UI: move mesh-weights from panels to menus
Also de-duplicate edit/object mode menus.
This commit is contained in:
Submodule release/scripts/addons updated: 8d3301f66c...8f2fd7e23f
Submodule release/scripts/addons_contrib updated: 8cd4e766fa...34a27a42d7
@@ -100,6 +100,19 @@ class VIEW3D_PT_tools_active(ToolSelectPanelHelper, Panel):
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'POSE': [
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*_tools_transform,
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],
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'PAINT_WEIGHT': [
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# TODO, override brush events
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(
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("Linear Gradient", None, None, (
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("paint.weight_gradient", dict(type='LINEAR'),
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dict(type='EVT_TWEAK_A', value='ANY')),
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)),
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("Radial Gradient", None, None, (
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("paint.weight_gradient", dict(type='RADIAL'),
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dict(type='EVT_TWEAK_A', value='ANY')),
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)),
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),
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],
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'EDIT_ARMATURE': [
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*_tools_transform,
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("Roll", None, None, (
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@@ -1956,17 +1956,18 @@ class VIEW3D_MT_vertex_group(Menu):
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class VIEW3D_MT_paint_weight(Menu):
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bl_label = "Weights"
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def draw(self, context):
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layout = self.layout
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@staticmethod
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def draw_generic(layout, is_editmode=False):
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layout.menu("VIEW3D_MT_undo_redo")
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if not is_editmode:
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layout.menu("VIEW3D_MT_undo_redo")
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layout.separator()
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layout.separator()
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layout.operator("paint.weight_from_bones", text="Assign Automatic From Bones").type = 'AUTOMATIC'
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layout.operator("paint.weight_from_bones", text="Assign From Bone Envelopes").type = 'ENVELOPES'
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layout.operator("paint.weight_from_bones", text="Assign Automatic From Bones").type = 'AUTOMATIC'
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layout.operator("paint.weight_from_bones", text="Assign From Bone Envelopes").type = 'ENVELOPES'
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layout.separator()
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layout.separator()
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layout.operator("object.vertex_group_normalize_all", text="Normalize All")
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layout.operator("object.vertex_group_normalize", text="Normalize")
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@@ -1983,16 +1984,22 @@ class VIEW3D_MT_paint_weight(Menu):
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layout.operator("object.vertex_group_levels", text="Levels")
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layout.operator("object.vertex_group_smooth", text="Smooth")
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props = layout.operator("object.data_transfer", text="Transfer Weights")
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props.use_reverse_transfer = True
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props.data_type = 'VGROUP_WEIGHTS'
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if not is_editmode:
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props = layout.operator("object.data_transfer", text="Transfer Weights")
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props.use_reverse_transfer = True
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props.data_type = 'VGROUP_WEIGHTS'
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layout.operator("object.vertex_group_limit_total", text="Limit Total")
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layout.operator("object.vertex_group_fix", text="Fix Deforms")
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layout.separator()
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layout.operator("paint.weight_set")
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if not is_editmode:
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layout.separator()
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layout.operator("paint.weight_set")
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def draw(self, context):
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self.draw_generic(self.layout, is_editmode=False);
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class VIEW3D_MT_sculpt(Menu):
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@@ -2468,6 +2475,7 @@ class VIEW3D_MT_edit_mesh(Menu):
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layout.separator()
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layout.menu("VIEW3D_MT_edit_mesh_normals")
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layout.menu("VIEW3D_MT_edit_mesh_weights")
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layout.menu("VIEW3D_MT_edit_mesh_clean")
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layout.separator()
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@@ -2774,6 +2782,13 @@ class VIEW3D_MT_edit_mesh_normals(Menu):
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layout.operator("mesh.flip_normals")
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class VIEW3D_MT_edit_mesh_weights(Menu):
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bl_label = "Weights"
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def draw(self, context):
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VIEW3D_MT_paint_weight.draw_generic(self.layout, is_editmode=True)
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class VIEW3D_MT_edit_mesh_clean(Menu):
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bl_label = "Clean Up"
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@@ -3886,6 +3901,7 @@ classes = (
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VIEW3D_MT_edit_mesh_edges_data,
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VIEW3D_MT_edit_mesh_faces,
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VIEW3D_MT_edit_mesh_normals,
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VIEW3D_MT_edit_mesh_weights,
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VIEW3D_MT_edit_mesh_clean,
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VIEW3D_MT_edit_mesh_delete,
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VIEW3D_MT_edit_mesh_showhide,
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@@ -282,32 +282,6 @@ class VIEW3D_PT_tools_meshedit(View3DPanel, Panel):
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col.operator("mesh.remove_doubles")
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class VIEW3D_PT_tools_meshweight(View3DPanel, Panel):
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bl_category = "Tools"
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bl_context = "mesh_edit"
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bl_label = "Weight Tools"
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bl_options = {'DEFAULT_CLOSED'}
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# Used for Weight-Paint mode and Edit-Mode
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@staticmethod
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def draw_generic(layout):
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col = layout.column()
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col.operator("object.vertex_group_normalize_all", text="Normalize All")
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col.operator("object.vertex_group_normalize", text="Normalize")
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col.operator("object.vertex_group_mirror", text="Mirror")
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col.operator("object.vertex_group_invert", text="Invert")
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col.operator("object.vertex_group_clean", text="Clean")
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col.operator("object.vertex_group_quantize", text="Quantize")
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col.operator("object.vertex_group_levels", text="Levels")
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col.operator("object.vertex_group_smooth", text="Smooth")
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col.operator("object.vertex_group_limit_total", text="Limit Total")
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col.operator("object.vertex_group_fix", text="Fix Deforms")
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def draw(self, context):
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layout = self.layout
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self.draw_generic(layout)
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class VIEW3D_PT_tools_shading(View3DPanel, Panel):
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bl_category = "Shading / UVs"
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bl_context = "mesh_edit"
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@@ -1579,22 +1553,6 @@ class VIEW3D_PT_tools_brush_appearance(Panel, View3DPaintPanel):
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# ********** default tools for weight-paint ****************
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class VIEW3D_PT_tools_weightpaint(View3DPanel, Panel):
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bl_category = "Tools"
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bl_context = "weightpaint"
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bl_label = "Weight Tools"
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def draw(self, context):
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layout = self.layout
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VIEW3D_PT_tools_meshweight.draw_generic(layout)
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col = layout.column()
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col.operator("paint.weight_gradient")
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props = col.operator("object.data_transfer", text="Transfer Weights")
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props.use_reverse_transfer = True
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props.data_type = 'VGROUP_WEIGHTS'
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class VIEW3D_PT_tools_weightpaint_symmetry(Panel, View3DPaintPanel):
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bl_category = "Tools"
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bl_context = "weightpaint"
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@@ -1909,7 +1867,6 @@ classes = (
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VIEW3D_PT_tools_rigid_body,
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VIEW3D_PT_tools_transform_mesh,
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VIEW3D_PT_tools_meshedit,
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VIEW3D_PT_tools_meshweight,
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VIEW3D_PT_tools_shading,
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VIEW3D_PT_tools_uvs,
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VIEW3D_PT_tools_meshedit_options,
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@@ -1941,7 +1898,6 @@ classes = (
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VIEW3D_PT_sculpt_options,
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VIEW3D_PT_sculpt_symmetry,
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VIEW3D_PT_tools_brush_appearance,
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VIEW3D_PT_tools_weightpaint,
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VIEW3D_PT_tools_weightpaint_symmetry,
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VIEW3D_PT_tools_weightpaint_options,
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VIEW3D_PT_tools_vertexpaint,
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