Files
blender/intern/gawain/CMakeLists.txt
Mike Erwin 4452bea2f1 move Gawain library to intern
Before now it lived in source/blender/gpu for convenience. Only a few files in the gpu module use Gawain directly.

Tested on Mac, time to push and test on Windows.

Todo: some CMake magic to make it easy to
#include "gawain/some_header.h"
from any C or H file. Main problem here is the many editors that include GPU_immediate.h which includes Gawain's immediate.h -- is there a way to avoid changing every editor's CMakeLists?
2017-03-16 23:32:35 -04:00

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CMake

set(INC gawain)
set(INC_SYS ${GLEW_INCLUDE_PATH})
set(SRC
src/attrib_binding.c
src/batch.c
src/element.c
src/buffer_id.cpp
src/immediate.c
src/imm_util.c
src/primitive.c
src/shader_interface.c
src/vertex_buffer.c
src/vertex_format.c
gawain/attrib_binding.h
gawain/batch.h
gawain/buffer_id.h
gawain/common.h
gawain/element.h
gawain/immediate.h
gawain/imm_util.h
gawain/primitive.h
gawain/shader_interface.h
gawain/vertex_buffer.h
gawain/vertex_format.h
)
# remove this when we switch to core profile
add_definitions(-DWITH_GL_PROFILE_COMPAT)
blender_add_lib(bf_intern_gawain "${SRC}" "${INC}" "${INC_SYS}")