
- Changing API for time values from float to double for better precision. - Fixing minor mistakes in the documentation. - Fixing minor unnecessary large memory allocation.
990 lines
20 KiB
C++
990 lines
20 KiB
C++
/*******************************************************************************
|
|
* Copyright 2009-2016 Jörg Müller
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
******************************************************************************/
|
|
|
|
#include "devices/SoftwareDevice.h"
|
|
#include "fx/PitchReader.h"
|
|
#include "respec/ChannelMapperReader.h"
|
|
#include "respec/JOSResampleReader.h"
|
|
#include "respec/LinearResampleReader.h"
|
|
#include "respec/Mixer.h"
|
|
#include "Exception.h"
|
|
#include "ISound.h"
|
|
|
|
#include <algorithm>
|
|
#include <cmath>
|
|
#include <cstring>
|
|
#include <iostream>
|
|
#include <limits>
|
|
#include <mutex>
|
|
|
|
AUD_NAMESPACE_BEGIN
|
|
|
|
enum RenderFlags
|
|
{
|
|
RENDER_DISTANCE = 0x01,
|
|
RENDER_DOPPLER = 0x02,
|
|
RENDER_CONE = 0x04,
|
|
RENDER_VOLUME = 0x08
|
|
};
|
|
|
|
#define PITCH_MAX 10
|
|
|
|
/******************************************************************************/
|
|
/********************** SoftwareHandle Handle Code ************************/
|
|
/******************************************************************************/
|
|
|
|
bool SoftwareDevice::SoftwareHandle::pause(bool keep)
|
|
{
|
|
if(m_status)
|
|
{
|
|
std::lock_guard<ILockable> lock(*m_device);
|
|
|
|
if(m_status == STATUS_PLAYING)
|
|
{
|
|
for(auto it = m_device->m_playingSounds.begin(); it != m_device->m_playingSounds.end(); it++)
|
|
{
|
|
if(it->get() == this)
|
|
{
|
|
std::shared_ptr<SoftwareHandle> This = *it;
|
|
|
|
m_device->m_playingSounds.erase(it);
|
|
m_device->m_pausedSounds.push_back(This);
|
|
|
|
if(m_device->m_playingSounds.empty())
|
|
m_device->playing(m_device->m_playback = false);
|
|
|
|
m_status = keep ? STATUS_STOPPED : STATUS_PAUSED;
|
|
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
SoftwareDevice::SoftwareHandle::SoftwareHandle(SoftwareDevice* device, std::shared_ptr<IReader> reader, std::shared_ptr<PitchReader> pitch, std::shared_ptr<ResampleReader> resampler, std::shared_ptr<ChannelMapperReader> mapper, bool keep) :
|
|
m_reader(reader), m_pitch(pitch), m_resampler(resampler), m_mapper(mapper), m_keep(keep), m_user_pitch(1.0f), m_user_volume(1.0f), m_user_pan(0.0f), m_volume(0.0f), m_old_volume(0.0f), m_loopcount(0),
|
|
m_relative(true), m_volume_max(1.0f), m_volume_min(0), m_distance_max(std::numeric_limits<float>::max()),
|
|
m_distance_reference(1.0f), m_attenuation(1.0f), m_cone_angle_outer(M_PI), m_cone_angle_inner(M_PI), m_cone_volume_outer(0),
|
|
m_flags(RENDER_CONE), m_stop(nullptr), m_stop_data(nullptr), m_status(STATUS_PLAYING), m_device(device)
|
|
{
|
|
}
|
|
|
|
void SoftwareDevice::SoftwareHandle::update()
|
|
{
|
|
int flags = 0;
|
|
|
|
m_old_volume = m_volume;
|
|
|
|
Vector3 SL;
|
|
if(m_relative)
|
|
SL = -m_location;
|
|
else
|
|
SL = m_device->m_location - m_location;
|
|
float distance = SL * SL;
|
|
|
|
if(distance > 0)
|
|
distance = sqrt(distance);
|
|
else
|
|
flags |= RENDER_DOPPLER | RENDER_DISTANCE;
|
|
|
|
if(m_pitch->getSpecs().channels != CHANNELS_MONO)
|
|
{
|
|
m_volume = m_user_volume;
|
|
m_pitch->setPitch(m_user_pitch);
|
|
return;
|
|
}
|
|
|
|
flags = ~(flags | m_flags | m_device->m_flags);
|
|
|
|
// Doppler and Pitch
|
|
|
|
if(flags & RENDER_DOPPLER)
|
|
{
|
|
float vls;
|
|
if(m_relative)
|
|
vls = 0;
|
|
else
|
|
vls = SL * m_device->m_velocity / distance;
|
|
float vss = SL * m_velocity / distance;
|
|
float max = m_device->m_speed_of_sound / m_device->m_doppler_factor;
|
|
if(vss >= max)
|
|
{
|
|
m_pitch->setPitch(PITCH_MAX);
|
|
}
|
|
else
|
|
{
|
|
if(vls > max)
|
|
vls = max;
|
|
|
|
m_pitch->setPitch((m_device->m_speed_of_sound - m_device->m_doppler_factor * vls) / (m_device->m_speed_of_sound - m_device->m_doppler_factor * vss) * m_user_pitch);
|
|
}
|
|
}
|
|
else
|
|
m_pitch->setPitch(m_user_pitch);
|
|
|
|
if(flags & RENDER_VOLUME)
|
|
{
|
|
// Distance
|
|
|
|
if(flags & RENDER_DISTANCE)
|
|
{
|
|
if(m_device->m_distance_model == DISTANCE_MODEL_INVERSE_CLAMPED ||
|
|
m_device->m_distance_model == DISTANCE_MODEL_LINEAR_CLAMPED ||
|
|
m_device->m_distance_model == DISTANCE_MODEL_EXPONENT_CLAMPED)
|
|
{
|
|
distance = std::max(std::min(m_distance_max, distance), m_distance_reference);
|
|
}
|
|
|
|
switch(m_device->m_distance_model)
|
|
{
|
|
case DISTANCE_MODEL_INVERSE:
|
|
case DISTANCE_MODEL_INVERSE_CLAMPED:
|
|
m_volume = m_distance_reference / (m_distance_reference + m_attenuation * (distance - m_distance_reference));
|
|
break;
|
|
case DISTANCE_MODEL_LINEAR:
|
|
case DISTANCE_MODEL_LINEAR_CLAMPED:
|
|
{
|
|
float temp = m_distance_max - m_distance_reference;
|
|
if(temp == 0)
|
|
{
|
|
if(distance > m_distance_reference)
|
|
m_volume = 0.0f;
|
|
else
|
|
m_volume = 1.0f;
|
|
}
|
|
else
|
|
m_volume = 1.0f - m_attenuation * (distance - m_distance_reference) / (m_distance_max - m_distance_reference);
|
|
break;
|
|
}
|
|
case DISTANCE_MODEL_EXPONENT:
|
|
case DISTANCE_MODEL_EXPONENT_CLAMPED:
|
|
if(m_distance_reference == 0)
|
|
m_volume = 0;
|
|
else
|
|
m_volume = std::pow(distance / m_distance_reference, -m_attenuation);
|
|
break;
|
|
default:
|
|
m_volume = 1.0f;
|
|
}
|
|
}
|
|
else
|
|
m_volume = 1.0f;
|
|
|
|
// Cone
|
|
|
|
if(flags & RENDER_CONE)
|
|
{
|
|
Vector3 SZ = m_orientation.getLookAt();
|
|
|
|
float phi = std::acos(float(SZ * SL / (SZ.length() * SL.length())));
|
|
float t = (phi - m_cone_angle_inner)/(m_cone_angle_outer - m_cone_angle_inner);
|
|
|
|
if(t > 0)
|
|
{
|
|
if(t > 1)
|
|
m_volume *= m_cone_volume_outer;
|
|
else
|
|
m_volume *= 1 + t * (m_cone_volume_outer - 1);
|
|
}
|
|
}
|
|
|
|
if(m_volume > m_volume_max)
|
|
m_volume = m_volume_max;
|
|
else if(m_volume < m_volume_min)
|
|
m_volume = m_volume_min;
|
|
|
|
// Volume
|
|
|
|
m_volume *= m_user_volume;
|
|
}
|
|
|
|
// 3D Cue
|
|
|
|
Quaternion orientation;
|
|
|
|
if(!m_relative)
|
|
orientation = m_device->m_orientation;
|
|
|
|
Vector3 Z = orientation.getLookAt();
|
|
Vector3 N = orientation.getUp();
|
|
Vector3 A = N * ((SL * N) / (N * N)) - SL;
|
|
|
|
float Asquare = A * A;
|
|
|
|
if(Asquare > 0)
|
|
{
|
|
float phi = std::acos(float(Z * A / (Z.length() * std::sqrt(Asquare))));
|
|
if(N.cross(Z) * A > 0)
|
|
phi = -phi;
|
|
|
|
m_mapper->setMonoAngle(phi);
|
|
}
|
|
else
|
|
m_mapper->setMonoAngle(m_relative ? m_user_pan * M_PI / 2.0 : 0);
|
|
}
|
|
|
|
void SoftwareDevice::SoftwareHandle::setSpecs(Specs specs)
|
|
{
|
|
m_mapper->setChannels(specs.channels);
|
|
m_resampler->setRate(specs.rate);
|
|
}
|
|
|
|
bool SoftwareDevice::SoftwareHandle::pause()
|
|
{
|
|
return pause(false);
|
|
}
|
|
|
|
bool SoftwareDevice::SoftwareHandle::resume()
|
|
{
|
|
if(m_status)
|
|
{
|
|
std::lock_guard<ILockable> lock(*m_device);
|
|
|
|
if(m_status == STATUS_PAUSED)
|
|
{
|
|
for(auto it = m_device->m_pausedSounds.begin(); it != m_device->m_pausedSounds.end(); it++)
|
|
{
|
|
if(it->get() == this)
|
|
{
|
|
std::shared_ptr<SoftwareHandle> This = *it;
|
|
|
|
m_device->m_pausedSounds.erase(it);
|
|
|
|
m_device->m_playingSounds.push_back(This);
|
|
|
|
if(!m_device->m_playback)
|
|
m_device->playing(m_device->m_playback = true);
|
|
m_status = STATUS_PLAYING;
|
|
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool SoftwareDevice::SoftwareHandle::stop()
|
|
{
|
|
if(!m_status)
|
|
return false;
|
|
|
|
std::lock_guard<ILockable> lock(*m_device);
|
|
|
|
if(!m_status)
|
|
return false;
|
|
|
|
m_status = STATUS_INVALID;
|
|
|
|
for(auto it = m_device->m_playingSounds.begin(); it != m_device->m_playingSounds.end(); it++)
|
|
{
|
|
if(it->get() == this)
|
|
{
|
|
std::shared_ptr<SoftwareHandle> This = *it;
|
|
|
|
m_device->m_playingSounds.erase(it);
|
|
|
|
if(m_device->m_playingSounds.empty())
|
|
m_device->playing(m_device->m_playback = false);
|
|
|
|
return true;
|
|
}
|
|
}
|
|
|
|
for(auto it = m_device->m_pausedSounds.begin(); it != m_device->m_pausedSounds.end(); it++)
|
|
{
|
|
if(it->get() == this)
|
|
{
|
|
std::shared_ptr<SoftwareHandle> This = *it;
|
|
|
|
m_device->m_pausedSounds.erase(it);
|
|
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool SoftwareDevice::SoftwareHandle::getKeep()
|
|
{
|
|
if(m_status)
|
|
return m_keep;
|
|
|
|
return false;
|
|
}
|
|
|
|
bool SoftwareDevice::SoftwareHandle::setKeep(bool keep)
|
|
{
|
|
if(!m_status)
|
|
return false;
|
|
|
|
std::lock_guard<ILockable> lock(*m_device);
|
|
|
|
if(!m_status)
|
|
return false;
|
|
|
|
m_keep = keep;
|
|
|
|
return true;
|
|
}
|
|
|
|
bool SoftwareDevice::SoftwareHandle::seek(double position)
|
|
{
|
|
if(!m_status)
|
|
return false;
|
|
|
|
std::lock_guard<ILockable> lock(*m_device);
|
|
|
|
if(!m_status)
|
|
return false;
|
|
|
|
m_pitch->setPitch(m_user_pitch);
|
|
m_reader->seek((int)(position * m_reader->getSpecs().rate));
|
|
|
|
if(m_status == STATUS_STOPPED)
|
|
m_status = STATUS_PAUSED;
|
|
|
|
return true;
|
|
}
|
|
|
|
double SoftwareDevice::SoftwareHandle::getPosition()
|
|
{
|
|
if(!m_status)
|
|
return false;
|
|
|
|
std::lock_guard<ILockable> lock(*m_device);
|
|
|
|
if(!m_status)
|
|
return 0.0f;
|
|
|
|
double position = m_reader->getPosition() / (double)m_device->m_specs.rate;
|
|
|
|
return position;
|
|
}
|
|
|
|
Status SoftwareDevice::SoftwareHandle::getStatus()
|
|
{
|
|
return m_status;
|
|
}
|
|
|
|
float SoftwareDevice::SoftwareHandle::getVolume()
|
|
{
|
|
return m_user_volume;
|
|
}
|
|
|
|
bool SoftwareDevice::SoftwareHandle::setVolume(float volume)
|
|
{
|
|
if(!m_status)
|
|
return false;
|
|
m_user_volume = volume;
|
|
|
|
if(volume == 0)
|
|
{
|
|
m_old_volume = m_volume = volume;
|
|
m_flags |= RENDER_VOLUME;
|
|
}
|
|
else
|
|
m_flags &= ~RENDER_VOLUME;
|
|
|
|
return true;
|
|
}
|
|
|
|
float SoftwareDevice::SoftwareHandle::getPitch()
|
|
{
|
|
return m_user_pitch;
|
|
}
|
|
|
|
bool SoftwareDevice::SoftwareHandle::setPitch(float pitch)
|
|
{
|
|
if(!m_status)
|
|
return false;
|
|
if(pitch > 0.0f)
|
|
m_user_pitch = pitch;
|
|
return true;
|
|
}
|
|
|
|
int SoftwareDevice::SoftwareHandle::getLoopCount()
|
|
{
|
|
if(!m_status)
|
|
return 0;
|
|
return m_loopcount;
|
|
}
|
|
|
|
bool SoftwareDevice::SoftwareHandle::setLoopCount(int count)
|
|
{
|
|
if(!m_status)
|
|
return false;
|
|
|
|
if(m_status == STATUS_STOPPED && (count > m_loopcount || count < 0))
|
|
m_status = STATUS_PAUSED;
|
|
|
|
m_loopcount = count;
|
|
|
|
return true;
|
|
}
|
|
|
|
bool SoftwareDevice::SoftwareHandle::setStopCallback(stopCallback callback, void* data)
|
|
{
|
|
if(!m_status)
|
|
return false;
|
|
|
|
std::lock_guard<ILockable> lock(*m_device);
|
|
|
|
if(!m_status)
|
|
return false;
|
|
|
|
m_stop = callback;
|
|
m_stop_data = data;
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
|
|
/******************************************************************************/
|
|
/******************** SoftwareHandle 3DHandle Code ************************/
|
|
/******************************************************************************/
|
|
|
|
Vector3 SoftwareDevice::SoftwareHandle::getLocation()
|
|
{
|
|
if(!m_status)
|
|
return Vector3();
|
|
|
|
return m_location;
|
|
}
|
|
|
|
bool SoftwareDevice::SoftwareHandle::setLocation(const Vector3& location)
|
|
{
|
|
if(!m_status)
|
|
return false;
|
|
|
|
m_location = location;
|
|
|
|
return true;
|
|
}
|
|
|
|
Vector3 SoftwareDevice::SoftwareHandle::getVelocity()
|
|
{
|
|
if(!m_status)
|
|
return Vector3();
|
|
|
|
return m_velocity;
|
|
}
|
|
|
|
bool SoftwareDevice::SoftwareHandle::setVelocity(const Vector3& velocity)
|
|
{
|
|
if(!m_status)
|
|
return false;
|
|
|
|
m_velocity = velocity;
|
|
|
|
return true;
|
|
}
|
|
|
|
Quaternion SoftwareDevice::SoftwareHandle::getOrientation()
|
|
{
|
|
if(!m_status)
|
|
return Quaternion();
|
|
|
|
return m_orientation;
|
|
}
|
|
|
|
bool SoftwareDevice::SoftwareHandle::setOrientation(const Quaternion& orientation)
|
|
{
|
|
if(!m_status)
|
|
return false;
|
|
|
|
m_orientation = orientation;
|
|
|
|
return true;
|
|
}
|
|
|
|
bool SoftwareDevice::SoftwareHandle::isRelative()
|
|
{
|
|
if(!m_status)
|
|
return false;
|
|
|
|
return m_relative;
|
|
}
|
|
|
|
bool SoftwareDevice::SoftwareHandle::setRelative(bool relative)
|
|
{
|
|
if(!m_status)
|
|
return false;
|
|
|
|
m_relative = relative;
|
|
|
|
return true;
|
|
}
|
|
|
|
float SoftwareDevice::SoftwareHandle::getVolumeMaximum()
|
|
{
|
|
if(!m_status)
|
|
return std::numeric_limits<float>::quiet_NaN();
|
|
|
|
return m_volume_max;
|
|
}
|
|
|
|
bool SoftwareDevice::SoftwareHandle::setVolumeMaximum(float volume)
|
|
{
|
|
if(!m_status)
|
|
return false;
|
|
|
|
m_volume_max = volume;
|
|
|
|
return true;
|
|
}
|
|
|
|
float SoftwareDevice::SoftwareHandle::getVolumeMinimum()
|
|
{
|
|
if(!m_status)
|
|
return std::numeric_limits<float>::quiet_NaN();
|
|
|
|
return m_volume_min;
|
|
}
|
|
|
|
bool SoftwareDevice::SoftwareHandle::setVolumeMinimum(float volume)
|
|
{
|
|
if(!m_status)
|
|
return false;
|
|
|
|
m_volume_min = volume;
|
|
|
|
return true;
|
|
}
|
|
|
|
float SoftwareDevice::SoftwareHandle::getDistanceMaximum()
|
|
{
|
|
if(!m_status)
|
|
return std::numeric_limits<float>::quiet_NaN();
|
|
|
|
return m_distance_max;
|
|
}
|
|
|
|
bool SoftwareDevice::SoftwareHandle::setDistanceMaximum(float distance)
|
|
{
|
|
if(!m_status)
|
|
return false;
|
|
|
|
m_distance_max = distance;
|
|
|
|
return true;
|
|
}
|
|
|
|
float SoftwareDevice::SoftwareHandle::getDistanceReference()
|
|
{
|
|
if(!m_status)
|
|
return std::numeric_limits<float>::quiet_NaN();
|
|
|
|
return m_distance_reference;
|
|
}
|
|
|
|
bool SoftwareDevice::SoftwareHandle::setDistanceReference(float distance)
|
|
{
|
|
if(!m_status)
|
|
return false;
|
|
|
|
m_distance_reference = distance;
|
|
|
|
return true;
|
|
}
|
|
|
|
float SoftwareDevice::SoftwareHandle::getAttenuation()
|
|
{
|
|
if(!m_status)
|
|
return std::numeric_limits<float>::quiet_NaN();
|
|
|
|
return m_attenuation;
|
|
}
|
|
|
|
bool SoftwareDevice::SoftwareHandle::setAttenuation(float factor)
|
|
{
|
|
if(!m_status)
|
|
return false;
|
|
|
|
m_attenuation = factor;
|
|
|
|
if(factor == 0)
|
|
m_flags |= RENDER_DISTANCE;
|
|
else
|
|
m_flags &= ~RENDER_DISTANCE;
|
|
|
|
return true;
|
|
}
|
|
|
|
float SoftwareDevice::SoftwareHandle::getConeAngleOuter()
|
|
{
|
|
if(!m_status)
|
|
return std::numeric_limits<float>::quiet_NaN();
|
|
|
|
return m_cone_angle_outer * 360.0f / M_PI;
|
|
}
|
|
|
|
bool SoftwareDevice::SoftwareHandle::setConeAngleOuter(float angle)
|
|
{
|
|
if(!m_status)
|
|
return false;
|
|
|
|
m_cone_angle_outer = angle * M_PI / 360.0f;
|
|
|
|
return true;
|
|
}
|
|
|
|
float SoftwareDevice::SoftwareHandle::getConeAngleInner()
|
|
{
|
|
if(!m_status)
|
|
return std::numeric_limits<float>::quiet_NaN();
|
|
|
|
return m_cone_angle_inner * 360.0f / M_PI;
|
|
}
|
|
|
|
bool SoftwareDevice::SoftwareHandle::setConeAngleInner(float angle)
|
|
{
|
|
if(!m_status)
|
|
return false;
|
|
|
|
if(angle >= 360)
|
|
m_flags |= RENDER_CONE;
|
|
else
|
|
m_flags &= ~RENDER_CONE;
|
|
|
|
m_cone_angle_inner = angle * M_PI / 360.0f;
|
|
|
|
return true;
|
|
}
|
|
|
|
float SoftwareDevice::SoftwareHandle::getConeVolumeOuter()
|
|
{
|
|
if(!m_status)
|
|
return std::numeric_limits<float>::quiet_NaN();
|
|
|
|
return m_cone_volume_outer;
|
|
}
|
|
|
|
bool SoftwareDevice::SoftwareHandle::setConeVolumeOuter(float volume)
|
|
{
|
|
if(!m_status)
|
|
return false;
|
|
|
|
m_cone_volume_outer = volume;
|
|
|
|
return true;
|
|
}
|
|
|
|
/******************************************************************************/
|
|
/**************************** IDevice Code ************************************/
|
|
/******************************************************************************/
|
|
|
|
void SoftwareDevice::create()
|
|
{
|
|
m_playback = false;
|
|
m_volume = 1.0f;
|
|
m_mixer = std::shared_ptr<Mixer>(new Mixer(m_specs));
|
|
m_speed_of_sound = 343.3f;
|
|
m_doppler_factor = 1.0f;
|
|
m_distance_model = DISTANCE_MODEL_INVERSE_CLAMPED;
|
|
m_flags = 0;
|
|
m_quality = false;
|
|
}
|
|
|
|
void SoftwareDevice::destroy()
|
|
{
|
|
if(m_playback)
|
|
playing(m_playback = false);
|
|
|
|
while(!m_playingSounds.empty())
|
|
m_playingSounds.front()->stop();
|
|
|
|
while(!m_pausedSounds.empty())
|
|
m_pausedSounds.front()->stop();
|
|
}
|
|
|
|
void SoftwareDevice::mix(data_t* buffer, int length)
|
|
{
|
|
m_buffer.assureSize(length * AUD_SAMPLE_SIZE(m_specs));
|
|
|
|
std::lock_guard<std::recursive_mutex> lock(m_mutex);
|
|
|
|
{
|
|
std::shared_ptr<SoftwareDevice::SoftwareHandle> sound;
|
|
int len;
|
|
int pos;
|
|
bool eos;
|
|
std::list<std::shared_ptr<SoftwareDevice::SoftwareHandle> > stopSounds;
|
|
std::list<std::shared_ptr<SoftwareDevice::SoftwareHandle> > pauseSounds;
|
|
sample_t* buf = m_buffer.getBuffer();
|
|
|
|
m_mixer->clear(length);
|
|
|
|
// for all sounds
|
|
for(auto& sound : m_playingSounds)
|
|
{
|
|
// get the buffer from the source
|
|
pos = 0;
|
|
len = length;
|
|
|
|
// update 3D Info
|
|
sound->update();
|
|
|
|
try
|
|
{
|
|
sound->m_reader->read(len, eos, buf);
|
|
|
|
// in case of looping
|
|
while(pos + len < length && sound->m_loopcount && eos)
|
|
{
|
|
m_mixer->mix(buf, pos, len, sound->m_volume, sound->m_old_volume);
|
|
|
|
pos += len;
|
|
|
|
if(sound->m_loopcount > 0)
|
|
sound->m_loopcount--;
|
|
|
|
sound->m_reader->seek(0);
|
|
|
|
len = length - pos;
|
|
sound->m_reader->read(len, eos, buf);
|
|
|
|
// prevent endless loop
|
|
if(!len)
|
|
break;
|
|
}
|
|
}
|
|
catch(Exception& e)
|
|
{
|
|
len = 0;
|
|
std::cerr << "Caught exception while reading sound data during playback with software mixing: " << e.getMessage() << std::endl;
|
|
}
|
|
|
|
m_mixer->mix(buf, pos, len, sound->m_volume, sound->m_old_volume);
|
|
|
|
// in case the end of the sound is reached
|
|
if(eos && !sound->m_loopcount)
|
|
{
|
|
if(sound->m_stop)
|
|
sound->m_stop(sound->m_stop_data);
|
|
|
|
if(sound->m_keep)
|
|
pauseSounds.push_back(sound);
|
|
else
|
|
stopSounds.push_back(sound);
|
|
}
|
|
}
|
|
|
|
// superpose
|
|
m_mixer->read(buffer, m_volume);
|
|
|
|
// cleanup
|
|
for(auto& sound : pauseSounds)
|
|
sound->pause(true);
|
|
|
|
for(auto& sound : stopSounds)
|
|
sound->stop();
|
|
|
|
pauseSounds.clear();
|
|
stopSounds.clear();
|
|
}
|
|
}
|
|
|
|
void SoftwareDevice::setPanning(IHandle* handle, float pan)
|
|
{
|
|
SoftwareDevice::SoftwareHandle* h = dynamic_cast<SoftwareDevice::SoftwareHandle*>(handle);
|
|
h->m_user_pan = pan;
|
|
}
|
|
|
|
void SoftwareDevice::setQuality(bool quality)
|
|
{
|
|
m_quality = quality;
|
|
}
|
|
|
|
void SoftwareDevice::setSpecs(Specs specs)
|
|
{
|
|
m_specs.specs = specs;
|
|
m_mixer->setSpecs(specs);
|
|
|
|
for(auto& sound : m_playingSounds)
|
|
{
|
|
sound->setSpecs(specs);
|
|
}
|
|
}
|
|
|
|
SoftwareDevice::SoftwareDevice()
|
|
{
|
|
}
|
|
|
|
DeviceSpecs SoftwareDevice::getSpecs() const
|
|
{
|
|
return m_specs;
|
|
}
|
|
|
|
std::shared_ptr<IHandle> SoftwareDevice::play(std::shared_ptr<IReader> reader, bool keep)
|
|
{
|
|
// prepare the reader
|
|
// pitch
|
|
|
|
std::shared_ptr<PitchReader> pitch = std::shared_ptr<PitchReader>(new PitchReader(reader, 1));
|
|
reader = std::shared_ptr<IReader>(pitch);
|
|
|
|
std::shared_ptr<ResampleReader> resampler;
|
|
|
|
// resample
|
|
if(m_quality)
|
|
resampler = std::shared_ptr<ResampleReader>(new JOSResampleReader(reader, m_specs.rate));
|
|
else
|
|
resampler = std::shared_ptr<ResampleReader>(new LinearResampleReader(reader, m_specs.rate));
|
|
reader = std::shared_ptr<IReader>(resampler);
|
|
|
|
// rechannel
|
|
std::shared_ptr<ChannelMapperReader> mapper = std::shared_ptr<ChannelMapperReader>(new ChannelMapperReader(reader, m_specs.channels));
|
|
reader = std::shared_ptr<IReader>(mapper);
|
|
|
|
if(!reader.get())
|
|
return std::shared_ptr<IHandle>();
|
|
|
|
// play sound
|
|
std::shared_ptr<SoftwareDevice::SoftwareHandle> sound = std::shared_ptr<SoftwareDevice::SoftwareHandle>(new SoftwareDevice::SoftwareHandle(this, reader, pitch, resampler, mapper, keep));
|
|
|
|
std::lock_guard<std::recursive_mutex> lock(m_mutex);
|
|
|
|
m_playingSounds.push_back(sound);
|
|
|
|
if(!m_playback)
|
|
playing(m_playback = true);
|
|
|
|
return std::shared_ptr<IHandle>(sound);
|
|
}
|
|
|
|
std::shared_ptr<IHandle> SoftwareDevice::play(std::shared_ptr<ISound> sound, bool keep)
|
|
{
|
|
return play(sound->createReader(), keep);
|
|
}
|
|
|
|
void SoftwareDevice::stopAll()
|
|
{
|
|
std::lock_guard<std::recursive_mutex> lock(m_mutex);
|
|
|
|
while(!m_playingSounds.empty())
|
|
m_playingSounds.front()->stop();
|
|
|
|
while(!m_pausedSounds.empty())
|
|
m_pausedSounds.front()->stop();
|
|
}
|
|
|
|
void SoftwareDevice::lock()
|
|
{
|
|
m_mutex.lock();
|
|
}
|
|
|
|
void SoftwareDevice::unlock()
|
|
{
|
|
m_mutex.unlock();
|
|
}
|
|
|
|
float SoftwareDevice::getVolume() const
|
|
{
|
|
return m_volume;
|
|
}
|
|
|
|
void SoftwareDevice::setVolume(float volume)
|
|
{
|
|
m_volume = volume;
|
|
}
|
|
|
|
ISynchronizer* SoftwareDevice::getSynchronizer()
|
|
{
|
|
return &m_synchronizer;
|
|
}
|
|
|
|
/******************************************************************************/
|
|
/**************************** 3D Device Code **********************************/
|
|
/******************************************************************************/
|
|
|
|
Vector3 SoftwareDevice::getListenerLocation() const
|
|
{
|
|
return m_location;
|
|
}
|
|
|
|
void SoftwareDevice::setListenerLocation(const Vector3& location)
|
|
{
|
|
m_location = location;
|
|
}
|
|
|
|
Vector3 SoftwareDevice::getListenerVelocity() const
|
|
{
|
|
return m_velocity;
|
|
}
|
|
|
|
void SoftwareDevice::setListenerVelocity(const Vector3& velocity)
|
|
{
|
|
m_velocity = velocity;
|
|
}
|
|
|
|
Quaternion SoftwareDevice::getListenerOrientation() const
|
|
{
|
|
return m_orientation;
|
|
}
|
|
|
|
void SoftwareDevice::setListenerOrientation(const Quaternion& orientation)
|
|
{
|
|
m_orientation = orientation;
|
|
}
|
|
|
|
float SoftwareDevice::getSpeedOfSound() const
|
|
{
|
|
return m_speed_of_sound;
|
|
}
|
|
|
|
void SoftwareDevice::setSpeedOfSound(float speed)
|
|
{
|
|
m_speed_of_sound = speed;
|
|
}
|
|
|
|
float SoftwareDevice::getDopplerFactor() const
|
|
{
|
|
return m_doppler_factor;
|
|
}
|
|
|
|
void SoftwareDevice::setDopplerFactor(float factor)
|
|
{
|
|
m_doppler_factor = factor;
|
|
if(factor == 0)
|
|
m_flags |= RENDER_DOPPLER;
|
|
else
|
|
m_flags &= ~RENDER_DOPPLER;
|
|
}
|
|
|
|
DistanceModel SoftwareDevice::getDistanceModel() const
|
|
{
|
|
return m_distance_model;
|
|
}
|
|
|
|
void SoftwareDevice::setDistanceModel(DistanceModel model)
|
|
{
|
|
m_distance_model = model;
|
|
if(model == DISTANCE_MODEL_INVALID)
|
|
m_flags |= RENDER_DISTANCE;
|
|
else
|
|
m_flags &= ~RENDER_DISTANCE;
|
|
}
|
|
|
|
AUD_NAMESPACE_END
|