set_crazy_vertex_quat(quats, co4, co1, co3, v4, v1, v3);
|
|
efa->v4->tmp.p= (void*)quats;
|
|
quats+= 4;
|
|
}
|
|
}
|
|
else {
|
|
if(efa->v1->tmp.p==NULL && efa->v1->f1) {
|
|
set_crazy_vertex_quat(quats, co1, co2, co3, v1, v2, v3);
|
|
efa->v1->tmp.p= (void*)quats;
|
|
quats+= 4;
|
|
}
|
|
if(efa->v3->tmp.p==NULL && efa->v3->f1) {
|
|
set_crazy_vertex_quat(quats, co3, co1, co2, v3, v1, v2);
|
|
efa->v3->tmp.p= (void*)quats;
|
|
quats+= 4;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* restore abused prev pointer */
|
|
for(prev= NULL, eve= em->verts.first; eve; prev= eve, eve= eve->next)
|
|
eve->prev= prev;
|
|
|
|
}
|
|
|
|
void createTransBMeshVerts(TransInfo *t, BME_Mesh *bm, BME_TransData_Head *td) {
|
|
BME_Vert *v;
|
|
BME_TransData *vtd;
|
|
TransData *tob;
|
|
int i;
|
|
|
|
tob = t->data = MEM_callocN(td->len*sizeof(TransData), "TransObData(Bevel tool)");
|
|
|
|
for (i=0,v=bm->verts.first;v;v=v->next) {
|
|
if ( (vtd = BME_get_transdata(td,v)) ) {
|
|
tob->loc = vtd->loc;
|
|
tob->val = &vtd->factor;
|
|
VECCOPY(tob->iloc,vtd->co);
|
|
VECCOPY(tob->center,vtd->org);
|
|
VECCOPY(tob->axismtx[0],vtd->vec);
|
|
tob->axismtx[1][0] = vtd->max ? *vtd->max : 0;
|
|
tob++;
|
|
i++;
|
|
}
|
|
}
|
|
/* since td is a memarena, it can hold more transdata than actual elements
|
|
* (i.e. we can't depend on td->len to determine the number of actual elements) */
|
|
t->total = i;
|
|
}
|
|
|
|
static void createTransEditVerts(bContext *C, TransInfo *t)
|
|
{
|
|
// TRANSFORM_FIX_ME
|
|
#if 0
|
|
TransData *tob = NULL;
|
|
EditMesh *em = G.editMesh;
|
|
EditVert *eve;
|
|
EditVert **nears = NULL;
|
|
EditVert *eve_act = NULL;
|
|
float *vectors = NULL, *mappedcos = NULL, *quats= NULL;
|
|
float mtx[3][3], smtx[3][3], (*defmats)[3][3] = NULL, (*defcos)[3] = NULL;
|
|
int count=0, countsel=0, a, totleft;
|
|
int propmode = t->flag & T_PROP_EDIT;
|
|
int mirror = 0;
|
|
|
|
if ((t->options & CTX_NO_MIRROR) == 0 && (G.scene->toolsettings->editbutflag & B_MESH_X_MIRROR))
|
|
{
|
|
mirror = 1;
|
|
}
|
|
|
|
// transform now requires awareness for select mode, so we tag the f1 flags in verts
|
|
if(G.scene->selectmode & SCE_SELECT_VERTEX) {
|
|
for(eve= em->verts.first; eve; eve= eve->next) {
|
|
if(eve->h==0 && (eve->f & SELECT))
|
|
eve->f1= SELECT;
|
|
else
|
|
eve->f1= 0;
|
|
}
|
|
}
|
|
else if(G.scene->selectmode & SCE_SELECT_EDGE) {
|
|
EditEdge *eed;
|
|
for(eve= em->verts.first; eve; eve= eve->next) eve->f1= 0;
|
|
for(eed= em->edges.first; eed; eed= eed->next) {
|
|
if(eed->h==0 && (eed->f & SELECT))
|
|
eed->v1->f1= eed->v2->f1= SELECT;
|
|
}
|
|
}
|
|
else {
|
|
EditFace *efa;
|
|
for(eve= em->verts.first; eve; eve= eve->next) eve->f1= 0;
|
|
for(efa= em->faces.first; efa; efa= efa->next) {
|
|
if(efa->h==0 && (efa->f & SELECT)) {
|
|
efa->v1->f1= efa->v2->f1= efa->v3->f1= SELECT;
|
|
if(efa->v4) efa->v4->f1= SELECT;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* now we can count */
|
|
for(eve= em->verts.first; eve; eve= eve->next) {
|
|
if(eve->h==0) {
|
|
if(eve->f1) countsel++;
|
|
if(propmode) count++;
|
|
}
|
|
}
|
|
|
|
/* note: in prop mode we need at least 1 selected */
|
|
if (countsel==0) return;
|
|
|
|
/* check active */
|
|
if (G.editMesh->selected.last) {
|
|
EditSelection *ese = G.editMesh->selected.last;
|
|
if ( ese->type == EDITVERT ) {
|
|
eve_act = (EditVert *)ese->data;
|
|
}
|
|
}
|
|
|
|
|
|
if(propmode) {
|
|
t->total = count;
|
|
|
|
/* allocating scratch arrays */
|
|
vectors = (float *)MEM_mallocN(t->total * 3 * sizeof(float), "scratch vectors");
|
|
nears = (EditVert**)MEM_mallocN(t->total * sizeof(EditVert*), "scratch nears");
|
|
}
|
|
else t->total = countsel;
|
|
tob= t->data= MEM_callocN(t->total*sizeof(TransData), "TransObData(Mesh EditMode)");
|
|
|
|
Mat3CpyMat4(mtx, G.obedit->obmat);
|
|
Mat3Inv(smtx, mtx);
|
|
|
|
if(propmode) editmesh_set_connectivity_distance(t->total, vectors, nears);
|
|
|
|
/* detect CrazySpace [tm] */
|
|
if(propmode==0) {
|
|
if(modifiers_getCageIndex(G.obedit, NULL)>=0) {
|
|
if(modifiers_isDeformed(G.obedit)) {
|
|
/* check if we can use deform matrices for modifier from the
|
|
start up to stack, they are more accurate than quats */
|
|
totleft= editmesh_get_first_deform_matrices(&defmats, &defcos);
|
|
|
|
/* if we still have more modifiers, also do crazyspace
|
|
correction with quats, relative to the coordinates after
|
|
the modifiers that support deform matrices (defcos) */
|
|
if(totleft > 0) {
|
|
mappedcos= get_crazy_mapped_editverts();
|
|
quats= MEM_mallocN( (t->total)*sizeof(float)*4, "crazy quats");
|
|
set_crazyspace_quats((float*)defcos, mappedcos, quats);
|
|
if(mappedcos)
|
|
MEM_freeN(mappedcos);
|
|
}
|
|
|
|
if(defcos)
|
|
MEM_freeN(defcos);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* find out which half we do */
|
|
if(mirror) {
|
|
for (eve=em->verts.first; eve; eve=eve->next) {
|
|
if(eve->h==0 && eve->f1 && eve->co[0]!=0.0f) {
|
|
if(eve->co[0]<0.0f)
|
|
mirror = -1;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
for (a=0, eve=em->verts.first; eve; eve=eve->next, a++) {
|
|
if(eve->h==0) {
|
|
if(propmode || eve->f1) {
|
|
VertsToTransData(tob, eve);
|
|
|
|
/* selected */
|
|
if(eve->f1) tob->flag |= TD_SELECTED;
|
|
|
|
/* active */
|
|
if(eve == eve_act) tob->flag |= TD_ACTIVE;
|
|
|
|
if(propmode) {
|
|
if (eve->f2) {
|
|
float vec[3];
|
|
VECCOPY(vec, E_VEC(eve));
|
|
Mat3MulVecfl(mtx, vec);
|
|
tob->dist= VecLength(vec);
|
|
}
|
|
else {
|
|
tob->flag |= TD_NOTCONNECTED;
|
|
tob->dist = MAXFLOAT;
|
|
}
|
|
}
|
|
|
|
/* CrazySpace */
|
|
if(defmats || (quats && eve->tmp.p)) {
|
|
float mat[3][3], imat[3][3], qmat[3][3];
|
|
|
|
/* use both or either quat and defmat correction */
|
|
if(quats && eve->tmp.f) {
|
|
QuatToMat3(eve->tmp.p, qmat);
|
|
|
|
if(defmats)
|
|
Mat3MulSerie(mat, mtx, qmat, defmats[a],
|
|
NULL, NULL, NULL, NULL, NULL);
|
|
else
|
|
Mat3MulMat3(mat, mtx, qmat);
|
|
}
|
|
else
|
|
Mat3MulMat3(mat, mtx, defmats[a]);
|
|
|
|
Mat3Inv(imat, mat);
|
|
|
|
Mat3CpyMat3(tob->smtx, imat);
|
|
Mat3CpyMat3(tob->mtx, mat);
|
|
}
|
|
else {
|
|
Mat3CpyMat3(tob->smtx, smtx);
|
|
Mat3CpyMat3(tob->mtx, mtx);
|
|
}
|
|
|
|
/* Mirror? */
|
|
if( (mirror>0 && tob->iloc[0]>0.0f) || (mirror<0 && tob->iloc[0]<0.0f)) {
|
|
EditVert *vmir= editmesh_get_x_mirror_vert(G.obedit, tob->iloc); /* initializes octree on first call */
|
|
if(vmir != eve) tob->extra = vmir;
|
|
}
|
|
tob++;
|
|
}
|
|
}
|
|
}
|
|
if (propmode) {
|
|
MEM_freeN(vectors);
|
|
MEM_freeN(nears);
|
|
}
|
|
/* crazy space free */
|
|
if(quats)
|
|
MEM_freeN(quats);
|
|
if(defmats)
|
|
MEM_freeN(defmats);
|
|
#endif
|
|
}
|
|
|
|
/* ********************* UV ****************** */
|
|
|
|
static void UVsToTransData(TransData *td, TransData2D *td2d, float *uv, int selected)
|
|
{
|
|
float aspx, aspy;
|
|
|
|
transform_aspect_ratio_tface_uv(&aspx, &aspy);
|
|
|
|
/* uv coords are scaled by aspects. this is needed for rotations and
|
|
proportional editing to be consistent with the stretchted uv coords
|
|
that are displayed. this also means that for display and numinput,
|
|
and when the the uv coords are flushed, these are converted each time */
|
|
td2d->loc[0] = uv[0]*aspx;
|
|
td2d->loc[1] = uv[1]*aspy;
|
|
td2d->loc[2] = 0.0f;
|
|
td2d->loc2d = uv;
|
|
|
|
td->flag = 0;
|
|
td->loc = td2d->loc;
|
|
VECCOPY(td->center, td->loc);
|
|
VECCOPY(td->iloc, td->loc);
|
|
|
|
memset(td->axismtx, 0, sizeof(td->axismtx));
|
|
td->axismtx[2][2] = 1.0f;
|
|
|
|
td->ext= NULL; td->tdi= NULL; td->val= NULL;
|
|
|
|
if(selected) {
|
|
td->flag |= TD_SELECTED;
|
|
td->dist= 0.0;
|
|
}
|
|
else {
|
|
td->dist= MAXFLOAT;
|
|
}
|
|
Mat3One(td->mtx);
|
|
Mat3One(td->smtx);
|
|
}
|
|
|
|
static void createTransUVs(bContext *C, TransInfo *t)
|
|
{
|
|
// TRANSFORM_FIX_ME
|
|
#if 0
|
|
TransData *td = NULL;
|
|
TransData2D *td2d = NULL;
|
|
MTFace *tf;
|
|
int count=0, countsel=0;
|
|
int propmode = t->flag & T_PROP_EDIT;
|
|
int efa_s1,efa_s2,efa_s3,efa_s4;
|
|
|
|
EditMesh *em = G.editMesh;
|
|
EditFace *efa;
|
|
|
|
if(is_uv_tface_editing_allowed()==0) return;
|
|
|
|
/* count */
|
|
if (G.sima->flag & SI_BE_SQUARE && !propmode) {
|
|
for (efa= em->faces.first; efa; efa= efa->next) {
|
|
/* store face pointer for second loop, prevent second lookup */
|
|
tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
|
|
if (simaFaceDraw_Check(efa, tf)) {
|
|
efa->tmp.p = tf;
|
|
|
|
efa_s1 = simaUVSel_Check(efa, tf, 0);
|
|
efa_s2 = simaUVSel_Check(efa, tf, 1);
|
|
efa_s3 = simaUVSel_Check(efa, tf, 2);
|
|
if (efa->v4) {
|
|
efa_s4 = simaUVSel_Check(efa, tf, 3);
|
|
if ( efa_s1 || efa_s2 || efa_s3 || efa_s4 ) {
|
|
countsel += 4; /* all corners of this quad need their edges moved. so we must store TD for each */
|
|
}
|
|
} else {
|
|
/* tri's are delt with normally when SI_BE_SQUARE's enabled */
|
|
if (efa_s1) countsel++;
|
|
if (efa_s2) countsel++;
|
|
if (efa_s3) countsel++;
|
|
}
|
|
} else {
|
|
efa->tmp.p = NULL;
|
|
}
|
|
}
|
|
} else {
|
|
for (efa= em->faces.first; efa; efa= efa->next) {
|
|
tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
|
|
if (simaFaceDraw_Check(efa, tf)) {
|
|
efa->tmp.p = tf;
|
|
|
|
if (simaUVSel_Check(efa, tf, 0)) countsel++;
|
|
if (simaUVSel_Check(efa, tf, 1)) countsel++;
|
|
if (simaUVSel_Check(efa, tf, 2)) countsel++;
|
|
if (efa->v4 && simaUVSel_Check(efa, tf, 3)) countsel++;
|
|
if(propmode)
|
|
count += (efa->v4)? 4: 3;
|
|
} else {
|
|
efa->tmp.p = NULL;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* note: in prop mode we need at least 1 selected */
|
|
if (countsel==0) return;
|
|
|
|
t->total= (propmode)? count: countsel;
|
|
t->data= MEM_callocN(t->total*sizeof(TransData), "TransObData(UV Editing)");
|
|
/* for each 2d uv coord a 3d vector is allocated, so that they can be
|
|
treated just as if they were 3d verts */
|
|
t->data2d= MEM_callocN(t->total*sizeof(TransData2D), "TransObData2D(UV Editing)");
|
|
|
|
if(G.sima->flag & SI_CLIP_UV)
|
|
t->flag |= T_CLIP_UV;
|
|
|
|
td= t->data;
|
|
td2d= t->data2d;
|
|
|
|
if (G.sima->flag & SI_BE_SQUARE && !propmode) {
|
|
for (efa= em->faces.first; efa; efa= efa->next) {
|
|
tf=(MTFace *)efa->tmp.p;
|
|
if (tf) {
|
|
efa_s1 = simaUVSel_Check(efa, tf, 0);
|
|
efa_s2 = simaUVSel_Check(efa, tf, 1);
|
|
efa_s3 = simaUVSel_Check(efa, tf, 2);
|
|
|
|
if (efa->v4) {
|
|
efa_s4 = simaUVSel_Check(efa, tf, 3);
|
|
|
|
if ( efa_s1 || efa_s2 || efa_s3 || efa_s4 ) {
|
|
/* all corners of this quad need their edges moved. so we must store TD for each */
|
|
|
|
UVsToTransData(td, td2d, tf->uv[0], efa_s1);
|
|
if (!efa_s1) td->flag |= TD_SKIP;
|
|
td++; td2d++;
|
|
|
|
UVsToTransData(td, td2d, tf->uv[1], efa_s2);
|
|
if (!efa_s2) td->flag |= TD_SKIP;
|
|
td++; td2d++;
|
|
|
|
UVsToTransData(td, td2d, tf->uv[2], efa_s3);
|
|
if (!efa_s3) td->flag |= TD_SKIP;
|
|
td++; td2d++;
|
|
|
|
UVsToTransData(td, td2d, tf->uv[3], efa_s4);
|
|
if (!efa_s4) td->flag |= TD_SKIP;
|
|
td++; td2d++;
|
|
}
|
|
} else {
|
|
/* tri's are delt with normally when SI_BE_SQUARE's enabled */
|
|
if (efa_s1) UVsToTransData(td++, td2d++, tf->uv[0], 1);
|
|
if (efa_s2) UVsToTransData(td++, td2d++, tf->uv[1], 1);
|
|
if (efa_s3) UVsToTransData(td++, td2d++, tf->uv[2], 1);
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
for (efa= em->faces.first; efa; efa= efa->next) {
|
|
/*tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
|
|
if (simaFaceDraw_Check(efa, tf)) {*/
|
|
if ((tf=(MTFace *)efa->tmp.p)) {
|
|
if (propmode) {
|
|
UVsToTransData(td++, td2d++, tf->uv[0], simaUVSel_Check(efa, tf, 0));
|
|
UVsToTransData(td++, td2d++, tf->uv[1], simaUVSel_Check(efa, tf, 1));
|
|
UVsToTransData(td++, td2d++, tf->uv[2], simaUVSel_Check(efa, tf, 2));
|
|
if(efa->v4)
|
|
UVsToTransData(td++, td2d++, tf->uv[3], simaUVSel_Check(efa, tf, 3));
|
|
} else {
|
|
if(simaUVSel_Check(efa, tf, 0)) UVsToTransData(td++, td2d++, tf->uv[0], 1);
|
|
if(simaUVSel_Check(efa, tf, 1)) UVsToTransData(td++, td2d++, tf->uv[1], 1);
|
|
if(simaUVSel_Check(efa, tf, 2)) UVsToTransData(td++, td2d++, tf->uv[2], 1);
|
|
if(efa->v4 && simaUVSel_Check(efa, tf, 3)) UVsToTransData(td++, td2d++, tf->uv[3], 1);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (G.sima->flag & SI_LIVE_UNWRAP)
|
|
unwrap_lscm_live_begin();
|
|
#endif
|
|
}
|
|
|
|
void flushTransUVs(TransInfo *t)
|
|
{
|
|
#if 0 // TRANSFORM_FIX_ME
|
|
TransData2D *td;
|
|
int a, width, height;
|
|
Object *ob= OBACT;
|
|
EditMesh *em = G.editMesh;
|
|
float aspx, aspy, invx, invy;
|
|
|
|
transform_aspect_ratio_tface_uv(&aspx, &aspy);
|
|
transform_width_height_tface_uv(&width, &height);
|
|
invx= 1.0f/aspx;
|
|
invy= 1.0f/aspy;
|
|
|
|
/* flush to 2d vector from internally used 3d vector */
|
|
for(a=0, td= t->data2d; a<t->total; a++, td++) {
|
|
td->loc2d[0]= td->loc[0]*invx;
|
|
td->loc2d[1]= td->loc[1]*invy;
|
|
|
|
if((G.sima->flag & SI_PIXELSNAP) && (t->state != TRANS_CANCEL)) {
|
|
td->loc2d[0]= (float)floor(width*td->loc2d[0] + 0.5f)/width;
|
|
td->loc2d[1]= (float)floor(height*td->loc2d[1] + 0.5f)/height;
|
|
}
|
|
}
|
|
|
|
if((G.sima->flag & SI_BE_SQUARE) && (t->flag & T_PROP_EDIT)==0 && (t->state != TRANS_CANCEL))
|
|
be_square_tface_uv(em);
|
|
|
|
/* this is overkill if G.sima->lock is not set, but still needed */
|
|
object_uvs_changed(ob);
|
|
#endif
|
|
}
|
|
|
|
int clipUVTransform(TransInfo *t, float *vec, int resize)
|
|
{
|
|
#if 0 // TRANSFORM_FIX_ME
|
|
TransData *td;
|
|
int a, clipx=1, clipy=1;
|
|
float aspx, aspy, min[2], max[2];
|
|
|
|
transform_aspect_ratio_tface_uv(&aspx, &aspy);
|
|
min[0]= min[1]= 0.0f;
|
|
max[0]= aspx; max[1]= aspy;
|
|
|
|
for(a=0, td= t->data; a<t->total; a++, td++) {
|
|
DO_MINMAX2(td->loc, min, max);
|
|
}
|
|
|
|
if(resize) {
|
|
if(min[0] < 0.0f && t->center[0] > 0.0f && t->center[0] < aspx*0.5f)
|
|
vec[0] *= t->center[0]/(t->center[0] - min[0]);
|
|
else if(max[0] > aspx && t->center[0] < aspx)
|
|
vec[0] *= (t->center[0] - aspx)/(t->center[0] - max[0]);
|
|
else
|
|
clipx= 0;
|
|
|
|
if(min[1] < 0.0f && t->center[1] > 0.0f && t->center[1] < aspy*0.5f)
|
|
vec[1] *= t->center[1]/(t->center[1] - min[1]);
|
|
else if(max[1] > aspy && t->center[1] < aspy)
|
|
vec[1] *= (t->center[1] - aspy)/(t->center[1] - max[1]);
|
|
else
|
|
clipy= 0;
|
|
}
|
|
else {
|
|
if(min[0] < 0.0f)
|
|
vec[0] -= min[0];
|
|
else if(max[0] > aspx)
|
|
vec[0] -= max[0]-aspx;
|
|
else
|
|
clipx= 0;
|
|
|
|
if(min[1] < 0.0f)
|
|
vec[1] -= min[1];
|
|
else if(max[1] > aspy)
|
|
vec[1] -= max[1]-aspy;
|
|
else
|
|
clipy= 0;
|
|
}
|
|
|
|
return (clipx || clipy);
|
|
#endif
|
|
return 0;
|
|
}
|
|
|
|
/* ********************* IPO EDITOR ************************* */
|
|
|
|
/* for IPO Editor transform - but actual creation of transform structures is not performed here
|
|
* due to bad globals that would need to be imported specially for this
|
|
*/
|
|
static void createTransIpoData(bContext *C, TransInfo *t)
|
|
{
|
|
// TRANSFORM_FIX_ME
|
|
#if 0
|
|
/* in editipo.c due to some globals that are defined in that file... */
|
|
make_ipo_transdata(t);
|
|
#endif
|
|
}
|
|
|
|
/* this function is called on recalcData to apply the transforms applied
|
|
* to the transdata on to the actual keyframe data
|
|
*/
|
|
void flushTransIpoData(TransInfo *t)
|
|
{
|
|
#if 0 // TRANSFORM_FIX_ME
|
|
TransData2D *td;
|
|
int a;
|
|
|
|
/* flush to 2d vector from internally used 3d vector */
|
|
for (a=0, td= t->data2d; a<t->total; a++, td++) {
|
|
/* we need to unapply the nla-scaling from the time in some situations */
|
|
if (NLA_IPO_SCALED)
|
|
td->loc2d[0]= get_action_frame(OBACT, td->loc[0]);
|
|
else
|
|
td->loc2d[0]= td->loc[0];
|
|
|
|
/* when the icu that point comes from is a bitflag holder, don't allow adjusting values */
|
|
if ((t->data[a].flag & TD_TIMEONLY)==0)
|
|
td->loc2d[1]= td->loc[1];
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/* ********************* ACTION/NLA EDITOR ****************** */
|
|
|
|
/* Called by special_aftertrans_update to make sure selected gp-frames replace
|
|
* any other gp-frames which may reside on that frame (that are not selected).
|
|
* It also makes sure gp-frames are still stored in chronological order after
|
|
* transform.
|
|
*/
|
|
static void posttrans_gpd_clean (bGPdata *gpd)
|
|
{
|
|
bGPDlayer *gpl;
|
|
|
|
for (gpl= gpd->layers.first; gpl; gpl= gpl->next) {
|
|
ListBase sel_buffer = {NULL, NULL};
|
|
bGPDframe *gpf, *gpfn;
|
|
bGPDframe *gfs, *gfsn;
|
|
|
|
/* loop 1: loop through and isolate selected gp-frames to buffer
|
|
* (these need to be sorted as they are isolated)
|
|
*/
|
|
for (gpf= gpl->frames.first; gpf; gpf= gpfn) {
|
|
short added= 0;
|
|
gpfn= gpf->next;
|
|
|
|
if (gpf->flag & GP_FRAME_SELECT) {
|
|
BLI_remlink(&gpl->frames, gpf);
|
|
|
|
/* find place to add them in buffer
|
|
* - go backwards as most frames will still be in order,
|
|
* so doing it this way will be faster
|
|
*/
|
|
for (gfs= sel_buffer.last; gfs; gfs= gfs->prev) {
|
|
/* if current (gpf) occurs after this one in buffer, add! */
|
|
if (gfs->framenum < gpf->framenum) {
|
|
BLI_insertlinkafter(&sel_buffer, gfs, gpf);
|
|
added= 1;
|
|
break;
|
|
}
|
|
}
|
|
if (added == 0)
|
|
BLI_addhead(&sel_buffer, gpf);
|
|
}
|
|
}
|
|
|
|
/* error checking: it is unlikely, but may be possible to have none selected */
|
|
if (sel_buffer.first == NULL)
|
|
continue;
|
|
|
|
/* if all were selected (i.e. gpl->frames is empty), then just transfer sel-buf over */
|
|
if (gpl->frames.first == NULL) {
|
|
gpl->frames.first= sel_buffer.first;
|
|
gpl->frames.last= sel_buffer.last;
|
|
|
|
continue;
|
|
}
|
|
|
|
/* loop 2: remove duplicates of frames in buffers */
|
|
for (gpf= gpl->frames.first; gpf && sel_buffer.first; gpf= gpfn) {
|
|
gpfn= gpf->next;
|
|
|
|
/* loop through sel_buffer, emptying stuff from front of buffer if ok */
|
|
for (gfs= sel_buffer.first; gfs && gpf; gfs= gfsn) {
|
|
gfsn= gfs->next;
|
|
|
|
/* if this buffer frame needs to go before current, add it! */
|
|
if (gfs->framenum < gpf->framenum) {
|
|
/* transfer buffer frame to frames list (before current) */
|
|
BLI_remlink(&sel_buffer, gfs);
|
|
BLI_insertlinkbefore(&gpl->frames, gpf, gfs);
|
|
}
|
|
/* if this buffer frame is on same frame, replace current with it and stop */
|
|
else if (gfs->framenum == gpf->framenum) {
|
|
/* transfer buffer frame to frames list (before current) */
|
|
BLI_remlink(&sel_buffer, gfs);
|
|
BLI_insertlinkbefore(&gpl->frames, gpf, gfs);
|
|
|
|
/* get rid of current frame */
|
|
// TRANSFORM_FIX_ME
|
|
//gpencil_layer_delframe(gpl, gpf);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* if anything is still in buffer, append to end */
|
|
for (gfs= sel_buffer.first; gfs; gfs= gfsn) {
|
|
gfsn= gfs->next;
|
|
|
|
BLI_remlink(&sel_buffer, gfs);
|
|
BLI_addtail(&gpl->frames, gfs);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Called by special_aftertrans_update to make sure selected keyframes replace
|
|
* any other keyframes which may reside on that frame (that is not selected).
|
|
*/
|
|
static void posttrans_ipo_clean (Ipo *ipo)
|
|
{
|
|
IpoCurve *icu;
|
|
int i;
|
|
|
|
/* delete any keyframes that occur on same frame as selected keyframe, but is not selected */
|
|
for (icu= ipo->curve.first; icu; icu= icu->next) {
|
|
float *selcache; /* cache for frame numbers of selected frames (icu->totvert*sizeof(float)) */
|
|
int len, index; /* number of frames in cache, item index */
|
|
|
|
/* allocate memory for the cache */
|
|
// TODO: investigate using GHash for this instead?
|
|
if (icu->totvert == 0)
|
|
continue;
|
|
selcache= MEM_callocN(sizeof(float)*icu->totvert, "IcuSelFrameNums");
|
|
len= 0;
|
|
index= 0;
|
|
|
|
/* We do 2 loops, 1 for marking keyframes for deletion, one for deleting
|
|
* as there is no guarantee what order the keyframes are exactly, even though
|
|
* they have been sorted by time.
|
|
*/
|
|
|
|
/* Loop 1: find selected keyframes */
|
|
for (i = 0; i < icu->totvert; i++) {
|
|
BezTriple *bezt= &icu->bezt[i];
|
|
|
|
if (BEZSELECTED(bezt)) {
|
|
selcache[index]= bezt->vec[1][0];
|
|
index++;
|
|
len++;
|
|
}
|
|
}
|
|
|
|
/* Loop 2: delete unselected keyframes on the same frames (if any keyframes were found) */
|
|
if (len) {
|
|
for (i = 0; i < icu->totvert; i++) {
|
|
BezTriple *bezt= &icu->bezt[i];
|
|
|
|
if (BEZSELECTED(bezt) == 0) {
|
|
/* check beztriple should be removed according to cache */
|
|
for (index= 0; index < len; index++) {
|
|
if (IS_EQ(bezt->vec[1][0], selcache[index])) {
|
|
delete_icu_key(icu, i, 0);
|
|
break;
|
|
}
|
|
else if (bezt->vec[1][0] > selcache[index])
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
testhandles_ipocurve(icu);
|
|
}
|
|
|
|
/* free cache */
|
|
MEM_freeN(selcache);
|
|
}
|
|
}
|
|
|
|
/* Called by special_aftertrans_update to make sure selected keyframes replace
|
|
* any other keyframes which may reside on that frame (that is not selected).
|
|
* remake_action_ipos should have already been called
|
|
*/
|
|
static void posttrans_action_clean (bAnimContext *ac, bAction *act)
|
|
{
|
|
ListBase anim_data = {NULL, NULL};
|
|
bAnimListElem *ale;
|
|
int filter;
|
|
|
|
/* filter data */
|
|
filter= (ANIMFILTER_VISIBLE | ANIMFILTER_FOREDIT | ANIMFILTER_IPOKEYS);
|
|
ANIM_animdata_filter(&anim_data, filter, act, ANIMCONT_ACTION);
|
|
|
|
/* loop through relevant data, removing keyframes from the ipo-blocks that were attached
|
|
* - all keyframes are converted in/out of global time
|
|
*/
|
|
for (ale= anim_data.first; ale; ale= ale->next) {
|
|
Object *nob= ANIM_nla_mapping_get(ac, ale);
|
|
|
|
if (nob) {
|
|
ANIM_nla_mapping_apply(nob, ale->key_data, 0, 1);
|
|
posttrans_ipo_clean(ale->key_data);
|
|
ANIM_nla_mapping_apply(nob, ale->key_data, 1, 1);
|
|
}
|
|
else
|
|
posttrans_ipo_clean(ale->key_data);
|
|
}
|
|
|
|
/* free temp data */
|
|
BLI_freelistN(&anim_data);
|
|
}
|
|
|
|
/* Called by special_aftertrans_update to make sure selected keyframes replace
|
|
* any other keyframes which may reside on that frame (that is not selected).
|
|
* remake_all_ipos should have already been called
|
|
*/
|
|
static void posttrans_nla_clean (TransInfo *t)
|
|
{
|
|
#if 0 // TRANSFORM_FIX_ME
|
|
Base *base;
|
|
Object *ob;
|
|
bActionStrip *strip;
|
|
bActionChannel *achan;
|
|
bConstraintChannel *conchan;
|
|
float cfra;
|
|
char side;
|
|
int i;
|
|
|
|
/* which side of the current frame should be allowed */
|
|
if (t->mode == TFM_TIME_EXTEND) {
|
|
/* only side on which mouse is gets transformed */
|
|
float xmouse, ymouse;
|
|
|
|
areamouseco_to_ipoco(G.v2d, t->imval, &xmouse, &ymouse);
|
|
side = (xmouse > CFRA) ? 'R' : 'L';
|
|
}
|
|
else {
|
|
/* normal transform - both sides of current frame are considered */
|
|
side = 'B';
|
|
}
|
|
|
|
/* only affect keyframes */
|
|
for (base=G.scene->base.first; base; base=base->next) {
|
|
ob= base->object;
|
|
|
|
/* Check object ipos */
|
|
i= count_ipo_keys(ob->ipo, side, (float)CFRA);
|
|
if (i) posttrans_ipo_clean(ob->ipo);
|
|
|
|
/* Check object constraint ipos */
|
|
for (conchan=ob->constraintChannels.first; conchan; conchan=conchan->next) {
|
|
i= count_ipo_keys(conchan->ipo, side, (float)CFRA);
|
|
if (i) posttrans_ipo_clean(conchan->ipo);
|
|
}
|
|
|
|
/* skip actions and nlastrips if object is collapsed */
|
|
if (ob->nlaflag & OB_NLA_COLLAPSED)
|
|
continue;
|
|
|
|
/* Check action ipos */
|
|
if (ob->action) {
|
|
/* exclude if strip is selected too */
|
|
for (strip=ob->nlastrips.first; strip; strip=strip->next) {
|
|
if (strip->flag & ACTSTRIP_SELECT) {
|
|
if (strip->act == ob->action)
|
|
break;
|
|
}
|
|
}
|
|
if (strip==NULL) {
|
|
cfra = get_action_frame(ob, (float)CFRA);
|
|
|
|
for (achan=ob->action->chanbase.first; achan; achan=achan->next) {
|
|
if (EDITABLE_ACHAN(achan)) {
|
|
i= count_ipo_keys(achan->ipo, side, cfra);
|
|
if (i) {
|
|
actstrip_map_ipo_keys(ob, achan->ipo, 0, 1);
|
|
posttrans_ipo_clean(achan->ipo);
|
|
actstrip_map_ipo_keys(ob, achan->ipo, 1, 1);
|
|
}
|
|
|
|
/* Check action constraint ipos */
|
|
if (EXPANDED_ACHAN(achan) && FILTER_CON_ACHAN(achan)) {
|
|
for (conchan=achan->constraintChannels.first; conchan; conchan=conchan->next) {
|
|
if (EDITABLE_CONCHAN(conchan)) {
|
|
i = count_ipo_keys(conchan->ipo, side, cfra);
|
|
if (i) {
|
|
actstrip_map_ipo_keys(ob, conchan->ipo, 0, 1);
|
|
posttrans_ipo_clean(conchan->ipo);
|
|
actstrip_map_ipo_keys(ob, conchan->ipo, 1, 1);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/* ----------------------------- */
|
|
|
|
/* This function tests if a point is on the "mouse" side of the cursor/frame-marking */
|
|
static short FrameOnMouseSide(char side, float frame, float cframe)
|
|
{
|
|
/* both sides, so it doesn't matter */
|
|
if (side == 'B') return 1;
|
|
|
|
/* only on the named side */
|
|
if (side == 'R')
|
|
return (frame >= cframe) ? 1 : 0;
|
|
else
|
|
return (frame <= cframe) ? 1 : 0;
|
|
}
|
|
|
|
/* fully select selected beztriples, but only include if it's on the right side of cfra */
|
|
static int count_ipo_keys(Ipo *ipo, char side, float cfra)
|
|
{
|
|
IpoCurve *icu;
|
|
BezTriple *bezt;
|
|
int i, count = 0;
|
|
|
|
if (ipo == NULL)
|
|
return count;
|
|
|
|
/* only include points that occur on the right side of cfra */
|
|
for (icu= ipo->curve.first; icu; icu= icu->next) {
|
|
for (i=0, bezt=icu->bezt; i < icu->totvert; i++, bezt++) {
|
|
if (bezt->f2 & SELECT) {
|
|
/* fully select the other two keys */
|
|
bezt->f1 |= SELECT;
|
|
bezt->f3 |= SELECT;
|
|
|
|
/* increment by 3, as there are 3 points (3 * x-coordinates) that need transform */
|
|
if (FrameOnMouseSide(side, bezt->vec[1][0], cfra))
|
|
count += 3;
|
|
}
|
|
}
|
|
}
|
|
|
|
return count;
|
|
}
|
|
|
|
/* fully select selected beztriples, but only include if it's on the right side of cfra */
|
|
static int count_gplayer_frames(bGPDlayer *gpl, char side, float cfra)
|
|
{
|
|
bGPDframe *gpf;
|
|
int count = 0;
|
|
|
|
if (gpl == NULL)
|
|
return count;
|
|
|
|
/* only include points that occur on the right side of cfra */
|
|
for (gpf= gpl->frames.first; gpf; gpf= gpf->next) {
|
|
if (gpf->flag & GP_FRAME_SELECT) {
|
|
if (FrameOnMouseSide(side, (float)gpf->framenum, cfra))
|
|
count++;
|
|
}
|
|
}
|
|
|
|
return count;
|
|
}
|
|
|
|
/* This function assigns the information to transdata */
|
|
static void TimeToTransData(TransData *td, float *time, Object *ob)
|
|
{
|
|
/* memory is calloc'ed, so that should zero everything nicely for us */
|
|
td->val = time;
|
|
td->ival = *(time);
|
|
|
|
/* store the Object where this keyframe exists as a keyframe of the
|
|
* active action as td->ob. Usually, this member is only used for constraints
|
|
* drawing
|
|
*/
|
|
td->ob= ob;
|
|
}
|
|
|
|
/* This function advances the address to which td points to, so it must return
|
|
* the new address so that the next time new transform data is added, it doesn't
|
|
* overwrite the existing ones... i.e. td = IpoToTransData(td, ipo, ob, side, cfra);
|
|
*
|
|
* The 'side' argument is needed for the extend mode. 'B' = both sides, 'R'/'L' mean only data
|
|
* on the named side are used.
|
|
*/
|
|
static TransData *IpoToTransData(TransData *td, Ipo *ipo, Object *ob, char side, float cfra)
|
|
{
|
|
IpoCurve *icu;
|
|
BezTriple *bezt;
|
|
int i;
|
|
|
|
if (ipo == NULL)
|
|
return td;
|
|
|
|
for (icu= ipo->curve.first; icu; icu= icu->next) {
|
|
for (i=0, bezt=icu->bezt; i < icu->totvert; i++, bezt++) {
|
|
/* only add selected keyframes (for now, proportional edit is not enabled) */
|
|
if (BEZSELECTED(bezt)) {
|
|
/* only add if on the right 'side' of the current frame */
|
|
if (FrameOnMouseSide(side, bezt->vec[1][0], cfra)) {
|
|
/* each control point needs to be added separetely */
|
|
TimeToTransData(td, bezt->vec[0], ob);
|
|
td++;
|
|
|
|
TimeToTransData(td, bezt->vec[1], ob);
|
|
td++;
|
|
|
|
TimeToTransData(td, bezt->vec[2], ob);
|
|
td++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return td;
|
|
}
|
|
|
|
/* helper struct for gp-frame transforms (only used here) */
|
|
typedef struct tGPFtransdata {
|
|
float val; /* where transdata writes transform */
|
|
int *sdata; /* pointer to gpf->framenum */
|
|
} tGPFtransdata;
|
|
|
|
/* This function helps flush transdata written to tempdata into the gp-frames */
|
|
void flushTransGPactionData (TransInfo *t)
|
|
{
|
|
tGPFtransdata *tfd;
|
|
int i;
|
|
|
|
/* find the first one to start from */
|
|
if (t->mode == TFM_TIME_SLIDE)
|
|
tfd= (tGPFtransdata *)( (float *)(t->customData) + 2 );
|
|
else
|
|
tfd= (tGPFtransdata *)(t->customData);
|
|
|
|
/* flush data! */
|
|
for (i = 0; i < t->total; i++, tfd++) {
|
|
*(tfd->sdata)= (int)floor(tfd->val + 0.5);
|
|
}
|
|
}
|
|
|
|
/* This function advances the address to which td points to, so it must return
|
|
* the new address so that the next time new transform data is added, it doesn't
|
|
* overwrite the existing ones... i.e. td = GPLayerToTransData(td, ipo, ob, side, cfra);
|
|
*
|
|
* The 'side' argument is needed for the extend mode. 'B' = both sides, 'R'/'L' mean only data
|
|
* on the named side are used.
|
|
*/
|
|
static int GPLayerToTransData (TransData *td, tGPFtransdata *tfd, bGPDlayer *gpl, char side, float cfra)
|
|
{
|
|
bGPDframe *gpf;
|
|
int count= 0;
|
|
|
|
/* check for select frames on right side of current frame */
|
|
for (gpf= gpl->frames.first; gpf; gpf= gpf->next) {
|
|
if (gpf->flag & GP_FRAME_SELECT) {
|
|
if (FrameOnMouseSide(side, (float)gpf->framenum, cfra)) {
|
|
/* memory is calloc'ed, so that should zero everything nicely for us */
|
|
td->val= &tfd->val;
|
|
td->ival= (float)gpf->framenum;
|
|
|
|
tfd->val= (float)gpf->framenum;
|
|
tfd->sdata= &gpf->framenum;
|
|
|
|
/* advance td now */
|
|
td++;
|
|
tfd++;
|
|
count++;
|
|
}
|
|
}
|
|
}
|
|
|
|
return count;
|
|
}
|
|
|
|
static void createTransActionData(bContext *C, TransInfo *t)
|
|
{
|
|
Scene *scene= CTX_data_scene(C);
|
|
TransData *td = NULL;
|
|
tGPFtransdata *tfd = NULL;
|
|
|
|
bAnimContext ac;
|
|
ListBase anim_data = {NULL, NULL};
|
|
bAnimListElem *ale;
|
|
int filter;
|
|
|
|
int count=0;
|
|
float cfra;
|
|
char side;
|
|
|
|
/* determine what type of data we are operating on */
|
|
if (ANIM_animdata_get_context(C, &ac) == 0)
|
|
return;
|
|
|
|
/* filter data */
|
|
if (ac.datatype == ANIMCONT_GPENCIL)
|
|
filter= (ANIMFILTER_VISIBLE | ANIMFILTER_FOREDIT);
|
|
else
|
|
filter= (ANIMFILTER_VISIBLE | ANIMFILTER_FOREDIT | ANIMFILTER_IPOKEYS);
|
|
ANIM_animdata_filter(&anim_data, filter, ac.data, ac.datatype);
|
|
|
|
/* which side of the current frame should be allowed */
|
|
if (t->mode == TFM_TIME_EXTEND) {
|
|
/* only side on which mouse is gets transformed */
|
|
float xmouse, ymouse;
|
|
|
|
UI_view2d_region_to_view(&ac.ar->v2d, t->imval[0], t->imval[1], &xmouse, &ymouse);
|
|
side = (xmouse > CFRA) ? 'R' : 'L';
|
|
}
|
|
else {
|
|
/* normal transform - both sides of current frame are considered */
|
|
side = 'B';
|
|
}
|
|
|
|
/* loop 1: fully select ipo-keys and count how many BezTriples are selected */
|
|
for (ale= anim_data.first; ale; ale= ale->next) {
|
|
Object *nob= ANIM_nla_mapping_get(&ac, ale);
|
|
|
|
/* convert current-frame to action-time (slightly less accurate, espcially under
|
|
* higher scaling ratios, but is faster than converting all points)
|
|
*/
|
|
if (nob)
|
|
cfra = get_action_frame(nob, (float)CFRA);
|
|
else
|
|
cfra = (float)CFRA;
|
|
|
|
//if (ale->type == ANIMTYPE_GPLAYER)
|
|
// count += count_gplayer_frames(ale->data, side, cfra);
|
|
//else
|
|
count += count_ipo_keys(ale->key_data, side, cfra);
|
|
}
|
|
|
|
/* stop if trying to build list if nothing selected */
|
|
if (count == 0) {
|
|
/* cleanup temp list */
|
|
BLI_freelistN(&anim_data);
|
|
return;
|
|
}
|
|
|
|
/* allocate memory for data */
|
|
t->total= count;
|
|
|
|
t->data= MEM_callocN(t->total*sizeof(TransData), "TransData(Action Editor)");
|
|
td= t->data;
|
|
|
|
if (ac.datatype == ANIMCONT_GPENCIL) {
|
|
if (t->mode == TFM_TIME_SLIDE) {
|
|
t->customData= MEM_callocN((sizeof(float)*2)+(sizeof(tGPFtransdata)*count), "TimeSlide + tGPFtransdata");
|
|
tfd= (tGPFtransdata *)( (float *)(t->customData) + 2 );
|
|
}
|
|
else {
|
|
t->customData= MEM_callocN(sizeof(tGPFtransdata)*count, "tGPFtransdata");
|
|
tfd= (tGPFtransdata *)(t->customData);
|
|
}
|
|
}
|
|
else if (t->mode == TFM_TIME_SLIDE)
|
|
t->customData= MEM_callocN(sizeof(float)*2, "TimeSlide Min/Max");
|
|
|
|
/* loop 2: build transdata array */
|
|
for (ale= anim_data.first; ale; ale= ale->next) {
|
|
//if (ale->type == ANIMTYPE_GPLAYER) {
|
|
// bGPDlayer *gpl= (bGPDlayer *)ale->data;
|
|
// int i;
|
|
//
|
|
// i = GPLayerToTransData(td, tfd, gpl, side, cfra);
|
|
// td += i;
|
|
// tfd += i;
|
|
//}
|
|
//else {
|
|
Object *nob= ANIM_nla_mapping_get(&ac, ale);
|
|
Ipo *ipo= (Ipo *)ale->key_data;
|
|
|
|
/* convert current-frame to action-time (slightly less accurate, espcially under
|
|
* higher scaling ratios, but is faster than converting all points)
|
|
*/
|
|
if (nob)
|
|
cfra = get_action_frame(nob, (float)CFRA);
|
|
else
|
|
cfra = (float)CFRA;
|
|
|
|
td= IpoToTransData(td, ipo, nob, side, cfra);
|
|
//}
|
|
}
|
|
|
|
/* check if we're supposed to be setting minx/maxx for TimeSlide */
|
|
if (t->mode == TFM_TIME_SLIDE) {
|
|
float min=999999999.0f, max=-999999999.0f;
|
|
int i;
|
|
|
|
td= (t->data + 1);
|
|
for (i=1; i < count; i+=3, td+=3) {
|
|
if (min > *(td->val)) min= *(td->val);
|
|
if (max < *(td->val)) max= *(td->val);
|
|
}
|
|
|
|
/* minx/maxx values used by TimeSlide are stored as a
|
|
* calloced 2-float array in t->customData. This gets freed
|
|
* in postTrans (T_FREE_CUSTOMDATA).
|
|
*/
|
|
*((float *)(t->customData)) = min;
|
|
*((float *)(t->customData) + 1) = max;
|
|
}
|
|
|
|
/* cleanup temp list */
|
|
BLI_freelistN(&anim_data);
|
|
}
|
|
|
|
static void createTransNlaData(bContext *C, TransInfo *t)
|
|
{
|
|
// TRANSFORM_FIX_ME
|
|
#if 0
|
|
Base *base;
|
|
bActionStrip *strip;
|
|
bActionChannel *achan;
|
|
bConstraintChannel *conchan;
|
|
|
|
TransData *td = NULL;
|
|
int count=0, i;
|
|
float cfra;
|
|
char side;
|
|
|
|
/* which side of the current frame should be allowed */
|
|
if (t->mode == TFM_TIME_EXTEND) {
|
|
/* only side on which mouse is gets transformed */
|
|
float xmouse, ymouse;
|
|
|
|
areamouseco_to_ipoco(G.v2d, t->imval, &xmouse, &ymouse);
|
|
side = (xmouse > CFRA) ? 'R' : 'L';
|
|
}
|
|
else {
|
|
/* normal transform - both sides of current frame are considered */
|
|
side = 'B';
|
|
}
|
|
|
|
/* Ensure that partial selections result in beztriple selections */
|
|
for (base=G.scene->base.first; base; base=base->next) {
|
|
/* Check object ipos */
|
|
i= count_ipo_keys(base->object->ipo, side, (float)CFRA);
|
|
if (i) base->flag |= BA_HAS_RECALC_OB;
|
|
count += i;
|
|
|
|
/* Check object constraint ipos */
|
|
for (conchan=base->object->constraintChannels.first; conchan; conchan=conchan->next)
|
|
count += count_ipo_keys(conchan->ipo, side, (float)CFRA);
|
|
|
|
/* skip actions and nlastrips if object is collapsed */
|
|
if (base->object->nlaflag & OB_NLA_COLLAPSED)
|
|
continue;
|
|
|
|
/* Check action ipos */
|
|
if (base->object->action) {
|
|
/* exclude if strip is selected too */
|
|
for (strip=base->object->nlastrips.first; strip; strip=strip->next) {
|
|
if (strip->flag & ACTSTRIP_SELECT) {
|
|
if (strip->act == base->object->action)
|
|
break;
|
|
}
|
|
}
|
|
if (strip==NULL) {
|
|
cfra = get_action_frame(base->object, (float)CFRA);
|
|
|
|
for (achan=base->object->action->chanbase.first; achan; achan=achan->next) {
|
|
if (EDITABLE_ACHAN(achan)) {
|
|
i= count_ipo_keys(achan->ipo, side, cfra);
|
|
if (i) base->flag |= BA_HAS_RECALC_OB|BA_HAS_RECALC_DATA;
|
|
count += i;
|
|
|
|
/* Check action constraint ipos */
|
|
if (EXPANDED_ACHAN(achan) && FILTER_CON_ACHAN(achan)) {
|
|
for (conchan=achan->constraintChannels.first; conchan; conchan=conchan->next) {
|
|
if (EDITABLE_CONCHAN(conchan))
|
|
count += count_ipo_keys(conchan->ipo, side, cfra);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Check nlastrips */
|
|
for (strip=base->object->nlastrips.first; strip; strip=strip->next) {
|
|
if (strip->flag & ACTSTRIP_SELECT) {
|
|
base->flag |= BA_HAS_RECALC_OB|BA_HAS_RECALC_DATA;
|
|
|
|
if (FrameOnMouseSide(side, strip->start, (float)CFRA)) count++;
|
|
if (FrameOnMouseSide(side, strip->end, (float)CFRA)) count++;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* If nothing is selected, bail out */
|
|
if (count == 0)
|
|
return;
|
|
|
|
/* allocate memory for data */
|
|
t->total= count;
|
|
t->data= MEM_callocN(t->total*sizeof(TransData), "TransData (NLA Editor)");
|
|
|
|
/* build the transdata structure */
|
|
td= t->data;
|
|
for (base=G.scene->base.first; base; base=base->next) {
|
|
/* Manipulate object ipos */
|
|
/* - no scaling of keyframe times is allowed here */
|
|
td= IpoToTransData(td, base->object->ipo, NULL, side, (float)CFRA);
|
|
|
|
/* Manipulate object constraint ipos */
|
|
/* - no scaling of keyframe times is allowed here */
|
|
for (conchan=base->object->constraintChannels.first; conchan; conchan=conchan->next)
|
|
td= IpoToTransData(td, conchan->ipo, NULL, side, (float)CFRA);
|
|
|
|
/* skip actions and nlastrips if object collapsed */
|
|
if (base->object->nlaflag & OB_NLA_COLLAPSED)
|
|
continue;
|
|
|
|
/* Manipulate action ipos */
|
|
if (base->object->action) {
|
|
/* exclude if strip that active action belongs to is selected too */
|
|
for (strip=base->object->nlastrips.first; strip; strip=strip->next) {
|
|
if (strip->flag & ACTSTRIP_SELECT) {
|
|
if (strip->act == base->object->action)
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* can include if no strip found */
|
|
if (strip==NULL) {
|
|
cfra = get_action_frame(base->object, (float)CFRA);
|
|
|
|
for (achan=base->object->action->chanbase.first; achan; achan=achan->next) {
|
|
if (EDITABLE_ACHAN(achan)) {
|
|
td= IpoToTransData(td, achan->ipo, base->object, side, cfra);
|
|
|
|
/* Manipulate action constraint ipos */
|
|
if (EXPANDED_ACHAN(achan) && FILTER_CON_ACHAN(achan)) {
|
|
for (conchan=achan->constraintChannels.first; conchan; conchan=conchan->next) {
|
|
if (EDITABLE_CONCHAN(conchan))
|
|
td= IpoToTransData(td, conchan->ipo, base->object, side, cfra);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Manipulate nlastrips */
|
|
for (strip=base->object->nlastrips.first; strip; strip=strip->next) {
|
|
if (strip->flag & ACTSTRIP_SELECT) {
|
|
/* first TransData is the start, second is the end */
|
|
if (FrameOnMouseSide(side, strip->start, (float)CFRA)) {
|
|
td->val = &strip->start;
|
|
td->ival = strip->start;
|
|
td++;
|
|
}
|
|
if (FrameOnMouseSide(side, strip->end, (float)CFRA)) {
|
|
td->val = &strip->end;
|
|
td->ival = strip->end;
|
|
td++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/* **************** IpoKey stuff, for Object TransData ********** */
|
|
|
|
/* storage of bezier triple. thats why -3 and +3! */
|
|
static void set_tdi_old(float *old, float *poin)
|
|
{
|
|
old[0]= *(poin);
|
|
old[3]= *(poin-3);
|
|
old[6]= *(poin+3);
|
|
}
|
|
|
|
/* while transforming */
|
|
void add_tdi_poin(float *poin, float *old, float delta)
|
|
{
|
|
if(poin) {
|
|
poin[0]= old[0]+delta;
|
|
poin[-3]= old[3]+delta;
|
|
poin[3]= old[6]+delta;
|
|
}
|
|
}
|
|
|
|
/* fill ipokey transdata with old vals and pointers */
|
|
#if 0 // TRANSFORM_FIX_ME
|
|
static void ipokey_to_transdata(IpoKey *ik, TransData *td)
|
|
{
|
|
extern int ob_ar[]; // blenkernel ipo.c
|
|
TransDataIpokey *tdi= td->tdi;
|
|
BezTriple *bezt;
|
|
int a, delta= 0;
|
|
|
|
td->val= NULL; // is read on ESC
|
|
|
|
for(a=0; a<OB_TOTIPO; a++) {
|
|
if(ik->data[a]) {
|
|
bezt= ik->data[a];
|
|
|
|
switch( ob_ar[a] ) {
|
|
case OB_LOC_X:
|
|
case OB_DLOC_X:
|
|
tdi->locx= &(bezt->vec[1][1]); break;
|
|
case OB_LOC_Y:
|
|
case OB_DLOC_Y:
|
|
tdi->locy= &(bezt->vec[1][1]); break;
|
|
case OB_LOC_Z:
|
|
case OB_DLOC_Z:
|
|
tdi->locz= &(bezt->vec[1][1]); break;
|
|
|
|
case OB_DROT_X:
|
|
delta= 1;
|
|
case OB_ROT_X:
|
|
tdi->rotx= &(bezt->vec[1][1]); break;
|
|
case OB_DROT_Y:
|
|
delta= 1;
|
|
case OB_ROT_Y:
|
|
tdi->roty= &(bezt->vec[1][1]); break;
|
|
case OB_DROT_Z:
|
|
delta= 1;
|
|
case OB_ROT_Z:
|
|
tdi->rotz= &(bezt->vec[1][1]); break;
|
|
|
|
case OB_SIZE_X:
|
|
case OB_DSIZE_X:
|
|
tdi->sizex= &(bezt->vec[1][1]); break;
|
|
case OB_SIZE_Y:
|
|
case OB_DSIZE_Y:
|
|
tdi->sizey= &(bezt->vec[1][1]); break;
|
|
case OB_SIZE_Z:
|
|
case OB_DSIZE_Z:
|
|
tdi->sizez= &(bezt->vec[1][1]); break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* oldvals for e.g. undo */
|
|
if(tdi->locx) set_tdi_old(tdi->oldloc, tdi->locx);
|
|
if(tdi->locy) set_tdi_old(tdi->oldloc+1, tdi->locy);
|
|
if(tdi->locz) set_tdi_old(tdi->oldloc+2, tdi->locz);
|
|
|
|
/* remember, for mapping curves ('1'=10 degrees) */
|
|
if(tdi->rotx) set_tdi_old(tdi->oldrot, tdi->rotx);
|
|
if(tdi->roty) set_tdi_old(tdi->oldrot+1, tdi->roty);
|
|
if(tdi->rotz) set_tdi_old(tdi->oldrot+2, tdi->rotz);
|
|
|
|
/* this is not allowed to be dsize! */
|
|
if(tdi->sizex) set_tdi_old(tdi->oldsize, tdi->sizex);
|
|
if(tdi->sizey) set_tdi_old(tdi->oldsize+1, tdi->sizey);
|
|
if(tdi->sizez) set_tdi_old(tdi->oldsize+2, tdi->sizez);
|
|
|
|
tdi->flag= TOB_IPO;
|
|
if(delta) tdi->flag |= TOB_IPODROT;
|
|
}
|
|
#endif
|
|
|
|
/* *************************** Object Transform data ******************* */
|
|
|
|
/* Little helper function for ObjectToTransData used to give certain
|
|
* constraints (ChildOf, FollowPath, and others that may be added)
|
|
* inverse corrections for transform, so that they aren't in CrazySpace.
|
|
* These particular constraints benefit from this, but others don't, hence
|
|
* this semi-hack ;-) - Aligorith
|
|
*/
|
|
static short constraints_list_needinv(TransInfo *t, ListBase *list)
|
|
{
|
|
bConstraint *con;
|
|
|
|
/* loop through constraints, checking if there's one of the mentioned
|
|
* constraints needing special crazyspace corrections
|
|
*/
|
|
if (list) {
|
|
for (con= list->first; con; con=con->next) {
|
|
/* only consider constraint if it is enabled, and has influence on result */
|
|
if ((con->flag & CONSTRAINT_DISABLE)==0 && (con->enforce!=0.0)) {
|
|
/* (affirmative) returns for specific constraints here... */
|
|
/* constraints that require this regardless */
|
|
if (con->type == CONSTRAINT_TYPE_CHILDOF) return 1;
|
|
if (con->type == CONSTRAINT_TYPE_FOLLOWPATH) return 1;
|
|
if (con->type == CONSTRAINT_TYPE_CLAMPTO) return 1;
|
|
|
|
/* constraints that require this only under special conditions */
|
|
if (con->type == CONSTRAINT_TYPE_ROTLIKE) {
|
|
/* CopyRot constraint only does this when rotating, and offset is on */
|
|
bRotateLikeConstraint *data = (bRotateLikeConstraint *)con->data;
|
|
|
|
if ((data->flag & ROTLIKE_OFFSET) && (t->mode == TFM_ROTATION))
|
|
return 1;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* no appropriate candidates found */
|
|
return 0;
|
|
}
|
|
|
|
/* transcribe given object into TransData for Transforming */
|
|
static void ObjectToTransData(bContext *C, TransInfo *t, TransData *td, Object *ob)
|
|
{
|
|
Scene *scene = CTX_data_scene(C);
|
|
Object *track;
|
|
ListBase fakecons = {NULL, NULL};
|
|
float obmtx[3][3];
|
|
short constinv;
|
|
short skip_invert = 0;
|
|
|
|
/* axismtx has the real orientation */
|
|
Mat3CpyMat4(td->axismtx, ob->obmat);
|
|
Mat3Ortho(td->axismtx);
|
|
|
|
td->con= ob->constraints.first;
|
|
|
|
/* hack: tempolarily disable tracking and/or constraints when getting
|
|
* object matrix, if tracking is on, or if constraints don't need
|
|
* inverse correction to stop it from screwing up space conversion
|
|
* matrix later
|
|
*/
|
|
constinv = constraints_list_needinv(t, &ob->constraints);
|
|
|
|
/* disable constraints inversion for dummy pass */
|
|
if (t->mode == TFM_DUMMY)
|
|
skip_invert = 1;
|
|
|
|
if (skip_invert == 0 && (ob->track || constinv==0)) {
|
|
track= ob->track;
|
|
ob->track= NULL;
|
|
|
|
if (constinv == 0) {
|
|
fakecons.first = ob->constraints.first;
|
|
fakecons.last = ob->constraints.last;
|
|
ob->constraints.first = ob->constraints.last = NULL;
|
|
}
|
|
|
|
where_is_object(ob);
|
|
|
|
if (constinv == 0) {
|
|
ob->constraints.first = fakecons.first;
|
|
ob->constraints.last = fakecons.last;
|
|
}
|
|
|
|
ob->track= track;
|
|
}
|
|
else
|
|
where_is_object(ob);
|
|
|
|
td->ob = ob;
|
|
|
|
td->loc = ob->loc;
|
|
VECCOPY(td->iloc, td->loc);
|
|
|
|
td->ext->rot = ob->rot;
|
|
VECCOPY(td->ext->irot, ob->rot);
|
|
VECCOPY(td->ext->drot, ob->drot);
|
|
|
|
td->ext->size = ob->size;
|
|
VECCOPY(td->ext->isize, ob->size);
|
|
VECCOPY(td->ext->dsize, ob->dsize);
|
|
|
|
VECCOPY(td->center, ob->obmat[3]);
|
|
|
|
Mat4CpyMat4(td->ext->obmat, ob->obmat);
|
|
|
|
/* is there a need to set the global<->data space conversion matrices? */
|
|
if (ob->parent || constinv) {
|
|
float totmat[3][3], obinv[3][3];
|
|
|
|
/* Get the effect of parenting, and/or certain constraints.
|
|
* NOTE: some Constraints, and also Tracking should never get this
|
|
* done, as it doesn't work well.
|
|
*/
|
|
object_to_mat3(ob, obmtx);
|
|
Mat3CpyMat4(totmat, ob->obmat);
|
|
Mat3Inv(obinv, totmat);
|
|
Mat3MulMat3(td->smtx, obmtx, obinv);
|
|
Mat3Inv(td->mtx, td->smtx);
|
|
}
|
|
else {
|
|
/* no conversion to/from dataspace */
|
|
Mat3One(td->smtx);
|
|
Mat3One(td->mtx);
|
|
}
|
|
|
|
/* set active flag */
|
|
if (ob == OBACT)
|
|
{
|
|
td->flag |= TD_ACTIVE;
|
|
}
|
|
|
|
#ifdef WITH_VERSE
|
|
if(ob->vnode) {
|
|
td->verse = (void*)ob;
|
|
td->flag |= TD_VERSE_OBJECT;
|
|
}
|
|
else
|
|
td->flag &= ~TD_VERSE_OBJECT;
|
|
#endif
|
|
}
|
|
|
|
|
|
/* sets flags in Bases to define whether they take part in transform */
|
|
/* it deselects Bases, so we have to call the clear function always after */
|
|
static void set_trans_object_base_flags(bContext *C, TransInfo *t)
|
|
{
|
|
Scene *sce = CTX_data_scene(C);
|
|
View3D *v3d = t->view;
|
|
|
|
/*
|
|
if Base selected and has parent selected:
|
|
base->flag= BA_WAS_SEL
|
|
*/
|
|
Base *base;
|
|
|
|
/* don't do it if we're not actually going to recalculate anything */
|
|
if(t->mode == TFM_DUMMY)
|
|
return;
|
|
|
|
/* makes sure base flags and object flags are identical */
|
|
copy_baseflags();
|
|
|
|
/* handle pending update events, otherwise they got copied below */
|
|
for (base= sce->base.first; base; base= base->next) {
|
|
if(base->object->recalc)
|
|
object_handle_update(base->object);
|
|
}
|
|
|
|
for (base= sce->base.first; base; base= base->next) {
|
|
base->flag &= ~BA_WAS_SEL;
|
|
|
|
if(TESTBASELIB(v3d, base)) {
|
|
Object *ob= base->object;
|
|
Object *parsel= ob->parent;
|
|
|
|
/* if parent selected, deselect */
|
|
while(parsel) {
|
|
if(parsel->flag & SELECT) break;
|
|
parsel= parsel->parent;
|
|
}
|
|
|
|
if(parsel)
|
|
{
|
|
if (t->mode == TFM_ROTATION || t->mode == TFM_TRACKBALL)
|
|
{
|
|
base->flag |= BA_TRANSFORM_CHILD;
|
|
}
|
|
else
|
|
{
|
|
base->flag &= ~SELECT;
|
|
base->flag |= BA_WAS_SEL;
|
|
}
|
|
}
|
|
/* used for flush, depgraph will change recalcs if needed :) */
|
|
ob->recalc |= OB_RECALC_OB;
|
|
}
|
|
}
|
|
|
|
/* all recalc flags get flushed to all layers, so a layer flip later on works fine */
|
|
DAG_scene_flush_update(G.scene, -1, 0);
|
|
|
|
/* and we store them temporal in base (only used for transform code) */
|
|
/* this because after doing updates, the object->recalc is cleared */
|
|
for (base= sce->base.first; base; base= base->next) {
|
|
if(base->object->recalc & OB_RECALC_OB)
|
|
base->flag |= BA_HAS_RECALC_OB;
|
|
if(base->object->recalc & OB_RECALC_DATA)
|
|
base->flag |= BA_HAS_RECALC_DATA;
|
|
}
|
|
}
|
|
|
|
static void clear_trans_object_base_flags(TransInfo *t)
|
|
{
|
|
Scene *sce = t->scene;
|
|
Base *base;
|
|
|
|
for (base= sce->base.first; base; base = base->next)
|
|
{
|
|
if(base->flag & BA_WAS_SEL)
|
|
base->flag |= SELECT;
|
|
|
|
base->flag &= ~(BA_WAS_SEL|BA_HAS_RECALC_OB|BA_HAS_RECALC_DATA|BA_DO_IPO|BA_TRANSFORM_CHILD);
|
|
}
|
|
}
|
|
|
|
/* auto-keyframing feature - checks for whether anything should be done for the current frame */
|
|
short autokeyframe_cfra_can_key(Object *ob)
|
|
{
|
|
#if 0 // TRANSFORM_FIX_ME
|
|
ListBase keys = {NULL, NULL};
|
|
ActKeyColumn *ak;
|
|
float cfra;
|
|
short found= 0;
|
|
|
|
/* only filter if auto-key mode requires this */
|
|
if (IS_AUTOKEY_ON == 0)
|
|
return 0;
|
|
else if (IS_AUTOKEY_MODE(NORMAL))
|
|
return 1;
|
|
|
|
/* sanity check */
|
|
if (ob == NULL)
|
|
return 0;
|
|
|
|
/* get keyframes that object has (bone anim is stored on ob too) */
|
|
if (ob->action)
|
|
action_to_keylist(ob->action, &keys, NULL, NULL);
|
|
else if (ob->ipo)
|
|
ipo_to_keylist(ob->ipo, &keys, NULL, NULL);
|
|
else
|
|
return 0;
|
|
|
|
/* get current frame (will apply nla-scaling as necessary) */
|
|
// ack... this is messy...
|
|
cfra= frame_to_float(CFRA);
|
|
cfra= get_action_frame(ob, cfra);
|
|
|
|
/* check if a keyframe occurs on current frame */
|
|
for (ak= keys.first; ak; ak= ak->next) {
|
|
if (IS_EQ(cfra, ak->cfra)) {
|
|
found= 1;
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* free temp list */
|
|
BLI_freelistN(&keys);
|
|
|
|
return found;
|
|
#endif
|
|
return 0;
|
|
}
|
|
|
|
/* auto-keyframing feature - for objects
|
|
* tmode: should be a transform mode
|
|
*/
|
|
void autokeyframe_ob_cb_func(Object *ob, int tmode)
|
|
{
|
|
#if 0 // TRANSFORM_FIX_ME
|
|
ID *id= (ID *)(ob);
|
|
IpoCurve *icu;
|
|
|
|
if (autokeyframe_cfra_can_key(ob)) {
|
|
char *actname = NULL;
|
|
short flag = 0;
|
|
|
|
if (ob->ipoflag & OB_ACTION_OB)
|
|
actname= "Object";
|
|
|
|
if (IS_AUTOKEY_FLAG(INSERTNEEDED))
|
|
flag |= INSERTKEY_NEEDED;
|
|
if (IS_AUTOKEY_FLAG(AUTOMATKEY))
|
|
flag |= INSERTKEY_MATRIX;
|
|
|
|
if (IS_AUTOKEY_FLAG(INSERTAVAIL)) {
|
|
/* only key on available channels */
|
|
if ((ob->ipo) || (ob->action)) {
|
|
if (ob->action && actname) {
|
|
bActionChannel *achan;
|
|
achan= get_action_channel(ob->action, actname);
|
|
|
|
if (achan && achan->ipo)
|
|
icu= achan->ipo->curve.first;
|
|
else
|
|
icu= NULL;
|
|
}
|
|
else
|
|
icu= ob->ipo->curve.first;
|
|
|
|
for (; icu; icu= icu->next) {
|
|
icu->flag &= ~IPO_SELECT;
|
|
insertkey(id, ID_OB, actname, NULL, icu->adrcode, flag);
|
|
}
|
|
}
|
|
}
|
|
else if (IS_AUTOKEY_FLAG(INSERTNEEDED)) {
|
|
short doLoc=0, doRot=0, doScale=0;
|
|
|
|
/* filter the conditions when this happens (assume that curarea->spacetype==SPACE_VIE3D) */
|
|
if (tmode == TFM_TRANSLATION) {
|
|
doLoc = 1;
|
|
}
|
|
else if (tmode == TFM_ROTATION) {
|
|
if (G.vd->around == V3D_ACTIVE) {
|
|
if (ob != OBACT)
|
|
doLoc = 1;
|
|
}
|
|
else if (G.vd->around == V3D_CURSOR)
|
|
doLoc = 1;
|
|
|
|
if ((G.vd->flag & V3D_ALIGN)==0)
|
|
doRot = 1;
|
|
}
|
|
else if (tmode == TFM_RESIZE) {
|
|
if (G.vd->around == V3D_ACTIVE) {
|
|
if (ob != OBACT)
|
|
doLoc = 1;
|
|
}
|
|
else if (G.vd->around == V3D_CURSOR)
|
|
doLoc = 1;
|
|
|
|
if ((G.vd->flag & V3D_ALIGN)==0)
|
|
doScale = 1;
|
|
}
|
|
|
|
if (doLoc) {
|
|
insertkey(id, ID_OB, actname, NULL, OB_LOC_X, flag);
|
|
insertkey(id, ID_OB, actname, NULL, OB_LOC_Y, flag);
|
|
insertkey(id, ID_OB, actname, NULL, OB_LOC_Z, flag);
|
|
}
|
|
if (doRot) {
|
|
insertkey(id, ID_OB, actname, NULL, OB_ROT_X, flag);
|
|
insertkey(id, ID_OB, actname, NULL, OB_ROT_Y, flag);
|
|
insertkey(id, ID_OB, actname, NULL, OB_ROT_Z, flag);
|
|
}
|
|
if (doScale) {
|
|
insertkey(id, ID_OB, actname, NULL, OB_SIZE_X, flag);
|
|
insertkey(id, ID_OB, actname, NULL, OB_SIZE_Y, flag);
|
|
insertkey(id, ID_OB, actname, NULL, OB_SIZE_Z, flag);
|
|
}
|
|
}
|
|
else {
|
|
insertkey(id, ID_OB, actname, NULL, OB_LOC_X, flag);
|
|
insertkey(id, ID_OB, actname, NULL, OB_LOC_Y, flag);
|
|
insertkey(id, ID_OB, actname, NULL, OB_LOC_Z, flag);
|
|
|
|
insertkey(id, ID_OB, actname, NULL, OB_ROT_X, flag);
|
|
insertkey(id, ID_OB, actname, NULL, OB_ROT_Y, flag);
|
|
insertkey(id, ID_OB, actname, NULL, OB_ROT_Z, flag);
|
|
|
|
insertkey(id, ID_OB, actname, NULL, OB_SIZE_X, flag);
|
|
insertkey(id, ID_OB, actname, NULL, OB_SIZE_Y, flag);
|
|
insertkey(id, ID_OB, actname, NULL, OB_SIZE_Z, flag);
|
|
}
|
|
|
|
remake_object_ipos(ob);
|
|
allqueue(REDRAWMARKER, 0);
|
|
allqueue(REDRAWOOPS, 0);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/* auto-keyframing feature - for poses/pose-channels
|
|
* tmode: should be a transform mode
|
|
* targetless_ik: has targetless ik been done on any channels?
|
|
*/
|
|
void autokeyframe_pose_cb_func(Object *ob, int tmode, short targetless_ik)
|
|
{
|
|
#if 0 // TRANSFORM_FIX_ME
|
|
ID *id= (ID *)(ob);
|
|
bArmature *arm= ob->data;
|
|
bAction *act;
|
|
bPose *pose;
|
|
bPoseChannel *pchan;
|
|
IpoCurve *icu;
|
|
|
|
pose= ob->pose;
|
|
act= ob->action;
|
|
|
|
if (autokeyframe_cfra_can_key(ob)) {
|
|
short flag= 0;
|
|
|
|
if (act == NULL)
|
|
act= ob->action= add_empty_action("Action");
|
|
|
|
if (IS_AUTOKEY_FLAG(INSERTNEEDED))
|
|
flag |= INSERTKEY_NEEDED;
|
|
if (IS_AUTOKEY_FLAG(AUTOMATKEY))
|
|
flag |= INSERTKEY_MATRIX;
|
|
|
|
for (pchan=pose->chanbase.first; pchan; pchan=pchan->next) {
|
|
if (pchan->bone->flag & BONE_TRANSFORM) {
|
|
/* clear any 'unkeyed' flag it may have */
|
|
pchan->bone->flag &= ~BONE_UNKEYED;
|
|
|
|
/* only insert into available channels? */
|
|
if (IS_AUTOKEY_FLAG(INSERTAVAIL)) {
|
|
bActionChannel *achan;
|
|
|
|
achan= get_action_channel(act, pchan->name);
|
|
if (achan && achan->ipo) {
|
|
for (icu= achan->ipo->curve.first; icu; icu= icu->next)
|
|
insertkey(id, ID_PO, pchan->name, NULL, icu->adrcode, flag);
|
|
}
|
|
}
|
|
/* only insert keyframe if needed? */
|
|
else if (IS_AUTOKEY_FLAG(INSERTNEEDED)) {
|
|
short doLoc=0, doRot=0, doScale=0;
|
|
|
|
/* filter the conditions when this happens (assume that curarea->spacetype==SPACE_VIE3D) */
|
|
if (tmode == TFM_TRANSLATION) {
|
|
if (targetless_ik)
|
|
doRot= 1;
|
|
else
|
|
doLoc = 1;
|
|
}
|
|
else if (tmode == TFM_ROTATION) {
|
|
if (ELEM(G.vd->around, V3D_CURSOR, V3D_ACTIVE))
|
|
doLoc = 1;
|
|
|
|
if ((G.vd->flag & V3D_ALIGN)==0)
|
|
doRot = 1;
|
|
}
|
|
else if (tmode == TFM_RESIZE) {
|
|
if (ELEM(G.vd->around, V3D_CURSOR, V3D_ACTIVE))
|
|
doLoc = 1;
|
|
|
|
if ((G.vd->flag & V3D_ALIGN)==0)
|
|
doScale = 1;
|
|
}
|
|
|
|
if (doLoc) {
|
|
insertkey(id, ID_PO, pchan->name, NULL, AC_LOC_X, flag);
|
|
insertkey(id, ID_PO, pchan->name, NULL, AC_LOC_Y, flag);
|
|
insertkey(id, ID_PO, pchan->name, NULL, AC_LOC_Z, flag);
|
|
}
|
|
if (doRot) {
|
|
insertkey(id, ID_PO, pchan->name, NULL, AC_QUAT_W, flag);
|
|
insertkey(id, ID_PO, pchan->name, NULL, AC_QUAT_X, flag);
|
|
insertkey(id, ID_PO, pchan->name, NULL, AC_QUAT_Y, flag);
|
|
insertkey(id, ID_PO, pchan->name, NULL, AC_QUAT_Z, flag);
|
|
}
|
|
if (doScale) {
|
|
insertkey(id, ID_PO, pchan->name, NULL, AC_SIZE_X, flag);
|
|
insertkey(id, ID_PO, pchan->name, NULL, AC_SIZE_Y, flag);
|
|
insertkey(id, ID_PO, pchan->name, NULL, AC_SIZE_Z, flag);
|
|
}
|
|
}
|
|
/* insert keyframe in any channel that's appropriate */
|
|
else {
|
|
insertkey(id, ID_PO, pchan->name, NULL, AC_SIZE_X, flag);
|
|
insertkey(id, ID_PO, pchan->name, NULL, AC_SIZE_Y, flag);
|
|
insertkey(id, ID_PO, pchan->name, NULL, AC_SIZE_Z, flag);
|
|
|
|
insertkey(id, ID_PO, pchan->name, NULL, AC_QUAT_W, flag);
|
|
insertkey(id, ID_PO, pchan->name, NULL, AC_QUAT_X, flag);
|
|
insertkey(id, ID_PO, pchan->name, NULL, AC_QUAT_Y, flag);
|
|
insertkey(id, ID_PO, pchan->name, NULL, AC_QUAT_Z, flag);
|
|
|
|
insertkey(id, ID_PO, pchan->name, NULL, AC_LOC_X, flag);
|
|
insertkey(id, ID_PO, pchan->name, NULL, AC_LOC_Y, flag);
|
|
insertkey(id, ID_PO, pchan->name, NULL, AC_LOC_Z, flag);
|
|
}
|
|
}
|
|
}
|
|
|
|
remake_action_ipos(act);
|
|
allqueue(REDRAWMARKER, 0);
|
|
allqueue(REDRAWOOPS, 0);
|
|
|
|
/* locking can be disabled */
|
|
ob->pose->flag &= ~(POSE_DO_UNLOCK|POSE_LOCKED);
|
|
|
|
/* do the bone paths */
|
|
if (arm->pathflag & ARM_PATH_ACFRA) {
|
|
//pose_clear_paths(ob);
|
|
pose_recalculate_paths(ob);
|
|
}
|
|
}
|
|
else {
|
|
/* tag channels that should have unkeyed data */
|
|
for (pchan=pose->chanbase.first; pchan; pchan=pchan->next) {
|
|
if (pchan->bone->flag & BONE_TRANSFORM) {
|
|
/* tag this channel */
|
|
pchan->bone->flag |= BONE_UNKEYED;
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/* very bad call!!! - copied from editnla.c! */
|
|
static void recalc_all_ipos(void)
|
|
{
|
|
Ipo *ipo;
|
|
IpoCurve *icu;
|
|
|
|
/* Go to each ipo */
|
|
for (ipo=G.main->ipo.first; ipo; ipo=ipo->id.next){
|
|
for (icu = ipo->curve.first; icu; icu=icu->next){
|
|
sort_time_ipocurve(icu);
|
|
testhandles_ipocurve(icu);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* inserting keys, refresh ipo-keys, pointcache, redraw events... (ton) */
|
|
/* note: transdata has been freed already! */
|
|
void special_aftertrans_update(TransInfo *t)
|
|
{
|
|
Object *ob;
|
|
Base *base;
|
|
short redrawipo=0, resetslowpar=1;
|
|
int cancelled= (t->state == TRANS_CANCEL);
|
|
short duplicate= (t->undostr && strstr(t->undostr, "Duplicate")) ? 1 : 0;
|
|
|
|
if (t->spacetype==SPACE_VIEW3D) {
|
|
if (G.obedit) {
|
|
if (cancelled==0) {
|
|
#if 0 // TRANSFORM_FIX_ME
|
|
EM_automerge(1);
|
|
/* when snapping, delay retopo until after automerge */
|
|
if (G.qual & LR_CTRLKEY) {
|
|
retopo_do_all();
|
|
}
|
|
#endif
|
|
}
|
|
}
|
|
}
|
|
|
|
if (t->spacetype == SPACE_ACTION) {
|
|
SpaceAction *saction= (SpaceAction *)(t->sa->spacedata.first);
|
|
Scene *scene= NULL;
|
|
bAnimContext ac;
|
|
|
|
/* determine what type of data we are operating on */
|
|
if (ANIM_animdata_get_context(t->context, &ac) == 0) {
|
|
printf("space action transform -> special aftertrans exit. no context \n"); // XXX
|
|
return;
|
|
}
|
|
|
|
/* get pointers to useful data */
|
|
ob = OBACT;
|
|
scene= ac.scene;
|
|
|
|
if (ac.datatype == ANIMCONT_DOPESHEET) {
|
|
ListBase anim_data = {NULL, NULL};
|
|
bAnimListElem *ale;
|
|
short filter= (ANIMFILTER_VISIBLE | ANIMFILTER_FOREDIT | ANIMFILTER_IPOKEYS);
|
|
|
|
/* get channels to work on */
|
|
ANIM_animdata_filter(&anim_data, filter, ac.data, ac.datatype);
|
|
|
|
/* these should all be ipo-blocks */
|
|
for (ale= anim_data.first; ale; ale= ale->next) {
|
|
Object *nob= ANIM_nla_mapping_get(&ac, ale);
|
|
Ipo *ipo= ale->key_data;
|
|
IpoCurve *icu;
|
|
|
|
if ( (saction->flag & SACTION_NOTRANSKEYCULL)==0 &&
|
|
((cancelled == 0) || (duplicate)) )
|
|
{
|
|
if (nob) {
|
|
ANIM_nla_mapping_apply(nob, ipo, 0, 1);
|
|
posttrans_ipo_clean(ipo);
|
|
ANIM_nla_mapping_apply(nob, ipo, 1, 1);
|
|
}
|
|
else
|
|
posttrans_ipo_clean(ipo);
|
|
}
|
|
}
|
|
|
|
/* free temp memory */
|
|
BLI_freelistN(&anim_data);
|
|
}
|
|
else if (ac.datatype == ANIMCONT_ACTION) {
|
|
/* Depending on the lock status, draw necessary views */
|
|
// fixme... some of this stuff is not good
|
|
if (ob) {
|
|
ob->ctime= -1234567.0f;
|
|
|
|
if (ob->pose || ob_get_key(ob))
|
|
DAG_object_flush_update(scene, ob, OB_RECALC);
|
|
else
|
|
DAG_object_flush_update(scene, ob, OB_RECALC_OB);
|
|
}
|
|
|
|
/* Do curve cleanups? */
|
|
if ( (saction->flag & SACTION_NOTRANSKEYCULL)==0 &&
|
|
((cancelled == 0) || (duplicate)) )
|
|
{
|
|
posttrans_action_clean(&ac, (bAction *)ac.data);
|
|
}
|
|
}
|
|
else if (ac.datatype == ANIMCONT_SHAPEKEY) {
|
|
/* fix up the Ipocurves and redraw stuff */
|
|
Key *key= (Key *)ac.data;
|
|
|
|
if (key->ipo) {
|
|
IpoCurve *icu;
|
|
|
|
if ( (saction->flag & SACTION_NOTRANSKEYCULL)==0 &&
|
|
((cancelled == 0) || (duplicate)) )
|
|
{
|
|
posttrans_ipo_clean(key->ipo);
|
|
}
|
|
}
|
|
|
|
DAG_object_flush_update(scene, OBACT, OB_RECALC_DATA);
|
|
}
|
|
#if 0 // XXX future of this is still not clear
|
|
else if (ac.datatype == ANIMCONT_GPENCIL) {
|
|
/* remove duplicate frames and also make sure points are in order! */
|
|
if ((cancelled == 0) || (duplicate))
|
|
{
|
|
bScreen *sc= (bScreen *)ac.data;
|
|
ScrArea *sa;
|
|
|
|
/* BAD... we need to loop over all screen areas for current screen...
|
|
* - sync this with actdata_filter_gpencil() in editaction.c
|
|
*/
|
|
for (sa= sc->areabase.first; sa; sa= sa->next) {
|
|
bGPdata *gpd= gpencil_data_getactive(sa);
|
|
|
|
if (gpd)
|
|
posttrans_gpd_clean(gpd);
|
|
}
|
|
}
|
|
}
|
|
#endif // XXX future of this is still not clear
|
|
|
|
/* make sure all IPO-curves are set correctly */
|
|
ANIM_editkeyframes_refresh(&ac);
|
|
|
|
/* clear flag that was set for time-slide drawing */
|
|
saction->flag &= ~SACTION_MOVING;
|
|
}
|
|
#if 0 // TRANSFORM_FIX_ME
|
|
else if (t->spacetype == SPACE_NLA) {
|
|
recalc_all_ipos(); // bad
|
|
synchronize_action_strips();
|
|
|
|
/* cleanup */
|
|
for (base=G.scene->base.first; base; base=base->next)
|
|
base->flag &= ~(BA_HAS_RECALC_OB|BA_HAS_RECALC_DATA);
|
|
|
|
/* after transform, remove duplicate keyframes on a frame that resulted from transform */
|
|
if ( (G.snla->flag & SNLA_NOTRANSKEYCULL)==0 &&
|
|
((cancelled == 0) || (duplicate)) )
|
|
{
|
|
posttrans_nla_clean(t);
|
|
}
|
|
}
|
|
else if (t->spacetype == SPACE_IPO) {
|
|
// FIXME! is there any code from the old transform_ipo that needs to be added back?
|
|
|
|
/* after transform, remove duplicate keyframes on a frame that resulted from transform */
|
|
if (G.sipo->ipo)
|
|
{
|
|
if ( (G.sipo->flag & SIPO_NOTRANSKEYCULL)==0 &&
|
|
(cancelled == 0) )
|
|
{
|
|
/* NOTE: no need to do NLA scaling stuff here, as when there is NLA scaling,
|
|
* the transformed handles will get moved wrong (seem to match wrong repeat cycle)
|
|
*/
|
|
posttrans_ipo_clean(G.sipo->ipo);
|
|
}
|
|
}
|
|
|
|
/* resetting slow-parents isn't really necessary when editing sequence ipo's */
|
|
if (G.sipo->blocktype==ID_SEQ)
|
|
resetslowpar= 0;
|
|
}
|
|
else if (G.obedit) {
|
|
if (t->mode==TFM_BONESIZE || t->mode==TFM_BONE_ENVELOPE)
|
|
allqueue(REDRAWBUTSEDIT, 0);
|
|
|
|
/* table needs to be created for each edit command, since vertices can move etc */
|
|
mesh_octree_table(G.obedit, NULL, 'e');
|
|
}
|
|
else if ((t->flag & T_POSE) && (t->poseobj)) {
|
|
bArmature *arm;
|
|
bPose *pose;
|
|
bPoseChannel *pchan;
|
|
short targetless_ik= 0;
|
|
|
|
ob= t->poseobj;
|
|
arm= ob->data;
|
|
pose= ob->pose;
|
|
|
|
/* this signal does one recalc on pose, then unlocks, so ESC or edit will work */
|
|
pose->flag |= POSE_DO_UNLOCK;
|
|
|
|
/* if target-less IK grabbing, we calculate the pchan transforms and clear flag */
|
|
if (!cancelled && t->mode==TFM_TRANSLATION)
|
|
targetless_ik= apply_targetless_ik(ob);
|
|
else {
|
|
/* not forget to clear the auto flag */
|
|
for (pchan=ob->pose->chanbase.first; pchan; pchan=pchan->next) {
|
|
bKinematicConstraint *data= has_targetless_ik(pchan);
|
|
if(data) data->flag &= ~CONSTRAINT_IK_AUTO;
|
|
}
|
|
}
|
|
|
|
if (t->mode==TFM_TRANSLATION)
|
|
pose_grab_with_ik_clear(ob);
|
|
|
|
/* automatic inserting of keys and unkeyed tagging - only if transform wasn't cancelled (or TFM_DUMMY) */
|
|
if (!cancelled && (t->mode != TFM_DUMMY)) {
|
|
autokeyframe_pose_cb_func(ob, t->mode, targetless_ik);
|
|
DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
|
|
}
|
|
else if (arm->flag & ARM_DELAYDEFORM) {
|
|
/* old optimize trick... this enforces to bypass the depgraph */
|
|
DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
|
|
ob->recalc= 0; // is set on OK position already by recalcData()
|
|
}
|
|
else
|
|
DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
|
|
|
|
if (t->mode==TFM_BONESIZE || t->mode==TFM_BONE_ENVELOPE)
|
|
allqueue(REDRAWBUTSEDIT, 0);
|
|
|
|
}
|
|
else if(G.f & G_PARTICLEEDIT) {
|
|
;
|
|
}
|
|
else {
|
|
base= FIRSTBASE;
|
|
|
|
while (base) {
|
|
|
|
if(base->flag & BA_DO_IPO) redrawipo= 1;
|
|
|
|
ob= base->object;
|
|
|
|
if(base->flag & SELECT && (t->mode != TFM_DUMMY)) {
|
|
if(BKE_ptcache_object_reset(ob, PTCACHE_RESET_DEPSGRAPH))
|
|
ob->recalc |= OB_RECALC_DATA;
|
|
|
|
/* Set autokey if necessary */
|
|
if (!cancelled)
|
|
autokeyframe_ob_cb_func(ob, t->mode);
|
|
}
|
|
|
|
base= base->next;
|
|
}
|
|
|
|
}
|
|
#endif
|
|
|
|
clear_trans_object_base_flags(t);
|
|
|
|
#if 0 // TRANSFORM_FIX_ME
|
|
if (redrawipo) {
|
|
allqueue(REDRAWNLA, 0);
|
|
allqueue(REDRAWACTION, 0);
|
|
allqueue(REDRAWIPO, 0);
|
|
}
|
|
|
|
if(resetslowpar)
|
|
reset_slowparents();
|
|
|
|
/* note; should actually only be done for all objects when a lamp is moved... (ton) */
|
|
if(t->spacetype==SPACE_VIEW3D && G.vd->drawtype == OB_SHADED)
|
|
reshadeall_displist();
|
|
#endif
|
|
}
|
|
|
|
static void createTransObject(bContext *C, TransInfo *t)
|
|
{
|
|
Scene *sce = CTX_data_scene(C);
|
|
View3D *v3d = t->view;
|
|
|
|
TransData *td = NULL;
|
|
TransDataExtension *tx;
|
|
Object *ob;
|
|
Base *base;
|
|
// IpoKey *ik;
|
|
// ListBase elems;
|
|
|
|
set_trans_object_base_flags(C, t);
|
|
|
|
/* count */
|
|
for(base = sce->base.first; base; base= base->next) {
|
|
if TESTBASE(v3d, base) {
|
|
ob= base->object;
|
|
|
|
#if 0 // TRANSFORM_FIX_ME
|
|
/* store ipo keys? */
|
|
if ((ob->id.lib == 0) && (ob->ipo) && (ob->ipo->showkey) && (ob->ipoflag & OB_DRAWKEY)) {
|
|
elems.first= elems.last= NULL;
|
|
make_ipokey_transform(ob, &elems, 1); /* '1' only selected keys */
|
|
|
|
pushdata(&elems, sizeof(ListBase));
|
|
|
|
for(ik= elems.first; ik; ik= ik->next)
|
|
t->total++;
|
|
|
|
if(elems.first==NULL)
|
|
t->total++;
|
|
}
|
|
#endif
|
|
// else {
|
|
t->total++;
|
|
// }
|
|
}
|
|
}
|
|
|
|
if(!t->total) {
|
|
/* clear here, main transform function escapes too */
|
|
clear_trans_object_base_flags(t);
|
|
return;
|
|
}
|
|
|
|
td = t->data = MEM_callocN(t->total*sizeof(TransData), "TransOb");
|
|
tx = t->ext = MEM_callocN(t->total*sizeof(TransDataExtension), "TransObExtension");
|
|
|
|
for(base = sce->base.first; base; base= base->next) {
|
|
if TESTBASE(v3d, base) {
|
|
ob= base->object;
|
|
|
|
td->flag = TD_SELECTED;
|
|
td->protectflag= ob->protectflag;
|
|
td->ext = tx;
|
|
|
|
if (base->flag & BA_TRANSFORM_CHILD)
|
|
{
|
|
td->flag |= TD_NOCENTER;
|
|
td->flag |= TD_NO_LOC;
|
|
}
|
|
|
|
/* select linked objects, but skip them later */
|
|
if (ob->id.lib != 0) {
|
|
td->flag |= TD_SKIP;
|
|
}
|
|
|
|
/* store ipo keys? */
|
|
// TRANSFORM_FIX_ME
|
|
#if 0
|
|
if((ob->id.lib == 0) && (ob->ipo) && (ob->ipo->showkey) && (ob->ipoflag & OB_DRAWKEY)) {
|
|
|
|
popfirst(&elems); // bring back pushed listbase
|
|
|
|
if(elems.first) {
|
|
int cfraont;
|
|
int ipoflag;
|
|
|
|
base->flag |= BA_DO_IPO+BA_WAS_SEL;
|
|
base->flag &= ~SELECT;
|
|
|
|
cfraont= CFRA;
|
|
set_no_parent_ipo(1);
|
|
ipoflag= ob->ipoflag;
|
|
ob->ipoflag &= ~OB_OFFS_OB;
|
|
|
|
/*
|
|
* This is really EVIL code that pushes down Object values
|
|
* (loc, dloc, orig, size, dsize, rot, drot)
|
|
* */
|
|
|
|
pushdata((void*)ob->loc, 7 * 3 * sizeof(float)); // tsk! tsk!
|
|
|
|
for(ik= elems.first; ik; ik= ik->next) {
|
|
|
|
/* weak... this doesn't correct for floating values, giving small errors */
|
|
CFRA= (int)(ik->val/G.scene->r.framelen);
|
|
|
|
do_ob_ipo(ob);
|
|
ObjectToTransData(C, t, td, ob); // does where_is_object()
|
|
|
|
td->flag= TD_SELECTED;
|
|
|
|
td->tdi= MEM_callocN(sizeof(TransDataIpokey), "TransDataIpokey");
|
|
/* also does tdi->flag and oldvals, needs to be after ob_to_transob()! */
|
|
ipokey_to_transdata(ik, td);
|
|
|
|
td++;
|
|
tx++;
|
|
if(ik->next) td->ext= tx; // prevent corrupting mem!
|
|
}
|
|
free_ipokey(&elems);
|
|
|
|
poplast(ob->loc);
|
|
set_no_parent_ipo(0);
|
|
|
|
CFRA= cfraont;
|
|
ob->ipoflag= ipoflag;
|
|
|
|
where_is_object(ob); // restore
|
|
}
|
|
else {
|
|
ObjectToTransData(C, t, td, ob);
|
|
td->tdi = NULL;
|
|
td->val = NULL;
|
|
td++;
|
|
tx++;
|
|
}
|
|
}
|
|
#endif
|
|
// else {
|
|
ObjectToTransData(C, t, td, ob);
|
|
td->tdi = NULL;
|
|
td->val = NULL;
|
|
td++;
|
|
tx++;
|
|
// }
|
|
}
|
|
}
|
|
}
|
|
|
|
void createTransData(bContext *C, TransInfo *t)
|
|
{
|
|
Scene *scene = CTX_data_scene(C);
|
|
Object *ob = OBACT;
|
|
|
|
if (t->options == CTX_TEXTURE) {
|
|
t->flag |= T_TEXTURE;
|
|
createTransTexspace(C, t);
|
|
}
|
|
else if (t->options == CTX_EDGE) {
|
|
t->ext = NULL;
|
|
t->flag |= T_EDIT;
|
|
createTransEdge(C, t);
|
|
if(t->data && t->flag & T_PROP_EDIT) {
|
|
sort_trans_data(t); // makes selected become first in array
|
|
set_prop_dist(t, 1);
|
|
sort_trans_data_dist(t);
|
|
}
|
|
}
|
|
else if (t->options == CTX_BMESH) {
|
|
// TRANSFORM_FIX_ME
|
|
//createTransBMeshVerts(t, G.editBMesh->bm, G.editBMesh->td);
|
|
}
|
|
else if (t->spacetype == SPACE_IMAGE) {
|
|
t->flag |= T_POINTS|T_2D_EDIT;
|
|
createTransUVs(C, t);
|
|
if(t->data && (t->flag & T_PROP_EDIT)) {
|
|
sort_trans_data(t); // makes selected become first in array
|
|
set_prop_dist(t, 1);
|
|
sort_trans_data_dist(t);
|
|
}
|
|
}
|
|
else if (t->spacetype == SPACE_ACTION) {
|
|
t->flag |= T_POINTS|T_2D_EDIT;
|
|
createTransActionData(C, t);
|
|
}
|
|
else if (t->spacetype == SPACE_NLA) {
|
|
t->flag |= T_POINTS|T_2D_EDIT;
|
|
createTransNlaData(C, t);
|
|
}
|
|
else if (t->spacetype == SPACE_IPO) {
|
|
t->flag |= T_POINTS|T_2D_EDIT;
|
|
createTransIpoData(C, t);
|
|
if (t->data && (t->flag & T_PROP_EDIT)) {
|
|
sort_trans_data(t); // makes selected become first in array
|
|
set_prop_dist(t, 1);
|
|
sort_trans_data_dist(t);
|
|
}
|
|
}
|
|
else if (0) { // // TRANSFORM_FIX_ME (G.obedit) {
|
|
Object *obedit = NULL; // TRANSFORM_FIX_ME
|
|
|
|
t->ext = NULL;
|
|
if (obedit->type == OB_MESH) {
|
|
createTransEditVerts(C, t);
|
|
}
|
|
else if ELEM(obedit->type, OB_CURVE, OB_SURF) {
|
|
createTransCurveVerts(C, t);
|
|
}
|
|
else if (obedit->type==OB_LATTICE) {
|
|
createTransLatticeVerts(C, t);
|
|
}
|
|
else if (obedit->type==OB_MBALL) {
|
|
createTransMBallVerts(C, t);
|
|
}
|
|
else if (obedit->type==OB_ARMATURE) {
|
|
t->flag &= ~T_PROP_EDIT;
|
|
createTransArmatureVerts(C, t);
|
|
}
|
|
else {
|
|
printf("edit type not implemented!\n");
|
|
}
|
|
|
|
if(t->data && t->flag & T_PROP_EDIT) {
|
|
if (ELEM(obedit->type, OB_CURVE, OB_MESH)) {
|
|
sort_trans_data(t); // makes selected become first in array
|
|
set_prop_dist(t, 0);
|
|
sort_trans_data_dist(t);
|
|
}
|
|
else {
|
|
sort_trans_data(t); // makes selected become first in array
|
|
set_prop_dist(t, 1);
|
|
sort_trans_data_dist(t);
|
|
}
|
|
}
|
|
|
|
t->flag |= T_EDIT|T_POINTS;
|
|
|
|
/* exception... hackish, we want bonesize to use bone orientation matrix (ton) */
|
|
if(t->mode==TFM_BONESIZE) {
|
|
t->flag &= ~(T_EDIT|T_POINTS);
|
|
t->flag |= T_POSE;
|
|
t->poseobj = ob; /* <- tsk tsk, this is going to give issues one day */
|
|
}
|
|
}
|
|
else if (ob && (ob->flag & OB_POSEMODE)) {
|
|
createTransPose(C, t, OBACT);
|
|
}
|
|
else if (G.f & G_WEIGHTPAINT) {
|
|
/* exception, we look for the one selected armature */
|
|
CTX_DATA_BEGIN(C, Object*, ob_armature, selected_objects)
|
|
{
|
|
if(ob_armature->type==OB_ARMATURE)
|
|
{
|
|
if(ob_armature->flag & OB_POSEMODE)
|
|
{
|
|
createTransPose(C, t, ob_armature);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
CTX_DATA_END;
|
|
}
|
|
#if 0 // TRANSFORM_FIX_ME
|
|
else if (G.f & G_PARTICLEEDIT && PE_can_edit(PE_get_current(ob))) {
|
|
createTransParticleVerts(C, t);
|
|
|
|
if(t->data && t->flag & T_PROP_EDIT) {
|
|
sort_trans_data(t); // makes selected become first in array
|
|
set_prop_dist(t, 1);
|
|
sort_trans_data_dist(t);
|
|
}
|
|
|
|
t->flag |= T_POINTS;
|
|
}
|
|
#endif
|
|
else {
|
|
View3D *v3d = t->view;
|
|
|
|
t->flag &= ~T_PROP_EDIT; /* no proportional edit in object mode */
|
|
createTransObject(C, t);
|
|
t->flag |= T_OBJECT;
|
|
|
|
if((t->flag & T_OBJECT) && v3d->camera == OBACT && v3d->persp==V3D_CAMOB)
|
|
{
|
|
t->flag |= T_CAMERA;
|
|
}
|
|
}
|
|
|
|
// TRANSFORM_FIX_ME
|
|
// /* temporal...? */
|
|
// G.scene->recalc |= SCE_PRV_CHANGED; /* test for 3d preview */
|
|
}
|
|
|
|
|
|
|
|
|